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	<id>https://dragonquest-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=142.167.228.187</id>
	<title>Dragon Quest Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dragonquest-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=142.167.228.187"/>
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	<updated>2026-05-02T18:54:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Mischievous_mole&amp;diff=140202</id>
		<title>Mischievous mole</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Mischievous_mole&amp;diff=140202"/>
		<updated>2010-07-26T01:03:35Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;mischievous mole&#039;&#039;&#039; (originally &#039;&#039;&#039;Prank Gopher&#039;&#039;&#039;) is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
They are very simple-looking monsters that appear in many games. They just look like bipedal gray moles with a wooden shovel in one hand. There are Rank F and in the beast category.&lt;br /&gt;
[[Image:Mischievous_mole.png]]&lt;br /&gt;
[[Image:Beast-mischievousmole.jpg]]&lt;br /&gt;
[[Image:Prankgopher.gif]]&lt;br /&gt;
[[Image:Mischievous_mole.gif]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Setesh_the_Punisher&amp;diff=104553</id>
		<title>Setesh the Punisher</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Setesh_the_Punisher&amp;diff=104553"/>
		<updated>2010-07-26T00:59:29Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seto.gif]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Brigand&amp;diff=22459</id>
		<title>Brigand</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Brigand&amp;diff=22459"/>
		<updated>2010-07-26T00:58:34Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Brigand.gif]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Lips&amp;diff=84211</id>
		<title>Lips</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Lips&amp;diff=84211"/>
		<updated>2010-07-26T00:57:05Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Lipsy.gif|100px|right]]&lt;br /&gt;
The &#039;&#039;&#039;lips&#039;&#039;&#039; (originally &#039;&#039;&#039;Lipsy&#039;&#039;&#039;) is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series. Introduced in &#039;&#039;[[Dragon Quest VI]]&#039;&#039;, it is a slug-like monster with large lips.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Lips appear as odd, upright slugs with small arms, large lips, and what appears to be a pronounced lower jaw. The lips of lips also work to conceal a very long tongue, which the lips can also use in combat. Their underbellies and arms are a peachy shade while the rest of their sluggish form is green and, much like real slugs, spotted.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
*[[Kisser]]&lt;br /&gt;
*[[Smacker]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Lips.png&lt;br /&gt;
Image:Lipsy.png&lt;br /&gt;
Image:Lipsy.png1&lt;br /&gt;
Image:Lipsy.png2&lt;br /&gt;
Image:Demon-lips.jpg&lt;br /&gt;
Image:Lips.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Zozagel&amp;diff=130536</id>
		<title>Zozagel</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Zozagel&amp;diff=130536"/>
		<updated>2010-07-26T00:55:29Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Zozogel.png]]&lt;br /&gt;
[[File:Zozogel.gif]]&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Murdaw&amp;diff=136843</id>
		<title>Murdaw</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Murdaw&amp;diff=136843"/>
		<updated>2010-07-26T00:52:53Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mudou.png]]&lt;br /&gt;
[[Image:Mudou.png1]]&lt;br /&gt;
[[Image:Mudou.gif]]&lt;br /&gt;
[[Image:Mudo.gif]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mudo &#039;&#039;&#039;(ムドー &#039;&#039;Mudou&#039;&#039;) appears as the primary antagonist in Dragon&amp;amp;nbsp;Quest VI. He terrorizes the world, and any who challenge him never return. As soon as the game begins, the player character, Hassan and Muriel go to fight Mudo. Upon reaching him, he banishes all of them to the Dream World.&lt;br /&gt;
&lt;br /&gt;
Mudo is one of the Maou Clan, and is the first of the clan you will fight. He is the seal on the Dharma Shrine and defeating him allows you access. Mudo is fought three times.&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Ghost&amp;diff=47998</id>
		<title>Ghost</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Ghost&amp;diff=47998"/>
		<updated>2010-07-26T00:50:08Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ghost.gif]]&lt;br /&gt;
[[Image:Ghost.gif1]]&lt;br /&gt;
[[Image:Zombie-ghost.jpg]]&lt;br /&gt;
[[Image:Spooky.png]]&lt;br /&gt;
[[Image:Spooky.png1]]&lt;br /&gt;
[[Image:Spooky.png2]]&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Ghost&lt;br /&gt;
|game = Dragon Quest V&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 22&lt;br /&gt;
|attack = 18&lt;br /&gt;
|defense = 15&lt;br /&gt;
|agility = 14&lt;br /&gt;
|experience = 11&lt;br /&gt;
|gold = 12&lt;br /&gt;
|droppedItem = Holy water&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Ghost&amp;diff=47997</id>
		<title>Ghost</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Ghost&amp;diff=47997"/>
		<updated>2010-07-26T00:49:41Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ghost.gif]]&lt;br /&gt;
[[Image:Ghost.gif1]]&lt;br /&gt;
[[Image:Zombie-ghost.jpg]]&lt;br /&gt;
[[Image:Spooky.png]]&lt;br /&gt;
[[Image:Spooky.png1]]&lt;br /&gt;
[[Image:Spooky.png2]]&lt;br /&gt;
[[Image:Ghost.jpg]]&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Ghost&lt;br /&gt;
|game = Dragon Quest V&lt;br /&gt;
|console = DS&lt;br /&gt;
|hp = 22&lt;br /&gt;
|attack = 18&lt;br /&gt;
|defense = 15&lt;br /&gt;
|agility = 14&lt;br /&gt;
|experience = 11&lt;br /&gt;
|gold = 12&lt;br /&gt;
|droppedItem = Holy water&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Harry&amp;diff=68259</id>
		<title>Harry</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Harry&amp;diff=68259"/>
		<updated>2010-07-26T00:47:23Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Henry&#039;&#039;&#039; is the prince of [[Coburg]] in [[Dragon Quest V]]. He is kidnapped and sold into slavery along with the [[Hero (Dragon Quest V)|hero]] at the end of the first era of the game. He then helps the hero to unveil an imposter at Coburg during the second era.&lt;br /&gt;
[[Image:Henry.gif]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{DQV}}&lt;br /&gt;
[[Category:Dragon Quest V characters]]&lt;br /&gt;
[[Category:Dragon Quest V temporary party members]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Rockbomb&amp;diff=99372</id>
		<title>Rockbomb</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Rockbomb&amp;diff=99372"/>
		<updated>2010-07-26T00:45:43Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rockbomb.png]]&lt;br /&gt;
[[Image:Material-rockbomb.jpg]]&lt;br /&gt;
[[Image:Rockbomb1.png]]&lt;br /&gt;
[[Image:Bombcrag.gif1]]&lt;br /&gt;
[[Image:Bombcrag.gif2]]&lt;br /&gt;
[[Image:Bombcrag.png]]&lt;br /&gt;
[[Image:Bombcrag.png1]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Orc&amp;diff=133813</id>
		<title>Orc</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Orc&amp;diff=133813"/>
		<updated>2010-07-26T00:43:50Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the Dragon Quest IV enemy, see [[Pickayune]]&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Orc.gif&lt;br /&gt;
Image:Orc.gif2&lt;br /&gt;
Image:Orc.png&lt;br /&gt;
Image:Orc.png1&lt;br /&gt;
Image:Orc.png2&lt;br /&gt;
Image:Orc.png3&lt;br /&gt;
Image:Beast-orc.jpg&lt;br /&gt;
Image:Orc1.png&lt;br /&gt;
Image:Orclv20.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Chimaera&amp;diff=26944</id>
		<title>Chimaera</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Chimaera&amp;diff=26944"/>
		<updated>2010-07-26T00:41:38Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Wyvern.gif3|150px|right]]&lt;br /&gt;
The &#039;&#039;&#039;Chimaera&#039;&#039;&#039; (originally &#039;&#039;&#039;Wyvern&#039;&#039;&#039;) is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series. Introduced in the [[Dragon Quest|original game]], it is a monster with the body of a serpent and the wings and head of a bird.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The standard Chimaera has what appears to be a vulture&#039;s head, featherless, with a ring of downy feathers around its neck. Its body is serpentine but also somewhat bloated, making it look more grub-like than snake-like. Its wings are feathered and constantly beat to keep the creature airborne.&lt;br /&gt;
&lt;br /&gt;
Having appeared many times throughout the series, Chimaeras have proven themselves to be formidable creatures, often having great potential for strength, magic, and natural skills such as breathing fire and ice. They can be terrible creatures to face in battle and terrific allies to fight alongside when they are not enemies.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
*[[Hocus Chimaera]]&lt;br /&gt;
*[[Chimaera Pawn]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wyvern.gif|NES&lt;br /&gt;
Image:Wyvern.gif1|SNES &#039;&#039;Dragon Quest V&#039;&#039;&lt;br /&gt;
Image:Wyvern.gif2|SNES &#039;&#039;Dragon Quest VI&#039;&#039;&lt;br /&gt;
File:Chimaera1.png|Mugshot&lt;br /&gt;
Image:Chimaera.png|&#039;&#039;Dragon Quest VIII&#039;&#039;&lt;br /&gt;
Image:Wyvern.png|&#039;&#039;Dragon Quest Monsters&#039;&#039;&lt;br /&gt;
Image:Wyvern.png1|&#039;&#039;Dragon Quest Monsters 2&#039;&#039;&lt;br /&gt;
Image:Wyvern.png2|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;&lt;br /&gt;
Image:Nature-chimaera.jpg|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Chimaera&amp;diff=26943</id>
		<title>Chimaera</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Chimaera&amp;diff=26943"/>
		<updated>2010-07-26T00:41:18Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Wyvern.gif3|150px|right]]&lt;br /&gt;
The &#039;&#039;&#039;Chimaera&#039;&#039;&#039; (originally &#039;&#039;&#039;Wyvern&#039;&#039;&#039;) is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series. Introduced in the [[Dragon Quest|original game]], it is a monster with the body of a serpent and the wings and head of a bird.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The standard Chimaera has what appears to be a vulture&#039;s head, featherless, with a ring of downy feathers around its neck. Its body is serpentine but also somewhat bloated, making it look more grub-like than snake-like. Its wings are feathered and constantly beat to keep the creature airborne.&lt;br /&gt;
&lt;br /&gt;
Having appeared many times throughout the series, Chimaeras have proven themselves to be formidable creatures, often having great potential for strength, magic, and natural skills such as breathing fire and ice. They can be terrible creatures to face in battle and terrific allies to fight alongside when they are not enemies.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Dragon Quest IX&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Caravan Heart]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
*[[Hocus Chimaera]]&lt;br /&gt;
*[[Chimaera Pawn]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Wyvern.gif|NES&lt;br /&gt;
Image:Wyvern.gif1|SNES &#039;&#039;Dragon Quest V&#039;&#039;&lt;br /&gt;
Image:Wyvern.gif2|SNES &#039;&#039;Dragon Quest VI&#039;&#039;&lt;br /&gt;
File:Chimaera1.png|Mugshot&lt;br /&gt;
Image:Chimaera.png|&#039;&#039;Dragon Quest VIII&#039;&#039;&lt;br /&gt;
Image:Wyvern.png|&#039;&#039;Dragon Quest Monsters&#039;&#039;&lt;br /&gt;
Image:Wyvern.png1|&#039;&#039;Dragon Quest Monsters 2&#039;&#039;&lt;br /&gt;
Image:Wyvern.png2|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;&lt;br /&gt;
Image:Nature-chimaera.jpg|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Wyrtle&amp;diff=128170</id>
		<title>Wyrtle</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Wyrtle&amp;diff=128170"/>
		<updated>2010-07-26T00:38:29Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wyrtle.png|150px|right]]&lt;br /&gt;
The &#039;&#039;&#039;wyrtle&#039;&#039;&#039; (originally &#039;&#039;&#039;Tortragon&#039;&#039;&#039;) is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series. Introduced in &#039;&#039;[[Dragon Quest III]]&#039;&#039;, it is a cross between a dragon and a turtle.&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
*[[Wyrtoise]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
The wyrtle is a blue dragon that lives in a shell.the head is like that of a wyrvern.unfortunatley,the wyrtle is unrecruitable.the wyrtle can be found deep in whealbrook adit,by where the zenithian sword is found.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wyrtle DQIII NES.gif&lt;br /&gt;
File:Tortragon.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragons]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Category:Stubs&amp;diff=9395</id>
		<title>Category:Stubs</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Category:Stubs&amp;diff=9395"/>
		<updated>2010-07-26T00:14:46Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{category}}&lt;br /&gt;
[[Category:Browse]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Category:Bosses&amp;diff=7231</id>
		<title>Category:Bosses</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Category:Bosses&amp;diff=7231"/>
		<updated>2010-07-26T00:07:12Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category}}&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Wizened_wizard&amp;diff=127291</id>
		<title>Wizened wizard</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Wizened_wizard&amp;diff=127291"/>
		<updated>2010-07-26T00:04:29Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wizened_wizard.png]]&lt;br /&gt;
[[Category:Monsters]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Wight_prince&amp;diff=126310</id>
		<title>Wight prince</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Wight_prince&amp;diff=126310"/>
		<updated>2010-07-25T23:17:24Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wight_prince.png]]&lt;br /&gt;
[[Category:Monsters]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Sands_of_Time&amp;diff=102027</id>
		<title>Sands of Time</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Sands_of_Time&amp;diff=102027"/>
		<updated>2010-07-25T23:06:35Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Sandglass of Regression&#039;&#039;&#039; is an optional item in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. Appearing as an hourglass filled with sand, it can be found in the [[Cascade Cave]] by using the Stone of Drought, which can be found by checking the one square of the beach in [[Seaside Village]] that is dry when the tides rise at night. When used in battle, the Sandglass resets the battle to the state it was in one turn earlier, giving the player opportunities to rectify mistakes and bad turns of luck.&lt;br /&gt;
[[Category:Dragon Quest IV items]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Poxtongue&amp;diff=93587</id>
		<title>Poxtongue</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Poxtongue&amp;diff=93587"/>
		<updated>2010-07-25T23:05:15Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poxtongue.png]]&lt;br /&gt;
[[Category:Monsters]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Morphean_mushroom&amp;diff=135245</id>
		<title>Morphean mushroom</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Morphean_mushroom&amp;diff=135245"/>
		<updated>2010-07-25T22:42:22Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;morphean mushroom&#039;&#039;&#039; (originally &#039;&#039;&#039;Deadly Toadstool&#039;&#039;&#039;; &#039;&#039;&#039;Toadstool&#039;&#039;&#039; in later translations) is a recurring monster in the &#039;&#039;[[Dragon Quest series|Dragon Quest]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
[[Image:Deadlytoadstool-n.gif]]&lt;br /&gt;
[[Image:Toadstool.png]]&lt;br /&gt;
[[Image:Toadstool.png1]]&lt;br /&gt;
[[Image:Toadstool.png2]]&lt;br /&gt;
[[Image:Morphean_mushroom.png]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Feverfew_root&amp;diff=42852</id>
		<title>Feverfew root</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Feverfew_root&amp;diff=42852"/>
		<updated>2010-07-25T22:41:16Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Padekia&#039;&#039;&#039; is a special kind of medicinal herb in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;. It is the only known medicine capable of healing a fever. The castle town of [[Soretta]] is dedicated to farming this herb, but their stock has run down to nothing. The last remaining herbs are in a nearby cave, but are guarded by demons, to the dismay of the inhabitants.&lt;br /&gt;
&lt;br /&gt;
When [[Alena]] and her party visit the southeastern continent, [[Cristo]] falls ill with fever. Alena gathers a small group of mercenaries to try and recover the Padekia, but fails. Luckily, the [[Hero (Dragon Quest IV)|Hero]] and his party is able to recover the plant and rid Cristo of his ailment.&lt;br /&gt;
[[Category:Healing items]]&lt;br /&gt;
[[Category:Dragon Quest IV items]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Morrie&amp;diff=135276</id>
		<title>Morrie</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Morrie&amp;diff=135276"/>
		<updated>2010-07-25T22:29:21Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Morrie is the man who owns the Monster Arena in Dragon Quest 8.&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=LizardMan_(Caravan_Heart)&amp;diff=64496</id>
		<title>LizardMan (Caravan Heart)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=LizardMan_(Caravan_Heart)&amp;diff=64496"/>
		<updated>2010-07-25T22:25:25Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Lizardman.png1]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Jiggery-pokerer&amp;diff=77318</id>
		<title>Jiggery-pokerer</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Jiggery-pokerer&amp;diff=77318"/>
		<updated>2010-07-25T22:20:42Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Jiggery_pokerer.png]]&lt;br /&gt;
[[Category:Monsters]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Hybird&amp;diff=74051</id>
		<title>Hybird</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Hybird&amp;diff=74051"/>
		<updated>2010-07-25T22:17:20Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hybird.png]]&lt;br /&gt;
[[Category:Monsters]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Glowering_Inferno&amp;diff=49075</id>
		<title>Glowering Inferno</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Glowering_Inferno&amp;diff=49075"/>
		<updated>2010-07-25T22:13:54Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;FireGiant&#039;&#039;&#039;, also known as Flame Giant is a boss in the game [[Dragon Quest VII]].&lt;br /&gt;
&lt;br /&gt;
{{Monster&lt;br /&gt;
|image=[[Image:Firegiant.gif]]&lt;br /&gt;
|name= Fire Giant&lt;br /&gt;
|game= Dragon Quest VII&lt;br /&gt;
|console=PS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp= 300-325&lt;br /&gt;
|experience= 120&lt;br /&gt;
|gold= 150&lt;br /&gt;
|droppedItems= AquaShard&lt;br /&gt;
|skills= Charges Party, Chargeup, FireAir&lt;br /&gt;
|spells=&lt;br /&gt;
|location= Mt. Flame&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The Fire Giant is a monster found in Mt. Flame in [[Engow]]. It collects the flame that the residents are throwing into the volcano as part of a plan to destroy the continent by causing an eruption. The party encounters him and he decides to destroy them. After he is defeated, the Fire Giant claims that his plan will still come to fruition as a black smoke rises from the vase that he was collecting the flames. However, the party uses the Holy Water given to them by [[Hondara]] and avert the crisis.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The Fire Giant&#039;s regular attack does ~15 HP if the party is properly equipped. He can charge the party which hits everyone, causing ~10 damage to everyone. FireAir will cause ~10 flame damage to everyone as well. Its most devastating attack is Chargeup where it will take a turn to charge up an attack. Its next attack will do double damage, depending on the attack it uses. The Fire Giant is resistant to flame attacks. So the player is advised not to use [[Kiefer|Kiefer&#039;s]] FireSlash and [[Maribel|Maribel&#039;s]] Blaze.&lt;br /&gt;
&lt;br /&gt;
Maribel should use Sap twice to remove its defenses. [[Hero (Dragon Quest VII)|The Hero]] should use Upper on the party. Kiefer and the Hero should attack while Maribel should be the designated healer, attacking only when the party isn&#039;t hurting for heath. When the Fire Giant uses ChargeUp, the party should parry to lessen the damage done by the next attack.&lt;br /&gt;
&lt;br /&gt;
As long as the party&#039;s health is sufficent, there should be no problem defeating the Fire Giant.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Glowering_Inferno&amp;diff=49074</id>
		<title>Glowering Inferno</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Glowering_Inferno&amp;diff=49074"/>
		<updated>2010-07-25T22:13:23Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;FireGiant&#039;&#039;&#039;, also known as Flame Giant is a boss in the game [[Dragon Quest VII]].&lt;br /&gt;
&lt;br /&gt;
{{Monster&lt;br /&gt;
|image=[[Image:Firegiant.gif]]&lt;br /&gt;
|name= Fire Giant&lt;br /&gt;
|game= Dragon Quest VII&lt;br /&gt;
|console=PS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp= 300-325&lt;br /&gt;
|experience= 120&lt;br /&gt;
|gold= 150&lt;br /&gt;
|droppedItems= AquaShard&lt;br /&gt;
|skills= Charges Party, Chargeup, FireAir&lt;br /&gt;
|spells=&lt;br /&gt;
|location= Mt. Flame&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The Fire Giant is a monster found in Mt. Flame in [[Engow]]. It collects the flame that the residents are throwing into the volcano as part of a plan to destroy the continent by causing an eruption. The party encounters him and he decides to destroy them. After he is defeated, the Fire Giant claims that his plan will still come to fruition as a black smoke rises from the vase that he was collecting the flames. However, the party uses the Holy Water given to them by [[Hondara]] and avert the crisis.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The Fire Giant&#039;s regular attack does ~15 HP if the party is properly equipped. He can charge the party which hits everyone, causing ~10 damage to everyone. FireAir will cause ~10 flame damage to everyone as well. Its most devastating attack is Chargeup where it will take a turn to charge up an attack. Its next attack will do double damage, depending on the attack it uses. The Fire Giant is resistant to flame attacks. So the player is advised not to use [[Kiefer|Kiefer&#039;s]] FireSlash and [[Maribel|Maribel&#039;s]] Blaze.&lt;br /&gt;
&lt;br /&gt;
Maribel should use Sap twice to remove its defenses. [[Hero (Dragon Quest VII)|The Hero]] should use Upper on the party. Kiefer and the Hero should attack while Maribel should be the designated healer, attacking only when the party isn&#039;t hurting for heath. When the Fire Giant uses ChargeUp, the party should parry to lessen the damage done by the next attack.&lt;br /&gt;
&lt;br /&gt;
As long as the party&#039;s health is sufficent, there should be no problem defeating the Fire Giant.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Riteof_passage&amp;diff=98891</id>
		<title>Riteof passage</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Riteof_passage&amp;diff=98891"/>
		<updated>2010-07-25T22:10:40Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;riteof passage is a royal trial in which the player must obtain the royal insignia.&lt;br /&gt;
[[Category:Browse]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Circle_of_Water&amp;diff=27456</id>
		<title>Circle of Water</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Circle_of_Water&amp;diff=27456"/>
		<updated>2010-07-25T22:09:03Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Placeholder|right|300px]] the circle of water is found in the depths of cataract caves.it harbours the element of water&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
bianca,nera and debora can be equipped with it.when used in battle,it sends a whirling wall of water,similiar to the spell woosh.&lt;br /&gt;
[[Category:Dragon Quest V items]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Dragon_Quest_VIII_Original_Soundtrack&amp;diff=42360</id>
		<title>Dragon Quest VIII Original Soundtrack</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Dragon_Quest_VIII_Original_Soundtrack&amp;diff=42360"/>
		<updated>2010-07-25T22:05:36Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Album&lt;br /&gt;
|image=&lt;br /&gt;
|title= Dragon Quest VIII Original Soundtrack&lt;br /&gt;
|catalog= SVWC-7261/2&amp;lt;br&amp;gt;&lt;br /&gt;
|composer= Koichi Sugiyama&lt;br /&gt;
|arranger= Koichi Sugiyama&lt;br /&gt;
|producer= Koichi Sugiyama&lt;br /&gt;
|publisher= Aniplex&amp;lt;br&amp;gt;&lt;br /&gt;
|cdinfo= 2 CD - 22 Tracks&lt;br /&gt;
|length= 1:21:08&lt;br /&gt;
|release= June 22, 2005&amp;lt;br&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Dragon Quest VIII Original Soundtrack&#039;&#039;&#039;&#039;&#039; is the complete soundtrack for &#039;&#039;[[Dragon Quest VIII]]&#039;&#039; written by [[Koichi Sugiyama]].&lt;br /&gt;
&lt;br /&gt;
==Track List==&lt;br /&gt;
&lt;br /&gt;
===Disc One (40:52)===&lt;br /&gt;
&lt;br /&gt;
:1. &amp;quot;[[Overture]]&amp;quot;&lt;br /&gt;
:2. &amp;quot;Traveling with Wagon&amp;quot;&lt;br /&gt;
:3. &amp;quot;Peaceful Town ~ Quiet Village&amp;quot;&lt;br /&gt;
:4. &amp;quot;Strange World ~ Marching through the Fields&amp;quot;&lt;br /&gt;
:5. &amp;quot;Chatting&amp;quot;&lt;br /&gt;
:6. &amp;quot;Cold and Gloomy ~ In the Dungeon&#039;s Depths&amp;quot;&lt;br /&gt;
:7. &amp;quot;Healing Power of the Psalms - Friar&#039;s Determination&amp;quot;&lt;br /&gt;
:8. &amp;quot;Over the Sorrow - Hurry! We are in Danger&amp;quot;&lt;br /&gt;
:9. &amp;quot;Mysterious Tower&amp;quot;&lt;br /&gt;
:10. &amp;quot;Reminiscence ~ Go Topo Go!!&amp;quot;&lt;br /&gt;
:11. &amp;quot;War Cry - Defeat the Enemy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Disc Two (41:56)===&lt;br /&gt;
&lt;br /&gt;
:1. &amp;quot;...Remembrances...&amp;quot;&lt;br /&gt;
:2. &amp;quot;Majestic Castle ~ Gavotte de Château ~ Majestic Castle&amp;quot;&lt;br /&gt;
:3. &amp;quot;Poet&#039;s World&amp;quot;&lt;br /&gt;
:4. &amp;quot;Memories of an Ancient Queen&amp;quot;&lt;br /&gt;
:5. &amp;quot;Stalked by Fear&amp;quot;&lt;br /&gt;
:6. &amp;quot;Ruins of Darkness&amp;quot;&lt;br /&gt;
:7. &amp;quot;Sanctuary&amp;quot;&lt;br /&gt;
:8. &amp;quot;Heavenly Flight&amp;quot;&lt;br /&gt;
:9. &amp;quot;Nearing Our Destiny&amp;quot;&lt;br /&gt;
:10. &amp;quot;Dormaguez ~ Great Battle in the Vast Sky&amp;quot;&lt;br /&gt;
:11. &amp;quot;Sky, Ocean and Earth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Overture]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII]]&lt;br /&gt;
[[Category:Music]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Dragon_Quest_Monsters:_Joker&amp;diff=40665</id>
		<title>Dragon Quest Monsters: Joker</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Dragon_Quest_Monsters:_Joker&amp;diff=40665"/>
		<updated>2010-07-25T18:50:02Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox VG&lt;br /&gt;
|title = Dragon Quest Monsters: Joker&lt;br /&gt;
|image=[[Image:Dqmboxart.png|300px]]&lt;br /&gt;
|developer = [[TOSE]]&lt;br /&gt;
|publisher = [[Square Enix]]&lt;br /&gt;
|distributor = {{vgrelease|AUS=[[Ubisoft]]}}&lt;br /&gt;
|designer = [[Yuji Hori]]&lt;br /&gt;
|artist = [[Akira Toriyama]]&lt;br /&gt;
|composer = [[Kōichi Sugiyama]]&lt;br /&gt;
|series = &#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;&lt;br /&gt;
|engine =&lt;br /&gt;
|version =&lt;br /&gt;
|released = {{vgrelease|JP=December 28, 2006}}{{vgrelease|NA=November 6, 2007}} {{vgrelease|AUS=March 13, 2008}}{{vgrelease|EU=March 14, 2008}}&lt;br /&gt;
|genre = [[Console role-playing game]]&lt;br /&gt;
|modes = [[Single-player]], [[multiplayer game|multiplayer]]&lt;br /&gt;
|ratings = {{vgratings|OFLCA=PG}}{{vgratings|ESRB=E10+}}&lt;br /&gt;
|platforms = [[Nintendo DS]]&lt;br /&gt;
|media =&lt;br /&gt;
|requirements =&lt;br /&gt;
|input =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;&#039; is the first game in the Dragon Quest Monsters series to be in 3D, and the first game developed by TOSE. It uses the [[Dragon Quest VIII: Journey of the Cursed King]] game engine out of battle, uses cel-shaded animation, and the battles are of the same type: commands are issued in a turn based style, then are executed in full 3D.&lt;br /&gt;
&lt;br /&gt;
The battle system itself is very similar to previous Dragon Quest Monsters games. The player controls up to three monsters that make up the party, and can issue them direct orders or set them to one of 5 AI settings. The main character does not directly participate in battles except for when the player uses items.&lt;br /&gt;
&lt;br /&gt;
Joker does not have random battles. The only way to encounter enemies is to run into one on the overworld. The monsters can be seen, avoided, and attacked from their back to get a free attack round. Later on, the player gets the Whistle ability. This can be used at any time, other than in the city and where monsters don&#039;t appear, and in a way does count as a random battle as the enemies are randomly chosen.&lt;br /&gt;
&lt;br /&gt;
The game takes place in the region known as Green Bays, consisting of seven islands. A jet-ski is used to travel from one island to another, with specific paths defined for every couple of piers. However, the main character may notice uncharted islands beyond some of the main islands. The chances for this are completely random and are not located on the main map&lt;br /&gt;
&lt;br /&gt;
==Wi-Fi==&lt;br /&gt;
The game also has a Nintendo Wi-Fi element. The player connects to the server, and their monster team is ranked. The DS then downloads a set of opponents to battle. The battles are against the monster teams of higher and higher ranked other players. For each battle you win, you get a reward, either an item or a monster. These rewards change daily and can range from unexciting items to rare monsters such as liquid metal slimes. This feature is designed to be used once per day. The player can only fight one set of opponents, and get a reward once each day.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
The player gets more monsters by scouting them. Unlike previous games in the series, this is a battle command, and not the result of using items in battle. You can make as many scouting attempts as you want during a battle, until the monster decides to join, or takes offense. Success depends on the relative strengths of the monsters making the attempt versus the relative defense of the monster that is being scouted.&lt;br /&gt;
&lt;br /&gt;
The monster families have been rearranged into a different categorization, so some monsters are in different families than they were on previous Dragon Quest Monsters games:&lt;br /&gt;
&lt;br /&gt;
*Slime (スライム, suraimu). &lt;br /&gt;
*Dragon (ドラゴン, doragon). &lt;br /&gt;
*Nature (しぜん, shizen). &lt;br /&gt;
*Beast (まじゅう, majuu). &lt;br /&gt;
*Material (ぶっしつ, busshitsu). &lt;br /&gt;
*Demon (あくま, akuma). &lt;br /&gt;
*Undead (ゾンビ, zonbi). &lt;br /&gt;
*Incarni (しんじゅう, Shinjuu). &lt;br /&gt;
&lt;br /&gt;
Unlike previous games in the series, there is not a Boss family. The Boss monsters (end game, or powerful bosses from Dragon Quest games) have been merged with the other families. For example, Zoma is now in the Demon family.&lt;br /&gt;
&lt;br /&gt;
Monsters now all have a rank associated with them: F, E, D, C, B, A, S, and X. The ranks give an idea of how quickly the monster&#039;s stats will grow, and how hard they are to get/synthesize. There are 210 different monsters, though some are just color swaps of others, with different stats.&lt;br /&gt;
&lt;br /&gt;
There are three monsters, Trode  (トロデ, Torode), Leopold  (レオパルド, Reoparudo), and Empyrea (レティス, Retisu) that can not be scouted or bred in the normal game. The only way to get these monsters is to visit a DS Station in Japan or to cheat.[6] There, one can use the games&#039; Wireless mode to fight against these monsters and attempt to scout them. Leopard and Empyrea are required in order to synthesize the main monster into its final forms. An alternate means is to obtain all other monsters and all of the possible skills.&lt;br /&gt;
&lt;br /&gt;
{{Wikipedia}}&lt;br /&gt;
{{Wikipedia-ja}}&lt;br /&gt;
&lt;br /&gt;
{{Dragon Quest series}}&lt;br /&gt;
[[Category:Monsters series]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Tara&amp;diff=116073</id>
		<title>Tara</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Tara&amp;diff=116073"/>
		<updated>2010-07-25T18:41:43Z</updated>

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&lt;hr /&gt;
&lt;div&gt;[[Image:Dragonquesttara.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
Tara is one of the main characters found in [[Dragon Quest Monsters 2|Dragon Quest Monsters II]]. She is the playable main character in her version: Tara&#039;s Adventure. She is [[Cobi]]&#039;s sister.&lt;br /&gt;
&lt;br /&gt;
{{DQM2}}&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 characters]]&lt;br /&gt;
[[Category:Party members]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Cobi&amp;diff=28175</id>
		<title>Cobi</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Cobi&amp;diff=28175"/>
		<updated>2010-07-25T18:41:11Z</updated>

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&lt;hr /&gt;
&lt;div&gt;[[Image:Dragonquestcobi.jpg|thumb]]&lt;br /&gt;
Cobi is one of the main characters found in [[Dragon Quest Monsters 2]]. He is the playable main character in his version: Cobi&#039;s Journey. He is [[Tara]]&#039;s brother.&lt;br /&gt;
&lt;br /&gt;
{{DQM2}}&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 characters]]&lt;br /&gt;
[[Category:Party members]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Claymore&amp;diff=27746</id>
		<title>Claymore</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Claymore&amp;diff=27746"/>
		<updated>2010-07-25T18:40:02Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name= Claymore&lt;br /&gt;
|Game= &#039;&#039;Dragon Quest Swords: The Masked Queen and the Tower of Mirrors&#039;&#039;&lt;br /&gt;
|Image= [[Image:Claymore.jpg|250px]]&lt;br /&gt;
|Sprite= &lt;br /&gt;
|Japanese name= バウド &lt;br /&gt;
|Roumaji= Baudo&lt;br /&gt;
|Title= &lt;br /&gt;
|Class= Support character&lt;br /&gt;
|Race= Human&lt;br /&gt;
|Age= &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Claymore&#039;&#039;&#039; is a character in &#039;&#039;[[Dragon Quest Swords: The Masked Queen and the Tower of Mirrors]]&#039;&#039;, the [[Hero (Dragon Quest Swords)|Hero]]&#039;s father. During the initial mission to [[Secace Seacove]] and if the player elects to have him accompany him, Claymore acts as a support character, casting healing spells on the Hero and himself and occasionally attacking with magic. He initially knows spells with a bent towards attack magic, such as [[Crack]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
&lt;br /&gt;
As a very laid-back person, Claymore dresses quite simply. He always has a sword by his side in spite of not being able to use it to full effect. Having lost his right arm, he has replaced it with a metal, armour-like prosthetic akin to something like cybernetics.&lt;br /&gt;
&lt;br /&gt;
Claymore is known as a bit of a hard drinker and a lady&#039;s man. Whereas the other support character shout words of encouragement to the Hero during battle, Claymore yells instructions and mild admonishment.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
Many years prior to the beginning of the game, Claymore was known as an exceptional swordsman, and was among those who originally took down [[Xiphos the Deathbringer]]; however, in the intervening time he lost his right arm in battle, and though he replaced it with a sort of semi-robotic prosthetic, he lost the dexterity to correctly wield a sword. Rather than become depressed about it, he put his energies towards learning magic instead.&lt;br /&gt;
&lt;br /&gt;
When [[Anlace|Prince Anlace]] approaches him looking for an escort to go and check up on the state of his insane mother in her hideaway, Claymore refuses, but, seeing that he&#039;ll go whether he has a bodyguard or not, advises the Hero to go with him instead. Later, when rumours of monster attacks at Secace Seacove come to light, he makes the decision to go investigate for himself, bringing the Hero along with him. After this, Claymore realises that something very grave is going on in the world, and joins the party. He travels faithfully with them right up to their confrontation with [[Xiphos the Deathbringer]].&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{{CharacterSpellList|header}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kabuff]]|level=start}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Zap]]|level=start}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Oomph]]|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kacrackle]]|level=20}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Midheal]]|level=26}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Kaboom]]|level=36}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
In keeping with the &#039;&#039;Dragon Quest Swords&#039;&#039; quirk of all characters being named after a type of sword, a claymore refers to either a two-handed cross-hilt used by the Highlanders of Scotland, or to a basket-hilted broadsword adopted in the 16th Century.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dragon Quest Swords-Claymore.jpg|Claymore concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{DQS}}&lt;br /&gt;
[[Category:Dragon Quest Swords characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Fleurette&amp;diff=44338</id>
		<title>Fleurette</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Fleurette&amp;diff=44338"/>
		<updated>2010-07-25T18:39:12Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Fleurette&lt;br /&gt;
|Game=&#039;&#039;Dragon Quest Swords: The Masked Queen and the Tower of Mirrors&#039;&#039;&lt;br /&gt;
|Image=[[Image:Fleurette.jpg|250px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=セティア&lt;br /&gt;
|Roumaji= Setia&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=Support character&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fleurette&#039;&#039;&#039; is a character in &#039;&#039;[[Dragon Quest Swords: The Masked Queen and the Tower of Mirrors]]&#039;&#039;. During the initial mission to [[Arondight Heights]] and if the player elects to have her accompany him, Fleurette acts as a support character, casting healing spells on the [[Hero (Dragon Quest Swords)|Hero]] and herself and occasionally attacking with magic. She initially knows spells with a bent towards support magic, such as [[Magnishield]] and [[Squelch]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
&lt;br /&gt;
Fleurette&#039;s clothing somewhat resembles attire typical to the &amp;quot;Gothic lolita&amp;quot; fashion trend.&lt;br /&gt;
&lt;br /&gt;
Though wracked with the pain of her brother&#039;s predicament, Fleurette is generally a very cheerful and upbeat person. She is also very flirtatious towards the [[Hero (Dragon Quest Swords)|Hero]], and several characters make allusions to the affect that they would make a good couple.&lt;br /&gt;
&lt;br /&gt;
Although she asks for the [[Hero (Dragon Quest Swords)|Hero]]&#039;s name upon their first meeting, she dismisses it almost immediately and announces that she will address him by Blade, the nickname she gives him on the spot. Although this says something about her character, its true purpose is to allow her to voice the Hero&#039;s name, which would be impossible to do with the one given to him by the player.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
When she was younger, Fleurette intended to become a nun at the [[Church|Church of the Goddess]], but left when her brother [[Aruval]] disappeared. The Hero and [[Anlace]] encounter her in [[Galantyne Glades]] in [[Queen Curtana]]&#039;s service, and after hearing their concerns over the Queen&#039;s health, Fleurette remembers a tableau she saw on the side of a mountain as a child that may provide some information. She and the Hero travel to the lookout point of [[Arondight Heights]] where, after helping the Hero defeat the [[Emissary of Xiphos]], Fleurette explains that the tableau depicts the four heroes defeating [[Xiphos the Deathbringer]] not so long ago.&lt;br /&gt;
&lt;br /&gt;
Fleurette continues to accompany the party for the rest of the game. When rumours of monster attacks at [[Secace Seacove]] emerge, the party, chiefly the Hero and his father [[Claymore]], move to investigate. They discover the monster and defeat it, but Fleurette runs in front of the Hero, forcing him to stay the killing blow - almost in tears, Fleurette reveals that the monster is her brother, Aruval, transformed by evil magic.&lt;br /&gt;
&lt;br /&gt;
After the party finally succeeds in killing Xiphos, Fleurette&#039;s true feelings shine through in her speech to the Hero when she catches him and prevents his falling into a lake of lava:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;I will never let you go, Blade! Not ever!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This supports her behaviour throughout the rest of the game, in which she is extremely flirtatious towards the [[Hero (Dragon Quest Swords)|Hero]].&lt;br /&gt;
&lt;br /&gt;
After Xiphos&#039;s defeat, Fleurette resolves to return to the Church, though what this means for their relationship is unknown.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{{CharacterSpellList|header}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Midheal]]|level=start}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Squelch]]|level=start}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Magnishield]]|level=10}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Bisouka]]|level=17}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Multiheal]]|level=24}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Fullheal]]|level=34}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
In keeping with the &#039;&#039;Dragon Quest Swords&#039;&#039; quirk of all characters being named after a type of sword, a fleurette is a kind of thin, light sword used for fencing.&lt;br /&gt;
&lt;br /&gt;
Oddly, her dismissal of the Hero&#039;s real name and insistence on the nickname &amp;quot;Blade&amp;quot; technically makes Fleurette the first character in a &#039;&#039;Dragon Quest&#039;&#039; game to address a [[Hero]] by name.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dragon Quest Swords-Fleurette.jpg|Fleurette concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQS}}&lt;br /&gt;
[[Category:Dragon Quest Swords characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Anlace&amp;diff=12663</id>
		<title>Anlace</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Anlace&amp;diff=12663"/>
		<updated>2010-07-25T18:38:23Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name= Anlace&lt;br /&gt;
|Game= &#039;&#039;Dragon Quest Swords: The Masked Queen and the Tower of Mirrors&#039;&#039;&lt;br /&gt;
|Image=[[File:Dragon-quest-swords-Anlace.jpg|300px]]&lt;br /&gt;
|Sprite= &lt;br /&gt;
|Japanese name= ディーン &lt;br /&gt;
|Roumaji= Diin&lt;br /&gt;
|Title= Prince&lt;br /&gt;
|Class= Support character&lt;br /&gt;
|Race= Human&lt;br /&gt;
|Age= &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prince Anlace&#039;&#039;&#039; is a character in &#039;&#039;[[Dragon Quest Swords: The Masked Queen and the Tower of Mirrors]]&#039;&#039;. During the initial mission to [[Galantyne Glades]] and if the player elects to have him accompany him, Anlace acts a support character, casting healing spells on the [[Hero (Dragon Quest Swords)|Hero]] and himself or occasionally attacking the enemy with magic. He initially knows a balanced variety of spells.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
As royalty, Anlace dresses in great finery. He carries a rapier for self-defence, though he never uses it in-game. Though anything but a snob, Anlace&#039;s upbringing has caused him to speak with great politeness at all times.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
At the beginning of the game, Anlace is extremely concerned for his mother&#039;s health, as she has been behaving oddly and taken to wearing a strange mask on her face at all times. He tries unsuccessfully to enlist local hero [[Claymore]] to escort him to his mother&#039;s getaway cabin, then appeals to the Hero, who accepts. After discovering that his mother does indeed have something gravely wrong with her, Anlace joins the party. He travels faithfully with them right up to their confrontation with [[Xiphos the Deathbringer]].&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{{CharacterSpellList|header}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Sizz]]|level=start}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Heal]]|level=start}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Buff]]|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Midheal]]|level=15}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Magnishield]]|level=21}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Sizzle]]|level=27}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In keeping with the &#039;&#039;Dragon Quest Swords&#039;&#039; quirk of all characters being named after a type of sword, an anlace is a mediaevel-era long dagger.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Anlace.jpg|Anlace concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{DQS}}&lt;br /&gt;
[[Category:Dragon Quest Swords characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Hero_(Dragon_Quest_Swords)&amp;diff=71409</id>
		<title>Hero (Dragon Quest Swords)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Hero_(Dragon_Quest_Swords)&amp;diff=71409"/>
		<updated>2010-07-25T18:37:23Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name= &amp;quot;Hero&amp;quot;&lt;br /&gt;
|Game= &#039;&#039;Dragon Quest Swords&#039;&#039;&lt;br /&gt;
|Image= [[Image:Dragon-quest-swords-Hero.jpg|300px]]&lt;br /&gt;
|Sprite= &lt;br /&gt;
|Japanese name= ヒーロ &lt;br /&gt;
|Roumaji= Hiiro&lt;br /&gt;
|Title= Swordman&lt;br /&gt;
|Class= Hero&lt;br /&gt;
|Race= Human&lt;br /&gt;
|Age= 16&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hero&#039;&#039;&#039; of &#039;&#039;[[Dragon Quest Swords: The Masked Queen and the Tower of Mirrors]]&#039;&#039; is a 16-year-old young man renowned for his exceptional swordfighting skills. Throughout the game, he becomes steadily stronger and more skilled, ultimately taking on [[Xiphos the Deathbringer]].&lt;br /&gt;
&lt;br /&gt;
The Hero is one of the only people in the world capable of performing [[Master Stroke]]s.&lt;br /&gt;
&lt;br /&gt;
As with all Heroes in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series, the Hero has no default name, and receives one nominated by the player at the beginning of the game. Additionally, the player will then choose the Hero&#039;s handedness, which affects his appearance in cut-scenes and FMVs.&lt;br /&gt;
&lt;br /&gt;
In keeping with the &#039;&#039;Dragon Quest Swords&#039;&#039; quirk of all characters being named after a sword, [[Fleurette]] nicknames the Hero &amp;quot;Blade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
Five years ago, there was a great war between man and an evil demon known as Xiphos, the Death Bringer. Through many hardships, man was able to defeat [[Xiphos the Deathbringer|Xiphos]]. Five years later, the Hero and son of [[Claymore]], who was one of the warriors who fought [[Xiphos the Deathbringer|Xiphos]], turned sixteen and was chosen to go through a trial to become a warrior. He succeeds in the tasks and the next day, Prince [[Anlace]] asks the Hero to accompany him through the Galantyne Glades, where he saw his mother, the Queen, head off to. There, the Hero defeats Briquet, and proceeds towards a hut, where the Queen is seen wearing a strange mask. She walks away without saying a word. they also meet [[Fleurette]], whose brother fought in the war against [[Xiphos the Deathbringer|Xiphos]]. She mentions she saw the mask the Queen was wearing as a child. She heads to town and the next day, accompanies you to Arondight Heights to show you something. After defeating the Envoy of [[Xiphos the Deathbringer|Xiphos]], she shows you a carving on a mountainside of a battle against [[Xiphos the Deathbringer|Xiphos]], who was wearing the same mask the Queen was wearing. [[Fleurette]] explains that the war against [[Xiphos the Deathbringer|Xiphos]] five years ago was not the first war against him. She deduces that the mask has [[Xiphos the Deathbringer|Xiphos]]&#039;s spirit and is possessing the Queen. They head back to town and the next day, [[Claymore]] mentions that there was reports of a monster in the Secace Seacove. After beating the monster, [[Fleurette]] arrives to defend the monster from the Hero&#039;s finishing blow. She says that the monster is really her brother. The creature escapes into the water.&amp;amp;nbsp; the group leaves and learns that the Queen was seen at the Tower of Mirrors.&amp;amp;nbsp; When they reach the top of the tower, they battle and defeat Grobmesser.&amp;amp;nbsp; They get to the Queen who has activated a portal in a mirror.&amp;amp;nbsp; The Hero slashes the mask in half, hoping to save the Queen.&amp;amp;nbsp; However, it is revealed, that the mask does not contain [[Xiphos the Deathbringer|Xiphos]]&#039;s soul, but it actually weakened the demon.&amp;amp;nbsp; Xiphos appears in the portal, revealing that although, his body was destroyed five years ago, only the mask could truly destroy him forever.&amp;amp;nbsp; He mocks the Hero saying he destroyed the only means to defeat him.&amp;amp;nbsp; They take the Queen home when a mountain near Mount Arondight collapsed in a sea of lava and a castle rose up in its place.&amp;amp;nbsp; They know that without the mask, [[Xiphos the Deathbringer|Xiphos]] can&#039;t be defeated.&amp;amp;nbsp;[[Swordmaster Dao|Dao]] , an old swordmaster, explains that the mask was made in the Mirror World and if the mask is to be repaired, they must enter the dimension by heading for the Tower of Mirrors.&amp;amp;nbsp; They make their way through the dimension and battle Draug.[[File:Dqswordshero.jpg|thumb|left|&amp;quot;Blade&amp;quot;]]&amp;amp;nbsp; After beating him, he reveals he&#039;s a good guy and not only repairs the mask, but he also gives the Hero the Rednusadner, a powerful Blade that can hurt&amp;amp;nbsp;[[Xiphos the Deathbringer|Xiphos]] and help them get to his castle.&amp;amp;nbsp; The Hero goes to&amp;amp;nbsp;[[Swordmaster Dao]] who teaches him the Figure of Fate, a legendary technique of the Rednusadner that created splits the sea of lava that surrounds the castle.&amp;amp;nbsp; After crossing the path, they encounter Golok the Gatekeeper, who the team defeats.&amp;amp;nbsp; After entering the castle and fighting many tough enemies, they make their way to [[Xiphos the Deathbringer|Xiphos]]&#039;s throne room.&amp;amp;nbsp; They also find [[Fleurette]]&#039;s brother in the middle of the room.&amp;amp;nbsp;[[Xiphos the Deathbringer|Xiphos]] enters her brother&#039;s body and gets his body back.&amp;amp;nbsp; He then engages the Hero in combat.&amp;amp;nbsp; After defeating [[Xiphos the Deathbringer|Xiphos]], the demon admits he underestimated the group.&amp;amp;nbsp; He turns into his true form, which looked nothing like the carving.&amp;amp;nbsp; Though it is a tough fight, the Hero subdues the demon long enough for the mask to place itself on [[Xiphos the Deathbringer|Xiphos]].&amp;amp;nbsp; The mask petrifies the demon and the Hero shatters the statue, destroying&amp;amp;nbsp;[[Xiphos the Deathbringer|Xiphos]] for good.&amp;amp;nbsp;[[Fleurette]]&#039;s brother appears out of the rubble, now completely human. With [[Xiphos the Deathbringer|Xiphos]]&amp;amp;nbsp; dead for all time, his castle starts to crumble down.&amp;amp;nbsp; Everyone tries to get out of the throne room when the Hero fall down the pit. [[Fleurette]] grabs him and the others pull him up.&amp;amp;nbsp; Back at the town&#039;s castle, a great party is held in the Hero&#039;s honor.&amp;amp;nbsp; He makes his way to a balcony and raises the Rednusadner to the sky, causing all the citizens to cheer.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dragon Quest Swords-Hero.jpg|Hero concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{DQS}}&lt;br /&gt;
[[Category:Dragon Quest Swords characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Hero_(Dragon_Quest_IX)&amp;diff=71259</id>
		<title>Hero (Dragon Quest IX)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Hero_(Dragon_Quest_IX)&amp;diff=71259"/>
		<updated>2010-07-25T18:35:57Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Hero&lt;br /&gt;
|Game=Dragon Quest IX&lt;br /&gt;
|Image=[[File:Dq9-main-player-male.jpg|250px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ヒーロ&lt;br /&gt;
|Roumaji=Hiiro&lt;br /&gt;
|Title= Sentinel of the Starry Skies&lt;br /&gt;
|Class=Hero/Minstrel&lt;br /&gt;
|Race=Celestrian&lt;br /&gt;
|Age=&lt;br /&gt;
|}}&lt;br /&gt;
The &#039;&#039;&#039;hero of [[Dragon Quest IX]]&#039;&#039;&#039; is a male or female who was originally a Celestrian. The hero&#039;s mission was to collect benevolessences (star auras in the Japanese version) to power Yggdrasil. The Celestrians are trying to get into God&#039;s Land, and powering the World Tree is the only way. After giving the tree five benevolessences, which causes the tree to bear fyygs, a disaster occurs which sends the hero to Earth. When the hero wakes up, he/she has lost his/her wings and halo.&lt;br /&gt;
&lt;br /&gt;
A unique feature in the game is that you design the hero. You choose its gender, height, shade of skin, hair style, hair color, eyes, eye color, and name. You also design your party members, so it is possible to make all party members look the same.&lt;br /&gt;
&lt;br /&gt;
The Hero, along with the other Heroes of the series, is playable in [[Dragon Quest: Monster Battle Road II Legend]]. In that game, the Hero is depicted as a male angel.&lt;br /&gt;
&lt;br /&gt;
==Class and Skills==&lt;br /&gt;
Hero always starts out as a Minstrel. He/She possesses a few unique skills. For example, they start out with &amp;quot;Egg On&amp;quot; and will learn [[Zoom]] after returning to the Celestrian Observatory aboard the [[Starlight Express]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dq9-angel-main-player-male.jpg|The Hero as an angel&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Angelo&amp;diff=12524</id>
		<title>Angelo</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Angelo&amp;diff=12524"/>
		<updated>2010-07-25T18:33:16Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Angelo&lt;br /&gt;
|Game=Dragon Quest VIII&lt;br /&gt;
|Image=[[File:Angelo10rd8.jpg|300px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ククール&lt;br /&gt;
|Roumaji=Kukūru&lt;br /&gt;
|Title=Templar&lt;br /&gt;
|Class=Templar&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=20&#039;s&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Angelo&#039;&#039;&#039; is a playable character in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;. After losing his parents at a young age, he was brought in by Francisco, the abbot of Maella Abbey, like many other orphans. He grew up to be on of the Templar Knights, responsible for the abbey&#039;s protection. He likes to gamble and drink, making him a disgrace in the other templars&#039; eyes, but he has the favour of Abbot Francisco. His half-brother Marcello, head of the Templar Knights, considers Angelo to be the cause of his sorrows. Marcello orders him to join the party after the events at Maella Abbey.&lt;br /&gt;
&lt;br /&gt;
Angelo doesn&#039;t take his religious or ceremonial roles at the abbey seriously (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He&#039;s more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station. Angelo marches to the beat of his own drum, but he&#039;s a good person. He goes to extraordinary lengths, outshining even the rising star, Marcello, to save Abbot Francisco. When things must be done, he rises to the occasion. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian trials:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If there&#039;s one thing I hate in this life, it&#039;s a trial. What kind of masochistic lunatic would come all the way up here to endure a gruelling, not to mention tedious, challenge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There are a few other characters worth remarking on. Marcello is Angelo&#039;s half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father&#039;s house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference beteween the two is rather apparent.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
===Sword===&lt;br /&gt;
*Flame Slash&lt;br /&gt;
*Metal Slash&lt;br /&gt;
*Falcon Slash&lt;br /&gt;
*Miracle Slash&lt;br /&gt;
*Lightning Storm&lt;br /&gt;
&lt;br /&gt;
*Attack+5, 10, 15, 25&lt;br /&gt;
*Critical UP&lt;br /&gt;
&lt;br /&gt;
===Bow===&lt;br /&gt;
*Sandman&#039;s Arrow&lt;br /&gt;
*Cherub&#039;s Arrow&lt;br /&gt;
*Needle Shot&lt;br /&gt;
*Multishot&lt;br /&gt;
*Seraph&#039;s Arrow&lt;br /&gt;
*Shining Shot&lt;br /&gt;
*Needle Rain&lt;br /&gt;
&lt;br /&gt;
*Attack+10, 25&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
&lt;br /&gt;
*Max MP+20, 50&lt;br /&gt;
*Caduceus&lt;br /&gt;
*MP Recovery&lt;br /&gt;
&lt;br /&gt;
===Fisticuffs===&lt;br /&gt;
*Attack +7, 15, 40&lt;br /&gt;
*Agility +10&lt;br /&gt;
*Evasion Up&lt;br /&gt;
*Critical Hit Up&lt;br /&gt;
&lt;br /&gt;
*Knuckle Sandwich&lt;br /&gt;
*Harvest Moon&lt;br /&gt;
*Defending Champion&lt;br /&gt;
*Miracle Moon&lt;br /&gt;
&lt;br /&gt;
===Charisma===&lt;br /&gt;
*Angel Eyes&lt;br /&gt;
*Chilling Chuckle&lt;br /&gt;
*Sarcastic Snigger&lt;br /&gt;
*Charming Look&lt;br /&gt;
&lt;br /&gt;
*Ban Dance&lt;br /&gt;
*Divine Intervention&lt;br /&gt;
*Pearly Gates&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
*Heal&lt;br /&gt;
*Midheal&lt;br /&gt;
*Fullheal&lt;br /&gt;
*Multiheal&lt;br /&gt;
*Oomph&lt;br /&gt;
*Buff&lt;br /&gt;
*Kabuff&lt;br /&gt;
*Bounce&lt;br /&gt;
*Zing&lt;br /&gt;
*Kazing&lt;br /&gt;
*Squelch&lt;br /&gt;
*Tingle&lt;br /&gt;
*Whoosh&lt;br /&gt;
*Swoosh&lt;br /&gt;
*Kaswoosh&lt;br /&gt;
*Drain Magic&lt;br /&gt;
*Dazzle&lt;br /&gt;
*Fizzle&lt;br /&gt;
*Fuddle&lt;br /&gt;
*Kafuddle&lt;br /&gt;
*Whack&lt;br /&gt;
*Thwack&lt;br /&gt;
*Kathwack&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dq8-angelo.jpg|Angelo concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Jessica_Albert&amp;diff=77131</id>
		<title>Jessica Albert</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Jessica_Albert&amp;diff=77131"/>
		<updated>2010-07-25T18:32:11Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Jessica Albert&lt;br /&gt;
|Game=Dragon Quest VIII&lt;br /&gt;
|Image=[[Image:Jessica.jpg|250px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ゼシカ・アルバート&lt;br /&gt;
|Roumaji=Zeshika Arubāto&lt;br /&gt;
|Title=Lady&lt;br /&gt;
|Class=Sorceress&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=20&#039;s&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Jessica Albert&#039;&#039;&#039; is a character in &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;. A girl from a good home, she comes from a wealthy family in the small village of [[Alexandria]]. However, contrary to her upbringing, she is unskilled in the social niceties and expected behaviour of her environment, which often leads to conflict with her mother. She joins up with the [[Hero (Dragon Quest VIII) |Hero]] for personal reasons, strengthening the party with her flair for offensive magic.&lt;br /&gt;
&lt;br /&gt;
Magic is far from Jessica&#039;s only strength; she is also an outstanding fighter. Whips, staves, knives and later swords are her weapons of choice.&lt;br /&gt;
&lt;br /&gt;
Jessica&#039;s appearance changes when she equips certain armor such as the [[Dangerous Bustier]] and the [[Magic Bikini]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Jessica has red hair in a form of long pigtails with a few strands of it hanging over her face. She wears a purple blouse with sleeves starting at the upper part of her arm. She has a yellow, corsette-like, article of clothing around her stomach and waist which has a auburn belt around it that a small pouch hangs from. She has a long, maroon colored skirt that has a white frill at the bottom. You can see that she has brownish-black tights under the skirt, and pointed, brown shoes, in which the tights are tucked into.&lt;br /&gt;
&lt;br /&gt;
Jessica also has other outfits that reveal her mature body.&lt;br /&gt;
&lt;br /&gt;
*Jessica&#039;s Outfit&lt;br /&gt;
This is the outfit you first see Jessica in when you meet her.&lt;br /&gt;
This is Jessica&#039;s only outfit that doesn&#039;t show of her mature curves. She has a white dress shirt with a red tie. Her skirt is long and black.&lt;br /&gt;
&lt;br /&gt;
* Dancer&#039;s Outfit&lt;br /&gt;
This outfit consists of a white bra, and a reddish-orange skirt tied off at the hip.&lt;br /&gt;
&lt;br /&gt;
*Bunny Costume&lt;br /&gt;
This outfit can only be made if you put the Fishnet Stockings, Bunny Ears, and the Bunny Tail in the Alchemy Pot. The result is a black Playboy Bunny outfit.&lt;br /&gt;
&lt;br /&gt;
*Magic Bikini&lt;br /&gt;
This outfit has low defense but increases Jessica&#039;s magic greatly. This outfit is a blue and yellow bikini with a miniskirt-like article of clothing around her waist.&lt;br /&gt;
&lt;br /&gt;
*Dangerous Bustier&lt;br /&gt;
The only purpose of this outfit is to use it in the Alchemy Pot to make the Divine Bustier. And for a little bit of eye candy. It is black with a open slash in the front which is laced to keep from falling apart.&lt;br /&gt;
It straps around the back and and the part covering her rear is shaped like a heart.&lt;br /&gt;
&lt;br /&gt;
*Divine Bustier&lt;br /&gt;
Jessica&#039;s best outfit. It increases her evasion and defense greatly. She has a purple and gold, low-cut, blouse that is tied off to a brace-like necklace. And in the middle of this blouse is a laced open part that shows her skin, but can look like a zipper if not examined closely. She has a miniskirt attached to the blouse, but most of her legs are covered by white, decorated with purple and gold, tights. She wears long, white gloves with a similar decoration than her tights. She has wings (strictly for style) on her back. This whole outfit strongly resembles the Staff of Resurrection.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Jessica can be very tomboyish and is a gifted with powerful magic abilities. Jessica, with the void from her brother&#039;s death and the estrangement from her family, seeks vengeance against [[Dhoulmagus]], but, later, her primary goal is to save the world from [[Rhapthorne]]. Of her broad repertoire of spells and for fighting, her most powerful weapon is the whip. Jessica is often the victim of Angelo&#039;s lecherous tendencies. She once was susceptible to the lure of Rhapthorne&#039;s forbidden power--the sceptre, but was saved thanks to the party&#039;s determination. To the very end she and Angelo share a &amp;quot;complicated&amp;quot; relationship that nether will admit exists.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Jessicadq0.jpg&lt;br /&gt;
Jessicadq1.jpg&lt;br /&gt;
Jessicadq2.jpg&lt;br /&gt;
Jessicadq3.jpg&lt;br /&gt;
Jessicadq4.jpg&lt;br /&gt;
Jessicadq5.jpg&lt;br /&gt;
Jessicadq6.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
====Knives====&lt;br /&gt;
*Assassin&#039;s Stab&lt;br /&gt;
Jessica stabs the enemy with her knife or sword.&lt;br /&gt;
*Sudden Death&lt;br /&gt;
Jessica stabs the enemy with her knife or sword with a chance of killing them instantly.&lt;br /&gt;
*Toxic Dagger&lt;br /&gt;
Jessica stabs the enemy, possibly poisoning them.&lt;br /&gt;
*Toxic Sword&lt;br /&gt;
An improved version of Toxic Dagger.&lt;br /&gt;
*Attack+5, 10, 20, 30&lt;br /&gt;
Jessica&#039;s skills increase.&lt;br /&gt;
*Edgemaster (use Sword)&lt;br /&gt;
A powerful sword attack.&lt;br /&gt;
*Critical Up&lt;br /&gt;
Jessica&#039;s power increases greatly.&lt;br /&gt;
&lt;br /&gt;
====Whip====&lt;br /&gt;
*Lady&#039;s Thong&lt;br /&gt;
A powerful whip attack that steals an enemy&#039;s HP.. Has nothing to do with a thong.&lt;br /&gt;
*Lashings of Love&lt;br /&gt;
Jessica lashes out with her whip in a powerful attack, paralyzing enemies.&lt;br /&gt;
*Queen&#039;s Thong&lt;br /&gt;
An improved version of Lady&#039;s Thong. Still has nothing to do with a thong.&lt;br /&gt;
*Serpent&#039;s Bite&lt;br /&gt;
The most powerful whip attack. Jessica&#039;s whip turns into a glowing serpent and inflicts massive damage on an enemy.&lt;br /&gt;
*Twin Dragon Lash&lt;br /&gt;
Jessica lashes out with her whip in a double attack.&lt;br /&gt;
*Whiplash&lt;br /&gt;
A powerful whip attack.&lt;br /&gt;
*Attack+5, 10. 15, 25&lt;br /&gt;
Jessica&#039;s strength increases.&lt;br /&gt;
&lt;br /&gt;
====Staff====&lt;br /&gt;
*Acceleratle&lt;br /&gt;
Increases a party member&#039;s speed.&lt;br /&gt;
*Bounce&lt;br /&gt;
Reflects enemy spells.&lt;br /&gt;
*Kasap&lt;br /&gt;
Decreases a group of enemies&#039; defense.&lt;br /&gt;
*Kazing&lt;br /&gt;
Brings a party member back to life completely restoring their health.&lt;br /&gt;
*Magic Barrier&lt;br /&gt;
Creates a magic barrier around the party that lessens the damage of an enemy&#039;s spell.&lt;br /&gt;
*Caduceus&lt;br /&gt;
Slightly heals a party member&lt;br /&gt;
*Max MP+20, 50, 100&lt;br /&gt;
Greatly increases Jessica&#039;s MP while she wields a staff.&lt;br /&gt;
*MP Recovery&lt;br /&gt;
Jessica gains a bit of MP each turn.&lt;br /&gt;
&lt;br /&gt;
====Fisticuffs====&lt;br /&gt;
*Evasion Up&lt;br /&gt;
Gives Jessica a higher chance of dodging enemy attacks.&lt;br /&gt;
*Agility +10&lt;br /&gt;
Jessica&#039;s agility increases.&lt;br /&gt;
*Critical Hit Up&lt;br /&gt;
Jessica&#039;s critical hit chance greatly increases.&lt;br /&gt;
*Attack+5, 20, 35&lt;br /&gt;
Jessica&#039;s attack power increases.&lt;br /&gt;
*Stone Throw&lt;br /&gt;
Jessica throws stones at the enemy.&lt;br /&gt;
*Harvest Moon&lt;br /&gt;
Jessica does cartwheels, attacking a group of enemies.&lt;br /&gt;
*Thin Air&lt;br /&gt;
Jessica sends waves of thin air at the enemy.&lt;br /&gt;
*Magic Burst&lt;br /&gt;
Jessica uses all of her MP in one destructive attack.&lt;br /&gt;
&lt;br /&gt;
====Sex Appeal====&lt;br /&gt;
*Blow Kiss&lt;br /&gt;
Jessica blows a kiss at the enemy to stun them with love.&lt;br /&gt;
*Puff-Puff&lt;br /&gt;
Jessica squeezes her breasts to stun the enemy with seduction.&lt;br /&gt;
*Hip Drop&lt;br /&gt;
Jessica hits the enemy with her hip.&lt;br /&gt;
*Charm Attack&lt;br /&gt;
Jessica charms the enemy into submission.&lt;br /&gt;
*Fuddle&lt;br /&gt;
Improved Charm Attack.&lt;br /&gt;
*Sexy Beam&lt;br /&gt;
Jessica moves her hands along her body in a seducing way then blasts the enemy with a pink ray.&lt;br /&gt;
*Pink Typhoon&lt;br /&gt;
Jessica spins around creating a pink wind storm.&lt;br /&gt;
*Hustle Dance&lt;br /&gt;
Jessica dances to heal a bit of HP to the whole party.&lt;br /&gt;
&lt;br /&gt;
====Magic====&lt;br /&gt;
*Bang&lt;br /&gt;
Jessica creates an explosion.&lt;br /&gt;
*Boom&lt;br /&gt;
An improved version of Bang.&lt;br /&gt;
*Kaboom&lt;br /&gt;
An improved version of Boom.&lt;br /&gt;
*Crack&lt;br /&gt;
Jessica attacks the enemy with ice.&lt;br /&gt;
*Crackle&lt;br /&gt;
An improved version of Crack.&lt;br /&gt;
*Kacrackle&lt;br /&gt;
An improved version of Crackle.&lt;br /&gt;
*Sizz&lt;br /&gt;
Jessica attacks a group of enemies with a flaming wall.&lt;br /&gt;
*Sizzle&lt;br /&gt;
An improved version of Sizz.&lt;br /&gt;
*Kasizzle&lt;br /&gt;
An improved version of Sizzle.&lt;br /&gt;
*Frizz&lt;br /&gt;
Jessica throws a fireball at the enemy.&lt;br /&gt;
*Frizzle&lt;br /&gt;
An improved version of Frizz.&lt;br /&gt;
*Kafrizzle&lt;br /&gt;
An improved version of Frizzle.&lt;br /&gt;
*Snooze&lt;br /&gt;
Jessica puts an enemy to sleep.&lt;br /&gt;
*Kasnooze&lt;br /&gt;
Jessica puts a group of enemies to sleep.&lt;br /&gt;
*Evac&lt;br /&gt;
Jessica warps the party out of a dungeon.&lt;br /&gt;
*Oomph&lt;br /&gt;
Jessica increases a party member&#039;s strength.&lt;br /&gt;
*Insulatle&lt;br /&gt;
Forms a barrier that protects the party from fire or ice spells.&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Yangus&amp;diff=128563</id>
		<title>Yangus</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Yangus&amp;diff=128563"/>
		<updated>2010-07-25T18:11:48Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Yangus&lt;br /&gt;
|Game=Dragon Quest VIII&lt;br /&gt;
|Image=[[Image:Dq8 Yangus.png|250px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ヤンガス&lt;br /&gt;
|Roumaji=Yangasu&lt;br /&gt;
|Title=Merchant (current), Bandit (former)&lt;br /&gt;
|Class= &lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Yangus&#039;&#039;&#039; is a character in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039; who accompanies the [[Hero (Dragon Quest VIII)|Hero]] on his missions. Yangus is also the featured character of &#039;&#039;[[Shounen Yangus to Fushigi no Dungeon]]&#039;&#039; spin-off. He serves as a powerful tank character over the course of the game. He refers to the Hero as &amp;quot;Guv&amp;quot; (governor).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Originally a bandit from [[Pickham Region|Pickham]], Yangus tried to &amp;quot;go straight&amp;quot;, as he himself put it, but because of his appearance people didn&#039;t give him much of a chance, which brought him back to a life of crime. However, one fateful day, he tried to make some money off of tolling a bridge; the same bridge, which the [[Hero]], [[King Trode]] and [[Princess Medea|Medea]] were about to cross. Trode refused to pay - the bridge being withing his kingdom - causing Yangus to attack the group, but his attack failed and he ended up collapsing the bridge while The Hero, Trode and Medea made it to the other side, leaving Yangus hanging on for his life.&lt;br /&gt;
&lt;br /&gt;
Trode insisted the group leave Yangus. But The Hero decided to save Yangus, who thanked the Hero and in turn pledged his loyalty to him. It is during this scene that Yangus gives the Hero the nickname of Guv.&lt;br /&gt;
&lt;br /&gt;
Also between this time and the beginning of the game itself Yangus says the Hero has &amp;quot;helped him go straight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
===Scythe===&lt;br /&gt;
*Grim Reaper&lt;br /&gt;
*Grimmer Reaper&lt;br /&gt;
*Steal Sickle&lt;br /&gt;
*Stainless Steal Sickle&lt;br /&gt;
*Wind Sickle&lt;br /&gt;
*Big Banga&lt;br /&gt;
&lt;br /&gt;
*+5,10,25 Attack&lt;br /&gt;
*Critical Hit Up&lt;br /&gt;
&lt;br /&gt;
===Axe===&lt;br /&gt;
*Axes of Evil&lt;br /&gt;
*Helm Splitter&lt;br /&gt;
*Hatchet Man&lt;br /&gt;
*Executioner&lt;br /&gt;
*Parallax&lt;br /&gt;
*Typhoeus&#039; Maul&lt;br /&gt;
&lt;br /&gt;
*+5,10,25 Attack&lt;br /&gt;
*Critical Hit Up&lt;br /&gt;
&lt;br /&gt;
===Club===&lt;br /&gt;
*Gold Rush&lt;br /&gt;
*Heart Breaker&lt;br /&gt;
*Monster Masher&lt;br /&gt;
*Penny Pincher&lt;br /&gt;
*Mind Breaker&lt;br /&gt;
*Devil Crusher&lt;br /&gt;
&lt;br /&gt;
*+5,10,25 Attack&lt;br /&gt;
*Critical Up&lt;br /&gt;
&lt;br /&gt;
===Fisticuffs===&lt;br /&gt;
*Padfoot&lt;br /&gt;
*Knuckle Sandwich&lt;br /&gt;
*Boulder Toss&lt;br /&gt;
*Thin Air&lt;br /&gt;
*Multifists&lt;br /&gt;
&lt;br /&gt;
*+5, 20, 45 Attack&lt;br /&gt;
*Critical Up&lt;br /&gt;
*Agility Up&lt;br /&gt;
&lt;br /&gt;
===Humanity===&lt;br /&gt;
*Nose for Treasure&lt;br /&gt;
*Underpants Dance&lt;br /&gt;
*Golden Oldies&lt;br /&gt;
*Kerplunk&lt;br /&gt;
*Share Magic&lt;br /&gt;
*Warcry&lt;br /&gt;
*Whistle&lt;br /&gt;
*Heal&lt;br /&gt;
*Midheal&lt;br /&gt;
*Kabuff&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dq8-yangus.jpg|Yangus concept art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Hero_(Dragon_Quest_VIII)&amp;diff=71837</id>
		<title>Hero (Dragon Quest VIII)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Hero_(Dragon_Quest_VIII)&amp;diff=71837"/>
		<updated>2010-07-25T17:43:55Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Hero&lt;br /&gt;
|Game=Dragon Quest VIII&lt;br /&gt;
|Image=[[File:Dq8 Hero.jpg|250px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=主人公&lt;br /&gt;
|Roumaji=Shujinkō&lt;br /&gt;
|Title= Captain of the Guard&lt;br /&gt;
|Class=Hero&lt;br /&gt;
|Race=Half-human, half-Dragovian&lt;br /&gt;
|Age=20&lt;br /&gt;
|}}&lt;br /&gt;
The &#039;&#039;&#039;Hero of Dragon Quest VIII&#039;&#039;&#039; was an 20 year-old low-ranking royal guardsmen in Trodain Castle. He was one of the small band who survived Dhoulmagus&#039; deadly attack, along with his current traveling companions [[Trode]], [[Princess Medea|Medea]] and [[Munchie]], the faithful mouse who lives in the Hero&#039;s bag.&lt;br /&gt;
&lt;br /&gt;
The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are swords, spears and boomerangs.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Like all &#039;&#039;Dragon Quest&#039;&#039; [[Hero|heroes]], the Hero is perpetually silent throughout the game. He is half-[[human]] and half-[[Dragovian]]. His father is Eltrio, an Argonian prince who is the elder brother of the Argonian king of the kingdom of [[Kingdom of Argonia|Argonia]], [[Clavius]]. His mother is [[Xia]], a Dragovian girl.&lt;br /&gt;
&lt;br /&gt;
The Hero is chivalrous, stoic, abstentious, demuring, humble, courageous, indefatigable, and strong. In contrast to heroes of other games, this Hero dresses very casually, a consequence of his lowborn upbringing as opposed to being royalty or some kind of chosen one. Hero&#039;s greatness is gained through moral uprightness, rather than through divine birthright. Yet it is revealed throughout the course of the story that the Hero is indeed the Chosen One. The Hero is not performing magnanimous and valiant acts to attain greatness, but it is natural for one as great as he to perform all of these things.&lt;br /&gt;
&lt;br /&gt;
He also does not appear to wear any kind of armour (irrespective of whatever he may actually have equipped). His red bandana has become one of his iconic features. &#039;&#039;Dragon Quest VIII&#039;&#039; has a character&#039;s in-game appearance change based on their weapon and shield, a first for the series.&lt;br /&gt;
&lt;br /&gt;
==Munchie==&lt;br /&gt;
The Hero carries around his pet, Munchie, wherever he goes. A highly intelligent Pig-Rat. Munchie is capable of entering small spaces and exploring areas the party would otherwise have no access to, if you give Munchie cheese items he gains special abilities. Munchie rides in a pocket of the Hero&#039;s coat most of the time. Munchie will show true significance after the game.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Sword===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
|NaN&lt;br /&gt;
|4&lt;br /&gt;
|NaN&lt;br /&gt;
|no&lt;br /&gt;
|Increase the sword attack +5.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dragon Slash&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|one&lt;br /&gt;
|no&lt;br /&gt;
|Inflicts 150% damage on dragons (otherwise normal damage).&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Flame Slash&lt;br /&gt;
|0&lt;br /&gt;
|15&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts 150% damage (reduced if enemy is resistant to fire).&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
|NaN&lt;br /&gt;
|22&lt;br /&gt;
|NaN&lt;br /&gt;
|no&lt;br /&gt;
|Increase the sword attack +10.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Metal Slash&lt;br /&gt;
|0&lt;br /&gt;
|30&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts 1-2 damage on metal monsters.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +15&lt;br /&gt;
|NaN&lt;br /&gt;
|40&lt;br /&gt;
|NaN&lt;br /&gt;
|no&lt;br /&gt;
|Increase the boomerang attack +15.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit&amp;amp;nbsp;%&lt;br /&gt;
|NaN&lt;br /&gt;
|40&lt;br /&gt;
|NaN&lt;br /&gt;
|no&lt;br /&gt;
|Increase the critical hit&amp;amp;nbsp;% with the sword.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Falcon Slash&lt;br /&gt;
|0&lt;br /&gt;
|52&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|2 slashes per attach each ~75%.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +26&lt;br /&gt;
|NaN&lt;br /&gt;
|66&lt;br /&gt;
|NaN&lt;br /&gt;
|no&lt;br /&gt;
|Increase the sword attack +26.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Miracle Slash&lt;br /&gt;
|4&lt;br /&gt;
|82&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts 125% damage and restores your HP by 50% of damage.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Gigaslash&lt;br /&gt;
|20&lt;br /&gt;
|100&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 239 damage to each member of a group.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Gigagash&lt;br /&gt;
|20&lt;br /&gt;
|100*&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 331 damage to each member of a group.&lt;br /&gt;
|&lt;br /&gt;
no&lt;br /&gt;
|}&lt;br /&gt;
*Requires 100 points in both swords and courage&lt;br /&gt;
&lt;br /&gt;
===Boomerang===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Crosscutter Throw&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|The first enemy is hit twice.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
|no&lt;br /&gt;
|12&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the boomerang attack +5.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Power Throw&lt;br /&gt;
|4&lt;br /&gt;
|18&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|Slightly less damage but damage is shared out equally.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
|no&lt;br /&gt;
|25&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the boomerang attack +10.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Firebird Throw&lt;br /&gt;
|6&lt;br /&gt;
|32&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|36-44 damage to all enemies.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +15&lt;br /&gt;
|no&lt;br /&gt;
|40&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the boomerang attack +15.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Super Throw&lt;br /&gt;
|4&lt;br /&gt;
|52&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|More powerful version on &#039;Power Throw&#039; Damage approx: 150%.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +20&lt;br /&gt;
|no&lt;br /&gt;
|66&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the boomerang attack +20.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Starburst Throw&lt;br /&gt;
|8&lt;br /&gt;
|82&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|76-84 damage to all enemies.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Gigathrow&lt;br /&gt;
|15&lt;br /&gt;
|100&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 284 damage to a single enemy.&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spear===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the spear attack +5.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Mercurial Thrust&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|The Hero is first to attack Damage approx: 80%.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Thunder Thrust&lt;br /&gt;
|3&lt;br /&gt;
|12&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|A hit highly likley to be a critacal hit.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
|no&lt;br /&gt;
|18&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the spear attack +10.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Multithrust&lt;br /&gt;
|4&lt;br /&gt;
|25&lt;br /&gt;
|1-4&lt;br /&gt;
|yes&lt;br /&gt;
|3-4 thrusts per attack at approx: 50% damage each.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit&amp;amp;nbsp;%&lt;br /&gt;
|no&lt;br /&gt;
|40&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the critical hit&amp;amp;nbsp;% with the spear.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Clean Sweep&lt;br /&gt;
|0&lt;br /&gt;
|45&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|Initial damage approx: 80% decreases from left to right.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Lightning Thrust&lt;br /&gt;
|0&lt;br /&gt;
|59&lt;br /&gt;
|one&lt;br /&gt;
|no&lt;br /&gt;
|More powerful version of Thunder Thrust (all hits critical).&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +25&lt;br /&gt;
|no&lt;br /&gt;
|77&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the spear attack +25.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Lightning Storm&lt;br /&gt;
|25&lt;br /&gt;
|100&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts 190-220 damage on all enemies.&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fisticuffs===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;15%&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
|no&lt;br /&gt;
|4&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the fisticuffs attack +5&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Defending Champion&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|self&lt;br /&gt;
|yes&lt;br /&gt;
|More powerful defending action (damage reduced by 90%).&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Stone&#039;s Throw&lt;br /&gt;
|0&lt;br /&gt;
|17&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|8-20 damage on a group of enemies.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Knuckle Sandwich&lt;br /&gt;
|2&lt;br /&gt;
|24&lt;br /&gt;
|one&lt;br /&gt;
|no&lt;br /&gt;
|Inflicts 150% points of damage.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +20&lt;br /&gt;
|no&lt;br /&gt;
|33&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the fisticuffs attack +20&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Thin Air&lt;br /&gt;
|2&lt;br /&gt;
|42&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 132 points of damage on all enemies.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit&amp;amp;nbsp;%&lt;br /&gt;
|no&lt;br /&gt;
|52&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the critical hit&amp;amp;nbsp;% with the fisticuffs.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Multifists&lt;br /&gt;
|0&lt;br /&gt;
|70&lt;br /&gt;
|1-4&lt;br /&gt;
|yes&lt;br /&gt;
|4 blows per attack each at approx: 33%.&lt;br /&gt;
|yes&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Boulder Toss&lt;br /&gt;
|4&lt;br /&gt;
|82&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts 72-104 damage on all enemies.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +50&lt;br /&gt;
|no&lt;br /&gt;
|100&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Increase the fisticuffs attack +50.&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Courage===&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Zoom&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|party&lt;br /&gt;
|no&lt;br /&gt;
|Teleports player to entrance of known location (outdoors only).&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Tingle&lt;br /&gt;
|2&lt;br /&gt;
|16&lt;br /&gt;
|party&lt;br /&gt;
|no&lt;br /&gt;
|Cures party of sleep and paralyed status changes.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Fizzle&lt;br /&gt;
|4&lt;br /&gt;
|28&lt;br /&gt;
|no&lt;br /&gt;
|no&lt;br /&gt;
|Random battles against weak monsters are avoided.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Holy Protection&lt;br /&gt;
|3&lt;br /&gt;
|40&lt;br /&gt;
|group&lt;br /&gt;
|no&lt;br /&gt;
|Prevents enemy group from using magic.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Zap&lt;br /&gt;
|6&lt;br /&gt;
|48&lt;br /&gt;
|all&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 88 damage on all enemies.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Used 3/4&lt;br /&gt;
|no&lt;br /&gt;
|56&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Reduces the MP cost to 3/4.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Kamikazee&lt;br /&gt;
|1&lt;br /&gt;
|70&lt;br /&gt;
|all&lt;br /&gt;
|no&lt;br /&gt;
|The Hero sacrifises himself to deal high damage to all enemies.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Omniheal&lt;br /&gt;
|36&lt;br /&gt;
|82&lt;br /&gt;
|party&lt;br /&gt;
|no&lt;br /&gt;
|Restores full HP to all party members.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Used 1/2&lt;br /&gt;
|no&lt;br /&gt;
|90&lt;br /&gt;
|auto&lt;br /&gt;
|no&lt;br /&gt;
|Reduces the MP cost to 1/2.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Kazap&lt;br /&gt;
|15&lt;br /&gt;
|100&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 220 damage on a group of monsters.&lt;br /&gt;
|no&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Gigagash&lt;br /&gt;
|20&lt;br /&gt;
|100*&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 331 damage to each member of a group.&lt;br /&gt;
|no&lt;br /&gt;
|}&lt;br /&gt;
*Requires 100 points in both swords and courage&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Heal&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|Restores 30-40 HP to one character.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Squelch&lt;br /&gt;
|2&lt;br /&gt;
|4&lt;br /&gt;
|one&lt;br /&gt;
|no&lt;br /&gt;
|Cures one character of poison and envenomated status changes.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Evac&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|party&lt;br /&gt;
|no&lt;br /&gt;
|Teleports player back to dungeon enterance (Dungeons only).&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Sizz&lt;br /&gt;
|4&lt;br /&gt;
|11&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 35 fire damage on each member of a group.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Midheal&lt;br /&gt;
|3&lt;br /&gt;
|18&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|Restores 75-90 HP to one character.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Sizzle&lt;br /&gt;
|6&lt;br /&gt;
|20&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 62 fire damage on each member of a group.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Fullheal&lt;br /&gt;
|6&lt;br /&gt;
|27&lt;br /&gt;
|one&lt;br /&gt;
|no&lt;br /&gt;
|Restores all HP to one character.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Zing&lt;br /&gt;
|8&lt;br /&gt;
|29&lt;br /&gt;
|one&lt;br /&gt;
|no&lt;br /&gt;
|Revives a dead character with 50% of HP (50% success rate).&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Kassizle&lt;br /&gt;
|10&lt;br /&gt;
|32&lt;br /&gt;
|group&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts up to 170 fire damage on each member of a group.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dragon Soul&lt;br /&gt;
|64&lt;br /&gt;
|65&lt;br /&gt;
|one&lt;br /&gt;
|yes&lt;br /&gt;
|Inflicts more than 400 damage to one enemy.(ignores enemy defense, magic attack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skill Tips==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swords&#039;&#039;&#039; pay off if you are in pursuit of metal monsters, with &#039;&#039;Metal Slash&#039;&#039; (30 points) being particularly useful. If you accumulate 100 points in swords and courage you learn the almighty gigagash, although this takes quite some time to achieve.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spears&#039;&#039;&#039; are ideal for hunters of metal monsters in particular, with &#039;&#039;Thunder Thrust&#039;&#039; (12 points) and &#039;&#039;Lightning Thrust&#039;&#039; (59 points). The &#039;&#039;Multithrust&#039;&#039; (25 points) is also worth a try against single enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boomerangs&#039;&#039;&#039; are a real boon in the beginning of the game because they attack all enemies. Later, however, this skill becomes less useful (over 40 points: &#039;&#039;Attack + 15), so it is advisable to switch to developing differents skills.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fisticuffs&#039;&#039;&#039; is largely ineffectual to the other skills, although some actions are worth a try like &#039;&#039;Thin Air&#039;&#039; (42 points). The Hero can only make a real impression when he learns &#039;&#039;Attack + 50&#039;&#039; (100 points).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage&#039;&#039;&#039; is extreamly useful as a means of learning traits that reduce MP consumption (at 56 and 90 points). Don&#039;t ignore the advanced attacks either (&#039;&#039;Zap&#039;&#039;, 48 points and &#039;&#039;Kazap&#039;&#039; at 100 points), or the &#039;&#039;Omniheal&#039;&#039; spell at 82 points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Suggested Strategies:&#039;&#039;&#039; Learn Courage up to 8 points (&#039;&#039;Zoom&#039;&#039;) initially, then learn Boomerangs up to 40 points (&#039;&#039;Attack + 15&#039;&#039;) followed by courage up to 100. Next, increase your Swords skill to 66 (&#039;&#039;Attack + 25&#039;&#039;) or Spears up to 59 (&#039;&#039;Critical Hit&amp;amp;nbsp;%&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Another option would be to forgo Boomerangs altogether and start by dividing points equally between Swords and Courage (up to Swords 66), then switching to Spears and Courage.&lt;br /&gt;
&lt;br /&gt;
However, since you come across some extreamly effective spears in the opening stages of the game, you may prefer to concentrate on mastering spears from the outset.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dq8-Hero Concept art.jpg|Hero&#039;s concept art&lt;br /&gt;
File:Dragon-quest-VIII-Dragovian Hero.jpg|Hero&#039;s transformation&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Aishe&amp;diff=10973</id>
		<title>Aishe</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Aishe&amp;diff=10973"/>
		<updated>2010-07-25T17:32:54Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Aira&lt;br /&gt;
|Game=Dragon Quest VII&lt;br /&gt;
|Image=[[Image:Dw7-aira.jpg]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=Dancer of Deja&lt;br /&gt;
|Class=Soldier&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|}}&#039;&#039;&#039;Aira&#039;&#039;&#039; is a character from [[Dragon Quest VII]]. She is a member of the [[Dejans|Dejan tribe]] but has shown some restlessness recently.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Aira is similar to dress as [[Kiefer]]. She wears an abbreviated red jacket that she leaves open. She also dons a leather bra and with a red bikini bottom. Draped around her waist is a tattered cloth that she wears like a robe. Slung on the back of her waist is the Deja Sword with which she is quite proficient. In appearance, she looks like a dancer and a warrior, which fits her nicely.&lt;br /&gt;
&lt;br /&gt;
In fact, many people from Estard, including [[King Burns]] feel a connection to her, even though they have never met before, pushing the implication that Aira is the descendant of Kiefer.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Aira is quite the forceful person. Whatever she decides to do, she does and damn the consequences. Many of the tribe find it hard to tell her what to do or what she should do. In fact, during her initiation as the tribe&#039;s lead dancer, she walked out from the tent where the initiation was taking place, upset with the way the chief was playing the tula. During this, no one was able to stop her for fear of her swordsmanship. She finds that she is restless with the way of the Deja Tribe. She wants to go and find new adventures.&lt;br /&gt;
&lt;br /&gt;
However, this isn&#039;t to say that she is a brat. On the contrary, she is very dedicated to reviving [[God]]. Her reason for joining the party, first and foremost is to find a person to play the legendary Terra Tula.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Not much is known about Aira&#039;s past except that she was trained to lead the Deja Tribe in dancing. Someone also taught her to fight with the sword as she is very proficient in this art as well.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
During the initiation to become the tribe&#039;s dancer, Aira walks out of the tent where she is performing. She heads to a cliff by a waterfall where [[Hero (Dragon Quest VII)|the Hero]] and party catch up to her. She asks them who they are and they introduce themselves. Aira believes that they were sent by the Chief of the Dejans. She explains that she has no desire to be a dancer. With that, she returns to the Dejan camp.&lt;br /&gt;
&lt;br /&gt;
When the party arrives, they find Aira and the chief having a heated discussion. Aira wants to find the legendary Tula Player but the chief doesn&#039;t want her to leave. As the party enters the tent, Aira quickly uses them to her advantage. She tells the chief that she will be in their capable hands. The chief asks the party if this is true. The Hero responds in the affirmative. The chief relents and tells Aira to be careful on her journey. Aira is given the Terra Tula to find the Legendary Tula Player.&lt;br /&gt;
&lt;br /&gt;
Aira then leads the party to the cliff again and finds a grave that reads &#039;&#039;Here lies the Holy Dancer and the Holy Guardian.&#039;&#039; She digs up the grave and finds the Deja Sword. She explains that this is the sword that Deja Guardians use to protect the tribe. The chief didn&#039;t approve of her having it so she buried it. She then lies under the stars and invites the party to do the same.&lt;br /&gt;
&lt;br /&gt;
Night passes and they wake up the next morning. Aira formally joins the party and they set off to find the Legendary Tula player.&lt;br /&gt;
&lt;br /&gt;
If the player heads to [[Estard]] first and enter the Castle, Aira will tell the party that she feels as though she has been before even though she knows she hasn&#039;t. If the party talks to King Burns, he will ask Aira to look her in the eyes and ask if she recognizes her. Aira will respond that she doesn&#039;t.&lt;br /&gt;
&lt;br /&gt;
The party head to [[Mardra]] and find it a place dedicated to to the arts. They meet the Princess Michaela and tell her of their quest to find the Legendary Tula Player. Michaela responds that she will use her influence to organize a contest so that a Tula Player can be found. Aira leaves the Terra Tula with the princess and continue on their adventure.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Aira joins the party at level 21 and already several abilities learned.&lt;br /&gt;
&lt;br /&gt;
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|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Twinhits&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Fireball&lt;br /&gt;
|4&lt;br /&gt;
|One Group&lt;br /&gt;
|Hit one group of enemies for 20HP in fire damage&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Fire Slash&lt;br /&gt;
|0&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Adds fire damage to attack&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|K.O. Dance&lt;br /&gt;
|0&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Attempts to kill all enemies with a terrifying dance&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Panic Dance&lt;br /&gt;
|5&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes confusion to one group of enemies&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Parry Pass&lt;br /&gt;
|0&lt;br /&gt;
|Self&lt;br /&gt;
|Reflect any physical damage against the caster to another party member&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Psyche Up&lt;br /&gt;
|0&lt;br /&gt;
|Self&lt;br /&gt;
|Charges up for next attack&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Rob Dance&lt;br /&gt;
|0&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from one enemy&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|Life Song&lt;br /&gt;
|10&lt;br /&gt;
|All Allies&lt;br /&gt;
|Takes two turns. First turn, the spell is cast. Second turn, all allies may be revived with partial HP.&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Aira is able to equip most weapons and armors in the game. Because of this and her high strength increases, she is best suited to physical attacks.&lt;br /&gt;
&lt;br /&gt;
Being the ritual Dancer of the Dejan tribe, it isn&#039;t surprising that Aira joins the party with the [[Dancer]] class already mastered. She joins the party as a three-star [[Soldier]]. The player should allow Aira to become a five-star Soldier so that she can use the skill Sword Dance, a powerful skill that attacks all enemies four times.&lt;br /&gt;
&lt;br /&gt;
Because she already mastered the Dancer class, it would be a good idea to learn the [[Teen Idol]] class after mastering both the [[Bard]] and [[Jester]] classes.&lt;br /&gt;
&lt;br /&gt;
==Name==&lt;br /&gt;
The name Aira can be seen as a conglomeration of the Italian name Aria, meaning &#039;Song&#039; or &#039;Melody&#039; and the Japanese name Airi which means &#039;Love&#039; and &#039;affection&#039;.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Melvin&amp;diff=250194</id>
		<title>Melvin</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Melvin&amp;diff=250194"/>
		<updated>2010-07-25T17:31:17Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Melvin&lt;br /&gt;
|Game=Dragon Quest VII&lt;br /&gt;
|Image=[[Image:Dw7-melvin.jpg]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=Legendary Hero&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Soldier of God&lt;br /&gt;
|Age=&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Melvin&#039;&#039;&#039; is an elderly paladin who aided [[God]] in the fight against [[Orgodemir]]. However, before the final battle began, God sealed him away into the Hero Stone and was whisked away until he was needed again.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Melvin is wrapped in chain mail from head to toe. He also wears the tunic similar to the other [[Soldier of God|Soldiers of God]]. He sports a bushy white mustache.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Melvin is quite polite in conversation. He uses very formal diction, including such archaic words as &#039;&#039;thou&#039;&#039;. He is very polite to his comrades. For example, he calls the Hero &#039;&#039;Master Hero&#039;&#039; and Maribel &#039;&#039;Miss Maribel&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Melvin has a strong sense of duty which prevents him from walking away when someone else is in need, such as in the case of [[Loomin]]. This is also coupled with his strong sense of justice and intense hatred of the Demon&#039;s Lord machinations. He also has pride in his distinction as a Soldier of God.&lt;br /&gt;
&lt;br /&gt;
Melvin, so used to the fighting he endured, is fascinated by the present world and its relative peacefulness. He takes a keen interest in exploring past worlds and righting the wrongs of the past.&lt;br /&gt;
&lt;br /&gt;
Melvin is also slightly perverted, demonstrated when he wishes to see [[Aira]] dancing. He, at least, has the decency to apologize for this.&lt;br /&gt;
&lt;br /&gt;
==Past==&lt;br /&gt;
Melvin had long fought with God against the Demon Lord, Orgodemir. He is a seasoned veteran of these battles. However, before the final battle began, God sealed Melvin into a stone against Melvin&#039;s wishes. His reasoning was because God felt as though he wouldn&#039;t survive the encounter with the Demon Lord. The stone, known as the Hero Stone, was sent far away from the battle. Melvin became a legend and is venerated as a hero. The Hero Stone lore became lost.&lt;br /&gt;
&lt;br /&gt;
However, through chance, [[Hondara]] came into possession of the Hero Stone. He called it the Hot Stone because of the heat that radiated from it. He tried to sell it to people but they didn&#039;t want it. One day, he did find a buyer in [[Burgeo]] who paid an obscene of gold for it, knowing its true purpose.&lt;br /&gt;
&lt;br /&gt;
Burgeo knew that it the Hot Stone was actually the Hero Stone and wanted to revive the Hero to be his servant. To do so, he had to climb the World&#039;s Tallest Tower and place the Hot Stone on the altar. Doing so will release Melvin from the seal.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
After Burgeo and the party release Melvin from the Hero Stone, he thanks them for doing so. Burgeo expresses some disappointment at Melvin, who expected him to be more muscular or more refined. Burgeo allows Melvin to go with [[Hero (Dragon Quest VII)|the Hero]] and his party. Melvin expresses his wishes to find out what happened to the world after the battle between God and the Demon Lord.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;For a detailed synopsis of Melvin&#039;s adventures, click on the Dragon Quest VII navigational tool.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the part defeats the Demon Lord in the past, they set themselves on reviving [[God]]. With the help of the [[Dejans]] and [[Johann]], they are successful in doing so. God thanks the party and the Dejans for his revival and promises that the world will enter a new era of peace.&lt;br /&gt;
&lt;br /&gt;
Months pass by as Melvin works by God&#039;s side in the new [[Dark Palace|Crystal Palace]], created next to [[Estard]]. However, Melvin notices a change in God. He sees that God is sealing away worlds that are steeped in evil. Being suspicious, he asks God why he is doing this and is instantly branded a traitor. Melvin escapes the Crystal Palace and makes it to [[Coastal]]. There, he uses MindSpeak, a telekinetic ability that allows a person to reach another and communicate with them mentally, to tell the Hero and the party what he uncovered at the Crystal Palace. Melvin explains that God has sealed all of the worlds that he deemed evil and [[Estard]] was one of them. He asks them to try and uncover the four elemental spirits but they tell him that they are unable to go anywhere. Melvin realizes that in order for them to continue on their quest, he must find the Pilot Fire in Coastal. By himself, he makes his way to the Coastal Lighthouse where the Pilot Fire is burning. He mentally sends them the Pilot Fire so the party can find the elemental spirits.&lt;br /&gt;
&lt;br /&gt;
After Estard and all of the lands are unsealed, Melvin inexplicably returns, giving the player the option of putting him in the final party against the Demon Lord.&lt;br /&gt;
&lt;br /&gt;
==Ending==&lt;br /&gt;
When the Demon Lord is defeated, the party is transported to the [[Sky Fane]]. There, the descendants of the Soldiers of God thank the party for defeating the Demon Lord. Melvin elects to stay in the Sky Fane. He thanks the party for helping him save the world.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Melvin starts out at level 19. He learns the following abilities naturally.&lt;br /&gt;
&lt;br /&gt;
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|-&lt;br /&gt;
|19&lt;br /&gt;
|Bang&lt;br /&gt;
|5&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes an explosion that does around 20 HP damage to all enemies&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Boxer Dance&lt;br /&gt;
|0&lt;br /&gt;
|One Group&lt;br /&gt;
|A ridiculous dance that may cause an enemy group to laugh, stopping them from attacking for a turn&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Expel&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Banishes one group of enemies from battle. Party gains no experience points for expelled enemies&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Guardian&lt;br /&gt;
|0&lt;br /&gt;
|Self&lt;br /&gt;
|Takes all of the attacks from enemies for a turn. Attacks that would have hit the party will hit the caster repeatedly&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Healmore&lt;br /&gt;
|4&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals around 80 HP to one ally&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Infermore&lt;br /&gt;
|8&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes around 30 HP of wind damage to one group of enemies&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Outside&lt;br /&gt;
|8&lt;br /&gt;
|Field&lt;br /&gt;
|Allows the party to escape dungeons and caves&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Return&lt;br /&gt;
|1&lt;br /&gt;
|Field&lt;br /&gt;
|Allows the party to return to previously visited towns (Does not work in the past) (Does not work indoors)&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|Vivify&lt;br /&gt;
|8&lt;br /&gt;
|One Ally&lt;br /&gt;
|Has a 50 percent chance to revive the target with half their HP restored&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Melvin can equip most swords and heavy armor. However, he is not a tank like the Hero.&lt;br /&gt;
&lt;br /&gt;
Melvin has an interesting set of skills when the player first acquires him. However, he is slightly better in magic than in physical attacks. So the player should choose classes with good magic boosts.&lt;br /&gt;
&lt;br /&gt;
In Disc 2, he is separated from the party in Coastal. He is unplayable until the player frees all of the elemental spirits. When he does, the player may choose to keep him in the party or trade him for either [[Maribel]], [[Gabo]] or Aira for the endgame.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Ruff&amp;diff=100677</id>
		<title>Ruff</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Ruff&amp;diff=100677"/>
		<updated>2010-07-25T17:30:24Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Gabo&lt;br /&gt;
|Game=Dragon Quest VII&lt;br /&gt;
|Image=[[Image:Dw7-gabo.jpg]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title= Wolf Boy&lt;br /&gt;
|Class= Adjustable&lt;br /&gt;
|Race= White Wolf, Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family= [[The Woodcutter|Woodcutter]] (Adoptive Father)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gabo&#039;&#039;&#039; is a playable character in [[Dragon Quest VII]]. He is a [[White Wolves|White Wolf]] that was turned into a human.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Gabo is a small, young boy with long unkempt hair. He wears a blue cloth that is fixed like a cape and sackcloth shorts held together by a rope.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
When the player gains Gabo as a party member in the beginning, he is unable to communicate because he was originally a white wolf. However, due to a spell by [[Deathpal]], he is able to speak. [[Maribel]] says that he is &amp;quot;quite the talker&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Gabo carries over traits from being a White Wolf, including agility and enhanced senses. He is a fast runner on two feet. He can also bite an enemy and paralyze them, however this was only shown after the battle against Deathpal and not since.&lt;br /&gt;
&lt;br /&gt;
He is constantly looking to eat. Should the [[Hero (Dragon Quest VII)|Hero]] talk with him, Gabo asks about food. He also loves competition and fighting. He looks for any chance to prove himself.&lt;br /&gt;
&lt;br /&gt;
Gabo doesn&#039;t understand human behavior such as love and tact. During the quest in [[Verdham]], Gabo speaks his confusion to the situation between [[Pepe]] and [[Linda]]. In [[Dharma]], Gabo asks [[Kasim]] why legs are so short.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Gabo was born to a white wolf who just finished fighting Deathpal. The fight injured her to the point where after she gave birth to her, she died.&lt;br /&gt;
&lt;br /&gt;
Gabo was taken in by a farmer in the town of [[Orph]] and was chained to the wall for both the farmer&#039;s protection and the comfort of Gabo. However, Deathpal came to the town. To spite the White Wolves, he turned all of the residents of Orph into animals and vice versa. Gabo is transformed into a human. The chain, which was probably comfortable in his wolf form, was now choking him.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
[[Hero (Dragon Quest VII)|The hero]], [[Kiefer]], and [[Maribel]] reach Orph after Deathpal&#039;s spell. Inside a shack, they find Gabo chained to a wall by his neck. The Hero and his party is unable to free him.&lt;br /&gt;
&lt;br /&gt;
After getting [[The Woodcutter|the woodcutter]] from the present, he frees Gabo and he runs out of the town.&lt;br /&gt;
&lt;br /&gt;
As the party begin to fight Deathpal, Gabo arrives and bites the monster. The party, along with the woodcutter, engage the monster in combat. The party defeats Deathpal and Gabo bites him again. With this bite, Deathpal is paralyzed. He realizes that Gabo is actually a white wolf who was caught in the spell that he cast in Orph. As a final spite, Deathpal casts his final spell on him. This spell curses him to remain in human form forever. The party reseals Deathpal in the coffin again, undoing the spell in Orph.&lt;br /&gt;
&lt;br /&gt;
After the battle is finished, the party thanks the boy, who identifies himself as [[Gabo]]. They are surprised that he is able to speak but he can only communicate in simple sentences like &amp;quot;Gabo go&amp;quot; and growling.&lt;br /&gt;
&lt;br /&gt;
The party returns to Orph to see the spell undone. They visit the farmer who took care of Gabo to find his disbelief that the wolf had disappeared. Leaving the shack, they see Gabo and his wolf friend outside the building. The woodcutter understands that he wanted to thank the man for his kindness. It is in this moment that the woodcutter decides to adopt Gabo&lt;br /&gt;
&lt;br /&gt;
They party, along with the white wolf, the woodcutter and Gabo, return to the portal and step through it, finding themselves back in the Estard Ruins. The woodcutter tries to bring Gabo with him but he refuses, saying that the seal on Deathpal could have only been broken on the outside and that whomever broke the seal was very powerful. Therefore, he wanted to defeat the evil that broke the seal in Mt. Ceide. The woodcutter acknowledges this requests and allows Gabo to go with the party.&lt;br /&gt;
&lt;br /&gt;
The party goes to Mt. Ceide in the present and return to the place where the monster was previously sealed. They hear a voice telling them to run away or face the consequences. Instead, they opened up the coffin once more. Deathpal is revealed to be in a human form now. He figures that it is punishment for what he did before. He recognizes the party and wants to make up what he did to Gabo in the past. He tries using magic to return Gabo to his wolf form but he fails. Instead, he makes him more human and gives Gabo the power to speak the human language. Gabo is ecstatic that he is finally able to communicate with the party. Deathpal also gives the party an Aquashard to the party. The party leaves Mt. Ceide to continue on their adventure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;For a detailed synopsis of Gabo&#039;s adventures, click on the Dragon Quest VII navigational tool.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Gabo learns the following abilities naturally.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
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|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill/Spell&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP Required&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Twinhits&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Bark&lt;br /&gt;
|0&lt;br /&gt;
|One Group&lt;br /&gt;
|If successful, prevents one group of enemies from acting for one turn.&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Bite&lt;br /&gt;
|0&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Physical Damage to enemy&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Tackle&lt;br /&gt;
|0&lt;br /&gt;
|One Enemy&lt;br /&gt;
|If successful, both Gabo and target are reduced to ~20% HP&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Rip&lt;br /&gt;
|0&lt;br /&gt;
|One Group&lt;br /&gt;
|Damages one group of enemies. Successive hits do less damage.&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|Howl&lt;br /&gt;
|0&lt;br /&gt;
|Random Enemies&lt;br /&gt;
|Summons wolves to attack enemies four times. Player doesn&#039;t have control over which enemy is hit. Chance it might fail.&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
When the player obtains Gabo after Orph, he starts at level 1. Therefore it is advisable to keep him in the back until he gains levels. After level 2, he gains Bark which will allow him to participate in battle. As he gains levels, he can move to third position until he is on the same levels as the rest of the party.&lt;br /&gt;
&lt;br /&gt;
Gabo is naturally fast. Attacks miss him more often than the rest of the party. When he reaches the same levels as the party, he will usually attack first. He will also gain strength in bounds so that when he reaches certain levels, he is doing significant damage. When he learns Rip and Howl, he will become more adept in defeating enemies.&lt;br /&gt;
&lt;br /&gt;
Gabo can equip light armor and furs. He is the only one who can wield claws. However, should he wield a sword in battle, his attack actually goes down.&lt;br /&gt;
&lt;br /&gt;
As Gabo is the only party member besides the Hero to stay in the party throughout the duration of the game, he is best made to learn classes that increase his strength, like Warrior and Fighter. If the player wishes to learn advance classes, Gabo and the Hero are the best bet.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Maribel_Mayde&amp;diff=248099</id>
		<title>Maribel Mayde</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Maribel_Mayde&amp;diff=248099"/>
		<updated>2010-07-25T17:28:03Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Maribel&lt;br /&gt;
|Game=Dragon Quest VII&lt;br /&gt;
|Image=[[Image:Dw7-maribel.jpg]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=Fisherman&#039;s Daughter&lt;br /&gt;
|Class=Adjustable&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=16&lt;br /&gt;
|Family=Amitt (Father) &amp;lt;br&amp;gt; Unnamed mother&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maribel&#039;&#039;&#039; is the daughter of the mayor of [[Fishbel]] in the game [[Dragon Quest VII]]&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Maribel has long brunette hair that she wears in curls. She wears a simple one piece robe and a orange kerchief over her hair.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Maribel is quite snobbish. Being the daughter of the mayor has helped nurture this trait. Her target is usually [[Hero (Dragon Quest VII)|the Hero]]. She regards him as a lackey, expecting him to provide protection to her, even in battle. She can be very pushy, especially when she doesn&#039;t get her way. Maribel has no problem expressing her opinion on any subject, going so far as to label the [[WindSpirit]] a slut. To her parents, she is a tomboy and they would like her to be more ladylike However, beneath this facade is a gentle heart. After she learns of her father&#039;s illness, she voluntarily leaves the party to look after him.&lt;br /&gt;
&lt;br /&gt;
==Beginning==&lt;br /&gt;
In the beginning of the night, Maribel is talking to the Hero. She asks him if he will ever tell her where he and [[Kiefer]] go every day. Regardless of what the player answers, she will tell him that she will find out someday.&lt;br /&gt;
&lt;br /&gt;
On the day of the Amitt festival, Maribel tries to stow away on the fishing expedition. However she is found out by the hero. When she yells at him for revealing her hiding spot, she is discovered by the ship&#039;s cook who proceeds to throw her off the ship.&lt;br /&gt;
&lt;br /&gt;
Afterwards, [[Burns Grand|King Burns]] summons the hero to [[Estard|Estard Castle]]. Maribel witnesses this summons and tags along, telling him that she wanted to go shopping in the castle town. The two head to the castle town where she leaves him to talk to the king, telling him that she can find her way back home by herself.&lt;br /&gt;
&lt;br /&gt;
When the Hero and [[Kiefer]] are about to unlock the secret of the Estard Ruins, Maribel finds them. She threatens them to take her along with them or else she will tell everyone about their secret. Faced with this dilemma, the two allow her to tag along as they finish exploring the ruins. When the Hero activates the [[Pedestals|Pedestal]] that leads to [[Rexwood]], Maribel is shocked at the happenings. The three of them are transported to Rexwood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;For a detailed synopsis of Maribel&#039;s adventures, click on the Dragon Quest VII navigational tool.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After the party clears [[Probina]], [[Loomin]] and [[Mardra]], Maribel exclaims that she is tired. She decides to head to her house to rest. Before they leave the Ruins, they are encountered by an Estard soldier. He tells Maribel that her father, [[Amitt]] has taken ill. Maribel hurries home to see her father bedridden being attended to by the local priest and her mother. Maribel is in no position to adventure at this junction.&lt;br /&gt;
&lt;br /&gt;
==Revival of God==&lt;br /&gt;
After the Hero, Gabo, [[Aira]] and King Burns are thrown off the Sky Stone, the island of Estard is sealed, they go to see Maribel. She asks the Hero if there is a seal on their continent. She realizes that the party needs her help to remove the seal. She joins the party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;For a detailed synopsis of the events after the Revival of God, click on [[Estard]], [[Coastal]], [[Engow]], [[Dune]], and [[Gorges]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==End Game==&lt;br /&gt;
When the [[Orgodemir|Demon Lord]] is defeated, the party goes through the lands and they sing the praises of the heroes.&lt;br /&gt;
&lt;br /&gt;
After several months, the Amitt Festival occurs. Maribel once again tries to stow away on the ship but is found out by the Hero. She starts to chew him out until she is caught by the Head Cook again. However, [[Borkano]] allows Maribel to come on the fishing voyage this time, to her delight.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Maribel learns the following abilities naturally.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
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|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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|-&lt;br /&gt;
|3&lt;br /&gt;
|Blaze&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Does between 10 and 15 HP in fire spell damage&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Sap&lt;br /&gt;
|3&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Cuts a single enemy&#039;s defense in half&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Retaliate&lt;br /&gt;
|0&lt;br /&gt;
|Self&lt;br /&gt;
|Returns any attack against the caster back to the enemy&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Sleep&lt;br /&gt;
|3&lt;br /&gt;
|One Group&lt;br /&gt;
|Puts a group of enemies to sleep&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Outside&lt;br /&gt;
|8&lt;br /&gt;
|Field&lt;br /&gt;
|Allows party to escape a dungeon&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Heal&lt;br /&gt;
|2&lt;br /&gt;
|One Ally&lt;br /&gt;
|Heals ~30HP to one ally&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|Surround&lt;br /&gt;
|5&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes one group of enemies to miss physical attacks more often&lt;br /&gt;
|No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Maribel is the weakest physical character. She will not be dealing high damage until she reaches [[Dharma|Dharma Temple]] where she can change her class. She can, however, equip whips which deal successive damage to groups of enemies. Conversely, she has high intelligence which makes her better suited to magic classes like [[Wizard (Class)|Mage]] and [[Priest|Cleric]]. It should be noted that this will make her more frail and so she should always be situated in the back row.&lt;br /&gt;
&lt;br /&gt;
She can equip knives, staves and whips to attack and wear robes. Maribel should also be given items such as the Wonder Rock and the Bless Staff so she can be designated healer.&lt;br /&gt;
&lt;br /&gt;
Maribel leaves the party after the events of Probina, Loomin and Mardra. Because of this, when the player gets her back in Disc 2, she is extremely frail. To assuage this, the player must remember to get her some weapons and armor from Coastal or the Sky Fane so that she isn&#039;t weak when she joins the party again.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Kiefer&amp;diff=79544</id>
		<title>Kiefer</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Kiefer&amp;diff=79544"/>
		<updated>2010-07-25T17:26:43Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Kiefer&lt;br /&gt;
|Game=Dragon Quest VII&lt;br /&gt;
|Image=[[Image:Dw7-kiefer.jpg]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Romanji=&lt;br /&gt;
|Title= Prince&lt;br /&gt;
|Class= None&lt;br /&gt;
|Race= Human&lt;br /&gt;
|Family= [[Burns Grand|Burns]] (father) &amp;lt;br&amp;gt; [[Leesa Grand|Leesa]] (sister) &amp;lt;br&amp;gt; Unnamed mother (deceased) &amp;lt;br&amp;gt; [[Layla]] (wife) &amp;lt;br&amp;gt; [[Aira]] (descendant)&lt;br /&gt;
|Age= 18&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kiefer&#039;&#039;&#039; is the prince of [[Estard Island|Estard]] and best friends with [[Hero (Dragon Quest VII)|the Hero]] of [[Dragon Quest VII]].&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Kiefer has fair skin and messy blond hair. He wears a prince&#039;s tunic, leather boots and gloves, and carries a sword on his back (which, strangely enough, cannot be equipped).&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
In the beginning of the game, Kiefer has been described with &amp;quot;having a taste for wine, women, and adventure&amp;quot;. He hates being in the castle all the time so he and the hero like to go off and explore the forbidden ruins on the island. In contrast, he seems to resent his position as Prince, a feeling that puts him at odds with his father. He can come off as snobbish at times, like in [[Rexwood]], he introduces his friends as lackeys. However, he does have a sense of duty when he tells the Hero that they should find the Green Colorstone to heal [[Hank]].&lt;br /&gt;
&lt;br /&gt;
When the party meets the nomadic [[Dejans]], Kiefer&#039;s attitude changes. He sees Layla and falls in love. He begins to see his destiny with the Dejans.&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The game begins with the Hero and Kiefer exploring the underground cave in the [[Estard Ruins]]. He tells the Hero to call it a day. The next day, Kiefer steals the Sunstone, a ring that belonged to his mother, and a scroll from the royal library. It shows a picture of a man with a scepter. Kiefer interprets it to be the same as a statue in the Ruins. He tries putting the Sunstone on the statue but nothing happens. Frustrated, he leaves the scroll with the Hero who takes it to the Sage at the Cliff. The Sage interprets it and tells them that in order to open the ruins the Chosen One must pray before the statue.&lt;br /&gt;
&lt;br /&gt;
The boys pray at the statue and the doors open. They solve the puzzles in the ruins and reveal the fane and pedestals with the sealed worlds. The boys, along with [[Maribel]], put shards on the pedestals and reveal new lands.&lt;br /&gt;
&lt;br /&gt;
As he and the heroes uncover new lands around the world until they eventually happen upon the nomadic [[Dejans|Dejan tribe]] who are trying to resurrect [[God]]. Kiefer falls in love with the dancer of the tribe, [[Layla]], a dancer infused with the [[Terra Spirit]].&lt;br /&gt;
&lt;br /&gt;
The Dejans celebrate their new dancer with singing, dancing, and wine. Layla, however, is distant. She hides in her tent. [[Hero (Dragon Quest VII)|The Hero]] and Kiefer enter the tent with some Viva Grape, a powerful. Kiefer asks her why she isn&#039;t celebrating with the others. She tells them that she doesn&#039;t feel like it. Layla asks her where they are from, to which he replies [[Estard]]. She asks where it is and he responds that it is out in the ocean. He tells her that there is a prince in that castle who loves to weasel out of his responsibilities. Layla tells him that she can relate, to the surprise of Kiefer.&lt;br /&gt;
&lt;br /&gt;
They are interrupted by [[Jann]], the tribe&#039;s Tula Player. He immediately accuses Kiefer of trying to steal his fiance. But Layla tells him that they were just talking. Jann is not convinced but lets the issue drop.&lt;br /&gt;
&lt;br /&gt;
When the tribe is asleep, monsters attack the tribe. The tribe&#039;s Gaurdian, Datz, is fending off monsters with Kiefer. Datz is poisoned by one of the monsters. Kiefer, who is protecting Layla, defeats a ManEater. When the Hero talks to Kiefer, he tells them that they could have used his swordsmanship. Datz is cured of poison. However, he is unable to go with the rest of the tribe to the Temple of God. Layla, his daughter, refuses to go without her father so she decides to wait until her father gets better. Kiefer volunteers to protect both of them until they are ready to make the journey. Jann refuses at first, saying that this is just a ploy by Kiefer to take him away from Layla. He then decides to stay with Layla as well. However, the tribal chief rebukes him, saying that they need Jann&#039;s tula playing to fend off the monsters. Jann relents to this request.&lt;br /&gt;
&lt;br /&gt;
Layla appears later in the submerged Temple of God. On the journey, she sprained her ankle. Jann is mad at Kiefer for her injury but Layla rebukes him, saying that it wasn&#039;t his fault. Kiefer helps Layla out of the corridor.&lt;br /&gt;
&lt;br /&gt;
Jann and Layla perform the Revival of God ceremony but is unsuccessful. Jann reveals that he had the mark of the Terra Spirit as well. He knows that he cannot marry Layla with the mark and so he has been trying to revive God so that he would be free from the constraints of the tribe and marry Layla. He exiles himself from the tribe as punishment.&lt;br /&gt;
&lt;br /&gt;
The tribe&#039;s chief rebukes Layla for dancing on a sprained ankle, saying that she could have hurt herself. Kiefer defends her by saying to let things go and what is done is done, to the relief of Layla.&lt;br /&gt;
&lt;br /&gt;
During the night, Kiefer talks to the Hero. He talks about destiny and the mark on the Hero&#039;s arm. He muses how great it must be to have a destiny. he wonders if there is something that he alone can do as he is not cut out for succeeding his father, King Burns.&lt;br /&gt;
&lt;br /&gt;
The next day, Kiefer fights Datz for the right to become a Dejan Guardian. He is successful and defeats Datz. The chief acknowledges his strength and makes him a member of the Dejan Tribe. With that, he is given a Deja Sword.&lt;br /&gt;
&lt;br /&gt;
He escorts the Hero and his party back to the portal and gives them all of his stuff plus a letter to give to his father. With a push, Kiefer sends the party back to the present, parting forever.&lt;br /&gt;
&lt;br /&gt;
==Legacy==&lt;br /&gt;
In a stone tablet found at the end of the game, Kiefer leaves these words for the Hero.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Dear Hero,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I&#039;m still traveling with Layla and the rest of the Dejan tribe. I don&#039;t even know how long it has been since you and I went our separate ways. Jann has yet to return. As the Guardian of the tribe, the honor of marrying Layla fell to me. If you find this, I want you to let my father know that his son has finally found his way in this world.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And, Hero, I want you to know that we are friends no matter how far we are from each other.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Your friend,&#039;&#039;&lt;br /&gt;
&#039;&#039;Kiefer&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The game also infers that his direct descendant is [[Aira]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Kiefer learns the following skills naturally.&lt;br /&gt;
&lt;br /&gt;
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|-&lt;br /&gt;
|5&lt;br /&gt;
|Fireslash&lt;br /&gt;
|0&lt;br /&gt;
|One enemy&lt;br /&gt;
|Adds Fire damage to attack&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|ParryPass&lt;br /&gt;
|0&lt;br /&gt;
|Self&lt;br /&gt;
|Reflects physical damage to another party member&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|Psycheup&lt;br /&gt;
|0&lt;br /&gt;
|Self&lt;br /&gt;
|User&#039;s next attack does double damage&lt;br /&gt;
|No&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Zombiecut&lt;br /&gt;
|0&lt;br /&gt;
|One enemy&lt;br /&gt;
|Deals 1.5 Damage to Undead enemies, regular damage to all other enemies&lt;br /&gt;
|Yes&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|VacuSlash&lt;br /&gt;
|0&lt;br /&gt;
|One enemy&lt;br /&gt;
|Adds Wind damage to attack&lt;br /&gt;
|Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Kiefer can equip everything the Hero can equip. Plus he can equip hammers and axes. Because of this, he should be used as a tank. Once he learns Fireslash, the player should use it in lieu of his regular attack. The only exception should be the [[FireGiant]] in [[Engow]]. In boss battles, Kiefer should make liberal use of his Psycheup/Fireslash combo.&lt;br /&gt;
&lt;br /&gt;
The player should note that because he leaves the party forever in Deja, they should not use any stat increasers on him.&lt;br /&gt;
&lt;br /&gt;
==Appearances in Other Games==&lt;br /&gt;
Kiefer is also the hero in [http://www.dragon-quest.org/dqde/wiki//index.php?title=Dragon_Quest_Monsters:_Caravan_Heart&amp;amp;action=edit Dragon Quest Monsters: Caravan Heart].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Hero_(Dragon_Quest_VII)&amp;diff=71724</id>
		<title>Hero (Dragon Quest VII)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Hero_(Dragon_Quest_VII)&amp;diff=71724"/>
		<updated>2010-07-25T17:25:49Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Hero&lt;br /&gt;
|Game=Dragon Quest VII&lt;br /&gt;
|Image=[[Image:Dw7-hero.jpg]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=Fisherman&#039;s Son&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=17&lt;br /&gt;
|Family= [[Borkano]] (Father) &amp;lt;br&amp;gt; [[Molly]] (Mother) &amp;lt;br&amp;gt; [[Hondara]] (Uncle) &amp;lt;br&amp;gt;&lt;br /&gt;
|}}&lt;br /&gt;
The &#039;&#039;&#039;Hero of Dragon Quest VII&#039;&#039;&#039; is the son of a prominent fisherman and the game&#039;s main protagonist. He is friends with [[Kiefer|Prince Kiefer]] of [[Estard|Estard Castle]] and a young woman named [[Maribel]] who travel with him to find shards to restore the world to its former glory.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
The Hero of Dragon Quest VII is dressed in a green tunic, complete with a green hat that is the source of ridicule from Maribel. This hat covers his messy hair. In some of the character art, he is depicted with an iguana.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
As tradition of the Dragon Quest series, the hero has no personality to speak because he is the personification of the player. He only communicates through a prompt of yeses and noes However, he is generally liked by the people of Fishbel and Estard. He is somewhat of a late sleeper, to his mother&#039;s consternation. He also has a problem refusing people&#039;s requests and is constantly bullied into doing stuff by Maribel or [[Hondara]].&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
The game begins with the Hero and Kiefer finishing their exploration of the ruins as the sun goes down on the island. Later on that night, Maribel asks the Hero what he was doing. Regardless the answer, Maribel will not be pleased and she tells him that she will find out what he is doing sooner or later.&lt;br /&gt;
&lt;br /&gt;
Morning breaks and he is awakened by Mollie, his mother, who scolds him. She gives him a fish sub and tell the Hero to deliver it to his father, Borkano. The Hero does so and is ordered by his father to clean up the ship&#039;s interior. While there, he finds Maribel trying to stow away on the ship. She tries to convince the Hero not to rat her out when she is also discovered by the ship&#039;s cook who throws out the young woman. After this, Borkano tells the Hero that he is not ready to come with him. He tells the Hero to look after his mother while she is preparing for the Amitt Harvest. The Hero exits the ship and watches it depart.&lt;br /&gt;
&lt;br /&gt;
Afterwards, he is approached by a soldier from Estard Castle. He tells the Hero that the King Burns wishes to speak to him. After the message was delivered, the Hero prepares to leave when Maribel approaches him. Overhearing this, she imposes herself on the Hero and the two head to Estard Castle Town. They arrive without any problems and Maribel leaves to look at dresses.&lt;br /&gt;
&lt;br /&gt;
The Hero enters the castle to speak with King Burns. The king asks him about Kiefer, his son, and his whereabouts. Regardless of the answer, the king will be agitated by the answer. He explains that Kiefer stole the Sunstone, his mother&#039;s ring.&lt;br /&gt;
&lt;br /&gt;
After his meeting with the king, the Hero goes to find Kiefer who is at the ruins, who has already tried the Sunstone on the statue in the Ruins. It has no effect at all. Kiefer tells the Hero about what he had found out in the library and explains that this must have something to do with the ruins. He gives the Hero the scroll and asks him to figure out something with it.&lt;br /&gt;
&lt;br /&gt;
The Hero heads to the Sage on the Cliff and give him the scroll. The Sage tells the Hero that he can translate this document. The Hero goes to find Kiefer so that they can hear the explanation.&lt;br /&gt;
&lt;br /&gt;
Armed with the information, the pair head back to ruins and open it. After solving the secret of the ruins, they enter the Pedestal Room. They find two Landshards but are unable to complete the pictograph without a final piece. Having done all that can be done at that point, the two leave the ruins and head back to their respective rooms.&lt;br /&gt;
&lt;br /&gt;
When the Hero returns home, he is greeted by Borkano. He tells the Hero that he had found something interesting. He gives the Hero a Landshard. With the final piece, the Hero finds Kiefer and they head back to the ruins.&lt;br /&gt;
&lt;br /&gt;
When the boys get there, they are confronted by Maribel who threatens to expose their secret unless they take her with them. Having no other options, they agree. The trio get to the Pedestal Room and place the final piece in the Pedestal. An amazing thing happens. The trio are sent to the past.&lt;br /&gt;
&lt;br /&gt;
From there, they go on many adventures to restore the world to its former glory.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
The Hero learns the following abilities naturally.&lt;br /&gt;
&lt;br /&gt;
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|-&lt;br /&gt;
|3&lt;br /&gt;
|Heal&lt;br /&gt;
|2&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores 30HP to a single character&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Upper&lt;br /&gt;
|3&lt;br /&gt;
|One Ally&lt;br /&gt;
|Increases a single character&#039;s defense&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Return&lt;br /&gt;
|1&lt;br /&gt;
|Field Spell&lt;br /&gt;
|Returns the party to any previously visited town (Does not work indoors) (Does not work in the past)&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|Healmore&lt;br /&gt;
|4&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores 80HP to a single character&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|Outside&lt;br /&gt;
|8&lt;br /&gt;
|Field Spell&lt;br /&gt;
|Allows the party to escape dungeons, cave, etc&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The Hero is very flexible in every category. He can equip most of the weapons and armors in the game. His statistics are above average which makes him very suited to be molded into whatever role the player would like. Players should make sure to have the Hero learn three intermediate classes so that the Hero class is available as its move set are some of the best skills/spells to learn. It is also advisable to use the seeds that are found ingame on the Hero as he is the only character that stays with the player from beginning to end.&lt;br /&gt;
&lt;br /&gt;
{{DQVII}}&lt;br /&gt;
[[Category:Dragon Quest VII characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Gallows_giant&amp;diff=47131</id>
		<title>Gallows giant</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Gallows_giant&amp;diff=47131"/>
		<updated>2010-07-25T17:24:43Z</updated>

		<summary type="html">&lt;p&gt;142.167.228.187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sorrowgiant.gif]]&lt;br /&gt;
[[Category:Dragon Quest VI bosses]]{{Wikia}}&lt;/div&gt;</summary>
		<author><name>142.167.228.187</name></author>
	</entry>
</feed>