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	<updated>2026-05-03T22:45:34Z</updated>
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	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Snooze&amp;diff=110191</id>
		<title>Snooze</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Snooze&amp;diff=110191"/>
		<updated>2019-11-13T14:43:27Z</updated>

		<summary type="html">&lt;p&gt;165.138.243.200: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Snooze&lt;br /&gt;
|image = [[Image:DQ Snooze.png|200px]]&lt;br /&gt;
|japanese = ラリホー&lt;br /&gt;
|romaji = rarihō&lt;br /&gt;
|type = Debilitating&lt;br /&gt;
|old=Sleep&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snooze&#039;&#039;&#039; is a recurring spell in the [[Dragon Quest (series)|&#039;&#039;Dragon Quest&#039;&#039; series]]. The spell targets a group of enemies and attempts to lull them into a sorcerous slumber. Unless the enemy has a resistance, the spell will always be successful when cast.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest]]&#039;&#039;===&lt;br /&gt;
Learned by [[Hero (Dragon Quest)|The Hero]] at level 7. Like with other spells in the original title, Snooze uses a resistance table based on 15; I.E. 1 in 15 to hit, 2 in 15, and so on. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest II]]&#039;&#039;===&lt;br /&gt;
Snooze is learned by The [[Princess of Moonbrooke]] at Level 2. Magic in DQII utilizes a resistance table based on 7 instead of 15.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
Snooze is learned by [[Hero (Dragon Quest III)|The Hero]] at Level 16, and by [[Priest]]s &amp;amp; [[Sage]]s at Level 9. DQIII set the standard for magical resistances, introducing the familiar &#039;&#039;100%, 75%, 25%, 0%&#039;&#039; accuracy ranges now familiar to players.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
Snooze is learned by [[Borya]] at level 5 and [[Meena]] at level 6. The spell is also used by [[Laurel]] and [[Tom Foolery]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Level&lt;br /&gt;
|-&lt;br /&gt;
|[[Sancho]]||--&lt;br /&gt;
|-&lt;br /&gt;
|[[Debora Briscoletti|Debora]]||--&lt;br /&gt;
|-&lt;br /&gt;
|[[Bad apple/recruit|Bad apple]]||3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost/recruit|Ghost]]||6&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzybody/recruit|Blizzybody]]||8&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimaera/recruit|Chimaera]]||10&lt;br /&gt;
|-&lt;br /&gt;
|[[Dracky/recruit|Dracky]]||10&lt;br /&gt;
|-&lt;br /&gt;
|[[Grudgerigar/recruit|Grudgerigar]]||10&lt;br /&gt;
|-&lt;br /&gt;
|[[Bianca]]||12&lt;br /&gt;
|-&lt;br /&gt;
|[[Old man of the sea/recruit|Old man of the sea]]||12&lt;br /&gt;
|-&lt;br /&gt;
|[[Nera Briscoletti|Nera]]||14&lt;br /&gt;
|-&lt;br /&gt;
|[[Hero&#039;s Daughter (Dragon Quest V)|Daughter]]||20&lt;br /&gt;
|}&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
Snooze is already known by [[Ashlynn]] and [[Goober]] upon joining the party, and is learned by [[Milly]] at level 11. Other characters can learn at the first rank of the [[Mage]] vocation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
Snooze is learned by [[Jessica]] at level 13 and can be cast for 3 MP.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
Snooze is learned by [[armamentalist]]s at level 8 and [[priest]]s at level 6, costing 3 MP to cast with a 50% base accuracy. The chance of success will begin to rise once the caster&#039;s magical might surpasses 50 points, capping at 100% when the value reaches 999.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
The [[Luminary]] will learn the spell at level 16, and [[Rab]] at level 23.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;===&lt;br /&gt;
Snooze is a spell that the [[Hero (Super Smash Bros.)|Hero]] can cast under his Down special, Command Selection. The spell sends out a wispy projectile that flies directly forward. Enemies hit at a distance will be asleep for less time than those affected at close range. This spell can be used as a K.O. method against foes who are already off-stage, dropping them like stones.&lt;br /&gt;
&lt;br /&gt;
==Battle Visuals==&lt;br /&gt;
{{ScreenshotGallery/Start}}&lt;br /&gt;
{{ScreenshotGallery/Item|image=[[File:DQ-NES-SNOOZE.png]]|game={{DQ}}|platform=NES}}&lt;br /&gt;
{{ScreenshotGallery/Item|image=[[File:DQ-SNES-SNOOZE.png]]|game={{DQ}}|platform=SNES}}&lt;br /&gt;
{{ScreenshotGallery/Item|image=[[File:DQ2-SNES-SNOOZE.png]]|game={{DQ2}}|platform=SNES}}&lt;br /&gt;
{{ScreenshotGallery/End}}&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Sueño|es-meaning=Literally &#039;&#039;dream&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dq1 sleep.jpg|&lt;br /&gt;
Image:DQ3 Spell Snooze.png|&#039;&#039;DQIII&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Dragon Quest I spells]]&lt;br /&gt;
[[Category:Dragon Quest II spells]]&lt;br /&gt;
[[Category:Dragon Quest III spells]]&lt;br /&gt;
[[Category:Dragon Quest IV spells]]&lt;br /&gt;
[[Category:Dragon Quest V spells]]&lt;br /&gt;
[[Category:Dragon Quest VI spells]]&lt;br /&gt;
[[Category:Dragon Quest VII spells]]&lt;br /&gt;
[[Category:Dragon Quest VIII spells]]&lt;br /&gt;
[[Category:Dragon Quest IX spells]]&lt;br /&gt;
[[Category:Dragon Quest X spells]]&lt;br /&gt;
[[Category:Dragon Quest XI spells]]&lt;br /&gt;
[[Category:Super Smash Bros. Ultimate spells]]&lt;/div&gt;</summary>
		<author><name>165.138.243.200</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Tockle&amp;diff=118756</id>
		<title>Tockle</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Tockle&amp;diff=118756"/>
		<updated>2019-11-08T15:36:55Z</updated>

		<summary type="html">&lt;p&gt;165.138.243.200: 6.0 update /* Super Smash Bros. Ultimate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tockles Spirit.png|right|thumb|250px|The Tockles, as they appear in Super Smash Bros. Ultimate]]&lt;br /&gt;
&lt;br /&gt;
The {{Translation|&#039;&#039;&#039;&#039;&#039;Tockles&#039;&#039;&#039;&#039;&#039;|ヨッチ族|Yocchi}} are a diminutive race of ethereal beings in {{DQ11}}. Most commonly seen as transient bystanders that fade away when approached, Tockles live in [[Tickington]], a community of their own outside of the regular flow of time.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Tockles are small, rounded beings of a simplified human shape. The have short legs and long arms that trails behind them when they walk, and their faces consist of very simple markings that resemble wide eyes and a nose. Though the common Tockle is white, they appear in a variety of colors. Despite their ghostly appearances, Tockles are very much a physical race, with Tickington having a farm, bar, and several Tockles speaking of having children or grandchildren of their own.&lt;br /&gt;
&lt;br /&gt;
Humans (and presumably the other races) cannot see Tockles. Only the Luminary is able to see them initially, with his companions assuming he is talking to himself until they are transported to Tickington. The Tockles themselves enjoy this fact, as it allows them to play pranks with impunity. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Tockles appear in all versions of &#039;&#039;XI&#039;&#039;, but play a larger role in the [[3DS]] and [[Switch]] versions. &lt;br /&gt;
&lt;br /&gt;
Tockles are tasked with watching over the passage of time and to correct any errors that may disrupt the past. They perform these tasks by keeping watch over the events of previous games in the [[Echo Chamber]], the holy ground where records of past heroes and villains are kept. During the events of &#039;&#039;XI&#039;&#039;, a dangerous monster has rewritten several of these passages for the worse, forcing the Tockles to seek the [[Hero (Dragon Quest XI)|Luminary]]&#039;s aid. The hero must find the Tockles dispatched to Erdrea to recover pastwords that will allow him access to the worlds kept within the tomes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;===&lt;br /&gt;
Tockles appear as a collectable spirit the player may equip to any of their fighters, and they will grant immunity to fog conditions when equipped. The spirit is unlocked automatically when save date of Dragon Quest XI or the demo is detected, as of SSBU&#039;s version 5.0 update. Additionally, since SSBU&#039;s version 6.0 update, Tockles now have an official spirit battle in the Dragon Quest DLC Spirits selection.&lt;br /&gt;
&lt;br /&gt;
==Important Tockles==&lt;br /&gt;
*[[Tickle the Tockle|Tickle]], the bow-tie wearing scout &lt;br /&gt;
*[[Stickle]], the mayor of Tickington&lt;br /&gt;
*[[Ickle]], the grandson of Stickle&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
{{SSBU}}&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Dragon Quest XI]]&lt;br /&gt;
[[Category:Super Smash Bros. Ultimate]]&lt;/div&gt;</summary>
		<author><name>165.138.243.200</name></author>
	</entry>
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