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	<id>https://dragonquest-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=97.113.179.161</id>
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	<updated>2026-05-05T10:27:30Z</updated>
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	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Notso_macho&amp;diff=132841</id>
		<title>Notso macho</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Notso_macho&amp;diff=132841"/>
		<updated>2018-10-20T15:30:25Z</updated>

		<summary type="html">&lt;p&gt;97.113.179.161: grammar fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;:&#039;&#039;For the monster class in [[Dragon Quest VII]], see [[Notso macho (Vocation)]].&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Monster Infobox&lt;br /&gt;
|title=Notso macho&lt;br /&gt;
|image=[[Image:NotsoMachoArt.png|205px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Notso Macho&#039;&#039;&#039; (formerly &#039;&#039;Dumbira&#039;&#039;) is a recurring monster in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Introduced in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;, it is an obese, yellow humanoid armed with a sword and savage expression.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Notso machos are rather fat creatures with yellow skin, albeit the green tops of their heads and &#039;ears&#039;, and black eyes with red irises. They are constantly slack-jawed with tongue lolling out and wear metal bands around their wrists and ankles. Their weapon of choice is a very large single-edged sword, which they constantly have at the ready to draw.&lt;br /&gt;
&lt;br /&gt;
While intelligence may be the last word one would attach to these creatures, they are far more versatile than their appearances would let on. Already boasting impressive attack power, notso machos can typically bolster this with Oomph to make themselves an even greater threat.&lt;br /&gt;
&lt;br /&gt;
A recurring animation of the notso macho is when it swings its sword with too much strength, causing itself to pivot around and visibly fall back on its rear-end.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Dumbira.gif]]&lt;br /&gt;
|name=Notso macho&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PSX&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=99&lt;br /&gt;
|mp=7&lt;br /&gt;
|attack=80&lt;br /&gt;
|defense=75&lt;br /&gt;
|agility=65&lt;br /&gt;
|experience=42&lt;br /&gt;
|gold=22&lt;br /&gt;
|droppedItem=Copper Sword &amp;lt;br&amp;gt; Heart (rare)&lt;br /&gt;
|skills=Body Slam&lt;br /&gt;
|spells=Oomph&lt;br /&gt;
|family=Humanoid&lt;br /&gt;
|bestiaryNumber=66&lt;br /&gt;
|captureRate=Moderate&lt;br /&gt;
|description=&lt;br /&gt;
|locations=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Notso_macho.png]]&lt;br /&gt;
|hp=147&lt;br /&gt;
|mp=12&lt;br /&gt;
|exp=120&lt;br /&gt;
|gold=38&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|bestiaryNumber=124&lt;br /&gt;
|family=[[Humanoid family|Humanoid]]&lt;br /&gt;
|description=A monster whose enormous, flabby body and lolling tongue belie its intelligence. Generally uses spells to raise its attacks before unleashing a powerful strike.&lt;br /&gt;
|spells=[[Oomph]]&lt;br /&gt;
|skills=[[Body Slam]]&lt;br /&gt;
|locations=[[East Argonia]]&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Gold bracer]]{{fraction|1|64}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=15%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=15%&lt;br /&gt;
|shock-resist=50%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
The notso macho is a Rank C monster in &#039;&#039;Dragon Quest Monsters: Joker 2&#039;&#039;. One can be created by synthesizing a [[Platypunk|platypunk]] and a [[Hunter mech|hunter mech]].&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Notso macho&#039;s name is meant to be interpreted as &#039;not so macho&#039;. &#039;Macho&#039; is a term adopted from the Spanish word for &#039;male&#039; used to characterize something that is manly, either in appearance or demeanor. While these monsters&#039; mannerisms may be befitting the word, their blubbery bodies certainly aren&#039;t.&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
*[[Mucho macho]]&lt;br /&gt;
*[[Nengal]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Notso macho (Class)]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Notso Macho are one of the few monsters, alongside the [[Cyclops]] family, that are shown to be left-handed.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Notsomacho DQVII PSX.gif|&#039;&#039;Dragon Quest VII&#039;&#039;.&lt;br /&gt;
Image:Notso_macho.png|&#039;&#039;Dragon Quest VIII&#039;&#039;.&lt;br /&gt;
Image:Notsomacho DQM2 GBC.png|&#039;&#039;Dragon Quest Monsters 2&#039;&#039;.&lt;br /&gt;
Image:Notsomacho DQMJ DS.png|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;/div&gt;</summary>
		<author><name>97.113.179.161</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Notso_macho&amp;diff=132840</id>
		<title>Notso macho</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Notso_macho&amp;diff=132840"/>
		<updated>2018-10-20T15:28:32Z</updated>

		<summary type="html">&lt;p&gt;97.113.179.161: added a note about them being left-handed which I think is neat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;:&#039;&#039;For the monster class in [[Dragon Quest VII]], see [[Notso macho (Vocation)]].&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Monster Infobox&lt;br /&gt;
|title=Notso macho&lt;br /&gt;
|image=[[Image:NotsoMachoArt.png|205px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=&lt;br /&gt;
|romanji=&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Notso Macho&#039;&#039;&#039; (formerly &#039;&#039;Dumbira&#039;&#039;) is a recurring monster in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series. Introduced in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;, it is an obese, yellow humanoid armed with a sword and savage expression.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Notso machos are rather fat creatures with yellow skin, albeit the green tops of their heads and &#039;ears&#039;, and black eyes with red irises. They are constantly slack-jawed with tongue lolling out and wear metal bands around their wrists and ankles. Their weapon of choice is a very large single-edged sword, which they constantly have at the ready to draw.&lt;br /&gt;
&lt;br /&gt;
While intelligence may be the last word one would attach to these creatures, they are far more versatile than their appearances would let on. Already boasting impressive attack power, notso machos can typically bolster this with Oomph to make themselves an even greater threat.&lt;br /&gt;
&lt;br /&gt;
A recurring animation of the notso macho is when it swings its sword with too much strength, causing itself to pivot around and visibly fall back on its rear-end.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII]]&#039;&#039;===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|float=&lt;br /&gt;
|image=[[Image:Dumbira.gif]]&lt;br /&gt;
|name=Notso macho&lt;br /&gt;
|game=Dragon Quest VII&lt;br /&gt;
|console=PSX&lt;br /&gt;
|romanji=&lt;br /&gt;
|hp=99&lt;br /&gt;
|mp=7&lt;br /&gt;
|attack=80&lt;br /&gt;
|defense=75&lt;br /&gt;
|agility=65&lt;br /&gt;
|experience=42&lt;br /&gt;
|gold=22&lt;br /&gt;
|droppedItem=Copper Sword &amp;lt;br&amp;gt; Heart (rare)&lt;br /&gt;
|skills=Body Slam&lt;br /&gt;
|spells=Oomph&lt;br /&gt;
|family=Humanoid&lt;br /&gt;
|bestiaryNumber=66&lt;br /&gt;
|captureRate=Moderate&lt;br /&gt;
|description=&lt;br /&gt;
|locations=&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=&lt;br /&gt;
|kanji= &lt;br /&gt;
|romanji=&lt;br /&gt;
|sprite=[[Image:Notso_macho.png]]&lt;br /&gt;
|hp=147&lt;br /&gt;
|mp=12&lt;br /&gt;
|exp=120&lt;br /&gt;
|gold=38&lt;br /&gt;
|attack=&lt;br /&gt;
|defense=&lt;br /&gt;
|agility=&lt;br /&gt;
|bestiaryNumber=124&lt;br /&gt;
|family=[[Humanoid family|Humanoid]]&lt;br /&gt;
|description=A monster whose enormous, flabby body and lolling tongue belie its intelligence. Generally uses spells to raise its attacks before unleashing a powerful strike.&lt;br /&gt;
|spells=[[Oomph]]&lt;br /&gt;
|skills=[[Body Slam]]&lt;br /&gt;
|locations=[[East Argonia]]&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Gold bracer]]{{fraction|1|64}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=15%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=15%&lt;br /&gt;
|shock-resist=50%&lt;br /&gt;
|sleep-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=15%&lt;br /&gt;
|fizzle-resist=0%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|drain-resist=15%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters 2]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker]]&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Monsters: Joker 2]]&#039;&#039;===&lt;br /&gt;
The notso macho is a Rank C monster in &#039;&#039;Dragon Quest Monsters: Joker 2&#039;&#039;. One can be created by synthesizing a [[Platypunk|platypunk]] and a [[Hunter mech|hunter mech]].&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Notso macho&#039;s name is meant to be interpreted as &#039;not so macho&#039;. &#039;Macho&#039; is a term adopted from the Spanish word for &#039;male&#039; used to characterize something that is manly, either in appearance or demeanor. While these monsters&#039; mannerisms may be befitting the word, their blubbery bodies certainly aren&#039;t.&lt;br /&gt;
&lt;br /&gt;
==Related Monsters==&lt;br /&gt;
*[[Mucho macho]]&lt;br /&gt;
*[[Nengal]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Notso macho (Class)]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Notso Macho are one of the few monsters, alongside [[Cyclops]] family, that are shown to be left-handed.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Notsomacho DQVII PSX.gif|&#039;&#039;Dragon Quest VII&#039;&#039;.&lt;br /&gt;
Image:Notso_macho.png|&#039;&#039;Dragon Quest VIII&#039;&#039;.&lt;br /&gt;
Image:Notsomacho DQM2 GBC.png|&#039;&#039;Dragon Quest Monsters 2&#039;&#039;.&lt;br /&gt;
Image:Notsomacho DQMJ DS.png|&#039;&#039;Dragon Quest Monsters: Joker&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;/div&gt;</summary>
		<author><name>97.113.179.161</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Erik&amp;diff=59460</id>
		<title>Erik</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Erik&amp;diff=59460"/>
		<updated>2018-10-20T15:24:03Z</updated>

		<summary type="html">&lt;p&gt;97.113.179.161: expanded trivia section a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Erik&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQXI Camus art.png|210px]]&lt;br /&gt;
|Sprite=[[File:DQXI Camus sprite.png|40px]]&lt;br /&gt;
|Japanese name=カミュ&lt;br /&gt;
|Roumaji=Camus&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=[[Thief]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Voice Actor=Kōki Uchiyama (Japanese, &#039;&#039;Dragon Quest Rivals&#039;&#039;)&amp;lt;br&amp;gt;[https://www.behindthevoiceactors.com/ Gunnar-Cauthery] (English)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erik&#039;&#039;&#039; (カミュ, &#039;&#039;Camus&#039;&#039;) is a character in &#039;&#039;[[Dragon Quest XI]]&#039;&#039;. He is a [[thief]] who becomes a companion to the [[Hero (Dragon Quest XI)|hero]] early in the story after abandoning his life of crime.&lt;br /&gt;
&lt;br /&gt;
His weapons of choice consist of [[knife|knives]], one-handed [[sword]]s, and [[boomerang]]s, and he is even capable of dual wielding weapons.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Erik is a young man with blue eyes and slicked back, spiky cyan hair that has a single forelock. He has a single gold hoop earring on each ear and wears purple beads around his neck. His clothes are relatively simple, wearing a hooded dark green tunic with lacing that exposes his chest, a red sash tied around his waist, blue trousers, fingerless gloves, and leather shoes worn with orange socks that are held up with string. He carries a scabbard with a dagger on his sash.&lt;br /&gt;
&lt;br /&gt;
Despite his gruff exterior, he has a kind and compassionate heart. He is a seasoned traveler and guides the hero along his journey.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Erik first encounters the hero in the prisons of [[Heliodor]] Castle.&lt;br /&gt;
&lt;br /&gt;
==Base Stats==&lt;br /&gt;
{| style=&amp;quot;width:55%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4da6ff&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 5 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 42 || 620&lt;br /&gt;
|-&lt;br /&gt;
| MP || 19 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 19 || 330&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 24 || 475&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 11 || 190&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 17 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 22 || 430&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 19 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|&lt;br /&gt;
|}&lt;br /&gt;
===Pep bonus===&lt;br /&gt;
Strength +20% (40%), Deftness +100% (150%), Evasion +100% (150%). Parenthesis includes bonus from pep-up power-up&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4da6ff&amp;quot;&lt;br /&gt;
| Name || MP || Level || Target || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Rubblerouser]]&lt;br /&gt;
|6&lt;br /&gt;
|10&lt;br /&gt;
|One enemy&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Evac]]&lt;br /&gt;
|0&lt;br /&gt;
|12&lt;br /&gt;
|All allies&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Cock-a-doodle-doo]]&lt;br /&gt;
|2&lt;br /&gt;
|15&lt;br /&gt;
|All allies&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Peep]]&lt;br /&gt;
|1&lt;br /&gt;
|22&lt;br /&gt;
|NA&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Boulderbringer]]&lt;br /&gt;
|12&lt;br /&gt;
|23&lt;br /&gt;
|One enemy&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Mountainmover]]&lt;br /&gt;
|20&lt;br /&gt;
|42&lt;br /&gt;
|Enemy group&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Ridgeraiser]]&lt;br /&gt;
|36&lt;br /&gt;
|61&lt;br /&gt;
|Enemy group&lt;br /&gt;
|NA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Character builder==&lt;br /&gt;
====[[Sword Weapon Family|Swords]]====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Flame Slash]]&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| 120% fire damage to one enemy&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +10&lt;br /&gt;
| --&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| --&lt;br /&gt;
|6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Sword Stance&lt;br /&gt;
| 2&lt;br /&gt;
|7&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases parrying chance by 33% for four turns&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +20&lt;br /&gt;
| --&lt;br /&gt;
|10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Dragon Slash]]&lt;br /&gt;
| 2&lt;br /&gt;
|10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|200% (plus 10) damage to [[Dragon family|dragon-family]] enemies&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Metal Slash]]&lt;br /&gt;
| 2&lt;br /&gt;
|12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|1~2 damage to metal slimes, cannot miss&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +25&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +35&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Miracle Slash]]&lt;br /&gt;
| 4&lt;br /&gt;
|12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Restores at least 20 HP per slash&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Fatal Flash&lt;br /&gt;
| 8&lt;br /&gt;
|20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|40% chance to instantly kill one enemy, 250% damage if attempt fails&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dually Deadly&lt;br /&gt;
| --&lt;br /&gt;
|25&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Removes damage reduction found in dual-wielding &lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Knife Weapon Family|Knives]]====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +5&lt;br /&gt;
| --&lt;br /&gt;
|3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| --&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Sleeper Hit&lt;br /&gt;
| 3&lt;br /&gt;
|6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|120% damage with a 50% chance to snooze the target&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Cobra Strike&lt;br /&gt;
| 3&lt;br /&gt;
|7&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| 120% damage with a 50% chance to poison the target&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Persecutter]]&lt;br /&gt;
| 5&lt;br /&gt;
|9&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| 620% damage if target is asleep or confuses, 110% damage otherwise&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Victimiser]]&lt;br /&gt;
| 5&lt;br /&gt;
|13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|620% damage if target is poisoned or paralyzed, 110% damage otherwise&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +4%&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance +3%&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +30&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dual-Wielding&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[HP Hoover]]&lt;br /&gt;
| 4&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Restores at least 20 HP per stab&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Assassin&#039;s Stab]]&lt;br /&gt;
| 5&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|20% chance to instantly kill target&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Nastier Knives&lt;br /&gt;
| --&lt;br /&gt;
|20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases status ailment chance for knife skills by 25%&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Boomerang Weapon Family|Boomerangs]]====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Ooze Bruiser]]&lt;br /&gt;
| 2&lt;br /&gt;
|3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Deals 150% damage to [[Slime family|slimes]]&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Accuracy When Wielding +5%&lt;br /&gt;
| --&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +5&lt;br /&gt;
| --&lt;br /&gt;
|6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Metalicker]]&lt;br /&gt;
| 3&lt;br /&gt;
|7&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|1~2 damage to metal slimes, cannot miss&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Accuracy When Wielding +5%&lt;br /&gt;
| --&lt;br /&gt;
|9&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Power Throw]]&lt;br /&gt;
| 4&lt;br /&gt;
|13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| 120% damage, no reduction&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +10&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Accuracy When Wielding +10%&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Twomerang&lt;br /&gt;
| 8&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|120% damage twice, 240% total&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Starburst Throw]]&lt;br /&gt;
| 10&lt;br /&gt;
|18&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Up to 125~135 light damage&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Double Down&lt;br /&gt;
| 24&lt;br /&gt;
|20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|180% damage twice, 360% total. 50% chance to reduce target&#039;s resistances to ailments and debuffs by one stage&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pep-Up Power Up&lt;br /&gt;
| --&lt;br /&gt;
|25&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Guile====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +10&lt;br /&gt;
| --&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Deftness +10&lt;br /&gt;
| --&lt;br /&gt;
|8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance +2%&lt;br /&gt;
| --&lt;br /&gt;
|8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Half-Inch]]&lt;br /&gt;
| --&lt;br /&gt;
|8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Chance to steal from a monster, success rises with deftness for 75% cap&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +30&lt;br /&gt;
| --&lt;br /&gt;
|10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Deftness +30&lt;br /&gt;
| --&lt;br /&gt;
|10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodgy Character&lt;br /&gt;
| 4&lt;br /&gt;
|12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Doubles evasion for two turns&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Divide&lt;br /&gt;
| 6&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Erik&#039;s clones copy his actions for two turns&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Sticky Fingers&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises base steal rate by 15%&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance +5%&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pep Chance +5%&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Falcon Slash]]&lt;br /&gt;
| 4&lt;br /&gt;
|18&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Strike twice at full power, each hit can critical&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Claim&lt;br /&gt;
| 64&lt;br /&gt;
|20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Guarantees a critical hit, cannot miss&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Erik is the second major Dragon Quest character to be depicted as left-handed after [[Angelo]] from [[Dragon Quest VIII]]. Single weapons are always held in his left, while his dual-wielding skill makes it clear that his left hand is dominant. In addition many cutscenes showing him favoring his left hand to use or hold everyday items.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Camus concept.jpg&lt;br /&gt;
File:DQXI Camus screenshot.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Érik]]&lt;/div&gt;</summary>
		<author><name>97.113.179.161</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Erik&amp;diff=59458</id>
		<title>Erik</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Erik&amp;diff=59458"/>
		<updated>2018-10-20T04:14:17Z</updated>

		<summary type="html">&lt;p&gt;97.113.179.161: added a trivia bit about erik being left-handed because I think it&amp;#039;s cool&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Erik&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQXI Camus art.png|210px]]&lt;br /&gt;
|Sprite=[[File:DQXI Camus sprite.png|40px]]&lt;br /&gt;
|Japanese name=カミュ&lt;br /&gt;
|Roumaji=Camus&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=[[Thief]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Voice Actor=Kōki Uchiyama (Japanese, &#039;&#039;Dragon Quest Rivals&#039;&#039;)&amp;lt;br&amp;gt;[https://www.behindthevoiceactors.com/ Gunnar-Cauthery] (English)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erik&#039;&#039;&#039; (カミュ, &#039;&#039;Camus&#039;&#039;) is a character in &#039;&#039;[[Dragon Quest XI]]&#039;&#039;. He is a [[thief]] who becomes a companion to the [[Hero (Dragon Quest XI)|hero]] early in the story after abandoning his life of crime.&lt;br /&gt;
&lt;br /&gt;
His weapons of choice consist of [[knife|knives]], one-handed [[sword]]s, and [[boomerang]]s, and he is even capable of dual wielding weapons.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Erik is a young man with blue eyes and slicked back, spiky cyan hair that has a single forelock. He has a single gold hoop earring on each ear and wears purple beads around his neck. His clothes are relatively simple, wearing a hooded dark green tunic with lacing that exposes his chest, a red sash tied around his waist, blue trousers, fingerless gloves, and leather shoes worn with orange socks that are held up with string. He carries a scabbard with a dagger on his sash.&lt;br /&gt;
&lt;br /&gt;
Despite his gruff exterior, he has a kind and compassionate heart. He is a seasoned traveler and guides the hero along his journey.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
Erik first encounters the hero in the prisons of [[Heliodor]] Castle.&lt;br /&gt;
&lt;br /&gt;
==Base Stats==&lt;br /&gt;
{| style=&amp;quot;width:55%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4da6ff&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 5 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 42 || 620&lt;br /&gt;
|-&lt;br /&gt;
| MP || 19 || 360&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 19 || 330&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 24 || 475&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 11 || 190&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 17 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 22 || 430&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 19 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|&lt;br /&gt;
|}&lt;br /&gt;
===Pep bonus===&lt;br /&gt;
Strength +20% (40%), Deftness +100% (150%), Evasion +100% (150%). Parenthesis includes bonus from pep-up power-up&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#4da6ff&amp;quot;&lt;br /&gt;
| Name || MP || Level || Target || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Rubblerouser]]&lt;br /&gt;
|6&lt;br /&gt;
|10&lt;br /&gt;
|One enemy&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Evac]]&lt;br /&gt;
|0&lt;br /&gt;
|12&lt;br /&gt;
|All allies&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Cock-a-doodle-doo]]&lt;br /&gt;
|2&lt;br /&gt;
|15&lt;br /&gt;
|All allies&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Peep]]&lt;br /&gt;
|1&lt;br /&gt;
|22&lt;br /&gt;
|NA&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Boulderbringer]]&lt;br /&gt;
|12&lt;br /&gt;
|23&lt;br /&gt;
|One enemy&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Mountainmover]]&lt;br /&gt;
|20&lt;br /&gt;
|42&lt;br /&gt;
|Enemy group&lt;br /&gt;
|NA&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Ridgeraiser]]&lt;br /&gt;
|36&lt;br /&gt;
|61&lt;br /&gt;
|Enemy group&lt;br /&gt;
|NA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Character builder==&lt;br /&gt;
====[[Sword Weapon Family|Swords]]====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Flame Slash]]&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| 120% fire damage to one enemy&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +10&lt;br /&gt;
| --&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| --&lt;br /&gt;
|6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Sword Stance&lt;br /&gt;
| 2&lt;br /&gt;
|7&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases parrying chance by 33% for four turns&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +20&lt;br /&gt;
| --&lt;br /&gt;
|10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Dragon Slash]]&lt;br /&gt;
| 2&lt;br /&gt;
|10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|200% (plus 10) damage to [[Dragon family|dragon-family]] enemies&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Metal Slash]]&lt;br /&gt;
| 2&lt;br /&gt;
|12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|1~2 damage to metal slimes, cannot miss&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +25&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +35&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Miracle Slash]]&lt;br /&gt;
| 4&lt;br /&gt;
|12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Restores at least 20 HP per slash&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Fatal Flash&lt;br /&gt;
| 8&lt;br /&gt;
|20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|40% chance to instantly kill one enemy, 250% damage if attempt fails&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dually Deadly&lt;br /&gt;
| --&lt;br /&gt;
|25&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Removes damage reduction found in dual-wielding &lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Knife Weapon Family|Knives]]====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +5&lt;br /&gt;
| --&lt;br /&gt;
|3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| --&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Sleeper Hit&lt;br /&gt;
| 3&lt;br /&gt;
|6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|120% damage with a 50% chance to snooze the target&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Cobra Strike&lt;br /&gt;
| 3&lt;br /&gt;
|7&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| 120% damage with a 50% chance to poison the target&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Persecutter]]&lt;br /&gt;
| 5&lt;br /&gt;
|9&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| 620% damage if target is asleep or confuses, 110% damage otherwise&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Victimiser]]&lt;br /&gt;
| 5&lt;br /&gt;
|13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|620% damage if target is poisoned or paralyzed, 110% damage otherwise&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +4%&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance +3%&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +30&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dual-Wielding&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[HP Hoover]]&lt;br /&gt;
| 4&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Restores at least 20 HP per stab&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Assassin&#039;s Stab]]&lt;br /&gt;
| 5&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|20% chance to instantly kill target&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Nastier Knives&lt;br /&gt;
| --&lt;br /&gt;
|20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases status ailment chance for knife skills by 25%&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Boomerang Weapon Family|Boomerangs]]====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Ooze Bruiser]]&lt;br /&gt;
| 2&lt;br /&gt;
|3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Deals 150% damage to [[Slime family|slimes]]&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Accuracy When Wielding +5%&lt;br /&gt;
| --&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +5&lt;br /&gt;
| --&lt;br /&gt;
|6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Metalicker]]&lt;br /&gt;
| 3&lt;br /&gt;
|7&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|1~2 damage to metal slimes, cannot miss&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Accuracy When Wielding +5%&lt;br /&gt;
| --&lt;br /&gt;
|9&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Power Throw]]&lt;br /&gt;
| 4&lt;br /&gt;
|13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| 120% damage, no reduction&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +10&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Accuracy When Wielding +10%&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Twomerang&lt;br /&gt;
| 8&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|120% damage twice, 240% total&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Starburst Throw&lt;br /&gt;
| 10&lt;br /&gt;
|18&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Up to 125~135 light damage&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Double Down&lt;br /&gt;
| 24&lt;br /&gt;
|20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|180% damage twice, 360% total. 50% chance to reduce target&#039;s resistances to ailments and debuffs by one stage&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pep-Up Power Up&lt;br /&gt;
| --&lt;br /&gt;
|25&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Guile====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +10&lt;br /&gt;
| --&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Deftness +10&lt;br /&gt;
| --&lt;br /&gt;
|8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance +2%&lt;br /&gt;
| --&lt;br /&gt;
|8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Half-Inch]]&lt;br /&gt;
| --&lt;br /&gt;
|8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Chance to steal from a monster, success rises with deftness for 75% cap&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +30&lt;br /&gt;
| --&lt;br /&gt;
|10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Deftness +30&lt;br /&gt;
| --&lt;br /&gt;
|10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodgy Character&lt;br /&gt;
| 4&lt;br /&gt;
|12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Doubles evasion for two turns&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Divide&lt;br /&gt;
| 6&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Erik&#039;s clones copy his actions for two turns&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Sticky Fingers&lt;br /&gt;
| --&lt;br /&gt;
|14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises base steal rate by 15%&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dodge Chance +5%&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pep Chance +5%&lt;br /&gt;
| --&lt;br /&gt;
|16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Falcon Slash]]&lt;br /&gt;
| 4&lt;br /&gt;
|18&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Strike twice at full power, each hit can critical&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Claim&lt;br /&gt;
| 64&lt;br /&gt;
|20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Guarantees a critical hit, cannot miss&lt;br /&gt;
| --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Erik is the second major Dragon Quest character to be depicted as left-handed after [[Angelo]] from [[Dragon Quest VIII]]. His dual-wielding skill makes it clear that his left hand is dominant, with many cutscenes showing him favoring his left hand to use or hold items.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Camus concept.jpg&lt;br /&gt;
File:DQXI Camus screenshot.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQXI}}&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Érik]]&lt;/div&gt;</summary>
		<author><name>97.113.179.161</name></author>
	</entry>
</feed>