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		<id>https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63417</id>
		<title>List of vocations in Dragon Quest IX</title>
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		<updated>2023-06-25T11:41:08Z</updated>

		<summary type="html">&lt;p&gt;2600:8800:325:8E00:69D5:6355:A4C3:97C1: I have put the highest stats in bold.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Classes.png|thumb|right|350px|The Hero and the vocations]]&lt;br /&gt;
There are a total of twelve vocations in {{DQ9}}. Six are available initially, while others must be unlocked via [[List of quests in Dragon Quest IX|quests]]. The vocations are: [[Armamentalist]], [[Gladiator]], [[Luminary]], [[Mage]], [[Martial Artist]], [[Minstrel]], [[Paladin]], [[Priest]], [[Ranger]], [[Sage]], [[Thief]] and [[Warrior]].&lt;br /&gt;
&lt;br /&gt;
Similar to {{DQ3}}, a vocation defines all initial attributes of a character such as stat growth and party function, which can then be customized by the player via stat enhancing seeds and by mastering skills. Note that unlike &#039;&#039;Dragon Quest III&#039;&#039;, there is no &amp;quot;Hero&amp;quot; vocation; the [[Hero (Dragon Quest IX)|Hero]] starts out as a Minstrel and can freely change into any other profession. &lt;br /&gt;
&lt;br /&gt;
==Changing vocations==&lt;br /&gt;
Vocational change can only take place at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], which is located on [[Newid Isle]]. This is not available until after a specific plot point that takes place approximately one-fifth into the game, and the player must find Abbot Jack in the [[Tower of Trades]] before they will be available to change a character&#039;s vocation.&lt;br /&gt;
&lt;br /&gt;
Once the Sage is unlocked, characters can learn &amp;quot;[[Jack&#039;s Knack]],&amp;quot; which enables changing jobs on the field.&lt;br /&gt;
&lt;br /&gt;
==Change mechanics==&lt;br /&gt;
When changing vocations, the character&#039;s gear will be swapped out to whatever they wore the last time  if the new vocation allows it to be equipped, otherwise they must be outfitted with new armaments. Levels are separately tallied for each vocation, and the player can review a character&#039;s vocations (and their stats for each) by selecting &amp;quot;Attributes&amp;quot; under the main menu.&lt;br /&gt;
&lt;br /&gt;
A mastered skill is permanently memorized by a character and can be freely transferred between jobs, but spells are locked to a vocation and cannot be carried over. For information about skills available to each vocation, see [[Lists of skills in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
==Revocation==&lt;br /&gt;
After completing the main storyline, Abbot Jack will offer revocation services to any character that reached level 99. Revocation resets the character back to level 1, allowing them to accumulate more skill points. They must still re-obtain all their spells and stat progression (though seed bonuses remain intact). A commemorative [[accessory]] is granted the first time any particular vocation is revocated.&lt;br /&gt;
&lt;br /&gt;
A character can only revocate an individual class up to ten times maximum. If the hero revocates a vocation up to this maximum, a special [[accolade]] is presented. Furthermore, revocation is a way for players to influence the [[Grotto]] map generation system to develop caves with stronger monsters and items, as well as improve the chances of getting rare items from blue chests.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The following quests are required to unlock the six additional vocations:&lt;br /&gt;
{{DQIXQuest/103}}&lt;br /&gt;
{{DQIXQuest/115}}&lt;br /&gt;
{{DQIXQuest/106}}&lt;br /&gt;
{{DQIXQuest/112}}&lt;br /&gt;
{{DQIXQuest/109}}&lt;br /&gt;
{{DQIXQuest/118}}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Level 99 Stats (Base)===&lt;br /&gt;
{| style=&amp;quot;width:90%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior&lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Martial Artist&amp;lt;/font&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
|| Priest || Mage&lt;br /&gt;
|width=&amp;quot;7.2%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Thief&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Gladiator &lt;br /&gt;
|| Armamentalist &lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Paladin&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Ranger&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Sage&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;6%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Luminary&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || 570 || 540 || 420 || 390 || 510 || 540 || 540 || &#039;&#039;&#039;600&#039;&#039;&#039; || 510 || 480 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || 315 || 364 || 132 || 41 || 226 || 175 || 229 || &#039;&#039;&#039;500&#039;&#039;&#039; || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || 404 || 399 || 201 || 96 || 299 || &#039;&#039;&#039;500&#039;&#039;&#039; || 351 || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || &#039;&#039;&#039;500&#039;&#039;&#039; || 312 || 401 || 410 || 124 || 173 || 73 || 264 || 218 || 361&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || &#039;&#039;&#039;400&#039;&#039;&#039; || 245 || 204 || 162 || 241 || 322 || 243 || 360 || 241 || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 161 || 0 || 0 || 0 || &#039;&#039;&#039;400&#039;&#039;&#039; || 0 || 0 || 282 || 0 || 0 || 237 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 195 || 0 || 0 || &#039;&#039;&#039;400&#039;&#039;&#039; || 0 || 81 || 0 || 0 || 164 || 200 || 208 || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 304 || 111 || 255 || 206 || 304 || 402 || 256 || 110 || 9 || &#039;&#039;&#039;500&#039;&#039;&#039; || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 245 || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || &#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 99 Stats (Passive Bonuses added)===&lt;br /&gt;
The following only adds the passive bonuses from the respective class. Stats increased by passive bonuses are in bold.&lt;br /&gt;
{| style=&amp;quot;width:90%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior&lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Martial Artist&amp;lt;/font&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
|| Priest || Mage&lt;br /&gt;
|width=&amp;quot;7.2%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Thief&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Gladiator &lt;br /&gt;
|| Armamentalist &lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Paladin&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Ranger&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Sage&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;6%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Luminary&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || &#039;&#039;&#039;630&#039;&#039;&#039; || &#039;&#039;&#039;570&#039;&#039;&#039; || 420 || 390 || &#039;&#039;&#039;530&#039;&#039;&#039; || &#039;&#039;&#039;600&#039;&#039;&#039; || &#039;&#039;&#039;570&#039;&#039;&#039; || &#039;&#039;&#039;680&#039;&#039;&#039; || 510 || 480 || &#039;&#039;&#039;530&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || &#039;&#039;&#039;345&#039;&#039;&#039; || &#039;&#039;&#039;394&#039;&#039;&#039; || 132 || 41 || 226 || 175 || 229 || &#039;&#039;&#039;560&#039;&#039;&#039; || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || &#039;&#039;&#039;444&#039;&#039;&#039; || &#039;&#039;&#039;409&#039;&#039;&#039; || 201 || 96 || 299 || &#039;&#039;&#039;540&#039;&#039;&#039; || &#039;&#039;&#039;361&#039;&#039;&#039; || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || &#039;&#039;&#039;600&#039;&#039;&#039; || 312 || 401 || &#039;&#039;&#039;470&#039;&#039;&#039; || 124 || 173 || 73 || &#039;&#039;&#039;284&#039;&#039;&#039; || 218 || &#039;&#039;&#039;381&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || &#039;&#039;&#039;460&#039;&#039;&#039; || 245 || 204 || 162 || 241 || 322 || &#039;&#039;&#039;263&#039;&#039;&#039; || &#039;&#039;&#039;460&#039;&#039;&#039; || &#039;&#039;&#039;261&#039;&#039;&#039; || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || &#039;&#039;&#039;191&#039;&#039;&#039; || 0 || 0 || 0 || &#039;&#039;&#039;580&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;312&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;297&#039;&#039;&#039; || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || &#039;&#039;&#039;225&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;580&#039;&#039;&#039; || 0 || 81 || 0 || 0 || &#039;&#039;&#039;194&#039;&#039;&#039; || 200 || &#039;&#039;&#039;268&#039;&#039;&#039; || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || &#039;&#039;&#039;354&#039;&#039;&#039; || 111 || 255 || 206 || 304 || &#039;&#039;&#039;462&#039;&#039;&#039; || 256 || 110 || 9 || &#039;&#039;&#039;600&#039;&#039;&#039; || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || &#039;&#039;&#039;275&#039;&#039;&#039; || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || &#039;&#039;&#039;360&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Class/Skill matrix===&lt;br /&gt;
This table shows the [[Weapon Families|weapon families]] available to each class. Investing 100 points into a given [[Lists of abilities in Dragon Quest IX|weapon skill tree]] enables the character to use the weapon regardless of vocation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top:3em; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable listTable&amp;quot; style=&amp;quot;margin:0 auto; border:0 none; overflow:visible;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border:0 none; white-space:nowrap;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Class&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Sword&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Spear&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Staff&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Knife&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Claw&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Whip&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Fan&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Axe&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Hammer&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Fisticuffs&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Wand&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Bow&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Boomerang&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Minstrel &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Warrior &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Martial Artist || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Priest || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mage || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Thief &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||  &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gladiator &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Armamentalist &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Paladin || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || || || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|-&lt;br /&gt;
| Sage || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|-&lt;br /&gt;
| Luminary || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
File:Dq9ds char collage 2.png|A party group shot used for the European box art&lt;br /&gt;
File:DQIX Armamentalist Male.png|Armamentalist (male)&lt;br /&gt;
File:DQIX Armamentalist Female.png|Armamentalist (female)&lt;br /&gt;
File:DQIX Gladiator Male.png|Gladiator (male)&lt;br /&gt;
File:DQIX Gladiator Female.png|Gladiator (female)&lt;br /&gt;
File:DQIX Luminary Male.png|Luminary (male)&lt;br /&gt;
File:DQIX Luminary Female.png|Luminary (female)&lt;br /&gt;
File:DQIX Mage Male.png|Mage (male)&lt;br /&gt;
File:DQIX Mage Female.png|Mage (female)&lt;br /&gt;
File:DQIX Martial Artist Male.png|Martial artist (male)&lt;br /&gt;
File:DQIX Martial Artist Female.png|Martial artist (female)&lt;br /&gt;
File:DQIX Minstrel Male.png|Minstrel (male)&lt;br /&gt;
File:DQIX Minstrel Female.png|Minstrel (female)&lt;br /&gt;
File:DQIX Paladin Male.png|Paladin (male)&lt;br /&gt;
File:DQIX Paladin Female.png|Paladin (female)&lt;br /&gt;
File:DQIX Priest Male.png|Priest (male)&lt;br /&gt;
File:DQIX Priest Female.png|Priest (female)&lt;br /&gt;
File:DQIX Ranger Male.png|Ranger (male)&lt;br /&gt;
File:DQIX Ranger Female.png|Ranger (female)&lt;br /&gt;
File:DQIX Sage Male.png|Sage (male)&lt;br /&gt;
File:DQIX Sage Female.png|Sage (female)&lt;br /&gt;
File:DQIX Thief Male.png|Thief (male)&lt;br /&gt;
File:DQIX Thief Female.png|Thief (female)&lt;br /&gt;
File:WarriorMaleDQIX.jpg|Warrior (male)&lt;br /&gt;
File:WarriorFemaleDQIX.jpg|Warrior (female)&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;/div&gt;</summary>
		<author><name>2600:8800:325:8E00:69D5:6355:A4C3:97C1</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63416</id>
		<title>List of vocations in Dragon Quest IX</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63416"/>
		<updated>2023-06-25T10:41:50Z</updated>

		<summary type="html">&lt;p&gt;2600:8800:325:8E00:69D5:6355:A4C3:97C1: For some reason the weapon families shows up as red. I have fixed it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Classes.png|thumb|right|350px|The Hero and the vocations]]&lt;br /&gt;
There are a total of twelve vocations in {{DQ9}}. Six are available initially, while others must be unlocked via [[List of quests in Dragon Quest IX|quests]]. The vocations are: [[Armamentalist]], [[Gladiator]], [[Luminary]], [[Mage]], [[Martial Artist]], [[Minstrel]], [[Paladin]], [[Priest]], [[Ranger]], [[Sage]], [[Thief]] and [[Warrior]].&lt;br /&gt;
&lt;br /&gt;
Similar to {{DQ3}}, a vocation defines all initial attributes of a character such as stat growth and party function, which can then be customized by the player via stat enhancing seeds and by mastering skills. Note that unlike &#039;&#039;Dragon Quest III&#039;&#039;, there is no &amp;quot;Hero&amp;quot; vocation; the [[Hero (Dragon Quest IX)|Hero]] starts out as a Minstrel and can freely change into any other profession. &lt;br /&gt;
&lt;br /&gt;
==Changing vocations==&lt;br /&gt;
Vocational change can only take place at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], which is located on [[Newid Isle]]. This is not available until after a specific plot point that takes place approximately one-fifth into the game, and the player must find Abbot Jack in the [[Tower of Trades]] before they will be available to change a character&#039;s vocation.&lt;br /&gt;
&lt;br /&gt;
Once the Sage is unlocked, characters can learn &amp;quot;[[Jack&#039;s Knack]],&amp;quot; which enables changing jobs on the field.&lt;br /&gt;
&lt;br /&gt;
==Change mechanics==&lt;br /&gt;
When changing vocations, the character&#039;s gear will be swapped out to whatever they wore the last time  if the new vocation allows it to be equipped, otherwise they must be outfitted with new armaments. Levels are separately tallied for each vocation, and the player can review a character&#039;s vocations (and their stats for each) by selecting &amp;quot;Attributes&amp;quot; under the main menu.&lt;br /&gt;
&lt;br /&gt;
A mastered skill is permanently memorized by a character and can be freely transferred between jobs, but spells are locked to a vocation and cannot be carried over. For information about skills available to each vocation, see [[Lists of skills in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
==Revocation==&lt;br /&gt;
After completing the main storyline, Abbot Jack will offer revocation services to any character that reached level 99. Revocation resets the character back to level 1, allowing them to accumulate more skill points. They must still re-obtain all their spells and stat progression (though seed bonuses remain intact). A commemorative [[accessory]] is granted the first time any particular vocation is revocated.&lt;br /&gt;
&lt;br /&gt;
A character can only revocate an individual class up to ten times maximum. If the hero revocates a vocation up to this maximum, a special [[accolade]] is presented. Furthermore, revocation is a way for players to influence the [[Grotto]] map generation system to develop caves with stronger monsters and items, as well as improve the chances of getting rare items from blue chests.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The following quests are required to unlock the six additional vocations:&lt;br /&gt;
{{DQIXQuest/103}}&lt;br /&gt;
{{DQIXQuest/115}}&lt;br /&gt;
{{DQIXQuest/106}}&lt;br /&gt;
{{DQIXQuest/112}}&lt;br /&gt;
{{DQIXQuest/109}}&lt;br /&gt;
{{DQIXQuest/118}}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Level 99 Stats (Base)===&lt;br /&gt;
{| style=&amp;quot;width:90%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior&lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Martial Artist&amp;lt;/font&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
|| Priest || Mage&lt;br /&gt;
|width=&amp;quot;7.2%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Thief&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Gladiator &lt;br /&gt;
|| Armamentalist &lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Paladin&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Ranger&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Sage&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;6%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Luminary&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || 570 || 540 || 420 || 390 || 510 || 540 || 540 || 600 || 510 || 480 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || 315 || 364 || 132 || 41 || 226 || 175 || 229 || 500 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || 404 || 399 || 201 || 96 || 299 || 500 || 351 || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || 500 || 312 || 401 || 410 || 124 || 173 || 73 || 264 || 218 || 361&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || 400 || 245 || 204 || 162 || 241 || 322 || 243 || 360 || 241 || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 161 || 0 || 0 || 0 || 400 || 0 || 0 || 282 || 0 || 0 || 237 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 195 || 0 || 0 || 400 || 0 || 81 || 0 || 0 || 164 || 200 || 208 || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 304 || 111 || 255 || 206 || 304 || 402 || 256 || 110 || 9 || 500 || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 245 || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 99 Stats (Passive Bonuses added)===&lt;br /&gt;
The following only adds the passive bonuses from the respective class. Stats increased by passive bonuses are in bold.&lt;br /&gt;
{| style=&amp;quot;width:90%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior&lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Martial Artist&amp;lt;/font&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
|| Priest || Mage&lt;br /&gt;
|width=&amp;quot;7.2%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Thief&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Gladiator &lt;br /&gt;
|| Armamentalist &lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Paladin&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Ranger&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Sage&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;6%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Luminary&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || &#039;&#039;&#039;630&#039;&#039;&#039; || &#039;&#039;&#039;570&#039;&#039;&#039; || 420 || 390 || &#039;&#039;&#039;530&#039;&#039;&#039; || &#039;&#039;&#039;600&#039;&#039;&#039; || &#039;&#039;&#039;570&#039;&#039;&#039; || &#039;&#039;&#039;680&#039;&#039;&#039; || 510 || 480 || &#039;&#039;&#039;530&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || &#039;&#039;&#039;345&#039;&#039;&#039; || &#039;&#039;&#039;394&#039;&#039;&#039; || 132 || 41 || 226 || 175 || 229 || &#039;&#039;&#039;560&#039;&#039;&#039; || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || &#039;&#039;&#039;444&#039;&#039;&#039; || &#039;&#039;&#039;409&#039;&#039;&#039; || 201 || 96 || 299 || &#039;&#039;&#039;540&#039;&#039;&#039; || &#039;&#039;&#039;361&#039;&#039;&#039; || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || &#039;&#039;&#039;600&#039;&#039;&#039; || 312 || 401 || &#039;&#039;&#039;470&#039;&#039;&#039; || 124 || 173 || 73 || &#039;&#039;&#039;284&#039;&#039;&#039; || 218 || &#039;&#039;&#039;381&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || &#039;&#039;&#039;460&#039;&#039;&#039; || 245 || 204 || 162 || 241 || 322 || &#039;&#039;&#039;263&#039;&#039;&#039; || &#039;&#039;&#039;460&#039;&#039;&#039; || &#039;&#039;&#039;261&#039;&#039;&#039; || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || &#039;&#039;&#039;191&#039;&#039;&#039; || 0 || 0 || 0 || &#039;&#039;&#039;580&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;312&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;297&#039;&#039;&#039; || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || &#039;&#039;&#039;225&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;580&#039;&#039;&#039; || 0 || 81 || 0 || 0 || &#039;&#039;&#039;194&#039;&#039;&#039; || 200 || &#039;&#039;&#039;268&#039;&#039;&#039; || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || &#039;&#039;&#039;354&#039;&#039;&#039; || 111 || 255 || 206 || 304 || &#039;&#039;&#039;462&#039;&#039;&#039; || 256 || 110 || 9 || &#039;&#039;&#039;600&#039;&#039;&#039; || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || &#039;&#039;&#039;275&#039;&#039;&#039; || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || &#039;&#039;&#039;360&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Class/Skill matrix===&lt;br /&gt;
This table shows the [[Weapon Families|weapon families]] available to each class. Investing 100 points into a given [[Lists of abilities in Dragon Quest IX|weapon skill tree]] enables the character to use the weapon regardless of vocation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top:3em; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable listTable&amp;quot; style=&amp;quot;margin:0 auto; border:0 none; overflow:visible;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border:0 none; white-space:nowrap;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Class&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Sword&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Spear&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Staff&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Knife&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Claw&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Whip&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Fan&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Axe&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Hammer&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Fisticuffs&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Wand&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Bow&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Boomerang&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Minstrel &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Warrior &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Martial Artist || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Priest || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mage || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Thief &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||  &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gladiator &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Armamentalist &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Paladin || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || || || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|-&lt;br /&gt;
| Sage || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|-&lt;br /&gt;
| Luminary || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
File:Dq9ds char collage 2.png|A party group shot used for the European box art&lt;br /&gt;
File:DQIX Armamentalist Male.png|Armamentalist (male)&lt;br /&gt;
File:DQIX Armamentalist Female.png|Armamentalist (female)&lt;br /&gt;
File:DQIX Gladiator Male.png|Gladiator (male)&lt;br /&gt;
File:DQIX Gladiator Female.png|Gladiator (female)&lt;br /&gt;
File:DQIX Luminary Male.png|Luminary (male)&lt;br /&gt;
File:DQIX Luminary Female.png|Luminary (female)&lt;br /&gt;
File:DQIX Mage Male.png|Mage (male)&lt;br /&gt;
File:DQIX Mage Female.png|Mage (female)&lt;br /&gt;
File:DQIX Martial Artist Male.png|Martial artist (male)&lt;br /&gt;
File:DQIX Martial Artist Female.png|Martial artist (female)&lt;br /&gt;
File:DQIX Minstrel Male.png|Minstrel (male)&lt;br /&gt;
File:DQIX Minstrel Female.png|Minstrel (female)&lt;br /&gt;
File:DQIX Paladin Male.png|Paladin (male)&lt;br /&gt;
File:DQIX Paladin Female.png|Paladin (female)&lt;br /&gt;
File:DQIX Priest Male.png|Priest (male)&lt;br /&gt;
File:DQIX Priest Female.png|Priest (female)&lt;br /&gt;
File:DQIX Ranger Male.png|Ranger (male)&lt;br /&gt;
File:DQIX Ranger Female.png|Ranger (female)&lt;br /&gt;
File:DQIX Sage Male.png|Sage (male)&lt;br /&gt;
File:DQIX Sage Female.png|Sage (female)&lt;br /&gt;
File:DQIX Thief Male.png|Thief (male)&lt;br /&gt;
File:DQIX Thief Female.png|Thief (female)&lt;br /&gt;
File:WarriorMaleDQIX.jpg|Warrior (male)&lt;br /&gt;
File:WarriorFemaleDQIX.jpg|Warrior (female)&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;/div&gt;</summary>
		<author><name>2600:8800:325:8E00:69D5:6355:A4C3:97C1</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63415</id>
		<title>List of vocations in Dragon Quest IX</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63415"/>
		<updated>2023-06-25T10:40:20Z</updated>

		<summary type="html">&lt;p&gt;2600:8800:325:8E00:69D5:6355:A4C3:97C1: I have finished the chart including passive bonuses. I have also added a chart from  https://dragon-quest.org/wiki/Skills_(Dragon_Quest_IX) to show the weapons available to each vocation. If anybody is capable, adding a function to my chart which allows one to order the stats by highest to lowest would be good. Thank you.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Classes.png|thumb|right|350px|The Hero and the vocations]]&lt;br /&gt;
There are a total of twelve vocations in {{DQ9}}. Six are available initially, while others must be unlocked via [[List of quests in Dragon Quest IX|quests]]. The vocations are: [[Armamentalist]], [[Gladiator]], [[Luminary]], [[Mage]], [[Martial Artist]], [[Minstrel]], [[Paladin]], [[Priest]], [[Ranger]], [[Sage]], [[Thief]] and [[Warrior]].&lt;br /&gt;
&lt;br /&gt;
Similar to {{DQ3}}, a vocation defines all initial attributes of a character such as stat growth and party function, which can then be customized by the player via stat enhancing seeds and by mastering skills. Note that unlike &#039;&#039;Dragon Quest III&#039;&#039;, there is no &amp;quot;Hero&amp;quot; vocation; the [[Hero (Dragon Quest IX)|Hero]] starts out as a Minstrel and can freely change into any other profession. &lt;br /&gt;
&lt;br /&gt;
==Changing vocations==&lt;br /&gt;
Vocational change can only take place at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], which is located on [[Newid Isle]]. This is not available until after a specific plot point that takes place approximately one-fifth into the game, and the player must find Abbot Jack in the [[Tower of Trades]] before they will be available to change a character&#039;s vocation.&lt;br /&gt;
&lt;br /&gt;
Once the Sage is unlocked, characters can learn &amp;quot;[[Jack&#039;s Knack]],&amp;quot; which enables changing jobs on the field.&lt;br /&gt;
&lt;br /&gt;
==Change mechanics==&lt;br /&gt;
When changing vocations, the character&#039;s gear will be swapped out to whatever they wore the last time  if the new vocation allows it to be equipped, otherwise they must be outfitted with new armaments. Levels are separately tallied for each vocation, and the player can review a character&#039;s vocations (and their stats for each) by selecting &amp;quot;Attributes&amp;quot; under the main menu.&lt;br /&gt;
&lt;br /&gt;
A mastered skill is permanently memorized by a character and can be freely transferred between jobs, but spells are locked to a vocation and cannot be carried over. For information about skills available to each vocation, see [[Lists of skills in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
==Revocation==&lt;br /&gt;
After completing the main storyline, Abbot Jack will offer revocation services to any character that reached level 99. Revocation resets the character back to level 1, allowing them to accumulate more skill points. They must still re-obtain all their spells and stat progression (though seed bonuses remain intact). A commemorative [[accessory]] is granted the first time any particular vocation is revocated.&lt;br /&gt;
&lt;br /&gt;
A character can only revocate an individual class up to ten times maximum. If the hero revocates a vocation up to this maximum, a special [[accolade]] is presented. Furthermore, revocation is a way for players to influence the [[Grotto]] map generation system to develop caves with stronger monsters and items, as well as improve the chances of getting rare items from blue chests.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The following quests are required to unlock the six additional vocations:&lt;br /&gt;
{{DQIXQuest/103}}&lt;br /&gt;
{{DQIXQuest/115}}&lt;br /&gt;
{{DQIXQuest/106}}&lt;br /&gt;
{{DQIXQuest/112}}&lt;br /&gt;
{{DQIXQuest/109}}&lt;br /&gt;
{{DQIXQuest/118}}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Level 99 Stats (Base)===&lt;br /&gt;
{| style=&amp;quot;width:90%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior&lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Martial Artist&amp;lt;/font&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
|| Priest || Mage&lt;br /&gt;
|width=&amp;quot;7.2%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Thief&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Gladiator &lt;br /&gt;
|| Armamentalist &lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Paladin&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Ranger&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Sage&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;6%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Luminary&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || 570 || 540 || 420 || 390 || 510 || 540 || 540 || 600 || 510 || 480 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || 315 || 364 || 132 || 41 || 226 || 175 || 229 || 500 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || 404 || 399 || 201 || 96 || 299 || 500 || 351 || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || 500 || 312 || 401 || 410 || 124 || 173 || 73 || 264 || 218 || 361&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || 400 || 245 || 204 || 162 || 241 || 322 || 243 || 360 || 241 || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 161 || 0 || 0 || 0 || 400 || 0 || 0 || 282 || 0 || 0 || 237 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 195 || 0 || 0 || 400 || 0 || 81 || 0 || 0 || 164 || 200 || 208 || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 304 || 111 || 255 || 206 || 304 || 402 || 256 || 110 || 9 || 500 || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 245 || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 99 Stats (Passive Bonuses added)===&lt;br /&gt;
The following only adds the passive bonuses from the respective class. Stats increased by passive bonuses are in bold.&lt;br /&gt;
{| style=&amp;quot;width:90%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior&lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Martial Artist&amp;lt;/font&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
|| Priest || Mage&lt;br /&gt;
|width=&amp;quot;7.2%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Thief&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Gladiator &lt;br /&gt;
|| Armamentalist &lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Paladin&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Ranger&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Sage&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;6%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Luminary&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || &#039;&#039;&#039;630&#039;&#039;&#039; || &#039;&#039;&#039;570&#039;&#039;&#039; || 420 || 390 || &#039;&#039;&#039;530&#039;&#039;&#039; || &#039;&#039;&#039;600&#039;&#039;&#039; || &#039;&#039;&#039;570&#039;&#039;&#039; || &#039;&#039;&#039;680&#039;&#039;&#039; || 510 || 480 || &#039;&#039;&#039;530&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || &#039;&#039;&#039;345&#039;&#039;&#039; || &#039;&#039;&#039;394&#039;&#039;&#039; || 132 || 41 || 226 || 175 || 229 || &#039;&#039;&#039;560&#039;&#039;&#039; || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || &#039;&#039;&#039;444&#039;&#039;&#039; || &#039;&#039;&#039;409&#039;&#039;&#039; || 201 || 96 || 299 || &#039;&#039;&#039;540&#039;&#039;&#039; || &#039;&#039;&#039;361&#039;&#039;&#039; || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || &#039;&#039;&#039;600&#039;&#039;&#039; || 312 || 401 || &#039;&#039;&#039;470&#039;&#039;&#039; || 124 || 173 || 73 || &#039;&#039;&#039;284&#039;&#039;&#039; || 218 || &#039;&#039;&#039;381&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || &#039;&#039;&#039;460&#039;&#039;&#039; || 245 || 204 || 162 || 241 || 322 || &#039;&#039;&#039;263&#039;&#039;&#039; || &#039;&#039;&#039;460&#039;&#039;&#039; || &#039;&#039;&#039;261&#039;&#039;&#039; || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || &#039;&#039;&#039;191&#039;&#039;&#039; || 0 || 0 || 0 || &#039;&#039;&#039;580&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;312&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;297&#039;&#039;&#039; || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || &#039;&#039;&#039;225&#039;&#039;&#039; || 0 || 0 || &#039;&#039;&#039;580&#039;&#039;&#039; || 0 || 81 || 0 || 0 || &#039;&#039;&#039;194&#039;&#039;&#039; || 200 || &#039;&#039;&#039;268&#039;&#039;&#039; || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || &#039;&#039;&#039;354&#039;&#039;&#039; || 111 || 255 || 206 || 304 || &#039;&#039;&#039;462&#039;&#039;&#039; || 256 || 110 || 9 || &#039;&#039;&#039;600&#039;&#039;&#039; || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || &#039;&#039;&#039;275&#039;&#039;&#039; || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || &#039;&#039;&#039;360&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Class/Skill matrix===&lt;br /&gt;
This table shows the [[weapon families]] available to each class. Investing 100 points into a given [[Lists of abilities in Dragon Quest IX|weapon skill tree]] enables the character to use the weapon regardless of vocation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-top:3em; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable listTable&amp;quot; style=&amp;quot;margin:0 auto; border:0 none; overflow:visible;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border:0 none; white-space:nowrap;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Class&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Sword&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Spear&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Staff&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Knife&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Shield&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Claw&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Whip&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Fan&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Axe&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Hammer&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Fisticuffs&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Wand&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Bow&amp;lt;/div&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;-webkit-transform:rotate(-45deg) translate(5.35em,.35em); -ms-transform:rotate(-45deg) translate(5.35em,.35em); transform:rotate(-45deg) translate(5.35em,.35em); border:0 none; max-width:0; background-color:transparent;&amp;quot; | &amp;lt;div style=&amp;quot;-webkit-transform:translateX(-5em); -ms-transform:translateX(-5em); transform:translateX(-5em);&amp;quot;&amp;gt;Boomerang&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Minstrel &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Warrior &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Martial Artist || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Priest || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mage || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Thief &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||  &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gladiator &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Armamentalist &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Paladin || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || || || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|-&lt;br /&gt;
| Sage || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|-&lt;br /&gt;
| Luminary || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes || || || || || &lt;br /&gt;
| class=&amp;quot;highlight&amp;quot; style=&amp;quot;color:#36C;&amp;quot; | yes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
File:Dq9ds char collage 2.png|A party group shot used for the European box art&lt;br /&gt;
File:DQIX Armamentalist Male.png|Armamentalist (male)&lt;br /&gt;
File:DQIX Armamentalist Female.png|Armamentalist (female)&lt;br /&gt;
File:DQIX Gladiator Male.png|Gladiator (male)&lt;br /&gt;
File:DQIX Gladiator Female.png|Gladiator (female)&lt;br /&gt;
File:DQIX Luminary Male.png|Luminary (male)&lt;br /&gt;
File:DQIX Luminary Female.png|Luminary (female)&lt;br /&gt;
File:DQIX Mage Male.png|Mage (male)&lt;br /&gt;
File:DQIX Mage Female.png|Mage (female)&lt;br /&gt;
File:DQIX Martial Artist Male.png|Martial artist (male)&lt;br /&gt;
File:DQIX Martial Artist Female.png|Martial artist (female)&lt;br /&gt;
File:DQIX Minstrel Male.png|Minstrel (male)&lt;br /&gt;
File:DQIX Minstrel Female.png|Minstrel (female)&lt;br /&gt;
File:DQIX Paladin Male.png|Paladin (male)&lt;br /&gt;
File:DQIX Paladin Female.png|Paladin (female)&lt;br /&gt;
File:DQIX Priest Male.png|Priest (male)&lt;br /&gt;
File:DQIX Priest Female.png|Priest (female)&lt;br /&gt;
File:DQIX Ranger Male.png|Ranger (male)&lt;br /&gt;
File:DQIX Ranger Female.png|Ranger (female)&lt;br /&gt;
File:DQIX Sage Male.png|Sage (male)&lt;br /&gt;
File:DQIX Sage Female.png|Sage (female)&lt;br /&gt;
File:DQIX Thief Male.png|Thief (male)&lt;br /&gt;
File:DQIX Thief Female.png|Thief (female)&lt;br /&gt;
File:WarriorMaleDQIX.jpg|Warrior (male)&lt;br /&gt;
File:WarriorFemaleDQIX.jpg|Warrior (female)&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;/div&gt;</summary>
		<author><name>2600:8800:325:8E00:69D5:6355:A4C3:97C1</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63414</id>
		<title>List of vocations in Dragon Quest IX</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63414"/>
		<updated>2023-06-25T02:02:09Z</updated>

		<summary type="html">&lt;p&gt;2600:8800:325:8E00:69D5:6355:A4C3:97C1: I have accomplished adjusting the sizes individually so that Martial Artist is more even with the others. However, I will note that making the sizes homogenous increases the difficulty of finding and comparing certain classes at a glance. Therefore, I refrained from making Martial Artist completely equal to other classes in size. With Priest, Mage, and Sage, it is easy to tell where they are positioned. However, I do think it would still be good to shrink Armamentalist, although I know not how.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Classes.png|thumb|right|350px|The Hero and the vocations]]&lt;br /&gt;
There are a total of twelve vocations in {{DQ9}}. Six are available initially, while others must be unlocked via [[List of quests in Dragon Quest IX|quests]]. The vocations are: [[Armamentalist]], [[Gladiator]], [[Luminary]], [[Mage]], [[Martial Artist]], [[Minstrel]], [[Paladin]], [[Priest]], [[Ranger]], [[Sage]], [[Thief]] and [[Warrior]].&lt;br /&gt;
&lt;br /&gt;
Similar to {{DQ3}}, a vocation defines all initial attributes of a character such as stat growth and party function, which can then be customized by the player via stat enhancing seeds and by mastering skills. Note that unlike &#039;&#039;Dragon Quest III&#039;&#039;, there is no &amp;quot;Hero&amp;quot; vocation; the [[Hero (Dragon Quest IX)|Hero]] starts out as a Minstrel and can freely change into any other profession. &lt;br /&gt;
&lt;br /&gt;
==Changing vocations==&lt;br /&gt;
Vocational change can only take place at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], which is located on [[Newid Isle]]. This is not available until after a specific plot point that takes place approximately one-fifth into the game, and the player must find Abbot Jack in the [[Tower of Trades]] before they will be available to change a character&#039;s vocation.&lt;br /&gt;
&lt;br /&gt;
Once the Sage is unlocked, characters can learn &amp;quot;[[Jack&#039;s Knack]],&amp;quot; which enables changing jobs on the field.&lt;br /&gt;
&lt;br /&gt;
==Change mechanics==&lt;br /&gt;
When changing vocations, the character&#039;s gear will be swapped out to whatever they wore the last time  if the new vocation allows it to be equipped, otherwise they must be outfitted with new armaments. Levels are separately tallied for each vocation, and the player can review a character&#039;s vocations (and their stats for each) by selecting &amp;quot;Attributes&amp;quot; under the main menu.&lt;br /&gt;
&lt;br /&gt;
A mastered skill is permanently memorized by a character and can be freely transferred between jobs, but spells are locked to a vocation and cannot be carried over. For information about skills available to each vocation, see [[Lists of skills in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
==Revocation==&lt;br /&gt;
After completing the main storyline, Abbot Jack will offer revocation services to any character that reached level 99. Revocation resets the character back to level 1, allowing them to accumulate more skill points. They must still re-obtain all their spells and stat progression (though seed bonuses remain intact). A commemorative [[accessory]] is granted the first time any particular vocation is revocated.&lt;br /&gt;
&lt;br /&gt;
A character can only revocate an individual class up to ten times maximum. If the hero revocates a vocation up to this maximum, a special [[accolade]] is presented. Furthermore, revocation is a way for players to influence the [[Grotto]] map generation system to develop caves with stronger monsters and items, as well as improve the chances of getting rare items from blue chests.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The following quests are required to unlock the six additional vocations:&lt;br /&gt;
{{DQIXQuest/103}}&lt;br /&gt;
{{DQIXQuest/115}}&lt;br /&gt;
{{DQIXQuest/106}}&lt;br /&gt;
{{DQIXQuest/112}}&lt;br /&gt;
{{DQIXQuest/109}}&lt;br /&gt;
{{DQIXQuest/118}}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Level 99 Stats (Base)===&lt;br /&gt;
{| style=&amp;quot;width:90%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior&lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Martial Artist&amp;lt;/font&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
|| Priest || Mage&lt;br /&gt;
|width=&amp;quot;7.2%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Thief&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Gladiator &lt;br /&gt;
|| Armamentalist &lt;br /&gt;
|width=&amp;quot;8%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Paladin&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|| Ranger&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Sage&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;6%&amp;quot; style=&amp;quot;background:#A3AB47&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;Luminary&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || 570 || 540 || 420 || 390 || 510 || 540 || 540 || 600 || 510 || 480 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || 315 || 364 || 132 || 41 || 226 || 175 || 229 || 500 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || 404 || 399 || 201 || 96 || 299 || 500 || 351 || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || 500 || 312 || 401 || 410 || 124 || 173 || 73 || 264 || 218 || 361&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || 400 || 245 || 204 || 162 || 241 || 322 || 243 || 360 || 241 || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 161 || 0 || 0 || 0 || 400 || 0 || 0 || 282 || 0 || 0 || 237 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 195 || 0 || 0 || 400 || 0 || 81 || 0 || 0 || 164 || 200 || 208 || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 304 || 111 || 255 || 206 || 304 || 402 || 256 || 110 || 9 || 500 || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 245 || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 99 Stats (Passive Bonuses added)===&lt;br /&gt;
&lt;br /&gt;
.(placeholder)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
File:Dq9ds char collage 2.png|A party group shot used for the European box art&lt;br /&gt;
File:DQIX Armamentalist Male.png|Armamentalist (male)&lt;br /&gt;
File:DQIX Armamentalist Female.png|Armamentalist (female)&lt;br /&gt;
File:DQIX Gladiator Male.png|Gladiator (male)&lt;br /&gt;
File:DQIX Gladiator Female.png|Gladiator (female)&lt;br /&gt;
File:DQIX Luminary Male.png|Luminary (male)&lt;br /&gt;
File:DQIX Luminary Female.png|Luminary (female)&lt;br /&gt;
File:DQIX Mage Male.png|Mage (male)&lt;br /&gt;
File:DQIX Mage Female.png|Mage (female)&lt;br /&gt;
File:DQIX Martial Artist Male.png|Martial artist (male)&lt;br /&gt;
File:DQIX Martial Artist Female.png|Martial artist (female)&lt;br /&gt;
File:DQIX Minstrel Male.png|Minstrel (male)&lt;br /&gt;
File:DQIX Minstrel Female.png|Minstrel (female)&lt;br /&gt;
File:DQIX Paladin Male.png|Paladin (male)&lt;br /&gt;
File:DQIX Paladin Female.png|Paladin (female)&lt;br /&gt;
File:DQIX Priest Male.png|Priest (male)&lt;br /&gt;
File:DQIX Priest Female.png|Priest (female)&lt;br /&gt;
File:DQIX Ranger Male.png|Ranger (male)&lt;br /&gt;
File:DQIX Ranger Female.png|Ranger (female)&lt;br /&gt;
File:DQIX Sage Male.png|Sage (male)&lt;br /&gt;
File:DQIX Sage Female.png|Sage (female)&lt;br /&gt;
File:DQIX Thief Male.png|Thief (male)&lt;br /&gt;
File:DQIX Thief Female.png|Thief (female)&lt;br /&gt;
File:WarriorMaleDQIX.jpg|Warrior (male)&lt;br /&gt;
File:WarriorFemaleDQIX.jpg|Warrior (female)&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;/div&gt;</summary>
		<author><name>2600:8800:325:8E00:69D5:6355:A4C3:97C1</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63413</id>
		<title>List of vocations in Dragon Quest IX</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63413"/>
		<updated>2023-06-25T01:33:31Z</updated>

		<summary type="html">&lt;p&gt;2600:8800:325:8E00:69D5:6355:A4C3:97C1: Size 2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Classes.png|thumb|right|350px|The Hero and the vocations]]&lt;br /&gt;
There are a total of twelve vocations in {{DQ9}}. Six are available initially, while others must be unlocked via [[List of quests in Dragon Quest IX|quests]]. The vocations are: [[Armamentalist]], [[Gladiator]], [[Luminary]], [[Mage]], [[Martial Artist]], [[Minstrel]], [[Paladin]], [[Priest]], [[Ranger]], [[Sage]], [[Thief]] and [[Warrior]].&lt;br /&gt;
&lt;br /&gt;
Similar to {{DQ3}}, a vocation defines all initial attributes of a character such as stat growth and party function, which can then be customized by the player via stat enhancing seeds and by mastering skills. Note that unlike &#039;&#039;Dragon Quest III&#039;&#039;, there is no &amp;quot;Hero&amp;quot; vocation; the [[Hero (Dragon Quest IX)|Hero]] starts out as a Minstrel and can freely change into any other profession. &lt;br /&gt;
&lt;br /&gt;
==Changing vocations==&lt;br /&gt;
Vocational change can only take place at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], which is located on [[Newid Isle]]. This is not available until after a specific plot point that takes place approximately one-fifth into the game, and the player must find Abbot Jack in the [[Tower of Trades]] before they will be available to change a character&#039;s vocation.&lt;br /&gt;
&lt;br /&gt;
Once the Sage is unlocked, characters can learn &amp;quot;[[Jack&#039;s Knack]],&amp;quot; which enables changing jobs on the field.&lt;br /&gt;
&lt;br /&gt;
==Change mechanics==&lt;br /&gt;
When changing vocations, the character&#039;s gear will be swapped out to whatever they wore the last time  if the new vocation allows it to be equipped, otherwise they must be outfitted with new armaments. Levels are separately tallied for each vocation, and the player can review a character&#039;s vocations (and their stats for each) by selecting &amp;quot;Attributes&amp;quot; under the main menu.&lt;br /&gt;
&lt;br /&gt;
A mastered skill is permanently memorized by a character and can be freely transferred between jobs, but spells are locked to a vocation and cannot be carried over. For information about skills available to each vocation, see [[Lists of skills in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
==Revocation==&lt;br /&gt;
After completing the main storyline, Abbot Jack will offer revocation services to any character that reached level 99. Revocation resets the character back to level 1, allowing them to accumulate more skill points. They must still re-obtain all their spells and stat progression (though seed bonuses remain intact). A commemorative [[accessory]] is granted the first time any particular vocation is revocated.&lt;br /&gt;
&lt;br /&gt;
A character can only revocate an individual class up to ten times maximum. If the hero revocates a vocation up to this maximum, a special [[accolade]] is presented. Furthermore, revocation is a way for players to influence the [[Grotto]] map generation system to develop caves with stronger monsters and items, as well as improve the chances of getting rare items from blue chests.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The following quests are required to unlock the six additional vocations:&lt;br /&gt;
{{DQIXQuest/103}}&lt;br /&gt;
{{DQIXQuest/115}}&lt;br /&gt;
{{DQIXQuest/106}}&lt;br /&gt;
{{DQIXQuest/112}}&lt;br /&gt;
{{DQIXQuest/109}}&lt;br /&gt;
{{DQIXQuest/118}}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Level 99 Stats (Base)===&lt;br /&gt;
{| style=&amp;quot;width:90%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior || Martial Artist || Priest || Mage || Thief || Gladiator || Armamentalist || Paladin || Ranger || Sage || Luminary&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || 570 || 540 || 420 || 390 || 510 || 540 || 540 || 600 || 510 || 480 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || 315 || 364 || 132 || 41 || 226 || 175 || 229 || 500 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || 404 || 399 || 201 || 96 || 299 || 500 || 351 || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || 500 || 312 || 401 || 410 || 124 || 173 || 73 || 264 || 218 || 361&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || 400 || 245 || 204 || 162 || 241 || 322 || 243 || 360 || 241 || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 161 || 0 || 0 || 0 || 400 || 0 || 0 || 282 || 0 || 0 || 237 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 195 || 0 || 0 || 400 || 0 || 81 || 0 || 0 || 164 || 200 || 208 || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 304 || 111 || 255 || 206 || 304 || 402 || 256 || 110 || 9 || 500 || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 245 || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 99 Stats (Passive Bonuses added)===&lt;br /&gt;
&lt;br /&gt;
.(placeholder)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
File:Dq9ds char collage 2.png|A party group shot used for the European box art&lt;br /&gt;
File:DQIX Armamentalist Male.png|Armamentalist (male)&lt;br /&gt;
File:DQIX Armamentalist Female.png|Armamentalist (female)&lt;br /&gt;
File:DQIX Gladiator Male.png|Gladiator (male)&lt;br /&gt;
File:DQIX Gladiator Female.png|Gladiator (female)&lt;br /&gt;
File:DQIX Luminary Male.png|Luminary (male)&lt;br /&gt;
File:DQIX Luminary Female.png|Luminary (female)&lt;br /&gt;
File:DQIX Mage Male.png|Mage (male)&lt;br /&gt;
File:DQIX Mage Female.png|Mage (female)&lt;br /&gt;
File:DQIX Martial Artist Male.png|Martial artist (male)&lt;br /&gt;
File:DQIX Martial Artist Female.png|Martial artist (female)&lt;br /&gt;
File:DQIX Minstrel Male.png|Minstrel (male)&lt;br /&gt;
File:DQIX Minstrel Female.png|Minstrel (female)&lt;br /&gt;
File:DQIX Paladin Male.png|Paladin (male)&lt;br /&gt;
File:DQIX Paladin Female.png|Paladin (female)&lt;br /&gt;
File:DQIX Priest Male.png|Priest (male)&lt;br /&gt;
File:DQIX Priest Female.png|Priest (female)&lt;br /&gt;
File:DQIX Ranger Male.png|Ranger (male)&lt;br /&gt;
File:DQIX Ranger Female.png|Ranger (female)&lt;br /&gt;
File:DQIX Sage Male.png|Sage (male)&lt;br /&gt;
File:DQIX Sage Female.png|Sage (female)&lt;br /&gt;
File:DQIX Thief Male.png|Thief (male)&lt;br /&gt;
File:DQIX Thief Female.png|Thief (female)&lt;br /&gt;
File:WarriorMaleDQIX.jpg|Warrior (male)&lt;br /&gt;
File:WarriorFemaleDQIX.jpg|Warrior (female)&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;/div&gt;</summary>
		<author><name>2600:8800:325:8E00:69D5:6355:A4C3:97C1</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63412</id>
		<title>List of vocations in Dragon Quest IX</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63412"/>
		<updated>2023-06-25T01:33:02Z</updated>

		<summary type="html">&lt;p&gt;2600:8800:325:8E00:69D5:6355:A4C3:97C1: I am adjusting the size of the chart to make it more aesthetically pleasing, with more space for the text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Classes.png|thumb|right|350px|The Hero and the vocations]]&lt;br /&gt;
There are a total of twelve vocations in {{DQ9}}. Six are available initially, while others must be unlocked via [[List of quests in Dragon Quest IX|quests]]. The vocations are: [[Armamentalist]], [[Gladiator]], [[Luminary]], [[Mage]], [[Martial Artist]], [[Minstrel]], [[Paladin]], [[Priest]], [[Ranger]], [[Sage]], [[Thief]] and [[Warrior]].&lt;br /&gt;
&lt;br /&gt;
Similar to {{DQ3}}, a vocation defines all initial attributes of a character such as stat growth and party function, which can then be customized by the player via stat enhancing seeds and by mastering skills. Note that unlike &#039;&#039;Dragon Quest III&#039;&#039;, there is no &amp;quot;Hero&amp;quot; vocation; the [[Hero (Dragon Quest IX)|Hero]] starts out as a Minstrel and can freely change into any other profession. &lt;br /&gt;
&lt;br /&gt;
==Changing vocations==&lt;br /&gt;
Vocational change can only take place at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], which is located on [[Newid Isle]]. This is not available until after a specific plot point that takes place approximately one-fifth into the game, and the player must find Abbot Jack in the [[Tower of Trades]] before they will be available to change a character&#039;s vocation.&lt;br /&gt;
&lt;br /&gt;
Once the Sage is unlocked, characters can learn &amp;quot;[[Jack&#039;s Knack]],&amp;quot; which enables changing jobs on the field.&lt;br /&gt;
&lt;br /&gt;
==Change mechanics==&lt;br /&gt;
When changing vocations, the character&#039;s gear will be swapped out to whatever they wore the last time  if the new vocation allows it to be equipped, otherwise they must be outfitted with new armaments. Levels are separately tallied for each vocation, and the player can review a character&#039;s vocations (and their stats for each) by selecting &amp;quot;Attributes&amp;quot; under the main menu.&lt;br /&gt;
&lt;br /&gt;
A mastered skill is permanently memorized by a character and can be freely transferred between jobs, but spells are locked to a vocation and cannot be carried over. For information about skills available to each vocation, see [[Lists of skills in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
==Revocation==&lt;br /&gt;
After completing the main storyline, Abbot Jack will offer revocation services to any character that reached level 99. Revocation resets the character back to level 1, allowing them to accumulate more skill points. They must still re-obtain all their spells and stat progression (though seed bonuses remain intact). A commemorative [[accessory]] is granted the first time any particular vocation is revocated.&lt;br /&gt;
&lt;br /&gt;
A character can only revocate an individual class up to ten times maximum. If the hero revocates a vocation up to this maximum, a special [[accolade]] is presented. Furthermore, revocation is a way for players to influence the [[Grotto]] map generation system to develop caves with stronger monsters and items, as well as improve the chances of getting rare items from blue chests.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The following quests are required to unlock the six additional vocations:&lt;br /&gt;
{{DQIXQuest/103}}&lt;br /&gt;
{{DQIXQuest/115}}&lt;br /&gt;
{{DQIXQuest/106}}&lt;br /&gt;
{{DQIXQuest/112}}&lt;br /&gt;
{{DQIXQuest/109}}&lt;br /&gt;
{{DQIXQuest/118}}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Level 99 Stats (Base)===&lt;br /&gt;
{| style=&amp;quot;width:70%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior || Martial Artist || Priest || Mage || Thief || Gladiator || Armamentalist || Paladin || Ranger || Sage || Luminary&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || 570 || 540 || 420 || 390 || 510 || 540 || 540 || 600 || 510 || 480 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || 315 || 364 || 132 || 41 || 226 || 175 || 229 || 500 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || 404 || 399 || 201 || 96 || 299 || 500 || 351 || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || 500 || 312 || 401 || 410 || 124 || 173 || 73 || 264 || 218 || 361&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || 400 || 245 || 204 || 162 || 241 || 322 || 243 || 360 || 241 || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 161 || 0 || 0 || 0 || 400 || 0 || 0 || 282 || 0 || 0 || 237 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 195 || 0 || 0 || 400 || 0 || 81 || 0 || 0 || 164 || 200 || 208 || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 304 || 111 || 255 || 206 || 304 || 402 || 256 || 110 || 9 || 500 || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 245 || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 99 Stats (Passive Bonuses added)===&lt;br /&gt;
&lt;br /&gt;
.(placeholder)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
File:Dq9ds char collage 2.png|A party group shot used for the European box art&lt;br /&gt;
File:DQIX Armamentalist Male.png|Armamentalist (male)&lt;br /&gt;
File:DQIX Armamentalist Female.png|Armamentalist (female)&lt;br /&gt;
File:DQIX Gladiator Male.png|Gladiator (male)&lt;br /&gt;
File:DQIX Gladiator Female.png|Gladiator (female)&lt;br /&gt;
File:DQIX Luminary Male.png|Luminary (male)&lt;br /&gt;
File:DQIX Luminary Female.png|Luminary (female)&lt;br /&gt;
File:DQIX Mage Male.png|Mage (male)&lt;br /&gt;
File:DQIX Mage Female.png|Mage (female)&lt;br /&gt;
File:DQIX Martial Artist Male.png|Martial artist (male)&lt;br /&gt;
File:DQIX Martial Artist Female.png|Martial artist (female)&lt;br /&gt;
File:DQIX Minstrel Male.png|Minstrel (male)&lt;br /&gt;
File:DQIX Minstrel Female.png|Minstrel (female)&lt;br /&gt;
File:DQIX Paladin Male.png|Paladin (male)&lt;br /&gt;
File:DQIX Paladin Female.png|Paladin (female)&lt;br /&gt;
File:DQIX Priest Male.png|Priest (male)&lt;br /&gt;
File:DQIX Priest Female.png|Priest (female)&lt;br /&gt;
File:DQIX Ranger Male.png|Ranger (male)&lt;br /&gt;
File:DQIX Ranger Female.png|Ranger (female)&lt;br /&gt;
File:DQIX Sage Male.png|Sage (male)&lt;br /&gt;
File:DQIX Sage Female.png|Sage (female)&lt;br /&gt;
File:DQIX Thief Male.png|Thief (male)&lt;br /&gt;
File:DQIX Thief Female.png|Thief (female)&lt;br /&gt;
File:WarriorMaleDQIX.jpg|Warrior (male)&lt;br /&gt;
File:WarriorFemaleDQIX.jpg|Warrior (female)&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;/div&gt;</summary>
		<author><name>2600:8800:325:8E00:69D5:6355:A4C3:97C1</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63411</id>
		<title>List of vocations in Dragon Quest IX</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_vocations_in_Dragon_Quest_IX&amp;diff=63411"/>
		<updated>2023-06-25T01:31:31Z</updated>

		<summary type="html">&lt;p&gt;2600:8800:325:8E00:69D5:6355:A4C3:97C1: I added a chart of the stats of every vocation at level 99. I will be adding a chart that includes passive bonuses from their skill trees https://dragon-quest.org/wiki/Lists_of_abilities_in_Dragon_Quest_IX such as the Sage&amp;#039;s +60 MP or the Ranger&amp;#039;s +100 Deftness. If you would like to, please add level 1 stats.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DQIX Classes.png|thumb|right|350px|The Hero and the vocations]]&lt;br /&gt;
There are a total of twelve vocations in {{DQ9}}. Six are available initially, while others must be unlocked via [[List of quests in Dragon Quest IX|quests]]. The vocations are: [[Armamentalist]], [[Gladiator]], [[Luminary]], [[Mage]], [[Martial Artist]], [[Minstrel]], [[Paladin]], [[Priest]], [[Ranger]], [[Sage]], [[Thief]] and [[Warrior]].&lt;br /&gt;
&lt;br /&gt;
Similar to {{DQ3}}, a vocation defines all initial attributes of a character such as stat growth and party function, which can then be customized by the player via stat enhancing seeds and by mastering skills. Note that unlike &#039;&#039;Dragon Quest III&#039;&#039;, there is no &amp;quot;Hero&amp;quot; vocation; the [[Hero (Dragon Quest IX)|Hero]] starts out as a Minstrel and can freely change into any other profession. &lt;br /&gt;
&lt;br /&gt;
==Changing vocations==&lt;br /&gt;
Vocational change can only take place at [[Alltrades Abbey (Dragon Quest IX)|Alltrades Abbey]], which is located on [[Newid Isle]]. This is not available until after a specific plot point that takes place approximately one-fifth into the game, and the player must find Abbot Jack in the [[Tower of Trades]] before they will be available to change a character&#039;s vocation.&lt;br /&gt;
&lt;br /&gt;
Once the Sage is unlocked, characters can learn &amp;quot;[[Jack&#039;s Knack]],&amp;quot; which enables changing jobs on the field.&lt;br /&gt;
&lt;br /&gt;
==Change mechanics==&lt;br /&gt;
When changing vocations, the character&#039;s gear will be swapped out to whatever they wore the last time  if the new vocation allows it to be equipped, otherwise they must be outfitted with new armaments. Levels are separately tallied for each vocation, and the player can review a character&#039;s vocations (and their stats for each) by selecting &amp;quot;Attributes&amp;quot; under the main menu.&lt;br /&gt;
&lt;br /&gt;
A mastered skill is permanently memorized by a character and can be freely transferred between jobs, but spells are locked to a vocation and cannot be carried over. For information about skills available to each vocation, see [[Lists of skills in Dragon Quest IX]].&lt;br /&gt;
&lt;br /&gt;
==Revocation==&lt;br /&gt;
After completing the main storyline, Abbot Jack will offer revocation services to any character that reached level 99. Revocation resets the character back to level 1, allowing them to accumulate more skill points. They must still re-obtain all their spells and stat progression (though seed bonuses remain intact). A commemorative [[accessory]] is granted the first time any particular vocation is revocated.&lt;br /&gt;
&lt;br /&gt;
A character can only revocate an individual class up to ten times maximum. If the hero revocates a vocation up to this maximum, a special [[accolade]] is presented. Furthermore, revocation is a way for players to influence the [[Grotto]] map generation system to develop caves with stronger monsters and items, as well as improve the chances of getting rare items from blue chests.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The following quests are required to unlock the six additional vocations:&lt;br /&gt;
{{DQIXQuest/103}}&lt;br /&gt;
{{DQIXQuest/115}}&lt;br /&gt;
{{DQIXQuest/106}}&lt;br /&gt;
{{DQIXQuest/112}}&lt;br /&gt;
{{DQIXQuest/109}}&lt;br /&gt;
{{DQIXQuest/118}}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Level 99 Stats (Base)===&lt;br /&gt;
{| style=&amp;quot;width:64%; height:92px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Minstrel || Warrior || Martial Artist || Priest || Mage || Thief || Gladiator || Armamentalist || Paladin || Ranger || Sage || Luminary&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| HP || 480 || 570 || 540 || 420 || 390 || 510 || 540 || 540 || 600 || 510 || 480 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP || 179 || 86 || 38 || 315 || 364 || 132 || 41 || 226 || 175 || 229 || 500 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 246 || 404 || 399 || 201 || 96 || 299 || 500 || 351 || 354 || 305 || 202 || 148&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 359 || 78 || 500 || 312 || 401 || 410 || 124 || 173 || 73 || 264 || 218 || 361&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 237 || 400 || 245 || 204 || 162 || 241 || 322 || 243 || 360 || 241 || 202 || 205&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 161 || 0 || 0 || 0 || 400 || 0 || 0 || 282 || 0 || 0 || 237 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 195 || 0 || 0 || 400 || 0 || 81 || 0 || 0 || 164 || 200 || 208 || 318&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 304 || 111 || 255 || 206 || 304 || 402 || 256 || 110 || 9 || 500 || 57 || 259&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 245 || 89 || 120 || 146 || 155 || 58 || 90 || 185 || 116 || 61 || 235 || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Level 99 Stats (Passive Bonuses added)===&lt;br /&gt;
&lt;br /&gt;
.(placeholder)&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
File:Dq9ds char collage 2.png|A party group shot used for the European box art&lt;br /&gt;
File:DQIX Armamentalist Male.png|Armamentalist (male)&lt;br /&gt;
File:DQIX Armamentalist Female.png|Armamentalist (female)&lt;br /&gt;
File:DQIX Gladiator Male.png|Gladiator (male)&lt;br /&gt;
File:DQIX Gladiator Female.png|Gladiator (female)&lt;br /&gt;
File:DQIX Luminary Male.png|Luminary (male)&lt;br /&gt;
File:DQIX Luminary Female.png|Luminary (female)&lt;br /&gt;
File:DQIX Mage Male.png|Mage (male)&lt;br /&gt;
File:DQIX Mage Female.png|Mage (female)&lt;br /&gt;
File:DQIX Martial Artist Male.png|Martial artist (male)&lt;br /&gt;
File:DQIX Martial Artist Female.png|Martial artist (female)&lt;br /&gt;
File:DQIX Minstrel Male.png|Minstrel (male)&lt;br /&gt;
File:DQIX Minstrel Female.png|Minstrel (female)&lt;br /&gt;
File:DQIX Paladin Male.png|Paladin (male)&lt;br /&gt;
File:DQIX Paladin Female.png|Paladin (female)&lt;br /&gt;
File:DQIX Priest Male.png|Priest (male)&lt;br /&gt;
File:DQIX Priest Female.png|Priest (female)&lt;br /&gt;
File:DQIX Ranger Male.png|Ranger (male)&lt;br /&gt;
File:DQIX Ranger Female.png|Ranger (female)&lt;br /&gt;
File:DQIX Sage Male.png|Sage (male)&lt;br /&gt;
File:DQIX Sage Female.png|Sage (female)&lt;br /&gt;
File:DQIX Thief Male.png|Thief (male)&lt;br /&gt;
File:DQIX Thief Female.png|Thief (female)&lt;br /&gt;
File:WarriorMaleDQIX.jpg|Warrior (male)&lt;br /&gt;
File:WarriorFemaleDQIX.jpg|Warrior (female)&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQIX}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
[[Category:Vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX lists]]&lt;/div&gt;</summary>
		<author><name>2600:8800:325:8E00:69D5:6355:A4C3:97C1</name></author>
	</entry>
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