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	<updated>2026-10-27T09:23:20Z</updated>
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	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Hootingham-Gore&amp;diff=282922</id>
		<title>Hootingham-Gore</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Hootingham-Gore&amp;diff=282922"/>
		<updated>2026-10-20T20:06:45Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Hootingham-Gore&lt;br /&gt;
|image=[[Image:DQIX Hootingham-Gore artwork.png]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ゲルニック将軍&lt;br /&gt;
|romaji=Gerunikku shōgun&lt;br /&gt;
|translation=General Guerrenic&lt;br /&gt;
|firstappear={{Dragon Quest IX}}&lt;br /&gt;
|monster1=[[Fowleye]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hootingham-Gore&#039;&#039;&#039; is a boss and character in {{Dragon Quest IX}}, being the second of the [[Gittish Empire]]&#039;s [[Triumgorate]].&lt;br /&gt;
&lt;br /&gt;
Like the rest of the Triumgorate, he has gone on to appear in several other games both as a boss and as a recruitable monster.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Hootingham-Gore was originally a human, but he was transformed into an owl-like monster upon his resurrection. His head is actually able to separate from the rest of his body and spin like an owl, such as when he casts spells, and he has small wings on the side of his head, as well. He has striking yellow eyes and his feathers are white and pale green.&lt;br /&gt;
&lt;br /&gt;
He wears a set of golden armour, covered by a long violet robe with golden details and a white and red diamond pattern on the sleeves. On his face, he wears golden and purple jewelry and on top of his head, he wears a spiked, golden skullcap. He carries a gnarled wooden staff with golden metallic decorations and an purple orb at the top of it and decorated with red feathers. Among the Triumgorate, Hootingham-Gore is the most adept when it comes to spellcasting.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
====1st Encounter====&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Hootingham-Gore&lt;br /&gt;
|kanji=ゲルニック将軍&lt;br /&gt;
|romaji=Gerunikku shōgun&lt;br /&gt;
|bestiaryNumber=#271&lt;br /&gt;
|family={{Bird}}&lt;br /&gt;
|description=One of the Triumgorate. Used stolen celestial power to bring back Barbarus and bend him to the will of the Empire.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Threw his lot in with the ghastly Gittish Empire three hundred years ago, and was brought back as a beastly bird.&lt;br /&gt;
|model=[[Image:Hootingham Gore DQIX DS.png]]&lt;br /&gt;
|hp=1,854&lt;br /&gt;
|mp=∞&lt;br /&gt;
|exp=18,500&lt;br /&gt;
|gold=4,050&lt;br /&gt;
|attack=125&lt;br /&gt;
|defence=238&lt;br /&gt;
|agility=148&lt;br /&gt;
|spells=[[Swoosh]]&amp;lt;br&amp;gt;[[Swoosh]] (goes haywire)&amp;lt;br&amp;gt;[[Fuddle]]&amp;lt;br&amp;gt;[[Bounce]]&lt;br /&gt;
|skills=Acts twice per turn&amp;lt;br&amp;gt;[[Spooky Aura]]&lt;br /&gt;
|items=[[Sage&#039;s elixir]] (100%)&lt;br /&gt;
|locations=[[Gittingham Palace]]&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=-50%&lt;br /&gt;
|blast-resist=-25%&lt;br /&gt;
|rock-resist=-25%&lt;br /&gt;
|dark-resist=-50%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=75%&lt;br /&gt;
|blunt-resist=50%&lt;br /&gt;
|deceleratle-resist=75%&lt;br /&gt;
|spooky-aura-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=75%&lt;br /&gt;
|charm-resist=95%&lt;br /&gt;
}}&lt;br /&gt;
====2nd Encounter====&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Hootingham-Gore&lt;br /&gt;
|kanji=ゲルニック将軍&lt;br /&gt;
|romaji=Gerunikku shōgun&lt;br /&gt;
|bestiaryNumber=#271&lt;br /&gt;
|family={{Bird}}&lt;br /&gt;
|description=One of the Triumgorate. Used stolen celestial power to bring back Barbarus and bend him to the will of the Empire.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Threw his lot in with the ghastly Gittish Empire three hundred years ago, and was brought back as a beastly bird.&lt;br /&gt;
|model=[[Image:Hootingham Gore DQIX DS.png]]&lt;br /&gt;
|hp=1,027&lt;br /&gt;
|mp=∞&lt;br /&gt;
|exp=16,500&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=125&lt;br /&gt;
|defence=238&lt;br /&gt;
|agility=156&lt;br /&gt;
|spells=[[Kafrizz]]&amp;lt;br&amp;gt;[[Swoosh]]&amp;lt;br&amp;gt;[[Swoosh]] (goes haywire)&amp;lt;br&amp;gt;[[Fuddle]]&amp;lt;br&amp;gt;[[Bounce]]&lt;br /&gt;
|skills=Acts twice per turn&amp;lt;br&amp;gt;[[Spooky Aura]]&lt;br /&gt;
|items=[[Malicite]] (100%)&lt;br /&gt;
|locations=[[Realm of the Mighty]] L8&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=-50%&lt;br /&gt;
|blast-resist=-25%&lt;br /&gt;
|rock-resist=-25%&lt;br /&gt;
|dark-resist=-50%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|sap-resist=75%&lt;br /&gt;
|blunt-resist=50%&lt;br /&gt;
|deceleratle-resist=75%&lt;br /&gt;
|spooky-aura-resist=50%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=75%&lt;br /&gt;
|charm-resist=95%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Hootingham-Gore appears as a boss in the game starting with Version 4.2 on July 12th, 2018, and has more abilities and spells, such as [[Tempest]], in addition to summoning 2 Bad Karmours with [[Call Servants]]. Due to the game&#039;s 3D nature, his head now turns around like a real-life owl. He can also be fought alongside Gorehamm-Hogg and Goresby Purrvis starting on July 11, 2019, which is also the 10th anniversary of his debut game.&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Lieutenant Hootingham-Gore&lt;br /&gt;
|kanji=ゲルニック将軍&lt;br /&gt;
|romanji=Gerunikku shōgun&lt;br /&gt;
|icon=[[File:Lieutenant_hootingham_Gore_DQM3_portrait.png|100px]]&lt;br /&gt;
|family=demon&lt;br /&gt;
|hp=1,320&lt;br /&gt;
|mp=490&lt;br /&gt;
|attack=390&lt;br /&gt;
|defense=530&lt;br /&gt;
|wisdom=700&lt;br /&gt;
|agility=560&lt;br /&gt;
|bestiary=#418&lt;br /&gt;
|rank=A&lt;br /&gt;
|in-game-description=One of the Triumgorate of the Gittish Empire, this man-beast boasts an owl&#039;s head. Unforgiving by disposition, he will not permit even the slightest error by his troops.&lt;br /&gt;
|talents=[[Sage (Talent)]] (lv. 1)&lt;br /&gt;
|traits=[[Ultra Crafty Confuser]] (lv. 1)&amp;lt;br&amp;gt;[[Insta-Ping]] (lv. 20)&amp;lt;br&amp;gt;[[Ultra Crafty Dazzler]] (lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Commander]] (lv. 1)&amp;lt;br&amp;gt;[[Dragonsbane]] (lv. 1)&amp;lt;br&amp;gt;[[Critical Mastermind]] (lv. 60)&lt;br /&gt;
|habitat=This monster has no natural habitat&lt;br /&gt;
|items=N/A&lt;br /&gt;
|synthesis=[[File:Gangleclaw DQM3 portrait.png|64px|link=Gangleclaw]] X [[File:Hocus-poker DQM3 portrait.png|64px|link=Hocus-poker]]&lt;br /&gt;
|fusions=&lt;br /&gt;
|fire-resist=25%&lt;br /&gt;
|water-resist=50%&lt;br /&gt;
|wind-resist=50%&lt;br /&gt;
|earth-resist=0%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=25%&lt;br /&gt;
|electricity-resist=-25%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|debilitation-resist=0%&lt;br /&gt;
|bedazzlement-resist=0%&lt;br /&gt;
|antimagic-resist=50%&lt;br /&gt;
|mp-absorption-resist=50%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|sleep-resist=0%&lt;br /&gt;
|paralysis-resist=-25%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|instant-death-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Hootingham-Gore first appeared as an unplayable boss in the original &#039;&#039;Dragon Quest IX&#039;&#039; event, alongside the rest of the Triumgorate. In the Japanese version, he became playable during the &#039;&#039;True Dragon Quest IX&#039;&#039; event, as a S-rank monster of the [[Beast family]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQMJ2PRO Hootingham-Gore sprite.png|Sprite in {{Joker 2}} &#039;&#039;Professional&#039;&#039;.&lt;br /&gt;
File:DQIX Hootingham-Gore In-game JP1.jpg|First appearence in {{IX}}.&lt;br /&gt;
File:DQIX Hootingham-Gore In-game JP2.png|Encounter in Upover in {{IX}}. (JP)&lt;br /&gt;
File:DQIX Hootingham-Gore In-game JP3.png|Before the first battle in {{IX}}. (JP)&lt;br /&gt;
File:DQM2-3D Hootingham-Gore Icon.jpg|Icon in {{Monsters 2: 3D}}.&lt;br /&gt;
File:DQR Hootingham Gore.png|&#039;&#039;[[Dragon Quest Rivals|Rivals]]&#039;&#039; artwork.&lt;br /&gt;
File:DQT Hootingham-Gore.png|&#039;&#039;[[Dragon Quest Tact|Tact]]&#039;&#039; artwork&lt;br /&gt;
DQT Gelnikku Shogun.jpg|Gootingham-Gore in &#039;&#039;Tact&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIXBossNav}}&lt;br /&gt;
{{DQXBossNav}}&lt;br /&gt;
[[Category:Birds]]&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX bosses]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest X bosses]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Super Light enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Dragon Quest Walk bosses]]&lt;br /&gt;
[[Category:Dragon Quest Walk characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact bosses]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Général Mac Hulotte]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:DQT_Gelnikku_Shogun.jpg&amp;diff=282921</id>
		<title>File:DQT Gelnikku Shogun.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:DQT_Gelnikku_Shogun.jpg&amp;diff=282921"/>
		<updated>2026-10-20T20:05:02Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;br /&gt;
[[Category:Dragon Quest Tact images]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:DQT_Gelnikku_Shogun.jpg&amp;diff=282920</id>
		<title>File:DQT Gelnikku Shogun.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:DQT_Gelnikku_Shogun.jpg&amp;diff=282920"/>
		<updated>2026-10-20T20:04:53Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:Hootingham_Gore_DQIX_DS.png&amp;diff=282919</id>
		<title>File:Hootingham Gore DQIX DS.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:Hootingham_Gore_DQIX_DS.png&amp;diff=282919"/>
		<updated>2026-10-20T19:36:49Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: Aphelion moved page File:DQIX Hootingham-Gore sprite.png to File:Hootingham Gore DQIX DS.png without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:DQIX_Hootingham-Gore_artwork.png&amp;diff=282918</id>
		<title>File:DQIX Hootingham-Gore artwork.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:DQIX_Hootingham-Gore_artwork.png&amp;diff=282918"/>
		<updated>2026-10-20T19:28:52Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: Aphelion uploaded a new version of File:DQIX Hootingham-Gore artwork.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;br /&gt;
[[Category:Dragon Quest IX official art]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Wizardly_whip&amp;diff=282896</id>
		<title>Wizardly whip</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Wizardly_whip&amp;diff=282896"/>
		<updated>2026-10-18T21:27:25Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Wizardly whip&lt;br /&gt;
|image = [[Image:DQVIII Wizardly whip.png|300px]]&lt;br /&gt;
|japanese = カルベロビュート&lt;br /&gt;
|romaji = {{tt|Karubero byūto|Calbero bute}}&lt;br /&gt;
|names = None&lt;br /&gt;
|games = {{Dragon Quest VI}}&amp;lt;br&amp;gt;{{Dragon Quest VII}} (3DS)&amp;lt;br&amp;gt;{{Dragon Quest VIII}}&amp;lt;br&amp;gt;{{Dragon Quest IX}}&amp;lt;br&amp;gt;{{Dragon Quest X}}&amp;lt;br&amp;gt;{{DQXOffline}}&amp;lt;br&amp;gt;{{DQMJ2}}&amp;lt;br&amp;gt;{{DQM3D}}&amp;lt;br&amp;gt;{{DQM2R}}&amp;lt;br&amp;gt;{{DQTreasures}}&amp;lt;br&amp;gt;{{DQWalk}}&amp;lt;br&amp;gt;{{DQSG}}&lt;br /&gt;
|effect = Deals extra damage to [[Elemental family|elementals]] (&#039;&#039;VIII&#039;&#039; &amp;amp; &#039;&#039;X&#039;&#039; only)&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Wizardly whip&#039;&#039;&#039; is a [[Whip (weapon type)|whip]] in the series. &lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The whip has a handle made of gold and a pink material, a blue braided lash, and is tipped with a sharp blue crystal that also has a pink and gold design. It is a powerful weapon capable of attacking a group of enemies, just like most whips, and in some entries it deals increased damage to monsters of the [[Elemental family]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
The Wizardly whip has an {{Attack}} bonus of +97, a {{Style}} bonus of +45 and can be equipped by [[Ashlynn]] and all of the Slime companions, except Goowain. It can be purchased [[Sorceria]] for 13,000 [[gold]] coins and sold for 10,500. The whip can also be dropped rarely by [[perky pelican]]s at a rate of {{fraction|1|256}}.&lt;br /&gt;
&lt;br /&gt;
The Style bonus can be raised to +70 at the [[Fashion Forge]] for 4,000 gold.&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=This wicked whip can attack a whole group of enemies at once.&amp;lt;ref&amp;gt;Nintendo 3DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
The wizardly whip has an {{Attack}} bonus of +115, a {{Style}} bonus of +52, and can be equipped by {{Maribel}} and [[Aishe]] as long as they are level 30. It is available as a special DLC item in the [[Nintendo 3DS]] version after the first-time completion of the [[DLC Tablet|Whipping Up a Frenzy]] tablet.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ8=A whip that really whacks elementals where it hurts.&amp;lt;ref&amp;gt;Nintendo 3DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
In the {{3DS}} port, the Wizardly whip has an {{Attack}} bonus of +68 and deals increased damage against [[elemental family]] monsters. It can only be equipped by {{Jessica}} and [[Red]] as long as they are at least level 30. The whip can be sold for 36,000 gold, but it is not recommended to do so as only one can be acquired in the game.&lt;br /&gt;
&lt;br /&gt;
The whip was available through a special promotion for Japanese players that visited the real world [[Patty&#039;s Party Planning Place|Luida&#039;s Bar]] restaurant between August 29th, 2015 and September 30th, 2015, eventually becoming available for all players from November 4, 2015 and November 17, 2015. It was also available for international players for a short time in 2017, but after 2018, all DLC items for the 3DS version became unavailable.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{DQIXEquipment&lt;br /&gt;
|header=[[Image:DQIX wizardly whip.png]]&lt;br /&gt;
|kanji=カルベロビュート&lt;br /&gt;
|name=Wizardly whip&lt;br /&gt;
|icon=[[Image:Wizardly whip IX artwork.png]]&lt;br /&gt;
|description=A well-known whip derived from a dim and distant city of doom.&amp;lt;ref&amp;gt;Nintendo DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|rarity=★★★☆☆&lt;br /&gt;
|stats=Attack +100&amp;lt;br&amp;gt;Style +70&lt;br /&gt;
|vocation=[[Image:IXluminaryicon.png|link=Luminary (vocation)]][[Image:IXmageicon.png|link=Mage]][[Image:IXminstrelicon.png|link=Minstrel]]&lt;br /&gt;
|notes=-&lt;br /&gt;
|price=44,000 gold / 22,000 gold&lt;br /&gt;
|location=Sold from the [[DQVC]] during the Rare Weapon Fayre when it was still available.&amp;lt;br&amp;gt;1% chance of finding in [[List of treasure map treasure chest ranks in Dragon Quest IX|Rank 8]] (B) blue treasure chests in grottoes.&lt;br /&gt;
|i1=-&lt;br /&gt;
|i2=-&lt;br /&gt;
|i3=-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
The Wizardly whip has an {{Attack}} bonus of +48, a {{Style}} bonus of +13, a max MP bonus of +10, and increases the wielder&#039;s Weight by 11. It has an equipment level of 50 and inflicts an extra 10% damage against monsters of the [[Elemental family]]. The whip can be equipped by a [[Thief]], [[Mage]], [[Luminary (vocation)|Luminary]], [[Monster Wrangler]], or [[Fortune Teller]]. It can only be crafted by a weapon blacksmith.&lt;br /&gt;
*Recipe: [[Platinum ore]] x25 + [[Blue orb]] x3 + [[Faerie flame]] x16 + [[Royal soil]] x60&lt;br /&gt;
&lt;br /&gt;
===={{DQ10|Off}}====&lt;br /&gt;
The Wizardly whip has an {{Attack}} bonus of +48, a {{Charm}} bonus of +13, a max MP bonus of +10, and deals 10% extra damage to monsters of the [[Elemental family]]. It can be equipped by the {{Hero 10}} as a [[Mage]], [[Thief]], or [[Luminary (vocation)|Luminary]], and [[Duston]]. The whip can be crafted with the [[Fun-Size Forge]].&lt;br /&gt;
*Recipe: [[Platinum ore]] x10 + [[Royal soil]] + 10 + [[Blue orb]] + [[Faerie flame]] x10&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
The Wizardly whip has an {{Attack}} bonus of +76 and is the strongest whip in the game, being capable of damaging all enemies in battle when attacking. It could only be received as a prize from competing in Wi-Fi Tournaments.&lt;br /&gt;
&lt;br /&gt;
==={{DQTreasures}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQTR=A mighty and magical whip made in a city of sorcery.&amp;lt;ref&amp;gt;Nintendo Switch and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
The Wizardly whip is [[List of treasures in Dragon Quest Treasures|Treasure No. 106]] in the Weapons category. Its base value is 5,200,000 gold.&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
The Wizardly whip is a 5★ whip that first appeared in the game on June 22nd, 2023 on the limited &amp;quot;Great Witch Ashlynn Equipment&amp;quot; banner during a limited &#039;&#039;Dragon Quest VI&#039;&#039; event, along with a set of equipment that allows the wearer to dress like [[Ashlynn]].&lt;br /&gt;
&lt;br /&gt;
==={{DQSG}}===&lt;br /&gt;
The Wizardly whip is a 3★ Lightning-elemental whip with a [[Magical Might]] bonus of +57 at level 1 and a maximum bonus of +183. Its [[Coup de Grâce]] is [[Samshin]] and its Enchantment is Wizardly Spikes. Its starting Boon is Magical Might +5 for [[Sage]] characters. It is the featured weapon of the limited Ashlynn Equipment Transmuter.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Magilátigo|es-meaning=Spanish for &amp;quot;magic whip&amp;quot;.&lt;br /&gt;
|fr=Fouet ensorcelé|fr-meaning=French for &amp;quot;bewitched/ensorcelled whip&amp;quot;.&lt;br /&gt;
|de=Magierpeitsche|de-meaning=German for &amp;quot;mage whip&amp;quot;.&lt;br /&gt;
|it=Frusta stregata|it-meaning=Italian for &amp;quot;bewitched whip&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The wizardly whip&#039;s Japanese name, {{translation|&#039;&#039;&#039;Calbero Bute&#039;&#039;&#039;|カルベロビュート|Karubero byūto}}, is named after [[Calberona]], the Japanese name for the city of Sorceria. Although it has made appearances in other games, it has maintained the same name and is even referenced in the flavour text for the whip in &#039;&#039;IX&#039;&#039;. The word &amp;quot;bute&amp;quot; is believed to be a reference to the [https://powerrangers.fandom.com/wiki/Category:Arsenal_(Gorenger)#Akarenger Red Bute], a whip that is wielded by the Akaranger Tsuyoshi Kaijo from the Japanese live-action Super Sentai series, &#039;&#039;Himitsu Sentai Gorenger&#039;&#039;. The word has appeared in the name of whips in other Japanese video games, such as &#039;&#039;[[Final Fantasy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:AshlynnWizardlyWhip.jpg|Super Famicom art of Ashlynn equipped with the whip&lt;br /&gt;
Wizardlywhip6.jpg|The wizardly whip from &#039;&#039;Dragon Quest VI&#039;&#039;&lt;br /&gt;
Wizardly whip treasures icon.jpg|&#039;&#039;Treasures&#039;&#039; icon&lt;br /&gt;
DQW Great Witch Barbara Equipment.jpg|The wizardly whip in &#039;&#039;Walk&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Whips]]&lt;br /&gt;
[[Category:Dragon Quest VI weapons]]&lt;br /&gt;
[[Category:Dragon Quest VII weapons]]&lt;br /&gt;
[[Category:Dragon Quest VIII weapons]]&lt;br /&gt;
[[Category:Dragon Quest IX weapons]]&lt;br /&gt;
[[Category:Dragon Quest X weapons]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 weapons]]&lt;br /&gt;
[[Category:Dragon Quest Treasures weapons]]&lt;br /&gt;
[[Category:Dragon Quest Walk weapons]]&lt;br /&gt;
[[Category:Dragon Quest Smash/Grow weapons]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Fouet ensorcelé]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Black_buzzard&amp;diff=282895</id>
		<title>Black buzzard</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Black_buzzard&amp;diff=282895"/>
		<updated>2026-10-18T21:18:02Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|title = Black buzzard&lt;br /&gt;
|image = [[File:DQVIII Black Buzzard art.png|275px]]&lt;br /&gt;
|japanese = ブラックコンドル&lt;br /&gt;
|romaji = {{tt|Burakkukondoru|Black condor}}&lt;br /&gt;
|names = Condor&#039;s claws&lt;br /&gt;
|games = {{Dragon Quest VIII}}&amp;lt;br&amp;gt;{{Dragon Quest X}}&amp;lt;br&amp;gt;{{DQXOffline}}&amp;lt;br&amp;gt;{{Dragon Quest Heroes}}&amp;lt;br&amp;gt;{{DQSG}}&lt;br /&gt;
|effect = Inflicts damage to all enemies when attacking.&amp;lt;br&amp;gt;Inflicts extra damage to monsters of the [[Bug family]].&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Black buzzard&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Condor&#039;s claws&#039;&#039;&#039;, is a [[Boomerang (weapon type)|boomerang]] in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The black buzzard is a boomerang made from sharp red metal with black and gold designs on the blades and a mauve handle with a green gem in the center.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ8}} 3DS===&lt;br /&gt;
The Black buzzard has an {{Attack}} bonus of +71, deals 60% extra damage to monsters of the [[Bug family]], and can be equipped by the {{Hero 8}} and [[Morrie]] as long as they are level 30. It can be sold for 30,000 gold, but it is not recommended to do so as only one could be acquired in the game.&lt;br /&gt;
&lt;br /&gt;
The boomerang was available as a special promotion for Japanese players through the convenience store [[Wikipedia:Lawson (store)|Lawson]] from August 27th, 2015 to November 1st, 2015, eventually becoming available for all players through the Dragon Quest Portal App from December 2nd, 2015 to December 15th, 2015. It also became available to international players for a short time in September 2017, but after 2018, all DLC items for the 3DS version became unavailable through legitimate means.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ8=A boomerang tailor-made for busting bugs.&amp;lt;ref&amp;gt;Nintendo 3DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
The Black buzzard has an {{Attack}} bonus of +51, a {{Style}} bonus of +10, and increases the wielder&#039;s Weight by 7. It inflicts an additional 10% damage to monsters of the [[Bug family]]. The boomerang has an equipment level of 50 and can be equipped by a [[Sage]], [[Ranger]], [[Item Master]], [[Gadabout]], [[Pirate]], and [[Hermit]]. It can be crafted by a weapon blacksmith.&lt;br /&gt;
*Recipe: [[Platinum ore]] x10 + [[Flurry feather]] x6 + [[Green orb]] + [[Faerie flame]] x10&lt;br /&gt;
&lt;br /&gt;
===={{DQ10|Off}}====&lt;br /&gt;
The Black buzzard has an {{Attack}} bonus of +51, a {{Charm}} bonus of +10, and inflicts an additional 10% damage to monsters of the [[Bug family]]. It can be equipped by the {{Hero 10}} as a [[Ranger]], [[Sage]], or [[Gadabout]]. The boomerang can be crafted with the [[Fun-Size Forge]].&lt;br /&gt;
*Recipe: [[Platinum ore]] x8 + [[Flurry feather]] x6 + [[Green orb]] + [[Faerie flame]] x10&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
[[Image:DQH Condors claws.png|200px|right|thumb|&#039;&#039;Heroes&#039;&#039; icon]]&lt;br /&gt;
Known as the &#039;&#039;&#039;Condor&#039;s claws&#039;&#039;&#039; in this game, it has an {{Attack}} bonus of +70, a [[Defence|Blocking]] bonus of +20, and can only be equipped by [[Isla]]. It can be purchased onboard the Stonecloud for 18,300 gold after the events at [[Dawnsholm]].&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQH=A boomerang in the shape of the cruel claws of a condor.&amp;lt;ref&amp;gt;Sony PlayStation 4 and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQSG}}===&lt;br /&gt;
The Black buzzard is a 3★ Earth-elemental boomerang with an {{Attack}} bonus of +57 at level 1 and a maximum bonus of +183. Its [[Coup de Grâce]] is Buzzard Saw and its Enchantment is Darkwing Projectiles. Its starting Boon is Attack +5 for [[Ranger]] characters. It is the featured weapon of the limited Dextrous Duds Equipment Transmuter.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Buzzard is a collective term for any bird in the genus &#039;&#039;Buteo&#039;&#039;, and in American English is also describes members of the &#039;&#039;Cathartidae&#039;&#039; family (vultures)&lt;br /&gt;
**The Japanese name for the weapon, &#039;&#039;Black Condor&#039;&#039; is also the name of a main character in the Super Sentai series [[wikipedia:Chōjin Sentai Jetman|Chōjin Sentai Jetman]]. Super Sentai is also referenced as the names of the [[Ranger]]&#039;s accolades in the Japanese version of &#039;&#039;Dragon Quest VI&#039;&#039; followed the naming pattern of the show. The connection was further reinforced in &#039;&#039;Dragon Quest Smash/Grow&#039;&#039; where the official art for the Ranger features two characters wielding the boomerangs.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQSG Ranger vocation art.png|Two Rangers from &#039;&#039;Smash/Grow&#039;&#039; wielding the Black buzzard&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related weapons==&lt;br /&gt;
*[[Swallowtail]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Boomerangs]]&lt;br /&gt;
[[Category:Dragon Quest VIII weapons]]&lt;br /&gt;
[[Category:Dragon Quest X weapons]]&lt;br /&gt;
[[Category:Dragon Quest Heroes weapons]]&lt;br /&gt;
[[Category:Dragon Quest Smash/Grow weapons]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Bzzoomerang]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Leafy_lampling&amp;diff=282894</id>
		<title>Leafy lampling</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Leafy_lampling&amp;diff=282894"/>
		<updated>2026-10-18T20:30:56Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Leafy lampling&lt;br /&gt;
|image=[[Image:DQXI Leafy Lampling.png|225px]]&lt;br /&gt;
|caption=Art by Akira Toriyama&lt;br /&gt;
|kanji=おにびドングリ&lt;br /&gt;
|romaji=Onibi donguri&lt;br /&gt;
|translation=Ghost flame/will o&#039; the wisp acorn&lt;br /&gt;
|firstappear={{Dragon Quest XI}}&lt;br /&gt;
|monster1=[[Lampling]]&lt;br /&gt;
|monster2=[[Luminous lampling]]&lt;br /&gt;
|monster3=[[Lurid lampling]]&lt;br /&gt;
|monster4=[[Lava lampling]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Leafy lampling&#039;&#039;&#039; is a monster in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Leafy lamplings have the appearance of oil [[Material family|lanterns]] made from woody materials, originally being demonic fire spirits that have changed over many years due to living in forest environments. Their main bodies are brown like acorns, have a singular green eye, and a small smiling mouth, while the tops of their heads are leafy green tendrils. In their enclosures, they hold flames which they use to scatter fiery powder on their enemies.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Leafy lampling began appearing in Version 6.0. They are capable of casting [[Kafrizz]] and using [[Pyre o&#039; Fire]] in battle, along with their signature ability to [[Combust-a-Dust|scatter fiery powder]] in the area.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Leafy lampling&lt;br /&gt;
|kanji= おにびドングリ&lt;br /&gt;
|romaji=Onibi donguri&lt;br /&gt;
|bestiaryNumber=#025&lt;br /&gt;
|family={{Material}}&lt;br /&gt;
|description=Though they began life as demonically possessed flames, long years living in the forest have seen these little fellows evolve to resemble acorns.&lt;br /&gt;
|sprite=[[Image:Leafy lampling XI sprite.png]]&lt;br /&gt;
|hp=22&lt;br /&gt;
|mp=6&lt;br /&gt;
|attack=28&lt;br /&gt;
|defence=24&lt;br /&gt;
|agility=24&lt;br /&gt;
|exp=15&lt;br /&gt;
|gold=10&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Combust-a-Dust|Scatters fiery powder]] (9-12 fire damage to entire party)&amp;lt;br&amp;gt;Smiles (wastes turn)&amp;lt;br&amp;gt;Flee&lt;br /&gt;
|items=[[Copper ore]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Lamplight]]{{fraction|1|16}}&lt;br /&gt;
|locations=[[The Manglegrove]] (act one and postgame)&amp;lt;br&amp;gt;[[The Emerald Coast]] (act one)&lt;br /&gt;
|fire-resist=50%&lt;br /&gt;
|ice-resist=-25%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=25%&lt;br /&gt;
|light-resist=25%&lt;br /&gt;
|dark-resist=-25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
====Vicious====&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious leafy lampling&lt;br /&gt;
|kanji=おにびドングリ・強&lt;br /&gt;
|romanji={{tt|Onibi donguri・kyō|Ghost flame acorn・strong}}&lt;br /&gt;
|bestiaryNumber=#213&lt;br /&gt;
|family={{Material}}&lt;br /&gt;
|description=Leafy lamplings driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[Image:Leafy lampling XI sprite.png]]&lt;br /&gt;
|hp=109&lt;br /&gt;
|mp=11&lt;br /&gt;
|attack=121&lt;br /&gt;
|defence=103&lt;br /&gt;
|agility=104&lt;br /&gt;
|exp=237&lt;br /&gt;
|gold=50&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Combust-a-Dust|Scatters fiery powder]] ({{tt|38~48|70~90 in postgame}} fire damage to entire party)&lt;br /&gt;
|items=[[Copper ore]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Lamplight]]{{fraction|1|16}}&lt;br /&gt;
|locations=[[Heliodorian Foothills]] (act two)&amp;lt;br&amp;gt;[[The Manglegrove]] (act two)&amp;lt;br&amp;gt;[[The Fierce Forest|The Sage&#039;s Trial - The Fierce Forest]] (postgame, night only)&lt;br /&gt;
|fire-resist=50%&lt;br /&gt;
|ice-resist=-25%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=25%&lt;br /&gt;
|light-resist=25%&lt;br /&gt;
|dark-resist=-25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|blunt-resist=25%&lt;br /&gt;
|deceleratle-resist=25%&lt;br /&gt;
|spooky-aura-anthamatize-resist=25%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|stumble-resist=100%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=25%&lt;br /&gt;
|elemental-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQRivals}}===&lt;br /&gt;
Leafy lampling appeared in the 9th card pack, &amp;quot;Reunion and Oath of Lotozetasia&amp;quot; as a rare card exclusive to [[Demon Swordsman]] leaders.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Luciluz forestal|es-meaning=Spanish for &amp;quot;forest lampling&amp;quot;.&lt;br /&gt;
|fr=Glampion|fr-meaning=From the French &#039;&#039;{{tt|gland|acorn}}&#039;&#039; and &#039;&#039;champion&#039;&#039;.&lt;br /&gt;
|de=Laublampling|de-meaning=German for &amp;quot;leaf/foliage lampling&amp;quot;.&lt;br /&gt;
|it=Foglianterna|it-meaning=Italian for &amp;quot;leaf lantern&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQXI Leafy lampling.jpg|&#039;&#039;XI&#039;&#039; polygon model&lt;br /&gt;
DQXI Vicious leafy lampling.jpg|A vicious leafy lampling&lt;br /&gt;
DQR Onibi Donguri.png|&#039;&#039;Rivals&#039;&#039; card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Material family]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Glampion]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Dune_stalker&amp;diff=282893</id>
		<title>Dune stalker</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Dune_stalker&amp;diff=282893"/>
		<updated>2026-10-18T20:27:22Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title= Dune stalker&lt;br /&gt;
|image=[[File:Dune stalker low res.png]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=デザートモデル&lt;br /&gt;
|romaji=Dezato moderu&lt;br /&gt;
|translation=Desert model&lt;br /&gt;
|firstappear={{DQTreasures}}&lt;br /&gt;
|monster1=[[Killing machine]]&lt;br /&gt;
|monster2=[[Hunter mech]]&lt;br /&gt;
|monster3=[[Type G0]]&lt;br /&gt;
|monster4=[[A3G15]]&lt;br /&gt;
|monster5=[[Killing machine light]]&amp;lt;br&amp;gt;[[Heartless hunter]]&amp;lt;br&amp;gt;[[Onyxterminator]]&amp;lt;br&amp;gt;[[Pekotte]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Dune stalker&#039;&#039;&#039; is a monster in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Dune stalkers are purpose-built for fighting in the scorching wastelands and coasting through the dune seas that are all-but impassable for most monsters. Still, even these machines are not invulnerable to the hardships of the desert, and need to regularly take flight to clean the sand out of their joint bearings. Ambush is a favored tactic that makes use of their mild camouflage, bursting out of the sands like a mechanical trap-door spider.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Dune stalker began appearing in Version 7.0. They are able to perform a [[Spinning Slice]] and [[Cut-Throat Laser]], as well as fire arrows from their bows.&lt;br /&gt;
&lt;br /&gt;
==={{DQTreasures}}===&lt;br /&gt;
{{DQTreasuresEnemy&lt;br /&gt;
|name=Dune stalker&lt;br /&gt;
|sprite=[[File:Dune stalker DQTR portrait.jpg|100px]]&lt;br /&gt;
|forte=Glide&lt;br /&gt;
|treasure=3&lt;br /&gt;
|safekeeping=90%&lt;br /&gt;
|bestiaryNumber=#51&lt;br /&gt;
|family={{Machine}}&lt;br /&gt;
|trivia=Designed to cross sand were these modded machines&amp;lt;br&amp;gt;They hide in the dust and attack unseen&amp;lt;br&amp;gt;Elsewise they hover so their bearings stay clean&lt;br /&gt;
|food=[[File:Crude oil cordial dqtr icon.jpg|link=Crude oil cordial|50px]][[File:Refined oil cordial dqtr icon.png|link=Refined oil cordial|70px]][[File:Concentrated curry icon.png|link=Concentrated curry|50px]][[File:Highly concentrated curry icon.png|link=Highly concentrated curry|70px]]&lt;br /&gt;
|habitats=[[The Maneland]]&amp;lt;br&amp;gt;[[The Snarl]]&lt;br /&gt;
|items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Lucida shard treasures icon.jpg|link=Lucida shard|50px]]&lt;br /&gt;
|hp1=65&lt;br /&gt;
|mp1=16&lt;br /&gt;
|strength1=15&lt;br /&gt;
|defence1=10&lt;br /&gt;
|deftness1=10&lt;br /&gt;
|magic1=7&lt;br /&gt;
|hp2=847&lt;br /&gt;
|mp2=290&lt;br /&gt;
|strength2=400&lt;br /&gt;
|defence2=500&lt;br /&gt;
|deftness2=380&lt;br /&gt;
|magic2=300&lt;br /&gt;
|ability1=[[Cut-Throat Laser]]&lt;br /&gt;
|ability2=[[Crackshot Arrows]]&lt;br /&gt;
|ability3=[[Laser Cannon]]&lt;br /&gt;
|ability4=[[Rain Bow]]&lt;br /&gt;
|ability5=[[Rock Slash]]&lt;br /&gt;
|ability6=[[Sandstorm Sword]]&lt;br /&gt;
|daname=[[Full Beam]]&lt;br /&gt;
|target=Area&lt;br /&gt;
|element=Light&lt;br /&gt;
|trait1=[[List of traits in Dragon Quest Treasures|Counter-Stunner]]&lt;br /&gt;
|trait2=[[List of traits in Dragon Quest Treasures|Debilitator]]&lt;br /&gt;
|trait3=[[List of traits in Dragon Quest Treasures|Paragon]]&lt;br /&gt;
|trait4=[[List of traits in Dragon Quest Treasures|Safety First]]&lt;br /&gt;
|trait5=[[List of traits in Dragon Quest Treasures|Thick Skin]]&lt;br /&gt;
|fire-resist=Strong&lt;br /&gt;
|water-resist=Weak&lt;br /&gt;
|wind-resist=Weak&lt;br /&gt;
|earth-resist=Strong&lt;br /&gt;
|explosion-resist=Strong&lt;br /&gt;
|ice-resist=Normal&lt;br /&gt;
|electricity-resist=Weak&lt;br /&gt;
|gravity-resist=Normal&lt;br /&gt;
|light-resist=Quite strong&lt;br /&gt;
|dark-resist=Quite strong&lt;br /&gt;
|slash-resist=Normal&lt;br /&gt;
|impact-resist=Weak&lt;br /&gt;
|piercing-resist=Normal&lt;br /&gt;
|sleep-resist=Strong&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|poison-resist=Very strong&lt;br /&gt;
|debilitation-resist=Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Machine family]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest Treasures enemies]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:Oligarchaeopteryx.png&amp;diff=282892</id>
		<title>File:Oligarchaeopteryx.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:Oligarchaeopteryx.png&amp;diff=282892"/>
		<updated>2026-10-18T19:54:24Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: Aphelion uploaded a new version of File:Oligarchaeopteryx.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==License==&lt;br /&gt;
{{SECopyright}}&lt;br /&gt;
[[Category:Dragon Quest VII official art]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Anarchaeopteryx&amp;diff=282891</id>
		<title>Anarchaeopteryx</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Anarchaeopteryx&amp;diff=282891"/>
		<updated>2026-10-18T19:53:53Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Anarchaeopteryx&lt;br /&gt;
|image=[[File:Anarchaeopteryx.png|250px]]&lt;br /&gt;
|caption= Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=フーガ&lt;br /&gt;
|romaji=Fūga&lt;br /&gt;
|firstappear={{Dragon Quest VII}}&lt;br /&gt;
|old=Fuga&lt;br /&gt;
|monster1=[[Oligarchaeopteryx]]&lt;br /&gt;
|monster2=[[Monarchaeopteryx]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Anarchaeopteryx&#039;&#039;&#039; is a monster in {{Dragon Quest VII}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Anarchaeopteryx resembles a large, flightless bird with blue plumage, orange scales, yellow claws, and a sharp, yellow beak. The anarchaeopteryx&#039;s name is a combination of &#039;&#039;anarchy&#039;&#039;, possibly in reference to their movement and attack pattern; and &#039;&#039;[[Wikipedia:Archaeopteryx|Archaeopteryx]]&#039;&#039;, a genus of bird-like dinosaurs whose fossils were originally discovered in Germany in the 19th century.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Anarcheopteryx&lt;br /&gt;
|kanji= フーガ&lt;br /&gt;
|romaji=Fūga&lt;br /&gt;
|sprite=[[Image:Fuga DQVII PSX.png]]&lt;br /&gt;
|hp=41&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=20 (PS1)&amp;lt;br&amp;gt;30 (3DS)&lt;br /&gt;
|gold=7 (PS1)&amp;lt;br&amp;gt;11 (3DS)&lt;br /&gt;
|attack=44&lt;br /&gt;
|defence=26&lt;br /&gt;
|agility=39&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|32}}]]&lt;br /&gt;
|bestiaryNumber=#028&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Claw Slash|Slashes with its claws]] (125% damage)&amp;lt;br&amp;gt;[[Bite|Bites down hard with its razor-sharp fangs]] (125% damage)&lt;br /&gt;
|locations=[[Grody Grotto]]&amp;lt;br&amp;gt;[[Roamer Encampment|Roamer Region]] (past)&amp;lt;br&amp;gt;[[Poolside Cave]] (past)&lt;br /&gt;
|items=[[Seed of Agility]]{{fraction|1|256}}&lt;br /&gt;
|evasion={{fraction|1|16}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=15%&lt;br /&gt;
|poof-resist=90%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=15%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=50%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Anarcodáctilo|es-meaning=From the Spanish &#039;&#039;{{tt|anarquía|anarchy}}&#039;&#039; and &#039;&#039;{{tt|pterodáctilo|pterodactyl}}&#039;&#039;.&lt;br /&gt;
|fr=Anarchéoptéryx|fr-meaning=From the French &#039;&#039;{{tt|anarchie|anarchy}}&#039;&#039; and &#039;&#039;Archaeopteryx&#039;&#039;, a genus of bird-like dinosaurs.&lt;br /&gt;
|de=Anarchopteryx|de-meaning=Same as English name.&lt;br /&gt;
|it=Anarcopteryx|it-meaning=From the Italian &#039;&#039;{{tt|anarchia|anarchy}}&#039;&#039; and &#039;&#039;Archaeopteryx&#039;&#039;, a genus of bird-like dinosaurs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
&lt;br /&gt;
[[es:Anarcodáctilo]]&lt;br /&gt;
[[fr:Anarchéoptéryx]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:Anarchaeopteryx.png&amp;diff=282890</id>
		<title>File:Anarchaeopteryx.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:Anarchaeopteryx.png&amp;diff=282890"/>
		<updated>2026-10-18T19:42:24Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: Aphelion uploaded a new version of File:Anarchaeopteryx.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;br /&gt;
[[Category:Dragon Quest VII official art]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:Fuga_DQVII_PSX.png&amp;diff=282889</id>
		<title>File:Fuga DQVII PSX.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:Fuga_DQVII_PSX.png&amp;diff=282889"/>
		<updated>2026-10-18T19:40:47Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{DDPermission}}&lt;br /&gt;
[[Category:Dragon Quest VII enemy sprites]]&lt;br /&gt;
{{SECopyright}}&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:Fuga_DQVII_PSX.png&amp;diff=282888</id>
		<title>File:Fuga DQVII PSX.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:Fuga_DQVII_PSX.png&amp;diff=282888"/>
		<updated>2026-10-18T19:40:34Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{DDPermission}}&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Wind_Sickles&amp;diff=282853</id>
		<title>Wind Sickles</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Wind_Sickles&amp;diff=282853"/>
		<updated>2026-10-17T20:13:47Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Wind Sickles&lt;br /&gt;
|image = [[File:DQH2 Wind Sickles.jpg|300px]]&lt;br /&gt;
|japanese = かまいたち&lt;br /&gt;
|romaji = Kamaitachi&lt;br /&gt;
|translation = Sickle Weasel&lt;br /&gt;
|old = Wind Slash&amp;lt;br&amp;gt;[[WindBeast]]&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wind Sickles&#039;&#039;&#039; is an ability in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
This ability sends out razor-sharp blades of wind at an enemy. Since it is not a physical attack, it can land even if the user is bedazzled. The damage is typically based on the user&#039;s level.&lt;br /&gt;
*In both &#039;&#039;Dragon Quest IX&#039;&#039; and &#039;&#039;Dragon Quest X&#039;&#039;, it also has the additional effect of dealing extra damage to monsters of the [[Elemental family]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQIIHD}}===&lt;br /&gt;
Wind Sickles costs 5 MP to use and inflicts 40~60 Wind-elemental damage to a single enemy. It can be learned by the [[Prince of Cannock]] or the [[Princess of Cannock]] by using a Wind Sickles Scroll, which can be found on 5F of the [[Pillar of Winds|Pillar of the Winds]].&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQI&amp;amp;IIHD=Sends several sickles made of air flying towards an enemy.&amp;lt;ref&amp;gt;Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
Wind Sickles costs 5 MP to use and inflicts 40~60 Wind-elemental damage to a single enemy. It can be learned by a [[Martial Artist]] starting at level 17 if their Wisdom exceeds 37.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQIIIHD=Sends several sickles made of air flying towards an enemy.&amp;lt;ref&amp;gt;Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}} &amp;lt;small&amp;gt;(remakes only)&amp;lt;/small&amp;gt;===&lt;br /&gt;
Wind Sickles is an enemy-only skill used by [[High djinks]]. It deals 67~90 damage to a single character.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Wind Sickles costs no MP to use and inflicts Woosh-type damage to a single enemy, with the damage calculated as &#039;&#039;((Level x 3 +10)+/-15%)&#039;&#039;, capping at 180 damage (Level 57). It can be learned by advancing to rank 3 as a [[Martial Artist]]. On the enemy side, it can be used by [[Giant moth]], [[Cloud surfer]], [[Low djinks]], [[Mythsteed]], [[Mechalomaniac]], [[Second Test]], [[Dhuran]], and [[Nokturnus]].&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ6=Sends a whirlwind of sickles pirouetting into the enemy.&amp;lt;ref&amp;gt;Nintendo DS and Mobile versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
Wind Sickles once again costs no MP to use and inflicts Woosh-type damage to a single enemy, its damage calculated as &#039;&#039;((Level 3 +10)+/-15%)&#039;&#039;, capping at 180 damage (Level 57). It is learned by reaching rank 8 as a [[Martial Artist]]. On the enemy side, it can be used by [[Hackrobat]], [[Vaipur]], [[Wyatt]], [[High djinks]], [[Djinn genie]], [[Cumulus vex]], the [[Wind Spirit]], [[Orgodemir]]&#039;s first form at the [[Malign Shrine]], his second form during the final battle, and [[The Almighty]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ7R}}===&lt;br /&gt;
Wind Sickles costs 4 MP to use, dealing Wind-elemental damage to a single enemy. It can be learned as a [[Paladin]] at rank 1.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
Wind Sickles costs no MP to use and deals Woosh-type damage to a single enemy, calculated as &#039;&#039;(Level x3 +10) x 0.8)&#039;&#039;, with a maximum of 144 damage (Level 57). It can be learned by [[Yangus]] by investing 32 skill points into his Scythe skill. On the enemy side, Wind Sickles can be used by [[Cockateer]], [[Dark turkey]], [[Diemon]], [[Dieablo]], [[Foul anchor]], [[Jumping jackal]], [[Dhoulmagus]]&#039;s clones in his first form, and [[Marcello]]. The Infamous Monsters [[Bladewolf]] and [[Foul fowl]] can use it as well.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ8=Sends a whirlwind of sickles pirouetting into the enemy.&amp;lt;ref&amp;gt;Sony PlayStation 2, Mobile, and Nintendo 3DS versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
Wind Sickles costs no MP to use, dealing the same amount of damage as a normal attack to a single group of enemies, inflicting 50% extra damage to monsters of the [[Elemental family]]. It can be learned by investing 12 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]].&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ9=Group attack that deals extra damage to elemental foes.&amp;lt;ref&amp;gt;Nintendo DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Wind Sickles costs 1 MP to use and has a range of two meters, dealing Wind-elemental damage equal to a normal attack to a single enemy. It also inflicts 50% extra damage to monsters of the [[Elemental family]]. Wind Sickles can be learned by investing 18 skill points into the Fisticuffs skill.&lt;br /&gt;
&lt;br /&gt;
===={{DQ10|Off}}====&lt;br /&gt;
Wind Sickles costs 2 MP to use, dealing 120% Wind-elemental damage to a single enemy. Monsters of the [[Elemental family]] take an additional 50% damage +5. It can be learned by the {{Hero 10}} through the &#039;&#039;Fisticuffs&#039;&#039; panel and by [[Fuura]] through the &#039;&#039;Wind Rider&#039;&#039; panel in their Character Builders respectively for 3 skill points. The damage multiplier against elementals can be increased further with Skill-Up Panels.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Wind Sickles appears as an enemy-only skill that is used exclusively by [[Cyclown]] and its malicious variant. &lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
Known as &#039;&#039;&#039;WindBeast&#039;&#039;&#039; in this game, it costs 3 MP to use and deals Woosh-type damage to a single enemy. It can be learned naturally by [[Wing slime|WingSlime]], [[Dragonfry|LizardFly]], [[Pteranodon|Pteranod]], [[Giant moth|GiantMoth]], [[Will-o&#039;-the-whips|NiteWhip]], and [[Dhuran|Durran]] if they are at least level 13 with 74 max HP, 60 ATK, and 84 AGL. The skill will grow into [[Thin Air|Vacuum]] when the monster reaches level 19 with 112 max HP, 114 ATK, and 132 AGL.&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
The requirements to learn WindBeast are unchanged. It is naturally learned by the [[Thaumatosaurus|Aquadon]], [[Emyu]], [[Garudian]], [[Genosidoh]] and [[Deadly dodo|MadGoose]]. It is no longer naturally learned by LizardFly.&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
Wind Sickles costs 4 MP to use and deals a combination of Woosh and Zam-type physical damage to a single enemy. The damage is dependent on the user&#039;s level. It can be learned from:&lt;br /&gt;
*[[Bird Brain]] (8 points)&lt;br /&gt;
*[[Dragon Lore]] (64 points)&lt;br /&gt;
*[[Stormsgate Citadel (skill)|Stormsgate Citadel]] (6 points)&lt;br /&gt;
*[[Wind Blower]] (35 points)&lt;br /&gt;
*[[Wonder Construction]] (52 points)&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
Wind Sickles costs 4 MP and deals 30~50 damage to one enemy. It is learned through the [[Blowy Slasher]], [[Blusterer]], [[Good Knight]], [[Swirling Dervish]], [[Super Naturalist]], and [[Woosh Afficionado]] talents.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQM3=Inflicts minor wind-elemental damage on a single enemy.&amp;lt;ref&amp;gt;Nintendo Switch, Steam, and Mobile versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Wind Sickles costs 7 MP to use and inflicts minor [[Woosh]]-type martial damage to all enemies in a radius of 1 around the user. It is known naturally by [[Low djinks]] at level 1 and can be learned by [[Carnivine]], [[Great sabrecub]], [[Hawk man]], and [[Spiked hare]] at level 16. It  It can also be taught to any unit by using an ability scroll.&lt;br /&gt;
{{DQTactSkill&lt;br /&gt;
|name=Wind Sickles&lt;br /&gt;
|kanji=かまいたち&lt;br /&gt;
|romanji=Kamaitachi&lt;br /&gt;
|role=Attack&lt;br /&gt;
|type=Martial&lt;br /&gt;
|element=[[Image:DQTact Woosh.png]]&lt;br /&gt;
|mp=7&lt;br /&gt;
|range=[[Image:DQTact_SkillRangeRadial.png|48px]]&amp;lt;br&amp;gt;Radius 1&lt;br /&gt;
|status=None&lt;br /&gt;
|description=Deals minor [[Woosh]]-type martial damage to all enemies in area of effect&lt;br /&gt;
|monsters=[[Carnivine]], [[Great sabrecub]], [[Hawk man]], [[Low djinks]], [[Spiked hare]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Hoz eólica|es-meaning=Spanish for &amp;quot;Aeolian/wind sickle&amp;quot;.&lt;br /&gt;
|fr=Vent coupant|fr-meaning=French for &amp;quot;cutting wind&amp;quot;.&lt;br /&gt;
|de=Windsichel|de-meaning=German for &amp;quot;wind sickle&amp;quot;.&lt;br /&gt;
|it=Vento di lame|it-meaning=Italian for &amp;quot;wind of blades&amp;quot;.&lt;br /&gt;
|zh-cn={{tt|鐮鼬|Lián yòu}}|zh-cn-meaning=Transliteration of the Japanese name &#039;&#039;Kamaitachi&#039;&#039;, which literally means &amp;quot;sickle weasel&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In the original Japanese games, Wind Sickles is named after the [[Wikipedia:kamaitachi|kamaitachi]], a yōkai, or supernatural creature, from Japanese mythology. It is a mischievous creature, sometimes interpreted as a weasel, that rides on dust devils and is known to cut people with their sickle-like nails. The kamaitachi make frequent appearances in Japanese media, including anime, manga, and video games, and they often possess wind manipulation abilities. It also shares a name with the recurring [[Cyclown]] monster.&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
*[[Secret Wind Sickles]]&lt;br /&gt;
*[[Thin Air]]&lt;br /&gt;
*[[Wind Shear]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Wind skills]]&lt;br /&gt;
[[Category:Fisticuffs skills]]&lt;br /&gt;
[[Category:Scythe skills]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake abilities]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake skills]]&lt;br /&gt;
[[Category:Dragon Quest IV enemy skills]]&lt;br /&gt;
[[Category:Dragon Quest VI skills]]&lt;br /&gt;
[[Category:Dragon Quest VII skills]]&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined skills]]&lt;br /&gt;
[[Category:Dragon Quest VIII skills]]&lt;br /&gt;
[[Category:Dragon Quest IX skills]]&lt;br /&gt;
[[Category:Dragon Quest X skills]]&lt;br /&gt;
[[Category:Dragon Quest XI skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 skills]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince skills]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars skills]]&lt;br /&gt;
[[Category:Dragon Quest Walk skills]]&lt;br /&gt;
[[Category:Dragon Quest Tact skills]]&lt;br /&gt;
&lt;br /&gt;
[[es:Hoz Eólica]]&lt;br /&gt;
[[fr:Vent coupant]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Funghoul&amp;diff=282852</id>
		<title>Funghoul</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Funghoul&amp;diff=282852"/>
		<updated>2026-10-17T19:20:09Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Funghoul&lt;br /&gt;
|image=[[File:DQVIII Funghoul.png|275px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=おばけキノコ&amp;lt;br&amp;gt;おばけきのこ&lt;br /&gt;
|romaji={{tt|Obake kinoko|Ghost mushroom}}&lt;br /&gt;
|old=Demon Toadstool (NES)&amp;lt;br&amp;gt;BigShroom (GBC)&lt;br /&gt;
|firstappear={{Dragon Quest III}}&lt;br /&gt;
|monster1=[[Bo Lete]] (infamous monster)&amp;lt;br&amp;gt;[[Morphean mushroom]]&amp;lt;br&amp;gt;[[Mushroom mage]]}}&lt;br /&gt;
The &#039;&#039;&#039;Funghoul&#039;&#039;&#039; is a monster in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Funghouls are spotted, red-capped mushrooms with stalks thick enough to serve as a face and body. It has stubby arms, small feet, sad, yellow eyes, and a fanged mouth with a tongue lolling out. In some spinoff games, it is considered part of the [[undead family]] as the &#039;&#039;[[Wikipedia:Obake|Obake]]&#039;&#039; (おばけ) in its Japanese name refers to a type of yōkai or ghost in folklore. The funghoul&#039;s English name is a combination of the words &amp;quot;fungi&amp;quot; and &amp;quot;[[Wikipedia:Ghoul|ghoul]]&amp;quot;, a type of demon from pre-Islamic Arabian mythology that is said to feast on corpses.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji= おばけキノコ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|bestiaryNumber=#020&lt;br /&gt;
|sprite=[[Image:Demon Toadstool DQIII NES.png|55px]]&lt;br /&gt;
|lvl=9&lt;br /&gt;
|hp=24&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=39&lt;br /&gt;
|gold=18&lt;br /&gt;
|attack=30&lt;br /&gt;
|defense=12&lt;br /&gt;
|agility=8&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Flee&amp;lt;br&amp;gt;[[Sweet Breath]]&lt;br /&gt;
|item=[[Holy water]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Skyfell Tower]]&amp;lt;br&amp;gt;[[Isis|Isis Region]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=70%&lt;br /&gt;
|dazzle-resist=70%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=25%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|snes-sprites=[[file:funghoul3snes.png]]&lt;br /&gt;
|gbc-sprites=[[File:BigShroom DQIII GBC.png]]&lt;br /&gt;
|switch-sprites=[[File:Funghoul Erdrick Trilogy Switch.png|100px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
{{DQ3HD2DEnemy&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji= おばけキノコ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|bestiaryNumber=#021&lt;br /&gt;
|family=None&lt;br /&gt;
|description=Ghastly fungi that thrive in dark recesses. A single sniff of their soporific Sweet Breath is enough to send even the most caffeinated traveller straight to sleep.&lt;br /&gt;
|sprite=[[File:Funghoul DQ III HD sprite.png]]&lt;br /&gt;
|hp=48&lt;br /&gt;
|mp=9&lt;br /&gt;
|exp=56&lt;br /&gt;
|gold=7&lt;br /&gt;
|attack=44&lt;br /&gt;
|defense=62&lt;br /&gt;
|agility=26&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Sweet Breath]]&lt;br /&gt;
|item=[[Medicinal herb]]{{fraction|1|8}}&lt;br /&gt;
|locations=[[Skyfell Tower]]&amp;lt;br&amp;gt;[[Ibis|Ibis Region]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=-50%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|lightning-resist=0%&lt;br /&gt;
|drain-magic-resist=0%&lt;br /&gt;
|whack-resist=-25%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=-25%&lt;br /&gt;
|paralysis-resist=-25%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|deceleratle-resist=-25%&lt;br /&gt;
|blunt-resist=-25%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji=おばけキノコ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|bestiaryNumber=#023&lt;br /&gt;
|sprite=[[Image:Demon Toadstool DQIII NES.png]]&lt;br /&gt;
|hp=19&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=19&lt;br /&gt;
|defense=15&lt;br /&gt;
|agility=10&lt;br /&gt;
|exp=6&lt;br /&gt;
|gold=15&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Flees&amp;lt;br&amp;gt;[[Poison Attack]]&lt;br /&gt;
|item=[[Medicinal herb]]({{fraction|1|128}})&lt;br /&gt;
|locations=[[Vrenor|Vrenor Region]] ({{DQ4 Chapter 2}})&amp;lt;br&amp;gt;[[Vault of Vrenor]]&amp;lt;br&amp;gt;[[Gupta Gupha]] ({{DQ4 Chapter 4}})&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=25%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=75%&lt;br /&gt;
|snooze-resist=25%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|remake-sprites=[[File:Sprite DQIV PSX Funghoul.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}*Notably in this game, Funghouls have the ability to inflict [[poison]] on the party instead of putting them to sleep. This is the only game where they do so.&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji=おばけキノコ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|bestiaryNumber=#045&lt;br /&gt;
|sprite=[[File:Funghoul V snes.png]]&lt;br /&gt;
|hp=35&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=45&lt;br /&gt;
|defense=37&lt;br /&gt;
|agility=24&lt;br /&gt;
|exp=40&lt;br /&gt;
|gold=35&lt;br /&gt;
|tameRate=[[Funghoul (Recruit)|{{fraction|1|16}}]]&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Sweet Breath]]&lt;br /&gt;
|item=[[Antidotal herb]]&lt;br /&gt;
|locations=[[Fortuna]] area (G3)&amp;lt;br&amp;gt;[[Whealbrook]] area (G2)&amp;lt;br&amp;gt;[[Roundbeck]] area (G2)&amp;lt;br&amp;gt;Outside [[Uptaten Towers]] (G2)&amp;lt;br&amp;gt;West of [[Zoomingale]] (near Lunar Zoombloom)&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|bang-resist=20%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=20%&lt;br /&gt;
|dazzle-resist=67%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=67%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ps2-sprites=[[Image:Funghoul DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:Funghoul ds.png]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji=おばけきのこ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|sprite=[[File:HQDQ8-19.gif|175px]]&lt;br /&gt;
|hp=22&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=13&lt;br /&gt;
|gold=12&lt;br /&gt;
|attack=21&lt;br /&gt;
|defense=18&lt;br /&gt;
|agility=14&lt;br /&gt;
|bestiaryNumber=#019&lt;br /&gt;
|family=Plant&lt;br /&gt;
|description=Mushroom-shaped monsters with a [[Sweet Breath|sweet breath]] that puts enemies to sleep. They grow in humid areas like grasslands and deep forests.&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Sweet Breath]]&lt;br /&gt;
|locations=[[Alexandria Region]]&amp;lt;br&amp;gt;[[Tower of Alexandra]]&lt;br /&gt;
|items=[[Antidotal herb]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Plain cheese]]{{fraction|1|128}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=0%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|paralysis-resist=15%&lt;br /&gt;
|shock-resist=15%&lt;br /&gt;
|sleep-resist=15%&lt;br /&gt;
|confusion-resist=50%&lt;br /&gt;
|dazzle-resist=50%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji=おばけキノコ&lt;br /&gt;
|romaji=Obake kinoko&lt;br /&gt;
|bestiaryNumber=#015&lt;br /&gt;
|family={{Plant}}&lt;br /&gt;
|description=Flambe these foul fungi to stop them sending you to sleep with their sickly [[Sweet Breath]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mushroom-like {{MFamilies}}s who loves musty, manky places, and relish rolling around in freshly fallen leaves.&lt;br /&gt;
|model=[[File:Funghoul IX.png|125px]]&lt;br /&gt;
|hp=22&lt;br /&gt;
|mp=3&lt;br /&gt;
|exp=25&lt;br /&gt;
|gold=20&lt;br /&gt;
|attack=25&lt;br /&gt;
|defence=17&lt;br /&gt;
|agility=19&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Sweet Breath]]&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Sleeping hibiscus]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Zere (region)|Zere]]&amp;lt;br&amp;gt;[[Stornway_(region)#Western_Stornway|Western Stornway]]&amp;lt;br&amp;gt;[[Stornway_(region)#Eastern_Stornway|Eastern Stornway]]&lt;br /&gt;
|fire-resist=-25%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|blast-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|dark-resist=-25%&lt;br /&gt;
|light-resist=-25%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Funghoul began appearing in Version 5.0, being encountered in the [[Netherworld]] and is quite stronger than its typical early game appearances. As always, it is able to put opponents to sleep with their its [[Sweet Breath]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji=おばけきのこ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|bestiaryNumber=#020&lt;br /&gt;
|family={{Nature}}&lt;br /&gt;
|description=Massive mushroom monsters with the faces of men. Beware - one breath of the sweet-smelling odour they exude can send you into a deep, deep sleep. &lt;br /&gt;
|sprite=[[File:DQXI_Funghoul_Sprite.png]]&lt;br /&gt;
|hp=18&lt;br /&gt;
|mp=8&lt;br /&gt;
|attack=20&lt;br /&gt;
|defence=22&lt;br /&gt;
|agility=14&lt;br /&gt;
|exp=13&lt;br /&gt;
|gold=11&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Sweet Breath]]&amp;lt;br&amp;gt;Flees&lt;br /&gt;
|items=[[Sleeping hibiscus]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Wakerobin]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Heliodorian Foothills]] (act one and postgame, night only)&amp;lt;br&amp;gt;[[The Manglegrove]] (act one and postgame)&lt;br /&gt;
|fire-resist=-10%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=-10%&lt;br /&gt;
|dark-resist=-10%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=50%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
====Vicious====&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious funghoul&lt;br /&gt;
|kanji=おばけきのこ・強&lt;br /&gt;
|romanji={{tt|Obake kinoko・kyō|Ghost mushroom・strong}}&lt;br /&gt;
|bestiaryNumber=#215&lt;br /&gt;
|family={{Nature}}&lt;br /&gt;
|description=Funghouls driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[File:DQXI_Funghoul_Sprite.png]]&lt;br /&gt;
|hp=102&lt;br /&gt;
|mp=16&lt;br /&gt;
|attack=108&lt;br /&gt;
|defence=103&lt;br /&gt;
|agility=79&lt;br /&gt;
|exp=217&lt;br /&gt;
|gold=67&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Sweet Breath]]&lt;br /&gt;
|items=[[Sleeping hibiscus]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Wakerobin]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Heliodorian Foothills]] (act two)&amp;lt;br&amp;gt;[[The Manglegrove]] (act two)&amp;lt;br&amp;gt;[[The Fierce Forest|The Sage&#039;s Trial - The Fierce Forest]] (postgame)&lt;br /&gt;
|fire-resist=-10%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=-10%&lt;br /&gt;
|dark-resist=-10%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=50%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=100%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Funghoul&lt;br /&gt;
|kanji= おばけキノコ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|bestiary=#030&lt;br /&gt;
|hp=900&lt;br /&gt;
|mp=700&lt;br /&gt;
|strength=860&lt;br /&gt;
|defence=980&lt;br /&gt;
|agility=650&lt;br /&gt;
|wisdom=650&lt;br /&gt;
|image =[[File:DQMJ Funghoul icon.png]]  &lt;br /&gt;
|family = Undead&lt;br /&gt;
|rank = F&lt;br /&gt;
|description = &#039;&#039;Pestilent creatures that spawn in moist, dark places.&#039;&#039;&lt;br /&gt;
|weapons = {{Sword}}s, {{Whip}}s, {{Claw}}s, [[Wand (weapon type)|Staves]]&lt;br /&gt;
|traits = -&lt;br /&gt;
|resistances = Vulnerable to [[Frizz]], {{Poison}}proof&lt;br /&gt;
|skill = [[Graveheart]], [[Attack Boost]]&lt;br /&gt;
|location = [[Xeroph Isle]]&lt;br /&gt;
|breeding chart = [[Stump chump]] x [[Lips]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Funghoul&lt;br /&gt;
|kanji= おばけキノコ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|bestiary=#022&lt;br /&gt;
|hp=440&lt;br /&gt;
|mp=340&lt;br /&gt;
|strength=420&lt;br /&gt;
|defence=480&lt;br /&gt;
|agility=320&lt;br /&gt;
|wisdom=320&lt;br /&gt;
|image =[[File:DQMJ2 Funghoul icon.png|50px]]  &lt;br /&gt;
|family = Undead&lt;br /&gt;
|rank = F&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Sword}}s, {{Whip}}s, [[Wand (weapon type)|Staves]]&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Crafty Poisoner]]&lt;br /&gt;
|resistances = Immune to {{Poison}}, Vulnerable to [[Frizz]]&lt;br /&gt;
|skill = [[Graveheart]]&lt;br /&gt;
|location = [[Treepidation]]&lt;br /&gt;
|breeding chart = [[Stump chump]] x [[Lips]] or [[Dracky]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
Funghouls are Rank F nature monsters that can be found on the Spirit Road. They occasionally drop a [[Punchshroom]] as a treasure item.&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji=おばけキノコ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|icon=[[File:Funghoul DQM3 portrait.png|100px|Funghoul]]&lt;br /&gt;
|family=undead&lt;br /&gt;
|hp=1,340&lt;br /&gt;
|mp=420&lt;br /&gt;
|attack=580&lt;br /&gt;
|defense=550&lt;br /&gt;
|wisdom=410&lt;br /&gt;
|agility=500&lt;br /&gt;
|bestiary=#429&lt;br /&gt;
|rank=G&lt;br /&gt;
|in-game-description=These great big gurning mushrooms spring up in their dozens in damp locales. They propagate by putting travellers to sleep and seeding them with their spores.&lt;br /&gt;
|talents=[[Stinker]] (lv. 1)&lt;br /&gt;
|traits=[[Beastsbane]] (lv. 1)&amp;lt;br&amp;gt;[[Ultra Crafty Sleeper]] (lv. 20)&amp;lt;br&amp;gt;[[Somnolent Skin]] (lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Titan]] (lv. 1)&amp;lt;br&amp;gt;[[Major Downer]] (lv. 1)&amp;lt;br&amp;gt;[[Insult to Injury]] (lv. 60)&lt;br /&gt;
|habitat=[[Circle of Conquest]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])&amp;lt;br&amp;gt;[[Circle of Caprice]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])&lt;br /&gt;
|items=[[Smelling salts]] (Common)&amp;lt;br&amp;gt;[[Seed of resilience]] (Rare)&lt;br /&gt;
|synthesis=[[File:Stump chump DQM3 portrait.png|64px|link=Stump chump]] X [[File:Slimeshroom DQM3 portrait.png|64px|link=Slimeshroom]]&lt;br /&gt;
|fusions=[[File:Funghoul DQM3 portrait.png|64px|Funghoul]] X [[File:Khalamari kid DQM3 portrait.png|64px|link=Khalamari kid]] = [[File:Scarfish DQM3 portrait.png|64px|link=Scarfish]]&amp;lt;br&amp;gt;[[File:Funghoul DQM3 portrait.png|64px|Funghoul]] X [[File:Napir DQM3 portrait.png|64px|link=Napir]] = [[File:Morphean mushroom DQM3 portrait.png|64px|link=Morphean mushroom]]&lt;br /&gt;
|fire-resist=-25%&lt;br /&gt;
|water-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|earth-resist=50%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=50%&lt;br /&gt;
|electricity-resist=25%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=50%&lt;br /&gt;
|debilitation-resist=25%&lt;br /&gt;
|bedazzlement-resist=-25%&lt;br /&gt;
|antimagic-resist=0%&lt;br /&gt;
|mp-absorption-resist=50%&lt;br /&gt;
|confusion-resist=0%&lt;br /&gt;
|sleep-resist=-25%&lt;br /&gt;
|paralysis-resist=25%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|instant-death-resist=25%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTreasures}}===&lt;br /&gt;
[[Image:Funghoul statue treasures icon.jpg|right|thumb|200px|Treasures icon]]&lt;br /&gt;
A statue of a Funghoul is Treasure No. 520 in the Monster Statues 1 category and can be found on [[Cinderback Ridge]]. Its base value is 80,000 gold.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQTR=A model of a monster from some faraway world.&amp;lt;ref&amp;gt;Nintendo Switch and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Funghoul appears as an E-rank monster of the [[Nature family]]. It can be recruited from Chapters 5-7, 7-1, 9-2, 14-1, 14-3, and 14-6 of the main storyline. The Funghoul can participate in [[Stump chump]] and [[Crabid]]&#039;s Battle Roads as a party member.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Funghoul&lt;br /&gt;
|kanji=おばけきのこ&lt;br /&gt;
|romanji=Obake kinoko&lt;br /&gt;
|sprite=[[Image:DQT Funghoul.png|200px]]&lt;br /&gt;
|family=Nature&lt;br /&gt;
|rank=E&lt;br /&gt;
|role=Debuff&lt;br /&gt;
|lvl=105&lt;br /&gt;
|hp=733&lt;br /&gt;
|mp=146&lt;br /&gt;
|move=2&lt;br /&gt;
|attack=227&lt;br /&gt;
|defense=217&lt;br /&gt;
|agility=103&lt;br /&gt;
|wisdom=116&lt;br /&gt;
|weight=10&lt;br /&gt;
|bskill1=[[Sweet Breath]]&lt;br /&gt;
|bskill2=[[Glacier Slash]] (Level 16)&lt;br /&gt;
|bskill3=&lt;br /&gt;
|askill1=Max HP +15/Stats Up&lt;br /&gt;
|askill2=Crack Res +25/Stats Up&lt;br /&gt;
|askill3=Glacier Slash Potency +5%/Stats Up&lt;br /&gt;
|askill4=Zam Res +25/Stats Up&lt;br /&gt;
|askill5=Glacier Slash Potency +5%/Stats Up&lt;br /&gt;
|lperk1=&lt;br /&gt;
|bperk1=Glacier Slash Potency +2%&lt;br /&gt;
|bperk2=&lt;br /&gt;
|bperk3=&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Max HP +15&#039;&#039;&#039;: Raises max HP by 15.&lt;br /&gt;
|frizz-resist=Very Weak&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Half Res&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Very Weak&lt;br /&gt;
|zap-resist=Normal&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|snooze-resist=Immune&lt;br /&gt;
|poison-resist=Normal&lt;br /&gt;
|physical-seal-resist=Half Res&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Super Weak&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Super Weak&lt;br /&gt;
|paralysis-resist=Normal&lt;br /&gt;
|confusion-resist=Half Res&lt;br /&gt;
|charm-resist=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Seta macabra|es-meaning=Spanish for &amp;quot;macabre mushroom&amp;quot;.&lt;br /&gt;
|fr=Champigoule|fr-meaning=From the French &#039;&#039;{{tt|champignon|mushroom, fungus}}&#039;&#039; and &#039;&#039;{{tt|goule|ghoul}}&#039;&#039;.&lt;br /&gt;
|de=Pestpilz|de-meaning=German for &amp;quot;plague mushroom/fungus&amp;quot;.&lt;br /&gt;
|it=Nauseafungus|it-meaning=Derived from the Latin &#039;&#039;{{tt|nausea|illness or discomfort in the digestive system}}&#039;&#039; and &#039;&#039;fungus&#039;&#039;.&lt;br /&gt;
|zh-tw=妖怪蘑菇|zh-tw-meaning=Chinese for &amp;quot;monster mushroom&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Funghoul Super Famicom.png|Super Famicom art.&lt;br /&gt;
File:DQX Obake Kinoko.jpg|A Funghoul in &#039;&#039;X&#039;&#039;&lt;br /&gt;
File:DQXI Funghoul.jpg|&#039;&#039;XI&#039;&#039; polygon model.&lt;br /&gt;
File:DQXI Vicious funghoul.jpg|A Vicious funghoul.&lt;br /&gt;
Torneko HD Ikushima Funghoul.png|&#039;&#039;Torneko&#039;s Mystery Dungeon -Classic HD-&#039;&#039; art&lt;br /&gt;
File:Funghoul joker 2.png|&#039;&#039;Monsters: Joker 2&#039;&#039; model.&lt;br /&gt;
File:Funghoul terry.png|{{Monsters: 3D}} model.&lt;br /&gt;
File:DQMBRV Funghoul.png|&#039;&#039;Battle Road Victory&#039;&#039; cut-in.&lt;br /&gt;
File:DQMB Funghoul.png|&#039;&#039;Dragon Quest: Monster Battle&#039;&#039; card.&lt;br /&gt;
File:DQTCG Funghoul.jpg|&#039;&#039;DQ&#039;&#039; Trading Card.&lt;br /&gt;
File:Flight of the Firebird.png|A Funghoul fighting [[Yangus]] and his [[Firebird]] companion in &#039;&#039;Young Yangus&#039;&#039;.&lt;br /&gt;
File:DQotS Funghoul.jpg|&#039;&#039;Stars&#039;&#039; model.&lt;br /&gt;
File:DQR Obake Kinoko.png|&#039;&#039;Rivals&#039;&#039; card.&lt;br /&gt;
File:Eraser 0211 Funghoul.jpg|A Funghoul in {{Keshi Keshi}}.&lt;br /&gt;
File:Dai1991 DermlineMonsters.jpg|A Funghoul in the 1991 anime of The Adventure of Dai.&lt;br /&gt;
File:DQ40th Funghoul.png|40th anniversary artwork for [[Dragon Quest the DIVE]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Plants]]&lt;br /&gt;
[[Category:Nature family]]&lt;br /&gt;
[[Category:Zombie family]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Torneko&#039;s Mystery Dungeon enemies]]&lt;br /&gt;
[[Category:Torneko: The Last Hope enemies]]&lt;br /&gt;
[[Category:Torneko&#039;s Great Adventure 3: Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Young Yangus and the Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Treasures monster statues]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road II enemies]]&lt;br /&gt;
[[Category:Dragon Quest: Monster Battle Road II Legend enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monster Battle Road Victory enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi enemies]]&lt;br /&gt;
[[Category:Dragon Quest Smash/Grow enemies]]&lt;br /&gt;
&lt;br /&gt;
[[es:Seta Macabra]]&lt;br /&gt;
[[fr:Champigoule]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Cut-Throat_Laser&amp;diff=282851</id>
		<title>Cut-Throat Laser</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Cut-Throat_Laser&amp;diff=282851"/>
		<updated>2026-10-17T19:16:22Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Cut-Throat Laser&lt;br /&gt;
|image =&lt;br /&gt;
|japanese = ワイドレーザー&lt;br /&gt;
|romaji = Waidorēzā&lt;br /&gt;
|translation = Wide laser&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cut-Throat Laser&#039;&#039;&#039; is an ability in the series.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Wide Laser deals damage in a fan-shaped area of effect in front of the user. It is an enemy-only skill used by [[Dune stalker]].&lt;br /&gt;
&lt;br /&gt;
==={{DQTreasures}}===&lt;br /&gt;
Cut-Throat Laser costs 7 MP to use and emits a wide-sweeping laser in front of the user, dealing Light-elemental physical damage to any enemies in the area of effect. It can be known naturally by [[Killing machine]], [[Hunter mech]], [[Dune stalker]], [[Heartless hunter]], [[Onyxterminator]], and [[Pekotte]] at level 1.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Light skills]]&lt;br /&gt;
[[Category:Dragon Quest X enemy skills]]&lt;br /&gt;
[[Category:Dragon Quest Treasures skills]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Drake_slime_(vocation)&amp;diff=282755</id>
		<title>Drake slime (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Drake_slime_(vocation)&amp;diff=282755"/>
		<updated>2026-10-15T20:49:20Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQMJ Drake Slime.png|240px]]&lt;br /&gt;
|Japanese = ドラゴスライム (&#039;&#039;Drago suraimu&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The Drake Slime is a monster vocation available in the game &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Drake slime]] looks like an orange slime with wings, horns, and a tail. The Drake Slime gives slight increases in agility and resilience, and slight drops in all categories. Upon reaching max rank with the vocation, characters will gain a weak resistance to [[Sizz]], [[Bang]], [[Drain Magic]], breath attacks, and rock/strike skills. They will also gain a strong resistance to all status ailments but [[Sap]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
The Drake Slime requires mastering the [[Slime (Vocation)|Slime]] and [[Mandrake major (Vocation)|Mandrake Major]] classes. Drake Slime hearts can also be obtained in the &#039;&#039;&#039;Lucky Panel&#039;&#039;&#039; game in the [[Casino]] and in battle against the Drake Slime, found in the [[Roamers]] and [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]] regions in the past. In the 3DS version, a drake slime heart can be found in a treasure chest on the world map east of [[Nottagen]] in the present.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +10 Bonus to Agility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Description&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Oozard&amp;lt;br&amp;gt;(Drakspit)&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Goophibian&amp;lt;br&amp;gt;(Drakling)&lt;br /&gt;
|[[Fire Breath]]&lt;br /&gt;
|10&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A fiery breath attack. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Wyrmslime&amp;lt;br&amp;gt;(MoistDrak)&lt;br /&gt;
|[[Cool Breath]]&lt;br /&gt;
|23&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A chilly breath attack. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Dragoon&amp;lt;br&amp;gt;(HornyBlob)&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|40&lt;br /&gt;
|All Allies&lt;br /&gt;
|Transforms the party into lumps of solid steel.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Goovern&amp;lt;br&amp;gt;(HornSlime)&lt;br /&gt;
|Nothing&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Gooreat Dragon&amp;lt;br&amp;gt;(SoarSlime)&lt;br /&gt;
|[[Flame Breath]]&lt;br /&gt;
|100&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A fiercely fiery breath attack. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Goorand Dragon&amp;lt;br&amp;gt;(Slagoneer)&lt;br /&gt;
|[[Chilly Breath]]&lt;br /&gt;
|130&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A frigidly chilly breath attack. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Goopreme Dragon&amp;lt;br&amp;gt;(Drakon)&lt;br /&gt;
|[[Puff!]]&lt;br /&gt;
|150&lt;br /&gt;
|Self&lt;br /&gt;
|Transforms the caster into a fire-breathing dragon. &lt;br /&gt;
|18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Gladiator&amp;diff=282754</id>
		<title>Gladiator</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Gladiator&amp;diff=282754"/>
		<updated>2026-10-15T20:46:19Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* 3DS Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQIX Gladiator Female.png|300px]]&lt;br /&gt;
|Caption = Art of the female gladiator in Dragon Quest IX.&lt;br /&gt;
|Japanese = バトルマスター (&#039;&#039;Batorumasutā&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VI]]&lt;br /&gt;
|Games = [[Dragon Quest VI]]&amp;lt;br&amp;gt;[[Dragon Quest VII]]&amp;lt;br&amp;gt;[[Dragon Quest VII Reimagined]]&amp;lt;br&amp;gt;[[Dragon Quest IX]]&amp;lt;br&amp;gt;[[Dragon Quest X]]&amp;lt;br&amp;gt;[[Dragon Quest of the Stars]]&amp;lt;br&amp;gt;[[Dragon Quest Walk]]&lt;br /&gt;
}}&lt;br /&gt;
{{for|about=the vocation spanning the franchise|for=the vocation from Dragon Quest of the Stars|see=Gladiator (Stars)|Gladiator}}&lt;br /&gt;
&amp;lt;div align=center&amp;gt;&#039;&#039;An expert fighter who&#039;s mastered the way of the warrior and the martial artist.&#039;&#039; --Description from {{Dragon Quest VII}} &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Gladiator&#039;&#039;&#039; (バトルマスター, &#039;&#039;Batorumasutā&#039;&#039;) is a recurring, full-frontal offensive vocation in the {{DQSeries}}. A gladiator is a fierce fighter who rains continuous carnage on the foes who face them, even at the cost of their own life.&lt;br /&gt;
&lt;br /&gt;
When used by female characters, this vocation is sometimes called &#039;&#039;&#039;Gladiatrix&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Gladiators eschew the balance of offense and defense that warriors display for pure power.  This means that a Gladiator will always be able to deal the most damage among the party, but at the cost of being deceptively frail for all their might. Thus, a Gladiator needs ample support from its [[party]] members to stay alive long enough to crush the opposition and should be the first recipient of [[Buff]] in any battle.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
In addition to increases in {{Strength}}, {{HP}}, and {{Agility}}, Gladiators also gain a variety of powerful skills that allow them to deal with many different enemies. A character requires mastering both the [[Warrior]] and [[Martial Artist]] vocations to become a Gladiator. A unique trait of Gladiators is their ability to brush-off an attack, essentially being an additional evasion boost that goes up along with their rank.&lt;br /&gt;
&lt;br /&gt;
====Vocation trait====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Ignore Damage Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/256&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/48&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;60%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Statistics&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Change&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|{{Strength}}&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|{{Agility}}&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|{{Resilience}}&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|{{Wisdom}}&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max {{HP}}&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Max {{MP}}&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| Chance of shrugging off an attack&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +20 {{Strength}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;Learns&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;Battles Needed&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;Target&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;Info&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;{{MP}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Flyweight&lt;br /&gt;
|[[Gust Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that channels the power of a destructive whirlwind.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Featherweight&lt;br /&gt;
|[[Undead Undoer]]&lt;br /&gt;
|15&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that excels at expelling the undead.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Lightweight&lt;br /&gt;
|[[Cop Out]]&lt;br /&gt;
|35&lt;br /&gt;
|Self&lt;br /&gt;
|Palms off an enemy attack on a random friend or foe.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Welterweight&lt;br /&gt;
|[[Multislice]]&lt;br /&gt;
|65&lt;br /&gt;
|All enemies&lt;br /&gt;
|A flurry of sword slashes that strike all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Middleweight&lt;br /&gt;
|[[Flying Knee]]&lt;br /&gt;
|100&lt;br /&gt;
|One enemy&lt;br /&gt;
|A jumping attack that delivers a bone-crunching knee.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Cruiserweight&lt;br /&gt;
|[[Dragon Slash]]&lt;br /&gt;
|140&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that pierces even dragon&#039;s scales.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Heavyweight&lt;br /&gt;
|[[Boulder Toss]]&lt;br /&gt;
|190&lt;br /&gt;
|All enemies&lt;br /&gt;
|Showers all enemies with enormous boulders.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Champion&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|250&lt;br /&gt;
|One enemy&lt;br /&gt;
|An attack that carves through even metal-bodied enemies.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
[[File:DQVII 3DS Auster Gladiator.png|right|border|130px]][[File:DQVII 3DS Maribel Gladiator.png|right|border|190px]]&lt;br /&gt;
Gladiators are the prerequisite for the [[Champion]] vocation, alongside [[Paladin]]s. Though they no longer shrug-off blows, they now have the high critical hit rate of the martial artist.&lt;br /&gt;
&lt;br /&gt;
====Vocation trait====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Critical Hit Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 25/256&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/8&lt;br /&gt;
|}&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Statistics&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Change&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|Battles to Master&lt;br /&gt;
|200 ({{PS1}})&lt;br /&gt;
|-&lt;br /&gt;
|169 ({{3DS}})&lt;br /&gt;
|-&lt;br /&gt;
|{{Strength}}&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|{{Agility}}&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|{{Resilience}}&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|{{Wisdom}}&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|{{Style}}&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max {{HP}}&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Max {{MP}}&lt;br /&gt;
| -40%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +15 Bonus to {{Strength}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====PSX Abilities====&lt;br /&gt;
&#039;&#039;While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.&#039;&#039;&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Learns&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Battles Needed&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Target&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Info&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;{{MP}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Gladiator&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Fencer&lt;br /&gt;
|[[Gust Slash]]&amp;lt;br&amp;gt;&#039;&#039;(VacuSlash)&#039;&#039;&lt;br /&gt;
|15&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Attacks one enemy with wind damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Swordsman&lt;br /&gt;
|[[Undead Undoer]]&amp;lt;br&amp;gt;&#039;&#039;(ZombieCut)&#039;&#039;&lt;br /&gt;
|35&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 50 percent extra damage to {{Zombie}}s, regular damage to all other enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Ronin&lt;br /&gt;
|[[Double-Edged Slash]]&amp;lt;br&amp;gt;&#039;&#039;(2EdgeHit)&#039;&#039;&lt;br /&gt;
|60&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 50 percent more damage to one enemy, 25 percent of the damage is reflected to the user.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Mercenary&lt;br /&gt;
|[[Frenzy]]&amp;lt;br&amp;gt;&#039;&#039;(Massacre)&#039;&#039;&lt;br /&gt;
|90&lt;br /&gt;
|One Enemy or Ally&lt;br /&gt;
|Instant [[Critical Hit]] to one enemy or ally.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Duelist&lt;br /&gt;
|[[Falcon Slash]]&amp;lt;br&amp;gt;&#039;&#039;(FalconCut)&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|One enemy&lt;br /&gt;
|Attacks one enemy twice with 75 percent power.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Champion&lt;br /&gt;
|&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Avenger&lt;br /&gt;
|[[Multifists]]&amp;lt;br&amp;gt;&#039;&#039;(QuadHits)&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Four attacks to random enemies at 50 percent power.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====3DS Abilities====&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Learns&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Battles Needed&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Target&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;MP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Flyweight&lt;br /&gt;
|[[Gust Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a destructive whirlwind.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|2&lt;br /&gt;
|rowspan=2|Featherweight&lt;br /&gt;
|[[Undead Undoer]]&lt;br /&gt;
|rowspan=2|10 (11)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that excels at expelling the undead. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mean Sweep]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Adds insult to injury by knocking a damaged enemy off their feet. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Lightweight&lt;br /&gt;
|[[Gritty Ditty]]&lt;br /&gt;
|rowspan=2|16 (27) &lt;br /&gt;
|All Allies&lt;br /&gt;
|An uplifting anthem that will increase all your allies&#039; defence. &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Double-Edged Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Deals heavy damage to an enemy, but also hurts the user.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Welterweight&lt;br /&gt;
|[[Toxic Dagger]]&lt;br /&gt;
|rowspan=2|20 (47)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A slashing strike that can leave its target severely poisoned. &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Helm Splitter]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Lands a blow on an enemy while also damaging their defence.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|5&lt;br /&gt;
|rowspan=2|Middleweight&lt;br /&gt;
|[[Weird Whacker]]&lt;br /&gt;
|rowspan=2|24 (71)&lt;br /&gt;
|One Group&lt;br /&gt;
|A strange strike that can cause confusion after dealing damage. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Klepto Clobber]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Adds insult to injury by pilfering a damaged target&#039;s possessions. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|6&lt;br /&gt;
|rowspan=2|Cruiserweight&lt;br /&gt;
|[[Falcon Slash]]&lt;br /&gt;
|rowspan=2|24 (95)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Slices an enemy, then strikes for a second time before they can blink. &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that can carve through even metal-bodied foes. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Heavyweight&lt;br /&gt;
|[[Multislice]]&lt;br /&gt;
|24 (119)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A flurry of sword slashes that strike all enemies. &lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Undisputed Champion&lt;br /&gt;
|[[Multifists]]&lt;br /&gt;
|50 (169)&lt;br /&gt;
|All enemies&lt;br /&gt;
|A vicious four-hit strike on a random enemy.&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dragon Quest VII Reimagined]]===&lt;br /&gt;
Gladiator is an intermediate vocation unlocked by mastering [[Warrior]] and [[Martial Artist]]. This vocation offers great physical might and skills that deal great damage to one enemy, like  [[Cutting Edge]], [[Punch in a Pinch]], or [[Unbridled Blade]]. &lt;br /&gt;
&lt;br /&gt;
Mastering Gladiator and [[Paladin]] unlocks the [[Champion]] vocation. Mastering Gladiator and two other intermediate vocations unlocks the [[Hero (vocation=|Hero]] vocation.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;&amp;quot;&lt;br /&gt;
|+ Proficiency&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Type !! Name&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[File:DQVIIR Damage Skill.png|32px]] || [[Blind Man&#039;s Biff]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Mercurial Slash]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Cutting Edge]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:DQVIIR Damage Skill.png|32px]] || [[Falcon Slash]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Double-Edged Slash]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Boulder Toss]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[File:DQVIIR Damage Skill.png|32px]] || [[Punch in a Pinch]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Unbridled Blade]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3| [[Let loose]] skill&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[File:DQVIIR Gladiator Icon.png|32px]] &#039;&#039;&#039;[[Flashback]]&#039;&#039;&#039;: Abandons all attempts at defence in order to dramatically increase the power of physical attacks. &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;&amp;quot;&lt;br /&gt;
|+ Attribute Adjustments&lt;br /&gt;
|-&lt;br /&gt;
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || -&lt;br /&gt;
|-&lt;br /&gt;
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
[[File:DQIX Gladiator Male.png‎|right|border|170px]][[File:DQIX Gladiator Female.png‎|right|border|200px]]&lt;br /&gt;
Gladiators can wield [[List of sword skills in Dragon Quest IX|Swords]], [[List of axe skills in Dragon Quest IX|Axes]], and [[List of hammer skills in Dragon Quest IX|Hammers]] as weapons. The main selling point of Gladiators is their extremely high [[Attack]], allowing for powerful strikes. However, their {{Defense}} is lower than that of the other melee classes, and many of their best abilities will either lower their {{Defense}} further or deal recoil damage. Fortunately, they can equip the heavier armor that [[Warrior]]s and [[Paladin]]s wear, but are unable to equip a shield without investing 100 skill points into the Shield skill line while in another vocation.&lt;br /&gt;
&lt;br /&gt;
Statistically, Gladiators far outstrip even Warriors in terms of raw attack power, boasting a monstrous base 500 Strength at Level 99 compared to the Warrior&#039;s 404. This is balanced by the fact that Gladiators suffer from comparatively lower {{HP}}, {{MP}}, and {{Resilience}}. However, Gladiators also have more {{Agility}} and {{Deftness}}, as well as a negligible lead in {{Charm}} (only a single point; Warriors have a base 89 {{Charm}} at Level 99 while Gladiators have 90). &lt;br /&gt;
&lt;br /&gt;
In battle, Gladiators will usually be the target of initial Attack-boosting spells such as [[Oomph]], and will typically attack every turn if able. For maximum damage, Gladiators can equip the [[Über Falcon Blade]] and repeatedly use [[Falcon Slash]] to deal immense single-target damage, which makes {{Sword}}-wielding Gladiators highly valuable in boss battles.&lt;br /&gt;
&lt;br /&gt;
Gladiators have the unique skill set &amp;quot;Guts.&amp;quot; Their [[Coup-de-Grace]] is &amp;quot;Tension Boost,&amp;quot; which increases their [[Tension]] to at least 50 (if not 100). In other words, it is equivalent to using [[Psyche Up]] four times, but like [[Psyche Up]], the final &amp;quot;use&amp;quot; may fail to boost the user into the 100 [[Tension]] level.&lt;br /&gt;
&lt;br /&gt;
====Unlock method====&lt;br /&gt;
This vocation is unlocked by completing Quest 103 &amp;quot;Gladiator Graduator&amp;quot; at {{Alltrades Abbey 9}}. Afterwards, characters may change into the Gladiator vocation.&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background:#A3AB47&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 32 || 540&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 2 || 41&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 30 || 500&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 7 || 124&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 19 || 322&lt;br /&gt;
|-&lt;br /&gt;
| {{Magical Might}} || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Magical Mending}} || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| {{Deftness}} || 15 || 256&lt;br /&gt;
|-&lt;br /&gt;
| {{Charm}} || 5 || 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Guts]]====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Accolades&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Required points&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|Bruiser||4||Natural Max HP +10||Permanently adds 10 to Max {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|Brawler||10||[[Clap Trap]]||Strikes an enemy.&lt;br /&gt;
|-&lt;br /&gt;
|Battler||16||Natural Strength +10||Permanently adds 10 to {{Strength}}.&lt;br /&gt;
|-&lt;br /&gt;
|Challenger||22||[[Double Up]]||Increases {{Attack}} by two levels, but lowers {{Defense}} by one level.&lt;br /&gt;
|-&lt;br /&gt;
|Winner||32||Natural Max HP +20||Permanently adds 20 to Max {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|Champion||42||[[Double-Edged Slash]]||Deals high damage but harms user with recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
|Vanquisher||55||Natural Strength +30||Permanently adds 30 to {{Strength}}.&lt;br /&gt;
|-&lt;br /&gt;
|Conqueror||68||[[Blind Man&#039;s Biff]]||Attacks one random opponent for high damage.&lt;br /&gt;
|-&lt;br /&gt;
|Decimator||82||Natural Max HP +30||Permanently adds 30 to Max {{HP}}.&lt;br /&gt;
|-&lt;br /&gt;
|Annihilator||100||[[Feel the Burn]]||Increases [[Tension]] every time the user is hit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Revocation Award====&lt;br /&gt;
*[[Critical Acclaim]]&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
The Gladiator was added in the version 1.3 update of the game, and gains the unique ability to wield two weapons at once. The attack power of the left hand is exactly half of the Gladiator&#039;s right hand. Beyond this, Gladiators remain the glass canons that they were in the previous game.&lt;br /&gt;
&lt;br /&gt;
==={{DQStars}}===&lt;br /&gt;
In {{DQStars}}, the vocation usually translated as Gladiator (バトルマスター, &amp;quot;Batorumasutā&amp;quot;) is called &#039;&#039;&#039;Battlemaster&#039;&#039;&#039; and coexists with a new vocation that is called &#039;&#039;&#039;[[Gladiator (Stars)|Gladiator]]&#039;&#039;&#039; in Japanese (グラディエーター, &amp;quot;Guradiētā&amp;quot;). The former is a powerful yet fragile offensive vocation while the later is more well rounded, if less powerful.&lt;br /&gt;
&lt;br /&gt;
[[File:DQotS Battlemaster.png|right|thumb|Battlemaster as they appear in &#039;&#039;Stars&#039;&#039;|200px]]&lt;br /&gt;
Known as &#039;&#039;&#039;Battlemaster&#039;&#039;&#039; this game, this vocation combines the knowledge of [[Warrior]]s and [[Martial Artist]]s and offers one of the most aggressive vocations in the game. This vocation has the highest strength among specialist vocations, but it&#039;s {{Defense}} and {{HP}} are its main weaknesses.&lt;br /&gt;
&lt;br /&gt;
The preferred weapons for battlemaster include: {{Sword}}s, {{Axe}}s, {{Spear}}s, {{Fan}}s, {{Club}}s, and {{Claw}}s.&lt;br /&gt;
&lt;br /&gt;
Anger boosts the user&#039;s {{Attack}} and [[Critical Hit]] rate for two turns, highly increasing the damage output of the Battlemaster who uses it while also lowering their {{Defense}}s and barring them from defending themselves. Anger works greatly in conjunction with a [[Paladin]]&#039;s Battle Buddy, as it protects the target from all attacks.&lt;br /&gt;
&lt;br /&gt;
Charge Crash is a good skill for dealing damage, reducing the enemy&#039;s charge time. It can also deal [[Critical Hit]]s.&lt;br /&gt;
&lt;br /&gt;
Battle masters have the lowest {{Defense}} among all specialist vocations, so  it should be used alongside other vocations that can cover their low defense, be it with the [[selflessness]]-like skills of the paladins, or with the shanties sung by [[Pirate]]s. Battlemasters can also somewhat compensate their low defense with their passive parry skill, which gives them a slight evasion boost.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Non-revocated&amp;lt;br&amp;gt;1-99 !! Revocation 1&amp;lt;br&amp;gt;[[FIle:DQotS_Rev1.png|24px]]1-99 !! Revocation 2&amp;lt;br&amp;gt;[[FIle:DQotS_Rev2.png|24px]]1-99 !! Revocation 3&amp;lt;br&amp;gt;[[FIle:DQotS_Rev3.png|24px]]1-99&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Anger]] Lv 1&amp;lt;br&amp;gt; Strength +5 With Preferred Weapon || - || - || Angry Charge&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Parry || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Shortens Abilities Skill Gauge by 3% with preferred weapon. || Max HP +3 || Max HP +3 || Max {{HP}} +3&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[Anger]] Lvl 3 || Resilience +3 || Resilience +2 || {{Resilience}} +2&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[Charge Crash]] Lvl 1 || [[Anger]] Lvl 6 || [[Anger]] Lvl 7 || [[Anger]] Lvl 8&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Critical Rate +1% || Strength +4 || Resilience +2 || {{Strength}} +2&lt;br /&gt;
|-&lt;br /&gt;
| 50 || [[Anger]] Lvl 5 || Max HP +4 || Max HP +3 || Max {{HP}} +3&lt;br /&gt;
|-&lt;br /&gt;
| 60 || [[Charge Crash]] Lvl 3 || Strength +4 || Resilience +2 || {{Strength}} +2&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Strength +5 || [[Charge Crash]] Lvl 6 || [[Charge Crash]] Lvl 7 || [[Charge Crash]] Lvl 8&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Max HP +5 || Abilities Skill Gauge -1% with preferred weapon. || Resilience +2 || {{Resilience}} +2&lt;br /&gt;
|-&lt;br /&gt;
| 90 || [[Charge Crash]] Lvl 5 || Max HP +3 || Max HP +3 || Max {{HP}} +2&lt;br /&gt;
|-&lt;br /&gt;
| 99 || - || Luck +5 || Luck +5 || {{Luck}} +5&lt;br /&gt;
|}&lt;br /&gt;
The previous skills and perks are only available while using this vocation, and only for the character who unlocked them.&lt;br /&gt;
&lt;br /&gt;
Leveling up the Battlemaster&#039;s corresponding basic vocations give it the following bonuses to the character:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Warrior !! Martial Artist&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Warrior&#039;s Essence || Martial Artist&#039;s Essence	&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Max HP +10 || Max {{HP}} +10&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Shortens [[Charge Crash]] Skill Gauge by 3% with preferred weapon. || Shortens [[Anger]] Skill Gauge by 3% with preferred weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Strength +5 with preferred weapon. || Critical Rate +1% with preferred weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Shortens [[Charge Crash]] Skill Gauge by 5% with preferred weapon. || Shortens [[Anger]] Skill Gauge by 5% with preferred weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Luck +5 || {{Luck}} +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leveling an Battlemaster unlocks the following perks for the character, even when not using this vocation:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Perk&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Attack Down resistance +5%.&lt;br /&gt;
|-&lt;br /&gt;
| 70 || {{Strength}} +3&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Auto Attack Critical Rate +3%.&lt;br /&gt;
|}&lt;br /&gt;
Additionally, the following perk will be active only when using the battlemaster vocation:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Vocational perk&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Auto Attack Critial Rate +3%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
[[File:Walk gladiators.png|right|thumb|Gladiators as they appear in &#039;&#039;Walk&#039;&#039;|200px]]&lt;br /&gt;
Gladiators were added to the game in the January 2020 update, and require that a character has already reached Level 50 in the warrior and martial artist vocations to unlock. They can equip {{Axe}}s, {{Claw}}s, [[Spear}}s, and {{Sword}}s.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Gladiator&#039;s rank names in the remake versions of {{VI}} and {{VII}} refer to weight classes in combat sports, ranging from lightest to heaviest.&lt;br /&gt;
 &lt;br /&gt;
==See also==&lt;br /&gt;
*[[Brawling byrnie]]&lt;br /&gt;
*[[Tactical vest]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gladiator DQVI official guide book profile.jpg|[[Terry]] displaying the capabilities of the vocation in the official guidebook&lt;br /&gt;
Gladiator v-jump VI.jpg|V-Jump guide for &#039;&#039;VI&#039;&#039; using Terry to detail the vocation &lt;br /&gt;
DQVII 3DS Auster Gladiator.png|Auster as a gladiator in &#039;&#039;VII&#039;&#039;&lt;br /&gt;
DQVII 3DS Maribel Gladiator.png|Maribel as a gladiatrix in &#039;&#039;VII&#039;&#039;&lt;br /&gt;
DQIX Gladiator Male.png‎|Gladiator in &#039;&#039;IX&#039;&#039;&lt;br /&gt;
DQIX Gladiator Female.png|Gladiatrix in &#039;&#039;IX&#039;&#039;&lt;br /&gt;
Dragon Quest IX gladiatrix concept art.jpg|Discarded gladiatrix concept art for &#039;&#039;IX&#039;&#039;&lt;br /&gt;
DQX Gladiator human man.png|Gladiator man in &#039;&#039;X&#039;&#039;&lt;br /&gt;
DQX Gladiator.png|Gladiators in {{Dragon Quest X}}&lt;br /&gt;
DQotS Battlemaster.png|Battlemaster as they appear in &#039;&#039;Stars&#039;&#039;&lt;br /&gt;
DQW Gladiator.png|&#039;&#039;Walk&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQVIIRClasses}}&lt;br /&gt;
{{DQIXClasses}}&lt;br /&gt;
{{DQXClasses}}&lt;br /&gt;
{{DQotSClasses}}&lt;br /&gt;
[[Category:Dragon Quest VI vocations]]&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined vocations]]&lt;br /&gt;
[[Category:Dragon Quest IX vocations]]&lt;br /&gt;
[[Category:Dragon Quest X vocations]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars vocations]]&lt;br /&gt;
[[fr:Gladiateur (série principale)]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Ersatz_Estark_(vocation)&amp;diff=282744</id>
		<title>Ersatz Estark (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Ersatz_Estark_(vocation)&amp;diff=282744"/>
		<updated>2026-10-15T01:35:59Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQVII Esterk.png|270px]]&lt;br /&gt;
|Japanese = エビルエスターク (&#039;&#039;Ebiruesutāku&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Ersatz Estark&#039;&#039;&#039; is an advanced monster vocation in {{Dragon Quest VII}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Ersatz Estark is a purple variant of the [[Slaughtomaton]], being a powerful mechanical monster with a fearsome demonic face that wields a pair of swords. This vocation offers moderate to sharp boosts in all categories and drops in none of them. At rank 8, characters will gain a strong resistance to all status ailments and elements.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
In order to become an [[Ersatz Estark]], a character must first master the [[Rashaverak (Vocation)|Rashaverak]] and [[Slaughtomaton (Vocation)|Slaughtomaton]] vocations. Although the Ersatz Estark Heart exists in the files for the original Sony PlayStation version, it is unobtainable by normal means.&lt;br /&gt;
*In the [[Nintendo 3DS]] version, it became possible to acquire an Ersatz Estark Heart as a reward by creating a [[Traveller&#039;s Tablet]] with one as a boss and defeating one.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to Resilience&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Description&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Messtark&amp;lt;br&amp;gt;(Bustion)&lt;br /&gt;
|[[Lightning Slash]]&lt;br /&gt;
|1&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of lightning.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Lesstark&amp;lt;br&amp;gt;(Behemoth)&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|30&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that can carve through even [[Metal slime family|metal-bodied foes]]. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Pestark&amp;lt;br&amp;gt;(Nisroc)&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|30&amp;lt;br&amp;gt;(60)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a raging inferno.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Zestark&amp;lt;br&amp;gt;(Mulciber)&lt;br /&gt;
|[[Freezing Blizzard]]&lt;br /&gt;
|30&amp;lt;br&amp;gt;(90)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A chafingly chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Yestark&amp;lt;br&amp;gt;(Mammon)&lt;br /&gt;
|[[Kacrackle Slash]]&lt;br /&gt;
|40&amp;lt;br&amp;gt;(130)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a terrible ice storm. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Impresstark&amp;lt;br&amp;gt;(Belial)&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|50&amp;lt;br&amp;gt;(180)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Renders all enemy spell and ability effects null and void. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Blesstark&amp;lt;br&amp;gt;(Molch)&lt;br /&gt;
|Nothing&lt;br /&gt;
|50&amp;lt;br&amp;gt;(230)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Bestark&amp;lt;br&amp;gt;(Beelzebub)&lt;br /&gt;
|[[Gigaslash]]&lt;br /&gt;
|70&amp;lt;br&amp;gt;(300)&lt;br /&gt;
|One Group&lt;br /&gt;
|A legendary sword technique for cutting down a group of enemies. &lt;br /&gt;
|15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Nisroch, the title of the second accolade in the PS1 version, is the name of the Assyrian god of agriculture. In the subject of Demonology, Nisroch is one of the fallen angels.&lt;br /&gt;
*Mulciber is another name for the Roman god [[Wikipedia:Vulcan_%28mythology%29|Vulcan]]. Mulciber is also in [[Wikipedia:Paradise_Lost |Paradise Lost]] as the architect of Pandemonium.&lt;br /&gt;
*Mammon is a term derived from the New Testament of the Bible. It is mentioned in Matthew 6:24. &#039;&#039;No man can serve two masters, for either he will hate one and love the other, or else he will be devoted to one and despise the other. You cannot serve God and Mammon.&#039;&#039; In Demonology, Mammon is a demon of wealth and greed.&lt;br /&gt;
*[[Belial]] is the name of a demon found in both Christian and Jewish apocrypha.&lt;br /&gt;
*Moloch is the name of a god that is found in the Old Testament. According to the Old Testament, people sacrificed their children to Moloch by passing them through fire.&lt;br /&gt;
*Beelzebub literally means Lord of the Flies. It is a Semetic deity of the Philistine city of Ekron. It later came to be associated with [[Wikipedia:Satan|Satan]].&lt;br /&gt;
*The word [[Wiktionary:Ersatz|Ersatz]] is originally a German word which means &amp;quot;replacement&amp;quot; or &amp;quot;substitute&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Galumph_(vocation)&amp;diff=282743</id>
		<title>Galumph (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Galumph_(vocation)&amp;diff=282743"/>
		<updated>2026-10-15T01:30:55Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:GigaMute.png|270px]]&lt;br /&gt;
|Japanese = ブガッティ (&#039;&#039;Bugattei&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Galumph&#039;&#039;&#039; is an advanced monster vocation available in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Gigalumph|Galumph]] is a grotesque and pudgy flying creature that can breathe out blasts of ice-cold air. This vocation offers sharp boosts to Strength and Max HP, a slight increase in Resilience, but moderate drops in other categories and a severe drop in Style.&lt;br /&gt;
&lt;br /&gt;
Mastering the vocation will grant a weak resistance to breath attacks, rock/strike skills, Sap, and Drain Magic. It will also grant a stronger resistance to all other status ailments.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
In order to become a Galumph, a character must first master both the [[Rashaverak (Vocation)|Rashaverak]] and [[Seasaur (Vocation)|Seasaur]] vocations. A Gigalumph heart can also be obtained by fighting the monster in the [[Ballymolloy]], [[L&#039;Arca]], or [[Providence]] regions after the [[Orgodemir|Demon King]]&#039;s resurrection.&lt;br /&gt;
* In the Nintendo 3DS version, it is also possible to acquire a Gigalumph heart by creating a custom [[Traveller&#039;s Tablet]] with a Gigalumph as the boss.&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest VII]]==&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|280&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Description&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Plodder&amp;lt;br&amp;gt;(Outcast)&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Lumberer&amp;lt;br&amp;gt;(Grotesque)&lt;br /&gt;
|[[Focus Strength]]&lt;br /&gt;
|21&lt;br /&gt;
|Self&lt;br /&gt;
|Focuses spirit so as to strike with redoubled force on the next attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Great Lump&amp;lt;br&amp;gt;(Repulsive)&lt;br /&gt;
|[[Venom Mist]]&lt;br /&gt;
|21&amp;lt;br&amp;gt;(42)&lt;br /&gt;
|One Group&lt;br /&gt;
|Envenomates a group of enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Hulking Great Thing&amp;lt;br&amp;gt;(Vomitous)&lt;br /&gt;
|Nothing&lt;br /&gt;
|23&amp;lt;br&amp;gt;(65)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Massive Mass&amp;lt;br&amp;gt;(Uncanny)&lt;br /&gt;
|[[Freezing Blizzard]]&lt;br /&gt;
|45&amp;lt;br&amp;gt;(110)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A chafingly chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Enormous Object&amp;lt;br&amp;gt;(PugUgly)&lt;br /&gt;
|Nothing&lt;br /&gt;
|43&amp;lt;br&amp;gt;(153)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Meat Mountain&amp;lt;br&amp;gt;(Caliban)&lt;br /&gt;
|[[Kazap]]&lt;br /&gt;
|47&amp;lt;br&amp;gt;(200)&lt;br /&gt;
|One Group&lt;br /&gt;
|Rains down raging thunderbolts on a group of enemies.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Jowly Giant&amp;lt;br&amp;gt;(Abominoid)&lt;br /&gt;
|[[C-c-cold Breath|C-C-Cold Breath]]&lt;br /&gt;
|80&amp;lt;br&amp;gt;(280)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A ch-chokingly ch-ch-chilly breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name of the accolade for Rank 7 in the Sony PlayStation version, [[Wikipedia:Caliban|Caliban]], is the name of a character from William Shakespeare&#039;s play &#039;&#039;[[Wikipedia:The Tempest|The Tempest]]&#039;&#039;. He is the son of the witch Sycorax and is described as a feral, misshapen creature.&lt;br /&gt;
* Mastering the vocation is the only way to learn C-c-cold Breath in either version of the game. In the Nintendo 3DS version, becoming a Gigalumph is the only way to permanently learn the Kazap spell.&lt;br /&gt;
* Due to a naming error in the Nintendo 3DS version, the vocation is named after the weaker Galumph monster despite being clearly based on the Gigalumph instead. This also occurs with the boss version of the monster faced at the top of [[Highendreigh Tower]]. Oddly enough, the monster heart is still named the Gigalumph heart.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Prism_peacock_(vocation)&amp;diff=282742</id>
		<title>Prism peacock (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Prism_peacock_(vocation)&amp;diff=282742"/>
		<updated>2026-10-15T01:23:44Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQM Prism Peacock.png|240px]]&lt;br /&gt;
|Japanese = にじくじゃく (&#039;&#039;Niji Kujaku&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Prisim Peacock&#039;&#039;&#039; is an advanced monster vocation in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Prism peacock]] is an anthropomorphic bird monster adept with powerful fire magic and breath attacks. The vocation offers boosts in most categories and drops in none. At rank 8, characters will become immune to [[Crack]] and [[Poof]], highly resistant to [[Sizz]], [[Bang]], [[Zap]], [[Snooze]], [[Fizzle]], [[Drain Magic]], [[Dazzle]], poison, and paralysis, and partially resistant to [[Woosh]], [[Sap]], and [[Fuddle]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
In order to become a Prism Peacock, a character must first master both the [[Gripevine (Vocation)|Gripevine]] and [[Dingbat (Vocation)|Dingbat]] vocations. A Prism Peacock heart can be purchased for 100,000 tokens from the casino at the Grand Slum evolution of the Immigrant Town in the original Sony PlayStation or from [[the Haven]] in the Nintendo 3DS version. It can also appear, rarely, from the pairs game at the Casino in [[Buccanham]]. Finally, it can be obtained in battle by defeating Peacocks in battle in the [[Cathedral of Blight]] at the low rate of {{fraction|1|1024}}.&lt;br /&gt;
* In the Nintendo 3DS version, it is also possible to acquire a Prism peacock heart by creating a custom [[Traveller&#039;s Tablet]] with a Prism peacock as the boss.&lt;br /&gt;
&lt;br /&gt;
==Stat Changes==&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to Style&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Description&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Hatchling&lt;br /&gt;
|[[Spooky Aura]]&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Emits a mysterious glow that helps spells to find their targets. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Chicklet&amp;lt;br&amp;gt;(Fedgling)&lt;br /&gt;
|[[Kasizz|Kasizzle]]&lt;br /&gt;
|27&lt;br /&gt;
|One Group&lt;br /&gt;
|Sears a group of enemies with scorching hellfire. &lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Baby Bird&amp;lt;br&amp;gt;(HawkChief)&lt;br /&gt;
|[[Backdraft]]&lt;br /&gt;
|27&amp;lt;br&amp;gt;(54)&lt;br /&gt;
|Self&lt;br /&gt;
|Whips up a tailwind that bounces breath attacks back at the enemy. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|White Peacock&amp;lt;br&amp;gt;(Hawkeye)&lt;br /&gt;
|[[Wind Sickles]]&lt;br /&gt;
|21&amp;lt;br&amp;gt;(75)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Whips up a swirling whirlwind that slices savagely into an enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Silver Peacock&amp;lt;br&amp;gt;(BirdKing)&lt;br /&gt;
|[[Inferno]]&lt;br /&gt;
|40&amp;lt;br&amp;gt;(115)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A ferociously fiery breath attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Golden Peacock&amp;lt;br&amp;gt;(ReignHawk)&lt;br /&gt;
|[[Bound]]&lt;br /&gt;
|45&amp;lt;br&amp;gt;(160)&lt;br /&gt;
|Self&lt;br /&gt;
|Reflects magic back at the caster for a single turn.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Holy Peacock&amp;lt;br&amp;gt;(GuardHawk)&lt;br /&gt;
|[[Scorch]]&lt;br /&gt;
|50&amp;lt;br&amp;gt;(200)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A scorching inferno of burning breath.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Godbird&amp;lt;br&amp;gt;(HolyCock)&lt;br /&gt;
|[[Hellfire]]&lt;br /&gt;
|50&amp;lt;br&amp;gt;(250)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Unleash hell&#039;s fury on the enemy, scorching them with unholy fire.&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Slaughtomaton_(vocation)&amp;diff=282741</id>
		<title>Slaughtomaton (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Slaughtomaton_(vocation)&amp;diff=282741"/>
		<updated>2026-10-15T01:18:24Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQVII EvilMech.png|300px]]&lt;br /&gt;
|Japanese = デスマシーン (&#039;&#039;Desumashīn&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Slaughtomation&#039;&#039;&#039;  is a monster class available in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Slaughtomaton]] is a mechanized monster the party fights in [[Faraday]]. The class has moderate to sharp drops in magic categories and moderate to sharp boosts in all other categories. The Slaughtomation also has the chance of instantly kill an enemy regardless of HP. This chance raises the higher the rank, using the same formula as the [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
In order to become an Slaughtomation, a character must first master both the [[Automaton (vocation)|Automaton]] and the [[Golem (vocation)|Golem]] classes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stat Changes==&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|310&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to Resilience&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Description&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Bucket of Bolts&amp;lt;br&amp;gt;(War Doll)&lt;br /&gt;
|[[Kasap]]&lt;br /&gt;
|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces the defence of a group of enemies. &lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Tin Trainee&amp;lt;br&amp;gt;(Droid)&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|25&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single party member&#039;s attack power. &lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Iron Infantryman&amp;lt;br&amp;gt;(IronClad)&lt;br /&gt;
|[[Multislice]]&lt;br /&gt;
|25&amp;lt;br&amp;gt;(50)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A flurry of sword slashes that strike all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Steel Soldier&amp;lt;br&amp;gt;(SteamGear)&lt;br /&gt;
|[[Harvest Moon]]&lt;br /&gt;
|30&amp;lt;br&amp;gt;(80)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A leap followed by a fierce flurry of blows that damage all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Titanium Trooper&amp;lt;br&amp;gt;(Warbot)&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|45&amp;lt;br&amp;gt;(125)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Calls down lightning to strike all enemies.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Armored Vehicle&amp;lt;br&amp;gt;(Colossus)&lt;br /&gt;
|[[Falcon Slash]]&lt;br /&gt;
|65&amp;lt;br&amp;gt;(190)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Slices an enemy, then strikes for a second time before they can blink.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Battle Tank&amp;lt;br&amp;gt;(Mechaiser)&lt;br /&gt;
|&lt;br /&gt;
|50&amp;lt;br&amp;gt;(240)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Ultimate Weapon&amp;lt;br&amp;gt;(Mecha-X)&lt;br /&gt;
|[[Lightning Storm]]&lt;br /&gt;
|70&amp;lt;br&amp;gt;310&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Summons infernal thunderbolts to strike the enemy silly. &lt;br /&gt;
|25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Hero_(vocation)&amp;diff=282740</id>
		<title>Hero (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Hero_(vocation)&amp;diff=282740"/>
		<updated>2026-10-15T01:12:41Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* 3DS Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:Maribel Hero vocation VII 3DS.png|300px]]&lt;br /&gt;
|Caption = Art for Maribel as a Heroine (DQVII 3DS).&lt;br /&gt;
|Japanese = 勇者 (&#039;&#039;Yuusha&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest III]]&lt;br /&gt;
|Games = [[Dragon Quest III]]&amp;lt;br&amp;gt;[[Dragon Quest III HD-2D Remake]]&amp;lt;br&amp;gt;[[Dragon Quest VI]]&amp;lt;br&amp;gt;[[Dragon Quest VII]]&amp;lt;br&amp;gt;[[Dragon Quest VII Reimagined]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;This page details the Hero vocation; for the protagonists of each game, see [[Hero]]&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:DQIII_Hero_Class.png|thumb|410px|right|Hero and Heroine from {{SFC}} remake of &#039;&#039;[[Dragon Quest III]]&#039;&#039;]]&lt;br /&gt;
The &#039;&#039;&#039;Hero&#039;&#039;&#039; (勇者, &#039;&#039;Yuusha&#039;&#039;) is a character class in the &#039;&#039;[[Dragon Quest (series)|Dragon Quest]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Hero is the most powerful profession, bar none. A savior in times of strife, the Hero is able to turn the tide of battle and snatch victory from the jaws of defeat through their legendary durability and awe-inspiring skills. The Hero has near exclusive access to the incredibly powerful lightning abilities that scant few monsters can resist, though these spells and skills are offset by hefty MP costs. In &#039;&#039;III&#039;&#039; and the 3DS remake of &#039;&#039;VII&#039;&#039; the Hero will also be able to cast [[Omniheal]], effectively giving the entire party a second wind and preventing a disastrous wipeout. Kaclang is also associated with the vocation, rendering the party immune to all forms of damage for a handful of turns and allowing players to observe a foe&#039;s capabilities while watching them waste MP.&lt;br /&gt;
&lt;br /&gt;
The sole draw back of the vocation is it&#039;s scarcity, being reserved for only the player in &#039;&#039;III&#039;&#039; and having steep requisites to unlock in &#039;&#039;VI&#039;&#039; &amp;amp; &#039;&#039;VII&#039;&#039;. In the latter two games the Hero is already equipped with a wide variety of abilities to fulfill any role required of them thanks to the necessity of mastering several lesser vocations. &lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
The Hero vocation is available only to [[Hero (Dragon Quest III)|the Player themselves]]. It has access to incredibly powerful spells and equipment forbidden to other vocations, the former of which would serve as the foundation for appearances in later titles. The Hero enjoys superb strength and resilience, decent agility and luck, but substandard wisdom and MP.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 15 || 446&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 6 || 218&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 8 || 181&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 6 || 156&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 7 || 244&lt;br /&gt;
|-&lt;br /&gt;
| {{Wisdom}} || 6 || 126&lt;br /&gt;
|-&lt;br /&gt;
| {{Luck}} || 5 || 157&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Cypress stick]], [[Plain clothes]]&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;NES version&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
| Level Learned || Original Japanese || [[Game Boy|GBC]] Localization || Modern Localization || {{MP}} || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| 2 || メラ &amp;lt;br&amp;gt;Mera || Blaze || [[Frizz]] || 2 || A simple fire spell; affects one enemy &lt;br /&gt;
|-&lt;br /&gt;
| 4 || ホイミ&amp;lt;br&amp;gt;Hoimi || Heal || [[Heal]] || 3 || A simple healing spell&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ニフラム&amp;lt;br&amp;gt;Nifuramu || Expel || [[Poof]] || 2 || Blows away weak enemies&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ルーラ&amp;lt;br&amp;gt;Ruura || Return || [[Zoom]] || 8 || Instantaneous travel to a previously visited location&lt;br /&gt;
|-&lt;br /&gt;
| 10 || ギラ&amp;lt;br&amp;gt;Gira || Firebal || [[Sizz]] || 4 || A weak fire spell that affects a group of enemies&lt;br /&gt;
|-&lt;br /&gt;
| 12 || アストロン&amp;lt;br&amp;gt;Asutoron || Ironize || [[Kaclang]] || 6 || Makes the party immune to all enemy attacks for a short period of time&lt;br /&gt;
|-&lt;br /&gt;
| 14 || リレミト&amp;lt;br&amp;gt;Riremito || Outside || [[Evac]] || 8 || Exit a cave/dungeon with this spell&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ラリホー&amp;lt;br&amp;gt;Rarihoo || Sleep || [[Snooze]] || 3 || May put a group of enemies to {{Sleep}} &lt;br /&gt;
|-&lt;br /&gt;
| 19 || マホトーン&amp;lt;br&amp;gt;Mahotoon || StopSpell || [[Fizzle]] || 3 || Try to block the enemies&#039; spell&lt;br /&gt;
|-&lt;br /&gt;
| 19 || トヘロス&amp;lt;br&amp;gt;Toherosu || Repel || [[Holy Protection]] || 4 || Causes weak enemies to leave you alone&lt;br /&gt;
|-&lt;br /&gt;
| 24 || ベギラマ&amp;lt;br&amp;gt;Begirama || Firebane || [[Sizzle]] || 6 || This fire spell affects a group of enemies&lt;br /&gt;
|-&lt;br /&gt;
| 26 || ライデイン&amp;lt;br&amp;gt;Raidein || Zap || [[Zap]] || 8 || Affects one enemy; the first lightning type spell&lt;br /&gt;
|-&lt;br /&gt;
| 29 || ベホイミ&amp;lt;br&amp;gt;Behoimi || Healmore || [[Midheal]] || 5 || A stronger form of [[Heal]]&lt;br /&gt;
|-&lt;br /&gt;
| 31 || イオラ&amp;lt;br&amp;gt;Iora || Boom || [[Boom]] || 9 || Damages all targets with a powerful explosion&lt;br /&gt;
|-&lt;br /&gt;
| 33 || ベホマ&amp;lt;br&amp;gt;Behoma || Healall ||[[Fullheal]] || 7 || Restores an ally to full health&lt;br /&gt;
|-&lt;br /&gt;
| 35 || ザオラル&amp;lt;br&amp;gt;Zaoraru || Vivify || [[Zing]] || 10 || 50% chance to revive a deceased party member&lt;br /&gt;
|-&lt;br /&gt;
| 38 || ベホマズン&amp;lt;br&amp;gt;Behomazun || Healusall || [[Omniheal]] || 62 || Restores the party to full health&lt;br /&gt;
|-&lt;br /&gt;
| 41 || ギガデイン&amp;lt;br&amp;gt;Gigadein || Thordain || [[Kazap]] || 30 || Causes around 200 points of electrical damage to all enemies&lt;br /&gt;
|}&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
The Hero has been buffed considerably for the second remake, with focus on MP growth in particular to live up to the archetypal magic knight found in the protagonists of later games. These buffs, combined with an assortment of newly added self-sufficient skills, mean that solo missions are no longer the fool&#039;s errands as they were in the past.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;| Female !! colspan=&amp;quot;2&amp;quot;| Male&lt;br /&gt;
|-&lt;br /&gt;
! Stats !! Level 1 !! Level 99 !! Level 1 !! Level 99&lt;br /&gt;
|-&lt;br /&gt;
|Strength ||9 || 492|| 10 ||493&lt;br /&gt;
|-&lt;br /&gt;
|Resilience ||11 ||408|| 11 ||408&lt;br /&gt;
|-&lt;br /&gt;
|Agility ||8 ||422 ||7 ||421&lt;br /&gt;
|-&lt;br /&gt;
|Stamina ||11 ||334 ||11 ||334&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom ||8 ||344 ||6  ||342&lt;br /&gt;
|-&lt;br /&gt;
|Luck ||8 ||307 ||9 ||308&lt;br /&gt;
|-&lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;| [[Critical Hit|Critical hit mod]] &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Mod !! colspan=&amp;quot;3&amp;quot;| Level &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 2 || colspan=&amp;quot;3&amp;quot;| One through five&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 2.5 || colspan=&amp;quot;3&amp;quot;| Six through ten &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 3 || colspan=&amp;quot;3&amp;quot;| Eleven through fifteen&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 3.5 || colspan=&amp;quot;3&amp;quot;| Sixteen through twenty&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 4 || colspan=&amp;quot;3&amp;quot;| Twenty-one through twenty-five &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 4.5 || colspan=&amp;quot;3&amp;quot;| Twenty-six through thirty&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 5 || colspan=&amp;quot;3&amp;quot;| Thirty-one through thirty-five&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 5.5 || colspan=&amp;quot;3&amp;quot;| Thirty-six through forty&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 6 || colspan=&amp;quot;3&amp;quot;| Forty-one through forty-five&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 6.5 || colspan=&amp;quot;3&amp;quot;| Forty-six through fifty&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 7 || colspan=&amp;quot;3&amp;quot;| Fifty-one through fifty-five&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 7.5 || colspan=&amp;quot;3&amp;quot;| Fifty-six through sixty&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 8 || colspan=&amp;quot;3&amp;quot;| Sixty-one through sixty-five&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| .5 || colspan=&amp;quot;3&amp;quot;| Sixty-six through seventy&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 9 || colspan=&amp;quot;3&amp;quot;| Seventy-one through seventy-five&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 9.5 || colspan=&amp;quot;3&amp;quot;| Seventy-six through ninety&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 10 || colspan=&amp;quot;3&amp;quot;| Ninety-one through ninety-nine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
| Level Learned || Original Japanese || Localization || {{MP}} || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| 2~3 || メラ  &#039;&#039;Mera&#039;&#039; ||  [[Frizz]] || 2 || Deals a minimum of 10~16 Fire damage to one foe &lt;br /&gt;
|-&lt;br /&gt;
| 3~4 || ホイミ &#039;&#039;Hoimi&#039;&#039; ||  [[Heal]] || 3 || Restores 30~40 HP&lt;br /&gt;
|-&lt;br /&gt;
| 6~7 || ニフラム &#039;&#039;Nifuramu&#039;&#039; ||  [[Poof]] || 2 || Blows away weak enemies&lt;br /&gt;
|-&lt;br /&gt;
| 7 || リレミト &#039;&#039;Riremito&#039;&#039; ||  [[Evac]] || 0 || Exit a cave/dungeon with this spell&lt;br /&gt;
|-&lt;br /&gt;
| 9~10 || ギラ &#039;&#039;Gira&#039;&#039; ||  [[Sizz]] || 4 || Deals a minimum of 17~28 Fire damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 11~12 || アストロン &#039;&#039;Asutoron&#039;&#039; ||  [[Kaclang]] || 6 || Makes the party immune to all enemy attacks for a short period of time &lt;br /&gt;
|-&lt;br /&gt;
| 12~13 || ラリホー &#039;&#039;Rarihoo&#039;&#039; ||  [[Snooze]] || 3 || May put a group of enemies to {{Sleep}}  &lt;br /&gt;
|-&lt;br /&gt;
| 14 || ザオ &#039;&#039;Zao&#039;&#039; ||  [[Zin]] || 5 || Tries to revive an ally at 1 HP&lt;br /&gt;
|-&lt;br /&gt;
| 14 || ルーラ &#039;&#039;Ruura&#039;&#039; ||  [[Zoom]] || 0 || Instantaneous travel to a previously visited location&lt;br /&gt;
|-&lt;br /&gt;
| 14~15 || マホトーン &#039;&#039;Mahotoon&#039;&#039; ||  [[Fizzle]] || 3 || Try to block the enemies&#039; spell&lt;br /&gt;
|-&lt;br /&gt;
| 14~16 || デイン &#039;&#039;Dein&#039;&#039; ||  [[Zap]] || 6 || Deals a minimum of 40~50 Lightning damage to one foe&lt;br /&gt;
|-&lt;br /&gt;
| 18~19 || ベホイミ &#039;&#039;Behoimi&#039;&#039; ||  [[Midheal]] || 5 || Restores 75~95 HP&lt;br /&gt;
|-&lt;br /&gt;
| 18~20 || ベギラマ &#039;&#039;Begirama&#039;&#039; ||  [[Sizzle]] || 6 || Deals a minimum of 32~46 Fire damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 20~21 || トヘロス &#039;&#039;Toherosu&#039;&#039; ||  [[Holy Protection]] || 4 || Causes weak enemies to leave you alone&lt;br /&gt;
|-&lt;br /&gt;
| 24~26 || ライデイン &#039;&#039;Raidein&#039;&#039; ||  [[Zapple]] || 8 || Deals a minimum of 70~90 Lightning damage to one foe&lt;br /&gt;
|-&lt;br /&gt;
| 25~27 || ザオラル &#039;&#039;Zaoraru&#039;&#039; ||  [[Zing]] || 10 || 50% chance to revive a deceased party member&lt;br /&gt;
|-&lt;br /&gt;
| 26~27 || イオラ &#039;&#039;Iora&#039;&#039; || [[Boom]] || 9 || Deals a minimum 48~64 Explosion damage to all foes &lt;br /&gt;
|-&lt;br /&gt;
| 32~34 || ベギラゴン &#039;&#039;Begiragon&#039;&#039; ||  [[Kasizz]] || 12 || Deals a minimum of 88~122 Fire damage to one group&lt;br /&gt;
|-&lt;br /&gt;
| 33~35 || ベホマ &#039;&#039;Behoma&#039;&#039; || [[Fullheal]] || 7 || Restores an ally to full health&lt;br /&gt;
|-&lt;br /&gt;
| 38~40 || ギガデイン &#039;&#039;Gigadein&#039;&#039; || [[Kazap]] || 30 || Deals a minimum of 175~225 Lightning damage to all foes&lt;br /&gt;
|-&lt;br /&gt;
| 39~41 || ベホマズン &#039;&#039;Behomazun&#039;&#039; ||  [[Omniheal]] || 62 || Restores the party to full health&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#439CD0&amp;quot;&lt;br /&gt;
| Level Learned || Original Japanese || Localization || {{MP}} || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| 8~9 || かえん斬り || [[Flame Slash]] || 5 || Slashes an enemy with a scorching sword for 130% damage&lt;br /&gt;
|-&lt;br /&gt;
| 13~14 || みかわしきゃく || [[Dodgy Dance]] || 5 ||  Fancy footwork increases evasion to 50% for 3~5 turns&lt;br /&gt;
|-&lt;br /&gt;
| 17~18 || いなずま斬り || [[Lightning Slash]] || 7 || Slashes an enemy with a crackling sword infused with Lightning for 130% damage&lt;br /&gt;
|-&lt;br /&gt;
| 22~23 || 大ぼうぎょ || [[Defending Champion]] || 2 || Reduces all damage by 90% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| 23~25 || しんくう斬り || [[Gust Slash]] || 7 || Slashes an enemy with a gale-force blade for 130% damage&lt;br /&gt;
|-&lt;br /&gt;
| 28~30 || めいそう || [[Meditation]] || 5 || Centers the self in order to recover 500 HP&lt;br /&gt;
|-&lt;br /&gt;
| 30~32 || はやぶさ斬り || [[Falcon Slash]] || 9 || A double-slicing attack faster than a falcon on the wing&amp;lt;br&amp;gt;75% Strike damage per slash&lt;br /&gt;
|-&lt;br /&gt;
| 45 || ギガスラッシュ || [[Gigaslash]] || 38 || A secret sword technique that assails all enemies with 350~410 Strike damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
The Hero class requires mastery of the [[Gladiator]], [[Luminary (vocation)|Luminary]], [[Ranger]], and [[Sage]] classes to unlock, with one exception: [[Hero (Dragon Quest VI)|the Player themselves]] only needs to master one of the four vocations to access this class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Regeneration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Trait&lt;br /&gt;
| HP regeneration per round, up to 80 depending on rank.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mastery Bonus&#039;&#039;&#039;&lt;br /&gt;
| +40 Max MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Village Hero&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|1&lt;br /&gt;
|Party&lt;br /&gt;
|Turns the party to steel, impervious to outside influence.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Town Hero&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|8&lt;br /&gt;
|All enemies&lt;br /&gt;
|A brilliant wave that eliminates magical effects from all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|City Hero&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|20&lt;br /&gt;
|All enemies&lt;br /&gt;
|Calls down lightning on all enemies.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|National Hero&lt;br /&gt;
|[[Kazap]]&lt;br /&gt;
|40&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Calls down powerful thunderbolts on a group of enemies.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Continental Hero&lt;br /&gt;
|[[Meditation]]&lt;br /&gt;
|60&lt;br /&gt;
|Self&lt;br /&gt;
|Become at one with the self to regain stamina.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|World Hero&lt;br /&gt;
|[[Gigaslash]]&lt;br /&gt;
|90&lt;br /&gt;
|Enemy group&lt;br /&gt;
|A legendary sword technique for cutting down a group of enemies.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Super Hero&lt;br /&gt;
|[[Lightning Storm]]&lt;br /&gt;
|120&lt;br /&gt;
|All enemies&lt;br /&gt;
|Strikes down enemies with mighty thunderbolts.&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Legendary Hero&lt;br /&gt;
|[[Kazapple]]&lt;br /&gt;
|150&lt;br /&gt;
|One enemy&lt;br /&gt;
|Draws on the party&#039;s combined power to zap a single enemy.&lt;br /&gt;
|10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
The Hero class draws on the power of heroes past in order to save the world. The Hero is the most balanced of the three advanced vocation, lacking the specialist nature of [[Champion]]s and [[Druid]]s but also being able to handle a wider variety of situations. This is especially true in the [[Nintendo 3DS]] remake, where the vocation learns every major attack spell, support spell, every elemental slash, and enough situational abilities to disable any group of foes.&lt;br /&gt;
&lt;br /&gt;
In order to become a Hero, one must master three intermediate classes or two intermediate classes and one advanced class. This steep time investment applies to all characters, even the {{Hero 7}}, who does not get a shortcut as his predecessor of &#039;&#039;Dragon Quest VI&#039;&#039; did. The player can also obtain a [[Hero Heart]] from defeating [[Numen|The Almighty]] in 20 turns or less, though unlike Monster Hearts (or other Monster Vocations), the skills learned from mastering the Hero Heart do not transfer to other vocations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Regeneration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|200/210&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +31 Bonus to HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====PSX Abilities====&lt;br /&gt;
&#039;&#039;While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.&#039;&#039;&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Archetype&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Defender&lt;br /&gt;
|[[Kaclang]]&amp;lt;br&amp;gt;&#039;&#039;(Ironize)&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|All Allies&lt;br /&gt;
|Turns all allies to iron, preventing them from being attacked but also prevents them from attacking&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Paragon&lt;br /&gt;
|[[Kazing]]&amp;lt;br&amp;gt;&#039;&#039;(Revive)&#039;&#039;&lt;br /&gt;
|20&lt;br /&gt;
|One Ally&lt;br /&gt;
|Revives one fallen ally with full HP&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Savior&lt;br /&gt;
|[[Zapple|Zap]]&amp;lt;br&amp;gt;&#039;&#039;(Zap)&#039;&#039;&lt;br /&gt;
|50&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~80HP damage in electric damage&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Guardian&lt;br /&gt;
|[[Disruptive Wave]]&amp;lt;br&amp;gt;&#039;&#039;(DeMagic)&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Removes all positive statuses from all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Avatar&lt;br /&gt;
|[[Kazap]]&amp;lt;br&amp;gt;&#039;&#039;(Thordain)&#039;&#039;&lt;br /&gt;
|110&lt;br /&gt;
|One Group&lt;br /&gt;
|Causes ~200 HP in electric damage to one group of enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Legend&lt;br /&gt;
|[[Gigaslash]]&amp;lt;br&amp;gt;&#039;&#039;(GigaSlash)&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|One Group&lt;br /&gt;
|Does ~400 HP damage to one group of enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Chosen One&lt;br /&gt;
|[[Kazapstrophe|Kazapple]]&amp;lt;br&amp;gt;&#039;&#039;(Alldain)&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Takes 10 MP from other party members, causes ~600 HP in electric damage&lt;br /&gt;
|All&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====3DS Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Learns&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Battles Needed&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Target&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;MP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=8|1&lt;br /&gt;
|rowspan=8|Village Hero&lt;br /&gt;
|[[Kasap]]&lt;br /&gt;
|rowspan=8|1&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces the defence of a group of enemies.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single party member&#039;s attack power.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Bounce]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Builds a barrier that reflects all spells.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Protects the party from fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Forms a fortification that impedes the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Transforms the party into lumps of solid steel.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Safe Passage]]&lt;br /&gt;
| -&lt;br /&gt;
|Allows the party to pass unscathed over potentially perilous ground.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|2&lt;br /&gt;
|rowspan=5|Town Hero&lt;br /&gt;
|[[Flame Slash]]&lt;br /&gt;
|rowspan=5|8&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a raging inferno.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lightning Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of lightning.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Kacrackle Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a terrible ice storm.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that can carve through even metal-bodied foes.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Miracle Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A sword strike that also serves to heal the user&#039;s wounds.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|3&lt;br /&gt;
|rowspan=5|City Hero&lt;br /&gt;
|[[Sword Dance]]&lt;br /&gt;
|rowspan=5|12&amp;lt;br&amp;gt;(20)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Attacks enemies randomly with successive sword slashes.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Thin Air]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Summons a sea of vacuum vortexes to savagely slice into the enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Scorch]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A scorching inferno of burning breath.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Backdraft]]&lt;br /&gt;
|Self&lt;br /&gt;
|Whips up a tailwind that bounces breath attacks back at the enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Renders all enemy spell and ability effects null and void.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=7|4&lt;br /&gt;
|rowspan=7|National Hero&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|rowspan=7|30&amp;lt;br&amp;gt;(50)&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores at least 100 HP to all party members.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Resurrects a fallen ally to full health.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Calls down lightning to strike all enemies.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Kamikazee]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Go out with a bang...and have a blast doing it!&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasnooze]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Sends a group of enemies into a deep, deep sleep.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[Puff!]]&lt;br /&gt;
|Self&lt;br /&gt;
|Transforms the caster into a fire-breathing dragon.&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|[[Bazoom]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Sends a foe flying to a faraway location.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|5&lt;br /&gt;
|rowspan=5|Continental Hero&lt;br /&gt;
|[[Kafrizz|Kafrizzle]]&lt;br /&gt;
|rowspan=5|30&amp;lt;br&amp;gt;(80)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Engulfs a single enemy in an enormous fireball.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasizz|Kasizzle]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Sears a group of enemies with scorching hellfire.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaswoosh]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A twister that terrorises a group of enemies.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Maelstrom (Spell)|Maelstrom]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Whips up a group of enemies into an enormous whirlpool.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazap]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Rains down raging thunderbolts on a group of enemies.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|World Hero&lt;br /&gt;
|[[Big Banga]]&lt;br /&gt;
|30&amp;lt;br&amp;gt;(110)&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Triggers a spectacularly destructive explosion.&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|7&lt;br /&gt;
|rowspan=2|Super Hero&lt;br /&gt;
|[[Omniheal]]&lt;br /&gt;
|rowspan=2|40&amp;lt;br&amp;gt;(150)&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores all HP to all party members.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Gigaslash]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A legendary sword technique for cutting down a group of enemies.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Legendary Hero&lt;br /&gt;
|[[Kazapple]]&lt;br /&gt;
|60&amp;lt;br&amp;gt;(210)&lt;br /&gt;
|One Enemy&lt;br /&gt;
|The powers of the entire party pummel an enemy.&lt;br /&gt;
|10{{tt|*|Entire party}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Dragon Quest VII Reimagined]]===&lt;br /&gt;
Much like in the classic versions of Dragon Quest VII, in Reimagined the Hero vocation is unlocked by mastering three intermediate vocations (Gladiator, Paladin, Armamentalist, Sage, Luminary, Pirate and Monster Master).&lt;br /&gt;
&lt;br /&gt;
Heroes get a boost to all their stats, and have an overall top-tier skillset with full party healing and spells from the [[Zap]] family.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;&amp;quot;&lt;br /&gt;
|+ Proficiency&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Type !! Name&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Kaclang]]&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Kabuff]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Zap]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Poof]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Gigaslash]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Multiheal]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Sword Dance]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Kazing]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kazap]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Disruptive Wave]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Gigagash]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3| [[Let loose]] skill&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[File:DQVIIR Hero Icon.png|32px]] &#039;&#039;&#039;[[Mark of the Hero]]&#039;&#039;&#039;: Allows the user to perform special abilities that are off-limits to anyone but true heroes.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;&amp;quot;&lt;br /&gt;
|+ Attribute Adjustments&lt;br /&gt;
|-&lt;br /&gt;
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]&lt;br /&gt;
|-&lt;br /&gt;
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
DQIII Hero Famicom.png&lt;br /&gt;
Hero3female.png|Female Hero, {{Super Famicom}} art&lt;br /&gt;
Hero3male.png|Male Hero, {{Super Famicom}} art&lt;br /&gt;
File:Hero Appearance A III HD2D.png|The Hero, HD-2D artwork&lt;br /&gt;
Hero Appearance B III HD2D.png|The Heroine, HD-2D artwork&lt;br /&gt;
File:Hero_vocation_DQVI_official_guide_book_profile.jpg|The official guidebook explaining the capabilities of the vocation&lt;br /&gt;
File:Hero v-jump VI.jpg|The features of the profession as detailed in the V-Jump guide book for &#039;&#039;VI&#039;&#039;&lt;br /&gt;
File:DQVII Hero class.png|The Hero design used in the {{3DS}} remake of &#039;&#039;VII&#039;&#039;&lt;br /&gt;
Maribel Hero vocation VII 3DS.png|[[Maribel Mayde]] as a Hero&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIIIClasses}}&lt;br /&gt;
{{DQVIClasses}}&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQVIIRClasses}}&lt;br /&gt;
[[Category:Dragon Quest III vocations]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake vocations]]&lt;br /&gt;
[[Category:Dragon Quest VI vocations]]&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined vocations]]&lt;br /&gt;
[[fr:Héros (vocation)]]&lt;br /&gt;
[[es:Héroe (Vocación)]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Claw_breaker&amp;diff=282739</id>
		<title>Claw breaker</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Claw_breaker&amp;diff=282739"/>
		<updated>2026-10-15T00:36:19Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Claw breaker&lt;br /&gt;
|image=[[Image:DQVII Claw breaker.png|250px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=ネイルビースト&lt;br /&gt;
|romaji=Neiru bīsuto&lt;br /&gt;
|translation=Nail beast&lt;br /&gt;
|firstappear={{Dragon Quest VII}}&lt;br /&gt;
|old=ClawBeast&lt;br /&gt;
|monster1=[[Nail blighter]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Claw breaker&#039;&#039;&#039; is a monster in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Claw breakers are bipedal [[Aquatic family|mermen]] or fish-like monsters, known for their arms that end in long, sharp claws, with tall teal fins running from the tops of their heads to their backs. Aside from the deadly claws on their hands, they can breathe out ice-cold breath at their foes. On the field, claw breakers run at high speed with their arms outstretched behind them.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Claw breaker&lt;br /&gt;
|kanji=ネイルビースト&lt;br /&gt;
|romaji=Neiru bīsuto&lt;br /&gt;
|sprite=[[File:ClawBeast DQVII PSX.png]]&lt;br /&gt;
|hp=112&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=57 (PS1)&amp;lt;br&amp;gt;86 (3DS)&lt;br /&gt;
|gold=18 (PS1)&amp;lt;br&amp;gt;27 (3DS)&lt;br /&gt;
|attack=92&lt;br /&gt;
|defense=70&lt;br /&gt;
|agility=77&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|64}}]]&lt;br /&gt;
|bestiaryNumber=#093&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Chilly Breath]]&lt;br /&gt;
|locations=[[Sullied Sanctum]]&amp;lt;br&amp;gt;[[Vogograd|Vogograd Region]] (past)&amp;lt;br&amp;gt;[[Poolside Cave]] (present)&lt;br /&gt;
|items=[[Iron claw]] {{fraction|1|64}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=25%&lt;br /&gt;
|sizz-resist=25%&lt;br /&gt;
|bang-resist=25%&lt;br /&gt;
|crack-resist=50%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=50%&lt;br /&gt;
|snooze-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=50%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=50%&lt;br /&gt;
|stun-resist=100%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=25%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}*A Claw breaker is also one of the forms that a [[Rotten egg]] can become when it hatches.&lt;br /&gt;
====Miniboss====&lt;br /&gt;
A much stronger Claw breaker is faced as a boss in the [[Temple Palace]] during the quest to awaken the [[Earth Spirit]]. Its main difference is having much higher HP than an ordinary one. [[Sa&#039;id]] takes part in the battle as an ally. In the English translation of the Nintendo 3DS version, the boss version of the monster is labeled as a Nail blighter when it is clearly a Claw breaker.&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Nail blighter (boss)&lt;br /&gt;
|kanji=ネイルビースト&lt;br /&gt;
|romaji=Neiru bīsuto&lt;br /&gt;
|sprite=[[File:ClawBeast DQVII PSX.png]]&lt;br /&gt;
|hp=1,800&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=480&lt;br /&gt;
|gold=0&lt;br /&gt;
|attack=202&lt;br /&gt;
|defense=90&lt;br /&gt;
|agility=90&lt;br /&gt;
|tameRate=N/a&lt;br /&gt;
|bestiaryNumber=#093&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Paralysis Attack]]&amp;lt;br&amp;gt;[[Poison Breath]]&amp;lt;br&amp;gt;Smiles (wastes turn)&lt;br /&gt;
|locations=[[Temple Palace]] (present)&lt;br /&gt;
|items=None&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=100%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=100%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=50%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=100%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=100%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Claw breaker appeared from the beginning of the game. They are able to perform [[Paralysis Attack|paralysing]] and [[Envenomating Attack|envenomating]] attacks.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Manosdesierra|es-meaning=Spanish for &amp;quot;saw hands&amp;quot;.&lt;br /&gt;
|fr=Vert-de-griffe|fr-meaning=French for &amp;quot;green claws&amp;quot;.&lt;br /&gt;
|de=Schlitzbube|de-meaning=From the German &#039;&#039;{{tt|schlitzen|to slit, to slash}}&#039;&#039; and &#039;&#039;{{tt|Bube|knave, rogue}}&#039;&#039;.&lt;br /&gt;
|it=Frantumartiglio|it-meaning=Italian for &amp;quot;claw crusher&amp;quot;.&lt;br /&gt;
|zh-cn={{tt|长爪兽|Zhǎng zhǎo shòu}}|zh-cn-meaning=Simplified Chinese for &amp;quot;long-clawed beast&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQX Nail beast.jpg|A claw breaker in &#039;&#039;X&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII bosses]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Aquatics]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Vert-de-griffe]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:ClawBeast_DQVII_PSX.png&amp;diff=282738</id>
		<title>File:ClawBeast DQVII PSX.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:ClawBeast_DQVII_PSX.png&amp;diff=282738"/>
		<updated>2026-10-15T00:25:41Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{DDPermission}}&lt;br /&gt;
{{SECopyright}}&lt;br /&gt;
[[Category:Dragon Quest VII enemy sprites]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:ClawBeast_DQVII_PSX.png&amp;diff=282737</id>
		<title>File:ClawBeast DQVII PSX.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:ClawBeast_DQVII_PSX.png&amp;diff=282737"/>
		<updated>2026-10-15T00:25:29Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{DDPermission}}&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:DQVII_Claw_breaker.png&amp;diff=282735</id>
		<title>File:DQVII Claw breaker.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:DQVII_Claw_breaker.png&amp;diff=282735"/>
		<updated>2026-10-15T00:12:27Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: Aphelion uploaded a new version of File:DQVII Claw breaker.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;br /&gt;
[[Category:Dragon Quest VII official art]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Dragstar&amp;diff=282734</id>
		<title>Dragstar</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Dragstar&amp;diff=282734"/>
		<updated>2026-10-15T00:11:45Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monster Infobox&lt;br /&gt;
|title=Dragstar&lt;br /&gt;
|image=[[Image:DQVII Dragstar.png|300px]]&lt;br /&gt;
|caption=Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji=テラノライナー&lt;br /&gt;
|romaji=Teranorainā&lt;br /&gt;
|translation=Tyranno liner&lt;br /&gt;
|old=Tyranodon&lt;br /&gt;
|firstappear=&#039;&#039;[[Dragon Quest VII]]&#039;&#039;&lt;br /&gt;
|monster1=[[Drag racer]]&lt;br /&gt;
|monster2=[[Dragster]]&lt;br /&gt;
|monster3=[[Tundragster]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Dragstar&#039;&#039;&#039; is a monster in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Dragstars are enormous, bipedal therapod-like [[Dragon family|dragons]] with black and dark orange scales, a large pair of curved, blue horns on their heads, long spiked tails, and short arms. They attack by slamming into opponents with their bodies or breathing out blasts of icy air. According to their monster description in &#039;&#039;Dragon Quest X&#039;&#039;, they are able to carry many monsters on their backs and transport them over long distances.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Dragstar&lt;br /&gt;
|kanji= テラノライナー&lt;br /&gt;
|romaji=Teranorainā&lt;br /&gt;
|sprite=[[Image:Tyranodon DQVII PSX.png]]&lt;br /&gt;
|hp=230&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=90 (PS1)&amp;lt;br&amp;gt;135 (3DS)&lt;br /&gt;
|gold=80 (PS1)&amp;lt;br&amp;gt;120 (3DS)&lt;br /&gt;
|attack=125&lt;br /&gt;
|defense=90&lt;br /&gt;
|agility=105&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|64}}]]&lt;br /&gt;
|bestiaryNumber=#122&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=[[Chilly Breath]]&amp;lt;br&amp;gt;[[Body Slam]] (125% damage)&lt;br /&gt;
|locations=[[Den of the Dwarves]]&amp;lt;br&amp;gt;[[The Beacon]]&amp;lt;br&amp;gt;[[Dig Site - Underground]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(after the [[Orgodemir|Demon King]]&#039;s resurrection):&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Buccanham|Buccanham Region]]&amp;lt;br&amp;gt;[[Nottagen|Nottagen Region]]&lt;br /&gt;
|items=[[Seed of agility]]{{fraction|1|256}}&lt;br /&gt;
|evasion={{fraction|1|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=50%&lt;br /&gt;
|poof-resist=100%&lt;br /&gt;
|dazzle-resist=50%&lt;br /&gt;
|snooze-resist=15%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=15%&lt;br /&gt;
|sap-resist=15%&lt;br /&gt;
|poison-resist=15%&lt;br /&gt;
|stun-resist=15%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=15%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=15%&lt;br /&gt;
|burning-breath-resist=80%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}*&#039;&#039;&#039;[[Dragon family|Dragon-type]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Dragster appeared from the beginning of the game. They are able to perform a slamming attack that can knock back characters, [[Rampage (skill)|Rampage]], and breathe out [[Freezing Blizzard]].&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Dragstar appears as an A-rank monster of the Dragon family as part of the &#039;&#039;Dragon Fest&#039;&#039; event on the [[Dimensional dragon]]&#039;s banner. It can participate in the [[Gasbagon]]&#039;s Battle Road as a party member. Starting with Version 4.0, it can be scouted from any banner, including the Regular SP Scout.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Dragstar&lt;br /&gt;
|kanji=テラノライナー&lt;br /&gt;
|romanji=Teranorainā&lt;br /&gt;
|sprite=[[Image:DQT Dragstar.png|225px]]&lt;br /&gt;
|family=Dragon&lt;br /&gt;
|rank=A&lt;br /&gt;
|role=Attack&lt;br /&gt;
|lvl=130&lt;br /&gt;
|hp=996&lt;br /&gt;
|mp=287&lt;br /&gt;
|move=2-3&lt;br /&gt;
|attack=531&lt;br /&gt;
|defense=482&lt;br /&gt;
|agility=421&lt;br /&gt;
|wisdom=141&lt;br /&gt;
|weight=35&lt;br /&gt;
|bskill1=[[Ram]]&lt;br /&gt;
|bskill2=[[Mad Rush]] (Level 26)&lt;br /&gt;
|bskill3=[[Infernal Sunder]] (Level 46)&lt;br /&gt;
|askill1=Move +1 / Stats Up&lt;br /&gt;
|askill2=Frizz Res +25 / Stats Up&lt;br /&gt;
|askill3=Infernal Sunder Potency +5% / Stats Up&lt;br /&gt;
|askill4=Sizz Res +25 / Stats Up&lt;br /&gt;
|askill5=Infernal Sunder Potency +5% / Stats Up&lt;br /&gt;
|lperk1=Raises physical potency of dragon allies, including itself, by 10% in a 5x5 square around it.&lt;br /&gt;
|bperk1=AGL +15&lt;br /&gt;
|bperk2=ATK +10&lt;br /&gt;
|bperk3=Infernal Sunder Potency +2%&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Move +1&#039;&#039;&#039;: Raises Move by 1.&lt;br /&gt;
|frizz-resist=Half Res&lt;br /&gt;
|sizz-resist=Half Res&lt;br /&gt;
|crack-resist=Normal&lt;br /&gt;
|woosh-resist=Very Weak&lt;br /&gt;
|bang-resist=Normal&lt;br /&gt;
|zap-resist=Very Weak&lt;br /&gt;
|zam-resist=Normal&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Super Weak&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Half Res&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Half Res&lt;br /&gt;
|confusion-resist=Immune&lt;br /&gt;
|charm-resist=Super Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Velocidraco|es-meaning=From the dinosaur name &#039;&#039;Velociraptor&#039;&#039; and the Latin &#039;&#039;{{tt|draco|dragon}}&#039;&#039;.&lt;br /&gt;
|fr=Cornosaure|fr-meaning=From the French &#039;&#039;{{tt|corne|horn}}&#039;&#039; and &#039;&#039;{{tt|dinosaure|dinosaur}}&#039;&#039;.&lt;br /&gt;
|de=Tyranntilope|de-meaning=From the dinosaur name &#039;&#039;Tyrannosaurus rex&#039;&#039; and the German &#039;&#039;{{tt|Antilope|antelope}}&#039;&#039;, from its long horns.&lt;br /&gt;
|it=Velocista|it-meaning=From the dinosaur name &#039;&#039;Velociraptor&#039;&#039; and the Italian suffix &#039;&#039;{{tt|-ista|added to words to form nouns}}&#039;&#039;.&lt;br /&gt;
|zh-cn={{tt|霸王龙|Bàwáng lóng}}|zh-cn-meaning=Simplified Chinese for &#039;&#039;Tyrannosaurus rex&#039;&#039;, which literally means &amp;quot;tyrant king dragon&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVIIR Dragster.jpg|&#039;&#039;VII Reimagined&#039;&#039; polygon model&lt;br /&gt;
Image:DQX Tyranno Liner.jpg|A dragstar in &#039;&#039;X&#039;&#039;.&lt;br /&gt;
Image:DQR Tyranno Liner.png|&#039;&#039;Rivals&#039;&#039; card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest X enemies]]&lt;br /&gt;
[[Category:Young Yangus and the Mysterious Dungeon enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Rivals enemies]]&lt;br /&gt;
[[Category:Dragon Quest Walk enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Cornosaure]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:DQVIIR_Dragster.jpg&amp;diff=282733</id>
		<title>File:DQVIIR Dragster.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:DQVIIR_Dragster.jpg&amp;diff=282733"/>
		<updated>2026-10-14T23:53:03Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined monster models]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:DQVIIR_Dragster.jpg&amp;diff=282732</id>
		<title>File:DQVIIR Dragster.jpg</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:DQVIIR_Dragster.jpg&amp;diff=282732"/>
		<updated>2026-10-14T23:52:53Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{SECopyright‎}}&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:Tyranodon_DQVII_PSX.png&amp;diff=282731</id>
		<title>File:Tyranodon DQVII PSX.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:Tyranodon_DQVII_PSX.png&amp;diff=282731"/>
		<updated>2026-10-14T23:43:34Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{DDPermission}}&lt;br /&gt;
{{SECopyright}}&lt;br /&gt;
[[Category:Dragon Quest VII enemy sprites]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:Tyranodon_DQVII_PSX.png&amp;diff=282730</id>
		<title>File:Tyranodon DQVII PSX.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:Tyranodon_DQVII_PSX.png&amp;diff=282730"/>
		<updated>2026-10-14T23:43:23Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{DDPermission}}&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Category:Dinosaurs&amp;diff=282729</id>
		<title>Category:Dinosaurs</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Category:Dinosaurs&amp;diff=282729"/>
		<updated>2026-10-14T23:42:27Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=That_Special_Summon_(DQVIIR)&amp;diff=282706</id>
		<title>That Special Summon (DQVIIR)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=That_Special_Summon_(DQVIIR)&amp;diff=282706"/>
		<updated>2026-10-13T01:05:54Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = That Special Summon&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = げんま招来&lt;br /&gt;
|romaji = Genma shōrai&lt;br /&gt;
|translation = Illusory/Phantom Demon Invitation&lt;br /&gt;
|first = {{DQ7R}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;That Special Summon&#039;&#039;&#039; is a [[Let loose|Let Loose]] ability in {{DQ7R}}. It bears the same English name as [[That Special Summon]] from the Nintendo 3DS version of {{DQ7|short}} (but a different Japanese name), as it replaces it.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7R}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
That Special Summon returns to &#039;&#039;Reimagined&#039;&#039; as the Let Loose ability for the Druid vocation. During the next four turns after its activation, the character who used this skill will summon the four spirits in the following order: [[Klashmi]], [[Blamara]], [[Damninui]], and [[Kamashki]].&lt;br /&gt;
&lt;br /&gt;
Klashmi uses [[That Healing Feeling]], Blamara uses [[Fencer&#039;s Fandango]], Damninui casts [[Kazammle]], and Kamashki performs the [[Ethereal Dance]].&lt;br /&gt;
&lt;br /&gt;
==Related abilities==&lt;br /&gt;
*[[Summon]]&lt;br /&gt;
*[[That Special Summon]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Pyre_o%27_Fire&amp;diff=282705</id>
		<title>Pyre o&#039; Fire</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Pyre_o%27_Fire&amp;diff=282705"/>
		<updated>2026-10-13T00:53:16Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Pyre o&#039; Fire&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = ひばしら&amp;lt;br&amp;gt;火ばしら&lt;br /&gt;
|romaji = Hibashira&lt;br /&gt;
|translation = Fire Pillar&lt;br /&gt;
|dw = FireTower&lt;br /&gt;
|type = Ability&amp;lt;br&amp;gt;Breath (&#039;&#039;VI&#039;&#039; and &#039;&#039;VII&#039;&#039;)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pyre o&#039; Fire&#039;&#039;&#039; is an ability in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
This ability creates a pillar of flame that singes a single enemy, dealing a high amount of fire damage, but has a 33.5% chance to fail when used. In some games, it is considered a breath attack and as such, it is affected by abilities such as [[Backdraft]] and [[Insulatle]]. In both &#039;&#039;Dragon Quest VI&#039;&#039; and &#039;&#039;Dragon Quest VII&#039;&#039;, the ability will always fail if it is used while fighting on the ocean or underwater.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Pyre o&#039; Fire costs 0 MP to use and deals around 170~190 fire damage to a single enemy, with a {{fraction|2|3}} chance of succeeding. It will always fail if it is used when fighting on the ocean or underwater. It has the ability to bypass [[Defending Champion]]. Pyre o&#039; Fire is learned by advancing to rank 7 as a [[Ranger]]. On the enemy side, it can be used by [[Loss leader]], [[Demon overlord]], and [[Mortamor]]&#039;s third form. In the original Super Famicom version, the enemy&#039;s version would always land when used against the party, but in remake versions, it has the same chance of failing as the player.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ6=A pillar of flame that singes the enemy.&amp;lt;ref&amp;gt;Nintendo DS and Mobile versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=A tower of flame that blazes into an enemy and burns them good.&amp;lt;ref&amp;gt;Nintendo 3DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Pyre o&#039; Fire once again costs 0 MP to use and deals between 170~190 fire damage to a single enemy, with a {{fraction|2|3}} chance of succeeding. The ability will always fail when fighting on the ocean. In the original Sony PlayStation version, it is learned by reaching rank 7 as a [[Luminary (vocation)|Luminary]]. On the enemy side, it can be used by the [[Fire Spirit]] in both battles.&lt;br /&gt;
*In the Nintendo 3DS version, Pyre o&#039; Fire can now also be learned by reaching rank 4 as a [[Druid]]. It is considered an advanced vocational skill, meaning it can only be used as either a Luminary or a Druid.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Pyre o&#039; Fire is learned by the Druid vocation when 40 points are invested into the 召喚 (Summoning) skill. The skills costs 12 MP to lob a fireball at one enemy and has a base range of 90~120, with the damage calculation being &#039;&#039;(Magical might-200) x 0.7348 + 90~120&#039;&#039; for a maximum range of 935~965 at 1,350 magical might. It no longer has a chance to fail when used.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Fire skills]]&lt;br /&gt;
[[Category:Dragon Quest VI skills]]&lt;br /&gt;
[[Category:Dragon Quest VII skills]]&lt;br /&gt;
[[Category:Dragon Quest X skills]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Druid&amp;diff=282704</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Druid&amp;diff=282704"/>
		<updated>2026-10-13T00:37:29Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* 3DS Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQVII 3DS Auster Druid.png|230px]]&lt;br /&gt;
|Caption = The {{Hero 7}} as a Druid in Dragon Quest VII for 3DS.&lt;br /&gt;
|Japanese = 天地雷鳴士 (&#039;&#039;Tenchi Raimeishi&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&amp;lt;br&amp;gt;[[Dragon Quest VII Reimagined]]&amp;lt;br&amp;gt;[[Dragon Quest X]]&amp;lt;br&amp;gt;[[Dragon Quest of the Stars]]&amp;lt;br&amp;gt;[[Dragon Quest Walk]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Druid&#039;&#039;&#039; (天地雷鳴士 &#039;&#039;Tenchi Raimeishi&#039;&#039;, &amp;quot;World-shaking Thundercaller&amp;quot;) is a high ranking magical vocation that first appeared in &#039;&#039;[[Dragon Quest VII: Fragments of the Forgotten Past]]&#039;&#039;. Beginning with the [[Nintendo 3DS]] remake of &#039;&#039;VII&#039;&#039; in 2013, the Druid&#039;s design is based on the traditional vestments of the Japanese Shinto priests.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Druid&#039;s magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control. Simply put, the druid has access to every worthwhile spell in the game and has more than enough MP to put them to use.&lt;br /&gt;
&lt;br /&gt;
The Druid also casts spells for less MP, much like the Sage. In order to become a Druid, one must master both the [[Sage]] and [[Luminary]] vocations. The druid has managed to negate most of the physical stat reductions that afflicted the aforementioned classes, having to endure only a slight cut to HP and strength and even enjoying a faint increase to resilience. &lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII]]&#039;&#039;==&lt;br /&gt;
In order to become a Druid, one must master both the [[Sage#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Sage]] and [[Luminary_(vocation)#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Luminary]] vocations.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! MP Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 225/256 (~87.9%)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 225/256 (~87.9%)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 220/256 (~85.9%)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 215/256 (~84.0%)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
[[File:DQVII 3DS Maribel Druid.png|boarder|right|180px]]&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Statistics&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Change&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +15%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +30 Bonus to MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PSX Abilities===&lt;br /&gt;
&#039;&#039;While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.&#039;&#039;&lt;br /&gt;
*Called &#039;&#039;Summoner&#039;&#039; in the previous localization&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Learns&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Battles Needed&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Target&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Info&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;MP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Theurgist&lt;br /&gt;
|[[Meditation]]&amp;lt;br&amp;gt;&#039;&#039;(Meditate)&#039;&#039;&lt;br /&gt;
|1&lt;br /&gt;
|Self&lt;br /&gt;
|Heals ~500 to the caster&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Conjuror&lt;br /&gt;
|[[Kathwack]]&amp;lt;br&amp;gt;&#039;&#039;(DefeatMax)&#039;&#039;&lt;br /&gt;
|30&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Has a chance of instantly killing all enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Geomancer&lt;br /&gt;
|[[Magma Blast]]&amp;lt;br&amp;gt;&#039;&#039;(Magma)&#039;&#039;&lt;br /&gt;
|60&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~80HP in flame damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Elemental&lt;br /&gt;
|[[King fissure]]&amp;lt;br&amp;gt;&#039;&#039;(Tremor)&#039;&#039;&lt;br /&gt;
|90&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Has a chance of instantly killing all enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Maelstrom (Spell)|Maelstrom&lt;br /&gt;
|[[Hellfire]]&amp;lt;br&amp;gt;&#039;&#039;(HellFlame)&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~210 HP in fire damage&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Tempest&lt;br /&gt;
|[[Disruptive Wave]]&amp;lt;br&amp;gt;&#039;&#039;(DeMagic)&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Removes all positive statuses from all enemies&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Fury&lt;br /&gt;
|[[Lightning Storm]]&amp;lt;br&amp;gt;&#039;&#039;(HellBlast)&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Causes ~270 HP in electric damage&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Ragnarok&lt;br /&gt;
|[[That Special Summon]]&amp;lt;br&amp;gt;&#039;&#039;(Summoner)&#039;&#039;&lt;br /&gt;
|250&lt;br /&gt;
|Self&lt;br /&gt;
|Summons one of the four great deities to fight for your side&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3DS Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Learns&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Battles Needed&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Target&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;MP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=11|1&lt;br /&gt;
|rowspan=11|Dabbler&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|rowspan=11|1&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from a single enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single party member&#039;s attack power.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Forms a fortification that impedes the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Insulatle]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Protects the party from fire and ice attacks.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaclang]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Transforms the party into lumps of solid steel.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Meditation]]&lt;br /&gt;
|Self&lt;br /&gt;
|Centres the self in order to summon the healing spirit within.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Kerplunk Dance]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|A self-sacrificing step that resurrects all allies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Focus Pocus]]&lt;br /&gt;
|Self&lt;br /&gt;
|An arcane incantation to magically conjure MP out of thin air.&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Harvest Moon]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A leap followed by a fierce flurry of blows that damage all enemies.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cursed Verse]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A cruel caterwauling that causes enemies&#039; defence to drop.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gritty Ditty]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|An uplifting anthem that will increase all your allies&#039; defence.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=8|2&lt;br /&gt;
|rowspan=8|Seeker&lt;br /&gt;
|[[Kafrizz|Kafrizzle]]&lt;br /&gt;
|rowspan=8|30&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Engulfs a single enemy in an enormous fireball.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasizz|Kasizzle]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Sears a group of enemies with scorching hellfire.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaboom]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Blasts all enemies with a blistering explosion.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaswoosh]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A twister that terrorises a group of enemies.&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[Maelstrom (Spell)|Maelstrom]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Whips up a group of enemies into an enormous whirlpool.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Kacrack (Mahyado)|Kacrackle]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Slams into all enemies with slicing icicles.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Kathwack]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A curse that can send all enemies to the hereafter.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasnooze]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Sends a group of enemies into a deep, deep sleep.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|3&lt;br /&gt;
|rowspan=3|Door-to-Door Druid&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|rowspan=3|60&lt;br /&gt;
|One Ally&lt;br /&gt;
|Resurrects a fallen ally to full health.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Disruptive Wave]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Renders all enemies spell and ability effects null and void.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Hustle Dance]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores at least 50 HP to all party members.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|4&lt;br /&gt;
|rowspan=4|Wandering Druid&lt;br /&gt;
|[[Pyre o&#039; Fire]]&lt;br /&gt;
|rowspan=4|90&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A tower of flame that blazes into an enemy and burns them good.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Magma Blast]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Scorches the enemy&#039;s ankles with a sudden eruption of lava.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[King Fissure]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Opens a rift in the earth that swallows enemies whole.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Summon]]&lt;br /&gt;
| -&lt;br /&gt;
|Calls on an itinerant spirit to offer its aid in battle.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Deep Meditator&lt;br /&gt;
|[[Lightning Storm]]&lt;br /&gt;
|120&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Summons infernal thunderbolts to strike the enemy silly.&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Elemental Master&lt;br /&gt;
|[[Hellfire]]&lt;br /&gt;
|150&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Unleashes hell&#039;s fury on the enemy, scorching them with unholy fire.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Force of Nature&lt;br /&gt;
|[[Big Banga]]&lt;br /&gt;
|200&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Triggers a spectacularly destructive explosion.&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Archdruid&lt;br /&gt;
|[[That Special Summon]]&lt;br /&gt;
|250&lt;br /&gt;
| -&lt;br /&gt;
|Calls on an itinerant spirit to offer its aid in battle.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest VII Reimagined]]&#039;&#039;==&lt;br /&gt;
Druid can be unlocked by mastering two of the following three vocations: Sage, Luminary, and Pirate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;&amp;quot;&lt;br /&gt;
|+ Proficiency&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Type !! Name&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[File:DQVIIR Damage Skill.png|32px]] || [[Pyre o&#039; Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Magma Blast]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Lightning Storm]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kafrizzle]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Sage&#039;s Breath]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kacrackle]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[File:DQVIIR Heal Skill.png|32px]] || [[Omniheal]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kaboomle]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Frizz Cracker]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3| [[Let loose]] skill&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[File:DQVIIR Druid Icon.png|32px]] &#039;&#039;&#039;[[That Special Summon (DQVIIR)|That Special Summon]]&#039;&#039;&#039;: Summons a powerful spirit at the start of each turn for the next four turns.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;&amp;quot;&lt;br /&gt;
|+ Attribute Adjustments&lt;br /&gt;
|-&lt;br /&gt;
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]&lt;br /&gt;
|-&lt;br /&gt;
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]] || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Dragon Quest X]]&#039;&#039;==&lt;br /&gt;
The Druid appeared as an advanced vocation starting with Version 4.0 of the game and start at level 50 like the other unlockable vocations. Contrary to the vocation&#039;s status as the ultimate magical profession in &#039;&#039;VII&#039;&#039;, Druids in &#039;&#039;X&#039;&#039; have a very paltry selection of spells that focus only on general party support. Instead, Druids specialize in [[Summon|summoning]] phantom spirits to aid them in battle as well as the usage of nature-manipulating skills. They can equip [[Fan Weapon Family|fan]]s, [[Wand Weapon Family|wand]]s, and [[Heavy Wand (weapon type)|heavy wand]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-size:1.25em&amp;quot;&amp;gt;NOTE:&amp;lt;/span&amp;gt; The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====召喚 (Summoning)====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|Japanese name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color:white;&amp;quot;|English name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Required&amp;lt;br&amp;gt;points&lt;br /&gt;
|-&lt;br /&gt;
|げんま召喚&lt;br /&gt;
|[[That Special Summon]]&lt;br /&gt;
|Beckons one of four spirits for 120 seconds&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|全職業でこうげき魔力+10&lt;br /&gt;
|Natural magical might +10&lt;br /&gt;
|Permanently increases magical might by 10 in all vocations&lt;br /&gt;
|N/A&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|MPたまに消費しない&amp;lt;br&amp;gt;(Voided MP cost)&lt;br /&gt;
|N/A&lt;br /&gt;
|Occasionally voids the MP cost for skills and spells&lt;br /&gt;
|N/A&lt;br /&gt;
|16&lt;br /&gt;
|-&lt;br /&gt;
|全職業できようさ+10&lt;br /&gt;
|Natural deftness +10&lt;br /&gt;
|Permanently increases deftness by 10 in all vocations&lt;br /&gt;
|N/A&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
|ひばしら&lt;br /&gt;
|[[Pyre o&#039; Fire]]&lt;br /&gt;
|Deals up to 935~965 Fire damage to one enemy within 15 meters&lt;br /&gt;
|12&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|じわれ&lt;br /&gt;
|[[Fissure]]&lt;br /&gt;
|Deals up to 895~925 Earth damage to enemies in a straight 15 meter line&amp;lt;br&amp;gt;33% chance to reduce target&#039;s Lightning resistance by 25% for 30 seconds&lt;br /&gt;
|16&lt;br /&gt;
|56&lt;br /&gt;
|-&lt;br /&gt;
|全職業でこうげき魔力+10&lt;br /&gt;
|Natural magical might +10&lt;br /&gt;
|Permanently increases magical might by 10 in all vocations&lt;br /&gt;
|N/A&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|いなずま&lt;br /&gt;
|[[Lightning]]&lt;br /&gt;
|Deals up to 835~865 Lightning damage to enemies around the Druid&lt;br /&gt;
|18&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|全職業でさいだいMP+20&lt;br /&gt;
|Natural max MP +10&lt;br /&gt;
|Permanently increases max MP by 10 in all vocations&lt;br /&gt;
|N/A&lt;br /&gt;
|90&lt;br /&gt;
|-&lt;br /&gt;
|めいどうふうま&lt;br /&gt;
|[[King Fissure]]&lt;br /&gt;
|Deals up to 1,035~1,065 Earth damage in a 7 meter radius around the Druid&amp;lt;br&amp;gt;33% chance to reduce Wind resistance by 25% for 30 seconds&lt;br /&gt;
|20&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|こうげき魔力+30&lt;br /&gt;
|Natural magical might +30&lt;br /&gt;
|Permanently increases magical might by 30 when the character is a Druid&lt;br /&gt;
|N/A&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
|マグマ&lt;br /&gt;
|[[Magma Blast]]&lt;br /&gt;
|Deals up to 1,330 to 1,370 Fire damage to one enemy&amp;lt;br&amp;gt;33% chance to reduce Earth resistance by 25% for 30 seconds &lt;br /&gt;
|22&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|さいだいHP+30&lt;br /&gt;
|Natural max HP +10&lt;br /&gt;
|Permanently increases max HP by 10 in all vocations&lt;br /&gt;
|N/A&lt;br /&gt;
|130&lt;br /&gt;
|-&lt;br /&gt;
|げんま解放&amp;lt;br&amp;gt;(Genma liberation)&lt;br /&gt;
|N/A&lt;br /&gt;
|Summoned spirit is now able to use its signature ability once per battle&lt;br /&gt;
|15&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|水神のたつまき&amp;lt;br&amp;gt;(Suijin&#039;s tornado)&lt;br /&gt;
|N/A&lt;br /&gt;
|Deals up to 1,470 to 1,530 Wind damage to one enemy&lt;br /&gt;
|25&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|れんごく火炎&lt;br /&gt;
|[[Hellfire]]&lt;br /&gt;
|Deals up to 1,820 to 1,880 Fire damage to one enemy&lt;br /&gt;
|28&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
|しんくう竜巻&amp;lt;br&amp;gt;(Shinku tornado)&lt;br /&gt;
|N/A&lt;br /&gt;
|Deals up to 1,970 to 2,070 Wind damage to one enemy&lt;br /&gt;
|30&lt;br /&gt;
|200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|MP&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Level&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Target&lt;br /&gt;
!style=&amp;quot;background:#4682B4; color: white;&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Evac]]&lt;br /&gt;
|3&lt;br /&gt;
|52&lt;br /&gt;
|Party&lt;br /&gt;
|Teleports out of dungeons&lt;br /&gt;
|-&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|N/A&lt;br /&gt;
|55&lt;br /&gt;
|One enemy&lt;br /&gt;
|Drains up to 100 MP &lt;br /&gt;
|-&lt;br /&gt;
|[[Fizzle]]&lt;br /&gt;
|3&lt;br /&gt;
|59&lt;br /&gt;
|One enemy&lt;br /&gt;
|Seals spells for 90 seconds&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleratle]]&lt;br /&gt;
|4&lt;br /&gt;
|63&lt;br /&gt;
|Party&lt;br /&gt;
|Reduces the time between actions for 120 seconds&lt;br /&gt;
|-&lt;br /&gt;
|ズッシード&amp;lt;br&amp;gt;(Zusshido)&lt;br /&gt;
|2&lt;br /&gt;
|66&lt;br /&gt;
|Party&lt;br /&gt;
|Increases weight of allies by 50% for 90 seconds&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|4&lt;br /&gt;
|75&lt;br /&gt;
|Party&lt;br /&gt;
|Raises allies magic resistance up to 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;===&lt;br /&gt;
In this game, the Druid vocation is unlocked by obtaining it&#039;s vocational scroll and by having leveled up the [[Monster Master]] vocation to level 99 or higher. Druids can summon spirits.&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Druids were the learned class of people in ancient Celtic tradition, serving as the priests and teachers of society. First recorded approximately in the third century BC, the title translates from the Celtic language as &amp;quot;Knowing the Oak trees&amp;quot;. Training for becoming a Druid was strenuous, as written language was not present in Celtic society and all knowledge expected of one bearing the title must be memorized perfectly.&lt;br /&gt;
&lt;br /&gt;
Though the use of the title for a vocation that is very clearly inspired by the Japanese Shinto religion seems obtuse at first glance, Druid beliefs and Shinto practices share several points of similarity:&lt;br /&gt;
*The presence of souls or life forces inhabiting natural phenomena&lt;br /&gt;
*The immortality of the soul&lt;br /&gt;
*Reverence for the natural world&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Theurgy is the practice of rituals used to call upon the aid of one or more gods. One who practices theurgy is called a theurgist.&lt;br /&gt;
*Ragnarok comes from Norse mythology. It is the time of a great battle between gods and monsters which will herald the end of the gods themselves and the end of the world itself.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVII 3DS Auster Druid.png|Auster in &#039;&#039;VII&#039;&#039;&lt;br /&gt;
DQVII 3DS Maribel Druid.png|Maribel in &#039;&#039;VII&#039;&#039;&lt;br /&gt;
X human druid default.png|The default human man dressed as a Druid in &#039;&#039;X&#039;&#039;&lt;br /&gt;
DQX human woman druid.png|&lt;br /&gt;
DQX_Druid_female_dwarf.png|&lt;br /&gt;
DQX druid art.png|A female [[Wetling]], male [[Elf]], &amp;amp; female [[Dwarf]] as Druids in &#039;&#039;X&#039;&#039;&lt;br /&gt;
DQotS Druid.png|The vocation in &#039;&#039;Stars&#039;&#039;&lt;br /&gt;
DQW_Druid.png|Art for &#039;&#039;Walk&#039;&#039;&lt;br /&gt;
DQT Maribel Druid.png|Maribel as a Druid in &#039;&#039;Tact&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQVIIRClasses}}&lt;br /&gt;
{{DQXClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;br /&gt;
[[Category:Dragon Quest VII Reimagined vocations]]&lt;br /&gt;
[[Category:Dragon Quest X vocations]]&lt;br /&gt;
[[Category:Dragon Quest Walk vocations]]&lt;br /&gt;
[[fr:Druide]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Champion&amp;diff=282703</id>
		<title>Champion</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Champion&amp;diff=282703"/>
		<updated>2026-10-13T00:08:05Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* 3DS Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQW_Champion.png|300px]]&lt;br /&gt;
|Caption = Art for Champion in Dragon Quest Walk&lt;br /&gt;
|Japanese = ゴッドハンド(&#039;&#039;Godhand&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&amp;lt;br&amp;gt;[[Dragon Quest VII Reimagined]]&amp;lt;br&amp;gt;[[Dragon Quest of the Stars]]&amp;lt;br&amp;gt;[[Dragon Quest Walk]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Champion&#039;&#039;&#039; (ゴッドハンド, &#039;&#039;Godhand&#039;&#039;) is a high ranking physically-oriented vocation in the {{DQSeries}}, first appearing in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;. Starting with the Nintendo 3DS remake of &#039;&#039;VII&#039;&#039;, the Champion&#039;s design is heavily inspired by East Asian mythology.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
[[File:DQVII 3DS Auster Champion.png|right|260px]][[File:DQVII 3DS Maribel Champion.png|right|260px]]&lt;br /&gt;
====Description====&lt;br /&gt;
The power of the heavens flows through the Champion, infusing their very being with divine energies. In order to become a Champion, one must master the [[Gladiator]] and [[Paladin]] vocations. Champions enjoy the highest strength boost of any vocation, and do not suffer the wisdom reduction that plagued gladiators. This is not to imply that champions can only focus on offense--the class enjoys a surprisingly varied amount of support abilities. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Critical Hit Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1/64&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1/32&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1/16&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 25/256&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1/8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stat Changes====&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|260&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +25%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +25 Bonus to Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====PSX Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
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|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
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|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Saint&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Angel&lt;br /&gt;
|[[Metal Slash]]&amp;lt;br&amp;gt;&#039;&#039;(MetalCut)&#039;&#039;&lt;br /&gt;
|20&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Able to pierce the defenses of [[Metal slime family|metal monster]]s. Regular damage to all other monsters.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|ArchAngel&lt;br /&gt;
|[[Multiheal]]&amp;lt;br&amp;gt;&#039;&#039;(HealUs)&#039;&#039;&lt;br /&gt;
|40&lt;br /&gt;
|All Allies&lt;br /&gt;
|Heals ~100 HP to all allies&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Throne&lt;br /&gt;
|[[Boulder Toss]]&amp;lt;br&amp;gt;&#039;&#039;(RockThrow)&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Throws rocks at all enemies, causing ~110 HP damage&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Cherubim&lt;br /&gt;
|[[Kamikazee]]&amp;lt;br&amp;gt;&#039;&#039;(Sacrifice)&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|Self&lt;br /&gt;
|Kills all enemies at the cost of the caster&#039;s life&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Seraphim&lt;br /&gt;
|[[Gigaslash]]&amp;lt;br&amp;gt;&#039;&#039;(GigaSlash)&#039;&#039;&lt;br /&gt;
|150&lt;br /&gt;
|One Group&lt;br /&gt;
|Does ~400 HP damage to one group of enemies&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Celestial&lt;br /&gt;
|[[Kazing]]&amp;lt;br&amp;gt;&#039;&#039;(Revive)&#039;&#039;&lt;br /&gt;
|180&lt;br /&gt;
|One Ally&lt;br /&gt;
|Revives one fallen ally with full HP&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Demigod&lt;br /&gt;
|[[Blade of Ultimate Power]]&amp;lt;br&amp;gt;&#039;&#039;(UltraHit)&#039;&#039;&lt;br /&gt;
|260&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Does 600-700 HP damage minus the foe&#039;s defence value to one enemy&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====3DS Abilities====&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
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|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Learns&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Battles Needed&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Target&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4; color:#ffffff&amp;quot;|&#039;&#039;&#039;MP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=5|1&lt;br /&gt;
|rowspan=5|Cheerful Champion&lt;br /&gt;
|[[Boulder Toss]]&lt;br /&gt;
|rowspan=5|1&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Showers all enemies with enormous boulders.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Double Up]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Ditches defence to increase attack by an impressive amount.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Forbearance]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Stands steadfast in order to protect allies from attack.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Selflessness]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Step in to take a blow for a party member in peril.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Thin Air]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Summons a sea of vacuum vortexes to savagely slice into the enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=9|2&lt;br /&gt;
|rowspan=9|Bronze Champion&lt;br /&gt;
|[[Double-Edged Slash]]&lt;br /&gt;
|rowspan=9|20&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Deals heavy damage to an enemy, but also hurts the user.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gust Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that channels the potent power of a destructive whirlwind.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Helm Splitter]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Lands a blow on an enemy while also damaging their defence.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that can carve through even metal-bodied foes.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Multislice]]&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A flurry of sword slashes that strike all enemies.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Falcon Slash]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Slices an enemy, then strikes for a second time before they can blink.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Toxic Dagger]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A slashing strike that can leave its target severely poisoned.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Undoer]]&lt;br /&gt;
|One Enemy&lt;br /&gt;
|An attack that excels at expelling the undead.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Weird Whacker]]&lt;br /&gt;
|One Group&lt;br /&gt;
|A strange strike that can cause confusion after dealing damage.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|3&lt;br /&gt;
|rowspan=2|Silver Champion&lt;br /&gt;
|[[Multifists]]&lt;br /&gt;
|rowspan=2|40&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A vicious four-hit strike on a random enemy.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Pearly Gates]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Open heaven&#039;s door to unleash judgement on a group of enemies.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|4&lt;br /&gt;
|rowspan=2|Gold Champion&lt;br /&gt;
|[[Drain Magic]]&lt;br /&gt;
|rowspan=2|80&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Steals MP from a single enemy.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Magic Barrier]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Forms a fortification that impedes the efficacy of enemy spells.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3|5&lt;br /&gt;
|rowspan=3|Platinum Champion&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|rowspan=3|120&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kasap]]&lt;br /&gt;
|One Group&lt;br /&gt;
|Reduces the defence of a group of enemies.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single party member&#039;s attack power.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|6&lt;br /&gt;
|rowspan=4|World Champion&lt;br /&gt;
|[[Kamikazee]]&lt;br /&gt;
|rowspan=4|150&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Go out with a bang...and have a blast doing it!&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|One Ally&lt;br /&gt;
|Resurrects a fallen ally to full health.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Kerplunk]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Sacrifice yourself to resurrect your party.&lt;br /&gt;
|All&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiheal]]&lt;br /&gt;
|All Allies&lt;br /&gt;
|Restores at least 100 HP to all party members.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Undefeated Champion&lt;br /&gt;
|[[Gigaslash]]&lt;br /&gt;
|180&lt;br /&gt;
|One Group&lt;br /&gt;
|A legendary sword technique for cutting down a group of enemies.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Ultimate Champion&lt;br /&gt;
|[[Blade of Ultimate Power]]&lt;br /&gt;
|260&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A sword strike that can inflict unparalleled damage on the enemy.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest VII Reimagined]]&#039;&#039;===&lt;br /&gt;
In Reimagined, the Champion vocation is unlocked exactly the same way as in the classic versions of Dragon Quest VII: by mastering the [[Gladiator]] and [[Paladin]] vocations.&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;&amp;quot;&lt;br /&gt;
|+ Proficiency&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Type !! Name&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[File:DQVIIR Damage Skill.png|32px]] || [[Hand of God]]&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[File:DQVIIR Buff Skill.png|32px]] || [[Breezeblocker]]&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Blightsplitter]]&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[File:DQVIIR Damage Skill.png|32px]] || [[Multifists]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Counter Wait]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Fatal Flash]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[File:DQVIIR Damage Skill.png|32px]] || [[Big Banga]]&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Blade of Ultimate Power]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3| [[Let loose]] skill&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[File:DQVIIR Champion Icon.png|32px]] &#039;&#039;&#039;[[Divide]]&#039;&#039;&#039;: Creates a pair of doppelgangers of the user, ensuring that the next attacking ability hits with three times the manpower!&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;&amp;quot;&lt;br /&gt;
|+ Attribute Adjustments&lt;br /&gt;
|-&lt;br /&gt;
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIIR Stats Up Icon.png|20px]] || - || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || -&lt;br /&gt;
|-&lt;br /&gt;
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest of the Stars]]&#039;&#039;===&lt;br /&gt;
Champion is a super vocation in Stars. It requires obtaining the vocational scroll and having leveled up the [[Gladiator (Stars)|Gladiator]] vocation up to level 99 or higher.&lt;br /&gt;
&lt;br /&gt;
As in the other games it appears in, Champion is a very strong yet durable vocation.&lt;br /&gt;
&lt;br /&gt;
==={{DQWalk}}===&lt;br /&gt;
[[Image:DQW Godhand.jpg|right|225px]]&lt;br /&gt;
Champions were added to the game on September 27th, 2022 as the first special vocation that exceeds advanced vocations. A character can become a Champion if they have reached level 70 or higher as both a [[Gladiator]] and a [[Paladin]]. A banner was also held from September 27th to November 3rd, 2022 with special equipment that allows players to look like the Champion&#039;s new design.&lt;br /&gt;
&lt;br /&gt;
Their weapons of choice include one-handed [[Sword Weapon Family|Sword]]s, [[Axe Weapon Family|Axe]]s, [[Spear Weapon Family|Spear]]s, and [[Claw Weapon Family|Claw]]s. The vocation&#039;s first trait is God Rage, which gives them a chance to increase their slashing, physical skill, and breath damage by 40% at the start of the turn while their second is God Guard, which allows them to take damage in the place of an ally and potentially survive fatal damage with 1 HP remaining. Their third trait, God Chain, increases the Champion&#039;s critical hit rate and guard rate considerably when both God Rage and God Guard are activated.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQVII 3DS Auster Champion.png|Auster in DQVII 3DS&lt;br /&gt;
DQVII 3DS Maribel Champion.png|Maribel in DQVII 3DS&lt;br /&gt;
DQotS Champion.png|In Stars&lt;br /&gt;
DQW_Champion.png|In Walk&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Godhand inspiration.jpg|right|thumb|300px]]&lt;br /&gt;
*For the Nintendo 3DS version of &#039;&#039;Dragon Quest VII&#039;&#039;, the Champion&#039;s design was based directly on the [[Wikipedia:Four Heavenly Kings|Four Heavenly Kings]] of Buddhist mythology.&lt;br /&gt;
*Many of the PSX accolades come from the [[Wikipedia:Hierarchy of angels|hierarchy of angels]] in Christian tradition.&lt;br /&gt;
** Thrones are the givers of God&#039;s justice.&lt;br /&gt;
** Cherub (plural Cherubim) are a rank of angels second highest in the hierarchy. They are guardians sent by God to protect.&lt;br /&gt;
** Seraph (plural Seraphim) are the highest rank of angels. They sing praises to God.&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
{{DQVIIRClasses}}&lt;br /&gt;
{{DQotSClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars vocations]]&lt;br /&gt;
[[Category:Dragon Quest Walk vocations]]&lt;br /&gt;
[[fr:Champion (vocation)]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Black_bishop_(vocation)&amp;diff=282700</id>
		<title>Black bishop (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Black_bishop_(vocation)&amp;diff=282700"/>
		<updated>2026-10-12T23:39:10Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQMSL Beastly Priest.png|240px]]&lt;br /&gt;
|Japanese = ダークビショップ (&#039;&#039;Dākubishoppu&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Black Bishop&#039;&#039;&#039; is a monster class available in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Black Bishop]] is the monster equivalent to the [[Sage]]. Just like the sage, the cost of spells for a character is less than a regular class. The Black Bishop class offers great increases to magic categories and a moderate drop in Max HP.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
In order to become a Bishop, a character must first master the [[Delusionist (Vocation)|Delusionist]] and the [[Bone baron (Vocation)|Bone Baron]] classes. A Heart can also be obtained in battle by fighting the crazed cardinals in the [[Cathedral of Blight]].&lt;br /&gt;
&lt;br /&gt;
===Stat changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|210&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +30%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +20 Bonus to Wisdom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Evil Altar Boy&amp;lt;br&amp;gt;(Druid)&lt;br /&gt;
|[[Bound]]&lt;br /&gt;
|1&lt;br /&gt;
|Self&lt;br /&gt;
|Forms a protective barrier that reflects a single spell.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Cursed Choirboy&amp;lt;br&amp;gt;(DarkCloth)&lt;br /&gt;
|[[Kazing]]&lt;br /&gt;
|23&lt;br /&gt;
|One Ally&lt;br /&gt;
|Resurrects a fallen ally to full health.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Damned Deacon&amp;lt;br&amp;gt;(ChaosLord)&lt;br /&gt;
|[[Kasizz|Kasizzle]]&lt;br /&gt;
|43&lt;br /&gt;
|One Group&lt;br /&gt;
|Sears a group of enemies with scorching hellfire.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Pernicious Preacher&amp;lt;br&amp;gt;(CenoBite)&lt;br /&gt;
|[[Kathwack]]&lt;br /&gt;
|70&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A curse that can send all enemies to the hereafter. &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Corrupt Clergyman&amp;lt;br&amp;gt;(BloodMonk)&lt;br /&gt;
|[[Kaboom]]&lt;br /&gt;
|100&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Blasts all enemies with a blistering explosion.&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Monster Minister&amp;lt;br&amp;gt;(HatePadre)&lt;br /&gt;
|[[Kacrack (Mahyado)|Kacrackle]]&lt;br /&gt;
|130&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Slams into all enemies with slicing icicles.&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Bad Bishop&amp;lt;br&amp;gt;(GodStomp)&lt;br /&gt;
|[[Kafrizz|Kafrizzle]]&lt;br /&gt;
|160&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Engulfs a single enemy in an enormous fireball. &lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Cardinal Sinner&amp;lt;br&amp;gt;(GodHater)&lt;br /&gt;
|[[Pearly Gates]]&lt;br /&gt;
|210&lt;br /&gt;
|One Group&lt;br /&gt;
|Opens heaven&#039;s door to unleash judgement on a group of enemies.&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The rank 4 accolade in the [[PlayStation]] version refers to the [[wikipedia:Cenobite (Hellraiser)|Cenobite]] of Clive Baker&#039;s &#039;&#039;[[wikipedia:Hellraiser|Hellraiser]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Bone_baron_(vocation)&amp;diff=282695</id>
		<title>Bone baron (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Bone_baron_(vocation)&amp;diff=282695"/>
		<updated>2026-10-12T23:24:20Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQVIII Bone Baron.png|240px]]&lt;br /&gt;
|Japanese = 死神きぞく (&#039;&#039;Shinigami kizoku&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Bone Baron&#039;&#039;&#039; is an intermediate monster vocation in &#039;&#039;[[Dragon Quest VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Bone baron]] is an undead jouster on horseback with a knowledge of both ice and death magic. This vocation offers slight boosts in magic categories and moderate drops in others.&lt;br /&gt;
&lt;br /&gt;
Characters who master the vocation will gain an immunity to instant death, Snooze, Dazzle, and a strong resistance to Fuddle, Fizzle, poison, paralysis, Crack, and ice breath. Mastering the vocation is necessary to becoming a [[Black bishop (vocation)|Black bishop]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
To become a Baron, a character must first master the [[Walking corpse (Vocation)|Walking corpse]], [[Healslime (Vocation)|Healslime]], and [[Goodybag (Vocation)|Goodybag]] vocations. Bone barons have a small chance to drop their hearts and can be faced in the [[Vogograd]] region after the [[Orgodemir|Demon King]]&#039;s resurrection or the [[Ventus Tower]]. In the Nintendo 3DS version, it is also possible to acquire a Bone baron heart by creating a custom [[Traveller&#039;s Tablet]] with a Bone baron as the boss.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|205&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +15 Bonus to MP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Toebone Trueblood&amp;lt;br&amp;gt;(DeadMount)&lt;br /&gt;
|[[Crack]]&lt;br /&gt;
|1&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Pierces a single enemy with razor-sharp icicles. &lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Shinbone Sheriff&amp;lt;br&amp;gt;(NobleSoul)&lt;br /&gt;
|Nothing&lt;br /&gt;
|12&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Kneebone Noble&amp;lt;br&amp;gt;(NecroRat)&lt;br /&gt;
|[[Crackle]]&lt;br /&gt;
|32&lt;br /&gt;
|One Group&lt;br /&gt;
|Rains razor-sharp icicles on a group of enemies.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Hipbone Hierophant&amp;lt;br&amp;gt;(Famine)&lt;br /&gt;
|[[Burning Breath]]&lt;br /&gt;
|64&lt;br /&gt;
|One Group&lt;br /&gt;
|Paralyses the enemy with a torrid sigh. &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Rib Regent&amp;lt;br&amp;gt;(Plague)&lt;br /&gt;
|Nothing&lt;br /&gt;
|103&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Collarbone Count&amp;lt;br&amp;gt;(War)&lt;br /&gt;
|[[Kathwack]]&lt;br /&gt;
|141&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A curse that can send all enemies to the hereafter. &lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Chinbone Chieftain&amp;lt;br&amp;gt;(Conquest)&lt;br /&gt;
|Nothing&lt;br /&gt;
|172&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Skull Sovereign&amp;lt;br&amp;gt;(Apocalypse)&lt;br /&gt;
|[[Kacrack (Mahyado)|Kacrackle]]&lt;br /&gt;
|205&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Slams into all enemies with slicing icicles. &lt;br /&gt;
|12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The PSX accolades for the fourth through seventh ranks, Famine, Plague, War, and Conquest, are the names of the [[Wikipedia:Four_Horsemen_of_the_Apocalypse|Four Horsemen of the Apocalypse]].&lt;br /&gt;
* The accolade names in the 3DS version are all different titles that wield authority.&lt;br /&gt;
* The only way to learn the spell [[Crack]] in the PS1 and 3DS versions of &#039;&#039;[[Dragon Quest VII]]&#039;&#039; is by becoming a Bone Baron.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Flying_Knee&amp;diff=282621</id>
		<title>Flying Knee</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Flying_Knee&amp;diff=282621"/>
		<updated>2026-10-10T19:16:40Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Flying Knee&lt;br /&gt;
|image = [[File:Carver fighting.png|300px]]&lt;br /&gt;
|japanese = とびひざげり&amp;lt;br&amp;gt;とび膝蹴り&lt;br /&gt;
|romaji = Tobihizageri&lt;br /&gt;
|translation = Flying knee kick&lt;br /&gt;
|old = JumpKick&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Flying Knee&#039;&#039;&#039; is an ability in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
A martial arts technique that inflicts extra damage to monsters that are [[Floating enemies|floating]], typically for either no MP cost or a small amount.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQIIHD}}===&lt;br /&gt;
Flying Knee costs 3 MP to use and inflicts 30% extra damage as Physical-type damage to floating enemies. It is already known by the [[Prince of Midenhall]] at level 1.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQI&amp;amp;IIHD=A flying kick that’s especially effective against airborne enemies.&amp;lt;ref&amp;gt;Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
Flying Knee costs 3 MP to use and inflicts 30% extra damage as Physical-type damage to floating enemies. It can be learned by a [[Martial Artist]] starting at level 7 if their Wisdom exceeds 14.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQIIIHD=A flying kick that’s especially effective against airborne enemies.&amp;lt;ref&amp;gt;Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ6=A jumping attack that delivers a bone-crunching knee.&amp;lt;ref&amp;gt;Nintendo DS and Mobile versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Flying Knee costs no MP to use, inflicting 50% more damage than a normal attack to [[Floating enemies]]. It is learned by [[Carver]] at level 5 and by other characters by advancing to rank 5 as a [[Gladiator]]. The following monsters are affected by Flying Knee:&lt;br /&gt;
*[[Babygoyle]]&lt;br /&gt;
*[[Barksman]]&lt;br /&gt;
*[[Cloud surfer]]&lt;br /&gt;
*[[Cumaulus]]&lt;br /&gt;
*[[Cutterfly]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Czargoyle]]&lt;br /&gt;
*[[Damselfly (DQVI)|Damselfly]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Darkgoyle]]&lt;br /&gt;
*[[Deadly dodo]]&lt;br /&gt;
*[[Devilmoth]]&lt;br /&gt;
*[[Dreamaera]]&lt;br /&gt;
*[[Freezing fog]]&lt;br /&gt;
*[[Hell hornet]]&lt;br /&gt;
*[[Hell niño]]&lt;br /&gt;
*[[High djinks]]&lt;br /&gt;
*[[Hocus dreamaera]]&lt;br /&gt;
*[[Killer moth]]&lt;br /&gt;
*[[Low djinks]]&lt;br /&gt;
*[[Mad mallard]]&lt;br /&gt;
*[[Sniping barksman]]&lt;br /&gt;
*[[Splutterfly]]&lt;br /&gt;
*[[Stormsgate Citadel (boss)|Stormsgate Citadel]]&lt;br /&gt;
*[[Über dreamaera]]&lt;br /&gt;
*[[Venom wasp]]&lt;br /&gt;
*[[Wild carrot]]&lt;br /&gt;
&lt;br /&gt;
It is used by the enemy [[Bronson]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=A jumping attack that delivers a bone-crunching knee.&amp;lt;ref&amp;gt;Nintendo 3DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Flying Knee once again costs no MP to use, dealing 50% more damage than a normal attack to floating enemies. It is learned by advancing to rank 3 as a [[Martial Artist]]. The following monsters are affected by Flying Knee:&lt;br /&gt;
*[[Bird of terrordise]]&lt;br /&gt;
*[[Chimaera]]&lt;br /&gt;
*[[Cumulus rex]]&lt;br /&gt;
*[[Cumulus vex]]&lt;br /&gt;
*[[Direlog]]&lt;br /&gt;
*[[Discombombulator]]&lt;br /&gt;
*[[Div]]&lt;br /&gt;
*[[Djinn genie]]&lt;br /&gt;
*[[Dragon slime]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Drake slime]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Fire fry]]&lt;br /&gt;
*[[Floating bloater]] &lt;br /&gt;
*[[Gigalumph]]&lt;br /&gt;
*[[Gold fryling]]&lt;br /&gt;
*[[Healium balloon]]&lt;br /&gt;
*[[High djinks]]&lt;br /&gt;
*[[Hocus chimaera]]&lt;br /&gt;
*[[Kingfuchsia]]&lt;br /&gt;
*[[Metal dragon slime]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Mouseflap]]&lt;br /&gt;
*[[Mousenap]]&lt;br /&gt;
*[[Peahooter]]&lt;br /&gt;
*[[Prism peacock]]&lt;br /&gt;
*[[Sharphooter]]&lt;br /&gt;
*[[Sky fry]]&lt;br /&gt;
*[[Stingfisher]]&lt;br /&gt;
*[[Zepling]]&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQH2=Dives forward to deliver a bent-legged blow.&amp;lt;ref&amp;gt;Sony PlayStation 4 and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Flying Knee costs 7 MP to use, delivering a quick strike that damages any enemies in front of the user, sending them soaring backwards. [[Carver]] learns it once he has reached Gauntlet Proficiency level 3.&lt;br /&gt;
*Flying Knee can be upgraded further into &#039;&#039;&#039;Super Flying Knee&#039;&#039;&#039; at Proficiency level 9. It is performed by charging Flying Knee for a short time and costs 13 MP to use. At Proficiency level 12, it will upgrade even further into &#039;&#039;&#039;Über Flying Knee&#039;&#039;&#039;, which costs 18 MP. Each upgrade increases the attack&#039;s damage and its area of effect.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Rodilla voladora|es-meaning=Spanish for &amp;quot;flying knee&amp;quot;.&lt;br /&gt;
|fr=Coup de genou sauté|fr-meaning=French for &amp;quot;flying knee strike&amp;quot;.&lt;br /&gt;
|de=Kniekracher|de-meaning=German for &amp;quot;knee cracker&amp;quot;.&lt;br /&gt;
|it=Ginocchiata volante|it-meaning=Italian for &amp;quot;flying knee&amp;quot;.&lt;br /&gt;
|zh-cn={{tt|飞膝撞|Fēi xī zhuàng}}|zh-cn-meaning=Simplified Chinese for &amp;quot;flying knee strike&amp;quot;.&lt;br /&gt;
|zh-tw={{tt|跳躍膝擊|Tiàoyuè xī jī}}|zh-tw-meaning=Traditional Chinese for &amp;quot;jumping knee strike&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQH2 Flying Knee.jpg|Carver using Flying Knee in &#039;&#039;Heroes II&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related abilities==&lt;br /&gt;
*[[Wing-Clipper]]&lt;br /&gt;
*[[Harvest Moon]]&lt;br /&gt;
*[[Explosive Flying Knee]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Fisticuffs skills]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake abilities]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake skills]]&lt;br /&gt;
[[Category:Dragon Quest VI skills]]&lt;br /&gt;
[[Category:Dragon Quest VII skills]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II skills]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars skills]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Coup de genou sauté]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Flying_Knee&amp;diff=282620</id>
		<title>Flying Knee</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Flying_Knee&amp;diff=282620"/>
		<updated>2026-10-10T19:16:23Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Flying Knee&lt;br /&gt;
|image = [[File:Carver fighting.png|300px]]&lt;br /&gt;
|japanese = とびひざげり&amp;lt;br&amp;gt;とび膝蹴り&lt;br /&gt;
|romaji = Tobihizageri&lt;br /&gt;
|translation = Flying knee kick&lt;br /&gt;
|old = JumpKick&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Flying Knee&#039;&#039;&#039; is an ability in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
A martial arts technique that inflicts extra damage to monsters that are [[Floating enemies|floating]], typically for either no MP cost or a small amount.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQIIHD}}===&lt;br /&gt;
Flying Knee costs 3 MP to use and inflicts 30% extra damage as Physical-type damage to floating enemies. It is already known by the [[Prince of Midenhall]] at level 1.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQI&amp;amp;IIHD=A flying kick that’s especially effective against airborne enemies.&amp;lt;ref&amp;gt;Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
Flying Knee costs 3 MP to use and inflicts 30% extra damage as Physical-type damage to floating enemies. It can be learned by a [[Martial Artist]] starting at level 7 if their Wisdom exceeds 14.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQIIIHD=A flying kick that’s especially effective against airborne enemies.&amp;lt;ref&amp;gt;Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ6=A jumping attack that delivers a bone-crunching knee.&amp;lt;ref&amp;gt;Nintendo DS and Mobile versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Flying Knee costs no MP to use, inflicting 50% more damage than a normal attack to [[Floating enemies]]. It is learned by [[Carver]] at level 5 and by other characters by advancing to rank 5 as a [[Gladiator]]. The following monsters are affected by Flying Knee:&lt;br /&gt;
*[[Babygoyle]]&lt;br /&gt;
*[[Barksman]]&lt;br /&gt;
*[[Cloud surfer]]&lt;br /&gt;
*[[Cumaulus]]&lt;br /&gt;
*[[Cutterfly]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Czargoyle]]&lt;br /&gt;
*[[Damselfly (DQVI)|Damselfly]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Darkgoyle]]&lt;br /&gt;
*[[Deadly dodo]]&lt;br /&gt;
*[[Devilmoth]]&lt;br /&gt;
*[[Dreamaera]]&lt;br /&gt;
*[[Freezing fog]]&lt;br /&gt;
*[[Hell hornet]]&lt;br /&gt;
*[[Hell niño]]&lt;br /&gt;
*[[High djinks]]&lt;br /&gt;
*[[Hocus dreamaera]]&lt;br /&gt;
*[[Killer moth]]&lt;br /&gt;
*[[Low djinks]]&lt;br /&gt;
*[[Mad mallard]]&lt;br /&gt;
*[[Sniping barksman]]&lt;br /&gt;
*[[Splutterfly]]&lt;br /&gt;
*[[Stormsgate Citadel (boss)|Stormsgate Citadel]]&lt;br /&gt;
*[[Über dreamaera]]&lt;br /&gt;
*[[Venom wasp]]&lt;br /&gt;
*[[Wild carrot]]&lt;br /&gt;
&lt;br /&gt;
It is used by the enemy [[Bronson]].&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=A jumping attack that delivers a bone-crunching knee.&amp;lt;ref&amp;gt;Nintendo 3DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Flying Knee once again costs no MP to use, dealing 50% more damage than a normal attack to floating enemies. It is learned by advancing to rank 3 as a [[Martial Artist]]. The following monsters are affected by Flying Knee:&lt;br /&gt;
*[[Bird of terrordise]]&lt;br /&gt;
*[[Chimaera]]&lt;br /&gt;
*[[Cumulus rex]]&lt;br /&gt;
*[[Cumulus vex]]&lt;br /&gt;
*[[Direlog]]&lt;br /&gt;
*[[Discombombulator]]&lt;br /&gt;
*[[Div]]&lt;br /&gt;
*[[Djinn genie]]&lt;br /&gt;
*[[Dragon slime]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Drake slime]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Fire fry]]&lt;br /&gt;
*[[Floating bloater]] &lt;br /&gt;
*[[Gigalumph]]&lt;br /&gt;
*[[Gold fryling]]&lt;br /&gt;
*[[Healium balloon]]&lt;br /&gt;
*[[High djinks]]&lt;br /&gt;
*[[Hocus chimaera]]&lt;br /&gt;
*[[Kingfuchsia]]&lt;br /&gt;
*[[Metal dragon slime]] (also [[Dragon family|Dragon]])&lt;br /&gt;
*[[Mouseflap]]&lt;br /&gt;
*[[Mousenap]]&lt;br /&gt;
*[[Peahooter]]&lt;br /&gt;
*[[Prism peacock]]&lt;br /&gt;
*[[Sharphooter]]&lt;br /&gt;
*[[Sky fry]]&lt;br /&gt;
*[[Stingfisher]]&lt;br /&gt;
*[[Zepling]]&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQH2=Dives forward to deliver a bent-legged blow.&amp;lt;ref&amp;gt;Sony PlayStation 4 and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Flying Knee costs 7 MP to use, delivering a quick strike that damages any enemies in front of the user, sending them soaring backwards. [[Carver]] learns it once he has reached Gauntlet Proficiency level 3.&lt;br /&gt;
*Flying Knee can be upgraded further into &#039;&#039;&#039;Super Flying Knee&#039;&#039;&#039; at Proficiency level 9. It is performed by charging Flying Knee for a short time and costs 13 MP to use. At Proficiency level 12, it will upgrade even further into &#039;&#039;&#039;Über Flying Knee&#039;&#039;&#039;, which costs 18 MP. Each upgrade increases the attack&#039;s damage and its area of effect.&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Rodilla voladora|es-meaning=Spanish for &amp;quot;flying knee&amp;quot;.&lt;br /&gt;
|fr=Coup de genou sauté|fr-meaning=French for &amp;quot;flying knee strike&amp;quot;.&lt;br /&gt;
|de=Kniekracher|de-meaning=German for &amp;quot;knee cracker&amp;quot;.&lt;br /&gt;
|it=Ginocchiata volante|it-meaning=Italian for &amp;quot;flying knee&amp;quot;.&lt;br /&gt;
|zh-cn={{tt|飞膝撞|Fēi xī zhuàng}}|zh-cn-meaning=Simplified Chinese for &amp;quot;flying knee strike&amp;quot;.&lt;br /&gt;
|zh-tw={{tt|跳躍膝擊|Tiàoyuè xī jī}}|zh-tw-meaning=Traditional Chinese for &amp;quot;jumping knee strike&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQH2 Flying Knee.jpg|Carver using Flying Knee in &#039;&#039;Heroes II&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related abilities==&lt;br /&gt;
*[[Wing-Clipper]]&lt;br /&gt;
*[[Harvest Moon]]&lt;br /&gt;
*[[Explosive Flying Knee]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Strike skills]]&lt;br /&gt;
[[Category:Fisticuffs skills]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake abilities]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake skills]]&lt;br /&gt;
[[Category:Dragon Quest VI skills]]&lt;br /&gt;
[[Category:Dragon Quest VII skills]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II skills]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars skills]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Coup de genou sauté]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Harvest_Moon&amp;diff=282615</id>
		<title>Harvest Moon</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Harvest_Moon&amp;diff=282615"/>
		<updated>2026-10-10T18:53:46Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: /* {{DQ6}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell Infobox&lt;br /&gt;
|title = Harvest Moon&lt;br /&gt;
|image = &lt;br /&gt;
|japanese = ムーンサルト&lt;br /&gt;
|romaji = Mūnsaruto&lt;br /&gt;
|old = Moonsault&lt;br /&gt;
|type = Skill&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Harvest Moon&#039;&#039;&#039; is an ability in the series.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
This ability is an acrobatic martial arts technique that deals damage to all enemies, decreasing if there are multiple enemies. In later games, it only targets a single enemy and deals greater damage to [[floating enemies]]. &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQIIHD}}===&lt;br /&gt;
Harvest Moon costs 8 MP to use and damages all enemies. The damage is calculated as &#039;&#039;Normal attack damage x 3 ÷ (Number of enemies + 1)&#039;&#039;, dealing strike-type damage and decreasing with the number of enemies in battle. It is learned naturally by the [[Princess of Moonbrooke]] at level 32 and by the [[Prince of Cannock]] by using the Harvest Moon Scroll, which is found in a treasure chest on 2F of the [[Tower of the Moon]].&lt;br /&gt;
* When the Princess of Moonbrooke&#039;s HP is below 50% or she is under the effects of [[Dodgy Dance]], the [[Souped-Up Skill]] [[Miracle Moon]] becomes available to use by holding down a button, depending on which version of the game is being played. The player must have the [[Soul Sigil]] in their possession to use it.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQI&amp;amp;IIHD=A brutal backflipping kick that hits all enemies.&amp;lt;ref&amp;gt;Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
Harvest Moon costs 8 MP to use, launching an attack that damages all enemies. The damage is calculated as &#039;&#039;Normal attack damage x 3 ÷ (Number of enemies + 1)&#039;&#039;, dealing strike-type damage and decreasing with the number of enemies in battle. It is learned by [[Gadabout|Gadabouts]] starting at level 32 if their Wisdom exceeds 63 points.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQIIIHD=A brutal backflipping kick that hits all enemies.&amp;lt;ref&amp;gt;Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
Harvest Moon appears in remake versions of the game, dealing damage to all enemies at no MP cost. The damage is calculated as &#039;&#039;Normal attack damage x 3 ÷ (Number of enemies + 1)&#039;&#039;, decreasing with the amount of enemies in the battle. It is known by the [[Psaro (Character)|ninth party member]] at level 35 when they join the party. On the enemy side, it can be used by [[Knightshade]] and [[Div]] who both only appear in the {{Fungeon 4}}.&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
Harvest Moon costs no MP to use and deals damage to all enemies, with the damage calculated as &#039;&#039;Normal attack damage x 3 ÷ (1 + number of enemies)&#039;&#039;. In remake versions, the calculation has been changed to deal double-damage if one enemy is present instead of 150%. It is learned by advancing to rank 7 as a {{Luminary V}}. On the enemy side, it can be used by [[Jackal ripper]], [[Berzorker]], [[Dhuran]], and [[Nokturnus]].&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ6=Launch into a whirling attack against all enemies.&amp;lt;ref&amp;gt;Nintendo DS and Mobile versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ7=A leap followed by a fierce flurry of blows that damage all enemies.&amp;lt;ref&amp;gt;Nintendo 3DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Harvest Moon is learned by reaching rank 6 as a {{Luminary V}}, rank 8 as a [[Jawtoise (vocation)|Jawtoise]], rank 3 as a [[Delusionist (vocation)|Delusionist]], rank 6 as a [[Dingbat (vocation)|Dingbat]], and rank 4 as a [[Slaughtomaton (vocation)|Slaughtomation]] vocations. On the enemy side, it can be used by [[Bronson]], [[Charmour]], [[Harmour]], [[Alarmour]], [[Jawtoise]], [[Frightbait]], [[Dread herring]], [[Knightshade]], [[Dingbat]], and [[Div]].&lt;br /&gt;
*In the [[Nintendo 3DS]] remake, the skill is learned by Luminaries at rank 3 as well as rank 1 of the [[Druid]] vocation, now requiring 3 MP to use. Damage to one enemy has been raised to double as with the remake of &#039;&#039;VI&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ8=Hits all enemies with a series of cartwheels and backflips.&amp;lt;ref&amp;gt;Sony PlayStation 2, Mobile, and Nintendo 3DS versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Harvest Moon costs 6 MP to use and damages all enemies, with the damage once again calculated as &#039;&#039;Normal attack damage x 3 ÷ (1 + number of enemies)&#039;&#039;. It is a fisticuffs ability that can be learned by [[Jessica]] and [[Angelo]]. It requires 45 skill points for Jessica and 42 skill points for Angelo.&lt;br /&gt;
*In the Nintendo 3DS version, [[Red]] also learns Harvest Moon by investing 60 skill points into her Fisticuffs skill.&lt;br /&gt;
&lt;br /&gt;
==={{DQ10}}===&lt;br /&gt;
Harvest Moon is learned by investing 60 skill points into the Fisticuffs skill. It costs 2 MP to use and deals 30% more damage to a single enemy, inflicting an additional 20% damage to [[floating enemies]]. The animation for performing it is similar to a somersault kick in fighting games.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
[[Jade]] can learn Harvest Moon for 6 skill points through the &#039;&#039;Fisticuffs&#039;&#039; panel of her Character Builder, located close to the center. It costs 3 MP to use and deals 250% damage to floating monsters, 130% damage to all other enemies.&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
Harvest Moon is a normal attack that can be used by [[Angelo]] or by [[Lazarel]] and [[Teresa]] if they are equipped with a [[bow]]. The user quickly performs a series of acrobatic backflips that strikes enemies and sends them flying, as well as putting some distance between them. It can be performed twice in a row and can be used to fire off a flurry of arrows in a wide volley if the attack button is pressed at the end of the animation.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQH2=A super-swift set of backward somersaults that can be performed up to two times in a row.&amp;lt;ref&amp;gt;Sony PlayStation 4 and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Luna de siega|es-meaning=Spanish for &amp;quot;reaping moon&amp;quot;.&lt;br /&gt;
|fr=Croissant lunaire|fr-meaning=French for &amp;quot;crescent moon&amp;quot;.&lt;br /&gt;
|de=Erntemond|de-meaning=German for &amp;quot;harvest moon&amp;quot;.&lt;br /&gt;
|it=Luna cresente|it-meaning=Italian for &amp;quot;crescent moon&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Harvest Moon&#039;s original name refers to the &#039;&#039;[[Wikipedia:Tsukahara (vault)|tsukahara]]&#039;&#039;, a type of vault in gymnastics that consists of a half turn off the springboard onto the vault table, then a push backwards into a back salto or layout. It was named after Japanese gymnast [[Wikipedia:Mitsuo Tsukahara|Mitsuo Tsukahara]]. In Japanese, it is known as a &amp;quot;moonsault&amp;quot;. A [[Wikipedia:Moonsault|moonsault]] also refers to a technique in professional wrestling, attempted from the top rope of the ring, where the wrestler faces away from a supine opponent and executes a backflip landing on them. It was popularised in both American and Japanese wrestling by wrestler [[Wikipedia:Keiji Muto|Keiji Muto]].&lt;br /&gt;
*A harvest moon refers to the full moon closest to the autumn equinox when the moon rises the latest and lowest in the sky and seems to appear the biggest.&lt;br /&gt;
&lt;br /&gt;
==Battle Visuals==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{ScreenshotGalleryXL/Start}}&lt;br /&gt;
{{ScreenshotGalleryXL/Item|image=[[File:Harvest Moon Jade.gif|400px]]|game={{DQ11}}|platform={{Switch}}}}&lt;br /&gt;
{{ScreenshotGalleryXL/End}}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related skills==&lt;br /&gt;
*[[Miracle Moon]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{DQSkills}}&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Fisticuffs skills]]&lt;br /&gt;
[[Category:Strike skills]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake abilities]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake skills]]&lt;br /&gt;
[[Category:Dragon Quest IV skills]]&lt;br /&gt;
[[Category:Dragon Quest VI skills]]&lt;br /&gt;
[[Category:Dragon Quest VII skills]]&lt;br /&gt;
[[Category:Dragon Quest VIII skills]]&lt;br /&gt;
[[Category:Dragon Quest X skills]]&lt;br /&gt;
[[Category:Dragon Quest XI skills]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II skills]]&lt;br /&gt;
[[Category:Dragon Quest of the Stars skills]]&lt;br /&gt;
&lt;br /&gt;
[[es:Luna de Siega]]&lt;br /&gt;
[[fr:Croissant lunaire]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Delusionist_(vocation)&amp;diff=282597</id>
		<title>Delusionist (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Delusionist_(vocation)&amp;diff=282597"/>
		<updated>2026-10-09T21:16:38Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:CosmoBog.png|240px]]&lt;br /&gt;
|Japanese = コスモファントム (&#039;&#039;Kosumofantomu&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Delusionist&#039;&#039;&#039; is an intermediate monster vocation in {{Dragon Quest VII}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Delusionist]] is a bizarre, rotund monster that floats about and is clad in flashy clothing like a stage magician. This vocation offers slight increases in most attributes, but a drop to the character&#039;s {{Strength}} and {{Style}}. Mastering the vocation is also necessary in order to become a [[Black bishop (vocation)|Black bishop]].&lt;br /&gt;
&lt;br /&gt;
[[Image:CosmoBog DQVII PSX.png|right|100px]]&lt;br /&gt;
==Resistances==&lt;br /&gt;
In the original Sony PlayStation version, a character that has become a Delusionist has a high resistance to instant death, [[Sleep (status)|sleep]], dazzle, [[confusion]], [[Fizzle]], [[poison]], and [[paralysis]]. They will have a slight resistance to Frizz, Sizz, Crack, and Zap-type spells, along with ice breath from ranks 1 to 7. At rank 8, the resistance to ice breath will increase further and they also gain a slight resistance to Woosh-type spells and strike/rock-type skills.&amp;lt;ref&amp;gt;[https://wikiwiki.jp/dqdic3rd/%E3%80%90%E3%82%B3%E3%82%B9%E3%83%A2%E3%83%95%E3%82%A1%E3%83%B3%E3%83%88%E3%83%A0%EF%BC%88%E8%81%B7%E6%A5%AD%EF%BC%89%E3%80%91 Cosmo Phantom (vocation) on Dragon Quest Encyclopedia (page in Japanese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the Nintendo 3DS version, a character that has become a Delusionist is susceptible to confusion, paralysis, and becoming stunned, and has a slight weakness to sleep, poison, Fizzle, [[Sap]], and instant death from ranks 1 to 7. However, they will have a slight resistance to Frizz, Sizz, Crack, and Zap-type spells, ice breath, dazzle, and [[Kamikazee]]. At rank 8, their resistance to ice breath increases and they become immune to Kamikazee. They will also gain a slight resistance to Woosh-type spells and strike/rock-type skills.&amp;lt;ref&amp;gt;[https://cour89.com/dq7/jobs/39.php Cosmo Phantom (vocation) on Dragon Quest 7 Complete Guide (page in Japanese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
To become a Delusionist, a character needs to master both the [[Well wisher (Vocation)|Well Wisher]] and [[Lips (Vocation)|Lips]] vocations or have a monster heart in their inventory when going to {{Alltrades Abbey 7}} to change their vocation. The player can also win a &#039;&#039;&#039;Delusionist heart&#039;&#039;&#039; from the &#039;&#039;&#039;Lucky Panel&#039;&#039;&#039; at the [[Casino]] at either [[Buccanham]] in the present or the Grand Slum version of the Immigrant Town/final version of [[the Haven]]. However, the delusionist heart has one of the lowest chances of appearing as one of the prizes.&lt;br /&gt;
* In the [[Nintendo 3DS]] version, there are more options for obtaining the monster heart. Players are able to create a custom [[Traveller&#039;s Tablet]] with a Delusionist as the boss. A Delusionist heart can also be received as a reward for the first-time completion of the Gruesome Garrison [[DLC Tablet]].&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -5%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Mastery Bonus&lt;br /&gt;
| +10 Bonus to Resilience&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Oddball&amp;lt;br&amp;gt;(Whimsy)&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Daydreamer&amp;lt;br&amp;gt;(Figment)&lt;br /&gt;
|[[Dazzleflash]]&lt;br /&gt;
|22&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Blinds the enemy with a bright flash of light.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Fantasist&amp;lt;br&amp;gt;(Vision)&lt;br /&gt;
|[[Harvest Moon]]&lt;br /&gt;
|44&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A leap followed by a fierce flurry of blows that damage all enemies.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Windmill-Tilter&amp;lt;br&amp;gt;(Specter)&lt;br /&gt;
|Nothing&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Castle-Builder&amp;lt;br&amp;gt;(Phantom)&lt;br /&gt;
|[[Bounce]]&lt;br /&gt;
|110&lt;br /&gt;
|Self&lt;br /&gt;
|Builds a barrier that reflects all spells.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Ignis Fatuus&amp;lt;br&amp;gt;(Enigma)&lt;br /&gt;
|Nothing&lt;br /&gt;
|140&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Idiot Savant&amp;lt;br&amp;gt;(Twilight)&lt;br /&gt;
|[[Frizzle]]&lt;br /&gt;
|170&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Burns a single enemy with a large fireball.&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Flawed Genius&amp;lt;br&amp;gt;(Eternal)&lt;br /&gt;
|[[Zap]]&lt;br /&gt;
|200&lt;br /&gt;
|All Enemies&lt;br /&gt;
|Calls down lightning to strike all enemies.&lt;br /&gt;
|6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Nintendo 3DS version, most of the vocation&#039;s accolade names are related in some way to illusions or delusions of grandeur:&lt;br /&gt;
** A [[Wiktionary:Fantasist|fantasist]] is a person that lives in a fantasy world or one who creates fantasies.&lt;br /&gt;
** Windmill-Tilter is a reference to the English idiom &amp;quot;[[Wikipedia:Tilting at windmills|tilting at windmills]]&amp;quot;, which means to waste time and energy at imaginary enemies. It originates from the 17th century Spanish novel &#039;&#039;[[Wikipedia:Don Quixote|Don Quixote]]&#039;&#039; by writer Miguel de Cervantes.&lt;br /&gt;
** A [[Wiktionary:Castlebuilder|Castlebuilder]] is a figurative noun to describe someone who has overly visionary aspirations, someone who builds castles in the air.&lt;br /&gt;
** [[Wikipedia:Will-o&#039;-the-wisp|Ignis fatuus]], which is Latin for &amp;quot;foolish flame&amp;quot;, is a type of atmospheric ghost light seen by travelers over bogs of swamps, believed to be caused by the spontaneous combustion of gases emitted by rotting organic matter. It can also mean an illusion, something that misleads.&lt;br /&gt;
** An [[Wiktionary:Idiot savant|idiot savant]] is a person who exhibits extraordinary talent in one particular subject, but is significantly impaired in other areas or social functioning.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:CosmoBog_DQVII_PSX.png&amp;diff=282596</id>
		<title>File:CosmoBog DQVII PSX.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:CosmoBog_DQVII_PSX.png&amp;diff=282596"/>
		<updated>2026-10-09T21:03:18Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{DDPermission}}&lt;br /&gt;
{{SECopyright}}&lt;br /&gt;
[[Category:Dragon Quest VII enemy sprites]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=File:CosmoBog_DQVII_PSX.png&amp;diff=282595</id>
		<title>File:CosmoBog DQVII PSX.png</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=File:CosmoBog_DQVII_PSX.png&amp;diff=282595"/>
		<updated>2026-10-09T21:02:57Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{DDPermission}}&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Jawtoise_(vocation)&amp;diff=282594</id>
		<title>Jawtoise (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Jawtoise_(vocation)&amp;diff=282594"/>
		<updated>2026-10-09T21:00:11Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQVII JawtoiseArt.png|300px]]&lt;br /&gt;
|Japanese = エビルタートル (&#039;&#039;Ebirutātoru&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Jawtoise&#039;&#039;&#039; is a basic monster vocation in {{Dragon Quest VII}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Jawtoise]] is a monstrous cross between a sea turtle and an alligator. It offers a moderate increase in [[Strength]] and a great increase in [[Resilience]], but severe drops in [[Wisdom]], [[Style]], max HP, and max MP. It learns various spells for supporting the party, as well as the useful [[Harvest Moon]] for offense. Mastering the vocation is necessary in order to become a [[Seasaur (vocation)|Seasaur]] or a [[Dingbat (vocation)|Dingbat]].&lt;br /&gt;
&lt;br /&gt;
==Resistances==&lt;br /&gt;
In the original Sony PlayStation version, a character that has become a Jawtoise has a high resistance to instant death, [[Sleep (status)|sleep]], dazzle, [[confusion]], [[Fizzle]], [[poison]], and [[paralysis]], as well as a slight resistance to Woosh-type spells from ranks 1 to 7. At rank 8, they will also gain a slight resistance to Frizz, Sizz, Bang, Crack, and Zap-type spells.&amp;lt;ref&amp;gt;[https://www.d-navi.info/dq7/job/23 Evil Turtle on Dragon Quest 7 Complete Strategy Guide D-navi (page in Japanese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the Nintendo 3DS version, a character that has become a Jawtoise is very susceptible to paralysis and becoming stunned, and is more susceptible to confusion. They will have a slight weakness to sleep, poison, Fizzle, [[Sap]], and instant death. However, they have a slight resistance to dazzle and Woosh-type spells. At rank 8, their susceptibility to paralysis improves slightly and they will also gain a slight resistance to the other attack spells.&amp;lt;ref&amp;gt;[https://cour89.com/dq7/jobs/23.php Evil Turtle (vocation) on Dragon Quest 7 Complete Guide (page in Japanese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Monster Heart]]==&lt;br /&gt;
[[Image:Jawtoise DQVII PS1.png|150px|right]]&lt;br /&gt;
A character can become a Jawtoise by carrying a heart in their inventory and going to {{Alltrades Abbey 7}} to change their vocation. A &#039;&#039;&#039;Jawtoise Heart&#039;&#039;&#039; can be found in a treasure chest on B3F of the [[Den of the Dwarves]] in the past. More can also be won as prizes by playing the &#039;&#039;&#039;Lucky Panel&#039;&#039;&#039; game starting from the [[Casino]] at [[Pilgrim&#039;s Rest]] in the present onward. Finally, the monster heart can be dropped by fighting jawtoises at the [[Sunken Citadel]] in the past or from the [[Coral Cave]] in both the past and the present. They have a {{fraction|1|16}} chance of dropping their hearts, lowering to a rate of {{fraction|1|64}} from the second time onward.&lt;br /&gt;
* In the [[Nintendo 3DS]] version, it is easier to obtain a heart by creating a custom [[Traveller&#039;s Tablet]] with a jawtoise as one of the monsters.&lt;br /&gt;
&lt;br /&gt;
==Stat Changes==&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| +20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Shellementary&amp;lt;br&amp;gt;(SlowPoke) &lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Shelliable&amp;lt;br&amp;gt;(SoftShell)&lt;br /&gt;
|[[Buff]]&lt;br /&gt;
|10&lt;br /&gt;
|One Ally&lt;br /&gt;
|Raises the defence of one ally.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Exshellent&amp;lt;br&amp;gt;(Snapper) &lt;br /&gt;
|Nothing&lt;br /&gt;
|18&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Shellebrity&amp;lt;br&amp;gt;(HardShell)&lt;br /&gt;
|[[Kabuff]]&lt;br /&gt;
|40&lt;br /&gt;
|All Allies&lt;br /&gt;
|Raises the defence of all party members.&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Shell Raiser&amp;lt;br&amp;gt;(ShellHead)  &lt;br /&gt;
|Nothing&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|One Shell of a Guy&amp;lt;br&amp;gt;(DarkTurtl) &lt;br /&gt;
|[[Oomph]]&lt;br /&gt;
|85&lt;br /&gt;
|One Ally&lt;br /&gt;
|Doubles a single party member&#039;s attack power.&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Bestsheller&amp;lt;br&amp;gt;(ShellShoc)&lt;br /&gt;
|[[Body Slam]]&lt;br /&gt;
|100&lt;br /&gt;
|One Enemy&lt;br /&gt;
|A body blow that deals damage to both slammer and slamee.&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Exshellsior&amp;lt;br&amp;gt;(HellShell)&lt;br /&gt;
|[[Harvest Moon]]&lt;br /&gt;
|125&lt;br /&gt;
|All Enemies&lt;br /&gt;
|A leap followed by a fierce flurry of blows that damage all enemies. &lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Nintendo 3DS version, the names of each rank are all puns on the word &amp;quot;shell&amp;quot;.&lt;br /&gt;
** The accolade for rank 8, Exshellsior, is a pun based on the Latin word &#039;&#039;Excelsior&#039;&#039;, meaning &amp;quot;ever upward&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Kingfuchsia_(vocation)&amp;diff=282593</id>
		<title>Kingfuchsia (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Kingfuchsia_(vocation)&amp;diff=282593"/>
		<updated>2026-10-09T20:46:28Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQVII Kingfuchsia.png|240px]]&lt;br /&gt;
|Japanese = はなカワセミ (&#039;&#039;Hana kawasemi&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Kingfuchsia&#039;&#039;&#039; is a beginner monster vocation in {{Dragon Quest VII}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Kingfuchsia]] is a tropical bird monster that appears to have a flowering plant growing on its body. This vocation offers a slight boost in Wisdom, moderate boosts in Agility and Max MP, moderate drops in Strength and Max HP, and a severe drop in Resilience. Mastering the vocation is required in order to become a [[Dingbat (vocation)|Dingbat]] or a [[Gripevine (vocation)|Gripevine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:DQVII PSX Florajay.png|right|100px]]&lt;br /&gt;
==Resistances==&lt;br /&gt;
In the original Sony PlayStation version, a character that has become a Kingfuchsia has a high resistance to instant death, [[Sleep (status)|sleep]], dazzle, [[confusion]], [[Fizzle]], [[poison]], and [[paralysis]] from ranks 1 to 7. At rank 8, they will gain a slight resistance to Woosh-type spells.&amp;lt;ref&amp;gt;[https://www.d-navi.info/dq7/job/25 Hanakawasemi on Dragon Quest 7 Complete Strategy Guide D-navi (page in Japanese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the Nintendo 3DS version, a character that has become a Kingfuchsia is very susceptible to paralysis and becoming stunned, and is susceptible to confusion. They will have a slight weakness to sleep, poison, Fizzle, [[Sap]], and instant death spells. They have a slight resistance to dazzle. At rank 8, their susceptibility to paralysis improves slightly and they gain a slight resistance to Woosh-type spells.&amp;lt;ref&amp;gt;[https://cour89.com/dq7/jobs/25.php Hanakawasemi (vocation) on Dragon Quest 7 Complete Guide (page in Japanese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Monster Heart]]==&lt;br /&gt;
In order to become a Kingfuchsia, a character must have a heart in their inventory and go to {{Alltrades Abbey 7}} to change their vocation. A &#039;&#039;&#039;Kingfuchsia heart&#039;&#039;&#039; can be found in the [[Mountaintop Tunnel]] in the past or by fighting Kingfuchsias at Burnmont in the [[Emberdale]] region and the [[Grotta del Sigillo]] in the [[L&#039;Arca]] region in the past. They have a {{fraction|1|16}} chance of dropping one, which lowers to a rate of {{fraction|1|64}} from the second onward.&lt;br /&gt;
*In the Nintendo 3DS version, it is easier to obtain a Kingfuchsia heart by creating a custom [[Traveller&#039;s Tablet]] with a Kingfuchsia as one of the monsters.&lt;br /&gt;
&lt;br /&gt;
==Stat Changes==&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|140&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +10%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| Null&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Bird Seed&amp;lt;br&amp;gt;(SeedWing) &lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Flapling&amp;lt;br&amp;gt;(WingRoot) &lt;br /&gt;
|[[Heal]]&lt;br /&gt;
|11&lt;br /&gt;
|One Ally&lt;br /&gt;
|Restores at least 30 HP to a single ally.&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Budding Bird&amp;lt;br&amp;gt;(SproutWng) &lt;br /&gt;
|Nothing&lt;br /&gt;
|22&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Blossoming Bird&amp;lt;br&amp;gt;(WingStem)  &lt;br /&gt;
|Nothing&lt;br /&gt;
|34&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Flighty Flower&amp;lt;br&amp;gt;(PlantWing) &lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|55&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of putting one group of enemies to sleep&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Blooming Bird&amp;lt;br&amp;gt;(FlyTrap) &lt;br /&gt;
|Nothing&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Airborne Bouquet&amp;lt;br&amp;gt;(BloomWing)&lt;br /&gt;
|Nothing&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Flawless Flora&amp;lt;br&amp;gt;(WitherWng)&lt;br /&gt;
|[[Soothing Song]]&lt;br /&gt;
|140&lt;br /&gt;
|All Allies&lt;br /&gt;
|A calming song that restores at least 20 HP to all party members.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Lips_(vocation)&amp;diff=282592</id>
		<title>Lips (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Lips_(vocation)&amp;diff=282592"/>
		<updated>2026-10-09T20:30:29Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQVIII Lips.png|250px]]&lt;br /&gt;
|Japanese = リップス (&#039;&#039;Rippusu&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Lips&#039;&#039;&#039; is a beginner monster vocation in {{Dragon Quest VII}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Lips]] is a green slug monster with arms, large eyes, and is known for its oversized pair of lips. It gives a slight boost in Agility, but also has decreases that range from moderate to severe in all other categories. As a Lips, a character will learn various debilitating skills commonly used by the monsters. Mastering the vocation is required in order to become a [[Seasaur (vocation)|Seasaur]] or a [[Delusionist (vocation)|Delusionist]].&lt;br /&gt;
&lt;br /&gt;
[[Image:DQVII PSX Lipsy.png|right|100px]]&lt;br /&gt;
==Resistances==&lt;br /&gt;
In the original Sony PlayStation version, a character that has become a Lips has a high resistance to instant death, [[Sleep (status)|sleep]], dazzle, [[confusion]], [[Fizzle]], [[poison]], and [[paralysis]], as well as a slight resistance to Zap-type spells from ranks 1 to 7. At rank 8, they will have a higher resistance to Zap-type spells.&lt;br /&gt;
*In the Nintendo 3DS version, a character that has become a Lips is very susceptible to being stunned and is more susceptible to confusion and paralysis. They have a slight weakness to sleep, poison, Fizzle, Sap, and instant death spells. However, they will have a slight resistance to dazzle and Zap-type spells. Once again, they will have a higher resistance to Zap-type spells upon reaching rank 8.&lt;br /&gt;
&lt;br /&gt;
==[[Monster Heart]]==&lt;br /&gt;
To become a Lips, a character must have a heart in their inventory and go to {{Alltrades Abbey 7}} to change their vocation. One &#039;&#039;&#039;Lips heart&#039;&#039;&#039; can found in a treasure chest at the [[Pillar of Sulkk]] in the present, while another can be found in the [[Mountaintop Tunnel]] in the present. The monsters have a {{fraction|1|8}} chance of dropping their heart, dropping down to {{fraction|1|64}} from the second onward.&lt;br /&gt;
*In the Nintendo 3DS version, it is also possible to acquire a Lips heart by creating a custom [[Traveller&#039;s Tablet]] with a Lips as the boss.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|132&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -10%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| Null&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Dry Lips&amp;lt;br&amp;gt;(Chapped) &lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Moist Lips&amp;lt;br&amp;gt;(Moist)&lt;br /&gt;
|[[Tongue Lashing]]&lt;br /&gt;
|13&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Licks an enemy to cause shuddering, which may prevent an enemy from attacking&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Wet Lips&amp;lt;br&amp;gt;(Pouty)   &lt;br /&gt;
|Nothing&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Glistening Lips&amp;lt;br&amp;gt;(Wet)&lt;br /&gt;
|[[Tongue Bashing]]&lt;br /&gt;
|41&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Licks one enemy, lowering its defense to zero &lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Pursed Lips&amp;lt;br&amp;gt;(Sweet)  &lt;br /&gt;
|Nothing&lt;br /&gt;
|63&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Full Lips&amp;lt;br&amp;gt;(Jiggly)&lt;br /&gt;
|[[Sweet Breath]]&lt;br /&gt;
|88&lt;br /&gt;
|One Group&lt;br /&gt;
|Has a chance of putting one group of enemies to sleep&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Shimmering Lips&amp;lt;br&amp;gt;(Sultry)&lt;br /&gt;
|Nothing&lt;br /&gt;
|115&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Luscious Lips&amp;lt;br&amp;gt;(Sexy) &lt;br /&gt;
|[[Weird Dance]]&lt;br /&gt;
|132&lt;br /&gt;
|One Enemy&lt;br /&gt;
|Reduces the MP of a single enemy&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Slime_(vocation)&amp;diff=282591</id>
		<title>Slime (vocation)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Slime_(vocation)&amp;diff=282591"/>
		<updated>2026-10-09T20:13:06Z</updated>

		<summary type="html">&lt;p&gt;Aphelion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VocationInfo&lt;br /&gt;
|Image = [[File:DQVIII Slime.png|190px]]&lt;br /&gt;
|Japanese = スライム (&#039;&#039;Suraimu&#039;&#039;)&lt;br /&gt;
|Origin = [[Dragon Quest VII]]&lt;br /&gt;
|Games = [[Dragon Quest VII]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Slime&#039;&#039;&#039; is a beginner monster vocation in {{Dragon Quest VII}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The iconic blue [[Slime]] is the series mascot and is known for its onion/droplet shape, round eyes, and goofy, toothless smile. The vocation gives a small boost in {{Agility}}, but suffers serious penalties in all other attributes.&lt;br /&gt;
&lt;br /&gt;
[[Image:DQVII PSX Slime.png|right|50px]]&lt;br /&gt;
==Resistances==&lt;br /&gt;
From ranks 1 to 7, a character that has become a Slime has a high resistance to instant death, [[Sleep (status)|sleep]], [[dazzle]], [[confusion]], [[Fizzle]], [[poison]], and [[paralysis]], as well as a slight resistance to Zap-type spells. At rank 8, the character will gain a slight resistance to [[Sap]], while losing the resistance to Zap-type spells.&amp;lt;ref&amp;gt;[https://www.d-navi.info/dq7/job/21 Slime on Dragon Quest 7 Complete Strategy Guide D-navi]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*In the Nintendo 3DS version, a character that has become a Slime is very susceptible to being stunned and is more susceptible to confusion and paralysis. They also have a slight weakness to sleep, poison, Fizzle, Sap, and instant death. They have a slight resistance to Zap-type spells and dazzle. At rank 8, they lose the weakness to Sap, but will also lose the resistance to Zap-type spells.&amp;lt;ref&amp;gt;[https://cour89.com/dq7/jobs/21.php Slime (Vocation) on Dragon Quest 7 Complete Guide (page in Japanese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Monster Heart]]==&lt;br /&gt;
A character can become a Slime by carrying a heart in their inventory and go to {{Alltrades Abbey 7}} to change their vocation. A &#039;&#039;&#039;Slime heart&#039;&#039;&#039; can be found in a treasure chest in [[Highendreigh Tower]] in the present, can be won as a prize from the Lucky Panel at the [[Casino]] in [[Pilgrim&#039;s Rest]] in the present, or by defeating slimes in battle if they are the last monster defeated. &lt;br /&gt;
&lt;br /&gt;
Slimes have a {{fraction|1|8}} chance of dropping their heart the first time, dropping down to {{fraction|1|64}} from the second onward. Monster hearts will only drop after the player has acquired the [[Monster munchies]].&lt;br /&gt;
* In the [[Nintendo 3DS]] version, it is easier to acquire a Slime heart by playing through the Slimetree Forest [[Traveller&#039;s Tablet]] or creating a custom tablet with a Slime as the boss.&lt;br /&gt;
&lt;br /&gt;
===Stat Changes===&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Statistics&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Change&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Battles to Master&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| +5%&lt;br /&gt;
|-&lt;br /&gt;
|Resilience&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom&lt;br /&gt;
| -30%&lt;br /&gt;
|-&lt;br /&gt;
|Style&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max HP&lt;br /&gt;
| -20%&lt;br /&gt;
|-&lt;br /&gt;
|Max MP&lt;br /&gt;
| -20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{|width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;br&amp;gt;(PSX)&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Learns&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Battles Needed&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Standard Slime&amp;lt;br&amp;gt;(Globule)&lt;br /&gt;
|Nothing&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Boss Slime&amp;lt;br&amp;gt;(Moist) &lt;br /&gt;
|Nothing&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Elite Slime&amp;lt;br&amp;gt;(Wiggly)  &lt;br /&gt;
|[[Dodgy Dance]]&lt;br /&gt;
|15&lt;br /&gt;
|Self&lt;br /&gt;
|Increases the user chance of dodging an attack&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Aristoslime&amp;lt;br&amp;gt;(Jiggly)  &lt;br /&gt;
|Nothing&lt;br /&gt;
|33&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Slimeminister&amp;lt;br&amp;gt;(Slurry) &lt;br /&gt;
|Nothing&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Slime Royalty&amp;lt;br&amp;gt;(SlimeNite)  &lt;br /&gt;
|Nothing&lt;br /&gt;
|72&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Slime Hero&amp;lt;br&amp;gt;(SlimeHero) &lt;br /&gt;
|Nothing&lt;br /&gt;
|90&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Charisma-Oozer&amp;lt;br&amp;gt;(KingSlime)&lt;br /&gt;
|[[Follow Suit|Retaliate]]{{tt|*|PS1 only}}&amp;lt;br&amp;gt;[[Weird Whacker]]{{tt|*|3DS only}}&lt;br /&gt;
|120&lt;br /&gt;
|Self&amp;lt;br&amp;gt;Group&lt;br /&gt;
|Returns any attack against the caster back to the enemy&amp;lt;br&amp;gt;Attempt to confuse enemies, also deals damage.&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIIClasses}}&lt;br /&gt;
[[Category:Dragon Quest VII vocations]]&lt;/div&gt;</summary>
		<author><name>Aphelion</name></author>
	</entry>
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