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		<id>https://dragonquest-wiki.com/index.php?title=Thief&amp;diff=117834</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Thief&amp;diff=117834"/>
		<updated>2021-03-13T01:16:53Z</updated>

		<summary type="html">&lt;p&gt;50.49.135.200: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DQ3 thieves.png|right|border|375px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;If you become a thief, you&#039;ll be able to steal your enemy&#039;s belongings. You will also be able to tell how much treasure is in the vicinity.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Thief&#039;&#039;&#039; (盗賊, &#039;&#039;Touzoku&#039;&#039;) is a class in the {{DQSeries}}. True to the vocation&#039;s name, it focuses on acts of [[Thievery]] to half-inch a monster&#039;s possessions. &lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Thieves have high agility and deftness, but are below average in other attributes. What makes them vital to a party is their ability to [[Thievery|steal items]] from the last monster defeated at the end of a fight. Outside of this pilfering, a thief contributes to the party by utilizing their stealth to lower encounters with enemies with [[Padfoot]], exploration skills such as [[Eye for Distance]] that allow the player to locate villages and nearby towns, and [[Nose for Treasure]] to see how many treasure chests remain on a dungeon&#039;s floor.&lt;br /&gt;
&lt;br /&gt;
=={{DQ3}}==&lt;br /&gt;
===Equipment===&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cypress Stick]]|statModifier=Attack +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon Blade]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze Knife]]|statModifier=Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison Needle]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Divine Dagger]]|statModifier=Attack +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain Sickle]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thorn Whip]]|statModifier=Attack +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boomerang]]|statModifier=Attack +19}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Edged Boomerang]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Assassin&#039;s Dagger]]|statModifier=Attack +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain Whip]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Knuckledusters]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spiked Steel Whip]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flametang Boomerang]]|statModifier=Attack +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Siren Sword]]♥|statModifier=Attack +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragontail Whip]]|statModifier=Attack +54}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Claws]]|statModifier=Attack +85}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Beast Claws]]|statModifier=Attack +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gringham Whip]]|statModifier=Attack +105}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Destructiball]]|statModifier=Attack +135}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King&#039;s crown]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hardwood headwear]]|statModifier=Defense +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mad cap]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur hood]]♥|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Black bandana]]|statModifier=Defense +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver tiara]]♥|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense +255}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scandalous Swimsuit]]♥|statModifier=Defense+1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s Clothes]]|statModifier=Defense+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boxer Shorts]]|statModifier=Defense+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Armor]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Dress]]♥|statModifier=Defense+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk Robe]]♥|statModifier=Defense+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of Evasion]]|statModifier=Defense+23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical Skirt]]♥|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Black Pyjamas]]|statModifier=Attack +29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cat Suit]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Party Dress]]♥|statModifier=Defense+40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Smart Suit]]|statModifier=Defense+42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stealth Suit]]|statModifier=Attack +58}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Bikini]]♥|statModifier=Defense+65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dark Robe]]|statModifier=Attack +78}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blessed Bikini]]♥|statModifier=Defense+88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shimmering Dress]]♥|statModifier=Defense+90}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot Lid]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather Shield]]|statModifier=Defense+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze Shield]]|statModifier=Attack +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale Shield]]|statModifier=Defense+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic Shield]]|statModifier=Defense+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon Shield]]|statModifier=Attack +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tempest Shield]]|statModifier=Defense+35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver Shield]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength Ring]]|statModifier=Strength+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough Guy Tattoo]]|statModifier=Strength+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty Armlet]]|statModifier=Strength+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Doh-Hican]]|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Garter]]♥|statModifier=Defence+3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Rosary]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leg Warmers]]♥|statModifier=Defence+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ten Ton Toupee]]|statModifier=Defence+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cower Ring]]|statModifier=Agility+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility+`5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mercury&#039;s Bandana]]|statModifier=Agility+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agilityx2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Restless Heart]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold Chain]]|statModifier=Resilience+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Weightlifter&#039;s Belt]]|statModifier=Resilience+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery Ring]]|statModifier=Resilience+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care Ring]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s Specs]]|statModifier=Wisdom+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess Ring]]♥|statModifier=Wisdom+33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny Tail]]♥|statModifier=Luck+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden Tiara]]♥|statModifier=Luck+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hen&#039;s Tooth]]|statModifier=Luck+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred Amulet]]|statModifier=Luck+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Luck+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dummy]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime Earrings]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby wristband]]|statModifier=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
*♥ denotes ladies only.&lt;br /&gt;
&lt;br /&gt;
===Skills &amp;amp; spells===&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=SNES,GBC, Mobile Phone}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Eye for Distance|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Storeyteller|level=10}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Nose for Treasure|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Padfoot|level=17}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Snoop|level=20}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
Thieves may steal from the last enemy vanquished in an encounter, with the success probability being calculated thus: &#039;&#039;&#039;{(LVL x item drop rate)/8}&#039;&#039;&#039;. Unlike later games in the series &#039;&#039;III&#039;s&#039;&#039; thieves do not have their success rate limited to 1/8th and can effectively reach 100% for most items with a party of pilferers.&lt;br /&gt;
&lt;br /&gt;
=={{DQ6}}==&lt;br /&gt;
The thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]). &lt;br /&gt;
&lt;br /&gt;
===Vocation trait===&lt;br /&gt;
The calculation for post-battle stealing is &#039;&#039;&#039;Drop rate x (Rank+1) x 0.25&#039;&#039;&#039;, doubling the base rate at Rank 8. This means a party of thieves will have an 8 times higher chance to nab an item. Note that the chance to steal any item has a hard limit of 12.5% ({{fraction|1|8}}) regardless of vocation rank.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Auto-Steal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|1&lt;br /&gt;
|One group&lt;br /&gt;
|Summons a sandstorm that blinds enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Purse Snatcher&lt;br /&gt;
|[[Eye for Distance]]&lt;br /&gt;
|8&lt;br /&gt;
|Self&lt;br /&gt;
|Locates nearby settlements.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|17&lt;br /&gt;
|One group&lt;br /&gt;
|Hurls rocks at a single group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Henchman&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|30&lt;br /&gt;
|One enemy&lt;br /&gt;
|A powerful push that propels enemies out of the picture.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Cat Burglar&lt;br /&gt;
|[[Storeyteller]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Reveals which level of a building or dungeon the user is currently on.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Criminal Genius&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|66&lt;br /&gt;
|Self&lt;br /&gt;
|Lowers the risk of being detected by monsters for a while.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Crime Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|110&lt;br /&gt;
|Self&lt;br /&gt;
|Reports the number of nearby treasures.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Kingpin&lt;br /&gt;
|[[Snoop]]&lt;br /&gt;
|140&lt;br /&gt;
|Self&lt;br /&gt;
|Locates hidden curiosities through the power of magic.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=={{DQ7}}==&lt;br /&gt;
[[File:DQVII Thief male.png|right|border|200px]][[File:DQVII Thief female.png|right|border|200px]]&lt;br /&gt;
The thief is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is one of the prerequisites for both the [[Pirate]] (along with [[Sailor]]) and the [[Monster Masher]] vocation (along with [[Shepherd]]). &lt;br /&gt;
&lt;br /&gt;
===Vocation trait===&lt;br /&gt;
The &#039;&#039;&#039;MOD / (Drop Rate * 4)&#039;&#039;&#039; equation for both versions of &#039;&#039;VII&#039;&#039; is slightly different from the previous [[Heartbeat]] title, but functions similarly and also has the enforced limit of a 1/8th success rate when the party consists of thieves.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !!  Modifier&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|140 (PS1)&lt;br /&gt;
|-&lt;br /&gt;
|68 (3DS)&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PS1 Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|8&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces accuracy of one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Cut Purse&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|17&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Removes a single enemy from battle. (Works like Poof)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|30&lt;br /&gt;
|One Group&lt;br /&gt;
|Throws rocks at one group of enemies, causing ~15HP damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Brigand&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Takes one turn. Next turn, physical attack will do double damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Rogue&lt;br /&gt;
|[[Storeyteller]]&lt;br /&gt;
|70&lt;br /&gt;
|Field&lt;br /&gt;
|Tells player where the party is and what floor they are on&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Scoundrel&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|110&lt;br /&gt;
|Field&lt;br /&gt;
|Allows party to avoid weaker monsters&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Big Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|140&lt;br /&gt;
|Field&lt;br /&gt;
|Tells the player how many treasure chests are in an area. (Only works in dungeons and caves)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|rowspan=2|Pickpocket&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|rowspan=2|1&lt;br /&gt;
|User&lt;br /&gt;
|Deals 200%~250% damage on the users their next attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Summons a sandstorm that blinds enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Purse Snatcher&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A powerful push that propels enemies out of the picture.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Safe Passage]]&lt;br /&gt;
|Self&lt;br /&gt;
|Allows the party to pass unscathed over potentially perilous ground.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Henchman&lt;br /&gt;
|[[Peep]]&lt;br /&gt;
|15&lt;br /&gt;
|Self&lt;br /&gt;
|Reveals the nature of the treasure in a chest.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Cat Burglar&lt;br /&gt;
|[[Snoop]]&lt;br /&gt;
|rowspan=2|23&lt;br /&gt;
|Self&lt;br /&gt;
|Locates hidden curiosities.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|Self&lt;br /&gt;
|Reports the number of nearby treasures.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Criminal Genius&lt;br /&gt;
|[[Storeyteller]]&lt;br /&gt;
|33&lt;br /&gt;
|Field&lt;br /&gt;
|Reveals which level of a building or dungeon the user is on.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Crime Boss&lt;br /&gt;
|[[Holy Protection]]&lt;br /&gt;
|43&lt;br /&gt;
|Field&lt;br /&gt;
|A holy aura that keeps weaker monsters away.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Kingpin&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|68&lt;br /&gt;
|One enemy&lt;br /&gt;
|Adds insult to injury by pilfering a damaged target&#039;s possessions.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Psx Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Tap Dance]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Martial Artist]]&lt;br /&gt;
|[[Pressure Pointer]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Has the chance of killing a single enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jester]]&lt;br /&gt;
|[[Weird Leer]]&lt;br /&gt;
|Self&lt;br /&gt;
|Does nothing&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mage]]&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals ~25MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior]]&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks the enemy and has a chance of stealing its item&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
The Thief&#039;s best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably.&lt;br /&gt;
&lt;br /&gt;
Regarding vocation progression, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Meadows]]. The Thief can also combine a mastered [[Shepherd]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don&#039;t have resistance to these skills. Plus they are cost effective.&lt;br /&gt;
&lt;br /&gt;
=={{DQ9}}==&lt;br /&gt;
[[File:DQIX Thief Male.png‎|right|border|195px]][[File:DQIX Thief Female.png‎|right|border|200px]]&lt;br /&gt;
The Thief vocation is available at the start of the game and has the unique skillset &amp;quot;Acquisitivess&amp;quot;. Thieves can also use skill points to learn [[Sword]], [[Knife]], [[Claw]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup-de-Grace]] is &amp;quot;Itemized Kill,&amp;quot; which guarantees treasure dropped after the battle. Thieves still possess their unique ability to steal items, but through the newly added skill &amp;quot;Half-Inch&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Thieves are the second fastest vocation in the game, trailing behind the [[Martial Artist]]. They also have the second highest {{Deftness}} in the game, which allows them to not only steal items at a higher success rate, but land more [[Critical Hit]]s, as they now scale off of Deftness. &lt;br /&gt;
&lt;br /&gt;
However, Thieves are thoroughly lacking in other stats, such as MP and Resilience, and aren&#039;t great combat-wise. [[Ranger]]s are commonly agreed to be an upgrade from the Thief, due to their higher Deftness, MP and magic selection and abilities. Despite this, their niche abilities, such as Treasure Eye Land, and their fantastic Agility and Deftness prove useful for grinding and farming, even far into the post-game.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 23 || 510&lt;br /&gt;
|-&lt;br /&gt;
| MP ||6  || 132&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 13 || 299&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 18 || 410&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 11 || 241&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 4 || 81&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 18 || 402&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 3 || 58&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisitiveness===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Secret Seeker||4||Natural Deftness +20||Permanently adds 20 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|Gold Digger||10||[[Half-Inch]]||Attempts to steal an item from one enemy&lt;br /&gt;
|-&lt;br /&gt;
|Booty Uprooter||16||Natural Agility +20||Permanently adds 20 to agility&lt;br /&gt;
|-&lt;br /&gt;
|Trovehound||22||[[Pitfall]]||Sets a trap for monsters on the field&lt;br /&gt;
|-&lt;br /&gt;
|Treasure Hunter||32||Natural Max HP +20||Permanently adds 20 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|Recoverer of Riches||42||[[Nose For Treasure]]||Detect treasure in the room (red chests only)&lt;br /&gt;
|-&lt;br /&gt;
|Cache Machine||55||Natural Deftness +40||Permanently adds 40 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|Bonanzer||68||[[Eye for Trouble]]||Adds extra monster information to [[Battle Records]]&lt;br /&gt;
|-&lt;br /&gt;
|Hoard Lord||82||Natural Agility +40||Permanently adds 40 to agility&lt;br /&gt;
|-&lt;br /&gt;
|Bullion Billionaire||100||[[Treasure Eye Land]]||Reveal treasure (red chests only) and [[grotto]] stairs in dungeon map&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||4||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||9||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||12||3||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Accelerate]]||16||2||Raises the agility of a single party member.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revocation Award===&lt;br /&gt;
*[[Honour Among Thieves]]&lt;br /&gt;
&lt;br /&gt;
=={{DQ10}}==&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest Walk]]&#039;&#039;==&lt;br /&gt;
[[File:Walk thieves.jpg|right|thumb|A warrior changing to a thief in &#039;&#039;Walk&#039;&#039;|200px]]&lt;br /&gt;
The thief vocation is available to players from the beginning of the game, and gives access to [[Boomerangs]], [[Claws]], and [[Knives]].&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Notable Thieves==&lt;br /&gt;
*In the remake versions for &#039;&#039;IV&#039;&#039;, [[Torneko Taloon]] has a few skills from the thief class.&lt;br /&gt;
*[[Fingers]]&lt;br /&gt;
*[[Yangus]] is a former bandit, and can relearn some of his old habits via his &#039;&#039;Humanity&#039;&#039; skill tree.&lt;br /&gt;
*[[Red]] is more akin to a pirate, owning her own ship, but can cut a purse just as well as she can pillage.&lt;br /&gt;
*[[Patty]]&lt;br /&gt;
*[[Erik]] lived as a petty thief for several years prior to joining the Luminary.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Thief3male.png‎&lt;br /&gt;
Image:Thief3female.png‎&lt;br /&gt;
Image:Dq3gbart15.jpg|Female thief GBC art from DQIII&lt;br /&gt;
Image:Dq3gbart16.jpg|Male thief GBC art from DQIII&lt;br /&gt;
Image:Blessed bikini.png|Female thief wearing a [[Blessed bikini]].&lt;br /&gt;
Image:DQMCH_Thief.png|&#039;&#039;Dragon Quest Monsters: Caravan Heart&#039;&#039;.&lt;br /&gt;
File:DQ Heroines.png|Foiled robbery&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
{{DQXClasses}}&lt;br /&gt;
[[Category:Dragon Quest III vocations]]&lt;br /&gt;
[[Category:Dragon Quest VI vocations]]&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX vocations]]&lt;br /&gt;
[[Category:Dragon Quest X vocations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Voleur]]&lt;/div&gt;</summary>
		<author><name>50.49.135.200</name></author>
	</entry>
</feed>