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	<updated>2026-05-05T10:16:41Z</updated>
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		<id>https://dragonquest-wiki.com/index.php?title=Nimzo&amp;diff=132162</id>
		<title>Nimzo</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Nimzo&amp;diff=132162"/>
		<updated>2017-09-24T02:09:01Z</updated>

		<summary type="html">&lt;p&gt;189.223.44.11: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Nimzo&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest V]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQV_Grandmaster Nimzo.png|270px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ミルドラース&lt;br /&gt;
|Roumaji=Mirudorāsu&lt;br /&gt;
|Title= Grandmaster of Nadiria&lt;br /&gt;
|Race=&lt;br /&gt;
|Age=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nimzo&#039;&#039;&#039; (&#039;&#039;&#039;Mirudraas&#039;&#039;&#039; in old translations; &#039;&#039;&#039;Mildrath&#039;&#039;&#039; in fan translations) is the source of conflict and final boss of &#039;&#039;[[Dragon Quest V]]&#039;&#039;. As is the case with most of the series&#039; villains, Nimzo is mostly referred to and not actually encountered until the very end of the game, though his pawns and powerful influence do well to wreak havoc throughout the game. He resides in the sinister fortress at [[Mt. Zugzwang]], where [[Madalena]] is held captive.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Nimzo initially appears to be an elderly, green-skinned demon.  He is capable of performing devastating spells and breath attacks in either form and can also call upon [[Wrecktor (Dragon Quest V)|Wrecktors]] and [[Killing machine|Killing Machines]] to assist him while in his initial form. He also possess an ultimate, grotesque form: a bloated, red demon with massive, wrinkled wings, four arms, and a spike-ended tail. It is said that he was once a human long ago, but has since transformed into a monster.&lt;br /&gt;
&lt;br /&gt;
Nimzo&#039;s speech in the English DS remake is composed of a font that replaces the English letters used in the rest of the game with Cyrillic letters that resemble them, such as replacing N with И. The overall effect makes Nimzo sound incredibly distinct and alien when compared to other characters and even the narration.&lt;br /&gt;
&lt;br /&gt;
When the player talks to him, he reveals that even [[Bishop Ladja]] is not important and his minions were &amp;quot;mere&amp;quot; players in his masterminded evil plan.&lt;br /&gt;
&lt;br /&gt;
==Backstory==&lt;br /&gt;
In the original [[Super Nintendo Entertainment System|Super Famicom]] version, Nimzo was given no back story, though most players assumed he was a demon. In the [[Nintendo DS]] and [[Sony PlayStation 2|PS2]] remakes, 2 monsters, 1 soldier and one book revealed he was in fact a human.&lt;br /&gt;
&lt;br /&gt;
A book in [[Lofty Peak]] called &#039;&#039;The Will Of Our Leader&#039;&#039; revealed he is a deity born of &amp;quot;lowly disciples&amp;quot; implying he was born of poverty.  The book also reveals he soon became the Monarch of Lofty Peak and was wiser than wisdom itself.  Unfortunately he took the [[Secret of Evolution]] and turned himself into a monster.&lt;br /&gt;
&lt;br /&gt;
The citizens tried, but failed to take the evil out of him and &amp;quot;Even now, he waits, where no sun shall ever shine, for the Great one to arrive, the [[Hero&#039;s Son (Dragon Quest V)|one true hero]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Grandmaster Nimzo is fought at the very end of the game, deep within Mt. Zugzwang. He is battled twice, first in his humanoid form, and then again in his ultimate demon form.&lt;br /&gt;
&lt;br /&gt;
===First battle===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=&lt;br /&gt;
|name=Grandmaster Nimzo&lt;br /&gt;
|game=Dragon Quest V&lt;br /&gt;
|console=DS&amp;lt;br/&amp;gt;SNES&lt;br /&gt;
       &lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=3000(DS)&amp;lt;br/&amp;gt;1600(SNES)&lt;br /&gt;
|mp=infinite(DS)&amp;lt;br/&amp;gt;255(SNES)&lt;br /&gt;
|attack=240(DS)&amp;lt;br/&amp;gt;200(SNES)&lt;br /&gt;
|defense=230(DS)&amp;lt;br/&amp;gt;180(SNES)&lt;br /&gt;
|agility=80(DS)&amp;lt;br/&amp;gt;80(SNES)&lt;br /&gt;
|experience=3632(DS)&amp;lt;br/&amp;gt;None(SNES)&lt;br /&gt;
|gold=530(DS)&amp;lt;br/&amp;gt;None(SNES)&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Summons reinforcements&lt;br /&gt;
|spells=[[Kafrizz]]le&lt;br /&gt;
|family=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|description=&lt;br /&gt;
|locations=[[Mt. Zugzwang]]&lt;br /&gt;
|}}&lt;br /&gt;
Nimzo is immune to [[crack]], ice breath, [[woosh]], and &#039;&#039;&#039;all&#039;&#039;&#039; status ailments when in this form. Additionally, he has a 20% resistance to [[frizz]], [[sizz]], [[bang]], and fire breath.  He periodically summons [[killing machine]]s and [[wrecktor]]s to assist him, and will regenerate 50 HP per round. Though he has no resistance at all to [[zap]], it is better to conserve MP for the second part of the battle.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
===Final battle===&lt;br /&gt;
[[Image:Nimzo_Demon.png|right|thumb|350px|Demon form]]&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=&lt;br /&gt;
|name=Grandmaster Nimzo&lt;br /&gt;
|game=Dragon Quest V&lt;br /&gt;
|console=DS&amp;lt;br/&amp;gt;SNES&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=7000(DS)&amp;lt;br/&amp;gt;4500(SNES)&lt;br /&gt;
|mp=infinite(DS)&amp;lt;br/&amp;gt;255(SNES)&lt;br /&gt;
|attack=375(DS)&amp;lt;br/&amp;gt;315(SNES)&lt;br /&gt;
|defense=245(DS)&amp;lt;br/&amp;gt;230(SNES)&lt;br /&gt;
|agility=75(SNES and DS)&lt;br /&gt;
|experience=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;Desperation attack&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Meditation]]&lt;br /&gt;
|spells=[[Bounce]]&amp;lt;br&amp;gt;[[Kaboom]]&amp;lt;br&amp;gt;[[Kafrizz]]le&amp;lt;br&amp;gt;[[Kasap]]&lt;br /&gt;
|family=&lt;br /&gt;
|bestiaryNumber=&lt;br /&gt;
|description=&lt;br /&gt;
|locations=[[Mt. Zugzwang]]&lt;br /&gt;
|}}&lt;br /&gt;
After assuming this form, Nimzo will have [[bounce]] cast upon himself. He has a tendency cast [[kasap]] on the party, but because he attacks physically at infrequent intervals the players can ignore this. Disruptive wave will remove the affects anyway, so it&#039;s better to concentrate on maximizing damage instead. His element resistance have vanished when the fight begins, but he is still immune to all debilitation magic. Once 2500 damage has been dealt, he will alter his strategy and begin meditating more often. After another 2000 HP have been removed, Nimzo will cease recovery and focus on the offensive. In this state, his melee blows will become &#039;&#039;&#039;Desperate Attacks&#039;&#039;&#039;, dealing 500% more damage. If the party&#039;s healers are running low on MP, he is vulnerable to [[Drain Magic]] in this state.&lt;br /&gt;
&lt;br /&gt;
He is considerably weaker in the SNES original version, but it is important to keep in mind that only three characters could be used in that version, (in contrast with the DS and PS2 remakes&#039; four); also, he seems to [[Meditate]] much more frequently now. &lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters]]&#039;&#039;===&lt;br /&gt;
First official appearance outside of Japan. Called Mirudraas at the time.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Appears as an S-rank member of the [[Beast family]] and has his current name; he appears as his monstrous, true form. One combination for obtaining one is by synthesizing a [[Drakulard]] with a [[Malroth]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
Nimzo is a Rank X monster in &#039;&#039;Dragon Quest Monsters: Joker 2&#039;&#039;. One can be synthesized by mixing a [[Drakulard|drakulard]] with [[Baramos]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
{{DQ9Enemy&lt;br /&gt;
|image=&lt;br /&gt;
|name=Nimzo&lt;br /&gt;
|game=&#039;&#039;[[Dragon Quest IX]]&#039;&#039;&lt;br /&gt;
|console=DS&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=7500&amp;lt;br&amp;gt;15066 (99)&lt;br /&gt;
|mp=255&lt;br /&gt;
|attack=690&amp;lt;br&amp;gt;1386 (99)&lt;br /&gt;
|defense=520&amp;lt;br&amp;gt;780 (99)&lt;br /&gt;
|agility=170&amp;lt;br&amp;gt;272 (99)&lt;br /&gt;
|experience=66600&lt;br /&gt;
|gold=2490&lt;br /&gt;
|droppedItem=&lt;br /&gt;
|skills=&lt;br /&gt;
|spells=&lt;br /&gt;
|family=???&lt;br /&gt;
|bestiaryNumber=301&lt;br /&gt;
|description=&amp;quot;Likes to kick in with Kaboom after taking the edge off his enemies by casting Bounce and Kasap. &lt;br /&gt;
Some thought he could only command from afar, but he has more than enough mental and physical ability to rule the world.&amp;quot;&lt;br /&gt;
|locations=&lt;br /&gt;
| fire = 100&lt;br /&gt;
| ice = 100&lt;br /&gt;
| wind = 150&lt;br /&gt;
| earth = 50 &lt;br /&gt;
| light = 100&lt;br /&gt;
| dark = 100&lt;br /&gt;
| blast = 100&lt;br /&gt;
| drnmp = 100  &lt;br /&gt;
| mrdown = 25&lt;br /&gt;
|sleep = 0&lt;br /&gt;
|fizzle = 0&lt;br /&gt;
|charm = 5&lt;br /&gt;
|blunt = 10&lt;br /&gt;
|sap = 25&lt;br /&gt;
|decelerate = 75&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nimzo appears as a Legacy Boss. His speech is written normally in this game, presumably because the Cyrillic alphabet is absent from this game&#039;s character set. His map can be dropped from [[Psaro the Manslayer|Psaro]] at higher levels (and thus can be obtained multiple times).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
====Treasure====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level Range&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Secondary Drop&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Orb&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|1-3||Gothan wristband||15%||[[Blue Orb]]||5%&lt;br /&gt;
|-&lt;br /&gt;
|4-8||Gothan wristband||20%||Blue Orb||5%&lt;br /&gt;
|-&lt;br /&gt;
|9-15||Gothan wristband||25%||Blue Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|16-25||Gothan turbin||20%||Blue Orb||6%&lt;br /&gt;
|-&lt;br /&gt;
|26-40||Gothan turbin||25%||Blue Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|41-56||Gothan gumboots||20%||Blue Orb||7%&lt;br /&gt;
|-&lt;br /&gt;
|57-68||Gothan gumboots||25%||Blue Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|69-80||Gothan robe||15%||Blue Orb||8%&lt;br /&gt;
|-&lt;br /&gt;
|81-90||Gothan robe||20%||Blue Orb||9%&lt;br /&gt;
|-&lt;br /&gt;
|91-99||Gothan robe||25%||Blue Orb||10%&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;In addition, he will always drop a [[mini medal]].&#039;&#039;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|New abilities&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Initial&#039;&#039;||[[Kasap]], [[Kafrizz]], [[Kaboom]], [[Scorch]], critical attack, sometimes attacks twice per round&lt;br /&gt;
|-&lt;br /&gt;
|4||[[Bounce]]&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Disruptive Wave]]&lt;br /&gt;
|-&lt;br /&gt;
|12||[[Hellfire]]&lt;br /&gt;
|-&lt;br /&gt;
|16||[[Meditation]], stops using Scorch&lt;br /&gt;
|-&lt;br /&gt;
|28||[[Kafrizzle]]&lt;br /&gt;
|-&lt;br /&gt;
|41||[[Kaboomle]], begins attacking 3 times per turn, stops using Kafrizz &amp;amp; Kaboom&lt;br /&gt;
|-&lt;br /&gt;
|57||[[Air Pollution]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Name==&lt;br /&gt;
The title Nimzo goes by, Grandmaster Nimzo, is a stark contrast to the original interpretations of his name. The name was likely derived from [http://en.wikipedia.org/wiki/Aron_Nimzowitsch Aron &#039;&#039;&#039;Nimzo&#039;&#039;&#039;witsch], a renowned chess writer and (unofficial) grandmaster by chess standards. The majority of Nimzo&#039;s underlings are named after chess pieces, and Nimzo himself refers to his overall plan as a game with his underlings being the pawns, so the name was likely given to tie in with these characteristics.&lt;br /&gt;
&lt;br /&gt;
With this in mind, it is highly likely that the localization team had already planned out the majority of what they intended to do with &#039;&#039;Dragon Quest V&#039;&#039;, since Nimzo appears with his current name in &#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;, a game that preceded the release of the DS remake of &#039;&#039;Dragon Quest V&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
• Widely regarded as one of the easiest final bosses in the series by fans. Even in remakes, with considerable stat augmentation granted to him, he seems to have more intelligence than raw power and fighting ability. &lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nimzo Demon Super Famicom.png|Super Famicom art&lt;br /&gt;
Image:Nimzo DQV SNES.gif&lt;br /&gt;
Image:Mildrath2.gif&lt;br /&gt;
Image:Mirudraas.png&lt;br /&gt;
Image:Mirudraas2.gif&lt;br /&gt;
Image:Mirudraas1.png&lt;br /&gt;
Image:Mirudraas2.png&lt;br /&gt;
Image:Nimzo DQV PS2.png&lt;br /&gt;
Image:Nimzo2 DQV PS2.png&lt;br /&gt;
Image:Mirudraas.gif&lt;br /&gt;
Image:Nimzo2 DQMJ DS.png&lt;br /&gt;
Image:Mildrath-sofubi.jpg|[[Dragon Quest Sofubi Monster]] merchandise series&lt;br /&gt;
Image:Metalnimzosofubi.jpg&lt;br /&gt;
Image:Nimzo.gif|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Bosses}}&lt;br /&gt;
{{DQV}}&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
[[Category:Final bosses]]&lt;br /&gt;
[[Category:Dragon Quest V characters]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest V bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;/div&gt;</summary>
		<author><name>189.223.44.11</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Lord_of_the_Dragovians&amp;diff=64872</id>
		<title>Lord of the Dragovians</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Lord_of_the_Dragovians&amp;diff=64872"/>
		<updated>2017-09-23T19:37:34Z</updated>

		<summary type="html">&lt;p&gt;189.223.44.11: /* The Dragovian Trials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Lord of the Dragovians&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Lord_of_the_Dragovians.png|200px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=竜神王&lt;br /&gt;
|Roumaji=&lt;br /&gt;
|Title=Lord&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Dragovian&lt;br /&gt;
|Age=Unknown&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Lord of the Dragovians&#039;&#039;&#039; is the most powerful member of the Dragovians in &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;. After the tragic events of the recent past, he started to believe that humans and Dragovians could never coexist and thus he cast a spell in himself in order to remain forever in his dragon form. This made him lose control over his mind and begin draining the life energy from the rest of the Dragovian population.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Just when the remaining Dragovians were about to lose hope, because none of them could be able to stop their Lord, the party arrived in the Dragovian Sanctuary, and Chen Mui asks them for help.&lt;br /&gt;
&lt;br /&gt;
After the party&#039;s first victory against him, the Lord of the Dragovians returns to his senses. Amazed and ashamed by the fact the same boy he and his people had estranged had saved his tribe from certain doom, he gives them the right to perform the Dragovian Trials: a series of battles against him in dragon form, where each victory allows access to one of the Dragovian treasures. Each time the Lord of the Dragovians is defeated, he morphs into an even stronger dragon for the following battle.&lt;br /&gt;
&lt;br /&gt;
His six forms are the Vermillion Dragon, the Emerald Dragon, the Silver Dragon, the Gold Dragon, the Darksteel Dragon, and the Divine Dragon. In the final Dragovian Trial, the Hero must beat all six dragon forms in a row, and then he must confront the final form, the Ultimate Dragon. Even in his weakest form, the Vermillion Dragon, the Lord of the Dragovians reveals himself as an opponent more challenging than any other in the game, including [[Rhapthorne]] himself.&lt;br /&gt;
&lt;br /&gt;
As an homage to the original game, the Lord of the Dragovians bears a striking resemblance to the [[Dragonlord]] of the first &#039;&#039;[[Dragon Quest]]&#039;&#039; game, as noted when the dragon stands upon his hind legs.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Lord of the Dragovians&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=&lt;br /&gt;
|hp=3000&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=418&lt;br /&gt;
|defense=211&lt;br /&gt;
|agility=152&lt;br /&gt;
|bestiaryNumber=288&lt;br /&gt;
|family=[[??? family|???]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;Dragovian Seal&amp;lt;br&amp;gt;[[Lightning Storm]]&amp;lt;br&amp;gt;[[Meditation]]&amp;lt;br&amp;gt;[[Thin Air]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=25%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
==The Dragovian Trials==&lt;br /&gt;
All forms will drop a [[Seed of skill]] at a 1/8 rate (12.5%), meaning [[Yangus]]&#039;s Stainless Steel Sickle has a 1/16 (6.25%) chance to nab it. On the bright side, the incredible bulk of the dragons means players can forgo the usual [[Skull helm]] strategy and slash away with abandon.&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Vermillion Dragon&lt;br /&gt;
|kanji=深紅の巨竜&lt;br /&gt;
|romanji=Crimson Dragon&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Vermillion dragon.png]]&lt;br /&gt;
|hp=5100&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=13500&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=525&lt;br /&gt;
|defense=237&lt;br /&gt;
|agility=126&lt;br /&gt;
|bestiaryNumber=289&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;Desperate attack&amp;lt;br&amp;gt;[[Gigaflash]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[War Cry]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Emerald Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Emerald dragon.png]]&lt;br /&gt;
|hp=8690&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=14800&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=567&lt;br /&gt;
|defense=75&lt;br /&gt;
|agility=143&lt;br /&gt;
|bestiaryNumber=290&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Attacks twice per turn&amp;lt;br&amp;gt;[[Burning Breath]]&amp;lt;br&amp;gt;Desperate Attack&amp;lt;br&amp;gt;[[Ferocious Roar]]&amp;lt;br&amp;gt;[[Sweet Breath]]&amp;lt;br&amp;gt;[[Venom Mist]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=SIlver Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Silver dragon.png]]&lt;br /&gt;
|hp=5030&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=15900&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=597&lt;br /&gt;
|defense=418&lt;br /&gt;
|agility=153&lt;br /&gt;
|bestiaryNumber=291&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=[[Fizzle]]&lt;br /&gt;
|skills=Attacks twice per turn&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;Desperate attack&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Lullab-Eye]]&amp;lt;br&amp;gt;[[Meditation]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=25%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Golden Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Golden dragon.png]]&lt;br /&gt;
|hp=5560&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=16350&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=647&lt;br /&gt;
|defense=480&lt;br /&gt;
|agility=171&lt;br /&gt;
|bestiaryNumber=292&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=[[Kaboom]]&amp;lt;br&amp;gt;[[Kasizzle]]&lt;br /&gt;
|skills=Attacks twice per round&amp;lt;br&amp;gt;Desperate attack&amp;lt;br&amp;gt;[[Gigaflash]]&amp;lt;br&amp;gt;[[Psych Up]]&amp;lt;br&amp;gt;[[Spooky Aura]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Darksteel Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Darksteel dragon.png]]&lt;br /&gt;
|hp=1910&lt;br /&gt;
|mp=23&lt;br /&gt;
|exp=18010&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=693&lt;br /&gt;
|defense=653&lt;br /&gt;
|agility=201&lt;br /&gt;
|bestiaryNumber=293&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=[[Kasizzle]]&lt;br /&gt;
|skills=Attacks three times per round&amp;lt;br&amp;gt;[[Gigaflash]]&amp;lt;br&amp;gt;[[Starfall]]&amp;lt;br&amp;gt;[[Lullab-Eye]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=100%&lt;br /&gt;
|sizz-resist=100%&lt;br /&gt;
|bang-resist=100%&lt;br /&gt;
|woosh-resist=100%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|flame-resist=100%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|grapple-resist=100%&lt;br /&gt;
|troop-resist=100%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Divine Dragon&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Divine Dragon.png]]&lt;br /&gt;
|hp=9470&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=19040&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=699&lt;br /&gt;
|defense=262&lt;br /&gt;
|agility=194&lt;br /&gt;
|bestiaryNumber=294&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Attacks three times per turn&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;Desperate attack&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Psyche Up]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=50%&lt;br /&gt;
|woosh-resist=50%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|zap-resist=100%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=100%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=100%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=100%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Ultimate Dragon&lt;br /&gt;
|kanji=永遠の巨竜&lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[File:DQVIII PS2 Ultimate dragon.png]]&lt;br /&gt;
|hp=7320&lt;br /&gt;
|mp=255&lt;br /&gt;
|exp=0&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=912&lt;br /&gt;
|defense=307&lt;br /&gt;
|agility=199&lt;br /&gt;
|bestiaryNumber=295&lt;br /&gt;
|family=[[Dragon family|Dragon]]&lt;br /&gt;
|description=&lt;br /&gt;
|spells=[[Magic Burst]]&lt;br /&gt;
|skills=Attacks three times per turn&amp;lt;br&amp;gt;[[C-c-cold Breath]]&amp;lt;br&amp;gt;[[Disruptive Wave]]&amp;lt;br&amp;gt;[[Psyche Up]]&amp;lt;br&amp;gt;[[Scorch]]&amp;lt;br&amp;gt;[[War Cry]]&lt;br /&gt;
|locations=[[Heavenly Dais]]&lt;br /&gt;
|items=&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=50%&lt;br /&gt;
|sizz-resist=50%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=50%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|shock-resist=100%&lt;br /&gt;
|sleep-resist=10%&lt;br /&gt;
|confusion-resist=100%&lt;br /&gt;
|dazzle-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=50%&lt;br /&gt;
|drain-resist=50%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
The Ultimate Dragon will only be fought once the boss marathon is complete; if they party is wiped out, they will have to start from the beginning.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
*[[Dragovian Equipment]] (four pieces)&lt;br /&gt;
*Enhanced Alchemy Pot&lt;br /&gt;
*[[Metal King Slime|A special recruitable monster]] near castle [[Trodain]]&lt;br /&gt;
&lt;br /&gt;
==Remake==&lt;br /&gt;
*The following changes were implemented in the [[Nintendo 3DS]] Version of the game:&lt;br /&gt;
**One Seed of skill will always drop the first time that each form of the Lord of the Dragovians is defeated, with his final form dropping a Super seed of skill.&lt;br /&gt;
**As the Alchemy Pot mixes items instantly from when it&#039;s introduced, the wish to enhance it is replaced with the request for a new dungeon, [[Memories Lane]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Lord&#039;s staff bears a striking resemblance to the [[Lightning staff]]&#039;s original design.&lt;br /&gt;
{{DQVIII}}&lt;br /&gt;
[[Category: Dragons]]&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII bosses]]&lt;/div&gt;</summary>
		<author><name>189.223.44.11</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Torneko_Taloon&amp;diff=119389</id>
		<title>Torneko Taloon</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Torneko_Taloon&amp;diff=119389"/>
		<updated>2017-09-22T20:08:45Z</updated>

		<summary type="html">&lt;p&gt;189.223.44.11: /* Characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Torneko&lt;br /&gt;
|Game={{DQ4}}, &#039;&#039;Torneko&#039;&#039; series&lt;br /&gt;
|Image=[[Image:Torneko_Taloon.png|350px]]&lt;br /&gt;
|Sprite=[[Image:Dq4taloon-sprite-NES.gif|16px]] [[File:DQ4-NDS-TORNEKO.PNG]]&lt;br /&gt;
|Japanese name=トルネコ&lt;br /&gt;
|Roumaji=Toruneko&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=Arms [[Merchant]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=40s&lt;br /&gt;
|Voice Actor=[http://www.imdb.com/name/nm0312656/?ref_=nv_sr_1 Tesshō Genda] ([[Dragon Quest IV CD Theater|CD Theater]])&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm0149218/?ref_=nv_sr_1 Chafurin] ([[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Heroes II, Japanese]])&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm0535837/?ref_=nv_sr_1 Francis McGee] (Heroes II, English)&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Fer the love o&#039;---what are y&#039;at, stickin&#039; that in me face!? &#039;Tis about as useful as a chocolate teapot. Now get up the yard with it!&#039;&#039;&#039;&#039;&#039;|source=Torneko, when he appraises [[Horse manure|horse manure]].|console=|align=center|bgcolor=e5a0f2}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Torneko Taloon&#039;&#039;&#039; (&#039;&#039;&#039;Torneko&#039;&#039;&#039; in Japanese, &#039;&#039;&#039;Taloon&#039;&#039;&#039; in the NES localization) is a character in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;, &#039;&#039;[[Torneko: The Last Hope]]&#039;&#039; and &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;. In Japan, he was also featured in the games &#039;&#039;[[Torneko no Daibōken: Fushigi no Dungeon]]&#039;&#039; and &#039;&#039;[[Dragon Quest Characters: Torneko no Daibōken 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Torneko wears a loose muumuu, chosen for comfort and practicality over fashionability. He hefts a giant backpack of sorts at all times, which he uses to hold his wares, personal belongings and, presumably, some of the party&#039;s items. He has a mustache and huge belly, both of which help to bring out his general jolliness.  He has blue hair and a blue mustache.&lt;br /&gt;
&lt;br /&gt;
He is initially compelled to leave his quiet home due to an unquenchable wanderlust; his wife is very understanding and promises to look after their home and child while Torneko runs off in search of wealth and adventure.&lt;br /&gt;
&lt;br /&gt;
Even though much of his time and effort goes toward accruing [[gold coin]]s, he doesn&#039;t do this out of greed, but to make his wife happy and for altruistic endeavors. Overall, he is a very kind person.&lt;br /&gt;
&lt;br /&gt;
Although he can equip almost any weapon he likes, Torneko is pictured holding the [[Astraea&#039;s abacus]] in the official character art for &#039;&#039;[[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Dragon Quest Heroes II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
====Story====&lt;br /&gt;
Torneko wakes up in Chapter 3 in his house in [[Lakanaba]] to work his job at the local weapons shop while supporting his wife [[Tessie]] and his son Tipper. However, he feels that this life is not good enough for him, so he sets on a journey to fulfill his dream, which is to own a shop. He then hears about the [[Steel Strongbox]] that allows him to travel anywhere without worrying about dying, because it keeps all of the [[Gold_coin|Gold]] when he dies, instead of taking half of it.&lt;br /&gt;
&lt;br /&gt;
Torneko ends up getting the strongbox in a cave up north and heads south to [[Ballymoral]], where he comes across Old Man Finnegan&#039;s son Finn who is in prison and asks him for a [[chimaera wing]] to return home to Lakanaba, which Torneko does. While at the castle, he learns of Archie O&#039;Tect, who was supposed to repair the bridge between Ballymoral and [[Endor]], and that he hasn&#039;t arrived. He manages to find the architect in the north in what appeared to be a town called [[Reginhart]].&lt;br /&gt;
&lt;br /&gt;
Hearing of some foxes in the area, however, Torneko returns to Lakanaba to request the use of Finn&#039;s dog [[Fido]] to seek out a fox, which proves to be successful. As a result, Archie resumes his duty to repair the bridge.  Thus, Torneko heads to Endor, but not before receiving a [[Prince&#039;s Letter|letter]] from Prince [[Regan]] to give to Princess [[Veronica (Dragon Quest IV)|Veronica]] in the other castle.&lt;br /&gt;
&lt;br /&gt;
Torneko made it to the castle and meets an old man who wants to sell his shop to someone with permission from King Norman. The King states that he will consider the merchant&#039;s request. While in the throne room, he reads the letter to The Princess detailing that King Shamus of Ballymoral is seeking to conquer Endor, prompting Endor&#039;s King to give him the [[Royal Scroll]] (which is a request for the children of both castles to marry, and thus avoiding the need to go to war).&lt;br /&gt;
&lt;br /&gt;
Torneko delivers the Scroll to King Shamus, who agrees to dismiss his plans. Soon after, King Norman allows the merchant to open [[Torneko&#039;s shop|a shop]], which he does and calls his family over to their new home.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Torneko&#039;s attention is turned toward an old man who wanted to continue developing the [[Trans-Montane Tunnel]] which will lead from Endor to the country of [[Casabranca]]. He needed 60,000 gold coins to achieve this, which Torneko helped out with (through making money at his shop, as well as providing a set of [[Steel broadsword]]s and [[Iron armour]]s to Endor&#039;s warriors).&lt;br /&gt;
&lt;br /&gt;
Once the tunnel is completed, Torneko traveled through on behalf of the old man and accepts the task of carrying on his dream by traveling the world by [[ship]] and gathering many legendary treasures.&lt;br /&gt;
&lt;br /&gt;
He managed to cross the desert at [[Last Chance Saloon]] through the aid of a caravan,&amp;lt;ref&amp;gt;Mentioned by the treasure room guard at Casabranca during the day.&amp;lt;/ref&amp;gt; and passed through [[Bath]]&amp;lt;ref&amp;gt;mentioned by a residence at night in a house.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Torneko made it to [[Porthtrunnel]] and paid to have a ship made, while hearing of an [[Conrad Hilton|old man]] in [[Mintos]] who has a [[Treasure map (Dragon Quest IV)|treasure map]]. He left upon hearing of monsters who corrupted the lighthouse fire at [[Pharos Beacon]] to restore peace to the oceans. Upon finding the monsters to be too strong, he made a plea to [[Hero (Dragon Quest IV)|the Hero]] and company to find the [[Holy Embers]] and to defeat the ones causing the problems at the lighthouse. They agree to do so, and are joined by Torneko shortly after, who provides use of his ship for travels.&lt;br /&gt;
&lt;br /&gt;
Upon defeating [[Psaro the Manslayer]] ([[Aamon]] in the remakes), the party returns to their lives with Torneko, returning to his family in Endor, and later showing up with the group in [[Hidden Valley]] to see the Hero.&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
[[Image:Torneko_wearing_ring.png|right|thumb|250px|&amp;quot;Look at it &#039;&#039;spar&#039;&#039;-kle!&amp;quot;]]&lt;br /&gt;
In the &#039;&#039;[[Dragon Quest III]]&#039;&#039; class system, Taloon has elements of both a [[Merchant]] and a [[Gadabout]]. As a merchant, he can protect the party&#039;s gold when they go down, and use his [[appraise]] ability to give basic information and loss/return estimates on items in the party&#039;s possession. However, he also has the goof-off&#039;s tendency to not follow orders in battle, bellowing loudly, staring blankly into space, or telling naff gags when ordered to attack. He can equip most weapons and armour, and has respectable HP and level growth, and is otherwise a decent fighter; however, his defence leaves something to be desired.&lt;br /&gt;
&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest IV|subtitle=PSX/DS}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Padfoot]]|level=4}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Eye for Distance]]|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Nose for Treasure]]|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Whistle]]|level=12}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
*PSX version.&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 20 || 734&lt;br /&gt;
|-&lt;br /&gt;
| MP || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 4 || 196&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 5 || 94&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 10 || 196&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 5 || 105&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 3 || 88&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Plain clothes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Random Antics====&lt;br /&gt;
As mentioned previously, Torneko will not always follow the order of the player, instead opting to try something else. &lt;br /&gt;
* NES version&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Action || Effect&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|  Trips  || Critical hit on random foe&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby   || Puts all foes to sleep&lt;br /&gt;
|-&lt;br /&gt;
|   Weird dance || Lowers one foe&#039;s MP&lt;br /&gt;
|-&lt;br /&gt;
| Throw sand || Dazzles all foes&lt;br /&gt;
|-&lt;br /&gt;
| Yell || Poof on all foes&lt;br /&gt;
|-&lt;br /&gt;
| Leg sweep || Trips enemy for one turn&lt;br /&gt;
|-&lt;br /&gt;
| Twirls fingers || Fuddles one foe&lt;br /&gt;
|-&lt;br /&gt;
| Tell a naff gag/Shout|| Tries to make all foes lose turn&lt;br /&gt;
|-&lt;br /&gt;
| Focuses strength || Double damage next turn&lt;br /&gt;
|-&lt;br /&gt;
| Take damage for an ally || Target is totally random and not dependent on ally&#039;s current HP&lt;br /&gt;
|-&lt;br /&gt;
| Steal || Swipes an item from one foe&lt;br /&gt;
|-&lt;br /&gt;
| Summon a Merchant army || Attacks three times, base on Torneko&#039;s attack stat. If Miracle sword is equipped, each strike heals&lt;br /&gt;
|-&lt;br /&gt;
| Cover an enemy&#039;s mouth || Prevent foe from casting that turn. This action DOES NOT cost Torneko a turn (works in monster fights at the casino!)&lt;br /&gt;
|-&lt;br /&gt;
| Stare and do nothing || Wastes turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the PSX, DS, and phone versions Torneko will goof off a little less often and some actions are removed. However, this increases the probability that he will steal from an enemy when slacking around now.&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Action || Effect&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Trips  || May now trip himself in process. Also, the tripped enemy is more vulnerable to being crticial&#039;d by other characters when down now, raising the base rate from {{fraction|1|64}} to {{fraction|1|16}}. Alena&#039;s critical hit frequency stacks with this change.&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby || Puts all enemies to sleep&lt;br /&gt;
|-&lt;br /&gt;
| Weird Dance || Lower&#039;s one foe&#039;s MP&lt;br /&gt;
|-&lt;br /&gt;
| Leg Sweep  || Stuns a foe for one turn&lt;br /&gt;
|-&lt;br /&gt;
| Focus strength || Double damage next attack&lt;br /&gt;
|-&lt;br /&gt;
| Twirls fingers || Fuddles one foe&lt;br /&gt;
|-&lt;br /&gt;
|  Tells a naff gag/Shout || Tries to stun all enemies for one turn &lt;br /&gt;
|-&lt;br /&gt;
| Yell || Poof on all enemies&lt;br /&gt;
|-&lt;br /&gt;
| Steal || Swipe a treasure chest from an enemy&lt;br /&gt;
|-&lt;br /&gt;
| Stare into space || Wastes turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Torneko appears at the [[inn]] of [[Reaper&#039;s Peak]] and is surprised by there being a town within the [[Fungeon (Dragon Quest VI)|Fungeon]]. He is impressed by the fact that [[Hero (Dragon Quest VI)|the Hero]] explored it.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
In &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, in the [[Monster Arena]] Rank S series of fights, the first fight is fought against a character that is named, and bares a striking resemblance to Torneko Taloon. The announcer reinforces this by saying the character is from [[Lakanaba]]. He uses treasure based monsters; two [[Goodybag]] monsters and a [[Mimic king]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
On December 10, 2010, Torneko began appearing as a special guest at the [[Quester&#039;s Rest]] in [[Stornway]].&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest &amp;amp; Final Fantasy in Itadaki Street Special]]&#039;&#039;===&lt;br /&gt;
Along with [[Ragnar]], [[Kiryl]], and [[Alena]], Torneko appears in &#039;&#039;Itadaki Street Special&#039;&#039;. Unlike the other characters, he is not playable, but makes a cameo as an NPC who sticks around a short while.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mystery Dungeon&#039;&#039; Series===&lt;br /&gt;
Torneko has appeared as the main character in three of the &#039;&#039;[[Mystery Dungeon]]&#039;&#039; games, usually with his wife and son as secondary characters: &#039;&#039;[[Torneko no Daibōken: Fushigi no Dungeon]]&#039;&#039;, &#039;&#039;[[Torneko: The Last Hope]]&#039;&#039;, and &#039;&#039;[[Dragon Quest Characters: Torneko no Daibōken 3]]&#039;&#039;. He also appeared in &#039;&#039;[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Young Yangus and the Mysterious Dungeon]]&#039;&#039;, although in a supporting role.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
In the [[DS]] remake of &#039;&#039;Dragon Quest IV&#039;&#039;, Taloon&#039;s given name is Torneko, his Japanese name. In fact, his last name is Taloon, similar to how [[Ryan]] became &amp;quot;Ragnar McRyan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Torneko&#039;s shop]]&lt;br /&gt;
*[[Tessie Taloon|Tessie]], Torneko&#039;s wife&lt;br /&gt;
*[[Tipper Taloon|Tipper]], Torneko&#039;s son&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Torneko_Famicom.png|Famicom art&lt;br /&gt;
Image:TornekoArt.png|More Famicom art&lt;br /&gt;
File:DQIV TornekoPS1.jpg|Playstation art, wielding Astraea&#039;s abacus&lt;br /&gt;
File:DQIV TornekoPS.jpg|Playstation art, appraising the [[poison moth knife]]&lt;br /&gt;
File:Torneko.png|Nintendo DS art&lt;br /&gt;
File:DQIV Packed Lunch.png|Torneko&#039;s packed lunch&lt;br /&gt;
File:Steel_Strongbox.png|Torneko&#039;s Steel Strongbox&lt;br /&gt;
File:Astreas Abacus.png|Torneko&#039;s weapon, [[Astraea&#039;s abacus]]&lt;br /&gt;
Image:InomataTorneko.png|Mutsumi Inomata art&lt;br /&gt;
File:TGA MD Torneko.png|&#039;&#039;Torneko no Daibōken: Fushigi no Dungeon&#039;&#039;&lt;br /&gt;
File:TGA MD Torneko 2.png|&lt;br /&gt;
File:TGA MD Torneko 3.png|&lt;br /&gt;
File:TGA MD Torneko 4.png|&lt;br /&gt;
File:TGA MD Torneko Exploring.png|&lt;br /&gt;
Image:Torneko_Slime_Killer.png|&lt;br /&gt;
File:Torneko eating bread.png|&lt;br /&gt;
File:Torneko and Scroll.png|&lt;br /&gt;
Image:ISS_Torneko_Imp_King_Slime_and_Fluffy.png|&#039;&#039;Itadaki Street Special&#039;&#039;&lt;br /&gt;
File:TGA3Torneko.png|&#039;&#039;Torneko no Daibōken 3&#039;&#039;&lt;br /&gt;
File:YYMD Torneko profile.png|&lt;br /&gt;
File:YYMD_Torneko.png|&#039;&#039;[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]&#039;&#039;&lt;br /&gt;
File:YYMD Torneko head.png|&lt;br /&gt;
File:DQHII Torneko.png|&#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:TornekoFlailOfDestruction.jpg|Torneko using the [[flail of destruction]] in &#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:TornekoCrossbow.jpg|Torneko firing the [[Hunter&#039;s bow]] at some [[Cumaulus]] enemies in &#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:DQH Torneko Goodybag Abacus.jpg|Torneko wielding the [[Goodybag]] Abacus&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>189.223.44.11</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Torneko_Taloon&amp;diff=119388</id>
		<title>Torneko Taloon</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Torneko_Taloon&amp;diff=119388"/>
		<updated>2017-09-22T20:07:22Z</updated>

		<summary type="html">&lt;p&gt;189.223.44.11: /* Apearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Torneko&lt;br /&gt;
|Game={{DQ4}}, &#039;&#039;Torneko&#039;&#039; series&lt;br /&gt;
|Image=[[Image:Torneko_Taloon.png|350px]]&lt;br /&gt;
|Sprite=[[Image:Dq4taloon-sprite-NES.gif|16px]] [[File:DQ4-NDS-TORNEKO.PNG]]&lt;br /&gt;
|Japanese name=トルネコ&lt;br /&gt;
|Roumaji=Toruneko&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=Arms [[Merchant]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=40s&lt;br /&gt;
|Voice Actor=[http://www.imdb.com/name/nm0312656/?ref_=nv_sr_1 Tesshō Genda] ([[Dragon Quest IV CD Theater|CD Theater]])&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm0149218/?ref_=nv_sr_1 Chafurin] ([[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Heroes II, Japanese]])&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm0535837/?ref_=nv_sr_1 Francis McGee] (Heroes II, English)&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Fer the love o&#039;---what are y&#039;at, stickin&#039; that in me face!? &#039;Tis about as useful as a chocolate teapot. Now get up the yard with it!&#039;&#039;&#039;&#039;&#039;|source=Torneko, when he appraises [[Horse manure|horse manure]].|console=|align=center|bgcolor=e5a0f2}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Torneko Taloon&#039;&#039;&#039; (&#039;&#039;&#039;Torneko&#039;&#039;&#039; in Japanese, &#039;&#039;&#039;Taloon&#039;&#039;&#039; in the NES localization) is a character in &#039;&#039;[[Dragon Quest IV]]&#039;&#039;, &#039;&#039;[[Torneko: The Last Hope]]&#039;&#039; and &#039;&#039;[[Dragon Quest VIII]]&#039;&#039;. In Japan, he was also featured in the games &#039;&#039;[[Torneko no Daibōken: Fushigi no Dungeon]]&#039;&#039; and &#039;&#039;[[Dragon Quest Characters: Torneko no Daibōken 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Torneko wears a loose muumuu, chosen for comfort and practicality over fashionability. He hefts a giant backpack of sorts at all times, which he uses to hold his wares, personal belongings and, presumably, some of the party&#039;s items. He has a mustache and huge belly, both of which help to bring out his general jolliness.  He has blue hair and a blue mustache.&lt;br /&gt;
&lt;br /&gt;
He is initially compelled to leave his quiet home due to an unquenchable wanderlust; his wife is very understanding and promises to look after their home and child while Torneko runs off in search of wealth and adventure.&lt;br /&gt;
&lt;br /&gt;
Even though much of his time and effort goes toward accruing [[gold coin]]s, he doesn&#039;t do this out of greed, but to make his wife happy and for altruistic endeavors. Overall, he is a very kind person.&lt;br /&gt;
&lt;br /&gt;
Although he can equip almost any weapon he likes, Torneko is pictured holding the [[Astraea&#039;s abacus]] in the official character art for &#039;&#039;[[Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End|Dragon Quest Heroes II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bold text&#039;&#039;&#039;==Appearances==&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
====Story====&lt;br /&gt;
Torneko wakes up in Chapter 3 in his house in [[Lakanaba]] to work his job at the local weapons shop while supporting his wife [[Tessie]] and his son Tipper. However, he feels that this life is not good enough for him, so he sets on a journey to fulfill his dream, which is to own a shop. He then hears about the [[Steel Strongbox]] that allows him to travel anywhere without worrying about dying, because it keeps all of the [[Gold_coin|Gold]] when he dies, instead of taking half of it.&lt;br /&gt;
&lt;br /&gt;
Torneko ends up getting the strongbox in a cave up north and heads south to [[Ballymoral]], where he comes across Old Man Finnegan&#039;s son Finn who is in prison and asks him for a [[chimaera wing]] to return home to Lakanaba, which Torneko does. While at the castle, he learns of Archie O&#039;Tect, who was supposed to repair the bridge between Ballymoral and [[Endor]], and that he hasn&#039;t arrived. He manages to find the architect in the north in what appeared to be a town called [[Reginhart]].&lt;br /&gt;
&lt;br /&gt;
Hearing of some foxes in the area, however, Torneko returns to Lakanaba to request the use of Finn&#039;s dog [[Fido]] to seek out a fox, which proves to be successful. As a result, Archie resumes his duty to repair the bridge.  Thus, Torneko heads to Endor, but not before receiving a [[Prince&#039;s Letter|letter]] from Prince [[Regan]] to give to Princess [[Veronica (Dragon Quest IV)|Veronica]] in the other castle.&lt;br /&gt;
&lt;br /&gt;
Torneko made it to the castle and meets an old man who wants to sell his shop to someone with permission from King Norman. The King states that he will consider the merchant&#039;s request. While in the throne room, he reads the letter to The Princess detailing that King Shamus of Ballymoral is seeking to conquer Endor, prompting Endor&#039;s King to give him the [[Royal Scroll]] (which is a request for the children of both castles to marry, and thus avoiding the need to go to war).&lt;br /&gt;
&lt;br /&gt;
Torneko delivers the Scroll to King Shamus, who agrees to dismiss his plans. Soon after, King Norman allows the merchant to open [[Torneko&#039;s shop|a shop]], which he does and calls his family over to their new home.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Torneko&#039;s attention is turned toward an old man who wanted to continue developing the [[Trans-Montane Tunnel]] which will lead from Endor to the country of [[Casabranca]]. He needed 60,000 gold coins to achieve this, which Torneko helped out with (through making money at his shop, as well as providing a set of [[Steel broadsword]]s and [[Iron armour]]s to Endor&#039;s warriors).&lt;br /&gt;
&lt;br /&gt;
Once the tunnel is completed, Torneko traveled through on behalf of the old man and accepts the task of carrying on his dream by traveling the world by [[ship]] and gathering many legendary treasures.&lt;br /&gt;
&lt;br /&gt;
He managed to cross the desert at [[Last Chance Saloon]] through the aid of a caravan,&amp;lt;ref&amp;gt;Mentioned by the treasure room guard at Casabranca during the day.&amp;lt;/ref&amp;gt; and passed through [[Bath]]&amp;lt;ref&amp;gt;mentioned by a residence at night in a house.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Torneko made it to [[Porthtrunnel]] and paid to have a ship made, while hearing of an [[Conrad Hilton|old man]] in [[Mintos]] who has a [[Treasure map (Dragon Quest IV)|treasure map]]. He left upon hearing of monsters who corrupted the lighthouse fire at [[Pharos Beacon]] to restore peace to the oceans. Upon finding the monsters to be too strong, he made a plea to [[Hero (Dragon Quest IV)|the Hero]] and company to find the [[Holy Embers]] and to defeat the ones causing the problems at the lighthouse. They agree to do so, and are joined by Torneko shortly after, who provides use of his ship for travels.&lt;br /&gt;
&lt;br /&gt;
Upon defeating [[Psaro the Manslayer]] ([[Aamon]] in the remakes), the party returns to their lives with Torneko, returning to his family in Endor, and later showing up with the group in [[Hidden Valley]] to see the Hero.&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
[[Image:Torneko_wearing_ring.png|right|thumb|250px|&amp;quot;Look at it &#039;&#039;spar&#039;&#039;-kle!&amp;quot;]]&lt;br /&gt;
In the &#039;&#039;[[Dragon Quest III]]&#039;&#039; class system, Taloon has elements of both a [[Merchant]] and a [[Gadabout]]. As a merchant, he can protect the party&#039;s gold when they go down, and use his [[appraise]] ability to give basic information and loss/return estimates on items in the party&#039;s possession. However, he also has the goof-off&#039;s tendency to not follow orders in battle, bellowing loudly, staring blankly into space, or telling naff gags when ordered to attack. He can equip most weapons and armour, and has respectable HP and level growth, and is otherwise a decent fighter; however, his defence leaves something to be desired.&lt;br /&gt;
&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest IV|subtitle=PSX/DS}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Padfoot]]|level=4}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Eye for Distance]]|level=7}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Nose for Treasure]]|level=9}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=[[Whistle]]|level=12}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
*PSX version.&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 20 || 734&lt;br /&gt;
|-&lt;br /&gt;
| MP || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 4 || 196&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 5 || 94&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 10 || 196&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 5 || 105&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 3 || 88&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Plain clothes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Random Antics====&lt;br /&gt;
As mentioned previously, Torneko will not always follow the order of the player, instead opting to try something else. &lt;br /&gt;
* NES version&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Action || Effect&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|  Trips  || Critical hit on random foe&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby   || Puts all foes to sleep&lt;br /&gt;
|-&lt;br /&gt;
|   Weird dance || Lowers one foe&#039;s MP&lt;br /&gt;
|-&lt;br /&gt;
| Throw sand || Dazzles all foes&lt;br /&gt;
|-&lt;br /&gt;
| Yell || Poof on all foes&lt;br /&gt;
|-&lt;br /&gt;
| Leg sweep || Trips enemy for one turn&lt;br /&gt;
|-&lt;br /&gt;
| Twirls fingers || Fuddles one foe&lt;br /&gt;
|-&lt;br /&gt;
| Tell a naff gag/Shout|| Tries to make all foes lose turn&lt;br /&gt;
|-&lt;br /&gt;
| Focuses strength || Double damage next turn&lt;br /&gt;
|-&lt;br /&gt;
| Take damage for an ally || Target is totally random and not dependent on ally&#039;s current HP&lt;br /&gt;
|-&lt;br /&gt;
| Steal || Swipes an item from one foe&lt;br /&gt;
|-&lt;br /&gt;
| Summon a Merchant army || Attacks three times, base on Torneko&#039;s attack stat. If Miracle sword is equipped, each strike heals&lt;br /&gt;
|-&lt;br /&gt;
| Cover an enemy&#039;s mouth || Prevent foe from casting that turn. This action DOES NOT cost Torneko a turn (works in monster fights at the casino!)&lt;br /&gt;
|-&lt;br /&gt;
| Stare and do nothing || Wastes turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the PSX, DS, and phone versions Torneko will goof off a little less often and some actions are removed. However, this increases the probability that he will steal from an enemy when slacking around now.&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Action || Effect&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Trips  || May now trip himself in process. Also, the tripped enemy is more vulnerable to being crticial&#039;d by other characters when down now, raising the base rate from {{fraction|1|64}} to {{fraction|1|16}}. Alena&#039;s critical hit frequency stacks with this change.&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby || Puts all enemies to sleep&lt;br /&gt;
|-&lt;br /&gt;
| Weird Dance || Lower&#039;s one foe&#039;s MP&lt;br /&gt;
|-&lt;br /&gt;
| Leg Sweep  || Stuns a foe for one turn&lt;br /&gt;
|-&lt;br /&gt;
| Focus strength || Double damage next attack&lt;br /&gt;
|-&lt;br /&gt;
| Twirls fingers || Fuddles one foe&lt;br /&gt;
|-&lt;br /&gt;
|  Tells a naff gag/Shout || Tries to stun all enemies for one turn &lt;br /&gt;
|-&lt;br /&gt;
| Yell || Poof on all enemies&lt;br /&gt;
|-&lt;br /&gt;
| Steal || Swipe a treasure chest from an enemy&lt;br /&gt;
|-&lt;br /&gt;
| Stare into space || Wastes turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Torneko appears at the [[inn]] of [[Reaper&#039;s Peak]] and is surprised by there being a town within the [[Fungeon (Dragon Quest VI)|Fungeon]]. He is impressed by the fact that [[Hero (Dragon Quest VI)|the Hero]] explored it.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
In &#039;&#039;[[Dragon Quest VIII: Journey of the Cursed King]]&#039;&#039;, in the [[Monster Arena]] Rank S series of fights, the first fight is fought against a character that is named, and bares a striking resemblance to Torneko Taloon. The announcer reinforces this by saying the character is from [[Lakanaba]]. He uses treasure based monsters; two [[Goodybag]] monsters and a [[Mimic king]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
On December 10, 2010, Torneko began appearing as a special guest at the [[Quester&#039;s Rest]] in [[Stornway]].&lt;br /&gt;
&lt;br /&gt;
==Other Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest &amp;amp; Final Fantasy in Itadaki Street Special]]&#039;&#039;===&lt;br /&gt;
Along with [[Ragnar]], [[Kiryl]], and [[Alena]], Torneko appears in &#039;&#039;Itadaki Street Special&#039;&#039;. Unlike the other characters, he is not playable, but makes a cameo as an NPC who sticks around a short while.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Mystery Dungeon&#039;&#039; Series===&lt;br /&gt;
Torneko has appeared as the main character in three of the &#039;&#039;[[Mystery Dungeon]]&#039;&#039; games, usually with his wife and son as secondary characters: &#039;&#039;[[Torneko no Daibōken: Fushigi no Dungeon]]&#039;&#039;, &#039;&#039;[[Torneko: The Last Hope]]&#039;&#039;, and &#039;&#039;[[Dragon Quest Characters: Torneko no Daibōken 3]]&#039;&#039;. He also appeared in &#039;&#039;[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Young Yangus and the Mysterious Dungeon]]&#039;&#039;, although in a supporting role.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
In the [[DS]] remake of &#039;&#039;Dragon Quest IV&#039;&#039;, Taloon&#039;s given name is Torneko, his Japanese name. In fact, his last name is Taloon, similar to how [[Ryan]] became &amp;quot;Ragnar McRyan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Torneko&#039;s shop]]&lt;br /&gt;
*[[Tessie Taloon|Tessie]], Torneko&#039;s wife&lt;br /&gt;
*[[Tipper Taloon|Tipper]], Torneko&#039;s son&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Torneko_Famicom.png|Famicom art&lt;br /&gt;
Image:TornekoArt.png|More Famicom art&lt;br /&gt;
File:DQIV TornekoPS1.jpg|Playstation art, wielding Astraea&#039;s abacus&lt;br /&gt;
File:DQIV TornekoPS.jpg|Playstation art, appraising the [[poison moth knife]]&lt;br /&gt;
File:Torneko.png|Nintendo DS art&lt;br /&gt;
File:DQIV Packed Lunch.png|Torneko&#039;s packed lunch&lt;br /&gt;
File:Steel_Strongbox.png|Torneko&#039;s Steel Strongbox&lt;br /&gt;
File:Astreas Abacus.png|Torneko&#039;s weapon, [[Astraea&#039;s abacus]]&lt;br /&gt;
Image:InomataTorneko.png|Mutsumi Inomata art&lt;br /&gt;
File:TGA MD Torneko.png|&#039;&#039;Torneko no Daibōken: Fushigi no Dungeon&#039;&#039;&lt;br /&gt;
File:TGA MD Torneko 2.png|&lt;br /&gt;
File:TGA MD Torneko 3.png|&lt;br /&gt;
File:TGA MD Torneko 4.png|&lt;br /&gt;
File:TGA MD Torneko Exploring.png|&lt;br /&gt;
Image:Torneko_Slime_Killer.png|&lt;br /&gt;
File:Torneko eating bread.png|&lt;br /&gt;
File:Torneko and Scroll.png|&lt;br /&gt;
Image:ISS_Torneko_Imp_King_Slime_and_Fluffy.png|&#039;&#039;Itadaki Street Special&#039;&#039;&lt;br /&gt;
File:TGA3Torneko.png|&#039;&#039;Torneko no Daibōken 3&#039;&#039;&lt;br /&gt;
File:YYMD Torneko profile.png|&lt;br /&gt;
File:YYMD_Torneko.png|&#039;&#039;[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]&#039;&#039;&lt;br /&gt;
File:YYMD Torneko head.png|&lt;br /&gt;
File:DQHII Torneko.png|&#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:TornekoFlailOfDestruction.jpg|Torneko using the [[flail of destruction]] in &#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:TornekoCrossbow.jpg|Torneko firing the [[Hunter&#039;s bow]] at some [[Cumaulus]] enemies in &#039;&#039;Dragon Quest Heroes II&#039;&#039;&lt;br /&gt;
File:DQH Torneko Goodybag Abacus.jpg|Torneko wielding the [[Goodybag]] Abacus&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIV}}&lt;br /&gt;
[[Category:Dragon Quest IV characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II characters]]&lt;br /&gt;
[[Category:Party members]]&lt;/div&gt;</summary>
		<author><name>189.223.44.11</name></author>
	</entry>
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