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		<id>https://dragonquest-wiki.com/index.php?title=Cock-a-doodle-doo&amp;diff=28404</id>
		<title>Cock-a-doodle-doo</title>
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		<updated>2024-05-16T12:16:09Z</updated>

		<summary type="html">&lt;p&gt;2A01:E34:EC12:8980:B4E3:17C1:82BA:E1B8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Cock-a-doodle-doo&lt;br /&gt;
|image = [[image:DQ3_Spell_Cock-a-doodle-do.png‎|170px]]&lt;br /&gt;
|japanese = ザメハ&lt;br /&gt;
|romaji = Zameha&lt;br /&gt;
|old = Awaken&lt;br /&gt;
|type = Restorative&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cock-a-doodle-doo&#039;&#039;&#039; is a curative spell in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
It wakes up sleeping [[party]] members.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
Cock-a-doodle-doo is learned by [[Priest]]s and [[Sage]]s at level 16. It costs 3 {{MP}} and targets the entire party.&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Cock-a-doodle-doo is learned by the {{Hero 4}} at level 17. It costs 2 {{MP}} to cast.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
Cock-a-doodle-doo is learned by [[Priest]]s at level 11 and [[Ranger]]s at level 18. It costs 2 {{MP}} to cast.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
[[Priest]]s learn the spell at level 7, and [[Ranger]]s at level 10. It costs two {{MP}} to cast as usual.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
[[Erik]] learns the spell at level 15, and [[Sylvando]] joins having already learned it. It costs 2 {{MP}} to cast.&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
Cock-a-doodle-doo makes it&#039;s debut in the &#039;&#039;Monsters&#039;&#039; series, costing 2 MP to cast and curing the party of drowsiness. It is learned through the [[Aquapothecary]], [[Fluffy (Talent)|Fluffy]], [[Paramedic]], [[Mystic]], and [[Soggy Slasher]] talents.&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Cock-a-doodle-doo cannot be learned naturally by any {{MFamilies}}, but it can be taught to any by using an ability scroll. It costs 12 {{MP}} to cast, has a range of up to two squares away from the caster in any direction, and wakes up a single [[party]] member from sleep. The scroll can be received as a reward by defeating [[Dragon zombie]]s in the Trick or Treat with Valencia: Advanced level during the limited &amp;quot;Halloween Treat Tussle&amp;quot; event.&lt;br /&gt;
{{DQTactSkill&lt;br /&gt;
|name=Cock-a-doodle-doo&lt;br /&gt;
|kanji=ザメハ&lt;br /&gt;
|romanji=Zameha&lt;br /&gt;
|role=Support&lt;br /&gt;
|type=Spell&lt;br /&gt;
|element=[[Image:DQTact Non-elemental.png]]&lt;br /&gt;
|mp=12&lt;br /&gt;
|range=[[Image:DQTact_Range1.png|48px]]&amp;lt;br&amp;gt;1-2 (+self)&lt;br /&gt;
|status=None&lt;br /&gt;
|description=Wakes 1 ally up&lt;br /&gt;
|monsters=N/a&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
In [[Dragon Quest: The Adventure of Dai]], &amp;quot;Zameha&amp;quot; appear in list of spells [[Maam]] can use, but with the spell never being used, it would be a total mystery what it does for those only knowing the manga or english versions of Dragon Quest.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Dawn Chorus]], the skill equivalent.&lt;br /&gt;
&lt;br /&gt;
{{DQSpells}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Restorative spells]]&lt;br /&gt;
[[Category:Dragon Quest III spells]]&lt;br /&gt;
[[Category:Dragon Quest IV spells]]&lt;br /&gt;
[[Category:Dragon Quest IX spells]]&lt;br /&gt;
[[Category:Dragon Quest X spells]]&lt;br /&gt;
[[Category:Dragon Quest XI spells]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince spells]]&lt;br /&gt;
[[Category:Dragon Quest Tact spells]]&lt;/div&gt;</summary>
		<author><name>2A01:E34:EC12:8980:B4E3:17C1:82BA:E1B8</name></author>
	</entry>
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