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		<id>https://dragonquest-wiki.com/index.php?title=Thief&amp;diff=117782</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Thief&amp;diff=117782"/>
		<updated>2016-01-17T06:00:39Z</updated>

		<summary type="html">&lt;p&gt;68.48.184.115: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dq3-thief.jpg|right|250px]]&lt;br /&gt;
&#039;&#039;If you become a thief, you&#039;ll be able to steal your enemy&#039;s belongings. You will also be able to tell how much treasure is in the vicinity.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Thief&#039;&#039;&#039; is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. It was not available in the original [[Nintendo Entertainment System|Famicom]] version of &#039;&#039;[[Dragon Quest III]]&#039;&#039;, being added later to the [[Super Nintendo Entertainment System|Super Famicom]] version of the game as a bonus class.&lt;br /&gt;
&lt;br /&gt;
Thieves have high agility and balanced physical stats with decent attack and defensive power making them nimble melee combatants. What makes them vital to a party is their ability to steal items from the last monster defeated at the end of a fight. Outside of dungeons and caves they possess abilities such as [[Eye for Distance]] that allow the player to locate villages and nearby towns.&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest III]]==&lt;br /&gt;
===Starting equipment===&lt;br /&gt;
*[[Plain clothes|Clothes]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=GBC, Mobile Phone}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Eye for Distance|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Storyteller|level=10}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Nose for Treasure|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Padfoot|level=17}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=MapMagic|level=20}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
Thieves may steal from the last enemy vanquished in an encounter, with the success probability being calculated thusly: {(LVL x item drop rate)/8}.&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest VI]]==&lt;br /&gt;
Thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]).&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Auto-Steal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|1&lt;br /&gt;
|One group&lt;br /&gt;
|Summons a sandstorm that blinds enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Purse Snatcher&lt;br /&gt;
|[[Eye for Distance]]&lt;br /&gt;
|8&lt;br /&gt;
|Self&lt;br /&gt;
|Locates nearby settlements.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|17&lt;br /&gt;
|One group&lt;br /&gt;
|Hurls rocks at a single group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Henchman&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|30&lt;br /&gt;
|One enemy&lt;br /&gt;
|A powerful push that propels enemies out of the picture.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Cat Burglar&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Reveals which level of a building or dungeon the user is currently on.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Criminal Genius&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|66&lt;br /&gt;
|Self&lt;br /&gt;
|Lowers the risk of being detected by monsters for a while.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Crime Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|110&lt;br /&gt;
|Self&lt;br /&gt;
|Reports the number of nearby treasures.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Kingpin&lt;br /&gt;
|[[Snoop]]&lt;br /&gt;
|140&lt;br /&gt;
|Self&lt;br /&gt;
|Locates hidden curiosities through the power of magic.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest VII]]==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| -30 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|8&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes reduces accuracy of one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Cut Purse&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|17&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Removes a single enemy from battle. (Works like Expel)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|30&lt;br /&gt;
|One Group&lt;br /&gt;
|Throws rocks at one group of enemies, causing ~15HP damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Brigand&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Takes one turn. Next turn, physical attack will do double damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Rouge&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|70&lt;br /&gt;
|Field&lt;br /&gt;
|Tells player where the party is and what floor they are on&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Scoundrel&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|110&lt;br /&gt;
|Field&lt;br /&gt;
|Allows party to avoid weaker monsters&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Big Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|140&lt;br /&gt;
|Field&lt;br /&gt;
|Tells the player how many treasure chests are in an area. (Only works in dungeons and caves)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Tap Dance]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|[[Pressure Pointer]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Has the chance of killing a single enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jester]]&lt;br /&gt;
|[[Giggle]]&lt;br /&gt;
|Self&lt;br /&gt;
|Does nothing&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mage]]&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals ~25MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior]]&lt;br /&gt;
|[[Thief Hit]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks the enemy and has a chance of stealing its item&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
The Thief&#039;s best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably.&lt;br /&gt;
&lt;br /&gt;
Regarding evolution, the Thief can combine a mastered [[Shepherd]] class to become a [[Tamer]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Park]]. The Thief can also combine a mastered [[Mariner]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don&#039;t have resistance to these skills. Plus they are cost effective.&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest IX]]==&lt;br /&gt;
The Thief vocation is available at the start of the game and has the unique skillset &amp;quot;Acquisitivess&amp;quot;. Thieves can also use skill points to learn [[Sword]], [[Knife]], [[Claw]], and [[Fisticuffs]] skills. Their [[Coup-de-Grace]] is &amp;quot;Itemized Kill,&amp;quot; which guarantees treasure dropped after the battle.&lt;br /&gt;
&lt;br /&gt;
===Acquisitiveness===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|4||Natural Deftness +20||Permanently adds 20 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Half-Inch]]||Attempts to steal an item from one enemy&lt;br /&gt;
|-&lt;br /&gt;
|16||Natural Agility +20||Permanently adds 20 to agility&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Pitfall]]||Sets a trap for monsters on the field&lt;br /&gt;
|-&lt;br /&gt;
|32||Natural Max HP +20||Permanently adds 20 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|42||[[Nose For Treasure]]||Detect treasure in the room (red chests only)&lt;br /&gt;
|-&lt;br /&gt;
|55||Natural Deftness +40||Permanently adds 40 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|68||[[Eye for Trouble]]||Adds extra monster information to [[Battle Records]]&lt;br /&gt;
|-&lt;br /&gt;
|82||Natural Agility +40||Permanently adds 40 to agility&lt;br /&gt;
|-&lt;br /&gt;
|100||[[Treasure Eye Land]]||Reveal treasure (red chests only) and [[grotto]] stairs in dungeon map&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||4||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||9||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||12||3||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Accelerate]]||16||2||Raises the agility of a single party member.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Thieves==&lt;br /&gt;
*Selectable class in remake version of &#039;&#039;[[Dragon Quest III]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest IX]]&#039;&#039;.&lt;br /&gt;
*In the remake versions, [[Torneko Taloon]] has a few skills from the thief class.&lt;br /&gt;
*[[Flower]]&lt;br /&gt;
*[[Yangus]]&lt;br /&gt;
*[[Patty]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dq3gbart15.jpg|&lt;br /&gt;
Image:Dq3gbart16.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</summary>
		<author><name>68.48.184.115</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Thief&amp;diff=117781</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Thief&amp;diff=117781"/>
		<updated>2016-01-17T05:53:15Z</updated>

		<summary type="html">&lt;p&gt;68.48.184.115: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dq3-thief.jpg|right|250px]]&lt;br /&gt;
&#039;&#039;If you become a thief, you&#039;ll be able to steal your enemy&#039;s belongings. You will also be able to tell how much treasure is in the vicinity.&#039;&#039;&lt;br /&gt;
--Description in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Thief&#039;&#039;&#039; is a class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. It was not available in the original [[Nintendo Entertainment System|Famicom]] version of &#039;&#039;[[Dragon Quest III]]&#039;&#039;, being added later to the [[Super Nintendo Entertainment System|Super Famicom]] version of the game as a bonus class.&lt;br /&gt;
&lt;br /&gt;
Thieves have high agility but balanced physical stats with decent attack and defensive power making them nimble melee combatants. What makes them vital to a party is their ability to steal items from the last monster defeated at the end of a fight. Outside of dungeons and caves they possess abilities such as [[Eye for Distance]] that allow the player to locate villages and nearby towns.&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest III]]==&lt;br /&gt;
===Starting equipment===&lt;br /&gt;
*[[Plain clothes|Clothes]]&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=GBC, Mobile Phone}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Eye for Distance|level=8}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Storyteller|level=10}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Nose for Treasure|level=13}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=Padfoot|level=17}}&lt;br /&gt;
{{CharacterSpellList|entry|spell=MapMagic|level=20}}&lt;br /&gt;
{{CharacterSpellList|footer}}&lt;br /&gt;
&lt;br /&gt;
Thieves may steal from the last enemy vanquished in an encounter, with the success probability being calculated thusly: {(LVL x item drop rate)/8}.&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest VI]]==&lt;br /&gt;
Thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]).&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Defence&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Auto-Steal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|1&lt;br /&gt;
|One group&lt;br /&gt;
|Summons a sandstorm that blinds enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Purse Snatcher&lt;br /&gt;
|[[Eye for Distance]]&lt;br /&gt;
|8&lt;br /&gt;
|Self&lt;br /&gt;
|Locates nearby settlements.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|17&lt;br /&gt;
|One group&lt;br /&gt;
|Hurls rocks at a single group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Henchman&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|30&lt;br /&gt;
|One enemy&lt;br /&gt;
|A powerful push that propels enemies out of the picture.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Cat Burglar&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Reveals which level of a building or dungeon the user is currently on.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Criminal Genius&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|66&lt;br /&gt;
|Self&lt;br /&gt;
|Lowers the risk of being detected by monsters for a while.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Crime Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|110&lt;br /&gt;
|Self&lt;br /&gt;
|Reports the number of nearby treasures.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Kingpin&lt;br /&gt;
|[[Snoop]]&lt;br /&gt;
|140&lt;br /&gt;
|Self&lt;br /&gt;
|Locates hidden curiosities through the power of magic.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest VII]]==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
| -30 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Appearance&lt;br /&gt;
| -20 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10 Percent&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -40 Percent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Beginner&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Novice&lt;br /&gt;
|[[Sandstorm]]&lt;br /&gt;
|8&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes reduces accuracy of one group of enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Cut Purse&lt;br /&gt;
|[[Shove]]&lt;br /&gt;
|17&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Removes a single enemy from battle. (Works like Expel)&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Pilferer&lt;br /&gt;
|[[Stone&#039;s Throw]]&lt;br /&gt;
|30&lt;br /&gt;
|One Group&lt;br /&gt;
|Throws rocks at one group of enemies, causing ~15HP damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Brigand&lt;br /&gt;
|[[Muster Strength]]&lt;br /&gt;
|48&lt;br /&gt;
|Self&lt;br /&gt;
|Takes one turn. Next turn, physical attack will do double damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Rouge&lt;br /&gt;
|[[Storyteller]]&lt;br /&gt;
|70&lt;br /&gt;
|Field&lt;br /&gt;
|Tells player where the party is and what floor they are on&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Scoundrel&lt;br /&gt;
|[[Padfoot]]&lt;br /&gt;
|110&lt;br /&gt;
|Field&lt;br /&gt;
|Allows party to avoid weaker monsters&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Big Boss&lt;br /&gt;
|[[Nose for Treasure]]&lt;br /&gt;
|140&lt;br /&gt;
|Field&lt;br /&gt;
|Tells the player how many treasure chests are in an area. (Only works in dungeons and caves)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hybrid Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Hybrid&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Dancer]]&lt;br /&gt;
|[[Tap Dance]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|[[Pressure Pointer]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Has the chance of killing a single enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jester]]&lt;br /&gt;
|[[Giggle]]&lt;br /&gt;
|Self&lt;br /&gt;
|Does nothing&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mage]]&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals ~25MP from one enemy&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior]]&lt;br /&gt;
|[[Thief Hit]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks the enemy and has a chance of stealing its item&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Usefulness===&lt;br /&gt;
The Thief&#039;s best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably.&lt;br /&gt;
&lt;br /&gt;
Regarding evolution, the Thief can combine a mastered [[Shepherd]] class to become a [[Tamer]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Park]]. The Thief can also combine a mastered [[Mariner]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don&#039;t have resistance to these skills. Plus they are cost effective.&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest IX]]==&lt;br /&gt;
The Thief vocation is available at the start of the game and has the unique skillset &amp;quot;Acquisitivess&amp;quot;. Thieves can also use skill points to learn [[Sword]], [[Knife]], [[Claw]], and [[Fisticuffs]] skills. Their [[Coup-de-Grace]] is &amp;quot;Itemized Kill,&amp;quot; which guarantees treasure dropped after the battle.&lt;br /&gt;
&lt;br /&gt;
===Acquisitiveness===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|4||Natural Deftness +20||Permanently adds 20 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Half-Inch]]||Attempts to steal an item from one enemy&lt;br /&gt;
|-&lt;br /&gt;
|16||Natural Agility +20||Permanently adds 20 to agility&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Pitfall]]||Sets a trap for monsters on the field&lt;br /&gt;
|-&lt;br /&gt;
|32||Natural Max HP +20||Permanently adds 20 to Max HP&lt;br /&gt;
|-&lt;br /&gt;
|42||[[Nose For Treasure]]||Detect treasure in the room (red chests only)&lt;br /&gt;
|-&lt;br /&gt;
|55||Natural Deftness +40||Permanently adds 40 to deftness&lt;br /&gt;
|-&lt;br /&gt;
|68||[[Eye for Trouble]]||Adds extra monster information to [[Battle Records]]&lt;br /&gt;
|-&lt;br /&gt;
|82||Natural Agility +40||Permanently adds 40 to agility&lt;br /&gt;
|-&lt;br /&gt;
|100||[[Treasure Eye Land]]||Reveal treasure (red chests only) and [[grotto]] stairs in dungeon map&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Squelch]]||4||2||Cures a single ally of the effects of [[poison]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Heal]]||9||2||Restores at least 30 HP to a single ally.&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]||12||3||Exit instantly from dungeons, caves, and towers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Accelerate]]||16||2||Raises the agility of a single party member.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notable Thieves==&lt;br /&gt;
*Selectable class in remake version of &#039;&#039;[[Dragon Quest III]]&#039;&#039;, as well as &#039;&#039;[[Dragon Quest IX]]&#039;&#039;.&lt;br /&gt;
*In the remake versions, [[Torneko Taloon]] has a few skills from the thief class.&lt;br /&gt;
*[[Flower]]&lt;br /&gt;
*[[Yangus]]&lt;br /&gt;
*[[Patty]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Dq3gbart15.jpg|&lt;br /&gt;
Image:Dq3gbart16.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dragon Quest III classes]]&lt;br /&gt;
[[Category:Dragon Quest VII classes]]&lt;br /&gt;
[[Category:Dragon Quest IX classes]]&lt;/div&gt;</summary>
		<author><name>68.48.184.115</name></author>
	</entry>
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