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	<id>https://dragonquest-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=24.70.102.251</id>
	<title>Dragon Quest Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://dragonquest-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=24.70.102.251"/>
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	<updated>2026-05-03T11:08:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Multiheal&amp;diff=136482</id>
		<title>Multiheal</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Multiheal&amp;diff=136482"/>
		<updated>2017-01-07T16:03:21Z</updated>

		<summary type="html">&lt;p&gt;24.70.102.251: Druid doesn&amp;#039;t learn Multiheal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Multiheal&lt;br /&gt;
|image = [[Image:DQ3 Spell Multiheal.png|170px]]&lt;br /&gt;
|japanese = ベホマラー&lt;br /&gt;
|romaji = Behomaraa&lt;br /&gt;
|old = Healus&lt;br /&gt;
|type = Restorative&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Multiheal&#039;&#039;&#039;, originally known as &#039;&#039;&#039;Healus&#039;&#039;&#039;, is a recurring spell in the [[Dragon Quest (series)|&#039;&#039;Dragon Quest&#039;&#039; series]]. Introduced in &#039;&#039;[[Dragon Quest III]]&#039;&#039;, it restores moderate HP to the party. It is the weaker precursor to the [[Omniheal]] spell.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest III]]&#039;&#039;===&lt;br /&gt;
Healus is learned by [[Priest]]s and [[Sage]]s at Level 34. It costs 18 MP to cast, and restores 75~95 HP.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IV]]&#039;&#039;===&lt;br /&gt;
Multiheal is learned by [[Kiryl]] at level 30, and is already known by [[Psaro (Character)|Psaro]] upon joining. It restores 75~95 HP in the original, and 100~1200 in the remakes. Both versions cost 18 MP.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest V]]&#039;&#039;===&lt;br /&gt;
Multiheal restores 100~120 HP in all versions for 18 MP. This entry in the franchise standardized the spell&#039;s restorative power.&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#77479B; color: white;&amp;quot;|Level&lt;br /&gt;
|-&lt;br /&gt;
|[[Beastmaster/recruit|Beastmaster]]||8&lt;br /&gt;
|-&lt;br /&gt;
|[[Orc king/recruit|Orc king]]||8&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowbird/recruit|Snowbird]]||15&lt;br /&gt;
|-&lt;br /&gt;
|[[Cureslime/Recruit|Cureslime]]||18&lt;br /&gt;
|-&lt;br /&gt;
|[[Chimaera/recruit|Chimaera]]||18&lt;br /&gt;
|-&lt;br /&gt;
|[[Healslime/recruit|Healslime]]||25&lt;br /&gt;
|-&lt;br /&gt;
|[[Hero&#039;s Son (Dragon Quest V)|Son]]||30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VI]]&#039;&#039;===&lt;br /&gt;
Multiheal is learned by [[Healie]] at level 18 and by [[Curie]] at level 20. Other characters can learn it by advancing to rank 5 of the [[Sage]] vocation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Multiheal can be learned in the vocations Sage, Paladin, Champion and Hero.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
Multiheal is learned only by [[Angelo]], at level 30.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest IX]]&#039;&#039;===&lt;br /&gt;
Multiheal is learned only by [[sage]]s at level 24 and [[priest]]s at level 38. It costs 16 MP to cast, and restores at 100~120 HP if the caster&#039;s magical mending is under 200. Once that mark has been surpassed, the spell will gradually grow more powerful until it reaches it&#039;s maximum power of 310~330.&lt;br /&gt;
&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Dragon Quest III spells]]&lt;br /&gt;
[[Category:Dragon Quest IV spells]]&lt;br /&gt;
[[Category:Dragon Quest V spells]]&lt;br /&gt;
[[Category:Dragon Quest VI spells]]&lt;br /&gt;
[[Category:Dragon Quest VII spells]]&lt;br /&gt;
[[Category:Dragon Quest VIII spells]]&lt;br /&gt;
[[Category:Dragon Quest IX spells]]&lt;/div&gt;</summary>
		<author><name>24.70.102.251</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Thief&amp;diff=117805</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Thief&amp;diff=117805"/>
		<updated>2016-12-30T19:56:43Z</updated>

		<summary type="html">&lt;p&gt;24.70.102.251: /* Dragon Quest VII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Thief3male.png‎|right|border|195px]][[File:Thief3female.png‎|right|border|200px]]&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;If you become a thief, you&#039;ll be able to steal your enemy&#039;s belongings. You will also be able to tell how much treasure is in the vicinity.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Thief&#039;&#039;&#039; (盗賊, &#039;&#039;Touzoku&#039;&#039;) is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. It was not available in the original [[Nintendo Entertainment System|Famicom]] version of &#039;&#039;[[Dragon Quest III]]&#039;&#039;, being added later to the [[Super Nintendo Entertainment System|Super Famicom]] version of the game as a bonus class.&lt;br /&gt;
&lt;br /&gt;
Thieves have high agility and balanced physical stats with decent attack and defensive power making them nimble melee combatants. What makes them vital to a party is their ability to [[Thievery|steal items]] from the last monster defeated at the end of a fight. Outside of dungeons and caves they possess abilities such as [[Eye for Distance]] that allow the player to locate villages and nearby towns.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest III]]&#039;&#039;==&lt;br /&gt;
===Starting equipment===&lt;br /&gt;
*[[Plain clothes|Clothes]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=SNES,GBC, Mobile Phone}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Eye for Distance|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Storyteller|level=10}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Nose for Treasure|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Padfoot|level=17}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=MapMagic|level=20}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
Thieves may steal from the last enemy vanquished in an encounter, with the success probability being calculated thus: {(LVL x item drop rate)/8}.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VI]]&#039;&#039;==&lt;br /&gt;
Thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]). Their auto-stealing rate improves with each Rank increase, doubling at Rank 8. This means a party of thieves will have an 8 times higher chance to nab an item.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Auto-Steal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|1&lt;br /&gt;
|One group&lt;br /&gt;
|Summons a sandstorm that blinds enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Purse Snatcher&lt;br /&gt;
|[[Eye for Distance]]&lt;br /&gt;
|8&lt;br /&gt;
|Self&lt;br /&gt;
|Locates nearby settlements.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|17&lt;br /&gt;
|One group&lt;br /&gt;
|Hurls rocks at a single group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Henchman&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|30&lt;br /&gt;
|One enemy&lt;br /&gt;
|A powerful push that propels enemies out of the picture.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Cat Burglar&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Reveals which level of a building or dungeon the user is currently on.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Criminal Genius&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|66&lt;br /&gt;
|Self&lt;br /&gt;
|Lowers the risk of being detected by monsters for a while.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Crime Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|110&lt;br /&gt;
|Self&lt;br /&gt;
|Reports the number of nearby treasures.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Kingpin&lt;br /&gt;
|[[Snoop]]&lt;br /&gt;
|140&lt;br /&gt;
|Self&lt;br /&gt;
|Locates hidden curiosities through the power of magic.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
[[File:DQVII Thief male.png|right|border|200px]][[File:DQVII Thief female.png|right|border|200px]]&lt;br /&gt;
The thief is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is one of the prerequisites for both the [[Pirate]] (along with [[Sailor]]) and the [[Monster Masher]] vocation (along with [[Shepherd]]).&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|140 (PS1)&lt;br /&gt;
|-&lt;br /&gt;
|68 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| -30 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|8&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces accuracy of one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Cut Purse&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|17&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Removes a single enemy from battle. (Works like Poof)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|30&lt;br /&gt;
|One Group&lt;br /&gt;
|Throws rocks at one group of enemies, causing ~15HP damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Brigand&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Takes one turn. Next turn, physical attack will do double damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Rogue&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|70&lt;br /&gt;
|Field&lt;br /&gt;
|Tells player where the party is and what floor they are on&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Scoundrel&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|110&lt;br /&gt;
|Field&lt;br /&gt;
|Allows party to avoid weaker monsters&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Big Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|140&lt;br /&gt;
|Field&lt;br /&gt;
|Tells the player how many treasure chests are in an area. (Only works in dungeons and caves)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Pickpocket&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|User&lt;br /&gt;
|Deals 200%~250% damage on the users their next attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Summons a sandstorm that blinds enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Purse Snatcher&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A powerful push that propels enemies out of the picture.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Safe Passage]]&lt;br /&gt;
|Self&lt;br /&gt;
|Allows the party to pass unscathed over potentially perilous ground.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Henchman&lt;br /&gt;
|[[Peep]]&lt;br /&gt;
|15&lt;br /&gt;
|Self&lt;br /&gt;
|Reveals the nature of the treasure in a chest.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Cat Burglar&lt;br /&gt;
|[[Snoop]]&lt;br /&gt;
|rowspan=2|&lt;br /&gt;
|Self&lt;br /&gt;
|Locates hidden curiosities.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|Self&lt;br /&gt;
|Reports the number of nearby treasures.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Criminal Genius&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|33&lt;br /&gt;
|Field&lt;br /&gt;
|Reveals which level of a building or dungeon the user is on.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Crime Boss&lt;br /&gt;
|[[Holy Protection]]&lt;br /&gt;
|43&lt;br /&gt;
|Field&lt;br /&gt;
|A holy aura that keeps weaker monsters away.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Kingpin&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|68&lt;br /&gt;
|One enemy&lt;br /&gt;
|Adds insult to injury by pilfering a damaged target&#039;s possessions.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psx Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Tap Dance]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Martial Artist]]&lt;br /&gt;
|[[Pressure Pointer]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Has the chance of killing a single enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jester]]&lt;br /&gt;
|[[Eerie Look]]&lt;br /&gt;
|Self&lt;br /&gt;
|Does nothing&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mage]]&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals ~25MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior]]&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks the enemy and has a chance of stealing its item&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
The Thief&#039;s best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably.&lt;br /&gt;
&lt;br /&gt;
Regarding evolution, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Park]]. The Thief can also combine a mastered [[Shepherd]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don&#039;t have resistance to these skills. Plus they are cost effective.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest IX]]&#039;&#039;==&lt;br /&gt;
[[File:DQIX Thief Male.png‎|right|border|195px]][[File:DQIX Thief Female.png‎|right|border|200px]]&lt;br /&gt;
The Thief vocation is available at the start of the game and has the unique skillset &amp;quot;Acquisitivess&amp;quot;. Thieves can also use skill points to learn [[Sword]], [[Knife]], [[Claw]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup-de-Grace]] is &amp;quot;Itemized Kill,&amp;quot; which guarantees treasure dropped after the battle.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 23 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP ||6  || 132&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 13 || 299&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 18 || 410&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 11 || 241&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 4 || 81&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 18 || 402&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 3 || 58&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisitiveness===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Secret Seeker||4||Natural Deftness +20||Permanently adds 20 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|Gold Digger||10||[[Half-Inch]]||Attempts to steal an item from one enemy&lt;br /&gt;
|-&lt;br /&gt;
|Booty Uprooter||16||Natural Agility +20||Permanently adds 20 to agility&lt;br /&gt;
|-&lt;br /&gt;
|Trovehound||22||[[Pitfall]]||Sets a trap for monsters on the field&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hunter||32||Natural Max HP +20||Permanently adds 20 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Recoverer of Riches||42||[[Nose For Treasure]]||Detect treasure in the room (red chests only)&lt;br /&gt;
|-&lt;br /&gt;
|Cache Machine||55||Natural Deftness +40||Permanently adds 40 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|Bonanzer||68||[[Eye for Trouble]]||Adds extra monster information to [[Battle Records]]&lt;br /&gt;
|-&lt;br /&gt;
|Hoard Lord||82||Natural Agility +40||Permanently adds 40 to agility&lt;br /&gt;
|-&lt;br /&gt;
|Bullion Billionaire||100||[[Treasure Eye Land]]||Reveal treasure (red chests only) and [[grotto]] stairs in dungeon map&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||4||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||9||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||12||3||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Accelerate]]||16||2||Raises the agility of a single party member.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Honour Among Thieves]]&lt;br /&gt;
&lt;br /&gt;
==Notable Thieves==&lt;br /&gt;
*In the remake versions for &#039;&#039;IV&#039;&#039;, [[Torneko Taloon]] has a few skills from the thief class.&lt;br /&gt;
*[[Fingers]]&lt;br /&gt;
*[[Yangus]]&lt;br /&gt;
*[[Red]]&lt;br /&gt;
*[[Patty]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dq3gbart15.jpg|Female thief GBC art from DQIII&lt;br /&gt;
Image:Dq3gbart16.jpg|Male thief GBC art from DQIII&lt;br /&gt;
Image:Blessed bikini.png|Female thief wearing a [[Blessed bikini]].&lt;br /&gt;
Image:DQMCH_Thief.png|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;br /&gt;
[[Category:Dragon Quest X classes]]&lt;/div&gt;</summary>
		<author><name>24.70.102.251</name></author>
	</entry>
</feed>