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		<title>Baramos&#039; Lair</title>
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		<updated>2024-07-24T06:57:49Z</updated>

		<summary type="html">&lt;p&gt;240D:1A:C31:900:2098:1A86:B253:7F8B: /* Treasures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{DQ3}}&lt;br /&gt;
|title = Baramos&#039; Lair&lt;br /&gt;
|type= Location&lt;br /&gt;
|image = [[Image:DQ III Android Necrogond Area.jpg|center|250px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=バラモス城&lt;br /&gt;
|romanji=baramosu jō&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Baramos&#039; Lair&#039;&#039;&#039; is a castle in the [[Overworld (Dragon Quest III)|overworld]] of {{Dragon Quest III}}.&lt;br /&gt;
&lt;br /&gt;
It is the home of the archfiend [[Baramos]], one of the chief villains in the game. It is surrounded by impassable mountains left of [[Necrogond Shrine]] and requires [[Ramia]] in order to enter.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
The castle is the former city-state of the Necrogond, which was destroyed by [[Baramos]] and his forces to claim as their own. As such, it resembles a twisted and sinister mockery of the castles seen throughout the adventure thus far. In the remakes of the title, the final chamber in which [[Baramos]] sits is given a heat-distortion effect, alluding to how difficult the battle will be.&lt;br /&gt;
&lt;br /&gt;
====Treasures====&lt;br /&gt;
*[[Ring of The Prayer]&lt;br /&gt;
*[[Headsman&#039;s axe]]&lt;br /&gt;
*[[Hapless helm]]&lt;br /&gt;
*[[Mini medal]]&lt;br /&gt;
&lt;br /&gt;
====Nearby {{MFamilies}}s====&lt;br /&gt;
*[[Cureslime]]&lt;br /&gt;
*[[Elysium bird]]&lt;br /&gt;
*[[Freezing fog]]&lt;br /&gt;
*[[Firn fiend]]&lt;br /&gt;
*[[Wyrtoise]]&lt;br /&gt;
*[[Boreal serpent]]&lt;br /&gt;
&lt;br /&gt;
===={{Monster}}s====&lt;br /&gt;
*[[Leger-de-Man]]&lt;br /&gt;
*[[Silhouette]]&lt;br /&gt;
*[[Infanticore]]&lt;br /&gt;
*[[Liquid metal slime]]&lt;br /&gt;
*[[Armful]]&lt;br /&gt;
*[[Living statue (Recurring)|Living statue]]&lt;br /&gt;
*[[Boreal serpent]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
The {{Luminary}} and his party can travel to the lair twice through the [[Echo Chamber]]. The first venture is sometime after the conclusion of the game, in which the kings of [[King of Aliahan|Aliahan]], [[Portogus Rex]] of [[Portoga]], [[King of Romaria|Romaria]], [[King of Edina|Edina]], [[King of Manoza|Manoza]], and their guards converge on the site to honor the deaths of the [[King of the Necrogond]] and his people. To their horror, the reanimated corpses of these citizens have begun the process of reviving [[Baramos]], and the lair is once again crawling with monsters. The king of the Necrogond himself may be spoken to as well, having resisted the mind-altering incantations of the [[Necrogondolier]] due to his immense despair of the plight of his people. By slaying the necromancer, the {{Luminary}} and his {{Party 11}} allow the Necrogondians to rest in peace at last.&lt;br /&gt;
&lt;br /&gt;
The second expedition to the lair occurs after this point, in which the aforementioned kings attempted to secure the site from {{MFamilies}}s but were repelled due to the revival of [[Baramos]], who used the souls of his followers to return. The {{Luminary}} must clash with the affront to [[Rubiss]], and finally put an end to the Necrogrond&#039;s misery.&lt;br /&gt;
&lt;br /&gt;
Additionally, the [[Galapogod]] was taken to here by a group of {{MFamilies}}s who abducted the holy terrapin from his home in [[Tenton]]. These foes are chumps, and can be defeated easily at any level.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ III NES Castle of Baramos.png|Map. ({{NES}})&lt;br /&gt;
Baramos&#039; castle 16-bit.png|Map. ({{SFC}})&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIII}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest III locations]]&lt;br /&gt;
[[Category:Dragon Quest XI locations]]&lt;/div&gt;</summary>
		<author><name>240D:1A:C31:900:2098:1A86:B253:7F8B</name></author>
	</entry>
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