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		<id>https://dragonquest-wiki.com/index.php?title=List_of_events_in_Dragon_Quest_Smash/Grow&amp;diff=269525</id>
		<title>List of events in Dragon Quest Smash/Grow</title>
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		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of events in {{DQSG}}.&lt;br /&gt;
&lt;br /&gt;
Events are unlocked by completing &amp;quot;Chapter 1, Lunia Flats&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Closed Beta Testing==&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Release Celebration Promotion==&lt;br /&gt;
&#039;&#039;&#039;From: April 21 2026 to May 5 2026 2:59 a.m. (UTC)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The event spanned for two weeks after the release date. There were no special event locations added. All players who join early are gifted 10 Premium Transmuter Vouchers. This offer is available until Sunday, October 18, 2026, 2:59 p.m. (UTC). The login bonuses total to 1000 Gems.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
Upon any successful stage completion, whether from a [[rift]] (30 tokens), training (20 tokens), shrine, [[Co-Op]] (50 tokens) or [[Fearsome Foe]], Release Celebration tokens were granted alongside other standard rewards. Every stage available for Release Celebration Token collection had a periodic gold bar appear on top of them reading &amp;quot;Release Celebration Token&amp;quot; with its icon on the right. These tokens were able to be exchanged at the Release Celebration swap shop available in the Shops tab.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A special token created to celebrate the release of the game. Can be traded for a range of items in the Swap Shop.&lt;br /&gt;
}}&lt;br /&gt;
{{Shop|header|title=Release Celebration Token Swap Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=Metal Equipment Transmuter Voucher x1|price=200 (each)|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Premium Transmuter Voucher x1|price=100 (each)|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=[[File:DQSG Bluefin Buster icon.png|16px]] Bluefin Buster|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow Cap|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow T-shirt|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow Shorts|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Metal Ticket x1|price=200|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Monster Wallpaper 1|price=300|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Slime Frame|price=300|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Co-Op Pass x1|price=200|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Gold Coin x20|price=50|attributes=Trades: No limit}}&lt;br /&gt;
{{Shop|note|text=This shop is no longer available.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
The Release Celebration Pass was available during this time for 2700 paid gems.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=3|Task Completion Rewards&lt;br /&gt;
|-&lt;br /&gt;
!Task Type!!Points Earned!!Earning Cap&lt;br /&gt;
|-&lt;br /&gt;
|Monsters||2||5,000 (2,500 monsters)&lt;br /&gt;
|-&lt;br /&gt;
|Memories||1||100&lt;br /&gt;
|-&lt;br /&gt;
|Stamina||2||2,500 (1250 stamina)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It also offered special [[feats]] that offered up to 3000 gems, and also a [[Dracky cap]] (misspelled &amp;quot;Draky cap&amp;quot; on official promotional material) and Metal Tickets from special login bonuses. It is active for 30 days after purchase and can only be bought once.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|List of Release Celebration Pass Event Feats&lt;br /&gt;
|-&lt;br /&gt;
!Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 500 monsters||Premium Pass Token x8&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 1,000 monsters||Quality Weapon Ore x2&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 1,500 monsters||Quality Armour Ore x2&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 2,000 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 2,500 monsters||Quality Weapon Ore x3&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 3,000 monsters||Quality Armour Ore x3&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 3,500 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 4,000 monsters||Quality Weapon Ore x4&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 4,500 monsters||Quality Armour Ore x4&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 5,000 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Exclusive Login Bonuses&lt;br /&gt;
|-&lt;br /&gt;
!Days Logged In !! Reward&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Dracky Cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2||Co-Op Pass&lt;br /&gt;
|-&lt;br /&gt;
|3||Shrine Key&lt;br /&gt;
|-&lt;br /&gt;
|4||Top-Notch Weapon Ore&lt;br /&gt;
|-&lt;br /&gt;
|5||Top-Notch Armour Ore&lt;br /&gt;
|-&lt;br /&gt;
|6||Metal Ticket x3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Transmuters===&lt;br /&gt;
The Metal Equipment Transmuter was up at this time. It featured the following 3-star equipment:&lt;br /&gt;
*[[Metal Slime Sword]] (0.50000%)&lt;br /&gt;
*[[Metal slime shield|Metal Slime Shield]] (0.50000%)&lt;br /&gt;
*[[Metal slime helm|Metal Slime Helm]] (0.50000%)&lt;br /&gt;
*[[Metal slime armour|Metal Slime Armour (Top)]] (0.50000%)&lt;br /&gt;
*[[Metal Slime Armour (Bottom)]] (0.50000%)&lt;br /&gt;
It lasted until May 12 2:59 a.m. (UTC). All Stamp Card stamps followed through to the Metal Equipment Redux Transmuter, but all previously held Metal Equipment Transmuter Vouchers were deleted.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
The [[Slime Knight]] Fearsome Foe was added, alongside the Training Co-Op. One &amp;quot;Formal Challenge (Slime Knight)&amp;quot; item was given per clear of a stage. See below for their respective [[List of memories in Dragon Quest Smash/Grow|memories]].&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Icon &lt;br /&gt;
! Name &lt;br /&gt;
! width=12% | Stats (Rank S) &lt;br /&gt;
! width=23% | Boons&lt;br /&gt;
! width=45% | Other&lt;br /&gt;
|-&lt;br /&gt;
| 001 &lt;br /&gt;
| [[File:DQSG Slime Knight S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Slime Knight]] &lt;br /&gt;
| Max HP +65&amp;lt;br&amp;gt;Attack +31&amp;lt;br&amp;gt;Magical Might +12&amp;lt;br&amp;gt;Magical Mending +8&amp;lt;br&amp;gt;Defence +36&amp;lt;br&amp;gt;Magical Defence +24&amp;lt;br&amp;gt;Deftness +15 &lt;br /&gt;
| Physical Fire Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 40 &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Fearsome Foe: Slime Knight&lt;br /&gt;
|-&lt;br /&gt;
| 002 &lt;br /&gt;
| [[File:DQSG Golem Horde S Memory icon.png|72x72px]] &lt;br /&gt;
| Golem Horde &lt;br /&gt;
| Max HP +95&amp;lt;br&amp;gt;Attack +45&amp;lt;br&amp;gt;Magical Might +26&amp;lt;br&amp;gt;Magical Mending +20&amp;lt;br&amp;gt;Defence +53&amp;lt;br&amp;gt;Magical Defence +27&amp;lt;br&amp;gt;Deftness +33 &lt;br /&gt;
| Slime Defier +1% (Rank D)&amp;lt;br&amp;gt;Slime Defier +1% (Rank B)&amp;lt;br&amp;gt;Slime Defier +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Training Co-Op&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
There was a giveaway to 10 people to celebrate the official release of the game, starting on April 22, promoted on X (formerly Twitter, in which entry ended at 11:59 PM UTC on April 26 (Sun.)&lt;br /&gt;
&lt;br /&gt;
On the offical Smash/Grow Discord server, a giveaway was hosted running from April 23 to April 30 which offered mini Dragon Quest monster figurines. All participants submitted a screenshot of their Camp screen and received an orange &amp;quot;From the Start&amp;quot; role.&lt;br /&gt;
&lt;br /&gt;
There were x10 Metal Equipment Transmuter Vouchers as a &amp;quot;Thank you gift for reaching No.1 in Japan sales&amp;quot; which was able to be claimed for all accounts until the end of the event. There were also 2 x10 Premium Transmuter Vouchers given as well as a gift for &amp;quot;1 Million&amp;quot; and &amp;quot;2 Million Downloads Celebration login bonus reward&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==The Gauntlet: Season 1==&lt;br /&gt;
&#039;&#039;&#039;From: April 21 2026 to June 9 2026 11:59 AM (UTC)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Season 1 of the [[Gauntlet]] ran from release date to the June 9 2026 2:59 (UTC). It is accessible after clearing Stage 20 of &amp;quot;Chapter 4, Sylvald Forest&amp;quot;. The blessing &amp;quot;Warrior&#039;s Might&amp;quot; is made available in this game mode.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Stage Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stage&lt;br /&gt;
|-&lt;br /&gt;
|April 21 2026||Season 1, Stage ①&lt;br /&gt;
|-&lt;br /&gt;
|April 28 2026||Season 1, Stage ②&lt;br /&gt;
|-&lt;br /&gt;
|May 12 2026||Season 1, Stage ③&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Stage 1 had a [[Sweaty Yeti]] as its representative. Its arena was large and square-shaped. There were no special rules.&lt;br /&gt;
*Stage 2 had a [[Phantom Fencer]] as its representative. Its arena was small and square-shaped, with an inner square island in the middle surrounded by water on all sides. Its special rules were that staffs and boomerangs dealt -50% damage. The [[List of blessings in Dragon Quest Smash/Grow|blessing]] &amp;quot;Warrior&#039;s Ward&amp;quot; was made available solely in this stage.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Periodically conjure a ward in a random location for 5 seconds that significantly increases damage dealt.&lt;br /&gt;
}}&lt;br /&gt;
*Stage 3 had a [[War Gryphon]] as its representative. Its arena was a medium-sized square but was sectioned off so that the only playable area was a narrow rectangular strip of flat ground in a portrait direction with water on both sides. Its special rules were that claws and whips dealt -50% damage. [[Skeleton|Skeletons]] and [[Brownie|brownies]] spawned in with spinning blades around them.&lt;br /&gt;
&lt;br /&gt;
The leaderboard was initially taken down due to cheating and returned on May 22 6:00 AM (UTC). False positives were eventually added back. The leaderboard was then taken down once more after the gauntlet ended to calculate final rankings, and rankings and rewards were given after three hours (on June 9 2026 2:59 AM UTC).&lt;br /&gt;
&lt;br /&gt;
In Season 1, the Legend rank was given only to the top 100 Master class players, with the top three each getting their own respective title instead (Legend of Legends 3/2 and Legend of Legends). Each title gives 700 Gauntlet tokens, with no additional Master tokens given for Legend titles. Those in Master and Legend ranks received their 700 tokens at the end of ranking calculations.&lt;br /&gt;
&lt;br /&gt;
{{Shop|header|title=Gauntlet Token Swap Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow Points x1000|price=300|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Drony Chip|price=100|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=[[Asbestos earrings|Asbestos Earrings]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=[[Gloomy gloves|Gloomy Gloves]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Warrior Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Martial Artist Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Mage Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Priest Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Gold Coin x100|price=50|attributes=Trades: No limit}}&lt;br /&gt;
{{Shop|entry|item=Medium Rainbow Nodestone|price=200|attributes=Trades: 14}}&lt;br /&gt;
{{Shop|entry|item=Medium YellowNodestone x5|price=100|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Medium Red Nodestone x5|price=100|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Medium PurpleNodestone x5|price=100|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Medium Green Nodestone x5|price=100|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Medium Blue Nodestone x5|price=100|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Co-Op Pass|price=100|attributes=Trades: 4}}&lt;br /&gt;
{{Shop|entry|item=Shrine Key|price=100|attributes=Trades: 4}}&lt;br /&gt;
{{Shop|entry|item=Large Stamina Refill|price=50|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
=={{DQ1}} Event==&lt;br /&gt;
&#039;&#039;&#039;From: April 28 2026 to June 16 2026&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stages&lt;br /&gt;
|-&lt;br /&gt;
|April 28 2026||Chapter 1&amp;lt;br&amp;gt;Fearsome Foe: [[Green Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5 2026||Chapter 2&amp;lt;br&amp;gt;Fearsome Foe: [[Knight Aberrant]]&amp;lt;br&amp;gt;Co-Op Quest: Defend Cantlin&lt;br /&gt;
|-&lt;br /&gt;
|May 12 2026||Chapter 3&amp;lt;br&amp;gt;Dragonlord Shrine&lt;br /&gt;
|-&lt;br /&gt;
|May 19 2026||Epilogue&lt;br /&gt;
|-&lt;br /&gt;
|May 21 2026||EX Dragonlord Shrine&lt;br /&gt;
|}&lt;br /&gt;
===Story===&lt;br /&gt;
{{VersionTabs&lt;br /&gt;
|Chapter 1|&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The event begins with goddess [[Aldona]] calling out to the player in the form of a bright white fairy in a backdrop of blackness, telling them that goddess [[Nornea]] had been singing [the player&#039;s] praises. She is hoping that the player can help restore the important adventure log records for the world of {{DQ1}}, fearing that the world would fade into oblivion. She tasks the player to figure out what is most important in the world and restore those records of them to the adventure log to save the world.&lt;br /&gt;
&lt;br /&gt;
A Wandering Swordsman finds the [[Hero (Dragon Quest Smash/Grow|protagonist]], [[Nina]], [[Goopy]] and [[Roly]] newly conscious in [[Tantegel Moor]]. Before entering the rift there, Nina asks if the protagonist had heard a lady speak in their dreams. Roly confirms that there was a voice that spoke of an adventure log and Goopy comments that it reminded them of the protagonist&#039;s adventure log, to which Roly concurs, and then he notices the protagonist&#039;s Adventure Log S begin to shift shape. It turns from blue to red with an Erdrick logo on it, and Nina observes that it does indeed have blank sections in it. Roly hypothesises that it has become a proxy for the world&#039;s own adventure log.&lt;br /&gt;
&lt;br /&gt;
Goopy seems unwell and the wandering swordsman explains that it is likely the work of the [[Dragonlord]], as monsters have been driven to savage fury ever since his reign, and that rumour has it that [[Alefgard]] has been cursed. The swordsman then tells the party that there is a man who knows curses in town, and leads them there. The soldier is injured there and they make their way to [[Tantegel]] together, first bringing aid to the soldier before the soldier brings them to the curse researcher, who takes care of Goopy for a while. They go to Tantegel Castle for an audience with the [[King of Tantegel]], who commends them for their efforts and directs them to the important relics of the land, first showing them to Erdrick&#039;s Hollow. There, they find a large tablet which reads:&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;I am [[Erdrick]]. Heed me well, bearer of my blood, heir to my destiny.&amp;lt;br&amp;gt;If you would reach the evil island seen from Tantegel&#039;s shore, you will require the three sacred artefacts. Gather them, and you may yet cross to that accursed isle, and destroy the source of all evil, as I too did, so long ago.&amp;lt;br&amp;gt;Before my passing, I entrusted the three objects to three great sages. If the fates have been kind, their descendants guard them still. When evil rules the ill-starred isle once more... ...Gather the hallowed triad, and strike a blow for the cause of light.&#039;&#039;&#039;&#039;&#039;|source=[[Hero (Dragon Quest III)|Erdrick&#039;s]] Tablet in Erdrick&#039;s Hollow|console=|align=center|bgcolor=}}&lt;br /&gt;
&lt;br /&gt;
The adventure log reacts to this information, and Aldona praises the party for finding something important. She then notes that this gravestone must have been intended for the Hero of this world. The boon &amp;quot;Erdrick&#039;s Tablet&amp;quot; is then added to the Event Skills.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases resistance to damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A [[slime]] hurries by, and Nina theorises that the light in the cave is protecting them from harm, as they have not been attacked yet. She then figures that perhaps bringing Goopy over to the cave will cure the [[pink slime]] of the curse. After the adventure log shines on Goopy, the pink slime is cured of the affliction, to the curse researcher&#039;s surprise. They then return to Tantegel Castle for more direction, and find that [[Princess Gwaelin]] is missing, so they join the search party who is looking for her. They head to Quagmire Cave, fight a [[Green Dragon]], and find the princess ahead of them behind a locked door. The princess faints and they all return to the castle. When she comes to, the party has an audience with the King and the Princess, and the former directs them to the Sage of Rain with a letter.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Clearing the [[Grave of Galen]] rift (accessible through [[Galen]] by unlocking two doors and tapping on a flight of stairs) unlocks the [[Lyre of Ire]], which the adventure log reacts to. Nina senses that it is too dangerous to take, as its sound attracted monsters as soon as the protagonist bumped into it, so they leave it at the rift.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the chances of [[gold golem|gold golems]] appearing.&lt;br /&gt;
}}&lt;br /&gt;
*Unlocking a door in [[Tantegel]] reveals a [[Holy Water]] vendor, who unfortunately has run out of holy water. Nonetheless, the adventure log reacts to her words, and provides the player with the Holy Water blessing. This blessing had a maximum level of 1 before Chapter 2 release.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Periodically conjure a ward that reduces enemy movement speed.&lt;br /&gt;
}}&lt;br /&gt;
|Chapter 2|&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party returns to Tantegel Castle, as the King is seeking an audience with them. He gives them a letter to the Sage of Rain and the party heads to the Shrine of Rain to meet him. There, they are instructed by the elderly man in blue to open a chest containing the [[Staff of Rain]], which the adventure log reacts to. Nina suggests to return it to the Sage, as it is an item of importance. The player earns the event skill boon Staff of Rain.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases Coup de Grâce lightning damage.&lt;br /&gt;
}}&lt;br /&gt;
The party moves on, saves [[Damdara]] from a rogue Knight [[Aberrant]] and then head to Cantlin and protect the town from a Knight Aberrant and its horde. The adventure log reacts to its victory and the player earns the event skill blessing Golem Punch.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A golem&#039;s fist periodically descends on nearby enemies and sometimes knocks them down.&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Tapping on Erdrick&#039;s Hollow will make an interaction with a Tough-Looking Warrior, who comments on the scary nature of [[spitegeists]]. This unlocks the &amp;quot;slay 30 spitegeists&amp;quot; hidden feat.&lt;br /&gt;
*Upon talking to a certain NPC, a stairwell will be unlocked in Tantegel Castle. Tapping on it will unlock an interaction with an elderly man in black, with roughly the same dialogue as the Sage of Rain, and the player receives the [[Sunstone]]. The man tells the protagonist that he is the Sage of the Sun and that he knows of their interaction with the Sage of Rain before bidding them farewell, but not before the protagonist hands back the Sunstone. The player then receives the event skill boon Sunstone.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases Coup de Grâce fire damage.&lt;br /&gt;
}}&lt;br /&gt;
*Upon clearing [[Craggy Cave]], the party receives the [[Choker]], which they bring to the curse researcher. They receive the choker boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the amount of DQ I gold coins acquired.&lt;br /&gt;
}}&lt;br /&gt;
|Chapter 3|&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party heads to Great Quagmire and they slay the Restless Armour alpha that haunted it. It drops the [[Mark of Erdrick]] which the adventure log reacts to, and the party gains the Mark of Erdrick event skill boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Reduces damage from the [[Dragonlord]].&lt;br /&gt;
}}&lt;br /&gt;
The Wandering Warrior soldier that has been seen occasionally in the story reveals that the restless armour haunting Great Quagmire was actually his brother who had donned a set of cursed armour that the Warrior had purchased from a wandering trader and given him, and he immediately began unleashing pure carnage in his wake. He later learned that the wandering trader was a minion of the Dragonlord in disguise. The party swears to avenge him in the Warrior&#039;s stead and the warrior directs them to the correct place. After clearing Defend Against the Dragonlord&#039;s Army (Normal), the party receives the boon Cantlin&#039;s Guardian Golem.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the damage of Golem Punch.&lt;br /&gt;
}}&lt;br /&gt;
The Dragonlord Shrine is then unlocked.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Talking to an Item Shop Owner in [[Cantlin]] will give the player the event skill Dragon Scale boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Reduces damage from dragon family enemies.&amp;lt;br&amp;gt;Also increases fire resistance.&lt;br /&gt;
}}&lt;br /&gt;
|Epilogue|&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party says farewell to [[King Lorik]] and [[Princess Gwaelin]], and they are sent back to their own world.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
}}&lt;br /&gt;
===Map===&lt;br /&gt;
*Secret Spot ① is unlocked after clearing Quagmire Cave (Normal).&lt;br /&gt;
*Secret Spot ② is unlocked after clearing Damdara Town (Normal).&lt;br /&gt;
*Co-Op Quest: Defend Cantlin is unlocked after clearing Defend Cantlin (Normal).&lt;br /&gt;
*Secret Spot ③ is unlocked after clearing Great Quagmire (Normal).&lt;br /&gt;
*Secret Spot ④ is unlocked after seeing the Epliogue cutscene.&lt;br /&gt;
===Currency===&lt;br /&gt;
DQ I Gold Coin can be obtained after completing any event-relevant stage, like rifts (35), Co-Op, Shrines and Fearsome Foes.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A token obtained during the DQ I event. Can be traded for a range of items at the DQ I Gold Swap Shop.&lt;br /&gt;
}}&lt;br /&gt;
{{Shop|header|title={{DQ1}} Event (&amp;quot;Swap Shop&amp;quot; on the event page)|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=Ordinary Key x1|price=500|attributes=Trades: 38}}&lt;br /&gt;
{{Shop|entry|item=Ordinary Key x1|price=400|attributes=Trades: 62}}&lt;br /&gt;
{{Shop|entry|item=Medium Stamina Refill x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Medium Stamina Refill x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Shrine Key x1|price=1,000|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Formal Challenge (Green Dragon) x1|price=200|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Formal Challenge (Knight Aberrant) x1|price=200|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Weapon Ore Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Armour Ore Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Nodestone Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Gold Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Refined Weapon Ore|price=100|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Refined Armour Ore|price=100|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Gold Coin x10|price=10|attributes=Trades: No limit}}&lt;br /&gt;
{{Shop|note|text=This shop is no longer available.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
The set of 38 Ordinary Keys were made available in Chapter 1 of the event by talking to a Locksmith in [[Tantegel]] Castle. The set of 62 Ordinary Keys were made available in the release of Chapter 2 of the event, upon talking to a Warlock of Doorlocks in [[Rimuldar]].&lt;br /&gt;
&lt;br /&gt;
===Transmuters===&lt;br /&gt;
The [[Erdrick|Erdrick&#039;s]] Equipment Transmuter was made available since the start of the event (April 28 2026 3:00 AM UTC). It featured the following 3-star equipment:&lt;br /&gt;
*[[Erdrick&#039;s Sword]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Shield]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Helm]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Armour|Erdrick&#039;s Armour (Top)]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Armour (Bottom)]] (0.50000%)&lt;br /&gt;
&lt;br /&gt;
The [[Dragonlord|Dragonlord&#039;s]] Equipment Transmuter was made available since the release of Chapter 3 of the event (May 12 2026 3:00 AM UTC). It featured the following 3-star equipment:&lt;br /&gt;
*[[Dragonlord&#039;s Staff]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Helm]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Robe (Top)]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Robe (Bottom)]] (0.50000%)&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
In accordance to the release schedule, the two [[Fearsome Foe]] bosses [[Green Dragon]] and [[Knight Aberrant]] were added, and so was the [[Dragonlord]] shrine and the Co-Op Quest: Defend Cantlin. After numerous requests for more difficult content, the &amp;quot;Dragonlord EX&amp;quot; shrine was added as a separate shrine instead of an additional difficulty, and it featured one difficulty (Very Hard). Both event [[List of blessings in Dragon Quest Smash/Grow|blessings]] ([[Holy Water]] and Golem Punch) were available in these stages. Two other event-specific memories were added, the [[Restless Armour]] and the [[Spitegeist]]. See below for their respective [[List of memories in Dragon Quest Smash/Grow|memories]].&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Icon &lt;br /&gt;
! Name &lt;br /&gt;
! width=12% | Stats (Rank S) &lt;br /&gt;
! width=23% | Boons&lt;br /&gt;
! width=45% | Other&lt;br /&gt;
|-&lt;br /&gt;
| 011 &lt;br /&gt;
| [[File:DQSG Restless Armour S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Restless Armour]] &lt;br /&gt;
| Max HP +56&amp;lt;br&amp;gt;Attack +49&amp;lt;br&amp;gt;Magical Might +24&amp;lt;br&amp;gt;Magical Mending +25&amp;lt;br&amp;gt;Defence +31&amp;lt;br&amp;gt;Magical Defence +28&amp;lt;br&amp;gt;Deftness +36&lt;br /&gt;
| Machine Killer +1% (Rank D)&amp;lt;br&amp;gt;Machine Killer +1% (Rank B)&amp;lt;br&amp;gt;Machine Killer +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 62&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (N/H Stages: Rimuldar Mire, Cantlin Plains, Defend Cantlin, Great Quagmire, Drive Back the Dragonlord&#039;s Army)&lt;br /&gt;
|-&lt;br /&gt;
| 012 &lt;br /&gt;
| [[File:DQSG Spitegeist S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Spitegeist]] &lt;br /&gt;
| Max HP +24&amp;lt;br&amp;gt;Attack +14&amp;lt;br&amp;gt;Magical Might +15&amp;lt;br&amp;gt;Magical Mending +18&amp;lt;br&amp;gt;Defence +13&amp;lt;br&amp;gt;Magical Defence +17&amp;lt;br&amp;gt;Deftness +9 &lt;br /&gt;
| Demon Killer +1% (Rank D)&amp;lt;br&amp;gt;Demon Killer +1% (Rank S)&lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 32&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (N/H Stages: Cantlin Plains, Great Quagmire, Drive Back the Dragonlord&#039;s Army)&lt;br /&gt;
|-&lt;br /&gt;
| 013 &lt;br /&gt;
| [[File:DQSG Green Dragon S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Green Dragon]] &lt;br /&gt;
| Max HP +83&amp;lt;br&amp;gt;Attack +46&amp;lt;br&amp;gt;Magical Might +31&amp;lt;br&amp;gt;Magical Mending +22&amp;lt;br&amp;gt;Defence +46&amp;lt;br&amp;gt;Magical Defence +39&amp;lt;br&amp;gt;Deftness +23 &lt;br /&gt;
| Physical Lightning Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 61&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Fearsome Foe: Green Dragon)&lt;br /&gt;
|-&lt;br /&gt;
| 014 &lt;br /&gt;
| [[File:DQSG Knight Aberrant S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Knight Aberrant]] &lt;br /&gt;
| Max HP +55&amp;lt;br&amp;gt;Attack +48&amp;lt;br&amp;gt;Magical Might +63&amp;lt;br&amp;gt;Magical Mending +39&amp;lt;br&amp;gt;Defence +31&amp;lt;br&amp;gt;Magical Defence +36&amp;lt;br&amp;gt;Deftness +21 &lt;br /&gt;
| Magical Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 64&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Fearsome Foe: Knight Aberrant)&lt;br /&gt;
|-&lt;br /&gt;
| 015 &lt;br /&gt;
| [[File:nopic.png|72x72px]] &lt;br /&gt;
| Dragonlord&lt;br /&gt;
| Max HP +116&amp;lt;br&amp;gt;Attack +62&amp;lt;br&amp;gt;Magical Might +97&amp;lt;br&amp;gt;Magical Mending +71&amp;lt;br&amp;gt;Defence +65&amp;lt;br&amp;gt;Magical Defence +91&amp;lt;br&amp;gt;Deftness +59 &lt;br /&gt;
| Critical Spell Chance +1% (Rank D)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank C)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank B)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank A)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank S)&amp;lt;br&amp;gt;[[List of blessings in Dragon Quest Smash/Grow|Frizz Projectiles]] on Quest Start&lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Dragonlord Shrine)&lt;br /&gt;
|-&lt;br /&gt;
| 016&lt;br /&gt;
| [[File:DQSG Knight Aberrant Horde S Memory icon.png|72x72px]] &lt;br /&gt;
| Knight Aberrant Horde &lt;br /&gt;
| Max HP +84&amp;lt;br&amp;gt;Attack +32&amp;lt;br&amp;gt;Magical Might +98&amp;lt;br&amp;gt;Magical Mending +54&amp;lt;br&amp;gt;Defence +47&amp;lt;br&amp;gt;Magical Defence +95&amp;lt;br&amp;gt;Deftness +44 &lt;br /&gt;
| Magical Fire Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Fire Damage +1% (Rank C)&amp;lt;br&amp;gt;Magical Fire Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Fire Damage +2% (Rank A)&amp;lt;br&amp;gt;Magical Fire Damage +2% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 81&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Defend Cantlin Co-Op)&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
The following is a list of information for Fearsome Foes, shrines and Co-Ops.&lt;br /&gt;
{{VersionTabs&lt;br /&gt;
|Fearsome Foe: Green Dragon|&lt;br /&gt;
Suggested Levels:&lt;br /&gt;
*Easy Difficulty Lv. 15&lt;br /&gt;
*Normal Difficulty Lv. 20&lt;br /&gt;
*Hard Difficulty Lv. 30&lt;br /&gt;
*Very Hard Difficulty Lv. 40&lt;br /&gt;
*Nightmare Difficulty Lv. 50&lt;br /&gt;
Feats:&lt;br /&gt;
*Clear the stage without dying.&lt;br /&gt;
*Clear the stage with a sword equipped.&lt;br /&gt;
*Take 200 or less damage clearing the stage.&lt;br /&gt;
First Clearance Rewards:&lt;br /&gt;
*50 gems&lt;br /&gt;
Monsters:&lt;br /&gt;
*[Boss] [[Green Dragon]]&lt;br /&gt;
*[[Ghost]]&lt;br /&gt;
*[[Skeleton]]&lt;br /&gt;
|Fearsome Foe: Knight Aberrant|&lt;br /&gt;
Suggested Levels:&lt;br /&gt;
*Easy Difficulty Lv. 15&lt;br /&gt;
*Normal Difficulty Lv. 20&lt;br /&gt;
*Hard Difficulty Lv. 30&lt;br /&gt;
*Very Hard Difficulty Lv. 40&lt;br /&gt;
*Nightmare Difficulty Lv. 50&lt;br /&gt;
Feats:&lt;br /&gt;
*Clear the stage without dying.&lt;br /&gt;
*Clear the stage with a sword equipped.&lt;br /&gt;
*Take 200 or less damage clearing the stage.&lt;br /&gt;
First Clearance Rewards:&lt;br /&gt;
*50 gems&lt;br /&gt;
Monsters:&lt;br /&gt;
*[Boss] [[Knight Aberrant]]&lt;br /&gt;
*[[Lunatick]]&lt;br /&gt;
*[[Mummy Boy]]&lt;br /&gt;
|Dragonlord Shrine|&lt;br /&gt;
Suggested Levels:&lt;br /&gt;
*Normal Lv. 30&lt;br /&gt;
*Nightmare Lv. 50&amp;lt;br&amp;gt;&lt;br /&gt;
Feats:&lt;br /&gt;
*Clear the stage without dying.&lt;br /&gt;
*Clear the stage with a staff equipped.&lt;br /&gt;
*Take 200 or less damage clearing the stage.&lt;br /&gt;
First Clearance Rewards:&lt;br /&gt;
*50 gems&amp;lt;br&amp;gt;&lt;br /&gt;
Monsters:&lt;br /&gt;
*[Boss] [[Dragonlord]]&lt;br /&gt;
*[Mini-Boss] [[Skeleton Soldier]]&lt;br /&gt;
*[Mini-Boss]  Dragonlord&lt;br /&gt;
*[[Slime]]&lt;br /&gt;
*[[Skeleton]]&lt;br /&gt;
*[[Ghost]]&lt;br /&gt;
*[[Restless Armour]]&lt;br /&gt;
*[[Healslime]]&lt;br /&gt;
*[[Dracky]]&lt;br /&gt;
*[[Muddy Hand]]&lt;br /&gt;
&lt;br /&gt;
The Dragonlord EX Shrine featured the same monsters, but instead of the &amp;quot;Clear the stage with a staff equipped&amp;quot; feat, it instead had the &amp;quot;Clear the stage in 4 minutes or less&amp;quot; feat. Its suggested level was 50.&lt;br /&gt;
|Defend Cantlin Co-Op|&lt;br /&gt;
Suggested Levels:&lt;br /&gt;
*Normal Lv. 15&lt;br /&gt;
*Nightmare Lv. 30&lt;br /&gt;
Feats:&amp;lt;br&amp;gt;&lt;br /&gt;
*Die no more than 3 times clearing the stage.&lt;br /&gt;
*Clear the stage with [[Golem|defence objective&#039;s]] HP ad 50% or more.&lt;br /&gt;
*Defeat the [[knight aberrant]] and clear the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
First Clearance Rewards:&lt;br /&gt;
*50 gems&lt;br /&gt;
Casual mode offered 1100 Co-Op points while Nightmare offered 2150.&amp;lt;br&amp;gt;&lt;br /&gt;
Monsters:&lt;br /&gt;
*[Boss] [[Knight Aberrant]]&lt;br /&gt;
*[Mini-Boss] [[Fightgeist]]&lt;br /&gt;
*[Mini-Boss] [[Iron Scorpion]]&lt;br /&gt;
*[Mini-Boss] [[Green Dragon]]&lt;br /&gt;
*[[Slime]]&lt;br /&gt;
*[[Ghost]]&lt;br /&gt;
*[[Skeleton]]&lt;br /&gt;
*[[Stone Golem]]&lt;br /&gt;
*[[Funghoul]]&lt;br /&gt;
*[[Drackolyte]]&lt;br /&gt;
*[[Muddy Hand]]&lt;br /&gt;
*[[Skeleton Soldier]]&lt;br /&gt;
Gameplay consisted of protecting the {{HP}} of [[Cantlin|Cantlin&#039;s]] [[golem]] from the incoming monsters, through defeating all monsters or letting the timer time out to progress to the next wave, with four waves in total. Occasionally, two stone golems would spawn from the top of the screen and make their way down towards the bottom.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Co-Op Point Rewards:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Defend Cantlin&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Points Required&lt;br /&gt;
|-&lt;br /&gt;
|[[Erdrick|Erdrick&#039;s]] [[Erdrick&#039;s Armour|Equipment]] Transmuter Voucher x2||500&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||1,000&lt;br /&gt;
|-&lt;br /&gt;
|Erdrick&#039;s Equipment Transmuter Voucher x2||2,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||3,000&lt;br /&gt;
|-&lt;br /&gt;
|Erdrick&#039;s Equipment Transmuter Voucher x2||4,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||5,000&lt;br /&gt;
|-&lt;br /&gt;
|Erdrick&#039;s Equipment Transmuter Voucher x2||6,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight Aberrant Horde (A-Rank [[List of memories in Dragon Quest Smash/Grow|memory]])||7,000&lt;br /&gt;
|-&lt;br /&gt;
|Erdrick&#039;s Equipment Transmuter Voucher x2||8,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||9,000&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||10,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||11,500&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||13,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||14,500&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||16,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight Aberrant Horde (A-rank memory)||18,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x100||20,000&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||22,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight Aberrant Horde (A-rank memory)||24,000&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||26,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x100||28,000&lt;br /&gt;
|-&lt;br /&gt;
|Knight Aberrant Horde (A-rank memory)||30,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Medley]] Ticket x2||35,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Liquid Metal Slime]] Ticket x1||40,000&lt;br /&gt;
|-&lt;br /&gt;
|Velocergy x72||45,000&lt;br /&gt;
|-&lt;br /&gt;
|Memory Sensor x1||50,000&lt;br /&gt;
|-&lt;br /&gt;
|Velocergy x72||60,000&lt;br /&gt;
|-&lt;br /&gt;
|Memory Sensor x1||70,000&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Compass x1||80,000&lt;br /&gt;
|-&lt;br /&gt;
|Velocergy x72||90,000&lt;br /&gt;
|-&lt;br /&gt;
|Memory Sensor x1||100,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
There are five hidden feats in the {{DQ1}} event.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Feat !! Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Find the hidden Purple Key&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;*Either of the two purple keys work for this feat&amp;lt;/small&amp;gt;||Emblem of Erdrick Wallpaper&lt;br /&gt;
|-&lt;br /&gt;
|Obtain an S-rank [[Green Dragon]] memory||[[Gigaslash]] (pose)&lt;br /&gt;
|-&lt;br /&gt;
|Slay 30 [[Spitegeists]]||Slime &amp;amp; Dragon Effect&lt;br /&gt;
|-&lt;br /&gt;
|Obtain an S-rank [[Knight Aberrant]] memory||Gigaslash Effect&lt;br /&gt;
|-&lt;br /&gt;
|Clear Great Quagmire on Normal Difficulty within 2:00||Dragonlord (pose)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest (Series)|Dragon Quest]] Day Celebration Campaign==&lt;br /&gt;
On: May 27 2026 to June 30 2026 2:59 AM (UST).&lt;br /&gt;
To celebrate [[Dragon Quest (Series)|Dragon Quest&#039;s]] 40th anniversary, a few things were added.&lt;br /&gt;
===Currency===&lt;br /&gt;
A Dragon Quest Day celebration pass was added, which could be purchased for 1,000 paid gems once per player.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=3|Task Completion Rewards&lt;br /&gt;
|-&lt;br /&gt;
!Task Type!!Points Earned!!Earning Cap&lt;br /&gt;
|-&lt;br /&gt;
|Monsters||2||5,000 (2,500 monsters)&lt;br /&gt;
|-&lt;br /&gt;
|Memories||25||2,500 (100 memories)&lt;br /&gt;
|-&lt;br /&gt;
|Stamina||2||2,500 (1250 stamina)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It also offered special [[feats]] that offered up to 1,000 gems, and also a special profile background. It is active for 30 days after purchase and can only be bought once.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|List of Release Celebration Pass Event Feats&lt;br /&gt;
|-&lt;br /&gt;
!Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 500 monsters||Gold Coin x30,000&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 1,000 monsters||Quality Weapon Ore x2&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 1,500 monsters||Quality Armour Ore x2&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 2,000 monsters||Gems x300&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 2,500 monsters||Quality Weapon Ore x3&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 3,000 monsters||Quality Armour Ore x3&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 3,500 monsters||Gems x300&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 4,000 monsters||Quality Weapon Ore x4&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 4,500 monsters||Quality Armour Ore x4&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 5,000 monsters||Gems x400&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Exclusive Login Bonuses&lt;br /&gt;
|-&lt;br /&gt;
!Days Logged In !! Reward&lt;br /&gt;
|-&lt;br /&gt;
|1||DQ 40th Anniversary Wallpaper&lt;br /&gt;
|-&lt;br /&gt;
|2||Co-Op Pass&lt;br /&gt;
|-&lt;br /&gt;
|3||Shrine Key&lt;br /&gt;
|-&lt;br /&gt;
|4||Top-Notch Weapon Ore&lt;br /&gt;
|-&lt;br /&gt;
|5||Top-Notch Armour Ore&lt;br /&gt;
|-&lt;br /&gt;
|6||Metal Ticket x3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Normal Dragon Quest Day login bonuses earned up to 1,000 gems, which ended on June 16 2026 2:59 AM UTC.&lt;br /&gt;
===Transmuters===&lt;br /&gt;
In accordance to the simutaneously ongoing {{DQ1}} event, the Princess [[Gwaelin|Gwaelin&#039;s]] Equipment Transmuter was made available since the start of the event (May 27 2026 3:00 AM UTC). It featured the following 3-star equipment:&lt;br /&gt;
*Princess Gwaelin&#039;s Staff (0.50000%)&lt;br /&gt;
*Princess Gwaelin&#039;s Tiara(0.50000%)&lt;br /&gt;
*Princess Gwaelin&#039;s Dress (Top) (0.50000%)&lt;br /&gt;
*Princess Gwaelin&#039;s Dress (Bottom) (0.50000%)&lt;br /&gt;
===Enemies===&lt;br /&gt;
In accordance to the simutaneously ongoing {{DQ1}} event, the Co-Op Quest: Drive Back the Dragonlord&#039;s Army was added. See below for its respective [[List of memories in Dragon Quest Smash/Grow|memory]].&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Icon &lt;br /&gt;
! Name &lt;br /&gt;
! width=12% | Stats (Rank S) &lt;br /&gt;
! width=23% | Boons&lt;br /&gt;
! width=45% | Other&lt;br /&gt;
|-&lt;br /&gt;
| 017 &lt;br /&gt;
| [[File:DQSG The Dragonlord&#039;s Army S Memory icon.png|72x72px]] &lt;br /&gt;
| The Dragonlord&#039;s Army &lt;br /&gt;
| Max HP +120&amp;lt;br&amp;gt;Attack +75&amp;lt;br&amp;gt;Magical Might +58&amp;lt;br&amp;gt;Magical Mending +56&amp;lt;br&amp;gt;Defence +67&amp;lt;br&amp;gt;Magical Defence +61&amp;lt;br&amp;gt;Deftness +63 &lt;br /&gt;
| Critical Hit Rate +1% (Rank D)&amp;lt;br&amp;gt;Critical Hit Rate +1% (Rank C)&amp;lt;br&amp;gt;Critical Hit Rate +1% (Rank A)&amp;lt;br&amp;gt;Critical Hit Rate +1% (Rank S)&lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 84 &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragon Quest Day Celebration Campaign (Co-Op Quest: Drive Back the Dragonlord&#039;s Army)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Co-Op Point Rewards:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|Drive Back the Dragonlord&#039;s Army&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Points Required&lt;br /&gt;
|-&lt;br /&gt;
|[[Princess Gwaelin|Princess Gwaelin&#039;s]] Equipment Transmuter Voucher x2||500&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||1,000&lt;br /&gt;
|-&lt;br /&gt;
|Princess Gwaelin&#039;s Equipment Transmuter Voucher x2||2,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||3,000&lt;br /&gt;
|-&lt;br /&gt;
|Princess Gwaelin&#039;s Equipment Transmuter Voucher x2||4,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||5,000&lt;br /&gt;
|-&lt;br /&gt;
|Princess Gwaelin&#039;s Transmuter Voucher x2||6,000&lt;br /&gt;
|-&lt;br /&gt;
|The Dragonlord&#039;s Army (B-Rank [[List of memories in Dragon Quest Smash/Grow|memory]])||7,000&lt;br /&gt;
|-&lt;br /&gt;
|Princess Gwaelin&#039;s Transmuter Voucher x2||8,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||9,000&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||10,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||11,500&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||13,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x50||14,500&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||16,000&lt;br /&gt;
|-&lt;br /&gt;
|The Dragonlord&#039;s Army (B-rank memory)||18,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x100||20,000&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||22,000&lt;br /&gt;
|-&lt;br /&gt;
|The Dragonlord&#039;s Army (B-rank memory)||24,000&lt;br /&gt;
|-&lt;br /&gt;
|Metal Ticket x1||26,000&lt;br /&gt;
|-&lt;br /&gt;
|Gems x100||28,000&lt;br /&gt;
|-&lt;br /&gt;
|The Dragonlord&#039;s Army (B-rank memory)||30,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Medley]] Ticket x2||35,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Liquid Metal Slime]] Ticket x1||40,000&lt;br /&gt;
|-&lt;br /&gt;
|Velocergy x72||45,000&lt;br /&gt;
|-&lt;br /&gt;
|Memory Sensor x1||50,000&lt;br /&gt;
|-&lt;br /&gt;
|Velocergy x72||60,000&lt;br /&gt;
|-&lt;br /&gt;
|Memory Sensor x1||70,000&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Compass x1||80,000&lt;br /&gt;
|-&lt;br /&gt;
|Velocergy x72||90,000&lt;br /&gt;
|-&lt;br /&gt;
|Memory Sensor x1||100,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
A DRAGON QUEST Day Celebration Feat Sheet offered up to 30 Princess [[Gwaelin|Gwaelin&#039;s]] Equipment Transmuter Vouchers and 4,000 gems. Below is a rendition of the feat sheet (from left to right, top to bottom). Previous sheets&#039; tracking of tasks carried over to all other sheets.&lt;br /&gt;
{{VersionTabs&lt;br /&gt;
|Sheet 1|&lt;br /&gt;
Completion Reward: [[Princess Gwaelin|Princess Gwaelin&#039;s]] Equipment Transmuter Voucher x10&lt;br /&gt;
*Obtain Drony search rewards once (Co-Op Token x2)&lt;br /&gt;
*Damage an enemy using a Coup de Grâce 50 times (Quality Weapon Ore x2)&lt;br /&gt;
*Clear 5 Co-Op quests (Gems x50)&lt;br /&gt;
*Clear a training quest 3 times (Quality Armour Ore x2)&lt;br /&gt;
*Send a like (Gold x52,700)&lt;br /&gt;
*Obtain 5 Memories (Co-Op Token x2)&lt;br /&gt;
*Obtain 3 A-Rank Memories (Metal Ticket x1) [Ranking up B-rank memories to an A also counted for this task.]&lt;br /&gt;
*Defeat 100 monsters (Co-Op Token x2)&lt;br /&gt;
*Rank up 2 Memories (Gems x50)&lt;br /&gt;
|Sheet 2|&lt;br /&gt;
Completion Reward: [[Princess Gwaelin|Princess Gwaelin&#039;s]] Equipment Transmuter Voucher x10&lt;br /&gt;
*Obtain Drony search rewards 3 times (Medium Yellow Nodestone x5)&lt;br /&gt;
*Damage an enemy using a Coup de Grâce 100 times (Medium Blue Nodestone x5)&lt;br /&gt;
*Clear 10 Co-Op quests (Gems x50)&lt;br /&gt;
*Clear a training quest 5 times (Medium Red Nodestone x5)&lt;br /&gt;
*Send 10 likes (Large Stamina Refill x3)&lt;br /&gt;
*Clear 3 Shrines (Medium Purple Nodestone x5)&lt;br /&gt;
*Obtain 6 A-Rank Memories (Gems x50) [Ranking up B-rank memories to an A also counted for this task.]&lt;br /&gt;
*Defeat 3,000 monsters (Medium Green Nodestone x5)&lt;br /&gt;
*Rank up 15 Memories (Co-Op Token x2)&lt;br /&gt;
|Sheet 3|&lt;br /&gt;
Completion Reward: [[Princess Gwaelin|Princess Gwaelin&#039;s]] Equipment Transmuter Voucher x10&lt;br /&gt;
*Obtain Drony search rewards 5 times (Gems x100)&lt;br /&gt;
*Damage an enemy using a Coup de Grâce 150 times (Drony Cog x50)&lt;br /&gt;
*Clear 20 Co-Op quests (Velocergy x72)&lt;br /&gt;
*Clear a training quest 10 times (Drony Part x50)&lt;br /&gt;
*Send 30 likes (Drony Screw x50)&lt;br /&gt;
*Clear 5 Shrines (Medium Rainbow Nodestone x5)&lt;br /&gt;
*Obtain 12 A-Rank Memories (Gems x100) [Ranking up B-rank memories to an A also counted for this task.]&lt;br /&gt;
*Defeat 5,000 monsters (Drony Chip x50)&lt;br /&gt;
*Rank up 30 Memories (Metal Ticket x1)&lt;br /&gt;
|Sheet 4|&lt;br /&gt;
Completion Reward: Gems x1000&lt;br /&gt;
*Obtain Drony search rewards 15 times (Gems x100)&lt;br /&gt;
*Damage an enemy using a Coup de Grâce 300 times (Shrine Key x1)&lt;br /&gt;
*Clear 30 Co-Op quests (Gold x52,700)&lt;br /&gt;
*Smash 1,000 enemies with a Coup de Grâce (Nodestone Ticket x3)&lt;br /&gt;
*Log in for 3 days (Co-Op Token x1)&lt;br /&gt;
*Clear 15 Shrines (Shrine Key x1)&lt;br /&gt;
*Obtain 300 Memories (Gems x100)&lt;br /&gt;
*Defeat 10,000 monsters (Co-Op Token x2)&lt;br /&gt;
*Rank up 50 Memories ([[Metal Medley]] Ticket x1)&lt;br /&gt;
|Sheet 5|&lt;br /&gt;
Completion Reward: Gems x1000&lt;br /&gt;
*Obtain Drony search rewards 25 times (Gems x100)&lt;br /&gt;
*Damage an enemy using a Coup de Grâce 500 times (Shrine Key x1)&lt;br /&gt;
*Clear 35 Co-Op quests (Gold x52,700)&lt;br /&gt;
*Smash 2,000 enemies with a Coup de Grâce (Nodestone Ticket x3)&lt;br /&gt;
*Log in for 5 days (Co-Op Token x1)&lt;br /&gt;
*Clear 20 Shrines (Shrine Key x1)&lt;br /&gt;
*Obtain 400 Memories (Gems x100)&lt;br /&gt;
*Defeat 20,000 monsters (Co-Op Token x2)&lt;br /&gt;
*Rank up 100 Memories ([[Metal Medley]] Ticket x1)&lt;br /&gt;
|Sheet 6|&lt;br /&gt;
Completion Reward: Gems x1000&lt;br /&gt;
*Obtain Drony search rewards 50 times (Gems x100)&lt;br /&gt;
*Damage an enemy using a Coup de Grâce 1000 times (Shrine Key x1)&lt;br /&gt;
*Clear 40 Co-Op quests (Gold x52,700)&lt;br /&gt;
*Smash 4,000 enemies with a Coup de Grâce (Nodestone Ticket x3)&lt;br /&gt;
*Log in for 10 days (Co-Op Token x1)&lt;br /&gt;
*Clear 30 Shrines (Shrine Key x1)&lt;br /&gt;
*Obtain 500 Memories (Gems x100)&lt;br /&gt;
*Defeat 30,000 monsters (Co-Op Token x2)&lt;br /&gt;
*Rank up 200 Memories ([[Metal Medley]] Ticket x1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Gauntlet: Season 2==&lt;br /&gt;
From: June 9 2026 2:59 AM to 6 July 2026 11:59 PM (UTC)&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Stage Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stage&lt;br /&gt;
|-&lt;br /&gt;
|9 June 2026||Season 2, Stage ①&lt;br /&gt;
|-&lt;br /&gt;
|16 June 2026||Season 2, Stage ②&lt;br /&gt;
|-&lt;br /&gt;
|23 June 2026||Season 2, Stage ③&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{VersionTabs|Stage 1|&lt;br /&gt;
Stage 1 is described as the following: &amp;quot;Hordes of fast-moving monsters emerge from all directions.&amp;quot; It has a [[Great Sabrecat]] as its representative. The arena is large and rectangular in a landscape orientation with fire-breathing statues on the top and bottom sides. Its special rules are that claws and whips deal -50% damage. Its special blessing is Indomitable Spirit.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=The Coup de Grâce gauge charges a small amount when hit by an attack.&lt;br /&gt;
}}&lt;br /&gt;
Its monsters include:&lt;br /&gt;
*[Boss] [[Great Sabrecat]]&lt;br /&gt;
*[Boss] [[Powie Yowie]]&lt;br /&gt;
*[[Dracky]]&lt;br /&gt;
*[[Skeleton Soldier]]&lt;br /&gt;
*[[Stone Golem]]&lt;br /&gt;
*[[Man o&#039; War]]&lt;br /&gt;
*[[Iron Scorpion]]&lt;br /&gt;
*Great Sabrecat&lt;br /&gt;
*Powie Yowie&lt;br /&gt;
*[[Phantom Fencer]]&lt;br /&gt;
*[[Sasquash]]&lt;br /&gt;
|Stage 2|&lt;br /&gt;
Stage 2 is described as the following: &amp;quot;Monsters approach along different paths in this tight, cross-shaped arena.&amp;quot;&lt;br /&gt;
|Stage 3|&lt;br /&gt;
Stage 3 is described as the following: &amp;quot;Fight a small number of elite, melee attackers in cramped, walled off spaces.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
All Swap Shop items from Season 1 are available in Season 2. Vocation memories and accessories, if previously purchased, cannot be purchased again.&lt;br /&gt;
{{Shop|header|title=Gauntlet Token Swap Shop (Newly added items)|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Anti-freeze earrings|Anti-Freeze Earrings]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=[[Thunderwyrm&#039;s eye|Thunderwyrm&#039;s Eye]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
In Season 2, the Legend title will be given to the top 5,000 Master class players, with increasing title significance (Top 5,000&amp;lt;3,000&amp;lt;1,000&amp;lt;100, Legend of Legends 3&amp;lt;2 and Legend of Legends).&lt;br /&gt;
&lt;br /&gt;
==The Wandering Merchant and the Ruins of Confusion==&lt;br /&gt;
===Story===&lt;br /&gt;
===Enemies===&lt;br /&gt;
===Currency===&lt;br /&gt;
===Transmuters===&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{{Shop|header|title=The Wandering Merchant and the Ruins of Confusion|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Killing Machine]] Set Transmuter Voucher x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Mechanical Monocle|price=3,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Metal Medley Ticket x1|price=5,000|attributes=Trades: 2}}&lt;br /&gt;
{{Shop|entry|item=Metal Ticket|price=1,500|attributes=Trades: 3}}&lt;br /&gt;
{{Shop|entry|item=Killing Machine (B-rank memory)|price=10,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Killer Cannon (Profile Pose)|price=30,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Killing Machine Effect (Profile Background)|price=200,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=[[Sela]] at the Tavern|price=50,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Medium Yellow Nodestone x2|price=5,000|attributes=Trades: 3}}&lt;br /&gt;
{{Shop|entry|item=Medium Purple Nodestone x2|price=5,000|attributes=Trades: 3}}&lt;br /&gt;
{{Shop|entry|item=Medium Blue Nodestone x2|price=5,000|attributes=Trades: 3}}&lt;br /&gt;
{{Shop|entry|item=Medium Red Nodestone x2|price=5,000|attributes=Trades: 3}}&lt;br /&gt;
{{Shop|entry|item=Medium Green Nodestone x2|price=5,000|attributes=Trades: 3}}&lt;br /&gt;
{{Shop|entry|item=Shrine Key x1|price=500|attributes=Trades: 3}}&lt;br /&gt;
{{Shop|entry|item=Medium Stamina Refill x1|price=300|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Co-Op Pass|price=250|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Refined Weapon Ore|price=50|attributes=Trades: 50}}&lt;br /&gt;
{{Shop|entry|item=Refined Armour Ore|price=50|attributes=Trades: 50}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_events_in_Smash/Grow&amp;diff=269519</id>
		<title>List of events in Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_events_in_Smash/Grow&amp;diff=269519"/>
		<updated>2026-06-13T06:30:59Z</updated>

		<summary type="html">&lt;p&gt;Day: Day moved page List of events in Smash/Grow to List of events in Dragon Quest Smash/Grow: a hero&amp;#039;s bonds events page didn&amp;#039;t have &amp;quot;dragon quest&amp;quot; in front of it but i realise it was the exception&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of events in Dragon Quest Smash/Grow]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_events_in_Dragon_Quest_Smash/Grow&amp;diff=269518</id>
		<title>List of events in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_events_in_Dragon_Quest_Smash/Grow&amp;diff=269518"/>
		<updated>2026-06-13T06:30:58Z</updated>

		<summary type="html">&lt;p&gt;Day: Day moved page List of events in Smash/Grow to List of events in Dragon Quest Smash/Grow: a hero&amp;#039;s bonds events page didn&amp;#039;t have &amp;quot;dragon quest&amp;quot; in front of it but i realise it was the exception&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of events in {{DQSG}}.&lt;br /&gt;
&lt;br /&gt;
Events are unlocked by completing &amp;quot;Chapter 1, Lunia Flats&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Closed Beta Testing==&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Release Celebration Promotion==&lt;br /&gt;
&#039;&#039;&#039;From: April 21 2026 to May 5 2026 2:59 a.m. (UTC)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The event spanned for two weeks after the release date. There were no special event locations added. All players who join early are gifted 10 Premium Transmuter Vouchers. This offer is available until Sunday, October 18, 2026, 2:59 p.m. (UTC). The login bonuses total to 1000 Gems.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
Upon any successful stage completion, whether from a [[rift]] (30 tokens), training (20 tokens), shrine, [[Co-Op]] (50 tokens) or [[Fearsome Foe]], Release Celebration tokens were granted alongside other standard rewards. Every stage available for Release Celebration Token collection had a periodic gold bar appear on top of them reading &amp;quot;Release Celebration Token&amp;quot; with its icon on the right. These tokens were able to be exchanged at the Release Celebration swap shop available in the Shops tab.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A special token created to celebrate the release of the game. Can be traded for a range of items in the Swap Shop.&lt;br /&gt;
}}&lt;br /&gt;
{{Shop|header|title=Release Celebration Token Swap Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=Metal Equipment Transmuter Voucher x1|price=200 (each)|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Premium Transmuter Voucher x1|price=100 (each)|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=[[File:DQSG Bluefin Buster icon.png|16px]] Bluefin Buster|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow Cap|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow T-shirt|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow Shorts|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Metal Ticket x1|price=200|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Monster Wallpaper 1|price=300|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Slime Frame|price=300|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Co-Op Pass x1|price=200|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Gold Coin x20|price=50|attributes=Trades: No limit}}&lt;br /&gt;
{{Shop|note|text=This shop is no longer available.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
The Release Celebration Pass was available during this time for 2700 paid gems, which offered 2 Smash/Grow tokens per monster defeated (up to 2500 defeated monsters), 1 token per [[List of memories in Dragon Quest Smash/Grow|memory]] obtained (up to 100), and 2 tokens per stamina consumed (up to 1250 stamina). It also offered special [[feats]] that offered up to 3000 gems, and also a [[Dracky cap]] (misspelled &amp;quot;Draky cap&amp;quot; on official promotional material) and Metal Tickets from special login bonuses. It is active for 30 days after purchase and can only be bought once.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|List of Release Celebration Pass Event Feats&lt;br /&gt;
|-&lt;br /&gt;
!Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 500 monsters||Premium Pass Token x8&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 1,000 monsters||Quality Weapon Ore x2&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 1,500 monsters||Quality Armour Ore x2&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 2,000 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 2,500 monsters||Quality Weapon Ore x3&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 3,000 monsters||Quality Armour Ore x3&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 3,500 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 4,000 monsters||Quality Weapon Ore x4&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 4,500 monsters||Quality Armour Ore x4&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 5,000 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Exclusive Login Bonuses&lt;br /&gt;
|-&lt;br /&gt;
!Days Logged In !! Reward&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Dracky Cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2||Co-Op Pass&lt;br /&gt;
|-&lt;br /&gt;
|3||Shrine Key&lt;br /&gt;
|-&lt;br /&gt;
|4||Top-Notch Weapon Ore&lt;br /&gt;
|-&lt;br /&gt;
|5||Top-Notch Armour Ore&lt;br /&gt;
|-&lt;br /&gt;
|6||Metal Ticket x3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Transmuters===&lt;br /&gt;
The Metal Equipment Transmuter was up at this time. It featured the following 3-star equipment:&lt;br /&gt;
*[[Metal Slime Sword]] (0.50000%)&lt;br /&gt;
*[[Metal slime shield|Metal Slime Shield]] (0.50000%)&lt;br /&gt;
*[[Metal slime helm|Metal Slime Helm]] (0.50000%)&lt;br /&gt;
*[[Metal slime armour|Metal Slime Armour (Top)]] (0.50000%)&lt;br /&gt;
*[[Metal Slime Armour (Bottom)]] (0.50000%)&lt;br /&gt;
It lasted until May 12 2:59 a.m. (UTC). All Stamp Card stamps followed through to the Metal Equipment Redux Transmuter, but all previously held Metal Equipment Transmuter Vouchers were deleted.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
The [[Slime Knight]] Fearsome Foe was added, alongside the Training Co-Op. One &amp;quot;Formal Challenge (Slime Knight)&amp;quot; item was given per clear of a stage. See below for their respective [[List of memories in Dragon Quest Smash/Grow|memories]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Icon &lt;br /&gt;
! Name &lt;br /&gt;
! width=12% | Stats (Rank S) &lt;br /&gt;
! width=23% | Boons&lt;br /&gt;
! width=45% | Other&lt;br /&gt;
|-&lt;br /&gt;
| 001 &lt;br /&gt;
| [[File:DQSG Slime Knight S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Slime Knight]] &lt;br /&gt;
| Max HP +65&amp;lt;br&amp;gt;Attack +31&amp;lt;br&amp;gt;Magical Might +12&amp;lt;br&amp;gt;Magical Mending +8&amp;lt;br&amp;gt;Defence +36&amp;lt;br&amp;gt;Magical Defence +24&amp;lt;br&amp;gt;Deftness +15 &lt;br /&gt;
| Physical Fire Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 40 &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Fearsome Foe: Slime Knight&lt;br /&gt;
|-&lt;br /&gt;
| 002 &lt;br /&gt;
| [[File:DQSG Golem Horde S Memory icon.png|72x72px]] &lt;br /&gt;
| Golem Horde &lt;br /&gt;
| Max HP +95&amp;lt;br&amp;gt;Attack +45&amp;lt;br&amp;gt;Magical Might +26&amp;lt;br&amp;gt;Magical Mending +20&amp;lt;br&amp;gt;Defence +53&amp;lt;br&amp;gt;Magical Defence +27&amp;lt;br&amp;gt;Deftness +33 &lt;br /&gt;
| Slime Defier +1% (Rank D)&amp;lt;br&amp;gt;Slime Defier +1% (Rank B)&amp;lt;br&amp;gt;Slime Defier +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Training Co-Op&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
There was a giveaway to 10 people to celebrate the official release of the game, starting on April 22, promoted on X (formerly Twitter, in which entry ended at 11:59 PM UTC on April 26 (Sun.)&lt;br /&gt;
&lt;br /&gt;
On the offical Smash/Grow Discord server, a giveaway was hosted running from April 23 to April 30 which offered mini Dragon Quest monster figurines. All participants submitted a screenshot of their Camp screen and received an orange &amp;quot;From the Start&amp;quot; role.&lt;br /&gt;
&lt;br /&gt;
There were x10 Metal Equipment Transmuter Vouchers as a &amp;quot;Thank you gift for reaching No.1 in Japan sales&amp;quot; which was able to be claimed for all accounts until the end of the event. There were also 2 x10 Premium Transmuter Vouchers given as well as a gift for &amp;quot;1 Million&amp;quot; and &amp;quot;2 Million Downloads Celebration login bonus reward&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==The Gauntlet: Season 1==&lt;br /&gt;
&#039;&#039;&#039;From: April 21 2026 to June 9 2026 11:59 AM (UTC)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Season 1 of the [[Gauntlet]] ran from release date to the June 9 2026 2:59 (UTC). It is accessible after clearing Stage 20 of &amp;quot;Chapter 4, Sylvald Forest&amp;quot;. The blessing &amp;quot;Warrior&#039;s Might&amp;quot; is made available in this game mode.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Stage Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stage&lt;br /&gt;
|-&lt;br /&gt;
|April 21 2026||Season 1, Stage ①&lt;br /&gt;
|-&lt;br /&gt;
|April 28 2026||Season 1, Stage ②&lt;br /&gt;
|-&lt;br /&gt;
|May 12 2026||Season 1, Stage ③&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Stage 1 had a [[Sweaty Yeti]] as its representative. Its arena was large and square-shaped. There were no special rules.&lt;br /&gt;
*Stage 2 had a [[Phantom Fencer]] as its representative. Its arena was small and square-shaped, with an inner square island in the middle surrounded by water on all sides. Its special rules were that staffs and boomerangs dealt -50% damage. The [[List of blessings in Dragon Quest Smash/Grow|blessing]] &amp;quot;Warrior&#039;s Ward&amp;quot; was made available solely in this stage.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Periodically conjure a ward in a random location for 5 seconds that significantly increases damage dealt.&lt;br /&gt;
}}&lt;br /&gt;
*Stage 3 had a [[War Gryphon]] as its representative. Its arena was a medium-sized square but was sectioned off so that the only playable area was a narrow rectangular strip of flat ground in a portrait direction with water on both sides. Its special rules were that claws and whips dealt -50% damage. [[Skeleton|Skeletons]] and [[Brownie|brownies]] spawned in with spinning blades around them.&lt;br /&gt;
&lt;br /&gt;
The leaderboard was initially taken down due to cheating and returned on May 22 6:00 AM (UTC). False positives were eventually added back. The leaderboard was then taken down once more after the gauntlet ended to calculate final rankings, and rankings and rewards were given after three hours (on June 9 2026 2:59 AM UTC).&lt;br /&gt;
&lt;br /&gt;
In Season 1, the Legend rank was given only to the top 100 Master class players, with the top three each getting their own respective title instead.&lt;br /&gt;
&lt;br /&gt;
{{Shop|header|title=Gauntlet Token Swap Shop (Gauntlet-specific items)|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Asbestos earrings|Asbestos Earrings]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=[[Gloomy gloves|Gloomy Gloves]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Warrior Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Mage Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Martial Artist Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Priest Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Thief Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
=={{DQ1}} Event==&lt;br /&gt;
&#039;&#039;&#039;From: April 28 2026 to June 16 2026&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stages&lt;br /&gt;
|-&lt;br /&gt;
|April 28 2026||Chapter 1&amp;lt;br&amp;gt;Fearsome Foe: [[Green Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5 2026||Chapter 2&amp;lt;br&amp;gt;Fearsome Foe: [[Knight Aberrant]]&amp;lt;br&amp;gt;Co-Op Quest: Defend Cantlin&lt;br /&gt;
|-&lt;br /&gt;
|May 12 2026||Chapter 3&amp;lt;br&amp;gt;Dragonlord Shrine&lt;br /&gt;
|-&lt;br /&gt;
|May 19 2026||Epilogue&lt;br /&gt;
|-&lt;br /&gt;
|May 21 2026||EX Dragonlord Shrine&lt;br /&gt;
|}&lt;br /&gt;
===Story===&lt;br /&gt;
====Chapter 1====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The event begins with goddess [[Aldona]] calling out to the player in the form of a bright white fairy in a backdrop of blackness, telling them that goddess [[Nornea]] had been singing [the player&#039;s] praises. She is hoping that the player can help restore the important adventure log records for the world of {{DQ1}}, fearing that the world would fade into oblivion. She tasks the player to figure out what is most important in the world and restore those records of them to the adventure log to save the world.&lt;br /&gt;
&lt;br /&gt;
A Wandering Swordsman finds the [[Hero (Dragon Quest Smash/Grow|protagonist]], [[Nina]], [[Goopy]] and [[Roly]] newly conscious in [[Tantegel Moor]]. Before entering the rift there, Nina asks if the protagonist had heard a lady speak in their dreams. Roly confirms that there was a voice that spoke of an adventure log and Goopy comments that it reminded them of the protagonist&#039;s adventure log, to which Roly concurs, and then he notices the protagonist&#039;s Adventure Log S begin to shift shape. It turns from blue to red with an Erdrick logo on it, and Nina observes that it does indeed have blank sections in it. Roly hypothesises that it has become a proxy for the world&#039;s own adventure log.&lt;br /&gt;
&lt;br /&gt;
Goopy seems unwell and the wandering swordsman explains that it is likely the work of the [[Dragonlord]], as monsters have been driven to savage fury ever since his reign, and that rumour has it that [[Alefgard]] has been cursed. The swordsman then tells the party that there is a man who knows curses in town, and leads them there. The soldier is injured there and they make their way to [[Tantegel]] together, first bringing aid to the soldier before the soldier brings them to the curse researcher, who takes care of Goopy for a while. They go to Tantegel Castle for an audience with the [[King of Tantegel]], who commends them for their efforts and directs them to the important relics of the land, first showing them to Erdrick&#039;s Hollow. There, they find a large tablet which reads:&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;I am [[Erdrick]]. Heed me well, bearer of my blood, heir to my destiny.&amp;lt;br&amp;gt;If you would reach the evil island seen from Tantegel&#039;s shore, you will require the three sacred artefacts. Gather them, and you may yet cross to that accursed isle, and destroy the source of all evil, as I too did, so long ago.&amp;lt;br&amp;gt;Before my passing, I entrusted the three objects to three great sages. If the fates have been kind, their descendants guard them still. When evil rules the ill-starred isle once more... ...Gather the hallowed triad, and strike a blow for the cause of light.&#039;&#039;&#039;&#039;&#039;|source=[[Hero (Dragon Quest III)|Erdrick&#039;s]] Tablet in Erdrick&#039;s Hollow|console=|align=center|bgcolor=}}&lt;br /&gt;
&lt;br /&gt;
The adventure log reacts to this information, and Aldona praises the party for finding something important. She then notes that this gravestone must have been intended for the Hero of this world. The boon &amp;quot;Erdrick&#039;s Tablet&amp;quot; is then added to the Event Skills.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases resistance to damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A [[slime]] hurries by, and Nina theorises that the light in the cave is protecting them from harm, as they have not been attacked yet. She then figures that perhaps bringing Goopy over to the cave will cure the [[pink slime]] of the curse. After the adventure log shines on Goopy, the pink slime is cured of the affliction, to the curse researcher&#039;s surprise. They then return to Tantegel Castle for more direction, and find that [[Princess Gwaelin]] is missing, so they join the search party who is looking for her. They head to Quagmire Cave, fight a [[Green Dragon]], and find the princess ahead of them behind a locked door. The princess faints and they all return to the castle. When she comes to, the party has an audience with the King and the Princess, and the former directs them to the Sage of Rain with a letter.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Clearing the [[Grave of Galen]] rift (accessible through [[Galen]] by unlocking two doors and tapping on a flight of stairs) unlocks the [[Lyre of Ire]], which the adventure log reacts to. Nina senses that it is too dangerous to take, as its sound attracted monsters as soon as the protagonist bumped into it, so they leave it at the rift.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the chances of [[gold golem|gold golems]] appearing.&lt;br /&gt;
}}&lt;br /&gt;
*Unlocking a door in [[Tantegel]] reveals a [[Holy Water]] vendor, who unfortunately has run out of holy water. Nonetheless, the adventure log reacts to her words, and provides the player with the Holy Water blessing. This blessing had a maximum level of 1 before Chapter 2 release.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Periodically conjure a ward that reduces enemy movement speed.&lt;br /&gt;
}}&lt;br /&gt;
====Chapter 2====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party returns to Tantegel Castle, as the King is seeking an audience with them. He gives them a letter to the Sage of Rain and the party heads to the Shrine of Rain to meet him. There, they are instructed by the elderly man in blue to open a chest containing the [[Staff of Rain]], which the adventure log reacts to. Nina suggests to return it to the Sage, as it is an item of importance. The player earns the event skill boon Staff of Rain.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases Coup de Grâce lightning damage.&lt;br /&gt;
}}&lt;br /&gt;
The party moves on, saves [[Damdara]] from a rogue Knight Abberant and then head to Cantlin and protect the town from a Knight Abberant and its horde. The adventure log reacts to its victory and the player earns the event skill blessing Golem Punch.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A golem&#039;s fist periodically descends on nearby enemies and sometimes knocks them down.&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Tapping on Erdrick&#039;s Hollow will make an interaction with a Tough-Looking Warrior, who comments on the scary nature of [[spitegeists]]. This unlocks the &amp;quot;slay 30 spitegeists&amp;quot; hidden feat.&lt;br /&gt;
*Upon talking to a certain NPC, a stairwell will be unlocked in Tantegel Castle. Tapping on it will unlock an interaction with an elderly man in black, with roughly the same dialogue as the Sage of Rain, and the player receives the [[Sunstone]]. The man tells the protagonist that he is the Sage of the Sun and that he knows of their interaction with the Sage of Rain before bidding them farewell, but not before the protagonist hands back the Sunstone. The player then receives the event skill boon Sunstone.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases Coup de Grâce fire damage.&lt;br /&gt;
}}&lt;br /&gt;
*Upon clearing [[Craggy Cave]], the party receives the [[Choker]], which they bring to the curse researcher. They receive the choker boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the amount of DQ I gold coins acquired.&lt;br /&gt;
}}&lt;br /&gt;
====Chapter 3====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party heads to Great Quagmire and they slay the Restless Armour alpha that haunted it. It drops the [[Mark of Erdrick]] which the adventure log reacts to, and the party gains the Mark of Erdrick event skill boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Reduces damage from the [[Dragonlord]].&lt;br /&gt;
}}&lt;br /&gt;
The Wandering Warrior soldier that has been seen occasionally in the story reveals that the restless armour haunting Great Quagmire was actually his brother who had donned a set of cursed armour that the Warrior had purchased from a wandering trader and given him, and he immediately began unleashing pure carnage in his wake. He later learned that the wandering trader was a minion of the Dragonlord in disguise. The party swears to avenge him in the Warrior&#039;s stead and the warrior directs them to the correct place. After clearing Defend Against the Dragonlord&#039;s Army (Normal), the party receives the boon Cantlin&#039;s Guardian Golem.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the damage of Golem Punch.&lt;br /&gt;
}}&lt;br /&gt;
The Dragonlord Shrine is then unlocked.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Talking to an Item Shop Owner in [[Cantlin]] will give the player the event skill Dragon Scale boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Reduces damage from dragon family enemies.&amp;lt;br&amp;gt;Also increases fire resistance.&lt;br /&gt;
}}&lt;br /&gt;
====Epilogue====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party says farewell to [[King Lorik]] and [[Princess Gwaelin]], and they are sent back to their own world.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
===Map===&lt;br /&gt;
*Secret Spot ① is unlocked after clearing Quagmire Cave (Normal).&lt;br /&gt;
*Secret Spot ② is unlocked after clearing Damdara Town (Normal).&lt;br /&gt;
*Co-Op Quest: Defend Cantlin is unlocked after clearing Defend Cantlin (Normal).&lt;br /&gt;
*Secret Spot ③ is unlocked after clearing Great Quagmire (Normal).&lt;br /&gt;
*Secret Spot ④ is unlocked after seeing the Epliogue cutscene.&lt;br /&gt;
===Currency===&lt;br /&gt;
DQ I Gold Coin can be obtained after completing any event-relevant stage, like rifts (35), Co-Op, Shrines and Fearsome Foes.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A token obtained during the DQ I event. Can be traded for a range of items at the DQ I Gold Swap Shop.&lt;br /&gt;
}}&lt;br /&gt;
{{Shop|header|title={{DQ1}} Event (&amp;quot;Swap Shop&amp;quot; on the event page)|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=Ordinary Key x1|price=500|attributes=Trades: 38}}&lt;br /&gt;
{{Shop|entry|item=Ordinary Key x1|price=400|attributes=Trades: 62}}&lt;br /&gt;
{{Shop|entry|item=Medium Stamina Refill x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Medium Stamina Refill x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Shrine Key x1|price=1,000|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Formal Challenge (Green Dragon) x1|price=200|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Formal Challenge (Knight Aberrant) x1|price=200|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Weapon Ore Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Armour Ore Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Nodestone Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Gold Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Refined Weapon Ore|price=100|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Refined Armour Ore|price=100|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Gold Coin x10|price=10|attributes=Trades: No limit}}&lt;br /&gt;
{{Shop|note|text=This shop is no longer available.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
The set of 38 Ordinary Keys were made available in Chapter 1 of the event by talking to a Locksmith in [[Tantegel]] Castle. The set of 62 Ordinary Keys were made available in the release of Chapter 2 of the event, upon talking to a Warlock of Doorlocks in [[Rimuldar]].&lt;br /&gt;
&lt;br /&gt;
===Transmuters===&lt;br /&gt;
The [[Erdrick|Erdrick&#039;s]] Equipment Transmuter was made available since the start of the event (April 28 2026 3:00 AM UTC). It featured the following 3-star equipment:&lt;br /&gt;
*[[Erdrick&#039;s Sword]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Shield]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Helm]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Armour|Erdrick&#039;s Armour (Top)]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Armour (Bottom)]] (0.50000%)&lt;br /&gt;
&lt;br /&gt;
The [[Dragonlord|Dragonlord&#039;s]] Equipment Transmuter was made available since the release of Chapter 3 of the event (May 12 2026 3:00 AM UTC). It featured the following 3-star equipment:&lt;br /&gt;
*[[Dragonlord&#039;s Staff]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Helm]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Robe (Top)]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Robe (Bottom)]] (0.50000%)&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
In accordance to the release schedule, the two [[Fearsome Foe]] bosses [[Green Dragon]] and [[Knight Abberant]] were added, and so was Co-Op Quest: Defend Cantlin. Additionally, two event-specific memories were added, the [[Restless Armour]] and the [[Spitegeist]]. See below for their respective [[List of memories in Dragon Quest Smash/Grow|memories]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Icon &lt;br /&gt;
! Name &lt;br /&gt;
! width=12% | Stats (Rank S) &lt;br /&gt;
! width=23% | Boons&lt;br /&gt;
! width=45% | Other&lt;br /&gt;
|-&lt;br /&gt;
| 011 &lt;br /&gt;
| [[File:DQSG Restless Armour S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Restless Armour]] &lt;br /&gt;
| Max HP +56&amp;lt;br&amp;gt;Attack +49&amp;lt;br&amp;gt;Magical Might +24&amp;lt;br&amp;gt;Magical Mending +25&amp;lt;br&amp;gt;Defence +31&amp;lt;br&amp;gt;Magical Defence +28&amp;lt;br&amp;gt;Deftness +36&lt;br /&gt;
| Machine Killer +1% (Rank D)&amp;lt;br&amp;gt;Machine Killer +1% (Rank B)&amp;lt;br&amp;gt;Machine Killer +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 62&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (N/H Stages: Rimuldar Mire, Cantlin Plains, Defend Cantlin, Great Quagmire, Drive Back the Dragonlord&#039;s Army)&lt;br /&gt;
|-&lt;br /&gt;
| 012 &lt;br /&gt;
| [[File:DQSG Spitegeist S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Spitegeist]] &lt;br /&gt;
| Max HP +24&amp;lt;br&amp;gt;Attack +14&amp;lt;br&amp;gt;Magical Might +15&amp;lt;br&amp;gt;Magical Mending +18&amp;lt;br&amp;gt;Defence +13&amp;lt;br&amp;gt;Magical Defence +17&amp;lt;br&amp;gt;Deftness +9 &lt;br /&gt;
| Demon Killer +1% (Rank D)&amp;lt;br&amp;gt;Demon Killer +1% (Rank S)&lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 32&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (N/H Stages: Cantlin Plains, Great Quagmire, Drive Back the Dragonlord&#039;s Army)&lt;br /&gt;
|-&lt;br /&gt;
| 013 &lt;br /&gt;
| [[File:DQSG Green Dragon S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Green Dragon]] &lt;br /&gt;
| Max HP +83&amp;lt;br&amp;gt;Attack +46&amp;lt;br&amp;gt;Magical Might +31&amp;lt;br&amp;gt;Magical Mending +22&amp;lt;br&amp;gt;Defence +46&amp;lt;br&amp;gt;Magical Defence +39&amp;lt;br&amp;gt;Deftness +23 &lt;br /&gt;
| Physical Lightning Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 61&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Fearsome Foe: Green Dragon)&lt;br /&gt;
|-&lt;br /&gt;
| 014 &lt;br /&gt;
| [[File:DQSG Knight Aberrant S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Knight Aberrant]] &lt;br /&gt;
| Max HP +55&amp;lt;br&amp;gt;Attack +48&amp;lt;br&amp;gt;Magical Might +63&amp;lt;br&amp;gt;Magical Mending +39&amp;lt;br&amp;gt;Defence +31&amp;lt;br&amp;gt;Magical Defence +36&amp;lt;br&amp;gt;Deftness +21 &lt;br /&gt;
| Magical Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 64&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Fearsome Foe: Knight Aberrant)&lt;br /&gt;
|-&lt;br /&gt;
| 015 &lt;br /&gt;
| [[File:nopic.png|72x72px]] &lt;br /&gt;
| Dragonlord&lt;br /&gt;
| Max HP +116&amp;lt;br&amp;gt;Attack +62&amp;lt;br&amp;gt;Magical Might +97&amp;lt;br&amp;gt;Magical Mending +71&amp;lt;br&amp;gt;Defence +65&amp;lt;br&amp;gt;Magical Defence +91&amp;lt;br&amp;gt;Deftness +59 &lt;br /&gt;
| Critical Spell Chance +1% (Rank D)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank C)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank B)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank A)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank S)&amp;lt;br&amp;gt;[[List of blessings in Dragon Quest Smash/Grow|Frizz Projectiles]] on Quest Start&lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Dragonlord Shrine)&lt;br /&gt;
|-&lt;br /&gt;
| 016&lt;br /&gt;
| [[File:DQSG Knight Aberrant Horde S Memory icon.png|72x72px]] &lt;br /&gt;
| Knight Aberrant Horde &lt;br /&gt;
| Max HP +84&amp;lt;br&amp;gt;Attack +32&amp;lt;br&amp;gt;Magical Might +98&amp;lt;br&amp;gt;Magical Mending +54&amp;lt;br&amp;gt;Defence +47&amp;lt;br&amp;gt;Magical Defence +95&amp;lt;br&amp;gt;Deftness +44 &lt;br /&gt;
| Magical Fire Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Fire Damage +1% (Rank C)&amp;lt;br&amp;gt;Magical Fire Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Fire Damage +2% (Rank A)&amp;lt;br&amp;gt;Magical Fire Damage +2% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 81&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Defend Cantlin Co-Op)&lt;br /&gt;
|}&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
There are five hidden feats in the {{DQ1}} event.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Feat !! Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Find the hidden Purple Key&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;*Either of the two purple keys work for this feat&amp;lt;/small&amp;gt;||Emblem of Erdrick Wallpaper&lt;br /&gt;
|-&lt;br /&gt;
|Obtain an S-rank [[Green Dragon]] memory||[[Gigaslash]] (pose)&lt;br /&gt;
|-&lt;br /&gt;
|Slay 30 [[Spitegeists]]||Slime &amp;amp; Dragon Effect&lt;br /&gt;
|-&lt;br /&gt;
|Obtain an S-rank [[Knight Abberant]] memory||Gigaslash Effect&lt;br /&gt;
|-&lt;br /&gt;
|Clear Great Quagmire on Normal Difficulty within 2:00||Dragonlord (pose)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest (Series)|Dragon Quest]] Day (40th Anniversary)==&lt;br /&gt;
On: May 27 2026&lt;br /&gt;
&lt;br /&gt;
==The Gauntlet: Season 2==&lt;br /&gt;
From: June 9 2026 2:59 AM to 6 July 2026 11:59 PM (UTC)&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Stage Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stage&lt;br /&gt;
|-&lt;br /&gt;
|9 June 2026||Season 2, Stage ①&lt;br /&gt;
|-&lt;br /&gt;
|16 June 2026||Season 2, Stage ②&lt;br /&gt;
|-&lt;br /&gt;
|23 June 2026||Season 2, Stage ③&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Stage 1 is described as &amp;quot;Hordes of fast-moving monsters emerge from all directions.&amp;quot; It has a [[Great Sabrecat]] as its representative. Its special rules are that claws and whips deal -50% damage. Its special blessing is Indomitable Spirit.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=The Coup de Grâce gauge charges a small amount when hit by an attack.&lt;br /&gt;
}}&lt;br /&gt;
Its monsters include:&lt;br /&gt;
**[Boss] [[Great Sabrecat]]&lt;br /&gt;
**[Boss] [[Powie Yowie]]&lt;br /&gt;
**[[Dracky]]&lt;br /&gt;
**[[Skeleton Soldier]]&lt;br /&gt;
**[[Stone Golem]]&lt;br /&gt;
**[[Man o&#039; War]]&lt;br /&gt;
**[[Iron Scorpion]]&lt;br /&gt;
**Great Sabrecat&lt;br /&gt;
**Powie Yowie&lt;br /&gt;
**[[Phantom Fencer]]&lt;br /&gt;
**[[Sasquash]]&lt;br /&gt;
*Stage 2 is described as &amp;quot;Monsters approach along different paths in this tight, cross-shaped arena.&amp;quot;&lt;br /&gt;
*Stage 3 is described as &amp;quot;Fight a small number of elite, melee attackers in cramped, walled off spaces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Shop|header|title=Gauntlet Token Swap Shop (Newly added items)|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Anti-freeze earrings|Anti-Freeze Earrings]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=[[Thunderwyrm&#039;s eye|Thunderwyrm&#039;s Eye]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
In Season 2, the Legend title will be given to the top 5,000 Master class players, with increasing title significance (5,000&amp;lt;3,000&amp;lt;1,000&amp;lt;100&amp;lt;3&amp;lt;2&amp;lt;1).&lt;br /&gt;
&lt;br /&gt;
==The Wandering Merchant and the Ruins of Confusion==&lt;br /&gt;
===Story===&lt;br /&gt;
===Enemies===&lt;br /&gt;
===Currency===&lt;br /&gt;
===Transmuters===&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{{Shop|entry|item=|price=|attributes=Trades: }}&lt;br /&gt;
{{Shop|entry|item=|price=|attributes=Trades: }}&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Template:DQSGNav&amp;diff=269447</id>
		<title>Template:DQSGNav</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Template:DQSGNav&amp;diff=269447"/>
		<updated>2026-06-11T17:02:28Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nav|header|DQSGNav|Dragon Quest Smash/Grow}}&lt;br /&gt;
{{nav|section|Characters|&lt;br /&gt;
# [[Hero (Dragon Quest Smash/Grow)|Protagonist]]&lt;br /&gt;
# [[Zepha]]&lt;br /&gt;
# [[Nina]]&lt;br /&gt;
# [[Roly]]&lt;br /&gt;
# [[Goopy]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|section|Lists|&lt;br /&gt;
# [[List of memories in Dragon Quest Smash/Grow|Memories]]&lt;br /&gt;
# [[List of enemies in Dragon Quest Smash/Grow|Monsters]]&lt;br /&gt;
# [[List of weapons in Dragon Quest Smash/Grow|Weapons]]&lt;br /&gt;
# [[List of armor in Dragon Quest Smash/Grow|Armor]]&lt;br /&gt;
# [[List of accesories in Dragon Quest Smash/Grow|Accessories]]&lt;br /&gt;
# [[List of blessings in Dragon Quest Smash/Grow|Blessings]]&lt;br /&gt;
# [[List of events in Dragon Quest Smash/Grow|Events]]&lt;br /&gt;
}}&lt;br /&gt;
{{nav|footer}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navigation templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_events_in_Dragon_Quest_Smash/Grow&amp;diff=269446</id>
		<title>List of events in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_events_in_Dragon_Quest_Smash/Grow&amp;diff=269446"/>
		<updated>2026-06-11T17:01:37Z</updated>

		<summary type="html">&lt;p&gt;Day: sorry, it&amp;#039;s a bit messy (+incomplete)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of events in {{DQSG}}.&lt;br /&gt;
&lt;br /&gt;
Events are unlocked by completing &amp;quot;Chapter 1, Lunia Flats&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Closed Beta Testing==&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Release Celebration Promotion==&lt;br /&gt;
&#039;&#039;&#039;From: April 21 2026 to May 5 2026 2:59 a.m. (UTC)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The event spanned for two weeks after the release date. There were no special event locations added. All players who join early are gifted 10 Premium Transmuter Vouchers. This offer is available until Sunday, October 18, 2026, 2:59 p.m. (UTC). The login bonuses total to 1000 Gems.&lt;br /&gt;
&lt;br /&gt;
===Currency===&lt;br /&gt;
Upon any successful stage completion, whether from a [[rift]] (30 tokens), training (20 tokens), shrine, [[Co-Op]] (50 tokens) or [[Fearsome Foe]], Release Celebration tokens were granted alongside other standard rewards. Every stage available for Release Celebration Token collection had a periodic gold bar appear on top of them reading &amp;quot;Release Celebration Token&amp;quot; with its icon on the right. These tokens were able to be exchanged at the Release Celebration swap shop available in the Shops tab.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A special token created to celebrate the release of the game. Can be traded for a range of items in the Swap Shop.&lt;br /&gt;
}}&lt;br /&gt;
{{Shop|header|title=Release Celebration Token Swap Shop|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=Metal Equipment Transmuter Voucher x1|price=200 (each)|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Premium Transmuter Voucher x1|price=100 (each)|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=[[File:DQSG Bluefin Buster icon.png|16px]] Bluefin Buster|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow Cap|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow T-shirt|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Smash/Grow Shorts|price=500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Metal Ticket x1|price=200|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Monster Wallpaper 1|price=300|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Slime Frame|price=300|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Co-Op Pass x1|price=200|attributes=Trades: 5}}&lt;br /&gt;
{{Shop|entry|item=Gold Coin x20|price=50|attributes=Trades: No limit}}&lt;br /&gt;
{{Shop|note|text=This shop is no longer available.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
The Release Celebration Pass was available during this time for 2700 paid gems, which offered 2 Smash/Grow tokens per monster defeated (up to 2500 defeated monsters), 1 token per [[List of memories in Dragon Quest Smash/Grow|memory]] obtained (up to 100), and 2 tokens per stamina consumed (up to 1250 stamina). It also offered special [[feats]] that offered up to 3000 gems, and also a [[Dracky cap]] (misspelled &amp;quot;Draky cap&amp;quot; on official promotional material) and Metal Tickets from special login bonuses. It is active for 30 days after purchase and can only be bought once.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|List of Release Celebration Pass Event Feats&lt;br /&gt;
|-&lt;br /&gt;
!Task !! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 500 monsters||Premium Pass Token x8&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 1,000 monsters||Quality Weapon Ore x2&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 1,500 monsters||Quality Armour Ore x2&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 2,000 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 2,500 monsters||Quality Weapon Ore x3&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 3,000 monsters||Quality Armour Ore x3&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 3,500 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 4,000 monsters||Quality Weapon Ore x4&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 4,500 monsters||Quality Armour Ore x4&lt;br /&gt;
|-&lt;br /&gt;
|Defeat 5,000 monsters||Gems x1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Exclusive Login Bonuses&lt;br /&gt;
|-&lt;br /&gt;
!Days Logged In !! Reward&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Dracky Cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2||Co-Op Pass&lt;br /&gt;
|-&lt;br /&gt;
|3||Shrine Key&lt;br /&gt;
|-&lt;br /&gt;
|4||Top-Notch Weapon Ore&lt;br /&gt;
|-&lt;br /&gt;
|5||Top-Notch Armour Ore&lt;br /&gt;
|-&lt;br /&gt;
|6||Metal Ticket x3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Transmuters===&lt;br /&gt;
The Metal Equipment Transmuter was up at this time. It featured the following 3-star equipment:&lt;br /&gt;
*[[Metal Slime Sword]] (0.50000%)&lt;br /&gt;
*[[Metal slime shield|Metal Slime Shield]] (0.50000%)&lt;br /&gt;
*[[Metal slime helm|Metal Slime Helm]] (0.50000%)&lt;br /&gt;
*[[Metal slime armour|Metal Slime Armour (Top)]] (0.50000%)&lt;br /&gt;
*[[Metal Slime Armour (Bottom)]] (0.50000%)&lt;br /&gt;
It lasted until May 12 2:59 a.m. (UTC). All Stamp Card stamps followed through to the Metal Equipment Redux Transmuter, but all previously held Metal Equipment Transmuter Vouchers were deleted.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
The [[Slime Knight]] Fearsome Foe was added, alongside the Training Co-Op. One &amp;quot;Formal Challenge (Slime Knight)&amp;quot; item was given per clear of a stage. See below for their respective [[List of memories in Dragon Quest Smash/Grow|memories]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Icon &lt;br /&gt;
! Name &lt;br /&gt;
! width=12% | Stats (Rank S) &lt;br /&gt;
! width=23% | Boons&lt;br /&gt;
! width=45% | Other&lt;br /&gt;
|-&lt;br /&gt;
| 001 &lt;br /&gt;
| [[File:DQSG Slime Knight S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Slime Knight]] &lt;br /&gt;
| Max HP +65&amp;lt;br&amp;gt;Attack +31&amp;lt;br&amp;gt;Magical Might +12&amp;lt;br&amp;gt;Magical Mending +8&amp;lt;br&amp;gt;Defence +36&amp;lt;br&amp;gt;Magical Defence +24&amp;lt;br&amp;gt;Deftness +15 &lt;br /&gt;
| Physical Fire Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 40 &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Fearsome Foe: Slime Knight&lt;br /&gt;
|-&lt;br /&gt;
| 002 &lt;br /&gt;
| [[File:DQSG Golem Horde S Memory icon.png|72x72px]] &lt;br /&gt;
| Golem Horde &lt;br /&gt;
| Max HP +95&amp;lt;br&amp;gt;Attack +45&amp;lt;br&amp;gt;Magical Might +26&amp;lt;br&amp;gt;Magical Mending +20&amp;lt;br&amp;gt;Defence +53&amp;lt;br&amp;gt;Magical Defence +27&amp;lt;br&amp;gt;Deftness +33 &lt;br /&gt;
| Slime Defier +1% (Rank D)&amp;lt;br&amp;gt;Slime Defier +1% (Rank B)&amp;lt;br&amp;gt;Slime Defier +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Training Co-Op&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
There was a giveaway to 10 people to celebrate the official release of the game, starting on April 22, promoted on X (formerly Twitter, in which entry ended at 11:59 PM UTC on April 26 (Sun.)&lt;br /&gt;
&lt;br /&gt;
On the offical Smash/Grow Discord server, a giveaway was hosted running from April 23 to April 30 which offered mini Dragon Quest monster figurines. All participants submitted a screenshot of their Camp screen and received an orange &amp;quot;From the Start&amp;quot; role.&lt;br /&gt;
&lt;br /&gt;
There were x10 Metal Equipment Transmuter Vouchers as a &amp;quot;Thank you gift for reaching No.1 in Japan sales&amp;quot; which was able to be claimed for all accounts until the end of the event. There were also 2 x10 Premium Transmuter Vouchers given as well as a gift for &amp;quot;1 Million&amp;quot; and &amp;quot;2 Million Downloads Celebration login bonus reward&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==The Gauntlet: Season 1==&lt;br /&gt;
&#039;&#039;&#039;From: April 21 2026 to June 9 2026 11:59 AM (UTC)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Season 1 of the [[Gauntlet]] ran from release date to the June 9 2026 2:59 (UTC). It is accessible after clearing Stage 20 of &amp;quot;Chapter 4, Sylvald Forest&amp;quot;. The blessing &amp;quot;Warrior&#039;s Might&amp;quot; is made available in this game mode.&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Stage Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stage&lt;br /&gt;
|-&lt;br /&gt;
|April 21 2026||Season 1, Stage ①&lt;br /&gt;
|-&lt;br /&gt;
|April 28 2026||Season 1, Stage ②&lt;br /&gt;
|-&lt;br /&gt;
|May 12 2026||Season 1, Stage ③&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Stage 1 had a [[Sweaty Yeti]] as its representative. Its arena was large and square-shaped. There were no special rules.&lt;br /&gt;
*Stage 2 had a [[Phantom Fencer]] as its representative. Its arena was small and square-shaped, with an inner square island in the middle surrounded by water on all sides. Its special rules were that staffs and boomerangs dealt -50% damage. The [[List of blessings in Dragon Quest Smash/Grow|blessing]] &amp;quot;Warrior&#039;s Ward&amp;quot; was made available solely in this stage.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Periodically conjure a ward in a random location for 5 seconds that significantly increases damage dealt.&lt;br /&gt;
}}&lt;br /&gt;
*Stage 3 had a [[War Gryphon]] as its representative. Its arena was a medium-sized square but was sectioned off so that the only playable area was a narrow rectangular strip of flat ground in a portrait direction with water on both sides. Its special rules were that claws and whips dealt -50% damage. [[Skeleton|Skeletons]] and [[Brownie|brownies]] spawned in with spinning blades around them.&lt;br /&gt;
&lt;br /&gt;
The leaderboard was initially taken down due to cheating and returned on May 22 6:00 AM (UTC). False positives were eventually added back. The leaderboard was then taken down once more after the gauntlet ended to calculate final rankings, and rankings and rewards were given after three hours (on June 9 2026 2:59 AM UTC).&lt;br /&gt;
&lt;br /&gt;
In Season 1, the Legend rank was given only to the top 100 Master class players, with the top three each getting their own respective title instead.&lt;br /&gt;
&lt;br /&gt;
{{Shop|header|title=Gauntlet Token Swap Shop (Gauntlet-specific items)|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Asbestos earrings|Asbestos Earrings]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=[[Gloomy gloves|Gloomy Gloves]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Warrior Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Mage Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Martial Artist Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Priest Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=Thief Memory|price=1,500|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
=={{DQ1}} Event==&lt;br /&gt;
&#039;&#039;&#039;From: April 28 2026 to June 16 2026&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stages&lt;br /&gt;
|-&lt;br /&gt;
|April 28 2026||Chapter 1&amp;lt;br&amp;gt;Fearsome Foe: [[Green Dragon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5 2026||Chapter 2&amp;lt;br&amp;gt;Fearsome Foe: [[Knight Aberrant]]&amp;lt;br&amp;gt;Co-Op Quest: Defend Cantlin&lt;br /&gt;
|-&lt;br /&gt;
|May 12 2026||Chapter 3&amp;lt;br&amp;gt;Dragonlord Shrine&lt;br /&gt;
|-&lt;br /&gt;
|May 19 2026||Epilogue&lt;br /&gt;
|-&lt;br /&gt;
|May 21 2026||EX Dragonlord Shrine&lt;br /&gt;
|}&lt;br /&gt;
===Story===&lt;br /&gt;
====Chapter 1====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The event begins with goddess [[Aldona]] calling out to the player in the form of a bright white fairy in a backdrop of blackness, telling them that goddess [[Nornea]] had been singing [the player&#039;s] praises. She is hoping that the player can help restore the important adventure log records for the world of {{DQ1}}, fearing that the world would fade into oblivion. She tasks the player to figure out what is most important in the world and restore those records of them to the adventure log to save the world.&lt;br /&gt;
&lt;br /&gt;
A Wandering Swordsman finds the [[Hero (Dragon Quest Smash/Grow|protagonist]], [[Nina]], [[Goopy]] and [[Roly]] newly conscious in [[Tantegel Moor]]. Before entering the rift there, Nina asks if the protagonist had heard a lady speak in their dreams. Roly confirms that there was a voice that spoke of an adventure log and Goopy comments that it reminded them of the protagonist&#039;s adventure log, to which Roly concurs, and then he notices the protagonist&#039;s Adventure Log S begin to shift shape. It turns from blue to red with an Erdrick logo on it, and Nina observes that it does indeed have blank sections in it. Roly hypothesises that it has become a proxy for the world&#039;s own adventure log.&lt;br /&gt;
&lt;br /&gt;
Goopy seems unwell and the wandering swordsman explains that it is likely the work of the [[Dragonlord]], as monsters have been driven to savage fury ever since his reign, and that rumour has it that [[Alefgard]] has been cursed. The swordsman then tells the party that there is a man who knows curses in town, and leads them there. The soldier is injured there and they make their way to [[Tantegel]] together, first bringing aid to the soldier before the soldier brings them to the curse researcher, who takes care of Goopy for a while. They go to Tantegel Castle for an audience with the [[King of Tantegel]], who commends them for their efforts and directs them to the important relics of the land, first showing them to Erdrick&#039;s Hollow. There, they find a large tablet which reads:&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;I am [[Erdrick]]. Heed me well, bearer of my blood, heir to my destiny.&amp;lt;br&amp;gt;If you would reach the evil island seen from Tantegel&#039;s shore, you will require the three sacred artefacts. Gather them, and you may yet cross to that accursed isle, and destroy the source of all evil, as I too did, so long ago.&amp;lt;br&amp;gt;Before my passing, I entrusted the three objects to three great sages. If the fates have been kind, their descendants guard them still. When evil rules the ill-starred isle once more... ...Gather the hallowed triad, and strike a blow for the cause of light.&#039;&#039;&#039;&#039;&#039;|source=[[Hero (Dragon Quest III)|Erdrick&#039;s]] Tablet in Erdrick&#039;s Hollow|console=|align=center|bgcolor=}}&lt;br /&gt;
&lt;br /&gt;
The adventure log reacts to this information, and Aldona praises the party for finding something important. She then notes that this gravestone must have been intended for the Hero of this world. The boon &amp;quot;Erdrick&#039;s Tablet&amp;quot; is then added to the Event Skills.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases resistance to damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A [[slime]] hurries by, and Nina theorises that the light in the cave is protecting them from harm, as they have not been attacked yet. She then figures that perhaps bringing Goopy over to the cave will cure the [[pink slime]] of the curse. After the adventure log shines on Goopy, the pink slime is cured of the affliction, to the curse researcher&#039;s surprise. They then return to Tantegel Castle for more direction, and find that [[Princess Gwaelin]] is missing, so they join the search party who is looking for her. They head to Quagmire Cave, fight a [[Green Dragon]], and find the princess ahead of them behind a locked door. The princess faints and they all return to the castle. When she comes to, the party has an audience with the King and the Princess, and the former directs them to the Sage of Rain with a letter.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Clearing the [[Grave of Galen]] rift (accessible through [[Galen]] by unlocking two doors and tapping on a flight of stairs) unlocks the [[Lyre of Ire]], which the adventure log reacts to. Nina senses that it is too dangerous to take, as its sound attracted monsters as soon as the protagonist bumped into it, so they leave it at the rift.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the chances of [[gold golem|gold golems]] appearing.&lt;br /&gt;
}}&lt;br /&gt;
*Unlocking a door in [[Tantegel]] reveals a [[Holy Water]] vendor, who unfortunately has run out of holy water. Nonetheless, the adventure log reacts to her words, and provides the player with the Holy Water blessing. This blessing had a maximum level of 1 before Chapter 2 release.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Periodically conjure a ward that reduces enemy movement speed.&lt;br /&gt;
}}&lt;br /&gt;
====Chapter 2====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party returns to Tantegel Castle, as the King is seeking an audience with them. He gives them a letter to the Sage of Rain and the party heads to the Shrine of Rain to meet him. There, they are instructed by the elderly man in blue to open a chest containing the [[Staff of Rain]], which the adventure log reacts to. Nina suggests to return it to the Sage, as it is an item of importance. The player earns the event skill boon Staff of Rain.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases Coup de Grâce lightning damage.&lt;br /&gt;
}}&lt;br /&gt;
The party moves on, saves [[Damdara]] from a rogue Knight Abberant and then head to Cantlin and protect the town from a Knight Abberant and its horde. The adventure log reacts to its victory and the player earns the event skill blessing Golem Punch.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A golem&#039;s fist periodically descends on nearby enemies and sometimes knocks them down.&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Tapping on Erdrick&#039;s Hollow will make an interaction with a Tough-Looking Warrior, who comments on the scary nature of [[spitegeists]]. This unlocks the &amp;quot;slay 30 spitegeists&amp;quot; hidden feat.&lt;br /&gt;
*Upon talking to a certain NPC, a stairwell will be unlocked in Tantegel Castle. Tapping on it will unlock an interaction with an elderly man in black, with roughly the same dialogue as the Sage of Rain, and the player receives the [[Sunstone]]. The man tells the protagonist that he is the Sage of the Sun and that he knows of their interaction with the Sage of Rain before bidding them farewell, but not before the protagonist hands back the Sunstone. The player then receives the event skill boon Sunstone.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases Coup de Grâce fire damage.&lt;br /&gt;
}}&lt;br /&gt;
*Upon clearing [[Craggy Cave]], the party receives the [[Choker]], which they bring to the curse researcher. They receive the choker boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the amount of DQ I gold coins acquired.&lt;br /&gt;
}}&lt;br /&gt;
====Chapter 3====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party heads to Great Quagmire and they slay the Restless Armour alpha that haunted it. It drops the [[Mark of Erdrick]] which the adventure log reacts to, and the party gains the Mark of Erdrick event skill boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Reduces damage from the [[Dragonlord]].&lt;br /&gt;
}}&lt;br /&gt;
The Wandering Warrior soldier that has been seen occasionally in the story reveals that the restless armour haunting Great Quagmire was actually his brother who had donned a set of cursed armour that the Warrior had purchased from a wandering trader and given him, and he immediately began unleashing pure carnage in his wake. He later learned that the wandering trader was a minion of the Dragonlord in disguise. The party swears to avenge him in the Warrior&#039;s stead and the warrior directs them to the correct place. After clearing Defend Against the Dragonlord&#039;s Army (Normal), the party receives the boon Cantlin&#039;s Guardian Golem.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Increases the damage of Golem Punch.&lt;br /&gt;
}}&lt;br /&gt;
The Dragonlord Shrine is then unlocked.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
*Talking to an Item Shop Owner in [[Cantlin]] will give the player the event skill Dragon Scale boon.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=Reduces damage from dragon family enemies.&amp;lt;br&amp;gt;Also increases fire resistance.&lt;br /&gt;
}}&lt;br /&gt;
====Epilogue====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
The party says farewell to [[King Lorik]] and [[Princess Gwaelin]], and they are sent back to their own world.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
===Map===&lt;br /&gt;
*Secret Spot ① is unlocked after clearing Quagmire Cave (Normal).&lt;br /&gt;
*Secret Spot ② is unlocked after clearing Damdara Town (Normal).&lt;br /&gt;
*Co-Op Quest: Defend Cantlin is unlocked after clearing Defend Cantlin (Normal).&lt;br /&gt;
*Secret Spot ③ is unlocked after clearing Great Quagmire (Normal).&lt;br /&gt;
*Secret Spot ④ is unlocked after seeing the Epliogue cutscene.&lt;br /&gt;
===Currency===&lt;br /&gt;
DQ I Gold Coin can be obtained after completing any event-relevant stage, like rifts (35), Co-Op, Shrines and Fearsome Foes.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=A token obtained during the DQ I event. Can be traded for a range of items at the DQ I Gold Swap Shop.&lt;br /&gt;
}}&lt;br /&gt;
{{Shop|header|title={{DQ1}} Event (&amp;quot;Swap Shop&amp;quot; on the event page)|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=Ordinary Key x1|price=500|attributes=Trades: 38}}&lt;br /&gt;
{{Shop|entry|item=Ordinary Key x1|price=400|attributes=Trades: 62}}&lt;br /&gt;
{{Shop|entry|item=Medium Stamina Refill x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Medium Stamina Refill x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Shrine Key x1|price=1,000|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Formal Challenge (Green Dragon) x1|price=200|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Formal Challenge (Knight Aberrant) x1|price=200|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Weapon Ore Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Armour Ore Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Nodestone Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Gold Ticket x1|price=500|attributes=Trades: 10}}&lt;br /&gt;
{{Shop|entry|item=Refined Weapon Ore|price=100|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Refined Armour Ore|price=100|attributes=Trades: 100}}&lt;br /&gt;
{{Shop|entry|item=Gold Coin x10|price=10|attributes=Trades: No limit}}&lt;br /&gt;
{{Shop|note|text=This shop is no longer available.}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
The set of 38 Ordinary Keys were made available in Chapter 1 of the event by talking to a Locksmith in [[Tantegel]] Castle. The set of 62 Ordinary Keys were made available in the release of Chapter 2 of the event, upon talking to a Warlock of Doorlocks in [[Rimuldar]].&lt;br /&gt;
&lt;br /&gt;
===Transmuters===&lt;br /&gt;
The [[Erdrick|Erdrick&#039;s]] Equipment Transmuter was made available since the start of the event (April 28 2026 3:00 AM UTC). It featured the following 3-star equipment:&lt;br /&gt;
*[[Erdrick&#039;s Sword]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Shield]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Helm]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Armour|Erdrick&#039;s Armour (Top)]] (0.50000%)&lt;br /&gt;
*[[Erdrick&#039;s Armour (Bottom)]] (0.50000%)&lt;br /&gt;
&lt;br /&gt;
The [[Dragonlord|Dragonlord&#039;s]] Equipment Transmuter was made available since the release of Chapter 3 of the event (May 12 2026 3:00 AM UTC). It featured the following 3-star equipment:&lt;br /&gt;
*[[Dragonlord&#039;s Staff]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Helm]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Robe (Top)]] (0.50000%)&lt;br /&gt;
*[[Dragonlord&#039;s Robe (Bottom)]] (0.50000%)&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
In accordance to the release schedule, the two [[Fearsome Foe]] bosses [[Green Dragon]] and [[Knight Abberant]] were added, and so was Co-Op Quest: Defend Cantlin. Additionally, two event-specific memories were added, the [[Restless Armour]] and the [[Spitegeist]]. See below for their respective [[List of memories in Dragon Quest Smash/Grow|memories]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Icon &lt;br /&gt;
! Name &lt;br /&gt;
! width=12% | Stats (Rank S) &lt;br /&gt;
! width=23% | Boons&lt;br /&gt;
! width=45% | Other&lt;br /&gt;
|-&lt;br /&gt;
| 011 &lt;br /&gt;
| [[File:DQSG Restless Armour S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Restless Armour]] &lt;br /&gt;
| Max HP +56&amp;lt;br&amp;gt;Attack +49&amp;lt;br&amp;gt;Magical Might +24&amp;lt;br&amp;gt;Magical Mending +25&amp;lt;br&amp;gt;Defence +31&amp;lt;br&amp;gt;Magical Defence +28&amp;lt;br&amp;gt;Deftness +36&lt;br /&gt;
| Machine Killer +1% (Rank D)&amp;lt;br&amp;gt;Machine Killer +1% (Rank B)&amp;lt;br&amp;gt;Machine Killer +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 62&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (N/H Stages: Rimuldar Mire, Cantlin Plains, Defend Cantlin, Great Quagmire, Drive Back the Dragonlord&#039;s Army)&lt;br /&gt;
|-&lt;br /&gt;
| 012 &lt;br /&gt;
| [[File:DQSG Spitegeist S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Spitegeist]] &lt;br /&gt;
| Max HP +24&amp;lt;br&amp;gt;Attack +14&amp;lt;br&amp;gt;Magical Might +15&amp;lt;br&amp;gt;Magical Mending +18&amp;lt;br&amp;gt;Defence +13&amp;lt;br&amp;gt;Magical Defence +17&amp;lt;br&amp;gt;Deftness +9 &lt;br /&gt;
| Demon Killer +1% (Rank D)&amp;lt;br&amp;gt;Demon Killer +1% (Rank S)&lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 32&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (N/H Stages: Cantlin Plains, Great Quagmire, Drive Back the Dragonlord&#039;s Army)&lt;br /&gt;
|-&lt;br /&gt;
| 013 &lt;br /&gt;
| [[File:DQSG Green Dragon S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Green Dragon]] &lt;br /&gt;
| Max HP +83&amp;lt;br&amp;gt;Attack +46&amp;lt;br&amp;gt;Magical Might +31&amp;lt;br&amp;gt;Magical Mending +22&amp;lt;br&amp;gt;Defence +46&amp;lt;br&amp;gt;Magical Defence +39&amp;lt;br&amp;gt;Deftness +23 &lt;br /&gt;
| Physical Lightning Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 61&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Fearsome Foe: Green Dragon)&lt;br /&gt;
|-&lt;br /&gt;
| 014 &lt;br /&gt;
| [[File:DQSG Knight Aberrant S Memory icon.png|72x72px]] &lt;br /&gt;
| [[Knight Aberrant]] &lt;br /&gt;
| Max HP +55&amp;lt;br&amp;gt;Attack +48&amp;lt;br&amp;gt;Magical Might +63&amp;lt;br&amp;gt;Magical Mending +39&amp;lt;br&amp;gt;Defence +31&amp;lt;br&amp;gt;Magical Defence +36&amp;lt;br&amp;gt;Deftness +21 &lt;br /&gt;
| Magical Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Damage +1% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 64&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Fearsome Foe: Knight Aberrant)&lt;br /&gt;
|-&lt;br /&gt;
| 015 &lt;br /&gt;
| [[File:nopic.png|72x72px]] &lt;br /&gt;
| Dragonlord&lt;br /&gt;
| Max HP +116&amp;lt;br&amp;gt;Attack +62&amp;lt;br&amp;gt;Magical Might +97&amp;lt;br&amp;gt;Magical Mending +71&amp;lt;br&amp;gt;Defence +65&amp;lt;br&amp;gt;Magical Defence +91&amp;lt;br&amp;gt;Deftness +59 &lt;br /&gt;
| Critical Spell Chance +1% (Rank D)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank C)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank B)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank A)&amp;lt;br&amp;gt;Critical Spell Chance +1% (Rank S)&amp;lt;br&amp;gt;[[List of blessings in Dragon Quest Smash/Grow|Frizz Projectiles]] on Quest Start&lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Dragonlord Shrine)&lt;br /&gt;
|-&lt;br /&gt;
| 016&lt;br /&gt;
| [[File:DQSG Knight Aberrant Horde S Memory icon.png|72x72px]] &lt;br /&gt;
| Knight Aberrant Horde &lt;br /&gt;
| Max HP +84&amp;lt;br&amp;gt;Attack +32&amp;lt;br&amp;gt;Magical Might +98&amp;lt;br&amp;gt;Magical Mending +54&amp;lt;br&amp;gt;Defence +47&amp;lt;br&amp;gt;Magical Defence +95&amp;lt;br&amp;gt;Deftness +44 &lt;br /&gt;
| Magical Fire Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Fire Damage +1% (Rank C)&amp;lt;br&amp;gt;Magical Fire Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Fire Damage +2% (Rank A)&amp;lt;br&amp;gt;Magical Fire Damage +2% (Rank S) &lt;br /&gt;
| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 81&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;DQ1 Event (Defend Cantlin Co-Op)&lt;br /&gt;
|}&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
There are five hidden feats in the {{DQ1}} event.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Feat !! Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Find the hidden Purple Key&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;*Either of the two purple keys work for this feat&amp;lt;/small&amp;gt;||Emblem of Erdrick Wallpaper&lt;br /&gt;
|-&lt;br /&gt;
|Obtain an S-rank [[Green Dragon]] memory||[[Gigaslash]] (pose)&lt;br /&gt;
|-&lt;br /&gt;
|Slay 30 [[Spitegeists]]||Slime &amp;amp; Dragon Effect&lt;br /&gt;
|-&lt;br /&gt;
|Obtain an S-rank [[Knight Abberant]] memory||Gigaslash Effect&lt;br /&gt;
|-&lt;br /&gt;
|Clear Great Quagmire on Normal Difficulty within 2:00||Dragonlord (pose)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Dragon Quest (Series)|Dragon Quest]] Day (40th Anniversary)==&lt;br /&gt;
On: May 27 2026&lt;br /&gt;
&lt;br /&gt;
==The Gauntlet: Season 2==&lt;br /&gt;
From: June 9 2026 2:59 AM to 6 July 2026 11:59 PM (UTC)&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|Stage Release Schedule&lt;br /&gt;
|-&lt;br /&gt;
!Release Date (3:00 a.m. UTC)!! Stage&lt;br /&gt;
|-&lt;br /&gt;
|9 June 2026||Season 2, Stage ①&lt;br /&gt;
|-&lt;br /&gt;
|16 June 2026||Season 2, Stage ②&lt;br /&gt;
|-&lt;br /&gt;
|23 June 2026||Season 2, Stage ③&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Stage 1 is described as &amp;quot;Hordes of fast-moving monsters emerge from all directions.&amp;quot; It has a [[Great Sabrecat]] as its representative. Its special rules are that claws and whips deal -50% damage. Its special blessing is Indomitable Spirit.&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQSG=The Coup de Grâce gauge charges a small amount when hit by an attack.&lt;br /&gt;
}}&lt;br /&gt;
Its monsters include:&lt;br /&gt;
**[Boss] [[Great Sabrecat]]&lt;br /&gt;
**[Boss] [[Powie Yowie]]&lt;br /&gt;
**[[Dracky]]&lt;br /&gt;
**[[Skeleton Soldier]]&lt;br /&gt;
**[[Stone Golem]]&lt;br /&gt;
**[[Man o&#039; War]]&lt;br /&gt;
**[[Iron Scorpion]]&lt;br /&gt;
**Great Sabrecat&lt;br /&gt;
**Powie Yowie&lt;br /&gt;
**[[Phantom Fencer]]&lt;br /&gt;
**[[Sasquash]]&lt;br /&gt;
*Stage 2 is described as &amp;quot;Monsters approach along different paths in this tight, cross-shaped arena.&amp;quot;&lt;br /&gt;
*Stage 3 is described as &amp;quot;Fight a small number of elite, melee attackers in cramped, walled off spaces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Shop|header|title=Gauntlet Token Swap Shop (Newly added items)|subtitle=}}&lt;br /&gt;
{{Shop|entry|item=[[Anti-freeze earrings|Anti-Freeze Earrings]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|entry|item=[[Thunderwyrm&#039;s eye|Thunderwyrm&#039;s Eye]]|price=2,000|attributes=Trades: 1}}&lt;br /&gt;
{{Shop|footer}}&lt;br /&gt;
&lt;br /&gt;
In Season 2, the Legend title will be given to the top 5,000 Master class players, with increasing title significance (5,000&amp;lt;3,000&amp;lt;1,000&amp;lt;100&amp;lt;3&amp;lt;2&amp;lt;1).&lt;br /&gt;
&lt;br /&gt;
==The Wandering Merchant and the Ruins of Confusion==&lt;br /&gt;
===Story===&lt;br /&gt;
===Enemies===&lt;br /&gt;
===Currency===&lt;br /&gt;
===Transmuters===&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
{{Shop|entry|item=|price=|attributes=Trades: }}&lt;br /&gt;
{{Shop|entry|item=|price=|attributes=Trades: }}&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Template:Descriptions&amp;diff=269445</id>
		<title>Template:Descriptions</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Template:Descriptions&amp;diff=269445"/>
		<updated>2026-06-11T13:41:51Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table style=&amp;quot;width: 720px; border: 1px solid #31572c; border-radius: 3px;&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #413c58; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c; width: 160px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Game&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #413c58; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{DQ|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQ Logo.png|center|78px|link=Dragon Quest]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQ}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQ2|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQ2-SNES-LOGO-ICON.PNG|center|78px|link=Dragon Quest II: Luminaries of the Legendary Line]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQ2}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQI&amp;amp;IIHD|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; 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border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQ8-LOGO-ICON.png|center|72px|link=Dragon Quest VIII: Journey of the Cursed King]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQ8}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQ9|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px;  border-right: 1px solid #31572c; line-height: 12px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQ9-LOGO-ICON.png|center|78px|link=Dragon Quest IX: Sentinels of the Starry Skies]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQ9}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQ10|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px;  border-right: 1px solid #31572c; line-height: 12px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQ10-LOGO-ICON.png|center|78px|link=Dragon Quest X]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; 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padding-left: 4px;  border-right: 1px solid #31572c; line-height: 12px;&amp;quot;&amp;gt;[[File:DQMJ Logo.png|center|78px|link=Dragon Quest Monsters: Joker]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px;&amp;quot;&amp;gt;{{{DQMJ}}}&amp;lt;/td&amp;gt;&amp;lt;/td&amp;gt;}}{{#if:{{{DQM3|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px;  border-right: 1px solid #31572c; line-height: 12px;&amp;quot;&amp;gt;[[File:DQM3 Logo.png|center|78px|link=Dragon Quest Monsters: The Dark Prince]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQM3}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQH|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQH Logo.png|center|78px|link=Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQH}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQH2|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQHII Logo.png|center|78px|link=Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQH2}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQB|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQB Logo.png|center|78px|link=Dragon Quest Builders]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQB}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQB2|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px;  border-right: 1px solid #31572c; line-height: 12px;&amp;quot;&amp;gt;[[File:Dragon-quest-builders-2-logo.png|center|78px|link=Dragon Quest Builders 2]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px;&amp;quot;&amp;gt;{{{DQB2}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQTR|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:Dragon Quest Treasures Logo.png|center|78px|link=Dragon Quest Treasures]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQTR}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQStars|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:Dragon Quest of the Stars English logo.png|center|78px|link=Dragon Quest of the Stars]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQStars}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{DQSG|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:DQSG_logo.png|center|78px|link=Dragon Quest Smash/Grow]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #dcc0e8; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{DQSG}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This is a template used to list the in-game descriptions of items, spells, and skills in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
The following is an example of use of this template to list the descriptions of a [[medicinal herb]].&lt;br /&gt;
{{Descriptions&lt;br /&gt;
|DQ=Restores 20-35 HP.&amp;lt;ref&amp;gt;Mobile and Nintendo Switch versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQI&amp;amp;IIHD=Restores around 50 HP. Consumed upon use.&amp;lt;ref&amp;gt;Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQIIIHD=Restores at least 30 HP to a single ally. Consumed upon use.&amp;lt;ref&amp;gt;Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ5=This healing herb restores a little of one party member&#039;s HP.&amp;lt;ref&amp;gt;Nintendo DS and Mobile versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ7=This healing herb restores a little of one party member&#039;s HP.&amp;lt;ref&amp;gt;Nintendo 3DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ7R=A single-use item that restores around 30 HP to a party member.&amp;lt;ref&amp;gt;Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ8=Restores 30 or more HP to a single ally.&amp;lt;ref&amp;gt;Sony PlayStation 2, Mobile, and Nintendo 3DS versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ9=A helpful herb that restores around 30 HP to a single ally.&amp;lt;ref&amp;gt;Nintendo DS version.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQ11=Restores at least 30 HP to a single ally. Consumed upon use.&amp;lt;ref&amp;gt;Sony PlayStation 4, Steam, Nintendo Switch, and Xbox One versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQB=A carefully prepared pouch of pain-relieving leaves. Restores 30 HP.&amp;lt;ref&amp;gt;Sony PlayStation 4, PlayStation Vita, Nintendo Switch, Mobile, and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQTR=A herb that owes its healing properties to an ancient and arcane process of preparation.&amp;lt;ref&amp;gt;Nintendo Switch and Steam versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|DQStars=Restores 30+ HP to a single ally.&amp;lt;ref&amp;gt;iOS and Android versions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Descriptions&lt;br /&gt;
|DQ=&lt;br /&gt;
|DQ2=&lt;br /&gt;
|DQI&amp;amp;IIHD=&lt;br /&gt;
|DQ3=&lt;br /&gt;
|DQIIIHD=&lt;br /&gt;
|DQ4=&lt;br /&gt;
|DQ5=&lt;br /&gt;
|DQ6=&lt;br /&gt;
|DQ7=&lt;br /&gt;
|DQ7R=&lt;br /&gt;
|DQ8=&lt;br /&gt;
|DQ9=&lt;br /&gt;
|DQ10=&lt;br /&gt;
|DQ11=&lt;br /&gt;
|DQM=&lt;br /&gt;
|DQMJ=&lt;br /&gt;
|DQH=&lt;br /&gt;
|DQH2=&lt;br /&gt;
|DQB=&lt;br /&gt;
|DQB2=&lt;br /&gt;
|DQTR=&lt;br /&gt;
|DQStars=&lt;br /&gt;
|DQSG=&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=King_Carnelian&amp;diff=268239</id>
		<title>King Carnelian</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=King_Carnelian&amp;diff=268239"/>
		<updated>2026-05-17T07:38:34Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=King Carnelian&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQXI King Delcadar.jpg|260px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=デルカダール王&lt;br /&gt;
|Roumaji=Derukadāru-ō&lt;br /&gt;
|Title=King&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Voice Actor=[https://www.behindthevoiceactors.com/ Christopher-Godwin] (English)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;King Carnelian&#039;&#039;&#039; (デルカダール王, &#039;&#039;Derukadāru-ō&#039;&#039;, King of Delcadar) is a character in &#039;&#039;[[Dragon Quest XI]]&#039;&#039;. He rules the [[List of Kingdoms in Dragon Quest|kingdom]] of [[Heliodor]] within the walls of [[Heliodor Castle]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
King Carnelian is an old man with blue eyes, shoulder-length white hair, and a long goatee with a bushy mustache. He wears a long purple robe with gold edges on the sleeves and bottom with an orange and olive rhombus pattern and a gold collar with an intricate design. He also wears a white, toga-like garment with an olive zigzag pattern and small circles near the bottom over his lavender robe, held up with a green dash around his waist. On top, he wears a long beetroot-red mantle held in place over his left shoulder with a golden two-headed eagle insignia, which is the symbol of Heliodor. His crown is red and green and is decorated with gold, a single green gem at the top, and a long black plume.&lt;br /&gt;
&lt;br /&gt;
Carnelian is praised as the wisest ruler in the land and is respected by his people. He is also known as a generous man, but he is strict when dealing with any disorder in his kingdom. The king is known as a master swordsman despite his age.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{Dragon Quest XI}}===&lt;br /&gt;
====Act One====&lt;br /&gt;
Before the [[Hero (Dragon Quest XI)|Hero]], freshly 16, sets out on his adventure, his mom [[Amber]] tells him to consult the Heliodorian king, as per his late [[Chalky|grandfather&#039;s]] request.&lt;br /&gt;
{{spoiler|start}}Upon meeting for the first time, the King confirms with him that he has come because he is the [[Luminary]], and asks for the [[Cobblestone|name]] of his hometown. Afterwards, he sends his loyal knight [[Jasper]] with some other soldiers to [[Cobblestone]] before his other knight [[Hendrik]] confronts the Luminary, accusing him of trying to deceive the King. The King&#039;s welcoming demeanor is gone now, declaring that the Hero is a Darkspawn, and orders his guards to imprison the young man. Led by Hendrik, guards escort the Luminary to the deepest, darkest corner of the [[Heliodor dungeons]]. The Luminary ends up escaping with [[Erik]], the other fugitive there, and the King is enraged, having expected that the Luminary was to be executed in three days. Throughout Act One, the Luminary is continuously being chased down by Heliodorian guards.&lt;br /&gt;
&lt;br /&gt;
When the Hero and [[Erik]] find the three-sided rock at Cobblestone Falls and unearth the chest buried beneath, it is revealed that Chalky had only requested him to go to Heliodor at his coming-of-age because of a letter from his biological mother [[Eleanor]] he had found in the Luminary&#039;s basket when he had drifted into the Falls, where she writes that he should go to the King to seek guidance. At Dundrasil later on, [[Rab]] (the Luminary&#039;s biological grandfather) tells the party that King Carnelian&#039;s actions have been strange lately, as he was always so insistent that the Luminary was a sign of light and not darkness like he claims now. He tells them that, after fishing the princess of Heliodor ([[Jade]]) out of the river (due to falling in as she was escaping Dundrasil castle on the day it fell), he attempted to bring her back to Heliodor but they both decided that the King&#039;s behaviour was too fishy for Jade to return. They set off on an adventure together to figure out what was wrong, traversing [[Erdrea|the world]] for any clues, and only finding out a singular name: [[Mordegon]].&lt;br /&gt;
&lt;br /&gt;
At [[Yggdrasil]], the party is taken by surprise by Jasper, who has gotten his hands on one of the [[Six Orbs]] that they left behind at the [[First Forest|Altar]] in order to make a path upwards. Using the dark magic channeled from this orb, he defeats the party easily with his inpenetrable barrier. When the King and Hendrik catch up, Hendrik accuses Jasper of treason, but the King shoots him in the back with an orb of dark magic, and he collapses. The King, now emanating with dark magic, hobbles forward before collapsing to the ground as well as Mordegon exits his body. Mordegon steals the power of the Luminary from the Hero and uses it to enter the Heart of Yggdrasil, taking the [[Super Sword of Light]] and draining Yggrasil of all its magic.{{spoiler|end}}&lt;br /&gt;
====Act Two====&lt;br /&gt;
{{spoiler|start}}When the Hero decides to head to [[Cobblestone]] after The Fall, he finds that it has been transformed into the [[Last Bastion]], a safe haven protected by Heliodorian guards with King Carnelian inside as well. He apologises profusely to the Luminary for all the trouble he must have caused, though solely based on recounts from others because he has no recollection of his time possessed by Mordegon.&lt;br /&gt;
&lt;br /&gt;
After the party makes their way back to the ruins of [[Dundrasil]], they are able to access the previously-inaccessible [[Dundrasil dungeons]] and encounter the empty shell of the Luminary&#039;s father [[Irwin]], who painfully laments the loss of his [[Eleanor|wife]], [[Hero (Dragon Quest XI)|child]] and [[Dundrasil|kingdom]]. When interacting with him, the Luminary is sucked into a vision from the [[Gloomnivore]], who forces the Luminary into an illusionary Dundrasil to witness what happened the day it fell. He witnesses a re-enactment of the Colloquy of Kings, the meeting of all kings of [[Erdrea]] to discuss important things, this meeting being called for the birth of the Luminary.{{spoiler|end}}&lt;br /&gt;
====Postgame====&lt;br /&gt;
{{spoiler|start}}The Hero [[time travel|time travels]] to the past, before The Fall, at the beginning of postgame. When the {{Party 11}} go up to [[Yggdrasil]], the Hero catches Jasper before he is able to make a move, and the party defeats him easily with the [[Sword of Shadows]] breaking through his magic shield this time around. King Carnelian (still possessed by Mordegon) and Hendrik reach the scene, and the King declares that Jasper is a traitor before killing him with his sword. He fumbles for words afterwards, having expected that Jasper would succeed in his mission, and decides to invite the party back to the castle for a banquet and a place to stay for the night. He is extremely awkward when reconciling with his daughter [[Jade]].&lt;br /&gt;
&lt;br /&gt;
That night, the King sneaks into the Luminary&#039;s room to try and steal the [[Super Sword of Light]], but is stopped by a [[Calasmos|strange]] [[tockle]]. The sword clatters to the ground, waking up the Luminary and also the rest of the party, who burst into the room. He then teleports off to the Throne Room where Mordegon reveals himself, and the party fights him. The day after, he apologises for his actions (even if he does not recall his time being possessed by Mordegon) and is happy to reunite with his long-lost daughter, supporting the party on their journey. The Luminary, after talking with the Elder [[Eegoltap]] at [[Havens Above]], can talk with him again for a special cutscene with Jade, where they talk about her future as a queen of Heliodor. He then gifts her the [[golden tiara]].{{spoiler|end}}&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Rey Cornalino|es-meaning=King Cornalino (&amp;quot;carnelian&amp;quot; in Spanish is &amp;quot;cornalina&amp;quot;. &amp;quot;Cornalino&amp;quot; is likely a masculinisation of the term)&lt;br /&gt;
|fr=Roi Cornalian|fr-meaning=King Cornalian (&amp;quot;carnelian&amp;quot; in French is &amp;quot;cornaline&amp;quot;)&lt;br /&gt;
|de=König Karneol|de-meaning=King Carnelian (same as English name)&lt;br /&gt;
|it=Re Carnelio|it-meaning=King Carnelio&lt;br /&gt;
|ko=델카다르 왕 (Delkadaleu Wang)|ko-meaning=King Derukadāru (transliteration of Japanese name and the Korean word for &amp;quot;king&amp;quot;)&lt;br /&gt;
|zh-cn=狄尔卡达尔王 (Dí&#039;ěrkǎdá&#039;ěr Wáng)|zh-cn-meaning=King Derukadāru (transliteration of Japanese name and the Chinese word for &amp;quot;king&amp;quot;)&lt;br /&gt;
|zh-tw=狄爾卡達爾王 (Dí&#039;ěrkǎdá&#039;ěr Wáng)|zh-tw-meaning=Ditto.&lt;br /&gt;
|}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*All Heliodorians are named after a precious stone. King Carnelian is named after the carnelian, a brownish-reddish stone.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQXI King Moosifer.jpg|The king single-handedly defeating a [[Moosifer]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQXINav}}&lt;br /&gt;
[[Category: Royalty]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Roi Cornalian]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=King_Carnelian&amp;diff=268238</id>
		<title>King Carnelian</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=King_Carnelian&amp;diff=268238"/>
		<updated>2026-05-17T07:37:19Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=King Carnelian&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest XI]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQXI King Delcadar.jpg|260px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=デルカダール王&lt;br /&gt;
|Roumaji=Derukadāru-ō&lt;br /&gt;
|Title=King&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Voice Actor=[https://www.behindthevoiceactors.com/ Christopher-Godwin] (English)&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;King Carnelian&#039;&#039;&#039; (デルカダール王, &#039;&#039;Derukadāru-ō&#039;&#039;, King of Delcadar) is a character in &#039;&#039;[[Dragon Quest XI]]&#039;&#039;. He rules the [[List of Kingdoms in Dragon Quest|kingdom]] of [[Heliodor]] within the walls of [[Heliodor Castle]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
King Carnelian is an old man with blue eyes, shoulder-length white hair, and a long goatee with a bushy mustache. He wears a long purple robe with gold edges on the sleeves and bottom with an orange and olive rhombus pattern and a gold collar with an intricate design. He also wears a white, toga-like garment with an olive zigzag pattern and small circles near the bottom over his lavender robe, held up with a green dash around his waist. On top, he wears a long beetroot-red mantle held in place over his left shoulder with a golden two-headed eagle insignia, which is the symbol of Heliodor. His crown is red and green and is decorated with gold, a single green gem at the top, and a long black plume.&lt;br /&gt;
&lt;br /&gt;
Carnelian is praised as the wisest ruler in the land and is respected by his people. He is also known as a generous man, but he is strict when dealing with any disorder in his kingdom. The king is known as a master swordsman despite his age.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===Act One===&lt;br /&gt;
Before the [[Hero (Dragon Quest XI)|Hero]], freshly 16, sets out on his adventure, his mom [[Amber]] tells him to consult the Heliodorian king, as per his late [[Chalky|grandfather&#039;s]] request.&lt;br /&gt;
{{spoiler|start}}Upon meeting for the first time, the King confirms with him that he has come because he is the [[Luminary]], and asks for the [[Cobblestone|name]] of his hometown. Afterwards, he sends his loyal knight [[Jasper]] with some other soldiers to [[Cobblestone]] before his other knight [[Hendrik]] confronts the Luminary, accusing him of trying to deceive the King. The King&#039;s welcoming demeanor is gone now, declaring that the Hero is a Darkspawn, and orders his guards to imprison the young man. Led by Hendrik, guards escort the Luminary to the deepest, darkest corner of the [[Heliodor dungeons]]. The Luminary ends up escaping with [[Erik]], the other fugitive there, and the King is enraged, having expected that the Luminary was to be executed in three days. Throughout Act One, the Luminary is continuously being chased down by Heliodorian guards.&lt;br /&gt;
&lt;br /&gt;
When the Hero and [[Erik]] find the three-sided rock at Cobblestone Falls and unearth the chest buried beneath, it is revealed that Chalky had only requested him to go to Heliodor at his coming-of-age because of a letter from his biological mother [[Eleanor]] he had found in the Luminary&#039;s basket when he had drifted into the Falls, where she writes that he should go to the King to seek guidance. At Dundrasil later on, [[Rab]] (the Luminary&#039;s biological grandfather) tells the party that King Carnelian&#039;s actions have been strange lately, as he was always so insistent that the Luminary was a sign of light and not darkness like he claims now. He tells them that, after fishing the princess of Heliodor ([[Jade]]) out of the river (due to falling in as she was escaping Dundrasil castle on the day it fell), he attempted to bring her back to Heliodor but they both decided that the King&#039;s behaviour was too fishy for Jade to return. They set off on an adventure together to figure out what was wrong, traversing [[Erdrea|the world]] for any clues, and only finding out a singular name: [[Mordegon]].&lt;br /&gt;
&lt;br /&gt;
At [[Yggdrasil]], the party is taken by surprise by Jasper, who has gotten his hands on one of the [[Six Orbs]] that they left behind at the [[First Forest|Altar]] in order to make a path upwards. Using the dark magic channeled from this orb, he defeats the party easily with his inpenetrable barrier. When the King and Hendrik catch up, Hendrik accuses Jasper of treason, but the King shoots him in the back with an orb of dark magic, and he collapses. The King, now emanating with dark magic, hobbles forward before collapsing to the ground as well as Mordegon exits his body. Mordegon steals the power of the Luminary from the Hero and uses it to enter the Heart of Yggdrasil, taking the [[Super Sword of Light]] and draining Yggrasil of all its magic.{{spoiler|end}}&lt;br /&gt;
===Act Two===&lt;br /&gt;
{{spoiler|start}}When the Hero decides to head to [[Cobblestone]] after The Fall, he finds that it has been transformed into the [[Last Bastion]], a safe haven protected by Heliodorian guards with King Carnelian inside as well. He apologises profusely to the Luminary for all the trouble he must have caused, though solely based on recounts from others because he has no recollection of his time possessed by Mordegon.&lt;br /&gt;
&lt;br /&gt;
After the party makes their way back to the ruins of [[Dundrasil]], they are able to access the previously-inaccessible [[Dundrasil dungeons]] and encounter the empty shell of the Luminary&#039;s father [[Irwin]], who painfully laments the loss of his [[Eleanor|wife]], [[Hero (Dragon Quest XI)|child]] and [[Dundrasil|kingdom]]. When interacting with him, the Luminary is sucked into a vision from the [[Gloomnivore]], who forces the Luminary into an illusionary Dundrasil to witness what happened the day it fell. He witnesses a re-enactment of the Colloquy of Kings, the meeting of all kings of [[Erdrea]] to discuss important things, this meeting being called for the birth of the Luminary.{{spoiler|end}}&lt;br /&gt;
===Postgame===&lt;br /&gt;
{{spoiler|start}}The Hero [[time travel|time travels]] to the past, before The Fall, at the beginning of postgame. When the {{Party 11}} go up to [[Yggdrasil]], the Hero catches Jasper before he is able to make a move, and the party defeats him easily with the [[Sword of Shadows]] breaking through his magic shield this time around. King Carnelian (still possessed by Mordegon) and Hendrik reach the scene, and the King declares that Jasper is a traitor before killing him with his sword. He fumbles for words afterwards, having expected that Jasper would succeed in his mission, and decides to invite the party back to the castle for a banquet and a place to stay for the night. He is extremely awkward when reconciling with his daughter [[Jade]].&lt;br /&gt;
&lt;br /&gt;
That night, the King sneaks into the Luminary&#039;s room to try and steal the [[Super Sword of Light]], but is stopped by a [[Calasmos|strange]] [[tockle]]. The sword clatters to the ground, waking up the Luminary and also the rest of the party, who burst into the room. He then teleports off to the Throne Room where Mordegon reveals himself, and the party fights him. The day after, he apologises for his actions (even if he does not recall his time being possessed by Mordegon) and is happy to reunite with his long-lost daughter, supporting the party on their journey. The Luminary, after talking with the Elder [[Eegoltap]] at [[Havens Above]], can talk with him again for a special cutscene with Jade, where they talk about her future as a queen of Heliodor. He then gifts her the [[golden tiara]].{{spoiler|end}}&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Rey Cornalino|es-meaning=King Cornalino (&amp;quot;carnelian&amp;quot; in Spanish is &amp;quot;cornalina&amp;quot;. &amp;quot;Cornalino&amp;quot; is likely a masculinisation of the term)&lt;br /&gt;
|fr=Roi Cornalian|fr-meaning=King Cornalian (&amp;quot;carnelian&amp;quot; in French is &amp;quot;cornaline&amp;quot;)&lt;br /&gt;
|de=König Karneol|de-meaning=King Carnelian (same as English name)&lt;br /&gt;
|it=Re Carnelio|it-meaning=King Carnelio&lt;br /&gt;
|ko=델카다르 왕 (Delkadaleu Wang)|ko-meaning=King Derukadāru (transliteration of Japanese name and the Korean word for &amp;quot;king&amp;quot;)&lt;br /&gt;
|zh-cn=狄尔卡达尔王 (Dí&#039;ěrkǎdá&#039;ěr Wáng)|zh-cn-meaning=King Derukadāru (transliteration of Japanese name and the Chinese word for &amp;quot;king&amp;quot;)&lt;br /&gt;
|zh-tw=狄爾卡達爾王 (Dí&#039;ěrkǎdá&#039;ěr Wáng)|zh-tw-meaning=Ditto.&lt;br /&gt;
|}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*All Heliodorians are named after a precious stone. King Carnelian is named after the carnelian, a brownish-reddish stone.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQXI King Moosifer.jpg|The king single-handedly defeating a [[Moosifer]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQXINav}}&lt;br /&gt;
[[Category: Royalty]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Roi Cornalian]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_weapons_in_Dragon_Quest_Smash/Grow&amp;diff=268237</id>
		<title>List of weapons in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_weapons_in_Dragon_Quest_Smash/Grow&amp;diff=268237"/>
		<updated>2026-05-17T06:12:41Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list shows the weapons available in [[Dragon Quest Smash/Grow]].&lt;br /&gt;
&lt;br /&gt;
== 1 Star ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Type !! Element !! Coup de Grâce !! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Iron Broadsword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Fire &lt;br /&gt;
| [[Flame Slash]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Silver Rapier]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Ice&lt;br /&gt;
| Crack Slash&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Oak staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Wind&lt;br /&gt;
| [[Woosh]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Faerie Staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Ice&lt;br /&gt;
| [[Crack]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Iron Lance&lt;br /&gt;
| Spear&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[Mercurial Thrust]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Imp Spear&lt;br /&gt;
| Spear&lt;br /&gt;
| Dark&lt;br /&gt;
| Slime Skewer&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Bronze claws|Bronze Claws]]&lt;br /&gt;
| Claws&lt;br /&gt;
| Light&lt;br /&gt;
| Shining Strike&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Cat&#039;s Claws&lt;br /&gt;
| Claws&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[War Bellow]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Bronze Boomerang&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Ice&lt;br /&gt;
| Icy Throw&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Soarin&#039; Steel]]&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[War Bellow]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Rosewhip]]&lt;br /&gt;
| Whip&lt;br /&gt;
| Non-elemental &lt;br /&gt;
| Flutter Lash&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nopic.png|center]]&lt;br /&gt;
|[[Battle Whip]]&lt;br /&gt;
|Whip&lt;br /&gt;
|Fire&lt;br /&gt;
|Flame Lash&lt;br /&gt;
|Gacha (all banners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 2 Star ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Type !! Element !! Coup de Grâce &lt;br /&gt;
!Enchantment!! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Steel Broadsword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Non-elemental &lt;br /&gt;
| [[Dragon Slash]]&lt;br /&gt;
|Intermittent Buff&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Platinum Sword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Lightning&lt;br /&gt;
| [[Lightning Slash]]&lt;br /&gt;
|Zap Swords&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Bluefin Buster&lt;br /&gt;
| Sword&lt;br /&gt;
| Ice&lt;br /&gt;
| Crack Slash&lt;br /&gt;
|N/A&lt;br /&gt;
| Release Celebration Token Shop&lt;br /&gt;
(No longer available)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Tantagel Sword&lt;br /&gt;
| Sword&lt;br /&gt;
| Lightning&lt;br /&gt;
| [[Lightning Slash]]&lt;br /&gt;
|N/A&lt;br /&gt;
| DQ1 Event Chest (Secret Spot 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Wizard&#039;s Staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Fire&lt;br /&gt;
| [[Frizzle]]&lt;br /&gt;
|Frizz Projectiles&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Spirit staff|Spirit Staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Ice&lt;br /&gt;
| [[Crackle]]&lt;br /&gt;
|Crack Arrow&lt;br /&gt;
| Obtained at Lv. 10 at second character join&lt;br /&gt;
Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nopic.png|center]]&lt;br /&gt;
|[[Partisan]]&lt;br /&gt;
|Spear&lt;br /&gt;
|Non-elemental&lt;br /&gt;
|[[Cattle Prod]]&lt;br /&gt;
|Acelerate de Grâce&lt;br /&gt;
|Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Holy Lance]]&lt;br /&gt;
| Spear&lt;br /&gt;
| Light&lt;br /&gt;
| Soothing Breeze&lt;br /&gt;
|Woosh Spheres&lt;br /&gt;
| Obtained at Lv. 15 at third character join&lt;br /&gt;
Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Silver claws|Silver Claws]]&lt;br /&gt;
| Claws&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[Can Opener]]&lt;br /&gt;
|Avenger&#039;s Accelerate&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Panther Claws&lt;br /&gt;
| Claws&lt;br /&gt;
| Earth&lt;br /&gt;
| Earth Blow&lt;br /&gt;
|Rubblerouser Spikes&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Edged Boomerang]]&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[Wind Sickles]]&lt;br /&gt;
|Acecelerate de Grâce&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Gusterang]]&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Wind &lt;br /&gt;
| Tornado Toss&lt;br /&gt;
|Woosh Spheres&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nopic.png|center]]&lt;br /&gt;
|[[Spiked Steel Whip]]&lt;br /&gt;
|Whip&lt;br /&gt;
|Fire&lt;br /&gt;
|[[Trammel Lash]]&lt;br /&gt;
|Frizz Projectiles&lt;br /&gt;
|Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nopic.png|center]]&lt;br /&gt;
|[[Demon Whip]]&lt;br /&gt;
|Whip&lt;br /&gt;
|Dark&lt;br /&gt;
|Devil&#039;s Whip&lt;br /&gt;
|Plucky Persistence&lt;br /&gt;
|Gacha (all banners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 3 Star ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Type !! Element !! Coup de Grâce !! Enchantment !! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Fire Blade icon.png|72x72px|center]]&lt;br /&gt;
| [[Fire Blade]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Fire &lt;br /&gt;
| [[Inferno Slash]]&lt;br /&gt;
| [[File:DQSG Blessing Infernal Impact.png|64x64px]] Infernal Impact&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Falcon Blade icon.png|72x72px|center]]&lt;br /&gt;
| [[Falcon Blade]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Wind&lt;br /&gt;
| Urfalcon Slash&lt;br /&gt;
| [[File:DQSG Blessing Falcon&#039;s Favour.png|64x64px]] Falcon&#039;s Favour&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Sandstorm Spear icon.png|72x72px|center]]&lt;br /&gt;
| [[Sandstorm Spear]]&lt;br /&gt;
| Spear&lt;br /&gt;
| Earth&lt;br /&gt;
| Hellstorm&lt;br /&gt;
| [[File:DQSG Blessing Dust Devil.png|64x64px]] Dust Devil&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Shiverstick icon.png|72x72px|center]]&lt;br /&gt;
| [[Shiverstick]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Ice&lt;br /&gt;
| [[Kacrack]]&lt;br /&gt;
| [[File:DQSG Blessing Crackerjack.png|64x64px]] Crackerjack&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Platinum Plumes icon.png|72x72px|center]]&lt;br /&gt;
| Platinum Plumes&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Dark&lt;br /&gt;
| Fizzlerang&lt;br /&gt;
| [[File:DQSG Blessing Dark Sword of Damocles.png|64x64px]] Dark Sword of Damocles&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Crystal Claws icon.png|72x72px|center]]&lt;br /&gt;
| [[Crystal claws|Crystal Claws]]&lt;br /&gt;
| Claws&lt;br /&gt;
| Lightning&lt;br /&gt;
| Flashing Talons&lt;br /&gt;
| [[File:DQSG Blessing Crystal Arrow.png|64x64px]] Crystal Arrow&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Queen&#039;s Whip icon.png|72x72px|center]]&lt;br /&gt;
| [[Queen&#039;s whip|Queen&#039;s Whip]]&lt;br /&gt;
| Whip&lt;br /&gt;
| Light&lt;br /&gt;
| Shining Whip&lt;br /&gt;
| [[File:DQSG Blessing Queen&#039;s Discipline.png|64x64px]] Queen&#039;s Discipline&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Metal Slime Sword icon.png|72x72px|center]]&lt;br /&gt;
| [[Metal Slime Sword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[Metal Slash]]&lt;br /&gt;
| [[File:DQSG Blessing Adrenaline Rush.png|64x64px]] Adrenaline Rush&lt;br /&gt;
| Gacha (Metal Slime banner)&lt;br /&gt;
(No longer available)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Metal Slime Boomerang icon.png|72x72px|center]]&lt;br /&gt;
| [[Metal Wing Boomerang]]&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| Unerring Throw&lt;br /&gt;
| [[File:DQSG Blessing Boing.png|64x64px]] Boing&lt;br /&gt;
| Gacha (Metal Slime banner)&lt;br /&gt;
(No longer available)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Erdrick Sword icon.png|72x72px|center]]&lt;br /&gt;
| [[Erdrick&#039;s Sword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Lightning&lt;br /&gt;
| [[Kazap]]&lt;br /&gt;
| [[File:DQSG Blessing Zapple Swords.png|64x64px]] Zapple Swords&lt;br /&gt;
| Gacha (Erdrick banner)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Dragonlord&#039;s staff|Dragonlord&#039;s Staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Fire &lt;br /&gt;
| [[Kasizz]]&lt;br /&gt;
| Fire Spheres&lt;br /&gt;
| Gacha (Dragonlord banner)&lt;br /&gt;
|}&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Coup_de_Gr%C3%A2ce&amp;diff=268236</id>
		<title>Coup de Grâce</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Coup_de_Gr%C3%A2ce&amp;diff=268236"/>
		<updated>2026-05-17T05:50:39Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Coup de Grâce&#039;&#039;&#039; (必殺技, &#039;&#039;Hissatsuwaza&#039;&#039; lit. &amp;quot;Deathmove&amp;quot;), also known as &#039;&#039;&#039;deathmoves&#039;&#039;&#039;, are special battle abilities in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
Deathmoves can be performed by two or three monsters when certain special [[Call Team|teams]] are formed. They have various effects, ranging from group attacks, to party buffs, and even combining together to form an even more powerful monster. Since monster teams cannot be controlled by the player, it is random if a monster team will perform their deathmove. One drawback is that when a deathmove is performed, that monster will only act once even if they are capable of performing two actions.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
Each vocation has a different Coup de Grâce with different effects that can be used at will once the character enters the activation state. The ability becomes available for characters that are at least level 10 and can be triggered under a variety of conditions; the higher that character&#039;s level then the longer the player will have the option to activate a Coup de Grâce.  When a character is able to use a Coup de Grâce, a notification is given saying:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[Party member] is primed to perform a coup de grâce!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The effects of Coup de Grâce do not cost any MP but will only last for only a short period of time.  They do not carry over after the battle ends, or if the character dies.  If all four party members are primed for a Coup de Grâce, they can together perform a &#039;&#039;&#039;Co-op de Grâce&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Priming persistence====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Level range&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Turn amount&lt;br /&gt;
|-&lt;br /&gt;
|10~24 ||6 &lt;br /&gt;
|-&lt;br /&gt;
|25~49 ||7&lt;br /&gt;
|-&lt;br /&gt;
|50~74 ||8&lt;br /&gt;
|-&lt;br /&gt;
|75~99 ||9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Triggers====&lt;br /&gt;
The frequency of a Coup de Grâce occurring per turn is amplified by the following conditions:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Condition&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Boost&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical fan]] equipped||+6%&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical fan|Overcritical fan]] equipped||+7%&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical fan|Hypercritical fan]] equipped|| +8%&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical fan|Dire critical fan]] equipped|| +10%&lt;br /&gt;
|-&lt;br /&gt;
|[[Revocation Medals|Combat action medal]]||+3%&lt;br /&gt;
|-&lt;br /&gt;
|Martial artist, Ranger, or Luminary|| +3%&lt;br /&gt;
|-&lt;br /&gt;
|1 other party member primed||+0.8%&lt;br /&gt;
|-&lt;br /&gt;
|2 other party members primed||+10%&lt;br /&gt;
|-&lt;br /&gt;
|3 other party members primed||+36%&lt;br /&gt;
|-&lt;br /&gt;
|10% damage taken||+0.75%&lt;br /&gt;
|-&lt;br /&gt;
|20% damage taken||+1.5%&lt;br /&gt;
|-&lt;br /&gt;
|30% damage taken||+3%&lt;br /&gt;
|-&lt;br /&gt;
|40% damage taken||+6%&lt;br /&gt;
|-&lt;br /&gt;
|50% damage taken||+12%&lt;br /&gt;
|-&lt;br /&gt;
|60% damage taken||+24%&lt;br /&gt;
|-&lt;br /&gt;
|70% damage taken||+48%&lt;br /&gt;
|-&lt;br /&gt;
|80% damage taken||+95%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====List of Coup de Grâce by vocation====&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Vocation&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Critical Claim]]||[[Warrior]]||This coup de grâce unleashes an attack that always inflicts a [[Critical Hit]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Roaring Tirade]]||[[Martial Artist]]||Similar to [[War Cry]], except it cannot be resisted. Further, it also increases [[tension]] by one level.&lt;br /&gt;
|-&lt;br /&gt;
|[[Choir of Angels]]||[[Priest]]||Restores 30%~40% of Max HP to allies and cures status effects at once&lt;br /&gt;
|-&lt;br /&gt;
|[[Rough &#039;n Tumble]]||[[Minstrel]]||Evasion increases to 50% and the ability to counterattack goes to 25%.&lt;br /&gt;
|-&lt;br /&gt;
|[[0 Zone]]||[[Mage]]||Reduces MP cost to zero for a short while.&lt;br /&gt;
|-&lt;br /&gt;
|[[Itemized Kill]]||[[Thief]]||Guaranteed item drop from the enemy it is used on.&lt;br /&gt;
|-&lt;br /&gt;
|[[Knight Watch]]||[[Paladin]]||Attacks will do nothing for a few turns on the person who used it (not even [[Disruptive Wave]] can get through). All of the opponents are enraged to the person who used it.&lt;br /&gt;
|-&lt;br /&gt;
|[[Brownie Boost]]||[[Ranger]]||Boosts the user&#039;s attack, defense, and [[Breath]] resistance by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tension Boost]]||[[Gladiator]]||Boosts tension up to 50 or 100 (maximum).&lt;br /&gt;
|-&lt;br /&gt;
|[[Voice Of Experience]]||[[Armamentalist]]||Increases the amount of EXP you get from the battle if you win by a variable amount (1.1~2.0 multiplier)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spelly Breath]]||[[Sage]]||Recovers 20%~50% of Max MP to the caster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Disco Tech]]||[[Luminary]]||Causes all enemies to boogie and raises tension by one level. This is functionally identical to Roaring Tirade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Co-op de Grâces====&lt;br /&gt;
If all four party members are primed for a Coup de Grâce, then upon using them they will perform a Co-op de Grâce, selected from a menu. The available choices for Co-op de Grace are based on the party&#039;s  current vocations.  For example, if the party is made up of only warriors and rangers, only the Quadraslash option is available.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Vocations&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Effects&lt;br /&gt;
|-&lt;br /&gt;
|[[Quadraslash]]||[[Warrior]]&amp;lt;br&amp;gt;[[Ranger]]||All four party members attack at once. Damage is sum of allies attack minus enemy defence.&lt;br /&gt;
|-&lt;br /&gt;
|[[Omnipotense]]||[[Martial Artist]]&amp;lt;br&amp;gt;[[Gladiator]]||Increases all party members&#039; tension by 3 levels.&lt;br /&gt;
|-&lt;br /&gt;
|[[Soul Asylum]]||[[Priest]]&amp;lt;br&amp;gt;[[Paladin]]||Renders the entire party invincible for a few turns (similar to Knight&#039;s Watch).&lt;br /&gt;
|-&lt;br /&gt;
|[[Cast Away]]||[[Mage]]&amp;lt;br&amp;gt;[[Sage]]||Reduces the party&#039;s MP cost to zero for a few turns.&lt;br /&gt;
|-&lt;br /&gt;
|[[Haulellujah]]||[[Armamentalist]]&amp;lt;br&amp;gt;[[Thief]]||Chance to earn extra exp., gold, and items. Exp and gold multiplier is 1.5~3.0&lt;br /&gt;
|-&lt;br /&gt;
|[[Electro Light]]||[[Minstrel]]&amp;lt;br&amp;gt;[[Luminary]]||Turns all enemies into [[Metal slime family|metal slimes]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
Each playable character has their own Coup de Grâce, which can be performed when they enter High Tension mode. It will be performed automatically once their tension meter has run out or it can be activated early by pressing the Tension button, which will end High Tension mode early.&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Character&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Coup de Grâce&lt;br /&gt;
|-&lt;br /&gt;
|[[Luceus]]||[[Gigagash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Aurora]]||[[Gigaslash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Doric]]||[[Royal Rumble]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Isla]]||[[Love Gun]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Alena]]||[[Great Ball of Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiryl]]||[[Kathwack]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Terry]]||[[Lightning Storm]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jessica]]||[[Magic Burst]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Yangus]]||[[Axes of Evil]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bianca]]||[[Ribbon Let Die]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nera]]||[[Big Banga]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Maya]]||[[Puff!]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Psaro (Character)|Psaro]]||[[Secret of Evolution]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
Each character activates their Coup de Grâce via the same method as in the previous game. Returning characters have access to the same abilities as before as well.&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Character&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Coup de Grâce&lt;br /&gt;
|-&lt;br /&gt;
|[[Lazarel]]||[[Gigagash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Teresa]]||[[Gigagash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Desdemona]]||[[Whopper Chop]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cesar]]||[[Blade of Ultimate Power]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Angelo]]||[[Pearly Gates]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Carver]]||[[Boulder Toss]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Maribel Mayde|Maribel]]||[[Hellfire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Meena Mahabala|Meena]]||[[Starfall]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruff]]||[[Lambpede]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Torneko]]||[[Golden Oldies]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ragnar McRyan|Ragnar]]*||Summons [[Healie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Ragnar is only available in the [[Nintendo Switch]] port of the two games.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Tact]]&#039;&#039;===&lt;br /&gt;
Coups de Grâce are exclusive to characters belonging to the Hero family. They cannot be used right away in battle, requiring a few turns to charge, and most can only be used once per battle.&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Character&lt;br /&gt;
!style=&amp;quot;background:#A152B4; color: white;&amp;quot;|Coup de Grâce&lt;br /&gt;
|-&lt;br /&gt;
|[[Ragnar]]||[[Phoenix Dance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Alena]]||[[Great Ball of Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiryl]]||[[Über Maulstrom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bianca]]||[[Zenithian Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nera]]||[[Big Banga]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Debora]]||[[Livid Mode]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Prince of Cannock|Rickerd]]||[[Cannock Clash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Princess of Moonbrooke|Peronel]]||[[Moonbrooke Prayer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiefer]]||[[Searing Sunder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Maribel Mayde|Maribel]]||[[Infernal Flames]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruff]]||[[Ruff Rider]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Carver]]||[[Über Knuckle Sandwich]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Terry]]||[[Secret Lightning Storm]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashlynn]]||[[Magic Burst]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Yangus]]||[[Über Parallax]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jessica]]||[[Multi Masher]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Angelo]]||[[Heaven&#039;s Rain]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Maam]]||[[Magic Bullet Gun Hellburst]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Popp]]||[[Donk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dai]]||[[Avan Strash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyunckel]]||[[Farewell Bloody Scryde]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Alena|Santa Alena]]||[[Über Extra-Large Holiday Present]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jade]]||[[Pink Tornado]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Veronica (Dragon Quest XI)|Veronica]]||[[Awakening Magic Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Erik]]||[[Criminal Genius]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Young Terry]]||[[Great Trelixir]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mjoll]]||[[Heavenly Flurry]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hussar]]||[[Battle-Hardened Slash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Anlucia|Anlucia the Luminary]]||[[Twin Lightning Edge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hero Erdrick]]||[[Giga Crosscut]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Beach Goddess Jessica]]||[[Super Sexy Beam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mont (King of Leonis)]]||[[King of Leonis]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Halloween Veronica]]||[[Trick and Treat!]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashlynn|Starry Knight Ashlynn]]||[[Shooting Star]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Maya]]||[[Puff!]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Meena]]||[[Wheel of Fortune]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hero Solo]]||[[Big Banga Slash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyunckel|Dark Armour Spear Hyunckel]]||[[Grand Cross]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Maam|Martial Artist Maam]]||[[Refractor Fist]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Popp|Mage Popp]]||[[Frizz Cracker|Medroa]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dai|Dragon Knight Dai]]||[[Avan Strash Cross]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Illusia]]||[[Shining Shroud]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Anlucia the Lightning Luminary]]||[[Sunderbolt Flash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Pankraz Gotha]]||[[Immutable Stance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Legendary Monster Wrangler]]||[[Extreme Exhalation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hero&#039;s Son (Dragon Quest V)|Parry]]||[[Zenithian Kazap]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Madchen]]||[[Madchen Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Scion of Erdrick]]||[[Light of Alefgard]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Princess Gwaelin]]||[[Princess Pledge|Princess&#039;s Pledge]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== {{DQSG}} ===&lt;br /&gt;
Each [[List of weapons in Dragon Quest Smash/Grow|weapon]] in {{DQSG}} has a Coup de Grâce that can be unleashed when the Coup de Grâce meter is full enough. There are 12 points in total - some weapons only require the meter to be filled up to 5 points to be able to unleash the Coup de Grâce, whilst others require 6 points. The meter is filled whenever an enemy takes damage, whether from blessings or normal attacks, or by consuming a [[pep pop]]. The meter is depleted after using a Coup de Grâce, by the amount of points it says that it needs. The meter can also be depleted through enemy interference, like when [[Treeface|Treefaces]] perform a [[Weird Dance]], draining the meter rather quickly.&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A152B4; color: white;&amp;quot; |Weapon&lt;br /&gt;
! style=&amp;quot;background:#A152B4; color: white;&amp;quot; |Coup de Grâce&lt;br /&gt;
|-&lt;br /&gt;
|[[Iron Broadsword]]||[[Flame Slash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Silver Rapier]]||Crack Slash&lt;br /&gt;
|-&lt;br /&gt;
|[[Oak staff]]||[[Woosh]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Faerie Staff]]||[[Crack]]&lt;br /&gt;
|-&lt;br /&gt;
|Iron Lance||[[Mercurial Thrust]]&lt;br /&gt;
|-&lt;br /&gt;
|Imp Spear||Slime Skewer&lt;br /&gt;
|-&lt;br /&gt;
|[[Bronze claws|Bronze Claws]]||Shining Strike&lt;br /&gt;
|-&lt;br /&gt;
|Cat&#039;s Claws||[[War Bellow]]&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Boomerang||Icy Throw&lt;br /&gt;
|-&lt;br /&gt;
|[[Soarin&#039; Steel]]||[[War Bellow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosewhip]]||Flutter Lash&lt;br /&gt;
|-&lt;br /&gt;
|[[Battle Whip]]||Flame Lash&lt;br /&gt;
|-&lt;br /&gt;
|[[Steel Broadsword]]||[[Dragon Slash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Platinum Sword]]||[[Lightning Slash]]&lt;br /&gt;
|-&lt;br /&gt;
|Bluefin Buster||Crack Slash&lt;br /&gt;
|-&lt;br /&gt;
|Tantagel Sword||[[Lightning Slash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wizard&#039;s Staff]]||[[Frizzle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Spirit staff|Spirit Staff]]||[[Crackle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Partisan]]&lt;br /&gt;
|[[Cattle Prod]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Holy Lance]]||Soothing Breeze&lt;br /&gt;
|-&lt;br /&gt;
|[[Silver claws|Silver Claws]]||[[Can Opener]]&lt;br /&gt;
|-&lt;br /&gt;
|Panther Claws||Earth Blow&lt;br /&gt;
|-&lt;br /&gt;
|[[Edged Boomerang]]||[[Wind Sickles]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Gusterang]]||Tornado Toss&lt;br /&gt;
|-&lt;br /&gt;
|[[Spiked Steel Whip]]||[[Trammel Lash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Demon Whip]]||Devil&#039;s Whip&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire Blade]]||[[Inferno Slash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Falcon Blade]]||Urfalcon Slash&lt;br /&gt;
|-&lt;br /&gt;
|[[Sandstorm Spear]]||Hellstorm&lt;br /&gt;
|-&lt;br /&gt;
|[[Shiverstick]]||[[Kacrack]]&lt;br /&gt;
|-&lt;br /&gt;
|Platinum Plumes||Fizzlerang&lt;br /&gt;
|-&lt;br /&gt;
|[[Crystal claws|Crystal Claws]]||Flashing Talons&lt;br /&gt;
|-&lt;br /&gt;
|[[Queen&#039;s whip|Queen&#039;s Whip]]||Shining Whip&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Slime Sword]]||[[Metal Slash]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Wing Boomerang]]||Unerring Throw&lt;br /&gt;
|-&lt;br /&gt;
|[[Erdrick&#039;s Sword]]||[[Kazap]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonlord&#039;s staff|Dragonlord&#039;s Staff]]||[[Kasizz]]&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{DQCoup de Grâce}}&lt;br /&gt;
{{Series_mechanics}}&lt;br /&gt;
[[Category:Recurring elements]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Dragon Quest IX Coup de Grâce]]&lt;br /&gt;
[[Category:Dragon Quest Heroes Coup de Grâce]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II Coup de Grâce]]&lt;br /&gt;
[[Category:Dragon Quest Tact Coup de Grâce]]&lt;br /&gt;
[[fr:Coup de grâce]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_armour_in_Dragon_Quest_Smash/Grow&amp;diff=268207</id>
		<title>List of armour in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_armour_in_Dragon_Quest_Smash/Grow&amp;diff=268207"/>
		<updated>2026-05-15T13:29:05Z</updated>

		<summary type="html">&lt;p&gt;Day: wip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list shows the armor available in [[Dragon Quest Smash/Grow]].&lt;br /&gt;
{{stub}}&lt;br /&gt;
== Headwear ==&lt;br /&gt;
&lt;br /&gt;
=== 1 Star ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Stats (Base) !! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Darksteel headband]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Warrior&#039;s helm]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Mage&#039;s hat]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Wizard&#039;s hat (Dragon Quest X)|Wizard&#039;s hat]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Silk hat (Dragon Quest Smash/Grow)|Silk hat]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Holy headwear]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Sparring headband]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Brigand band]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2 Star ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Stats (Base) !! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Silver headband]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Magic circlet]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Royal mage&#039;s cap]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Healing hat]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Seeker&#039;s headband]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Cutpurse&#039;s Hood]]&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Tantagel helm]]&lt;br /&gt;
|&lt;br /&gt;
| DQ1 Event Chest&lt;br /&gt;
(Secret Spot 2, top chest)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Smash/Grow Cap]]&lt;br /&gt;
|&lt;br /&gt;
| Release Celebration Token Swap Shop (500 tokens)&lt;br /&gt;
(No longer available)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 3 Star ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Stats (Base) !! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tops==&lt;br /&gt;
===1 Star===&lt;br /&gt;
===2 Star===&lt;br /&gt;
===3 Star===&lt;br /&gt;
&lt;br /&gt;
==Bottoms==&lt;br /&gt;
===1 Star===&lt;br /&gt;
===2 Star===&lt;br /&gt;
===3 Star===&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
===1 Star===&lt;br /&gt;
===2 Star===&lt;br /&gt;
===3 Star===&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of accessories in Dragon Quest Smash/Grow]]&lt;br /&gt;
*[[List of weapons in Dragon Quest Smash/Grow]]&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_accesories_in_Dragon_Quest_Smash/Grow&amp;diff=268206</id>
		<title>List of accesories in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_accesories_in_Dragon_Quest_Smash/Grow&amp;diff=268206"/>
		<updated>2026-05-15T13:27:58Z</updated>

		<summary type="html">&lt;p&gt;Day: Day moved page List of accesories in Dragon Quest Smash/Grow to List of accessories in Dragon Quest Smash/Grow: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of accessories in Dragon Quest Smash/Grow]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_accessories_in_Dragon_Quest_Smash/Grow&amp;diff=268205</id>
		<title>List of accessories in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_accessories_in_Dragon_Quest_Smash/Grow&amp;diff=268205"/>
		<updated>2026-05-15T13:27:58Z</updated>

		<summary type="html">&lt;p&gt;Day: Day moved page List of accesories in Dragon Quest Smash/Grow to List of accessories in Dragon Quest Smash/Grow: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Like [[List of memories in Dragon Quest Smash/Grow|Memories]], accessories in Smash/Grow can be obtained through playing the game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
! width=12% | Stats&lt;br /&gt;
! width=23% | Boons&lt;br /&gt;
! width=45% | Acquire&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DQSG_Strength_Ring.png|72x72px]]&lt;br /&gt;
|[[Strength Ring]]&lt;br /&gt;
|Attack +5&lt;br /&gt;
|[[List of blessings in Dragon Quest Smash/Grow|Zap Swords]] on Quest Start &lt;br /&gt;
|The Guantlette (Golem): Score over 23.000 points in one run&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DQSG_Gold_Ring.png|72x72px]]&lt;br /&gt;
|[[Gold Ring]]&lt;br /&gt;
|Magical Might +5&lt;br /&gt;
|[[List of blessings in Dragon Quest Smash/Grow|Frizz Projectiles]] on Quest Start &lt;br /&gt;
|The Guantlette (Blinkster): Score over 20.000 points in one run&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DQSG_Life_Bracer.png|72x72px]]&lt;br /&gt;
|[[Life Bracer]]&lt;br /&gt;
|Max HP +10&lt;br /&gt;
|[[List of blessings in Dragon Quest Smash/Grow|Intermittent Buff]] on Quest Start &lt;br /&gt;
|The Guantlette (Firebird): Score over 18.000 points in one run&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DQSG_Gloomy_Gloves.png|72x72px]]&lt;br /&gt;
|[[Gloomy gloves|Gloomy Gloves]]&lt;br /&gt;
|Magical Might +15&amp;lt;br&amp;gt;Deftness +5&lt;br /&gt;
|[[List of blessings in Dragon Quest Smash/Grow|Rubblerouser Spikes]] on Quest Start &amp;lt;br&amp;gt;Magical Light Damage +2%&lt;br /&gt;
|The Guantlet Swap Shop: 2000 tokens. (Time limited)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DQSG_Asbestos_Earrings.png|72x72px]]&lt;br /&gt;
|[[Asbestos earrings|Asbestos Earrings]]&lt;br /&gt;
|Attack +15&amp;lt;br&amp;gt;Deftness +5&lt;br /&gt;
|[[List of blessings in Dragon Quest Smash/Grow|Frizz Projectiles]] on Quest Start &amp;lt;br&amp;gt;Physical Fire Damage +2%&lt;br /&gt;
|The Guantlet Swap Shop: 2000 tokens. (Time limited)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DQSG_Warrior&#039;s_Ring.png|72x72px]]&lt;br /&gt;
|[[Warrior&#039;s ring|Warrior&#039;s Ring]]&lt;br /&gt;
|Max HP +15&amp;lt;br&amp;gt;Defence +10&lt;br /&gt;
|Physical Lightning Damage +3%&amp;lt;br&amp;gt;Sleep Resistance +2%&lt;br /&gt;
|DQ1 Event: Chest in Tantegel Castle&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DQSG_Ruby_Wristband.png|72x72px]]&lt;br /&gt;
|[[Ruby Wristband]]&lt;br /&gt;
|Magical Might +15&amp;lt;br&amp;gt;Magical Defence +10&lt;br /&gt;
|Magical Fire Damage +5%&lt;br /&gt;
|DQ1 Event: Chest in Rimuldar&lt;br /&gt;
|}&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Nina&amp;diff=268204</id>
		<title>Nina</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Nina&amp;diff=268204"/>
		<updated>2026-05-15T13:12:36Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Nina&lt;br /&gt;
|Game=[[Dragon Quest Smash/Grow]]&lt;br /&gt;
|Image=[[Image:DQSG Nina.png|320x350px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Jap=ニナ&lt;br /&gt;
|Romaji=Nina&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=[[Monster wrangler]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Nina&#039;&#039;&#039; is a monster wrangler from [[Dragon Quest Smash/Grow]], who is usually accompanied by the pink slime [[Goopy]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
A gentle and polite girl who is beloved by all, Nina is an avid reader and uses her knowledge and kindness to support those around her.&lt;br /&gt;
&lt;br /&gt;
She has coral-coloured hair slicked back into a high ponytail, held in a gold hair cuff, and a fringe parted to her right side. Her round eyes are lime-green-coloured. She wears a set of earrings with blue dangling orbs, closely mimicking [[anti-freeze earrings]]. She has a brown choker with a silver ring attached that holds up the orange fabric that is layered on top of her short-sleeved purple tunic with white sleeve cuffs. At her waist is a belt that holds her monster-wrangling rope. She slings a purple book satchel with a green lucky charm. Her boots are purple with black caps and brown soles, and the black insides are puffy.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQSG}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
The [[Hero (Dragon Quest Smash/Grow)|player]] first encounters Nina in the [[Caves of Solardor]], chasing after the suspicious [[pink slime]] ([[Goopy]]) that the party has been tracking down for a while now. After the party saves the [[slime]], she and Goopy join the group. Later she mentions that she is the princess of [[Verna]]. At [[Sylvald Forest]], the party encounters an old Vernan royal guard, [[Quin]], who they heard helped the people of [[Karnaccan Desert]] defeat their rift&#039;s alpha. The two recognise each-other and note that it has been a while since they have seen each-other.&lt;br /&gt;
{{spoiler|start}}At [[Moneta Shore]], Quin tells Nina about her older sister [[Zepha]], who had left one day without a trace. Nina recalls that it was a winter morning where she had woken up, gone into her sister&#039;s bedchambers and realised she was not there, and reminisces on the times when they would play with each-other every day as children. However, due to a royal decree, Quin is not allowed to tell her why her sister had to leave in the first place, but is able to say that she stayed with him and trained under his wing alongside the Hero and became childhood friends.{{spoiler|end}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Nina and Zepha share many design characteristics, having matching earrings, same-coloured eyes, and inverted versions of each-other&#039;s tunic/dress.&lt;br /&gt;
*Nina bears many striking resemblances to [[Jade]] of {{Dragon Quest XI}}, looking visually similar (with different colours) and both leaving their kingdoms for adventure.&lt;br /&gt;
{{DQSGNav}}&lt;br /&gt;
[[Category:Dragon Quest Smash Grow characters]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Nina&amp;diff=268203</id>
		<title>Nina</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Nina&amp;diff=268203"/>
		<updated>2026-05-15T13:12:15Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Nina&lt;br /&gt;
|Game=[[Dragon Quest Smash/Grow]]&lt;br /&gt;
|Image=[[Image:DQSG Nina.png|320x350px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Jap=ニナ&lt;br /&gt;
|Romaji=Nina&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=[[Monster wrangler]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Nina&#039;&#039;&#039; is a monster wrangler from [[Dragon Quest Smash/Grow]], who is usually accompanied by the pink slime [[Goopy]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
A gentle and polite girl who is beloved by all, Nina is an avid reader and uses her knowledge and kindness to support those around her.&lt;br /&gt;
&lt;br /&gt;
She has coral-coloured hair slicked back into a high ponytail, held in a gold hair cuff, and a fringe parted to her right side. Her round eyes are lime-green-coloured. She wears a set of earrings with blue dangling orbs, closely mimicking [[anti-freeze earrings]]. She has a brown choker with a silver ring attached that holds up the orange fabric that is layered on top of her short-sleeved purple tunic with white sleeve cuffs. At her waist is a belt that holds her monster-wrangling rope. She slings a purple book satchel with a green lucky charm. Her boots are purple with black caps and brown soles, and the black insides are puffy.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQSG}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
The [[Hero (Dragon Quest Smash/Grow)|player]] first encounters Nina in the [[Caves of Solardor]], chasing after the suspicious [[pink slime]] ([[Goopy]]) that the party has been tracking down for a while now. After the party saves the [[slime]], she and Goopy join the group. Later she mentions that she is the princess of [[Verna]]. At [[Sylvald Forest]], the party encounters an old Vernan royal guard, [[Quin]], who they heard helped the people of [[Karnaccan Desert]] defeat their rift&#039;s alpha. The two recognise each-other and note that it has been a while since they have seen each-other.&lt;br /&gt;
{{spoiler|start}}At [[Moneta Shore]], Quin tells Nina about her older sister [[Zepha]], who had left one day without a trace. Nina recalls that it was a winter morning where she had woken up, gone into her sister&#039;s bedchambers and realised she was not there, and reminisces on the times when they would play with each-other every day as children. However, due to a royal decree, Quin is not allowed to tell her why her sister had to leave in the first place, but is able to say that she stayed with him and trained under his wing alongside the Hero and became childhood friends.{{spoiler|end}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Nina and Zepha share many design characteristics, having matching earrings, same-coloured eyes, and inverted versions of each-other&#039;s tunic/dress.&lt;br /&gt;
*Nina bears many striking resemblances to [[Jade]] of {{DQXI}}, looking visually similar (with different colours) and both leaving their kingdoms for adventure.&lt;br /&gt;
{{DQSGNav}}&lt;br /&gt;
[[Category:Dragon Quest Smash Grow characters]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Zepha&amp;diff=268202</id>
		<title>Zepha</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Zepha&amp;diff=268202"/>
		<updated>2026-05-15T13:07:14Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Zepha&lt;br /&gt;
|Game=[[Dragon Quest Smash/Grow]]&lt;br /&gt;
|Image=[[Image:DQSG Zepha.png|320x350px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Jap=ゼラ&lt;br /&gt;
|Romaji=Zera&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family={{spoiler|start}}[[Nina]] (younger sister){{spoiler|end}}&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zepha&#039;&#039;&#039; is the childhood friend of the [[Hero (Dragon Quest Smash/Grow)|protagonist]] of [[Dragon Quest Smash/Grow]], and a member of the Dragon Wings mercenary group.&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Zepha is a mature, composed and reliable member of the Dragon Wings group. [[Roly]] mentions that she has a sophisticated aura to her. She is slightly teasing to the protagonist at the beginning of the game, likely as a result of their shared time together.&lt;br /&gt;
&lt;br /&gt;
Zepha has white hair tied back in a bun with curtain bangs, and has lime green eyes. She has a set of earrings with black dangling orbs. She wears a red surcoat with a silver Dragon Wings emblem on the chest, and it is slightly torn towards the bottom. Underneath, she wears a black, long-sleeved undershirt and then a white, short-sleeved dress with purple edges that reaches her ankles. Her gloves are brown and her shoes are black. She has a purple scabbard at her left side with a brown satchel on the other side, hanging from the belt at her waist.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQSG}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
Zepha excels at swordsmanship, and is relentlessly fighting to get rid of rifts that threaten her world.&lt;br /&gt;
{{spoiler|start}}She is the first in line to the throne of [[Verna]], and often used to play with her younger sister [[Nina]] as children. She left the castle without a trace one winter evening to live with [[Quin]] and train under his wing to learn the ways of war and eventually be able to defend the people. [[Quin]] (a royal guard of Verna) states at [[Moneta Shore]] that he is bound by royal decree and cannot tell the [[Party (Dragon Quest Smash/Grow)|party]] why she had to leave. At Quin&#039;s home, she and the [[Hero (Dragon Quest Smash/Grow)|player]] trained together, which is how the Dragon Wings was formed.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Zepha and [[Nina]] share a lot of design similarities, both wearing similar earrings, having lime eyes, and inverted versions of each-other&#039;s tunic/dress.&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;br /&gt;
[[Category:Dragon Quest Smash Grow characters]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Zepha&amp;diff=268201</id>
		<title>Zepha</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Zepha&amp;diff=268201"/>
		<updated>2026-05-15T12:57:44Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Zepha&lt;br /&gt;
|Game=[[Dragon Quest Smash/Grow]]&lt;br /&gt;
|Image=[[Image:DQSG Zepha.png|320x350px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Jap=ゼラ&lt;br /&gt;
|Romaji=Zera&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family={{spoiler|start}}[[Nina]] (younger sister){{spoiler|end}}&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zepha&#039;&#039;&#039; is the childhood friend of the [[Hero (Dragon Quest Smash/Grow)|protagonist]] of [[Dragon Quest Smash/Grow]], and a member of the Dragon Wings mercenary group.&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Zepha is a mature, composed and reliable member of the Dragon Wings group. [[Roly]] mentions that she has a sophisticated aura to her. She is slightly teasing to the protagonist at the beginning of the game, likely as a result of their shared time together.&lt;br /&gt;
&lt;br /&gt;
Zepha has white hair tied back in a bun with curtain bangs, and has lime green eyes. She has a set of earrings with black dangling orbs. She wears a red surcoat with a silver Dragon Wings emblem on the chest, and it is slightly torn towards the bottom. Underneath, she wears a black, long-sleeved undershirt and then a white, short-sleeved dress with purple edges that reaches her ankles. Her gloves are brown and her shoes are black. She has a purple scabbard at her left side with a brown satchel on the other side, hanging from the belt at her waist.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQSG}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
Zepha excels at swordsmanship, and is relentlessly fighting to get rid of rifts that threaten her world.&lt;br /&gt;
{{spoiler|start}}She is the first in line to the throne of [[Verna]], and often used to play with her younger sister [[Nina]] as children. She left the castle without a trace one winter evening to live with [[Quin]] and train under his wing to learn the ways of war and eventually be able to defend the people. [[Quin]] (a royal guard of Verna) states at [[Moneta Beach]] that he is bound by royal decree and cannot tell the [[Party (Dragon Quest Smash/Grow)|party]] why she had to leave. At Quin&#039;s home, she and the [[Hero (Dragon Quest Smash/Grow)|player]] trained together, which is how the Dragon Wings was formed.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;br /&gt;
[[Category:Dragon Quest Smash Grow characters]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Zepha&amp;diff=268200</id>
		<title>Zepha</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Zepha&amp;diff=268200"/>
		<updated>2026-05-15T12:51:28Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Zepha&lt;br /&gt;
|Game=[[Dragon Quest Smash/Grow]]&lt;br /&gt;
|Image=[[Image:DQSG Zepha.png|320x350px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Jap=ゼラ&lt;br /&gt;
|Romaji=Zera&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family={{spoiler|start}}[[Nina]] (younger sister){{spoiler|end}}&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zepha&#039;&#039;&#039; is the childhood friend of the [[Hero (Dragon Quest Smash/Grow)|protagonist]] of [[Dragon Quest Smash/Grow]], and a member of the Dragon Wings mercenary group.&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Zepha is a mature, composed and reliable member of the Dragon Wings group. [[Roly]] mentions that she has a sophisticated aura to her. She is slightly teasing to the protagonist at the beginning of the game, likely as a result of their shared time together.&lt;br /&gt;
&lt;br /&gt;
Zepha has white hair tied back in a bun with curtain bangs, and has lime green eyes. She wears a red surcoat with a silver Dragon Wings emblem on the chest, and it is slightly torn towards the bottom. Underneath, she wears a black, long-sleeved undershirt and then a white, short-sleeved dress with purple edges that reaches her ankles. Her gloves are brown and her shoes are black. She has a purple scabbard at her left side with a brown satchel on the other side, hanging from the belt at her waist.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQSG}}===&lt;br /&gt;
{{stub}}&lt;br /&gt;
Zepha excels at swordsmanship, and is relentlessly fighting to get rid of rifts that threaten her world.&lt;br /&gt;
{{spoiler|start}}She is the first in line to the throne of [[Verna]], and often used to play with her younger sister [[Nina]] as children. She left the castle without a trace one winter evening to live with [[Quin]] and train under his wing to learn the ways of war and eventually be able to defend the people. [[Quin]] (a royal guard of Verna) states at [[Moneta Beach]] that he is bound by royal decree and cannot tell the [[Party (Dragon Quest Smash/Grow)|party]] why she had to leave. At Quin&#039;s home, she and the [[Hero (Dragon Quest Smash/Grow)|player]] trained together, which is how the Dragon Wings was formed.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;br /&gt;
[[Category:Dragon Quest Smash Grow characters]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_blessings_in_Dragon_Quest_Smash/Grow&amp;diff=268152</id>
		<title>List of blessings in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_blessings_in_Dragon_Quest_Smash/Grow&amp;diff=268152"/>
		<updated>2026-05-14T13:22:25Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blessings are passive skills and bonuses that adventurers can get in a run or play through of [[Dragon Quest Smash/Grow]].&lt;br /&gt;
&lt;br /&gt;
The acquired blessings reset at the start of every run.&lt;br /&gt;
&lt;br /&gt;
It is possible to stack the same blessing for a better effect, or mix them for a varied array of effects. A common strategy is stacking blessings that complement each other, like example Frizz Projectiles and Explosive Projectiles.&lt;br /&gt;
&lt;br /&gt;
Note that equipment/memories that share the same blessing will not provide a higher level on quest start.&lt;br /&gt;
&lt;br /&gt;
==Blessings==&lt;br /&gt;
The following blessings can be found during normal gameplay.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=8% | Image &lt;br /&gt;
! width=12% | Name &lt;br /&gt;
! width=50% | Description &lt;br /&gt;
! width=20% | Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Scatter Attack.png|72x72px|center]] || Scatter Attack || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Normal attacks also hit diagonally behind.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Normal attacks also hit diagonally in front.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Rain of Blows.png|72x72px|center]] || Rain of Blows || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Doubles the number of normal attack hits.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Triples the number of normal attack hits.&lt;br /&gt;
|&#039;&#039;&#039;Level 1&#039;&#039;&#039;: 33% damage increase (2 of {{fraction|2|3}} damage hits)&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: 50% damage increase (3 of {{fraction|1|2}} damage hits)&amp;lt;br&amp;gt;Has no effect on the sword-summoning rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Medicine Box.png|72x72px|center]] || Medicine Box || Immediately restores 20% HP for the entire party.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Pep Pop.png|72x72px|center]] || Pep Pop || Slightly fills the Coup de Grâce gauge.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Yggdrasil Bud.png|72x72px|center]] || Yggdrasil Bud || Immediately revives all fallen party members.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Zap Swords.png|72x72px|center]] || [[Zap]] Swords || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: A lightning-infused sword falls from the sky on the final normal attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Increases the number of Zap Swords.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039;: Increases the number of Zap Swords.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 4&#039;&#039;&#039;: Increases the number of Zap Swords.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 5&#039;&#039;&#039;: Increases the number of Zap Swords.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 6&#039;&#039;&#039; (MAX): Increases the number of Zap Swords.&lt;br /&gt;
|Counts as a sword.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Crack Arrow.png|72x72px|center]] || [[Crack]] Arrow || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Launch two icy arrows that pierce enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Adds another two Crack Arrows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039;: Adds another two Crack Arrows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 4&#039;&#039;&#039;: Adds another two Crack Arrows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 5&#039;&#039;&#039;: Adds another two Crack Arrows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 6&#039;&#039;&#039; (MAX): Adds another two Crack Arrows.&lt;br /&gt;
|Counted as a great arrow.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Frizz projectiles.png|72x72px|center]] || [[Frizz]] Projectiles || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Continuously fire blazing projectiles that home in on random enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Increases the number of Frizz Projectiles.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039;: Increases the number of Frizz Projectiles.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 4&#039;&#039;&#039;: Increases the number of Frizz Projectiles.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 5&#039;&#039;&#039;: Increases the number of Frizz Projectiles.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 6&#039;&#039;&#039; (MAX): Increases the number of Frizz Projectiles.&lt;br /&gt;
|Counted as a projectile.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Woosh Spheres.png|72x72px|center]] || [[Woosh]] Spheres || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Gain two wind-infused magic spheres that orbit your character.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Adds an extra wind-infused magic sphere.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039;: Adds an extra wind-infused magic sphere.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 4&#039;&#039;&#039;: Adds an extra wind-infused magic sphere.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 5&#039;&#039;&#039;: Adds an extra wind-infused magic sphere.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 6&#039;&#039;&#039; (MAX): Adds an extra wind-infused magic sphere.&lt;br /&gt;
|Occupy the same orbit as Falcon&#039;s Favour. Counted as a sphere.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Rubblerouser Spikes.png|72x72px|center]] || [[Rubblerouser]] Spikes || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Earth-infused spikes thrust from the ground when an enemy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Adds an extra rubblerouser ground attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039;: Adds an extra rubblerouser ground attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 4&#039;&#039;&#039;: Adds an extra rubblerouser ground attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 5&#039;&#039;&#039;: Adds an extra rubblerouser ground attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 6&#039;&#039;&#039; (MAX): Adds an extra rubblerouser ground attack.&lt;br /&gt;
|Counted as a spike-type blessing.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Attack Magnifier.png|72x72px|center]] || Attack Magnifier|| &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Increases the range of normal attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Increases the range of normal attacks.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Healing Swords.png|72x72px|center]] || Healing Swords || Damocles swords occasionally restore 2.5% HP on impact.&lt;br /&gt;
|Subject to cooldown (every three 3x hits).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Explosive Swords.png|72x72px|center]] || Explosive Swords|| Damocles swords explore on impact, damaging nearby enemies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Barbed Arrows.png|72x72px|center]] || Barbed Arrows || Great arrows shred enemies with a follow-up strike.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Decelerate Arrows.png|72x72px|center]] || Decelerate Arrows || Infuses great arrows with the power to slow enemies for a short period.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Explosive Projectiles.png|72x72px|center]] || Explosive Projectiles || Homing projectiles explore on impact, damaging nearby enemies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Poisonous Projectiles.png|72x72px|center]] || Poisonous Projectiles || Homing projectiles inflict poison on impact.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Poisonous Spheres.png|72x72px|center]] || Poisonous Spheres || Spheres inflict poison on impact.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Healing Spheres.png|72x72px|center]] || Healing Spheres || Spheres restore 2.5% HP on impact (subject to cooldown).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Decelerate Spikes.png|72x72px|center]] || Decelerate Spikes || Infuses spikes with the power to slow enemies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Barbed Spikes.png|72x72px|center]] || Barbed Spikes || Spikes shred enemies with a follow-up strike.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Spiky Scroll.png|72x72px|center]] || Spiky Scroll || Increases the size and potency of spike-type Blessings.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Swordcraft Scroll.png|72x72px|center]] || Swordcraft Scroll || Doubles the number of swords that fall on enemies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Homing Scroll.png|72x72px|center]] || Homing Scroll || Increases the potency of projectile-type Blessings and projectiles push back some enemies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Centrifugal Scroll.png|72x72px|center]] || Centrifugal Scroll || Makes spheres orbit faster.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Archery Scroll.png|72x72px|center]] || Archery Scroll || Great arrows ricochet off walls a maximum of two times.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Accelerate de Grâce.png|72x72px|center]] || Accelerate de Grâce || Gain an increase in attack speed for 5 seconds after using a Coup de Grâce.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Avenger&#039;s Accelerate.png|72x72px|center]] || Avenger&#039;s Accelerate || Gain an increase in attack speed for 5 seconds when hit by an enemy.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Plucky Persistence.png|72x72px|center]] || Plucky Persistence || Reduces damage taken for 5 seconds after the final normal attack.&lt;br /&gt;
|Does not stack with Intermittent Buff.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Intermittent Buff.png|72x72px|center]] || Intermittent Buff || Periodically reduces damage taken for 5 seconds.&lt;br /&gt;
|Does not stack with Plucky Persistence.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Warrior&#039;s Might.png|72x72px|center]] || Warrior&#039;s Might || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Significantly increases damage dealt but lowers max HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Significantly increases damage dealt but lowers max HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039; (MAX): Significantly increases damage dealt but lowers max HP.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Crystal Vacuum.png|72x72px|center]] || Crystal Vacuum || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Allows growth crystals to be collected from a larger area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Allows growth crystals to be collected from an even larger area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039; (MAX): Allows growth crystals to be collected from an even larger area.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Warrior&#039;s Ward.png|72x72px|center]] || Warrior&#039;s Ward || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Periodically conjure a ward in a random location for 5 seconds that significantly increases damage dealt.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Increases the duration and damage boost of Warrior&#039;s Ward.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039; (MAX): Increases the duration and damage boost of Warrior&#039;s Ward.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enchantments==&lt;br /&gt;
Enchantments are blessings that are bound to a weapon, allowing only to be used by the weapon&#039;s wielder or the party.&lt;br /&gt;
&lt;br /&gt;
Note that some lower-rank weapons are enchanted with blessings already listed above. This list focuses on enchantments, the weapon-exclusive blessings.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=8% | Image &lt;br /&gt;
! width=12% | Name &lt;br /&gt;
! width=60% | Description&lt;br /&gt;
! width=10% | Effect&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Weapon &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Falcon&#039;s Favour.png|72x72px|center]] || Falcon&#039;s Favour || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Acquired at Quest Start. Conjure two wind-infused spheres for 10 seconds after using a Coup de Grâce. &amp;lt;br&amp;gt;Also increases movement speed and grants immunity to movement and attack speed debuffs.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Conjure two more spheres. &lt;br /&gt;
|Occupy the same orbit Woosh Spheres. Counted as a sphere.|| [[Falcon Blade]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Dust Devil.png|72x72px|center]] || Dust Devil || &#039;&#039;&#039;Level 1&#039;&#039;&#039;:Acquired at Quest Start. Adds an earth-infused attack when enemies are hit by a spike-type Blessing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Increases the damage dealt by Dust Devil.&lt;br /&gt;
|&lt;br /&gt;
|| [[Sandstorm Spear]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Crackerjack.png|72x72px|center]] || Crackerjack || &#039;&#039;&#039;Level 1&#039;&#039;&#039;:Acquired at Battle Start. Taking hit triggers a close-range icy counterattack that hits nearby enemies (subject to cooldown).&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Increases the range and damage of Crackerjack.&lt;br /&gt;
|Counted as a spike-type blessing.|| [[Shiverstick]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Infernal Impact.png|72x72px|center]] || Infernal Impact || &#039;&#039;&#039;Level 1&#039;&#039;&#039;:Acquired at Quest Start. Launch two powerful fire projectiles when an enemy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Increases the number of Infernal Impact projectiles. &lt;br /&gt;
|Counted as projectiles.|| [[Fire Blade]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Dark Sword of Damocles.png|72x72px|center]] || Dark Sword of Damocles || &#039;&#039;&#039;Level 1&#039;&#039;&#039;:Acquired at Quest Start. The final normal attack drops a dark-infused sword on enemies on impact if they&#039;re affected by a status ailment.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Adds another Dark Sword of Damocles. &lt;br /&gt;
|Counted as a sword.|| [[Platinum Plumes]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Crystal Arrow.png|72x72px|center]] || Crystal Arrow || &#039;&#039;&#039;Level 1&#039;&#039;&#039;:Acquired at Quest Start. Launch a lightning-infused arrow that pierces enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Adds another Crystal Arrow. &lt;br /&gt;
|Counted as a great arrow.|| [[Crystal Claws]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Queen&#039;s Discipline.png|72x72px|center]] || Queen&#039;s Discipline || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Acquired at Quest Start. Adds a light-infused attack when enemies are hit by a sword-type blessing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Increases the damage dealt by Queen&#039;s Discipline. &lt;br /&gt;
| || [[Queen&#039;s Whip]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Adrenaline Rush.png|72x72px|center]] || Adrenaline Rush || Acquired at Quest Start. Gain an increase in attack speed for 5 seconds after the final normal attack. &lt;br /&gt;
| || [[Metal Slime Sword]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Boing.png|72x72px|center]] || Boing || &#039;&#039;Ranged Weapons Only&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 1&#039;&#039;&#039;: Acquired at Quest Start. Ranged normal attacks ricochet once upon impact and hit another enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Ranged normal attacks ricochet once more. &lt;br /&gt;
|Affects the whole party. Normal attacks for staffs are also included.|| [[Metal Wing Boomerang]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Zapple Swords.png|72x72px|center]] || Zapple Swords || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Acquired at Quest Start. The final normal attack drops a lightning-infused sword of impact.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039; (MAX): Increases the number of Zapple Swords. &lt;br /&gt;
|Counted as a sword.|| [[Erdrick&#039;s Sword]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Event-exclusive blessings==&lt;br /&gt;
Some blessings only appear in select limited events. These blessings appear exclusively in the battles and dungeons from the event they are from.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=8% | Image &lt;br /&gt;
! width=12% | Name &lt;br /&gt;
! width=60% | Description&lt;br /&gt;
! width=10% | Effect&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Event&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Blessing Holy Water.png|72x72px|center]] || Holy Water || &#039;&#039;&#039;Level 1&#039;&#039;&#039;: Periodically conjure a ward that reduces enemy movement speed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Reduces enemy movement speed even more.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039; (MAX): Reduces enemy movement speed even more. &lt;br /&gt;
|A ward that periodically ripples from the player character, [[Decelerate|decelerating]] enemies.|| Dragon Quest I&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png]]&lt;br /&gt;
|Golem Punch&lt;br /&gt;
|&#039;&#039;&#039;Level 1&#039;&#039;&#039;: A golem&#039;s fist periodically descends on nearby enemies and sometimes knocks them down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 2&#039;&#039;&#039;: Increases the damage of Golem Punch.&amp;lt;br&amp;gt;&#039;&#039;&#039;Level 3&#039;&#039;&#039; (MAX): Increases the damage and area of Goldem Punch.&lt;br /&gt;
|&lt;br /&gt;
|Dragon Quest I&lt;br /&gt;
|}&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_weapons_in_Dragon_Quest_Smash/Grow&amp;diff=268151</id>
		<title>List of weapons in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_weapons_in_Dragon_Quest_Smash/Grow&amp;diff=268151"/>
		<updated>2026-05-14T12:53:18Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list shows the weapons available in [[Dragon Quest Smash/Grow]].&lt;br /&gt;
&lt;br /&gt;
== 1 Star ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Type !! Element !! Coup de Grâce !! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Iron Broadsword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Fire &lt;br /&gt;
| [[Flame Slash]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Silver Rapier]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Ice&lt;br /&gt;
| Crack Slash&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Oak staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Wind&lt;br /&gt;
| [[Woosh]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Faerie Staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Ice&lt;br /&gt;
| [[Crack]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Iron Lance&lt;br /&gt;
| Spear&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[Mercurial Thrust]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Imp Spear&lt;br /&gt;
| Spear&lt;br /&gt;
| Dark&lt;br /&gt;
| Slime Skewer&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Bronze claws|Bronze Claws]]&lt;br /&gt;
| Claws&lt;br /&gt;
| Light&lt;br /&gt;
| Shining Strike&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Cat&#039;s Claws&lt;br /&gt;
| Claws&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[War Bellow]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Bronze Boomerang&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Ice&lt;br /&gt;
| Icy Throw&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Soarin&#039; Steel]]&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[War Bellow]]&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Rosewhip]]&lt;br /&gt;
| Whip&lt;br /&gt;
| Non-elemental &lt;br /&gt;
| Flutter Lash&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nopic.png|center]]&lt;br /&gt;
|[[Battle Whip]]&lt;br /&gt;
|Whip&lt;br /&gt;
|Fire&lt;br /&gt;
|Flame Lash&lt;br /&gt;
|Gacha (all banners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 2 Star ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Type !! Element !! Coup de Grâce &lt;br /&gt;
!Enchantment!! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Steel Broadsword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Non-elemental &lt;br /&gt;
| [[Dragon Slash]]&lt;br /&gt;
|Intermittent Buff&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Platinum Sword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Lightning&lt;br /&gt;
| [[Lightning Slash]]&lt;br /&gt;
|Zap Swords&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Bluefin Buster&lt;br /&gt;
| Sword&lt;br /&gt;
| Ice&lt;br /&gt;
| Crack Slash&lt;br /&gt;
|N/A&lt;br /&gt;
| Release Celebration Token Shop&lt;br /&gt;
(No longer available)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Tantagel Sword&lt;br /&gt;
| Sword&lt;br /&gt;
| Lightning&lt;br /&gt;
| [[Lightning Slash]]&lt;br /&gt;
|N/A&lt;br /&gt;
| DQ1 Event Chest (Secret Spot 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Wizard&#039;s Staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Fire&lt;br /&gt;
| [[Frizzle]]&lt;br /&gt;
|Frizz Projectiles&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Spirit staff|Spirit Staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Ice&lt;br /&gt;
| [[Crackle]]&lt;br /&gt;
|Crack Arrow&lt;br /&gt;
| Obtained at Lv. 10 at second character join&lt;br /&gt;
Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Holy Lance]]&lt;br /&gt;
| Spear&lt;br /&gt;
| Light&lt;br /&gt;
| Soothing Breeze&lt;br /&gt;
|Woosh Spheres&lt;br /&gt;
| Obtained at Lv. 15 at third character join&lt;br /&gt;
Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Silver claws|Silver Claws]]&lt;br /&gt;
| Claws&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[Can Opener]]&lt;br /&gt;
|Avenger&#039;s Accelerate&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| Panther Claws&lt;br /&gt;
| Claws&lt;br /&gt;
| Earth&lt;br /&gt;
| Earth Blow&lt;br /&gt;
|Rubblerouser Spikes&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Edged Boomerang]]&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[Wind Sickles]]&lt;br /&gt;
|Acecelerate de Grâce&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Gusterang]]&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Wind &lt;br /&gt;
| Tornado Toss&lt;br /&gt;
|Woosh Spheres&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nopic.png|center]]&lt;br /&gt;
|[[Spiked Steel Whip]]&lt;br /&gt;
|Whip&lt;br /&gt;
|Fire&lt;br /&gt;
|[[Trammel Lash]]&lt;br /&gt;
|Frizz Projectiles&lt;br /&gt;
|Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:nopic.png|center]]&lt;br /&gt;
|[[Demon Whip]]&lt;br /&gt;
|Whip&lt;br /&gt;
|Dark&lt;br /&gt;
|Devil&#039;s Whip&lt;br /&gt;
|Plucky Persistence&lt;br /&gt;
|Gacha (all banners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 3 Star ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Type !! Element !! Coup de Grâce !! Enchantment !! Acquire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Fire Blade icon.png|72x72px|center]]&lt;br /&gt;
| [[Fire Blade]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Fire &lt;br /&gt;
| [[Inferno Slash]]&lt;br /&gt;
| [[File:DQSG Blessing Infernal Impact.png|64x64px]] Infernal Impact&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Falcon Blade icon.png|72x72px|center]]&lt;br /&gt;
| [[Falcon Blade]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Wind&lt;br /&gt;
| Urfalcon Slash&lt;br /&gt;
| [[File:DQSG Blessing Falcon&#039;s Favour.png|64x64px]] Falcon&#039;s Favour&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Sandstorm Spear icon.png|72x72px|center]]&lt;br /&gt;
| [[Sandstorm Spear]]&lt;br /&gt;
| Spear&lt;br /&gt;
| Earth&lt;br /&gt;
| Hellstorm&lt;br /&gt;
| [[File:DQSG Blessing Dust Devil.png|64x64px]] Dust Devil&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Shiverstick icon.png|72x72px|center]]&lt;br /&gt;
| [[Shiverstick]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Ice&lt;br /&gt;
| [[Kacrack]]&lt;br /&gt;
| [[File:DQSG Blessing Crackerjack.png|64x64px]] Crackerjack&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Platinum Plumes icon.png|72x72px|center]]&lt;br /&gt;
| Platinum Plumes&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Dark&lt;br /&gt;
| Fizzlerang&lt;br /&gt;
| [[File:DQSG Blessing Dark Sword of Damocles.png|64x64px]] Dark Sword of Damocles&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Crystal Claws icon.png|72x72px|center]]&lt;br /&gt;
| [[Crystal claws|Crystal Claws]]&lt;br /&gt;
| Claws&lt;br /&gt;
| Lightning&lt;br /&gt;
| Flashing Talons&lt;br /&gt;
| [[File:DQSG Blessing Crystal Arrow.png|64x64px]] Crystal Arrow&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Queen&#039;s Whip icon.png|72x72px|center]]&lt;br /&gt;
| [[Queen&#039;s whip|Queen&#039;s Whip]]&lt;br /&gt;
| Whip&lt;br /&gt;
| Light&lt;br /&gt;
| Shining Whip&lt;br /&gt;
| [[File:DQSG Blessing Queen&#039;s Discipline.png|64x64px]] Queen&#039;s Discipline&lt;br /&gt;
| Gacha (all banners)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Metal Slime Sword icon.png|72x72px|center]]&lt;br /&gt;
| [[Metal Slime Sword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| [[Metal Slash]]&lt;br /&gt;
| [[File:DQSG Blessing Adrenaline Rush.png|64x64px]] Adrenaline Rush&lt;br /&gt;
| Gacha (Metal Slime banner)&lt;br /&gt;
(No longer available)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Metal Slime Boomerang icon.png|72x72px|center]]&lt;br /&gt;
| Metal Slime Boomerang&lt;br /&gt;
| Boomerang&lt;br /&gt;
| Non-elemental&lt;br /&gt;
| Unerring Throw&lt;br /&gt;
| [[File:DQSG Blessing Boing.png|64x64px]] Boing&lt;br /&gt;
| Gacha (Metal Slime banner)&lt;br /&gt;
(No longer available)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQSG Erdrick Sword icon.png|72x72px|center]]&lt;br /&gt;
| [[Erdrick&#039;s Sword]]&lt;br /&gt;
| Sword&lt;br /&gt;
| Lightning&lt;br /&gt;
| [[Kazap]]&lt;br /&gt;
| [[File:DQSG Blessing Zapple Swords.png|64x64px]] Zapple Swords&lt;br /&gt;
| Gacha (Erdrick banner)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|center]]&lt;br /&gt;
| [[Dragonlord&#039;s staff|Dragonlord&#039;s Staff]]&lt;br /&gt;
| Staff&lt;br /&gt;
| Fire &lt;br /&gt;
| [[Kasizz]]&lt;br /&gt;
| Fire Spheres&lt;br /&gt;
| Gacha (Dragonlord banner)&lt;br /&gt;
|}&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_memories_in_Dragon_Quest_Smash/Grow&amp;diff=267945</id>
		<title>List of memories in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_memories_in_Dragon_Quest_Smash/Grow&amp;diff=267945"/>
		<updated>2026-05-11T10:12:53Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Story Memories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Memories are an accessory-adjacent type of equipment, providing stat increases and boons (other beneficial perks), appearing in {{DQSG}}. Almost each memory represents a monster, with some memories representign groups of monsters or vocations.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Memories are sometimes obtained after clearing a stage, dropped in silver [[treasure chest]]s. The memories available consist of the monsters that appear in the stage. Memories can also be obtained through a successful Co-Op, Shrine or Fearsome Foe event run, which guarantees a memory. The Gauntlets, Gauntlettes and Co-Op also offer memories in their Total Points Rewards, providing three B-rank memories and four A-rank memories in regular intervals.&lt;br /&gt;
&lt;br /&gt;
The gameplay loop of Smash Grow consists of gathering and upgrading memories, trying to get as many S-rank memories as possible (S-rank memories have better stats when equipped). Some memories have unique boons - some include starting [[List of blessings in Dragon Quest Smash/Grow|blessings]] - and also can be equipped in each character&#039;s vocational tree.&lt;br /&gt;
&lt;br /&gt;
Memories can be upgraded from D-rank (the most common form they drop in) up to S-rank, needing copies of the same-rank memory to Rank Up in the [[forge]]. The amount of memories of a rank needed to reach the next rank depends on the type of memory:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|+ Amount of memories needed to rank another memory up.&lt;br /&gt;
|-&lt;br /&gt;
! Memory origin !! D-rank to C-rank !! C-rank to D-rank !! B-rank to A-rank !! A-rank to S-rank&lt;br /&gt;
|-&lt;br /&gt;
| Story quests (common / uncommon / rare monsters) || 3&amp;lt;br&amp;gt;(Total: 3) || 3&amp;lt;br&amp;gt;(Total: 9) || 4&amp;lt;br&amp;gt;(Total: 36) || 5&amp;lt;br&amp;gt;(Total: 180) &lt;br /&gt;
|-&lt;br /&gt;
| Boss fight (Shrine / Fearsome Foe) || 3&amp;lt;br&amp;gt;(Total: 3) || 4&amp;lt;br&amp;gt;(Total: 12) || 4&amp;lt;br&amp;gt;(Total: 48) || 5&amp;lt;br&amp;gt;(Total: 240) &lt;br /&gt;
|-&lt;br /&gt;
| Cooperative battle || 3&amp;lt;br&amp;gt;(Total: 3) || 4&amp;lt;br&amp;gt;(Total: 12) || 5&amp;lt;br&amp;gt;(Total: 60) || 5&amp;lt;br&amp;gt;(Total: 300) &lt;br /&gt;
|}&lt;br /&gt;
Note that this table indicates the amount of memories needed to rank up, meaning the player needs a base memory plus the specified number of copies in order to increase a memory&#039;s rank.&lt;br /&gt;
&lt;br /&gt;
Each memory has an assigned colour, appearing on the bottom right-hand-side of its icon. Each [[List of vocations in Dragon Quest Smash/Grow|vocation]] has an assigned colour, and providing the corresponding colour memory to the character will provide a 1.2x stat boost for the memory (unless equipped in the rainbow slot, in which the boost will apply regardless of colour). The colours are as follows:&lt;br /&gt;
*Warrior: Yellow&lt;br /&gt;
*Mage: Purple&lt;br /&gt;
*Priest: Green&lt;br /&gt;
*Martial Artist: Red&lt;br /&gt;
*Thief: Blue&lt;br /&gt;
&lt;br /&gt;
Memories can be equipped into three main slots on a character, as long as the combined cost is less than or equal to the allowance that a character has, which increases as a character levels up. Vocation trees also occasionally provide the option for a player to input an S-rank memory into a separate slot, provided that it meets all/some of the required criteria of the specific slot. The character will also receive the stat boosts from the memory as if it had been equipped into one of their main slots.&lt;br /&gt;
&lt;br /&gt;
Obtaining memories of different achieves Album Feats, which reward the player with Album Points. Gathering certain amounts of AP, grants the player permanent stats bonuses and gems. The amount of AP obtained varies per rank:&lt;br /&gt;
*D-rank: 1 AP&lt;br /&gt;
*C-rank: 1 AP&lt;br /&gt;
*B-rank: 2 AP&lt;br /&gt;
*A-rank: 3 AP&lt;br /&gt;
*S-rank: 5 AP&lt;br /&gt;
&lt;br /&gt;
==Story Memories==&lt;br /&gt;
Below is a list of all memories obtainable in the story mode:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!Icon&lt;br /&gt;
!Name&lt;br /&gt;
!Stats (Rank S)&lt;br /&gt;
!Boons&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; |Other&lt;br /&gt;
|-&lt;br /&gt;
|001&lt;br /&gt;
|[[File:DQSG_First_Memory_icon.png|72x72px]]&lt;br /&gt;
|A Memory&lt;br /&gt;
|Max HP +7&amp;lt;br&amp;gt;Attack +4&amp;lt;br&amp;gt;Magical Might +3&amp;lt;br&amp;gt;Magical Mending +2&amp;lt;br&amp;gt;Defence +4&amp;lt;br&amp;gt;Magical Defence +4&amp;lt;br&amp;gt;Deftness +2&lt;br /&gt;
|Physical Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Damage +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Uncommon&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Obtained at S Rank after the tutorial. Cannot be obtained elsewhere.&lt;br /&gt;
|-&lt;br /&gt;
|002&lt;br /&gt;
|[[File:DQSG_Slime_S_Memory_icon.png|72x72px]]&lt;br /&gt;
|[[Slime]]&lt;br /&gt;
|Max HP +8&amp;lt;br&amp;gt;Attack +4&amp;lt;br&amp;gt;Magical Might +2&amp;lt;br&amp;gt;Magical Mending +1&amp;lt;br&amp;gt;Defence +5&amp;lt;br&amp;gt;Magical Defence +3&amp;lt;br&amp;gt;Deftness +2&amp;lt;br&amp;gt;&lt;br /&gt;
|Physical Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Damage +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal Stages 3, 4, 5, 6, 7, 8, 9; Hard Stages 1, 2, 3, 4, 5, 6, 7, 8, 9)&amp;lt;br&amp;gt;Chapter 2 &amp;quot;Caves of Solardor&amp;quot; (Stages 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12)&amp;lt;br&amp;gt;Chapter 4 &amp;quot;Sylvald Forest&amp;quot; (Stages 1, 2, 4)&amp;lt;br&amp;gt;DQ1 Event (Stages Tantegel Moor, North Tantegel Moor).&lt;br /&gt;
|-&lt;br /&gt;
|003&lt;br /&gt;
|[[File:DQSG_Bodkin_Archer_S_Memory_icon.png|72x72px]]&lt;br /&gt;
|[[Bodkin Archer]]&lt;br /&gt;
|Max HP +8&amp;lt;br&amp;gt;Attack +7&amp;lt;br&amp;gt;Magical Might +4&amp;lt;br&amp;gt;Magical Mending +4&amp;lt;br&amp;gt;Defence +5&amp;lt;br&amp;gt;Magical Defence +4&amp;lt;br&amp;gt;Deftness +6&lt;br /&gt;
|Wind Damage +1% (Rank D)&amp;lt;br&amp;gt;Wind Damage +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 10&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal/Hard Stages 3, 4, 5, 7, 8, 10)&amp;lt;br&amp;gt;Chapter 2 &amp;quot;Caves of Solardor&amp;quot; (Normal/Hard Stages 1, 2, 4, 11, 12)&lt;br /&gt;
|-&lt;br /&gt;
|004&lt;br /&gt;
|[[File:DQSG_Hammerhood_S_Memory_icon.png|72x72px]]&lt;br /&gt;
|[[Hammerhood]]&lt;br /&gt;
|Max HP +10&amp;lt;br&amp;gt;Attack +7&amp;lt;br&amp;gt;Magical Might +5&amp;lt;br&amp;gt;Magical Mending +4&amp;lt;br&amp;gt;Defence +6&amp;lt;br&amp;gt;Magical Defence +5&amp;lt;br&amp;gt;Deftness +6&lt;br /&gt;
|Material Killer +1% (Rank D)&amp;lt;br&amp;gt;Material Killer +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal/Hard Stages 4, 5, 6, 7, 8, 9, 10)&lt;br /&gt;
|-&lt;br /&gt;
|005&lt;br /&gt;
|[[File:DQSG_Healslime_S_Memory_icon.png|72x72px]]&lt;br /&gt;
|[[Healslime]]&lt;br /&gt;
|Max HP +12&lt;br /&gt;
Attack +6&lt;br /&gt;
Magical Might +6&lt;br /&gt;
Magical Mending +12&lt;br /&gt;
Defence +7&lt;br /&gt;
Magical Defence +10&lt;br /&gt;
Deftness +5&lt;br /&gt;
|Slime Killer +1% (Rank D)&lt;br /&gt;
Slime Killer +1% (Rank B)&lt;br /&gt;
Slime Killer +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 14&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&lt;br /&gt;
&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal/Hard Stages 5, 6, 10)&amp;lt;br&amp;gt;Chapter 5 &amp;quot;Moneta Shore&amp;quot; (Stages 2, 4, 7, 8, 10, 12, 14, 18)&amp;lt;br&amp;gt;DQ1 Event (Stages Tantegel Moor, Craggy Cave).&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Dracky]]&lt;br /&gt;
|Max HP +12&lt;br /&gt;
Attack +6&lt;br /&gt;
Magical Might +6&lt;br /&gt;
Magical Mending +12&lt;br /&gt;
Defence +7&lt;br /&gt;
Magical Defence +10&lt;br /&gt;
Deftness +5&lt;br /&gt;
|Slime Killer +1% (Rank D)&lt;br /&gt;
Slime Killer +1% (Rank B)&lt;br /&gt;
Slime Killer +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 15&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&lt;br /&gt;
&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal Stages 1, 2, 8, 10; Hard Stages 8, 10)&amp;lt;br&amp;gt;DQ1 Event (Stages Rugged Region, Galenholm Cape, Forest of Kol).&lt;br /&gt;
|-&lt;br /&gt;
|007&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Winkster]]&lt;br /&gt;
|Max HP +13&lt;br /&gt;
Attack +8&lt;br /&gt;
Magical Might +8&lt;br /&gt;
Magical Mending +10&lt;br /&gt;
Defence +7&lt;br /&gt;
Magical Defence +9&lt;br /&gt;
Deftness +5&lt;br /&gt;
|Freeze Resistance +1% (Rank D)&lt;br /&gt;
Freeze Resistance +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 17&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&lt;br /&gt;
&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal/Hard Stages 6, 7, 9, 10)&amp;lt;br&amp;gt;Chapter 4 &amp;quot;Sylvald Forest&amp;quot; (Normal/Hard Stages 2, 3, 5, 7, 8, 13, 15, 18, 19)&lt;br /&gt;
|-&lt;br /&gt;
|008&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Drackyma]]&lt;br /&gt;
|Max HP +38&lt;br /&gt;
Attack +30&lt;br /&gt;
Magical Might +14&lt;br /&gt;
Magical Mending +8&lt;br /&gt;
Defence +21&lt;br /&gt;
Magical Defence +18&lt;br /&gt;
Deftness +11&lt;br /&gt;
|Physical Wind Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Wind Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Wind Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Wind Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Wind Damage +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Uncommon&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal/Hard Stages 7, 9)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note that there was previously a glitch that made drackyma memories drop in abundance.&lt;br /&gt;
|-&lt;br /&gt;
|009&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Lime Slime]]&lt;br /&gt;
|Max HP +45&lt;br /&gt;
Attack +17&lt;br /&gt;
Magical Might +52&lt;br /&gt;
Magical Mending +29&lt;br /&gt;
Defence +25&lt;br /&gt;
Magical Defence +51&lt;br /&gt;
Deftness +24&lt;br /&gt;
|Physical Resistance +1% (Rank D)&lt;br /&gt;
Decelerate Arrows on Quest Start (Rank S)&lt;br /&gt;
Physical Resistance +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Rare&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal/Hard Stages 5, 6)&lt;br /&gt;
|-&lt;br /&gt;
|010&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Stone Golem]]&lt;br /&gt;
|Max HP +18&lt;br /&gt;
Attack +16 Magical Might +8&lt;br /&gt;
Magical Mending +7&lt;br /&gt;
Defence +10&lt;br /&gt;
Magical Defence +8&lt;br /&gt;
Deftness +10&lt;br /&gt;
|Physical Damage +1% (Rank D)&lt;br /&gt;
Physical Damage +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 19&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal/Hard Stages 9)&amp;lt;br&amp;gt;DQ1 Event (Stages Defend Cantlin).&lt;br /&gt;
|-&lt;br /&gt;
|011&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Golem]]&lt;br /&gt;
|Max HP +39&lt;br /&gt;
Attack +19&lt;br /&gt;
Magical Might +8&lt;br /&gt;
Magical Mending +5&lt;br /&gt;
Defence +22&lt;br /&gt;
Magical Defence +15&lt;br /&gt;
Deftness +9&lt;br /&gt;
|Fire Resistance +1% (Rank D)&lt;br /&gt;
Fire Resistance +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 20&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&lt;br /&gt;
&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 1 &amp;quot;Lunia Flats&amp;quot; (Normal/Hard Stages 10)&lt;br /&gt;
|-&lt;br /&gt;
|012&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Ghost]]&lt;br /&gt;
|Max HP +25&lt;br /&gt;
Attack +14&lt;br /&gt;
Magical Might +10&lt;br /&gt;
Magical Mending +7&lt;br /&gt;
Defence +14&lt;br /&gt;
Magical Defence +12&lt;br /&gt;
Deftness +7&lt;br /&gt;
|Physical Dark Damage +1% (Rank D)&lt;br /&gt;
Physical Dark Damage +1% (Rank B)&lt;br /&gt;
Physical Dark Damage +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 23&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&lt;br /&gt;
&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 2 &amp;quot;Caves of Solardor&amp;quot; (Normal/Hard Stages 1, 2, 3, 4, 6, 7, 8, 11, 16)&amp;lt;br&amp;gt;DQ1 Event (Stages Rugged Region, Quagmire Cave, Galemholm Cape, North Tantegel Moor, Tantegel Moor).&lt;br /&gt;
|-&lt;br /&gt;
|013&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Drackmage]]&lt;br /&gt;
|Max HP +14&lt;br /&gt;
Attack +12&lt;br /&gt;
Magical Might +16&lt;br /&gt;
Magical Mending +10&lt;br /&gt;
Defence +8&lt;br /&gt;
Magical Defence +9&lt;br /&gt;
Deftness +6&lt;br /&gt;
|Bug Killer +1% (Rank D)&lt;br /&gt;
Bug Killer +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 22&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&lt;br /&gt;
&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 2 &amp;quot;Caves of Solardor&amp;quot; (Normal/Hard Stages 3, 5, 6, 11, 12, 15, 19, 20)&amp;lt;br&amp;gt;Chapter 4 &amp;quot;Sylvald Forest&amp;quot; (Normal/Hard Stages 1, 4, 8, 12, 14)&lt;br /&gt;
|-&lt;br /&gt;
|014&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Lost Soul]]&lt;br /&gt;
|Max HP +19&lt;br /&gt;
Attack +9&lt;br /&gt;
Magical Might +15&lt;br /&gt;
Magical Mending +20&lt;br /&gt;
Defence +11&lt;br /&gt;
Magical Defence +15&lt;br /&gt;
Deftness +9&lt;br /&gt;
|Burn Resistance +1% (Rank D)&lt;br /&gt;
Burn Resistance +1% (Rank B)&lt;br /&gt;
Burn Resistance +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 24&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&lt;br /&gt;
&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 2 &amp;quot;Caves of Solardor&amp;quot; (Normal/Hard Stages 5, 6, 17, 18)&amp;lt;br&amp;gt;Chapter 5 &amp;quot;Moneta Shore&amp;quot; (Normal/Hard Stages 1, 4, 6, 10, 15, 19)&lt;br /&gt;
|-&lt;br /&gt;
|010&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Bubble Slime]]&lt;br /&gt;
|Max HP +24&lt;br /&gt;
Attack +15&lt;br /&gt;
Magical Might +12&lt;br /&gt;
Magical Mending +11&lt;br /&gt;
Defence +14&lt;br /&gt;
Magical Defence +12&lt;br /&gt;
Deftness +13&lt;br /&gt;
|Poison Resistance +1% (Rank D)&lt;br /&gt;
Poison Resistance +1% (Rank B)&lt;br /&gt;
Poison Resistance +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 25&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&lt;br /&gt;
&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 2 &amp;quot;Caves of Solardor&amp;quot; (Normal/Hard Stages 5, 9, 10, 13, 14, 17, 18)&amp;lt;br&amp;gt;DQ1 Event (Stages Galemholm Cape)&lt;br /&gt;
|-&lt;br /&gt;
|010&lt;br /&gt;
|[[File:Nopic.png|72x72px]]&lt;br /&gt;
|[[Skeleton]]&lt;br /&gt;
|Max HP +20&lt;br /&gt;
Attack +13&lt;br /&gt;
Magical Might +10&lt;br /&gt;
Magical Mending +10&lt;br /&gt;
Defence +12&lt;br /&gt;
Magical Defence +11&lt;br /&gt;
Deftness +11&lt;br /&gt;
|Sleep Resistance +1% (Rank D)&lt;br /&gt;
Sleep Resistance +1% (Rank B)&lt;br /&gt;
Sleep Resistance +1% (Rank S)&lt;br /&gt;
|&#039;&#039;&#039;Cost:&#039;&#039;&#039; 21&lt;br /&gt;
&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&lt;br /&gt;
&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&lt;br /&gt;
&#039;&#039;&#039;Acquire&#039;&#039;&#039;&amp;lt;br&amp;gt;Chapter 2 &amp;quot;Caves of Solardor&amp;quot; (Normal/Hard Stages 4, 7, 8, 11, 12, 17, 18, 19, 20)&amp;lt;br&amp;gt;Chapter 3 &amp;quot;Karnaccan Desert&amp;quot; (Normal/Hard Stages 3, 7, 8, 9, 10, 16, 17, 18)&amp;lt;br&amp;gt;DQ1 Event (Stages Damdara Town, Damdara Desert, Rimuldar Mire, Rugged Region, Grave of Galen, Quagmire Cave, Forest of Kol).&lt;br /&gt;
|-&lt;br /&gt;
|010&lt;br /&gt;
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==Event memories==&lt;br /&gt;
The following memories are obtainable for a limited time only:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:80%;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # !! Icon !! Name !! Stats (Rank S) !! Boons &lt;br /&gt;
! width=45% | Other&lt;br /&gt;
|-&lt;br /&gt;
| 001 || [[File:DQSG Slime Knight S Memory icon.png|72x72px]] || [[Slime Knight]] || Max HP +65&amp;lt;br&amp;gt;Attack +31&amp;lt;br&amp;gt;Magical Might +12&amp;lt;br&amp;gt;Magical Mending +8&amp;lt;br&amp;gt;Defence +36&amp;lt;br&amp;gt;Magical Defence +24&amp;lt;br&amp;gt;Deftness +15 || Physical Fire Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Fire Damage +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 40 &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Fearsome Foe: Slime Knight&lt;br /&gt;
|-&lt;br /&gt;
| 002 || [[File:DQSG Golem Horde S Memory icon.png|72x72px]] || Golem Horde || Max HP +95&amp;lt;br&amp;gt;Attack +45&amp;lt;br&amp;gt;Magical Might +26&amp;lt;br&amp;gt;Magical Mending +20&amp;lt;br&amp;gt;Defence +53&amp;lt;br&amp;gt;Magical Defence +27&amp;lt;br&amp;gt;Deftness +33 || Slime Defier +1% (Rank D)&amp;lt;br&amp;gt;Slime Defier +1% (Rank B)&amp;lt;br&amp;gt;Slime Defier +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Training Co-Op&lt;br /&gt;
|-&lt;br /&gt;
| 003 || [[File:DQSG Glacial Golem S Memory icon.png|72x72px]] || [[Glacial Golem]] || Max HP +83&amp;lt;br&amp;gt;Attack +48&amp;lt;br&amp;gt;Magical Might +52&amp;lt;br&amp;gt;Magical Mending +62&amp;lt;br&amp;gt;Defence +46&amp;lt;br&amp;gt;Magical Defence +60&amp;lt;br&amp;gt;Deftness +32|| Magical Ice Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Ice Damage +1% (Rank C)&amp;lt;br&amp;gt;Magical Ice Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Ice Damage +1% (Rank A)&amp;lt;br&amp;gt;Magical Ice Damage +1% (Rank S)&amp;lt;br&amp;gt;[[List of blessings in Dragon Quest Smash/Grow|Crack Arrow]] on Quest Start (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Glacial Golem Shrine&lt;br /&gt;
|-&lt;br /&gt;
| 004 || [[File:DQSG Automaton S Memory icon.png|72x72px]] || [[Automaton]] || Max HP +177&amp;lt;br&amp;gt;Attack +85&amp;lt;br&amp;gt;Magical Might +33&amp;lt;br&amp;gt;Magical Mending +22&amp;lt;br&amp;gt;Defence +99&amp;lt;br&amp;gt;Magical Defence +66&amp;lt;br&amp;gt;Deftness +40|| Physical Wind Damage +2% (Rank D)&amp;lt;br&amp;gt;Physical Wind Damage +2% (Rank C)&amp;lt;br&amp;gt;Physical Wind Damage +2% (Rank B)&amp;lt;br&amp;gt;Physical Wind Damage +2% (Rank A)&amp;lt;br&amp;gt;Physical Wind Damage +2% (Rank S)&amp;lt;br&amp;gt;[[List of blessings in Dragon Quest Smash/Grow|Woosh Spheres]] on Quest Start || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 84&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Automaton Shrine&lt;br /&gt;
|-&lt;br /&gt;
| 005 || [[File:DQSG Wrecktor S Memory icon.png|72x72px]] || [[Wrecktor]] || Max HP +136&amp;lt;br&amp;gt;Attack +90&amp;lt;br&amp;gt;Magical Might +62&amp;lt;br&amp;gt;Magical Mending +51&amp;lt;br&amp;gt;Defence +76&amp;lt;br&amp;gt;Magical Defence +68&amp;lt;br&amp;gt;Deftness +73|| Physical Dark Damage +2% (Rank D)&amp;lt;br&amp;gt;Physical Dark Damage +2% (Rank C)&amp;lt;br&amp;gt;Physical Dark Damage +2% (Rank B)&amp;lt;br&amp;gt;Physical Dark Damage +2% (Rank A)&amp;lt;br&amp;gt;Physical Dark Damage +2% (Rank S)&amp;lt;br&amp;gt;[[List of blessings in Dragon Quest Smash/Grow|Zap Swords]] on Quest Start (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 86&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Wrecktor Shrine&lt;br /&gt;
|-&lt;br /&gt;
| 006 || [[File:DQSG Warrrior Memory icon.png|72x72px]] || Warrior Memory || Max HP +13&amp;lt;br&amp;gt;Attack +7&amp;lt;br&amp;gt;Magical Might +3&amp;lt;br&amp;gt;Magical Mending +2&amp;lt;br&amp;gt;Defence +8&amp;lt;br&amp;gt;Magical Defence +5&amp;lt;br&amp;gt;Deftness +3 || Physical Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Damage +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 10&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Guantlet Token Shop&lt;br /&gt;
|-&lt;br /&gt;
| 007 || [[File:DQSG Martial Artist Memory icon.png|72x72px]] || Martial Artist Memory || Max HP +10&amp;lt;br&amp;gt;Attack +8&amp;lt;br&amp;gt;Magical Might +4&amp;lt;br&amp;gt;Magical Mending +$&amp;lt;br&amp;gt;Defence +6&amp;lt;br&amp;gt;Magical Defence +5&amp;lt;br&amp;gt;Deftness +6 || Physical Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Damage +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 10&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Guantlet Token Shop&lt;br /&gt;
|-&lt;br /&gt;
| 008 || [[File:DQSG Mage Memory icon.png|72x72px]] || Mage Memory || Max HP +7&amp;lt;br&amp;gt;Attack +3&amp;lt;br&amp;gt;Magical Might +8&amp;lt;br&amp;gt;Magical Mending +5&amp;lt;br&amp;gt;Defence +4&amp;lt;br&amp;gt;Magical Defence +8&amp;lt;br&amp;gt;Deftness +4 || Magical Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Damage +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 10&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Guantlet Token Shop&lt;br /&gt;
|-&lt;br /&gt;
| 009 || [[File:DQSG Priest Memory icon.png|72x72px]] || Priest Memory || Max HP +8&amp;lt;br&amp;gt;Attack +4&amp;lt;br&amp;gt;Magical Might +5&amp;lt;br&amp;gt;Magical Mending +9&amp;lt;br&amp;gt;Defence +5&amp;lt;br&amp;gt;Magical Defence +7&amp;lt;br&amp;gt;Deftness +3 || Magical Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Damage +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 10&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Guantlet Token Shop&lt;br /&gt;
|-&lt;br /&gt;
| 010 || [[File:DQSG Thief Memory icon.png|72x72px]] || Thief Memory || Max HP +9&amp;lt;br&amp;gt;Attack +8&amp;lt;br&amp;gt;Magical Might +4&amp;lt;br&amp;gt;Magical Mending +4&amp;lt;br&amp;gt;Defence +5&amp;lt;br&amp;gt;Magical Defence +5&amp;lt;br&amp;gt;Deftness +6 || Physical Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Damage +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 10&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Guantlet Token Shop&lt;br /&gt;
|-&lt;br /&gt;
| 011 || [[File:nopic.png|72x72px]] || [[Restless Armour]] || Max HP +56&amp;lt;br&amp;gt;Attack +49&amp;lt;br&amp;gt;Magical Might +24&amp;lt;br&amp;gt;Magical Mending +25&amp;lt;br&amp;gt;Defence +31&amp;lt;br&amp;gt;Magical Defence +28&amp;lt;br&amp;gt;Deftness +36|| Machine Killer +1% (Rank D)&amp;lt;br&amp;gt;Machine Killer +1% (Rank B)&amp;lt;br&amp;gt;Machine Killer +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 62&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&lt;br /&gt;
DQ1 Event (Stages Rimuldar Mire, Cantlin Plains, Defend Cantlin)&lt;br /&gt;
|-&lt;br /&gt;
| 012 || [[File:nopic.png|72x72px]] || [[Spitegeist]] || Max HP +24&amp;lt;br&amp;gt;Attack +14&amp;lt;br&amp;gt;Magical Might +15&amp;lt;br&amp;gt;Magical Mending +18&amp;lt;br&amp;gt;Defence +13&amp;lt;br&amp;gt;Magical Defence +17&amp;lt;br&amp;gt;Deftness +9 || Demon Killer +1% (Rank D)&amp;lt;br&amp;gt;Demon Killer +1% (Rank S)|| &#039;&#039;&#039;Cost:&#039;&#039;&#039; 32&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&lt;br /&gt;
DQ1 Event (Cantlin Plains)&lt;br /&gt;
|-&lt;br /&gt;
| 013 || [[File:DQSG Green Dragon S Memory icon.png|72x72px]] || [[Green Dragon]] || Max HP +83&amp;lt;br&amp;gt;Attack +46&amp;lt;br&amp;gt;Magical Might +31&amp;lt;br&amp;gt;Magical Mending +22&amp;lt;br&amp;gt;Defence +46&amp;lt;br&amp;gt;Magical Defence +39&amp;lt;br&amp;gt;Deftness +23 || Physical Lightning Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank C)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank A)&amp;lt;br&amp;gt;Physical Lightning Damage +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 61&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&lt;br /&gt;
DQ1 Event (Fearsome Foe: Green Dragon)&lt;br /&gt;
|-&lt;br /&gt;
| 014 || [[File:nopic.png|72x72px]] || [[Knight Aberrant]] || Max HP +55&amp;lt;br&amp;gt;Attack +48&amp;lt;br&amp;gt;Magical Might +63&amp;lt;br&amp;gt;Magical Mending +39&amp;lt;br&amp;gt;Defence +31&amp;lt;br&amp;gt;Magical Defence +36&amp;lt;br&amp;gt;Deftness +21 || Magical Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Damage +1% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 64&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; DQ1 Event (Fearsome Foe: Knight Aberrant)&lt;br /&gt;
|-&lt;br /&gt;
| 015 || [[File:nopic.png|72x72px]] || Knight Aberrant Horde || Max HP +84&amp;lt;br&amp;gt;Attack +32&amp;lt;br&amp;gt;Magical Might +98&amp;lt;br&amp;gt;Magical Mending +54&amp;lt;br&amp;gt;Defence +47&amp;lt;br&amp;gt;Magical Defence +95&amp;lt;br&amp;gt;Deftness +44 || Magical Fire Damage +1% (Rank D)&amp;lt;br&amp;gt;Magical Fire Damage +1% (Rank C)&amp;lt;br&amp;gt;Magical Fire Damage +1% (Rank B)&amp;lt;br&amp;gt;Magical Fire Damage +2% (Rank A)&amp;lt;br&amp;gt;Magical Fire Damage +2% (Rank S) || &#039;&#039;&#039;Cost:&#039;&#039;&#039; 81&amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039;&lt;br /&gt;
DQ1 Event (Defend Cantlin Co-Op)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_memories_in_Dragon_Quest_Smash/Grow&amp;diff=267605</id>
		<title>List of memories in Dragon Quest Smash/Grow</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_memories_in_Dragon_Quest_Smash/Grow&amp;diff=267605"/>
		<updated>2026-04-27T10:01:53Z</updated>

		<summary type="html">&lt;p&gt;Day: saving this for now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Memories are an accessory-adjacent type of equipment, providing stat increases and boons (other beneficial notes), appearing in {{DQSG}}. Each memory represents a monster.&lt;br /&gt;
&lt;br /&gt;
Memories are sometimes obtained after clearing a stage, dropped in silver [[treasure chest]]s. Usually, the memories available consist of the monsters that appear in the stage, although sometimes not all monsters&#039; memories are available and sometimes monsters&#039; memories appear even though they are not in the stage. Memories can also be obtained through a successful Co-Op, Shrine or Fearsome Foe event run, which guarantees a memory. The Gauntlet, Gauntlettes and Co-Op also offer memories in their Total Points Rewards, providing three B-rank memories and four A-rank memories in regular intervals.&lt;br /&gt;
&lt;br /&gt;
Memories can be upgraded from D-rank (the most common form they drop in) up to S-rank, needing copies of the same-rank memory to Rank Up in the [[forge]]. The copies needed per rank are as follows:&lt;br /&gt;
*D &amp;gt; C: 2&lt;br /&gt;
*C &amp;gt; B: 2&lt;br /&gt;
*B &amp;gt; A: 3&lt;br /&gt;
*A &amp;gt; S: 4&lt;br /&gt;
Note that this is &amp;quot;Memories Needed to Rank Up&amp;quot; (in other words, copies of a memory), and so 1 should be added to each number to find the total amount of memories needed.&lt;br /&gt;
&lt;br /&gt;
Each memory has an assigned colour, appearing on the bottom right-hand-side of its icon. Each [[List of vocations in Dragon Quest Smash/Grow|vocation]] has an assigned colour, and providing the corresponding colour memory to the character will provide a stat boost for the memory. The colours are as follows:&lt;br /&gt;
*Warrior: Yellow&lt;br /&gt;
*Mage: Purple&lt;br /&gt;
*Priest: Green&lt;br /&gt;
*Martial Artist: Red&lt;br /&gt;
*Thief: Blue&lt;br /&gt;
Note that putting a memory in the rainbow-coloured slot will provide the stat boost regardless of colour.&lt;br /&gt;
&lt;br /&gt;
Memories can be equipped into three main slots on a character, as long as the combined cost (the number on the bottom left-hand-side of its icon, on the Party screen) is less than or equal to the allowance that a character has (the top right-hand-side of the screen), which increases as a character levels up. Vocation trees also occasionally provide the option for a player to input an S-rank memory into a separate slot, provided that it meets all the required criteria of the specific slot (e.g. correct boons, correct allowance, correct colour). The character will also receive the stat boosts from the memory as if it had been equipped into one of their main slots.&lt;br /&gt;
&lt;br /&gt;
In Album Feats, points will be rewarded for the rank of memories discovered.&lt;br /&gt;
*D-rank or higher: 1&lt;br /&gt;
*C-rank or higher: 1&lt;br /&gt;
*B-rank or higher: 2&lt;br /&gt;
*A-rank or higher: 3&lt;br /&gt;
*S-rank of higher: 5&lt;br /&gt;
&lt;br /&gt;
Below is a list of all memories:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! # !! Icon !! Name !! Stats (D/C/B/A/S) !! Boons !! Other&lt;br /&gt;
|-&lt;br /&gt;
| 001 || [[File:nopic.png]] || A Memory || Max HP +7&amp;lt;br&amp;gt;Attack +4&amp;lt;br&amp;gt;Magical Might +3&amp;lt;br&amp;gt;Magical Mending +2&amp;lt;br&amp;gt;Defence +4&amp;lt;br&amp;gt;Magical Defence +4&amp;lt;br&amp;gt;Deftness +2|| Physical Damage +1% (Rank D)&amp;lt;br&amp;gt;Physical Damage +1% (Rank B)&amp;lt;br&amp;gt;Physical Damage +2 (Rank S) || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Uncommon&amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; Obtained at S Rank after the tutorial. Cannot be obtained elsewhere.&lt;br /&gt;
|-&lt;br /&gt;
| 002 || [[File:nopic.png]] || [[Slime]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 003 || [[File:nopic.png]] || [[Bodkin Archer]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Blue&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 004 || [[File:nopic.png]] || [[Hammerhood]]|| || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 005 || [[File:nopic.png]] || [[Healslime]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 006 || [[File:nopic.png]] || [[Dracky]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 007 || [[File:nopic.png]] || [[Winkster]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 008 || [[File:nopic.png]] || [[Drackyma]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Uncommon &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 009 || [[File:nopic.png]] || [[Lime Slime]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Rare &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Purple&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 010 || [[File:nopic.png]] || [[Stone Golem]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Red&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 011 || [[File:nopic.png]] || [[Golem]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 012 || [[File:nopic.png]] || [[Ghost]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Yellow&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 013 || [[File:nopic.png]] || [[Drackmage]] || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; Green&amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 014 || [[File:nopic.png]] || || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 010 || [[File:nopic.png]] || || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 010 || [[File:nopic.png]] || || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 010 || [[File:nopic.png]] || || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| 010 || [[File:nopic.png]] || || || || &#039;&#039;&#039;Cost&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Rarity:&#039;&#039;&#039; Common &amp;lt;br&amp;gt;&#039;&#039;&#039;Colour:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Acquire:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DQSGNav}}&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Goldirox&amp;diff=267501</id>
		<title>Goldirox</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Goldirox&amp;diff=267501"/>
		<updated>2026-04-25T16:24:04Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;SORRY... ME BE MORE ACCURATE. MINER FIND ONE LUMP, SO NEED TWO THOUSAND NINE HUNDRED AND NINETY-NINE MORE. THAT BETTER?&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=fadd39}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Name=Goldirox&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest Builders 2]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQVIII Gold Golem.png|300px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ゴルドン&lt;br /&gt;
|Roumaji=Gorudon&lt;br /&gt;
|Old=&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=[[Gold golem (Recurring)|Gold golem]]&amp;lt;br&amp;gt;{{spoiler|start}}Previously:&amp;lt;br&amp;gt;Human (unclear)&amp;lt;br&amp;gt;[[Stone golem]]&amp;lt;br&amp;gt;[[Copper golem]]&amp;lt;br&amp;gt;[[Silver golem]]{{spoiler|end}}&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Goldirox&#039;&#039;&#039;|ゴルドン|Gorudon|Gordon/Golden}} is a character in {{DQB2}}. He appears on the island of [[Khrumbul-Dun]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Goldirox, at first, appears to be a standard [[stone golem]], with a stone brick body and blue eyes. After the [[Builder (Dragon Quest Builders 2)|Builder]] first imbues him with five lumps of copper ore, his face turns into copper but the rest of his body remains the same. In his [[copper golem]] form, his whole body turns copper and his eyes turn yellow. In his [[silver golem]] form, his body turns silver and his eyes turn blue again. In his [[gold golem]] form, his body turns gold and his eyes turn back to yellow. As he slowly regains his power, he slowly begins to stand up, going from sitting to kneeling to crouching to standing (see Gallery).&lt;br /&gt;
&lt;br /&gt;
Like all [[Golem|golems]], he talks very bluntly - with fragmented, improper sentences that get his point across quickly and efficiently - and only with capital letters. Goldirox is also one of [[Babs]]&#039; many admirers, and desires her hand in marriage.&lt;br /&gt;
{{spoiler|start}} His equippable [[Golden Gauntlets]] look like large rectangular golden shields strapped to the dorsal side of his forearms, with large diamond semicircles embedded on the outside. Their diameters face outwards instead of inwards, and when Goldirox puts his arms up they form a complete circle.&lt;br /&gt;
&lt;br /&gt;
If the Builder fails to dodge or shield the [[Madusa]]&#039;s petrifying magic, Goldirox will turn into a stone golem again and sink to the floor. Upon giving him a [[Gold Bar|gold ingot]], he will regain his strength and turn back into a gold golem.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Goldirox appears at first as a nameless stone golem, buried beneath layers of rubble. After he is excavated, he immediately requests lumps of [[copper ore|copper]], [[silver ore|silver]], and [[gold ore]] to regain his strength. When he is told by Babs that the mines are collapsed, he goes and opens them up with a huge punch. [[Den]] and [[Magrog]] arrive at the scene, startled by the sudden loud boom, and the latter realises then that the monster is actually &#039;&#039;the&#039;&#039; gold golem Goldirox, the guardian of the mines spoken of in a common Khrumbul-Dunnian legend. Apparently, around the end of the Golden Age - when the metal in the mines had been turned to stone by the [[Madusa]] - Goldirox had disappeared. It is later revealed that he had been buried away by the [[Children of Hargon]].&lt;br /&gt;
&lt;br /&gt;
He asks the miners to provide 1000 lumps of copper, 3000 lumps of silver and 5000 lumps of gold for him to reach his prime again. When he reaches his gold form, Babs throws a party and dances for the miners, but is shot down by the Madusa turning her to stone. Goldirox is visibly distraught.&lt;br /&gt;
{{spoiler|start}}During the construction of the Gold Bar in an attempt to coax the shiny-flashy-sparkly-hating [[Madusa]] out of hiding, [[Ordelia]] tells the Builder of another famous Khrumbul-Dunnian tale of love and loss. She tells them about a lady with lovely long hair that came to the island who quickly fell in love with a dashing bachelor boy. Unfortunately, he had too many admirers, and she grew so jealous she strangled the man with her hair and fled into the mines to hide herself. She tells the Builder that she theorizes that the maiden was Madusa and the man was Goldirox, and the latter confirms that most of the story was true except for the fact that Madusa did not kill him, only took his power and broke &#039;his precious&#039;, the [[Echo Flute]]. [[Den]] suggests that she kept the other half of the flute in the underground temple as a keepsake. It is unclear whether Madusa and Goldirox had actually been human, or if it was just an adaptation of true events.&lt;br /&gt;
&lt;br /&gt;
Goldirox requests the Builder to find diamonds while the Gold Bar is under construction, to build a pair of [[Golden Gauntlets]]. He would use them to create a shield and reflect Madusa&#039;s petrifying beams when the people take her down. After they defeat her in battle, the Builder obtains the Heartstone she had stolen from Goldirox. He tells them to use it to create the Golden Glow, and they can use it to break the curse on Babs and restore the Golden Age. However, he told the people that using the Golden Glow on himself would make him disappear, but not die, as he would live on in the face of the Gold Bar and watch over Khrumbul-Dun. After Babs is freed from her curse, the Khrumbul-Dun folk party all night, and she gets a chance the next morning to have a heart-felt talk with Goldirox&#039;s spirit before she leaves to join the citizens of the [[Isle of Awakening]]. {{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
At certain points in the story, when able to be [[Horse and monster riding|mounted]], Goldirox has all [[List of recruitable monsters in Dragon Quest Builders 2|standard golem abilities]]. He can smash large areas of blocks and deal large amounts of damage to enemies. Like other golems, he also knows the skill [[Forbearance]].&lt;br /&gt;
{{spoiler|start}}When he receives the Golden Gauntlets, he is able to create a shield that can reflect Madusa&#039;s petrifying beams back at her, turning her to stone and leaving her vulnerable for attack.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
* His original Japanese name &amp;quot;Gorudon&amp;quot; (Golden) is likely given because he is a golden golem.&lt;br /&gt;
**Character-based languages follow this naming convention.&lt;br /&gt;
* His localised English name &amp;quot;Goldirox&amp;quot; is a play on words, in which he is made of Gold and specialises in rocks, particularly bringing ores back to the mines and also smashing them up.&lt;br /&gt;
** His name could also be a play on the name Goldilocks, in which going through three forms and/or three different bars (copper/silver/gold)  to settle on one definitive final form could be a parallel to Goldilocks going through three chairs/bowls of porridge/beds before settling on a definitive perfect one.&lt;br /&gt;
** Other localisations of his name in most latin-based languages also follow this naming convention.&lt;br /&gt;
*In Spanish, his name &amp;quot;Geodoro&amp;quot; may be a mix of the suffix &amp;quot;geo&amp;quot; meaning &amp;quot;earth/ground/land&amp;quot; with presumably the Spanish word for &amp;quot;golden&amp;quot; (&amp;quot;dorado&amp;quot;, [masculine]) and/or for &amp;quot;gold&amp;quot; (&amp;quot;oro&amp;quot;). It could also be a variation of the name &amp;quot;Teodoro&amp;quot; which has origins in the Spanish language meaning &amp;quot;God&amp;quot; (Teo) and &amp;quot;gift&amp;quot; (doros), having the combined meaning of &amp;quot;Gift of God&amp;quot; or &amp;quot;Divine Gift&amp;quot;, alluding to his role in the story as what helps Babs kickstart the revival of the Golden Age.&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Geodoro|es-meaning=Uncertain intended meaning (see Etymology).&lt;br /&gt;
|fr=Bougredor|fr-meaning=A spin on the French name for &amp;quot;Goldilocks&amp;quot; (Boucles d&#039;or; noting that &amp;quot;d&#039;or&amp;quot; means &amp;quot;golden&amp;quot;). &amp;quot;Bougre&amp;quot; is an old-fashioned term that refers to a guy or a bloke. It is also used as a mild swear, but its use is similarly very old-fashioned.&lt;br /&gt;
|de=Goldbrökchen|de-meaning=A slight variation of the German name for &amp;quot;Goldilocks&amp;quot; (Goldlöckchen).&lt;br /&gt;
|it=Roccioli d&#039;oro|it-meaning=A slight variation of the Italian name for &amp;quot;Goldilocks&amp;quot; (Riccioli d&#039;oro; noting that &amp;quot;d&#039;oro&amp;quot; means &amp;quot;golden&amp;quot;).&lt;br /&gt;
|ko=골든 (Goldeun)|ko-meaning=Korean transliteration of &amp;quot;Golden&amp;quot;.&lt;br /&gt;
|zh-cn=戈顿 (Gēdùn)|zh-cn-meaning=A Chinese interpretation of his Japanese name, &amp;quot;Gorudon&amp;quot;.&lt;br /&gt;
|zh-tw=戈頓 (Gēdùn)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;centre&amp;gt;&lt;br /&gt;
Image:Goldirox Icon.png|Goldirox&#039;s Icon&lt;br /&gt;
Image:Goldstone.webp|Stone golem Goldirox&lt;br /&gt;
Image:Goldcop5.webp|Copper head Goldirox&lt;br /&gt;
Image:Goldcop1000.webp|Copper golem Goldirox&lt;br /&gt;
Image:Goldsilv3000.webp|Silver golem Goldirox&lt;br /&gt;
Image:Goldgold.png|Gold golem Goldirox&lt;br /&gt;
Image:Goldngauntlets.webp|Goldirox with his Golden Gauntlets&lt;br /&gt;
Image:Goldirun.png|Goldirox running with the Builder and his gauntlets&lt;br /&gt;
Image:Goldishield.png|Goldirox shielding (back view)&lt;br /&gt;
Image:Goldishield2.png|Goldirox shielding ({{fraction|3|4}} view)&lt;br /&gt;
Image:Goldifall.png|Goldirox petrified&lt;br /&gt;
Image:Goldrevive.png|Goldirox regenerating after being given a gold ingot&lt;br /&gt;
Image:Golden gauntlets b2.png|Golden Gauntlets (icon)&lt;br /&gt;
&amp;lt;/centre&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category:Dragon Quest Builders 2 characters]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Khrumbul-Dun&amp;diff=267500</id>
		<title>Khrumbul-Dun</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Khrumbul-Dun&amp;diff=267500"/>
		<updated>2026-04-25T16:21:08Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = [[Dragon Quest Builders 2]]&lt;br /&gt;
|title = Khrumbul-Dun&lt;br /&gt;
|type = Island&lt;br /&gt;
|image = [[File:Khrumbul-Dun icon.png|250px]]&lt;br /&gt;
|caption = うずもれた 黄金郷&amp;lt;br&amp;gt;The Buried Golden Land&lt;br /&gt;
|japanese = オッカムル島&lt;br /&gt;
|romaji = Okkamuru Shima&lt;br /&gt;
}}&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Khrumbul-Dun&#039;&#039;&#039;|オッカムル島|Okkamuru shima|Okkamuru Island}} is the second island that the players travel to in {{DQB2}}. It is a quarry island that has fallen into ruin due to the [[Children of Hargon]] causing difficulties for the miners by destroying most of the ore in the mines.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
The [[Builder (Dragon Quest Builders 2)|Builder]] and [[Malroth]] are sent to Khrumbul-Dun at the behest of the [[Hairy Hermit]] to acquire ore and metals for the [[Isle of Awakening]]. They encounter the daughter of a barkeeper, named [[Babs]], and work with her to restore the Golden Age of Khrumbul-Dun, a long-gone era where the now-dilapidated mines were full to the brim with ore and its workers had infinitely better living conditions. Early on, they encounter a weakened golem named [[Goldirox]], the fabled long-lost guardian of Khrumbul-Dun, and aid him in becoming a [[Gold golem|gold golem]] again to restore the Golden Age.&lt;br /&gt;
&lt;br /&gt;
However, during a huge celebration, [[Babs]] is turned to stone by the [[Madusa]], the overseerer of the island. All the miners are discouraged, but they decide to come up with a plan to lure the Madusa out by building a huge Gold Bar, as she hates big and flashy things. When she is defeated, she drops the [[Heartstone]] she had stolen from Goldirox, and he tells the Builder to turn it into the [[Golden glow]] to break Babs&#039; curse. Unfortunately, Goldirox would disappear afterwards, but he would live on in the Gold Bar to guard Khrumbul-Dun once more. When Babs&#039; curse is broken, the miners throw another party, and the next day she and some other townsfolk decide to come with the Builder back to the Isle of Awakening.&lt;br /&gt;
&lt;br /&gt;
====Naviglobes====&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
====Notable Characters====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Babs Icon 1.png|70px]] || [[Babs]] || The first person the Builder encounters. Devoted to bringing back the Golden Age of Khrumbul-Dun.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Den Icon.png|70px]] || [[Den]] || Babs&#039; doting father and the best bartender of Khrumbul-Dun.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dougie Icon.png|70px]] || [[Dougie]] || A miner that suffers from intense achluophobia and, initially, &amp;quot;monsterphobia&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Digby Icon.png|70px]] || [[Digby]] || A miner that suffers from intense claustrophobia that prevents him from going into the mines.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Magrog Icon.png|70px]] || [[Magrog]] || A skilled blacksmith that loves what he does.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Goldirox Icon.png|70px]] || [[Goldirox]] || Once a gold golem; now stone.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Serge Icon.png|70px]] || [[Serge]] || A villager that might be a little interested in the ways of women.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ordelia Icon 1.png|70px]] || [[Ordelia]] || An elderly lady found deep in the mines and brought to the surface.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Monsters====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Image !! Monster !! Found in !! Carries&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;center&amp;gt;[[File:DQB2 MON 2.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 14%&amp;quot; | [[She-Slime]] ||Everywhere on the surface.||Oil; Prickly Peach&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 3.png]]||[[Metal Slime]]||Caves just south of The Marshroom Room||Silvery Sludge&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 10.png]]||[[Drackmage]]||In the caves.||Vineapple&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 22.png]]||[[Handsome crab|Handsome Crab]]||&amp;lt;center&amp;gt; ?||Crab claw&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 32.png]]||[[Shell Slime]]||&amp;lt;center&amp;gt; ?||Oil; Lemontail&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 36.png]]||[[Hell Niño]]||Underground, near The Lava Lake||Oil&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 41.png]]||[[Chasmonaut]]&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Limited)&amp;lt;/sup&amp;gt;||During Khrumbul-dun town battles.||Stone &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 49.png]]||[[Grillerpillar]]||Underground, near The Lava Lake||Cotton&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 50.png]]||[[Bunicorn]]||Everywhere on the surface.||Meat; Cotton&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 52.png]]||[[Scorpion]]||Everywhere on the surface.||Medicinal Leaf; Gladiolus Seed &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 53.png]]||[[Iron scorpion|Iron Scorpion]]||&amp;lt;center&amp;gt; ?||Medicinal Leaf; Coal&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 55.png]]||[[Lunatick]]||Underground, near The Lava Lake||Medicinal Leaf&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 57.png]]||[[Drohl Drone]]||Underground, in and around The Iron Dig Site lake.||Grass Fibre; Frogstool&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 59.png]]||[[Hammerhood]]||&amp;lt;center&amp;gt; ?||Fur; Wood&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 60.png]]||[[Brownie]]||Forest north of bog||Grass Seed; Leaves&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 63.png]]||[[Muddy box slime|Muddy Box Slime]]||&amp;lt;center&amp;gt; ?||Earth&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 64.png]]||[[Rocky box slime|Rocky Box Slime]]||&amp;lt;center&amp;gt; ?||Stone&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 67.png]]||[[Dancing Flame]]||Underground, near The Lava Lake||Coal&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 69.png]]||[[Funghoul]]||&amp;lt;center&amp;gt; ?||Marshrooms&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 70.png]]||[[Morphean Mushroom]]||&amp;lt;center&amp;gt; ?||Frogstool&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 72.png]]||[[Dirty dogu|Dirty Dogu]]||&amp;lt;center&amp;gt; ?||Stone&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 80.png]]||[[Mischievous Mole]]||&amp;lt;center&amp;gt; ?||Fur&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 81.png]]||[[Mad mole|Mad Mole]]||&amp;lt;center&amp;gt; ?||Fur&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 88.png]]||[[King Slime]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;Limited&amp;lt;/sup&amp;gt;||Near The Oasis, spawns once||Medicinal Leaf; Oil&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 90.png]]||[[Hood]]||&amp;lt;center&amp;gt; ?||Seared Steak&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 91.png]]||[[Hoodlum]]||&amp;lt;center&amp;gt; ?||Superior Steak&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 95.png]]||[[Rockbomb]]||&amp;lt;center&amp;gt; ?||Rockbomb Shard&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 97.png]]||[[Tyrantosaurus]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Super Strong Enemy) (x2)&amp;lt;/sup&amp;gt;||&amp;lt;center&amp;gt; ?||One drops the [[Dragonsbane]] recipe, and one drops the [[Dragon mail|Dragon Mail]] recipe. Both drop Scaly Steak and Dragon Scales.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 99.png]]||[[Troll]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Super Strong Enemy) (x2)&amp;lt;/sup&amp;gt;||&amp;lt;center&amp;gt; ?||One drops the [[Night club|Night Club]] recipe and one drops the [[Power shield|Power Shield]] recipe. Both drop wood.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 139.png]]||[[Sekerleton]]||Night, no light||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 142.png]]||[[Madusa]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Boss)&amp;lt;/sup&amp;gt;||Khrumbul-Dun town||Heartstone &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Resources====&lt;br /&gt;
{{Stub}}&lt;br /&gt;
*Stone&lt;br /&gt;
*Dry grass&lt;br /&gt;
*Grass Fibre&lt;br /&gt;
*Cotton&lt;br /&gt;
*Copper&lt;br /&gt;
*Iron&lt;br /&gt;
*Silver&lt;br /&gt;
*Zenthium&lt;br /&gt;
*Gold&lt;br /&gt;
*Diamond&lt;br /&gt;
==Etymology==&lt;br /&gt;
In English, &amp;quot;Khrumbul-Dun&amp;quot; may refer to the words &amp;quot;crumble&amp;quot; and &amp;quot;dun&amp;quot;, &amp;quot;crumble&amp;quot; referring to the state of the island. &amp;quot;Dun&amp;quot; has two possible meanings (or perhaps it is intended to be read as both simutaneously):&lt;br /&gt;
*(adj.) being greyish-brown in colour (referring to the state of the oreless mines)&lt;br /&gt;
*(v.) to demand money from someone (referring to the [[Madusa]] taking away people&#039;s shine)&lt;br /&gt;
==Other Languages==&lt;br /&gt;
===Island===&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Moiranda|es-meaning= -&lt;br /&gt;
|fr=Ocharbhon|fr-meaning=A play on the French saying &amp;quot;aller au charbon&amp;quot; (specifically, &amp;quot;au charbon&amp;quot;, meaning coal), meaning to &amp;quot;get down to business&amp;quot;.&lt;br /&gt;
|de=Hammerholm|de-meaning=Literally meaning &amp;quot;hammer holm&amp;quot;.&lt;br /&gt;
|it=Khrumbul-Dun|it-meaning=Same as English name.&lt;br /&gt;
|ko=오카무르 (Okamuleu)|ko-meaning=Transliteration of its Japanese name &amp;quot;Okkamuru&amp;quot;.&lt;br /&gt;
|zh-cn=奥卡姆尔 (Àokǎmǔěr)|zh-cn-meaning=Transliteration of &amp;quot;Okkamuru&amp;quot;.&lt;br /&gt;
|zh-tw=奧卡姆爾 (Àokǎmǔěr)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
===Title===&lt;br /&gt;
In English, the island&#039;s title is &amp;quot;The Land of Golden Sands&amp;quot;.&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=&amp;quot;La tierra de arenas doradas&amp;quot;|es-meaning=Same as English.&lt;br /&gt;
|fr=&amp;quot;La terre des dunes mordorées&amp;quot;|fr-meaning=&amp;quot;The Land of Golden Dunes&amp;quot;&lt;br /&gt;
|de=&amp;quot;Das Land der goldenen Sande&amp;quot;|de-meaning=Same as English.&lt;br /&gt;
|it=&amp;quot;La terra delle sabbie dorate&amp;quot;|it-meaning=Same as English.&lt;br /&gt;
|ko=&amp;quot;파묻힌 황금향&amp;quot; (Pamudhin Huwang-geumhyang)|ko-meaning=Same as Japanese.&lt;br /&gt;
|zh-cn=&amp;quot;被埋没的黄金国度&amp;quot; (Bèi máimò de huángjīn guódù)|zh-cn-meaning=&amp;quot;The Buried Golden Kingdom&amp;quot;&lt;br /&gt;
|zh-tw=&amp;quot;被埋沒的黃金國度&amp;quot; (Bèi máimò de huángjīn guódù)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category:Dragon Quest Builders 2 locations]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Furrowfield&amp;diff=267499</id>
		<title>Furrowfield</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Furrowfield&amp;diff=267499"/>
		<updated>2026-04-25T15:57:08Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = [[Dragon Quest Builders 2]]&lt;br /&gt;
|title = Furrowfield&lt;br /&gt;
|type = Island&lt;br /&gt;
|image = [[File:Furrowfield icon.png|300px]]&lt;br /&gt;
|caption = 5つの野菜がみのる島&amp;lt;br&amp;gt;(An island where five kinds of vegetables grow)&lt;br /&gt;
|japanese = モンゾーラ島&lt;br /&gt;
|romaji = Monzora shima&lt;br /&gt;
}}&lt;br /&gt;
The island of {{Translation|&#039;&#039;&#039;Furrowfield&#039;&#039;&#039;|モンゾーラ島|Monzora shima|Monzora Island}} is one of the main locations in {{DQB2}}. When the player first sets foot upon the island it is festering away, with crumbling infrastructure, pools of fetid water, and nutrient-deprived soil as far as the eye can see.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Furrowfield is the first island that the [[Builder (Dragon Quest Builders 2)|Builder]] and [[Malroth]] sail to under the instruction of the [[Hairy Hermit]]. The people of the land are malnourished and incapable of tilling the land thanks to the strict enforcement of the [[Children of Hargon]]&#039;s laws against cultivation. However, a young woman named [[Rosie]] wants to restore the fields into flourishing farmland and enlists the Builder&#039;s aid. Figuring that cultivation cannot take place in voided soil, Rosie and the Builder enlist the help of a friendly earthworm that goes by the name of [[Wrigley]], one of the members of the long-lost [[Wiggly|wiggly]] tribe. A long time ago, the [[Fat rat|fat rats]], [[Bodkin archer|bodkin archers]], wigglies and humans made an agreement to be peaceful and to help each-other in times of need - however, the wiggly tribe was banished by the Children when they terrorized Furrowfield for the first time, due to their soil-cleaning abilities. Wrigley uses this ability to help the Builder aerate the soil and revitalize patches of peat, which are then turned into tilling fields for more crop. More residents are won over thanks to the delicious crops the trio begin to harvest, and the attention of a priest of the Children of Hargon named [[Al]] takes notice of the abandonment of the cult&#039;s teachings.{{spoiler|start}}Instead of obliterating the heretics, Al is won over by the enthusiasm of Rosie and guides the group along with tasks to push their skills to new heights under the false pretense of waiting for more development to take place in order to make the destruction of the farm more satisfying. This does not go unpunished by the leader of the island, a colossal [[Brainy badboon|Brainy Badboon]], and the Deitree goes down along with the Pastor. However, the Builder does not let this crush their spirits, and they decide to build a new Deitree. They find out that the ancient builder of long past had also built the old Deitree, and looking at its ruins inspires them to create a blueprint for their new one. Upon its completion, the Brainy Badboon is enraged and they engage in battle, the farmers triumphing. The badboon drops a [[leaf of life]] and the Builder combines it with the five other crops of Furrowfield to create the [[water of life]], pouring it on top of the Deitree. This makes the tree grow a huge crown of leaves, hollow on the inside, and purifies all of the Furrowfield Farm soil. When Furrowfield farm has been restored to full vitality, Rosie and a handful of farmers travel with the Builder and Malroth to the [[Isle of Awakening]].{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
====Notable Locations====&lt;br /&gt;
=====[[File:Zoom activated icon b2.png|32px]]  Zoom Spots=====&lt;br /&gt;
[[File:DQB2 Map of Furrowfield (Icons).png|500px|thumb|A map of Furrowfield with notable locations marked out.]]&lt;br /&gt;
There are a total of seven zoom locations, five of them being [[Naviglobe|naviglobes]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=3|Zoom Locations&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Dock.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Dock (Aerial).png|200px]]||The Dock||Avaliable upon landing at Furrowfield. Northeast on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Farm.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Farm (Aerial).png|200px]]||Furrowfield Farm||Available upon reaching Furrowfield farm. Slightly north on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Fat Rat Rise.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Fat Rat Rise (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]Fat Rat Rise||The first naviglobe the game pushes the player to. North of Furrowfield Farm and also north on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Banks of the Bog.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Banks of the Bog (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]The Banks of the Bog||The second naviglobe the game pushes towards. South of Furrowfield farm and slightly south on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Clifftop Cabin.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Clifftop Cabin (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]Clifftop Cabin||The intended third naviglobe, located in the middle of an upwards slope to Pastor Al&#039;s cabin. South of the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Orc&#039;s Tomato Farm.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Orc&#039;s Tomato Farm (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]The Orc&#039;s Tomato Farm||The fourth naviglobe, across from the Bridge to the eastern Bog. North-east of the Clifftop Cabin and south-east of The Banks of the Bog.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Ruined Church.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Ruined Church (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]The Ruined Church||The last naviglobe. South east of the island, tucked away in a corner. Can be accessed by going through the forest.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====Infrastructure and Other Places=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=3|Infrastructure and other places&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Abandoned Windmill.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Abandoned Windmill (Aerial).png|200px]]||The abandoned windmill||North-north east of Furrowfield Farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Wrigley&#039;s Burrow.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Wrigley&#039;s Burrow (Aerial).png|200px]]||Wrigley&#039;s burrow||North-north east of Fat Rat Rise.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Bridge to the Eastern Bog 2.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Bridge to the Eastern Bog (Aerial).png|200px]]||Bridge to the eastern bog||South-east of The Banks of the Bog and north-west of The Orc&#039;s Tomato Farm. Connects the eastern and western bogs together.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Abandoned Farm.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Abandoned Farm (Aerial).png|200px]]||The abandoned farm||North-east of The Dock and west of Fat Rat Rise. Reached by climbing the nearby mountain path, heading straight north-north-west from Furrowfield Farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Sisters&#039; Hideout.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Sisters&#039; Hideout (Aerial).png|200px]]||Sisters&#039; hideout||West-south-west of The Banks of the Bog.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Pastor Al&#039;s Cabin.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Pastor Al&#039;s Cabin (Aerial).png|200px]]||Pastor Al&#039;s cabin||Up the mountain from the Clifftop Cabin naviglobe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Forest.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Forest (Aerial).png|200px]]||Furrowfield forests||East of the bog. North-west of The Ruined Church.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Ruined Church.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Ruined Church (Aerial).png|200px]]||The ruined church||East of the bog. Just south-west of The Ruined Church naviglobe, aka the naviglobe under the same name.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Old Deitree.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Old Deitree 2.png|200px]]||Old Deitree||To reach the Old Deitree, the Builder needs to glide westward off a cliff to the north of the forest, ascending up a long mountain path. The Deitree is on an island directly east of The Banks of the Bog.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Fat Rat Chromatic Cay.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Fat Rat Chromatic Cay 2.png|200px]]||Fat rat Chromatic Cay (Milkblossoms)||Can be reached by gliding off the cliff just north-east of Wrigley&#039;s burrow. On an island by itself.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Bodkin Archer Chromatic Cay.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Bodkin Archer Chromatic Cay 2.png|200px]]||Bodkin archer Chromatic Cay (Daffodaisies)||Can be reached by gliding off the cliff south-east of the Deitree ledge and north-west of the forest.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Human Chromatic Cay.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Human Chromatic Cay 2.png|200px]]||Human Chromatic Cay (Coralilies)||Can be reached by trudging through the water to the west of The Banks of the Bog and climbing a rocky pillar before gliding over to the cave island.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====[[File:Treasure chest icon b2.png|32px]]  Treasures=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Treasure Chests&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! No. !! Contents !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 1.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 1 (Aerial).png|200px]]||1||[[File:Earth block.png|32px]]  Earth (x3)||Reached by pillaring up the pillar north-north-east of Furrowfield Farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 2.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 2 (Aerial).png|200px]]||2||[[File:Seed of life icon b2.png|32px]]  Seed of Life||Reached by climbing the mountain north of the abandoned windmill.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 3.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 3 (Aerial).png|200px]]||3||[[File:Stone sword builders icon.png|32px]]  Stone Sword||Reached by walking around Wrigley&#039;s burrow.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 4.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 4 (Aerial).png|200px]]||4||[[File:Cabbage seed icon b2.png|32px]]  Cabbage Seed (x3)||Reached by going to the farmhouse ruins just south of the abandoned farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 5.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 5 (Aerial).png|200px]]||5||[[File:Seed of life icon b2.png|32px]]  Seed of Life||Reached by heading just west of the abandoned farm, and staircasing up to the top of a ruined tower.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 6.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 6 (Aerial).png|200px]]||6||[[File:Seed of life icon b2.png|32px]]  Seed of Life||Reached by climbing over some mountains and entering a large cave alcove.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 7.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 7 (Aerial).png|200px]]||7||[[File:Cabbage seed icon b2.png|32px]]  Cabbage Seed (x10)||West of The Banks of the Bog naviglobe. In the ruins of a house.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 8.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 8 (Aerial).png|200px]]||8||[[File:Wheat seed icon b2.png|32px]]  Wheat Seed (x7)||West of The Banks of the Bog naviglobe and further west of treasure chest 7. In the ruins of a different house.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 9.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 9 (Aerial).png|200px]]||9||[[File:Wheat seed icon b2.png|32px]]  Wheat Seed (x10)||Just south of The Orc&#039;s Tomato Farm naviglobe, in the ruins of a building.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 10.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 10 (Aerial).png|200px]]||10||[[File:Yggdrasil leaf icon b2.png|32px]]  [[Yggdrasil Leaf]]||On top of the ruined chuch, towards the southern end.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 11 12 13 14.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 11 12 13 14 (Aerial).png|200px]]||11,&amp;lt;br&amp;gt;12,&amp;lt;br&amp;gt;13,&amp;lt;br&amp;gt;14||[[File:Pumpkin seed icon b2.png|32px]]  Pumpkin Seed (x10)&amp;lt;br&amp;gt;[[File:Pumpkin seed icon b2.png|32px]]  Pumpkin Seed (x10)&amp;lt;br&amp;gt;[[File:Sugarcane seed icon b2.png|32px]]  Sugarcane Seed (x5)&amp;lt;br&amp;gt;[[File:Tomato seed icon b2.png|32px]]  Tomato Seed (x5)||Reached by digging through the spoiled soil patch inside the church ruins. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 15.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 15 (Aerial).png|200px]]||15||[[File:Milkblossom seed icon b2.png|32px]]  Milkblossom Seed (x10)||Reached by gliding off the nearby cliff to the Fat Rat Chromatic Cay.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 16.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 16 (Aerial).png|200px]]||16||[[File:Daffodaisy seed icon b2.png|32px]]  Daffodaisy Seed (x10)||Reached by gliding off the nearby cliff to the Bodkin Archer Chromatic Cay and defeating all the bodkin bowyers on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 17.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 17 (Aerial).png|200px]]||17||[[File:Fertiliser b2.png|32px]]  Fertiliser (x10)||In the Human Chromatic Cay cave; just left of the entrance to the altar where the slime is.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 18.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 18 (Aerial).png|200px]]||18||[[File:Coralily seed icon b2.png|32px]]  Coralily Seed (x10)||Reached by gliding off the nearby cliff to the Human Chromatic Cay and navigating through the maze to the end.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====Hidden Items=====&lt;br /&gt;
Each story island in {{DQB2}} has hidden collectable furniture items.&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Hidden items&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! No. !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[File:Mini medal icon b2.png|32px]]  Mini Medals=====&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Mini medals&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! No. !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Notable Characters====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rosie Icon.png|70px]] || [[Rosie]] || The first person you meet. Her infectious optimism helps bring back the old spirit of Furrowfield.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bonanzo Icon.png|70px]] || [[Bonanzo]] || Loud and proud, the boisterous potential future mayor of Furrowfield farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perry Icon.png|70px]] || [[Perry]] || A farmer that is timid and cowardly, but passionate and caring.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Britney Icon.png|70px]] || [[Britney]] || A bubbly, cheerful girl who speaks in modern slang.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wrigley Icon.png|70px]] || [[Wrigley]] || A peculiar earthworm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pastor Al Icon.png|70px]] || [[Pastor Al]] || A mysterious [[magus]] that comes to the farm...&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clayton Icon.png|70px]] || [[Clayton]] || A born farmer that denies his blood, at first.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|70px]] || [[Furrowfield retriever|Furrowfield&amp;lt;br&amp;gt;retriever]] || A dog capable of sniffing out anything she puts her mind to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Saffron Icon.png|70px]] || [[Saffron]] || A shy girl who enjoys cooking.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lillian Icon.png|70px]] || [[Lillian]] || A not-so-shy girl who also enjoys cooking.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|70px]] || [[Ghostly guest|Ghostly&amp;lt;br&amp;gt;guest]] || The ghost of a pumpkin farmer of long past.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Monsters====&lt;br /&gt;
=====Normal Monsters=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Monsters&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! Found in !! Carries&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;center&amp;gt;[[File:DQB2 MON 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 14%&amp;quot; | [[Slime]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly*)||Everywhere on the surface; Friendly slime appears in the Human Chromatic Cay, at the end of the cave system||Oil; Friendly slime cannot be attacked&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 2.png]]|| [[She-Slime]] || &amp;lt;center&amp;gt; ? || Oil; Prickly Peach&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 4.png]]||[[Badboon]]||Forests east of Furrowfield bog.||Bark; Medicinal Shrub Seed; Heartwood&amp;lt;sup&amp;gt;(rarely; only after obtained through story)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 5.png]]||[[Maulusc]]||Everywhere on the surface, usually in groups of 1-6.||Oil&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 6.png]]||[[Merlusc]]||Furrowfield bog, usually in groups. Comes in big and small variants, usually in groups of 1-4 with one big and three small.||Kelp&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 7.png]]||[[Dracky]]||On the surface, usually found near dense patches of trees, usually in groups. Comes in big and small variants, usually in groups of 1-3 with one big and two small.||Cabbage seed; wood&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 11.png]]||[[Chimaera]]||On top of mountains, spawning on chalk or umber; Path to the Deitree sign||Medicinal Leaf &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 14.png]]||[[Iron ant|Iron Ant]]&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Limited)&amp;lt;/sup&amp;gt;||Furrowfield Farm raids; Caves; Can be summoned by [[Army ant|Army Ants]]||Wheat seed &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 15.png]]||[[Army ant|Army Ant]]||Caves; Coralily Chromatic Cay||Wheat seed&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 17.png]]||[[Ratscal]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Furrowfield bog||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 18.png]]||[[Fat rat|Fat Rat]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Sparsely roaming amongst the island||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 19.png]]||[[Dirty rat|Dirty Rat]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Furrowfield bog||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 20.png]]||[[Crabid]]||Seashores, Furrowfield bog||Crab Claw &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 21.png]]||[[Crabber Dabber Doo]]||Furrowfield bog; can be summoned by crabids||Crab Claw&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 23.png]]||[[Muddy hand|Muddy Hand]]||Furrowfield bog, Furrowfield forests||Grass Seed&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 25.png]]||[[Bodkin Archer]]*&amp;lt;br&amp;gt; &amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Furrowfield forests; Bodkin Archer Chromatic Cay||&amp;lt;center&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 27.png]]||[[Bodkin bowyer|Bodkin Bowyer]]||Furrowfield forests; Bodkin Archer Chromatic Cay (limited)||Grass Seed; Leaves&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 31.png]]||[[Seaslime]]||Seashores||Seaslime Shell; Oil&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 34.png]]||[[Man o&#039; war|Man o&#039; War]]||Furrowfield bog||Lemontail &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 35.png]]||[[Cumaulus]]||Furrowfield bog; Mountains, spawns on chalk; Path to the Deitree sign||Grass Fibre &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 38.png]]||[[Orc]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Near the Orc&#039;s Tomato Farm.||&amp;lt;center&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 40.png]]||[[Deadnaut]]||On the surface, near the abandoned Windmill; Furrowfield Farm raids||Bones&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 140.png]]||[[Spirit]]||Night, no light||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 141.png]]||[[Brainy badboon|Brainy Badboon]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Boss)&amp;lt;/sup&amp;gt;||Furrowfield farm||Leaf of Life &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====Super Strong Monsters=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=5|Super Strong Monsters&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! Icon !! Name !! Found in !! Carries&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SM Orc 1.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SM Orc 1 (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 38.png]]||Orc 1*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Strong Monster)&amp;lt;/sup&amp;gt;||Near the base of the cliff jump leading to the Deitree and near the east of the forest, on a sandy shore||Crop seeds (any in particular) in handfuls of 10.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SM Orc 2.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SM Orc 2 (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 38.png]]||Orc 2*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Strong Monster)&amp;lt;/sup&amp;gt;||2) West of the sisters&#039; hideout, roaming along the peninsula near treasure chest 8||Crop seeds (any in particular) in handfuls of 20.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SSM Crabber Dabber Doo.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SSM Crabber Dabber Doo (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 21.png]]||Crabber Dabber Doo*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Super Strong Monster)||On the beach to the west of Pastor Al&#039;s house.||[[Tortoise Shell]] recipe (once)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SSM Orc King.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SSM Orc King (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 39.png]]||[[Orc King]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Super Strong Monster)&amp;lt;/sup&amp;gt;||North of Fat Rat Rise||[[Leather Armor]] recipe (once); Yggdrasil Leaf (rarely)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SSM Illerpillar.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SSM Illerpillar (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 48.png]]||[[Illerpillar]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Super Strong Monster)&amp;lt;/sup&amp;gt;||Underneath Pastor Al&#039;s house||[[Poison Needle]] recipe (once)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Resources====&lt;br /&gt;
{{Stub}}&lt;br /&gt;
*Wood&lt;br /&gt;
*Stone&lt;br /&gt;
*Dry grass&lt;br /&gt;
*Grass Fibre&lt;br /&gt;
*Fertiliser&lt;br /&gt;
*Cabbage&lt;br /&gt;
*Wheat&lt;br /&gt;
*Sugar cane&lt;br /&gt;
*Tomato&lt;br /&gt;
*Pumpkin&lt;br /&gt;
*[[Seed of Life]]&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
===Island===&lt;br /&gt;
In English, the island is called Furrowfield, from the words &amp;quot;furrow&amp;quot; (a long, narrow trench made in the ground by a plough) and &amp;quot;field&amp;quot; (as in a farming field).&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Aradia|es-meaning=From the Spanish word &amp;quot;arar&amp;quot;, meaning &amp;quot;to plow&amp;quot;.&lt;br /&gt;
|fr=Verchamps|fr-meaning=From &amp;quot;vert champs&amp;quot;, which means &amp;quot;green fields&amp;quot; in French.&lt;br /&gt;
|de=Grünfeld|de-meaning=From &amp;quot;grünes Feld&amp;quot;, which means &amp;quot;green field&amp;quot; in German.&lt;br /&gt;
|it=Camposolco|it-meaning=Meaning &amp;quot;Furrowfield&amp;quot;; in which &amp;quot;campo&amp;quot; means &amp;quot;field&amp;quot; and &amp;quot;solco&amp;quot; means &amp;quot;furrow&amp;quot;.&lt;br /&gt;
|ko=몬조라 (Monjola)|ko-meaning=Transliteration of &amp;quot;Monzola&amp;quot;.&lt;br /&gt;
|zh-cn=蒙佐拉 (Méngzuǒlā)|zh-cn-meaning=Ditto.&lt;br /&gt;
|zh-tw=蒙佐拉 (Méngzuǒlā)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
===Title===&lt;br /&gt;
In English, the island&#039;s title is &amp;quot;The Land of Verdant Vegetation&amp;quot;.&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=&amp;quot;La tierra de la vegetación frondosa&amp;quot;|es-meaning=&amp;quot;The Land of Lush Vegetation&amp;quot;&lt;br /&gt;
|fr=&amp;quot;La terre à la nature fertile&amp;quot;|fr-meaning=&amp;quot;The Land of Fertile Nature&amp;quot;&lt;br /&gt;
|de=&amp;quot;Das Land der florierenden Fauna&amp;quot;|de-meaning=&amp;quot;The Land of Flourishing Fauna&amp;quot;&lt;br /&gt;
|it=&amp;quot;La terra della vegetazione verdeggiante&amp;quot;|it-meaning=Same as English.&lt;br /&gt;
|ko=&amp;quot;다섯 가지 야채가 열리는 섬&amp;quot; (Daseos gaji yachaega yeollineun seom)|ko-meaning=&amp;quot;Island Where Five Kinds of Vegetables Grow&amp;quot;&lt;br /&gt;
|zh-cn=&amp;quot;生长5种蔬菜的岛&amp;quot; (Shēngzhǎng wǔ zhǒng shūcài de dǎo)|zh-cn-meaning=&amp;quot;The Island Where 5 Kinds of Vegetables Grow&amp;quot;&lt;br /&gt;
|zh-tw=&amp;quot;生長5種蔬菜的島&amp;quot; (Shēngzhǎng wǔ zhǒng shūcài de dǎo)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*On Furrowfield&#039;s island icon, the Old Deitree island is hidden behind a tree and all three Chromatic Cays are partially obscured by clouds.&lt;br /&gt;
*Upon defeat of the Brainy Badboon, a cutscene shows parts of Furrowfield being restored. However, no part of Furrowfield outside of Furrowfield Farm is affected by the Deitree&#039;s power.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQB2 Furrowfield Map.jpg|Map of Furrowfield.&lt;br /&gt;
DQB2 Furrowfield Map (Zoom).jpg|Map of Furrowfield with just the zoom locations marked out.&lt;br /&gt;
Furrowfield English.png|Furrowfield&#039;s introductory title in English,&lt;br /&gt;
Furrowfield Spanish.png|Spanish,&lt;br /&gt;
Furrowfield French.png|French,&lt;br /&gt;
Furrowfield German.png|German,&lt;br /&gt;
Furrowfield Italian.png|Italian,&lt;br /&gt;
Furrowfield Korean.png|Korean,&lt;br /&gt;
Furrowfield Simplified Chinese.png|Simplified Chinese,&lt;br /&gt;
Furrowfield Traditional Chinese.png|Traditional Chinese,&lt;br /&gt;
Furrowfield Japanese.png|and Japanese.&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category:Dragon Quest Builders 2 locations]]&lt;br /&gt;
&lt;br /&gt;
[[es:Aradia]]&lt;br /&gt;
[[fr:Verchamps]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Template:OtherLanguages&amp;diff=267402</id>
		<title>Template:OtherLanguages</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Template:OtherLanguages&amp;diff=267402"/>
		<updated>2026-04-21T08:46:30Z</updated>

		<summary type="html">&lt;p&gt;Day: Undo revision 267401 by Day (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div style=&amp;quot;background-color: #3ac9a0; max-width: 720px; padding: 3px; border-radius: 4px;&amp;quot;&amp;gt;&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 100%; border: 1px solid #31572c; border-radius: 3px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c; width: 160px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Language&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c; width: 200px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Translation&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-bottom: 1px solid #31572c; width: 240px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Meaning&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{ja|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-JP.png|16px]] 日本&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ja}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ja-meaning|}}}|{{{ja-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{es|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-ES.png|16px]] Español&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{es}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{es-meaning|}}}|{{{es-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{fr|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-FR.png|16px]] Français&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{fr}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{fr-meaning|}}}|{{{fr-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{de|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-DE.png]] Deutsch&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{de}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{de-meaning|}}}|{{{de-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{it|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-IT.png]] Italiano&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{it}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{it-meaning|}}}|{{{it-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{nl|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-NL.png]] Nederlands&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{nl}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{nl-meaning|}}}|{{{nl-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{ru|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-RU.png]] Русский&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ru}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ru-meaning|}}}|{{{ru-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{ko|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-KO.png]] 한국어&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ko}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ko-meaning|}}}|{{{ko-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{zh-cn|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-CN.png]] 中文&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{zh-cn}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{zh-cn-meaning|}}}|{{{zh-cn-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{zh-tw|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-TW.png]] 中文 (繁體)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{zh-tw}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{zh-tw-meaning|}}}|{{{zh-tw-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{/doc}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Template:OtherLanguages&amp;diff=267401</id>
		<title>Template:OtherLanguages</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Template:OtherLanguages&amp;diff=267401"/>
		<updated>2026-04-21T08:46:14Z</updated>

		<summary type="html">&lt;p&gt;Day: trying something (will revert if it goes wrong)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div style=&amp;quot;background-color: #3ac9a0; max-width: 720px; padding: 3px; border-radius: 4px;&amp;quot;&amp;gt;&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 100%; border: 1px solid #31572c; border-radius: 3px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c; width: 160px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Language&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c; width: 200px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Translation&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-bottom: 1px solid #31572c; width: 240px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Meaning&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{ja|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-JP.png|16px]] 日本&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ja}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ja-meaning|}}}|{{{ja-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{es|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-ES.png|16px]] Español&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{es}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{es-meaning|}}}|{{{es-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{fr|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-FR.png|16px]] Français&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{fr}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{fr-meaning|}}}|{{{fr-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{de|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-DE.png]] Deutsch&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{de}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{de-meaning|}}}|{{{de-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{it|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-IT.png]] Italiano&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{it}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{it-meaning|}}}|{{{it-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{nl|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-NL.png]] Nederlands&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{nl}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{nl-meaning|}}}|{{{nl-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{ru|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-RU.png]] Русский&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ru}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ru-meaning|}}}|{{{ru-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{ko|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-KO.png]] 한국어&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ko}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ko-meaning|}}}|{{{ko-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{zh-cn|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-CN.png]] 中文&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{zh-cn}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{zh-cn-meaning|}}}|{{{zh-cn-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{zh-tw|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-TW.png]] 中文 (繁體)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{zh-tw}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{zh-tw-meaning|}}}|{{{zh-tw-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Serena_(Dragon_Quest_XI)&amp;diff=267374</id>
		<title>Serena (Dragon Quest XI)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Serena_(Dragon_Quest_XI)&amp;diff=267374"/>
		<updated>2026-04-18T01:04:37Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{for|about=the party member in {{Dragon Quest XI}}|for=the minor character in {{Dragon Quest IX}}|see=Serena (Dragon Quest IX)}}&lt;br /&gt;
{{Character&lt;br /&gt;
|Name=Serena&lt;br /&gt;
|Game={{Dragon Quest XI}}&lt;br /&gt;
|Image={{VersionTabs|Dragon Quest XI|[[File:DQXI Senya.png{{!}}205px]]|Definitive Edition|[[Image:Serena alternate pose artwork.png{{!}}230px]]}}&lt;br /&gt;
|Sprite=[[File:Serena sprite walk.gif|50px]]&lt;br /&gt;
|Japanese name=セーニャ&lt;br /&gt;
|Roumaji=Sēnya&lt;br /&gt;
|Title=Keeper&lt;br /&gt;
|Vocation=Healer&amp;lt;br&amp;gt;{{spoiler|start}}[[Sage]] (temporarily, in Act Two){{spoiler|end}}&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=18&amp;lt;ref&amp;gt;&amp;quot;Some eighteen years ago, Father Benedictus found a basket lying beneath the old oak in the grove north of the village. Two baby girls lay inside it, crying for their mother. My husband and I had long wished to start a family, but the heavens had not provided-until that day. We took them in and raised them as our own.&amp;quot; - [https://file.garden/Zndq3-j07SmbU_kY/Wiki%20Images/Veronica%20Serena%201.png Alma regarding Veronica and Serena]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Family=Veronica (twin sister)&amp;lt;br&amp;gt;Fidelus (father)&amp;lt;br&amp;gt;Alma (mother)&amp;lt;br&amp;gt;[[Serenica]] (ancestor)&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm6233871/?ref_=nv_sr_1 Sora Amamiya] (Japanese)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm3496198/?ref_=nv_sr_2 Jessica Clark] (English)&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Bold [[Luminary]], [[Yggdrasil|Yggdrasil&#039;s]] chosen, Long have I waited to greet you.&amp;lt;br&amp;gt;We of [[Arboria]], Swear to protect you, While we live none shall defeat you.&#039;&#039;&#039;&#039;&#039;|source=Serena, in Act Two|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
&lt;br /&gt;
{{translation|&#039;&#039;&#039;Serena&#039;&#039;&#039;|セーニャ|&#039;&#039;Sēnya&#039;&#039;}} is a character from &#039;&#039;[[Dragon Quest XI]]&#039;&#039;. She is a dependable healer, capable of using recovery and protective magic, as well as using her lyre in battle for various effects. Both her and her twin sister {{Veronica 11}} come from the land of [[Arboria]] and have sworn to protect and aid the {{Hero 11}} on his journey.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Serena is a young woman with round, indigo eyes and long blonde hair pulled back with a green hairband that reaches past her shoulders. She wears a green kirtle over a cream-colored long-sleeved dress with puffy shoulders, an orange skirt with a silver buckle around her waist, and purple shoes worn with orange socks. She also wears a pair of blue earrings and a necklace of blue beads around her neck.&lt;br /&gt;
&lt;br /&gt;
Serena is a kind, dependable, and compassionate young woman with a calm demeanour. However, Serena is also slightly hapless and causes worry for her twin sister. Veronica states that Serena is the younger twin, but due to her transformation, Serena appears to be the older sister. Serena quickly gets accustomed to her sister&#039;s predicament after an initial surprise, finding her new stature to be cute. &lt;br /&gt;
&lt;br /&gt;
Serena has very keen senses and an ability to sense magic, as shown in a variety of cutscenes and lines of Party Talk dialogue. She often acknowledges tastes and scents that she catches, and Veronica mentions that Serena&#039;s sense of smell is particularly good. In many cutscenes, Serena will say that she &amp;quot;senses&amp;quot; magic, particularly dark magic and evil influences, as well as the powers of [[Yggdrasil]]. She also senses the presence of her sister in two cutscenes, in the rare circumstances when they are separated. Thanks to her keen senses, particularly when it comes to magic, Serena often picks up on details that the other characters miss. She also has some knowledge of traditional medicines and cures, being capable of concocting the [[Birdsong nectar]] used to help restore the lost voice of [[Placido]] in [[Gondolia]] with the right ingredients.&lt;br /&gt;
{{spoiler|start}}After witnessing [[Veronica (Dragon Quest XI)|Veronica&#039;s]] death in [[Arboria]], she cuts most of her hair off, leaving her with a pixie cut. This is reverted when the {{Hero 11}} [[time travel|travels back in time]] in postgame, but can be seen again by wishing &#039;&#039;&amp;quot;I wish I could change Serena&#039;s hairstyle!&amp;quot;&#039;&#039; as a reward for completing [[Drustan&#039;s Labyrinth]]. This will give the Hero the [[Ring of Changes]], which can be equipped on Serena to see her short hair again.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
====Story====&lt;br /&gt;
=====Act One=====&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;There are those who would accuse you of bringing disaster on our world. Please, you must rest assured that they are wrong.&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
&lt;br /&gt;
Serena and Veronica are the descendants of the sage [[Serenica]], and have been trained in magical arts since they were girls. Serena is a Keeper, a person destined to guide and aid the {{Luminary}} throughout his adventure: when the Luminary has come of age and his presence becomes known to the world, Serena and Veronica leave their life in Arboria to find him. At some point in time, Veronica went to the steam baths in [[Hotto]] and was ambushed by [[Jarvis&#039;s shadow|lackeys]] of a {{MFamilies}} named [[Jarvis]], leading to her kidnapping and being drained of her magical power, as well as losing her adult body. Serena left Hotto to find Veronica in the [[Cryptic Crypt]], but by then she had alraady escaped. Veronica travelled back to Hotto to find Serena, unaware she had went to the dungeon, and searches the village. She encounters the Luminary and his companion [[Erik]], and after a bit of insulting the latter she forces them to help her find Serena, her &amp;quot;little sister&amp;quot;, ominously telling the Luminary that she knows exactly who he is and that she hopes he won&#039;t let her down. When they make their way into the Crypt, they find a blonde-haired woman with a green dress unconscious at [[healing Spring|The Sacred Spring]]. Veronica is immediately worried, going to her side, which confuses the other two. When Serena awakes, Erik and the Luminary are shocked to learn that Serena is this &amp;quot;little sister&amp;quot; of Veronica&#039;s, and even more shocked to learn that they are actually technically twins. The {{Party 11}} then navigates to the end of the Crypt, defeat [[Jarvis]], and return Veronica&#039;s magic power. Serena is dismayed that her body did not return to that of an adult, but Veronica makes light of the situation and the sisters share a moment. Veronica then asks Serena if she knows who they&#039;re travelling with, to which she confirms, and they pledge their protection of the Luminary. The party returns to Hotto for the night, and the next day the sisters reaffirm their vows of protection and officially join the party. They also tell the Luminary that the Arborian prophecies tell them that their goal is to reach [[Yggdrasil]], which is the point in time where the Luminary&#039;s adventure stops being mindless wandering and begins being the start of something important.&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
They travel to the desert kingdom [[Gallopolis]] (picking up the jester [[Sylvando]] here) and then the port town [[Gondolia]] in search of the [[Rainbough]], their biggest lead on a path to Yggdrasil. In Gondolia, the party split ways - Sylvando and the twins go exploring to pass the time, the upcoming Signor Universo contest preventing vessels from coming and going, while Erik takes the Luminary in to try and get special permission to use the docks from the [[Doge Rotondo|manager]] of the event. After their failed attempmt, Serena arrives and tells them that Veronica has gotten into trouble, leading them over to the upper level of Gondolia just to the east of where the manager&#039;s house is. They find that Veronica had gotten her staff stolen by a kid called [[Benigno]], in attempt to cure the magic preventing his friend [[Placido]] from speaking. Serena kneels down beside Placido and gently touches his throat, and the dark magic radiating inside tells her that he&#039;s been cursed. She tells Benigno that she might be able to cure him with some [[birdsong nectar]], so the party heads to the [[Grotta della Fonte]] in search of pure spring water, an ingredient for the concoction. Serena makes the nectar in the cave and the party heads back to the port town, where the festivities are in full swing. Sylvando sends Erik and the Luminary off to secure them a front-row spot in the audience before he and the twins set off to search for Placido - which, they do find, but their attention is quickly drawn to the aforementioned fugitives after the Luminary is recognised by [[Heliodor|Heliodorian]] knight [[Jasper]], who was standing on the stage. After the two of them fend off some soldiers, Jasper and his men are distracted when Sylvando and Veronica make a distraction that causes the knight to order his men to fan out, leaving the fugitives on the stage alone. Serena whisper-shouts for their attention from the west side of the stage and they run after her. She drags the Luminary along by the wrist as Erik follows close behind, but Jasper notices and fires a ball of dark magic at the Luminary. Erik jumps in front, which causes him to fall to the ground, and tells the two of them to use the time he bought them and escape. Serena nods and drags the Luminary away. Later, when the party regroups to plan to save Erik, she is seen to be extremely worried about Erik&#039;s wellbeing, voicing her concerns out loud.&lt;br /&gt;
&lt;br /&gt;
After the party escapes from Gondolia via the [[ship|Salty Stallion]], Serena has no further major role in the story until the party rests at the [[First Forest]] - Northern Campsite. Serena plays her harp for the party as they talk in anticipation for the imminent trip to Yggdrasil the next day, before they wrap up the discussion and everyone goes to bed. She asks Veronica as they lay in their shared tent if their leaves (on Yggdrasil, which each represent a life) would fall at the same time, because they bloomed at the same time (in other words: if they would die together, because they were born at the same time). Veronica remarks that Serena has &amp;quot;always been a bit slow, to be honest&amp;quot; before rolling over and saying that she hopes they do. In Act Two, Serena reveals that after Veronica&#039;s comment, she had told Serena that she should promise her that she should finish [the journey] without her, if something should happen. This cutscene is relevant later. &lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
=====Act Two=====&lt;br /&gt;
{{spoiler|start}}Following the Fall of the World Tree, Serena is split from the rest of the party members. She is encountered when the {{Party 11}} decide to want to head to [[Arboria]] again in search of a sacred [[Cetacea|flying contraption]], walking through the passage in the [[The Snærfelt]] where they are jumped by the [[Auroral serpent]], who is newly freed by [[Mordegon]] and wants to take revenge on his sealing from the previous [[Luminary]] [[Erdwin]] by targeting his [[Hero (Dragon Quest XI)|reincarnation]]. After a difficult fight, the party is [[paralysis|paralysed]] by the serpent; unable to do anything, they all sink to the ground. As the serpent prepares the final strike, a [[Serena&#039;s Harp|sweet melody]] causes his own paralysis and prevents the attack. The party looks to the cliff, where a woman is playing her harp, and chants an incantation before [[swoosh|heavenly winds]] are casted on the serpent, and it dissipates into purple smoke.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Beast, begone! Thou black offence! May heaven&#039;s winds propel thee hence!&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
* Note that &amp;quot;May heaven&#039;s winds propel thee hence!&amp;quot; is a line that Serena may say when casting spells of the [[Swoosh]] line.&lt;br /&gt;
The woman heals the party, and when they get back on their feet they recognise her face to be Serena. She repeats the vow of protection that she and Veronica had told the Luminary back in [[Hotto]], though the colloquial pronoun &amp;quot;we&amp;quot; in &amp;quot;Long have we waited to greet you&amp;quot; has been replaced with &amp;quot;I&amp;quot;, as Veronica is not with you. She tells the party that she was intending to make her way back to Arboria but got sidetracked helping those in need after The Fall. When she heard that the golden glacier [[Gyldygga|blocking]] [[Sniflheim]] had melted away, she decided to finally try and head home, not expecting to encounter the rest of the party.&lt;br /&gt;
&lt;br /&gt;
When the party arrives at Arboria, [[Fidelus|her]] [[Alma|parents]] are praying for the sisters&#039; safety with [[Father Benedictus]]. The latter notices Serena&#039;s presence and Serena&#039;s parents turn to greet her, but Father Benedictus is disconcerted and asks her where Veronica is. Serena is also shook, as she had been expecting her sister to already be in Arboria. Her senses point her to somewhere north of where they stand in the town center, to the Grove of Repose. As children, she and Veronica used to play there. There, they find Veronica smiling as she leans against a tree trunk with her [[Veronica&#039;s staff|staff]] stuck in the ground next to her. Serena is overjoyed to see her and crouches down, teasing her for sleeping outside in the cold, but is concerned by a lack of response. The Luminary&#039;s mark on his hand glows gold, and so does the staff; Serena supposes that he might see another memory like those he sees from [[Yggdrasil roots]], and encourages him to reach his hand out. The party witnesses what happened on the day of The Fall, after Mordegon sapped the life force out of Yggdrasil, where Veronica used the last of her strength to [[zoom]] them to different corners of the earth but had no more energy to save herself. Veronica tells Serena to go on without her, and she falls to the ground mouthing the word &amp;quot;goodbye&amp;quot; before the vision pans out to an overall view of Yggdrasil and ends. The rest of the party is shaken, and when Serena leans down to cup Veronica&#039;s cheek, she vanishes into gold particles. The party is all visibly upset, but Serena steels her resolve for the parting ceremony and stays strong for the rest of Arboria. Notably, when the citizens take turns sacrificing some of their hair to the fire, Serena stands there with Veronica&#039;s staff and does not part with her hair. This is important later.&lt;br /&gt;
&lt;br /&gt;
Father Benedictus calls the party in to the Cathedral and tells them that he may have an inkling of an idea for their mission to find a magical flying contraption, having a vision of the party riding a [[Cetacea|magical flying whale]], though without Veronica due to her death. He then sends them off to the [[inn]] rooms he provided for them. That night, the Luminary wakes up in the middle of the night to the [[Serena&#039;s Harp|melody]] of a harp and the soft rall of rain. When he goes outside, he finds that all of the other party members have also been roused, and are spread out around Arboria. Serena is found playing her harp at the altar-like area north-west of the inn, standing close by the tree with Veronica&#039;s staff leaning against it. She is singing a song that she had loved ever since she was a kid, a love song from the Age of Heroes about [[Serenica|a lady&#039;s]] unrequited love for her [[Erdwin|long-lost sweetheart]] - though, nobody remembers any of the details regarding their identities.&lt;br /&gt;
*The lady and the sweetheart are implied to be [[Serenica]] and [[Erdwin]]; the former had never gotten to confess her feelings due to a [[Morcant|certain incident]] that lead to his death.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Promise, promise, o my love,&amp;lt;br&amp;gt;Thou wilt wait in boughs above,&amp;lt;br&amp;gt;That our leaves might bloom together.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though time hath torn thee from my arms,&amp;lt;br&amp;gt;And time hath wrought us countless harms,&amp;lt;br&amp;gt;Time shall make us one forever.&#039;&#039;&#039;&#039;&#039;|source=The [[Serenica|lady&#039;s]] love song to her [[Erdwin|long-lost sweetheart]]|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
&lt;br /&gt;
Serena tells the Luminary that something has been bothering her lately, and tells him of the late-night talk she had with Veronica where she refused to agree to her terms of carrying on their journey without her. She tells him that she wonders if only she had agreed to her that night, then Veronica&#039;s sacrifice may have been a little easier to make. She comments that she always has been slow, just like Veronica said, always being a step behind her in every aspect, before her composure cracks and she asks the Luminary to stay for a bit. Afterwards, the rain stops, and she vows not to let Veronica&#039;s death be in vain, cutting off her hair as symbolism of her growth&amp;lt;ref&amp;gt;[https://tvtropes.org/pmwiki/pmwiki.php/Main/ImportantHaircut The symbolism of Serena&#039;s haircut]&amp;lt;/ref&amp;gt;. When she finally parts with her hair, throwing it to the sky, it flies upwards and turns to embers. Note that this scene closely resembles the ceremony at [[Dundrasil]] in Act One, where [[Hero (Dragon Quest XI)|the]] [[Rab|members]] of the Drasilian royal family light foliage on fire for the restless wandering souls to follow its smoke to Yggdrasil - the pink butterflies (souls) are adjacent to the fiery embers. Veronica&#039;s staff then glows with golden magic, which floats up from the head and into Serena&#039;s heart. Serena, incredulous, snaps her fingers to test out her new [[frizz|fire]] powers (like how Veronica showed her in the [[Cryptic Crypt]] in Act One) and she looks up to the sky, thanking her sister.&lt;br /&gt;
&lt;br /&gt;
From then on, she is able to use all her sister&#039;s abilities and weapons - essentially having both of their character builder skill trees - and her personality becomes bolder and more determined as well. She greets the Luminary the next day when he wakes up at around noon, waiting for him despite the other party members having already left for the top of the mountain. The two of them go to the [[Luminary&#039;s Landing]] together, and Father Benedictus tells the party of the vision he had last night in his sleep. He had dreamed of Veronica standing on this ledge playing the [[calamus flute]] he had given her: which was another memento of Serenica&#039;s, one that she left behind on her last visit to Arboria. When Benedictus woke up, he had found the flute under his pillow. He gives the flute to Serena, who plays it perfectly, but nothing happens. She hands the flute to the Luminary, hoping that his powers may activate something, which it does - as soon as he touches the flute, it extends rapidly into a fishing rod, and he casts the rod into the skies below, fishing up a [[Cetacea|giant flying whale]] that the party rides on to [[Havens Above]]. Serena does not have any more major story significance after the events of Arboria, but still helps the Luminary defeat [[Mordegon]] and bring peace to [[Erdrea]].{{spoiler|end}}&lt;br /&gt;
=====Postgame=====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
At the beginning of postgame, the party is seen gathering with silver chalices at the tree which Veronica had been seen resting against in Act Two, wishing her a well and good departure. Serena tells herself not to cry, and mocks herself by doing an actually-quite-accurate impersonation of Veronica, which gets a laugh out of everyone. The party then heads into the main village to party with the Arborians and celebrate the victory of the party triumphing against the [[Lord of Shadows]].&lt;br /&gt;
&lt;br /&gt;
Searching the area south of [[Octagonia]] in [[Dundrasil Region]] will reveal the ruins of [[Havens Above]], and Rab is reminded of a book he had been reading as of late. He pulls out a book written by the [[Watchers]], and tells them that they apparently guard a sacred light that can restore those &amp;quot;lost to eternity&amp;quot; when it burns bright enough. [[Sylvando]] interprets this as being a way to bring people back from the dead, and [[Jade]] figures that perhaps they could bring back Veronica using this method. They find the [[Wheel of Time]] there and unlock the [[Tower of Time]] hoping to bring back Veronica, encountering the [[Timekeeper]] there. Serena asks The Timekeeper about this supposed method for resurrection and The Timekeeper tells the party that if returned to a point in the past, those lost to time can be brought back. The party is overjoyed at the prospect of potentially saving Veronica alongside the rest of [[Erdrea|the world]], but their excitement is quickly quelled when The Timekeeper says that only the Luminary is able to break the Time Sphere with the [[Sword of Light]] for a possibility of going back in time. If he is unlucky, he may be trapped floating in nothingness forever. The party, naturally, cannot let their friend go so easily, and block his pathway forward. Talking to each party member has different lines convincing the Luminary to stay; Serena tells him that she promised Veronica to protect him on their journey, and if that anything happened to him, Veronica would never forgive her. Ultimately, to progress the story, the Luminary must talk to [[Erik]], who understands that the duty of the Luminary is greater than the feelings of his friends, and allows him through. As he steps up to the altar, the party runs forward a little, each wanting to say one last thing to him before he leaves. Serena expresses that she began the journey thinking that she was simply doing her duty, but as time passed &amp;quot;it became...so much more than that&amp;quot; and that she&#039;ll always remember the time they spent together.&lt;br /&gt;
&lt;br /&gt;
As a result of [[Time travel|travelling back in time]] to a point before The Fall, all of her Act Two development is removed.&lt;br /&gt;
&lt;br /&gt;
After the events at [[Yggdrasil]], defeating [[Mordegon]] again at [[Heliodor]] and the rise of the [[Calasmos|Dark One]], the party is directed to the [[Emerald Coast]] to get a better view of the Dark Star. There, they are found by Mordegon, who actually turns out to just be party&#039;s perception of [[The Seer]]. The Seer tells the party something vague about riding [[Cetacea]] to meet the [[Watchers]] and also something about a legendary flute before disappearing. The mention of the flute prompts Veronica to give the Luminary the [[calamus flute]] and he proceeds to summon the aforementioned [[Cetacea|huge flying whale]], to the party&#039;s complete and utter surprise. As guided by the Watcher Elder [[Eegoltap]] at [[Havens Above]], the party searches for information of the Age of Heroes, the party travelling the world in search of three [[Yggdrasil seedlings]] that hold memories of the Heroes of Legend. After the third memory, the party is confronted by [[The Seer]], who gifts Veronica a pendant that returns her body to her natural adult form. The Seer then tells the twins to pray hard, harder than they ever have before, and they glow brightly before turning into a white glowing tree. Interacting with this tree also shows memories of the ancient Heroes, perhaps implying that the twins may be channeling power from [[Yggdrasil]] Herself. After the visions end, the sisters return to normal, and Veronica&#039;s body is also smaller again. One of the visions leads them to the [[Tower of Time]], picking up the [[Wheel of Time]] from Havens Above to unlock the door. They confront The Timekeeper again, asking if they were the legendary sage [[Serenica]] who they had seen transform into The Timekeeper in the visions, but The Timekeeper has no recollection of their past life due to being turned into a large [[tockle]]. However, she has figments of memories attached to the flute and the flying whale Cetacea, and helps the twins restore her golden armour from when the ancient Heroes rode her. The Timekeeper first makes the flute stronger, like how they remembered it, and the sisters play the great and sacred song of awakening handed down from generations before. The party is then teleported onto Cetacea&#039;s back.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Rejoice, rejoice, the time is come,&amp;lt;br&amp;gt;Arise, awaken, holy one,&amp;lt;br&amp;gt;We offer unto you the skies...&amp;lt;br&amp;gt;Fly free once more! Arise! Arise!&#039;&#039;&#039;&#039;&#039;|source=The song of awakening, sung by Serena, Veronica and The Timekeeper|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
*Note that while The Timekeeper says the flute may only play one song, the sisters here play the song &#039;&#039;[[Heavenly Flight]]&#039;&#039; while the melody that is played when calling Cetacea is reminiscent of the motif of &#039;&#039;[[Flying Whale Cetacea]]&#039;&#039;. This motif is not present in &#039;&#039;Heavenly Flight&#039;&#039;.&lt;br /&gt;
*Furthermore, flutes typically can only make the sound of a flute. However, in the [[List of tracks in DQXI|track]], the flute melody is taken over by the oboe for some period of time, making it seem like the calamus flute sounds like an oboe instead. Although, the other instruments in the track that come in, like various string instruments, are not explained either.&lt;br /&gt;
&lt;br /&gt;
Cetacea tells the party about [[Drustan&#039;s Labyrinth|trials]] underneath the ruins of [[Zwaardsrust]] ran by a man called [[Drustan]], so they can prepare for the fight against the Dark One. After completing each trial, the Luminary is able to select a wish to grant for himself. If the player has rebuilt [[Cobblestone]], he may choose someone to live with him. Picking Serena will lead to her respective event at the [[Cobblestone Tor]], where she tells the Luminary to close his eyes. When he opens them, he is somehow face-to-face with a giant cooking pot that she had smuggled onto the mountain. She tells him that she wants to cook better, seeing the party&#039;s reactions to her cooking while they were adventuring, and that she wishes he try her food.&lt;br /&gt;
&lt;br /&gt;
After defeating Calasmos, the party returns to their respective homes. If the player selected Serena as their housemate, she will have gone back to [[Arboria]]. [[Amber]] will tell the Luminary that he has visitors, to which he walks around Cobblestone before greeting the sisters at the entrance to the village. Serena tells the Luminary that, since they saw Serenica return the [[Super Sword of Light|Sword of Light]] back to the Heart of Yggdrasil after [[Erdwin|Erdwin&#039;s]] death, they should return it as well. The Luminary changes out of his [[Cobblestone clobber]] (the story-forced Cobblestone&#039;s Finest outfit that does not require the equipment) into his purple adventuring default clothes and heads up to Yggdrasil with the sisters. There, they meet the [[Yggdragon]], and the Luminary is bestowed the title of [[Erdrick]], concluding the events of the game.{{spoiler|end}}&lt;br /&gt;
====Base stats &amp;amp; pep bonus====&lt;br /&gt;
{| style=&amp;quot;width:55%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00cc00&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats || Skills&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 12 || 99 || -&lt;br /&gt;
|-&lt;br /&gt;
| HP || 60 || 600 || -&lt;br /&gt;
|-&lt;br /&gt;
| MP || 55 || 600 || +30&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 25 || 300 || -&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 29 || 280 || -&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 11 || 200 || -&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 52 || 520 || +60&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 33 || 330 || -&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 36 || 270 || -&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=3|[[Serena&#039;s wand]], [[Hairband]], [[Silk robe]]&amp;lt;br&amp;gt;[[Bronze lance]] (in inventory)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pep|Pep boost]] ||colspan=3|Magical mending +20% (40%), resilience +40% (60%),&amp;lt;br&amp;gt;Magic critical hit rate up (magic critical rate further increased). Parenthesis accounts for Pep-up Power-up bonuses.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Serena also possesses an immunity to being beguiled, a minor resistance to Fizzle and Whack, as well as a minor weakness to being stunned and put to sleep.&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{| style=&amp;quot;width:55%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00cc00&amp;quot;&lt;br /&gt;
| Name || Level || MP || Target || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Heal]]&lt;br /&gt;
|12&lt;br /&gt;
|2&lt;br /&gt;
|One ally&lt;br /&gt;
|Up to 35~45 restored&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Dazzle]]&lt;br /&gt;
|12&lt;br /&gt;
|3&lt;br /&gt;
|One group&lt;br /&gt;
|Wraps enemies in illusions&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Squelch]]&lt;br /&gt;
|12&lt;br /&gt;
|3&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures one ally of poison&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Buff]]&lt;br /&gt;
|12&lt;br /&gt;
|3&lt;br /&gt;
|One ally&lt;br /&gt;
|Raises one ally&#039;s defence by up to 50%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Accelerate]]&lt;br /&gt;
|13&lt;br /&gt;
|2&lt;br /&gt;
|One ally&lt;br /&gt;
|Raises one ally&#039;s agility by up to 40%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Woosh]]&lt;br /&gt;
|14&lt;br /&gt;
|5&lt;br /&gt;
|One group&lt;br /&gt;
|Up to 36~60  wind damage at 80 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Fizzle]]&lt;br /&gt;
|15&lt;br /&gt;
|3&lt;br /&gt;
|One group&lt;br /&gt;
|Seals enemy magic&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Midheal]]&lt;br /&gt;
|16&lt;br /&gt;
|6&lt;br /&gt;
|One ally&lt;br /&gt;
|Up to 350~370 HP restored &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Acceleratle]]&lt;br /&gt;
|17&lt;br /&gt;
|4&lt;br /&gt;
|All allies&lt;br /&gt;
|Raises party&#039;s agility by up to 40%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Zing]]&lt;br /&gt;
|18&lt;br /&gt;
|12&lt;br /&gt;
|One ally&lt;br /&gt;
|Attempts to revive one ally, 75% success at 231 magical mending&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Anathematise]]&lt;br /&gt;
|19&lt;br /&gt;
|4&lt;br /&gt;
|One enemy&lt;br /&gt;
|Reduces spell resistance by 25%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Tingle]]&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|All allies&lt;br /&gt;
|Cures party of paralysis&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kabuff]]&lt;br /&gt;
|23&lt;br /&gt;
|6&lt;br /&gt;
|All allies&lt;br /&gt;
|Raises party&#039;s defence by up to 50%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Whack]]&lt;br /&gt;
|24&lt;br /&gt;
|5&lt;br /&gt;
|One enemy&lt;br /&gt;
|Insta kill one enemy, 75% accurate at 900 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Moreheal]]&lt;br /&gt;
|27&lt;br /&gt;
|12&lt;br /&gt;
|One ally&lt;br /&gt;
|Up to 350~370 HP restored&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Swoosh]]&lt;br /&gt;
|28&lt;br /&gt;
|10&lt;br /&gt;
|One group&lt;br /&gt;
|Up to 92~156 wind damage at 158 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Multiheal]]&lt;br /&gt;
|35&lt;br /&gt;
|32&lt;br /&gt;
|All allies&lt;br /&gt;
|Up to 330~350 HP restored to all allies &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kazing]]&lt;br /&gt;
|45&lt;br /&gt;
|24&lt;br /&gt;
|One ally&lt;br /&gt;
|Revives one ally&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Thwack]]&lt;br /&gt;
|49&lt;br /&gt;
|10&lt;br /&gt;
|All enemies&lt;br /&gt;
|Insta kill a group of enemies, 75% accurate at 900 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Fullheal]]&lt;br /&gt;
|50&lt;br /&gt;
|24&lt;br /&gt;
|One ally&lt;br /&gt;
|Fully heals one ally&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kerplunk]]&lt;br /&gt;
|60&lt;br /&gt;
|All&lt;br /&gt;
|All allies&lt;br /&gt;
|Sacrifices self to restore party&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kathwack]]&lt;br /&gt;
|63&lt;br /&gt;
|20&lt;br /&gt;
|All enemies&lt;br /&gt;
|Insta kill all enemies, 85% accuracy at 200 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Omniheal]]&lt;br /&gt;
|66&lt;br /&gt;
|64&lt;br /&gt;
|All allies&lt;br /&gt;
|Fully heals party&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kaswoosh]]&lt;br /&gt;
|Event&lt;br /&gt;
|20&lt;br /&gt;
|One group&lt;br /&gt;
|Up to 162~290 wind damage at 250 magical might&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Character Builder====&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Serena will temporarily gain all of her sister&#039;s abilities near the end of Act Two. Until [[time travel|events in postgame]] reverse this, this technically makes her a [[Sage]] for this period of time, in the [[Dragon Quest III|classical]] sense.&lt;br /&gt;
=====[[Wand Weapon Family|Wands]]=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Absorption When Wielding +2%&lt;br /&gt;
| 3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending  When Wielding +10&lt;br /&gt;
| 4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Minor MP Recovery After Battle&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Devil’s Delight]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| One enemy&lt;br /&gt;
| No&lt;br /&gt;
| Yes&lt;br /&gt;
| 225% damage to [[Demon family]] monsters, 25% chance to beguile. Cannot miss&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending When Wielding+30&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Alma Mater]]&lt;br /&gt;
| 13&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Guarantees a character will survive a fatal attack if their HP is 50% or more, lasts four turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Snap, Crackle, Poof]]&lt;br /&gt;
| 13&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Renders an ally immune to all status ailments save for instant death for four turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dual-Wielding&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Moderate MP Recovery After Battle&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Absorption When Wielding +4%&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pep-Up Power-Up&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP When Wielding +30&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Divine Restitution]]&lt;br /&gt;
| 20&lt;br /&gt;
| 32&lt;br /&gt;
| One group&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
| Inflicts up to 390~410 light damage, restores Serena&#039;s HP by up to 110 for five turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Grace of the Goddess]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Automatically revives a character once for up to 80% HP if killed, lasts five turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Divine Intervention]]&lt;br /&gt;
| 25&lt;br /&gt;
| 12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Guarantees a character will survive a fatal attack if their HP is above 1, lasts four turns&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Spear Weapon Family|Spears]]=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Cattle Prod]]&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| One enemy&lt;br /&gt;
| No&lt;br /&gt;
| Yes&lt;br /&gt;
| 150% damage to [[Beast family]] enemies&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +10&lt;br /&gt;
| 4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Parry Chance When Wielding +4%&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Deliverance]]&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
| One enemy&lt;br /&gt;
| No&lt;br /&gt;
| Yes&lt;br /&gt;
| 150% damage to the [[Undead family|undead]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| 9&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +15&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Parry Chance When Wielding +5%&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +20&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Crushed Ice]]&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| Random&lt;br /&gt;
| No&lt;br /&gt;
| First hit&lt;br /&gt;
| Four hits of ice damage at 90%, 360% damage total.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Party Pooper]]&lt;br /&gt;
| 16&lt;br /&gt;
| 4&lt;br /&gt;
| One group&lt;br /&gt;
| No&lt;br /&gt;
| First hit&lt;br /&gt;
| 80% damage to a group of enemies, no further reduction per hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Thunder Thrust]]&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| One enemy&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
| 50% chance to critical hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Be Like Water]]&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
| Raises parry chance by 20%, base evasion to 50%, and allows Serena to counter attack for two turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Counter Wait]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
| Guarantees evasion and counter-attack for two turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kaswooshle]]&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| One group&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
| Up to 496~752 wind damage at 250 magical might&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Harpistry=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Fire]]&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to fire by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Ice]]&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to ice by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending +10&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +10&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Air]]&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to wind by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Earth]]&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Raises party&#039;s resistance to rocks by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Thunder]]&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to lightning by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Light]]&lt;br /&gt;
| 14&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to light and explosions by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending +20&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Minor MP Recovery After Battle&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending +30&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +20&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Holier Hymns #1&lt;br /&gt;
| 20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases hymn power to 30%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Holier Hymns #2&lt;br /&gt;
| 25&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases hymn power to 40%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Doleful Dirge]]&lt;br /&gt;
| 25&lt;br /&gt;
| 12&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases all elemental damage by 40% for 4~6 turns, fixed {{fraction|2|3}} accuracy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Naughty stick]]|statModifier=Attack +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rusty sceptre]]|statModifier=Attack +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Serena&#039;s wand]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Posey pole]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lamp post]]|statModifier=Attack +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pixie pole]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lolly stick]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze lance]]|statModifier=Attack +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Jolly brolly]]|statModifier=Attack +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wyvern wand]]|statModifier=Attack +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spryggrasil]]|statModifier=Attack +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Seraphic sceptre]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Butterfly baton]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel lance]]|statModifier=Attack +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glow stick]]|statModifier=Attack +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glumbrella]]|statModifier=Attack +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Red dragon rod]]|statModifier=Attack +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Battle fork]]|statModifier=Attack +47}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bonbon baton]]|statModifier=Attack +47}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Seraph&#039;s stick]]|statModifier=Attack +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fantastick]]|statModifier=Attack +54}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Jade&#039;s glaive]]|statModifier=Attack +56}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Get-up-and-glow stick]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Trident]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gracos&#039;s trident]]|statModifier=Attack +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cane of compassion]]|statModifier=Attack +76}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sceptre of time]]|statModifier=Attack +76}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lightning lance]]|statModifier=Attack +85}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum lance]]|statModifier=Attack +92}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Storm spear]]|statModifier=Attack +97}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Demon spear]]|statModifier=Attack +101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full fathom fork]]|statModifier=Attack +108}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Paladin&#039;s lance]]|statModifier=Attack +111}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime spear]]|statModifier=Attack +114}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal spear]]|statModifier=Attack +126}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poker]]|statModifier=Attack +130}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Seraph&#039;s spear]]|statModifier=Attack +150}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Straight poker]]|statModifier=Attack +167}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Barbarous pole]]|statModifier=Attack +183}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stud poker]]|statModifier=Attack +199}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred spear]]|statModifier=Attack +204}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Heaven&#039;s talon]]|statModifier=Attack +215}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king spear]]|statModifier=Attack +221}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Split-pot poker]]|statModifier=Attack +247}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Helmets}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered cap]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny ears]]|statModifier=Defense +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered headband]]|statModifier=Defense +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bonny band]]|statModifier=Defense +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur hood]]|statModifier=Defense +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Malleable mask]]|statModifier=Defense +19}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Coral hairpin]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver tiara]]|statModifier=Defense +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defense +31}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold circlet]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Papillon mask]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s cap]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Minister&#039;s mitre]]|statModifier=Defense +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thinking cap]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime helm]]|statModifier=Defense +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Star circlet]]|statModifier=Defense +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess&#039; tiara]]|statModifier=Defense +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal helm]]|statModifier=Defense +49}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull helm]]|statModifier=Defense +49}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden tiara]]|statModifier=Defense +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Autumn shower hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred circlet]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spring breeze hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Summer cloud hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Phantom mask]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Winter sky hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Serenica&#039;s circlet]]|statModifier=Defense +60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Heavenly helm]]|statModifier=Defense +62}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defense +63}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armour|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Armour}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Arriviste&#039;s vest]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating vest]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Vest for success]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk robe]]|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather armour]]|statModifier=Defense +11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather dress]]|statModifier=Defense +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fizzle-retardant blouse]]|statModifier=Defense +21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dancer&#039;s costume]]|statModifier=Defense +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dainty dress]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Robe of serenity]]|statModifier=Defense +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Uniforme de l&#039;académie]]|statModifier=Defense +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic vestment]]|statModifier=Defense +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Princess robe]]|statModifier=Defense +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk bustier]]|statModifier=Defense +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical skirt]]|statModifier=Defense +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spangled dress]]|statModifier=Defense +46}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Queen&#039;s robe]]|statModifier=Defense +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s robe]]|statModifier=Defense +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense +59}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Empress&#039;s robe]]|statModifier=Defense +61}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Macabre mantle]]|statModifier=Defense +66}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shimmering dress]]|statModifier=Defense +67}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Little angel&#039;s frock]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Little devil&#039;s dress]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal jacket]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s robe]]|statModifier=Defense +71}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson robe]]|statModifier=Defense +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense +88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Divine dancer&#039;s costume]]|statModifier=Defense +96}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred raiment]]|statModifier=Defense +98}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king jacket]]|statModifier=Defense +101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Uniforme chic de l&#039;academie]]|statModifier=Defense +101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Seraph&#039;s robe]]|statModifier=Defense +105}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Serenica&#039;s surplice]]|statModifier=Defense +115}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Exotoga]]|statModifier=Defense +120}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson catsuit]]|statModifier=Defense +134}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver platter]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold platter]]|statModifier=Defense +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light shield]]|statModifier=Defense +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[White shield]]|statModifier=Defense +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Enchanted shield]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ice shield]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ethereal shield]]|statModifier=Defense +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime shield]]|statModifier=Defense +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flame shield ]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal shield]]|statModifier=Defense +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brain drainer]]|statModifier=Defense +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Psyche swiper]]|statModifier=Defense +52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devilry drinker]]|statModifier=Defense +63}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Soul sucker]]|statModifier=Defense +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defense +75}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Aerofoil earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Agility +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[All-weather earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s sandals]]|statModifier=Agility +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Anti-freeze earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Archangel&#039;s boots]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Asbestos earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Assasin]]|statModifier=Critical +1%&amp;lt;br&amp;gt;Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blackout earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bling-bling belt]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bow tie]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brainy bracer]]|statModifier=M. Might +20&amp;lt;br&amp;gt;M. Mend +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brigand&#039;s mitts]]|statModifier=Defense +6&amp;lt;br&amp;gt;Deftness +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny tail]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Caligae of clarity]]|statModifier=M. Mend +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Carer rivière]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Catholicon ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Choker of riddance]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cinderblock earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Circle of Serendipity]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Concrete earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devil&#039;s tail]]|statModifier=Defense +2&amp;lt;br&amp;gt;Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dogged collar]]|statModifier=Defense +4&amp;lt;br&amp;gt;Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon scale]]|statModifier=Defense +8&amp;lt;br&amp;gt;Attack +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Earthwyrm&#039;s eye]]|statModifier=Defense +7&amp;lt;br&amp;gt;HP +16&amp;lt;br&amp;gt; Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elfin charm]]|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Enchantress&#039;s Gloves]]|statModifier=M. Might +7&amp;lt;BR&amp;gt;Deftness+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fishnet stockings]]|statModifier=Defense +8&amp;lt;br&amp;gt;Charm +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Freebooter&#039;s gloves]]|statModifier=Defense +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon collar]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Garter]]|statModifier=Defense +13&amp;lt;br&amp;gt;Charm +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gloomy gloves]]|statModifier=Deftness +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense +4&amp;lt;br&amp;gt;Charm +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold chain]]|statModifier=Defense +1&amp;lt;br&amp;gt;HP +5&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=M. Might +5&amp;lt;br&amp;gt;M. Mend +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Guru&#039;s gloves]]|statModifier=M. Might +17&amp;lt;br&amp;gt;M. Mend +17&amp;lt;br&amp;gt;Deftness +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healer]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy talisman]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life bracer]]|statModifier=Defense +3&amp;lt;br&amp;gt;HP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life ring]]|statModifier=Defense +5&amp;lt;br&amp;gt; HP +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lucky dragon&#039;s wing]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Marquess&#039;s mittens]]|statModifier=Charm +24&amp;lt;br&amp;gt;Deftness+44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mayoress&#039;s mittens]]|statModifier=Charm +12&amp;lt;br&amp;gt;Deftness+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Defense +100}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Minister&#039;s mitts]]|statModifier=M. Mend +20&amp;lt;br&amp;gt;Deftness +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mirror earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Monarch mark]]|statModifier=Defense +10&amp;lt;br&amp;gt;M. Might +30&amp;lt;br&amp;gt;M. Mend +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Monarch&#039;s mittens]]|statModifier=Charm +44&amp;lt;br&amp;gt;Deftness+60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Murky mittens]]|statModifier=Deftness +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mystic]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Necklace of immunity]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ogler&#039;s digest]]|statModifier=Defense +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Papillon pendant]]|statModifier=Defense +3&amp;lt;br&amp;gt;HP +10&amp;lt;br&amp;gt;MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pink pearl ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;MP +10&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Protective pendant]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of changes]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +58}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of clarity]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of immunity]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of riddance]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of truth]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rosary]]|statModifier=M. Mend +6&amp;lt;br&amp;gt;MP +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rousing ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rousing rose collar]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rubber earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rubber gloves]]|statModifier=Defense +3&amp;lt;br&amp;gt;Deftness +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defense +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Safety goggles]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s specs]]|statModifier=M. Might +15&amp;lt;br&amp;gt;M. Mend +15&amp;lt;br&amp;gt;Charm +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shield-bearer]]|statModifier=Block +1%&amp;lt;br&amp;gt;Parry +1%&amp;lt;br&amp;gt;Charm +5&amp;lt;br&amp;gt;Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s stone]]|statModifier=M. Mend +13&amp;lt;br&amp;gt;M. Might +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sovereign seal]]|statModifier=Defense +7&amp;lt;br&amp;gt;Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Springheel boots]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spirit bracer]]|statModifier=Defense +7&amp;lt;br&amp;gt;MP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Star of clarity]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Supplicant]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Titan belt]]|statModifier=Defense +5&amp;lt;br&amp;gt;Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Torc of truth]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Traveller&#039;s hood]]|statModifier=Defense +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Trickster]]|statModifier=Evasion+1%&amp;lt;br&amp;gt;Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Utility belt]]|statModifier=Defense +2&amp;lt;br&amp;gt;Deftness +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Vanguard]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5&amp;lt;br&amp;gt;Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Venus&#039; tear]]|statModifier=Defense +7&amp;lt;br&amp;gt;Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Warlock]]|statModifier=Defense +2&amp;lt;br&amp;gt;M. Might +3&amp;lt;br&amp;gt;M. Mend +3&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wings of serendipity]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wristorative]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
&lt;br /&gt;
====[[Shypox]] dialogue====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*Serena suddenly feels like the enemy is staring at her forehead…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time she was so tired she said ‘hello’ to herself in the mirror…&lt;br /&gt;
&lt;br /&gt;
*Serena catches herself drooling while thinking about tonight’s dinner…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly worries that all the sweets she’s been eating might be rotting her teeth…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly remembers a dream she had last night where &amp;lt;pc&amp;gt; winked at her…&lt;br /&gt;
&lt;br /&gt;
*Serena realises that the enemy just noticed her yawning…&lt;br /&gt;
&lt;br /&gt;
*Serena catches herself trying to sneak a whiff of the enemy’s unique aroma…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time she marched into the men’s baths in Hotto without a second thought…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers tearing a page out of her sister’s spell book and eating it when she was hungry once…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time she went around town all day unaware that her skirt was on inside out…&lt;br /&gt;
&lt;br /&gt;
*Serena spaces out so much she nearly falls over backwards…&lt;br /&gt;
&lt;br /&gt;
*Serena starts humming tunelessly, and everyone looks at her…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time she wrote over the heroine’s name in her favourite book with her own…&lt;br /&gt;
&lt;br /&gt;
*Serena starts daydreaming about a white knight in shining armour…&lt;br /&gt;
&lt;br /&gt;
*Serena starts thinking about her dream date…&lt;br /&gt;
&lt;br /&gt;
*Serena nearly trips over her own feet…&lt;br /&gt;
&lt;br /&gt;
*Serena takes another look at the outfit she’s wearing…&lt;br /&gt;
&lt;br /&gt;
*Out of nowhere, Serena’s face suddenly turns bright red!&lt;br /&gt;
&lt;br /&gt;
*Serena thinks over some of the ‘cool’ spell names she came up with as a kid…&lt;br /&gt;
&lt;br /&gt;
*Serena feels the enemy staring into her very soul…&lt;br /&gt;
&lt;br /&gt;
*Serena comes over all ticklish and starts giggling…&lt;br /&gt;
&lt;br /&gt;
*Serena thinks about a soppy poem she wrote when she was younger…&lt;br /&gt;
&lt;br /&gt;
*Serena notices that she’s got some food stuck in her teeth!&lt;br /&gt;
&lt;br /&gt;
*Serena’s eyes meet the enemy’s, and she’s suddenly strangely flustered…&lt;br /&gt;
&lt;br /&gt;
*Serena catches herself wondering if she’d look good in make-up…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly recalls the first-ever love letter she wrote…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time when she wished she had Hero’s haircut…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly remembers having a huge spot on her forehead…&lt;br /&gt;
&lt;br /&gt;
*Serena starts thinking about how handsome Hero is…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly remembers everyone’s faces when they tried the ‘extra-special’ meal she cooked…&lt;br /&gt;
&lt;br /&gt;
*Serena starts to think the enemy looks kind of cute…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly notices all the stains on her clothes…&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==={{DQR}}===&lt;br /&gt;
Serena was introduced in the second card pack as a playable card, eventually becoming an alternate leader character in the eighth card pack, representing the Priest vocation alongside [[Angelo]].&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Serena appears as an S-rank member of the [[Hero family]] as part of the &#039;&#039;True Dragon Quest XI&#039;&#039; event in the Japanese version of the game. She can participate in [[Sylvando]]&#039;s Battle Road as a party member.&lt;br /&gt;
&lt;br /&gt;
==={{SSB5}}===&lt;br /&gt;
Serena appears as a spirit in the party member collage.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*As young girls, Serena and Veronica would sometimes swap clothing and trade places for fun.&lt;br /&gt;
**In the voice drama &#039;&#039;Light Through the Leaves of Love&#039;&#039; (not to be confused with the [[List of tracks in DQXI|track]] of the [[Light Through the Leaves of Love|same name]]), the two girls permanently traded accessories - Serena gave Veronica her blue bracelets and Veronica gave Serena her hairband. See the Gallery image captioned &amp;quot;Veronica and Serena as young children&amp;quot; for an image of the two of them before swapping accessories.&lt;br /&gt;
*Her harp is her most prized possession and she relieves stress by playing it.&lt;br /&gt;
*Sweets are Serena&#039;s favorite food and her ambition is to open a cake shop in Arboria when peace is achieved.&amp;lt;ref&amp;gt;[[Dragon Quest XI Character Book]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Her personal motto is to &amp;quot;always keep the sun in your heart&amp;quot;.&lt;br /&gt;
*Her ideal romantic partner would be someone like a hero from a romance novel. The thing she wants the most is a sequel to her favorite book, &amp;quot;A Ripple on the Sea of Love&amp;quot;, which is about a romance between a human and a mermaid.&lt;br /&gt;
*Serena&#039;s height is 160 cm or 5&#039; 3&amp;quot;.&lt;br /&gt;
*Although her spells and abilities are traditionally associated with [[Priest|Priests]] in the series, Serena is never called one in the game and she has no affiliation with any religious order (other than that of respecting the holy power of [[Yggdrasil]]). If Serena reaches Level 99, the player will receive a trophy/achievement that is titled &amp;quot;Virtuoso Healer&amp;quot; for mastering the way of the healer.&lt;br /&gt;
*In the international fan poll for &#039;&#039;Dragon Quest XI&#039;&#039; that was released by Japanese gaming magazine [[Wikipedia:Famitsu|Famitsu]], Serena was voted the seventh most popular character in the game, but the least popular female party member, with a total of 237 votes.&lt;br /&gt;
*In certain lines of [[Party Chat|party talk]] dialogue, Serena will say that she is &amp;quot;not very good with heights.&amp;quot; She shares this trait with [[Erik]] and [[Jade]], although neither admits it as readily as Serena does.&lt;br /&gt;
*When she is afflicted with [[Sultry Dance]] in battle, she will sway from side to side while clapping.&lt;br /&gt;
*Each of the Luminary&#039;s companions represents one of the vocations in [[Dragon Quest III]]. Serena represents the [[Priest]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Serena Render.png|3D render&lt;br /&gt;
File:Serena alternate pose cgi.png&lt;br /&gt;
File:DQXI Serena Combat.png&lt;br /&gt;
File:Serena battle pose artwork.png|Battle pose&lt;br /&gt;
File:Serena Battle Expression 1.png|Battle expression 1&lt;br /&gt;
File:Serena Battle Expression 2.png|Battle expression 2&lt;br /&gt;
File:Serena battle expression 3.png|Battle expression 3&lt;br /&gt;
File:Serena battle expression 4.png|Battle expression 4&lt;br /&gt;
File:DQXI Serena.jpg|Pre-rendered cutscene&lt;br /&gt;
File:DQXI SerenaVeronica.jpg|With her sister&lt;br /&gt;
File:Serena and Veronica.jpg|Swearing allegience to the Luminary&lt;br /&gt;
File:Serena expression chart.png|Expression chart&lt;br /&gt;
File:Serena dotty number cgi.png|&amp;quot;The dotty number&amp;quot;&lt;br /&gt;
File:Serena the dotty number costume.png&lt;br /&gt;
File:Serena hip shaker cgi.png|&amp;quot;The hip-shaker&amp;quot;&lt;br /&gt;
File:Serena hip shaker concept art detail.png|Hip shaker details&lt;br /&gt;
File:Serena hip shaker concept art.png|Hip shaker concept art&lt;br /&gt;
File:Serena the hip-shaker costume.png&lt;br /&gt;
File:Serena light fanatic cgi.png|&amp;quot;The light fanatic&amp;quot;&lt;br /&gt;
File:Serena light fanatic concept art.png|Light fanatic concept art&lt;br /&gt;
File:Serena the light fanatic costume.png&lt;br /&gt;
File:Serena medal maniac cgi.png|&amp;quot;The medal maniac&amp;quot;&lt;br /&gt;
File:Serena the medal maniac costume.png&lt;br /&gt;
File:Serena mega medal maniac cgi.png|&amp;quot;The mega medal maniac&amp;quot;&lt;br /&gt;
File:Serena the mega medal maniac costume.png&lt;br /&gt;
File:Serena mischief maker cgi.png|&amp;quot;The mischief-maker&amp;quot;&lt;br /&gt;
File:Serena mischief maker artwork.png|Mischief maker concept art&lt;br /&gt;
File:Serena mischief maker concept art 1.png|Additional concepts&lt;br /&gt;
File:Serena mischief maker concept art 2.png|Prototype designs&lt;br /&gt;
File:Serena the mischief-maker costume.png&lt;br /&gt;
File:Serena sacred sorceress cgi.png|&amp;quot;The sacred sorceress&amp;quot;&lt;br /&gt;
File:Serena sacred sorceress concept art 1.png|Sacred sorceress concept art&lt;br /&gt;
File:Serena sacred sorceress concept art 2.png|Sacred sorceress prototype colors&lt;br /&gt;
File:Serena the sacred sorceress costume.png&lt;br /&gt;
File:Serena the saint cgi.png|&amp;quot;The saint&amp;quot;&lt;br /&gt;
File:Serena the saint concept art.png|The saint concept art&lt;br /&gt;
File:Serena the saint costume.png&lt;br /&gt;
File:Serena the serenica cgi.png|&amp;quot;The Serenica&amp;quot;&lt;br /&gt;
File:Serena serenica concept art.png|The Serenica concept art&lt;br /&gt;
File:Serena the serenica costume.png&lt;br /&gt;
File:Serena skintight in scarlet cgi.png|&amp;quot;Skintight in scarlet&amp;quot;&lt;br /&gt;
File:Serena skintight in scarlet costume.png&lt;br /&gt;
File:Serena wearing the ring of changes.png|Wearing the ring of changes&lt;br /&gt;
File:DQR Serena.png|&#039;&#039;Dragon Quest Rivals&#039;&#039;&lt;br /&gt;
File:DQR Serena (1).png&lt;br /&gt;
File:DQR Serena (2).png&lt;br /&gt;
File:DQR Serena (4).png|Summer costume in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
File:DQR Serena (3).png&lt;br /&gt;
File:DQR Serena Card.png&lt;br /&gt;
File:DQR Serena Card 2.png&lt;br /&gt;
File:Serena XI rivals 1.png|&#039;&#039;Rivals&#039;&#039; card artwork&lt;br /&gt;
File:DQT Serena.png|&#039;&#039;Tact&#039;&#039; artwork.&lt;br /&gt;
File:DQT Sacred Tree Guide Serena.png|Sacred Tree Guide alt in &#039;&#039;Tact&#039;&#039;.&lt;br /&gt;
File:DQT Senya art.jpg|Appearance in &#039;&#039;Tact&#039;&#039;&lt;br /&gt;
File:Veronica and Serena children.png|Veronica and Serena as young children.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{DQXINav}}&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Séréna (Dragon Quest XI)]]&lt;br /&gt;
[[es:Serena (Dragon Quest XI)]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Serena_(Dragon_Quest_XI)&amp;diff=267373</id>
		<title>Serena (Dragon Quest XI)</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Serena_(Dragon_Quest_XI)&amp;diff=267373"/>
		<updated>2026-04-18T01:01:30Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{for|about=the party member in {{Dragon Quest XI}}|for=the minor character in {{Dragon Quest IX}}|see=Serena (Dragon Quest IX)}}&lt;br /&gt;
{{Character&lt;br /&gt;
|Name=Serena&lt;br /&gt;
|Game={{Dragon Quest XI}}&lt;br /&gt;
|Image={{VersionTabs|Dragon Quest XI|[[File:DQXI Senya.png{{!}}205px]]|Definitive Edition|[[Image:Serena alternate pose artwork.png{{!}}230px]]}}&lt;br /&gt;
|Sprite=[[File:Serena sprite walk.gif|50px]]&lt;br /&gt;
|Japanese name=セーニャ&lt;br /&gt;
|Roumaji=Sēnya&lt;br /&gt;
|Title=Keeper&lt;br /&gt;
|Vocation=Healer&amp;lt;br&amp;gt;{{spoiler|start}}[[Sage]] (temporarily, in Act Two){{spoiler|end}}&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=18&amp;lt;ref&amp;gt;&amp;quot;Some eighteen years ago, Father Benedictus found a basket lying beneath the old oak in the grove north of the village. Two baby girls lay inside it, crying for their mother. My husband and I had long wished to start a family, but the heavens had not provided-until that day. We took them in and raised them as our own.&amp;quot; - [https://file.garden/Zndq3-j07SmbU_kY/Wiki%20Images/Veronica%20Serena%201.png Alma regarding Veronica and Serena]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Family=Veronica (twin sister)&amp;lt;br&amp;gt;Fidelus (father)&amp;lt;br&amp;gt;Alma (mother)&amp;lt;br&amp;gt;[[Serenica]] (ancestor)&lt;br /&gt;
|Voice Actor=[https://www.imdb.com/name/nm6233871/?ref_=nv_sr_1 Sora Amamiya] (Japanese)&amp;lt;br&amp;gt;[https://www.imdb.com/name/nm3496198/?ref_=nv_sr_2 Jessica Clark] (English)&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Bold [[Luminary]], [[Yggdrasil|Yggdrasil&#039;s]] chosen, Long have I waited to greet you.&amp;lt;br&amp;gt;We of [[Arboria]], Swear to protect you, While we live none shall defeat you.&#039;&#039;&#039;&#039;&#039;|source=Serena, in Act Two|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
&lt;br /&gt;
{{translation|&#039;&#039;&#039;Serena&#039;&#039;&#039;|セーニャ|&#039;&#039;Sēnya&#039;&#039;}} is a character from &#039;&#039;[[Dragon Quest XI]]&#039;&#039;. She is a dependable healer, capable of using recovery and protective magic, as well as using her lyre in battle for various effects. Both her and her twin sister {{Veronica 11}} come from the land of [[Arboria]] and have sworn to protect and aid the {{Hero 11}} on his journey.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Serena is a young woman with round, indigo eyes and long blonde hair pulled back with a green hairband that reaches past her shoulders. She wears a green kirtle over a cream-colored long-sleeved dress with puffy shoulders, an orange skirt with a silver buckle around her waist, and purple shoes worn with orange socks. She also wears a pair of blue earrings and a necklace of blue beads around her neck.&lt;br /&gt;
&lt;br /&gt;
Serena is a kind, dependable, and compassionate young woman with a calm demeanour. However, Serena is also slightly hapless and causes worry for her twin sister. Veronica states that Serena is the younger twin, but due to her transformation, Serena appears to be the older sister. Serena quickly gets accustomed to her sister&#039;s predicament after an initial surprise, finding her new stature to be cute. &lt;br /&gt;
&lt;br /&gt;
Serena has very keen senses and an ability to sense magic, as shown in a variety of cutscenes and lines of Party Talk dialogue. She often acknowledges tastes and scents that she catches, and Veronica mentions that Serena&#039;s sense of smell is particularly good. In many cutscenes, Serena will say that she &amp;quot;senses&amp;quot; magic, particularly dark magic and evil influences, as well as the powers of [[Yggdrasil]]. She also senses the presence of her sister in two cutscenes, in the rare circumstances when they are separated. Thanks to her keen senses, particularly when it comes to magic, Serena often picks up on details that the other characters miss. She also has some knowledge of traditional medicines and cures, being capable of concocting the [[Birdsong nectar]] used to help restore the lost voice of [[Placido]] in [[Gondolia]] with the right ingredients.&lt;br /&gt;
{{spoiler|start}}After witnessing [[Veronica (Dragon Quest XI)|Veronica&#039;s]] death in [[Arboria]], she cuts most of her hair off, leaving her with a pixie cut. This is reverted when the {{Hero 11}} [[time travel|travels back in time]] in postgame, but can be seen again by wishing &#039;&#039;&amp;quot;I wish I could change Serena&#039;s hairstyle!&amp;quot;&#039;&#039; as a reward for completing [[Drustan&#039;s Labyrinth]]. This will give the Hero the [[Ring of Changes]], which can be equipped on Serena to see her short hair again.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
====Story====&lt;br /&gt;
=====Act One=====&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;There are those who would accuse you of bringing disaster on our world. Please, you must rest assured that they are wrong.&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
&lt;br /&gt;
Serena and Veronica are the descendants of the sage [[Serenica]], and have been trained in magical arts since they were girls. Serena is a Keeper, a person destined to guide and aid the {{Luminary}} throughout his adventure: when the Luminary has come of age and his presence becomes known to the world, Serena and Veronica leave their life in Arboria to find him. At some point in time, Veronica went to the steam baths in [[Hotto]] and was ambushed by [[Jarvis&#039;s shadow|lackeys]] of a {{MFamilies}} named [[Jarvis]], leading to her kidnapping and being drained of her magical power, as well as losing her adult body. Serena left Hotto to find Veronica in the [[Cryptic Crypt]], but by then she had alraady escaped. Veronica travelled back to Hotto to find Serena, unaware she had went to the dungeon, and searches the village. She encounters the Luminary and his companion [[Erik]], and after a bit of insulting the latter she forces them to help her find Serena, her &amp;quot;little sister&amp;quot;, ominously telling the Luminary that she knows exactly who he is and that she hopes he won&#039;t let her down. When they make their way into the Crypt, they find a blonde-haired woman with a green dress unconscious at [[healing Spring|The Sacred Spring]]. Veronica is immediately worried, going to her side, which confuses the other two. When Serena awakes, Erik and the Luminary are shocked to learn that Serena is this &amp;quot;little sister&amp;quot; of Veronica&#039;s, and even more shocked to learn that they are actually technically twins. The {{Party 11}} then navigates to the end of the Crypt, defeat [[Jarvis]], and return Veronica&#039;s magic power. Serena is dismayed that her body did not return to that of an adult, but Veronica makes light of the situation and the sisters share a moment. Veronica then asks Serena if she knows who they&#039;re travelling with, to which she confirms, and they pledge their protection of the Luminary. The party returns to Hotto for the night, and the next day the sisters reaffirm their vows of protection and officially join the party. They also tell the Luminary that the Arborian prophecies tell them that their goal is to reach [[Yggdrasil]], which is the point in time where the Luminary&#039;s adventure stops being mindless wandering and begins being the start of something important.&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
They travel to the desert kingdom [[Gallopolis]] (picking up the jester [[Sylvando]] here) and then the port town [[Gondolia]] in search of the [[Rainbough]], their biggest lead on a path to Yggdrasil. In Gondolia, the party split ways - Sylvando and the twins go exploring to pass the time, the upcoming Signor Universo contest preventing vessels from coming and going, while Erik takes the Luminary in to try and get special permission to use the docks from the [[Doge Rotondo|manager]] of the event. After their failed attempmt, Serena arrives and tells them that Veronica has gotten into trouble, leading them over to the upper level of Gondolia just to the east of where the manager&#039;s house is. They find that Veronica had gotten her staff stolen by a kid called [[Benigno]], in attempt to cure the magic preventing his friend [[Placido]] from speaking. Serena kneels down beside Placido and gently touches his throat, and the dark magic radiating inside tells her that he&#039;s been cursed. She tells Benigno that she might be able to cure him with some [[birdsong nectar]], so the party heads to the [[Grotta della Fonte]] in search of pure spring water, an ingredient for the concoction. Serena makes the nectar in the cave and the party heads back to the port town, where the festivities are in full swing. Sylvando sends Erik and the Luminary off to secure them a front-row spot in the audience before he and the twins set off to search for Placido - which, they do find, but their attention is quickly drawn to the aforementioned fugitives after the Luminary is recognised by [[Heliodor|Heliodorian]] knight [[Jasper]], who was standing on the stage. After the two of them fend off some soldiers, Jasper and his men are distracted when Sylvando and Veronica make a distraction that causes the knight to order his men to fan out, leaving the fugitives on the stage alone. Serena whisper-shouts for their attention from the west side of the stage and they run after her. She drags the Luminary along by the wrist as Erik follows close behind, but Jasper notices and fires a ball of dark magic at the Luminary. Erik jumps in front, which causes him to fall to the ground, and tells the two of them to use the time he bought them and escape. Serena nods and drags the Luminary away. Later, when the party regroups to plan to save Erik, she is seen to be extremely worried about Erik&#039;s wellbeing, voicing her concerns out loud.&lt;br /&gt;
&lt;br /&gt;
After the party escapes from Gondolia via the [[ship|Salty Stallion]], Serena has no further major role in the story until the party rests at the [[First Forest]] - Northern Campsite. Serena plays her harp for the party as they talk in anticipation for the imminent trip to Yggdrasil the next day, before they wrap up the discussion and everyone goes to bed. She asks Veronica as they lay in their shared tent if their leaves (on Yggdrasil, which each represent a life) would fall at the same time, because they bloomed at the same time (in other words: if they would die together, because they were born at the same time). Veronica remarks that Serena has &amp;quot;always been a bit slow, to be honest&amp;quot; before rolling over and saying that she hopes they do. In Act Two, Serena reveals that after Veronica&#039;s comment, she had told Serena that she should promise her that she should finish [the journey] without her, if something should happen. This cutscene is relevant later. &lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
=====Act Two=====&lt;br /&gt;
{{spoiler|start}}Following the Fall of the World Tree, Serena is split from the rest of the party members. She is encountered when the {{Party 11}} decide to want to head to [[Arboria]] again in search of a sacred [[Cetacea|flying contraption]], walking through the passage in the [[The Snærfelt]] where they are jumped by the [[Auroral serpent]], who is newly freed by [[Mordegon]] and wants to take revenge on his sealing from the previous [[Luminary]] [[Erdwin]] by targeting his [[Hero (Dragon Quest XI)|reincarnation]]. After a difficult fight, the party is [[paralysis|paralysed]] by the serpent; unable to do anything, they all sink to the ground. As the serpent prepares the final strike, a [[Serena&#039;s Harp|sweet melody]] causes his own paralysis and prevents the attack. The party looks to the cliff, where a woman is playing her harp, and chants an incantation before [[swoosh|heavenly winds]] are casted on the serpent, and it dissipates into purple smoke.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Beast, begone! Thou black offence! May heaven&#039;s winds propel thee hence!&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
* Note that &amp;quot;May heaven&#039;s winds propel thee hence!&amp;quot; is a line that Serena may say when casting spells of the [[Swoosh]] line.&lt;br /&gt;
The woman heals the party, and when they get back on their feet they recognise her face to be Serena. She repeats the vow of protection that she and Veronica had told the Luminary back in [[Hotto]], though the colloquial pronoun &amp;quot;we&amp;quot; in &amp;quot;Long have we waited to greet you&amp;quot; has been replaced with &amp;quot;I&amp;quot;, as Veronica is not with you. She tells the party that she was intending to make her way back to Arboria but got sidetracked helping those in need after The Fall. When she heard that the golden glacier [[Gyldygga|blocking]] [[Sniflheim]] had melted away, she decided to finally try and head home, not expecting to encounter the rest of the party.&lt;br /&gt;
&lt;br /&gt;
When the party arrives at Arboria, [[Fidelus|her]] [[Alma|parents]] are praying for the sisters&#039; safety with [[Father Benedictus]]. The latter notices Serena&#039;s presence and Serena&#039;s parents turn to greet her, but Father Benedictus is disconcerted and asks her where Veronica is. Serena is also shook, as she had been expecting her sister to already be in Arboria. Her senses point her to somewhere north of where they stand in the town center, to the Grove of Repose. As children, she and Veronica used to play there. There, they find Veronica smiling as she leans against a tree trunk with her [[Veronica&#039;s staff|staff]] stuck in the ground next to her. Serena is overjoyed to see her and crouches down, teasing her for sleeping outside in the cold, but is concerned by a lack of response. The Luminary&#039;s mark on his hand glows gold, and so does the staff; Serena supposes that he might see another memory like those he sees from [[Yggdrasil roots]], and encourages him to reach his hand out. The party witnesses what happened on the day of The Fall, after Mordegon sapped the life force out of Yggdrasil, where Veronica used the last of her strength to [[zoom]] them to different corners of the earth but had no more energy to save herself. Veronica tells Serena to go on without her, and she falls to the ground mouthing the word &amp;quot;goodbye&amp;quot; before the vision pans out to an overall view of Yggdrasil and ends. The rest of the party is shaken, and when Serena leans down to cup Veronica&#039;s cheek, she vanishes into gold particles. The party is all visibly upset, but Serena steels her resolve for the parting ceremony and stays strong for the rest of Arboria. Notably, when the citizens take turns sacrificing some of their hair to the fire, Serena stands there with Veronica&#039;s staff and does not part with her hair. This is important later.&lt;br /&gt;
&lt;br /&gt;
Father Benedictus calls the party in to the Cathedral and tells them that he may have an inkling of an idea for their mission to find a magical flying contraption, having a vision of the party riding a [[Cetacea|magical flying whale]], though without Veronica due to her death. He then sends them off to the [[inn]] rooms he provided for them. That night, the Luminary wakes up in the middle of the night to the [[Serena&#039;s Harp|melody]] of a harp and the soft rall of rain. When he goes outside, he finds that all of the other party members have also been roused, and are spread out around Arboria. Serena is found playing her harp at the altar-like area north-west of the inn, standing close by the tree with Veronica&#039;s staff leaning against it. She is singing a song that she had loved ever since she was a kid, a love song from the Age of Heroes about [[Serenica|a lady&#039;s]] unrequited love for her [[Erdwin|long-lost sweetheart]] - though, nobody remembers any of the details regarding their identities.&lt;br /&gt;
*The lady and the sweetheart are implied to be [[Serenica]] and [[Erdwin]]; the former had never gotten to confess her feelings due to a [[Morcant|certain incident]] that lead to his death.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Promise, promise, o my love,&amp;lt;br&amp;gt;Thou wilt wait in boughs above,&amp;lt;br&amp;gt;That our leaves might bloom together.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Though time hath torn thee from my arms,&amp;lt;br&amp;gt;And time hath wrought us countless harms,&amp;lt;br&amp;gt;Time shall make us one forever.&#039;&#039;&#039;&#039;&#039;|source=The [[Serenica|lady&#039;s]] love song to her [[Erdwin|long-lost sweetheart]]|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
&lt;br /&gt;
Serena tells the Luminary that something has been bothering her lately, and tells him of the late-night talk she had with Veronica where she refused to agree to her terms of carrying on their journey without her. She tells him that she wonders if only she had agreed to her that night, then Veronica&#039;s sacrifice may have been a little easier to make. She comments that she always has been slow, just like Veronica said, always being a step behind her in every aspect, before her composure cracks and she asks the Luminary to stay for a bit. Afterwards, the rain stops, and she vows not to let Veronica&#039;s death be in vain, cutting off her hair as symbolism of her growth&amp;lt;ref&amp;gt;[https://tvtropes.org/pmwiki/pmwiki.php/Main/ImportantHaircut The symbolism of Serena&#039;s haircut]&amp;lt;/ref&amp;gt;. When she finally parts with her hair, throwing it to the sky, it flies upwards and turns to embers. Note that this scene closely resembles the ceremony at [[Dundrasil]] in Act One, where [[Hero (Dragon Quest XI)|the]] [[Rab|members]] of the Drasilian royal family light foliage on fire for the restless wandering souls to follow its smoke to Yggdrasil - the pink butterflies (souls) are adjacent to the fiery embers. Veronica&#039;s staff then glows with golden magic, which floats up from the head and into Serena&#039;s heart. Serena, incredulous, snaps her fingers to test out her new [[frizz|fire]] powers (like how Veronica showed her in the [[Cryptic Crypt]] in Act One) and she looks up to the sky, thanking her sister.&lt;br /&gt;
&lt;br /&gt;
From then on, she is able to use all her sister&#039;s abilities and weapons - essentially having both of their character builder skill trees - and her personality becomes bolder and more determined as well. She greets the Luminary the next day when he wakes up at around noon, waiting for him despite the other party members having already left for the top of the mountain. The two of them go to the [[Luminary&#039;s Landing]] together, and Father Benedictus tells the party of the vision he had last night in his sleep. He had dreamed of Veronica standing on this ledge playing the [[calamus flute]] he had given her: which was another memento of Serenica&#039;s, one that she left behind on her last visit to Arboria. When Benedictus woke up, he had found the flute under his pillow. He gives the flute to Serena, who plays it perfectly, but nothing happens. She hands the flute to the Luminary, hoping that his powers may activate something, which it does - as soon as he touches the flute, it extends rapidly into a fishing rod, and he casts the rod into the skies below, fishing up a [[Cetacea|giant flying whale]] that the party rides on to [[Havens Above]]. Serena does not have any more major story significance after the events of Arboria, but still helps the Luminary defeat [[Mordegon]] and bring peace to [[Erdrea]].{{spoiler|end}}&lt;br /&gt;
=====Postgame=====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
At the beginning of postgame, the party is seen gathering with silver chalices at the tree which Veronica had been seen resting against in Act Two, wishing her a well and good departure. Serena tells herself not to cry, and mocks herself by doing an actually-quite-accurate impersonation of Veronica, which gets a laugh out of everyone. The party then heads into the main village to party with the Arborians and celebrate the victory of the party triumphing against the [[Lord of Shadows]].&lt;br /&gt;
&lt;br /&gt;
Searching the area south of [[Octagonia]] in [[Dundrasil Region]] will reveal the ruins of [[Havens Above]], and Rab is reminded of a book he had been reading as of late. He pulls out a book written by the [[Watchers]], and tells them that they apparently guard a sacred light that can restore those &amp;quot;lost to eternity&amp;quot; when it burns bright enough. [[Sylvando]] interprets this as being a way to bring people back from the dead, and [[Jade]] figures that perhaps they could bring back Veronica using this method. They find the [[Wheel of Time]] there and unlock the [[Tower of Time]] hoping to bring back Veronica, encountering the [[Timekeeper]] there. Serena asks The Timekeeper about this supposed method for resurrection and The Timekeeper tells the party that if returned to a point in the past, those lost to time can be brought back. The party is overjoyed at the prospect of potentially saving Veronica alongside the rest of [[Erdrea|the world]], but their excitement is quickly quelled when The Timekeeper says that only the Luminary is able to break the Time Sphere with the [[Sword of Light]] for a possibility of going back in time. If he is unlucky, he may be trapped floating in nothingness forever. The party, naturally, cannot let their friend go so easily, and block his pathway forward. Talking to each party member has different lines convincing the Luminary to stay; Serena tells him that she promised Veronica to protect him on their journey, and if that anything happened to him, Veronica would never forgive her. Ultimately, to progress the story, the Luminary must talk to [[Erik]], who understands that the duty of the Luminary is greater than the feelings of his friends, and allows him through. As he steps up to the altar, the party runs forward a little, each wanting to say one last thing to him before he leaves. Serena expresses that she began the journey thinking that she was simply doing her duty, but as time passed &amp;quot;it became...so much more than that&amp;quot; and that she&#039;ll always remember the time they spent together.&lt;br /&gt;
&lt;br /&gt;
As a result of [[Time travel|travelling back in time]] to a point before The Fall, all of her Act Two development is removed.&lt;br /&gt;
&lt;br /&gt;
After the events at [[Yggdrasil]], defeating [[Mordegon]] again at [[Heliodor]] and the rise of the [[Calasmos|Dark One]], the party is directed to the [[Emerald Coast]] to get a better view of the Dark Star. There, they are found by Mordegon, who actually turns out to just be party&#039;s perception of [[The Seer]]. The Seer tells the party something vague about riding [[Cetacea]] to meet the [[Watchers]] and also something about a legendary flute before disappearing. The mention of the flute prompts Veronica to give the Luminary the [[calamus flute]] and he proceeds to summon the aforementioned [[huge flying whale]], to the party&#039;s complete and utter surprise. As guided by the Watcher Elder [[Eegoltap]] at [[Havens Above]], the party searches for information of the Age of Heroes, the party travelling the world in search of three [[Yggdrasil seedlings]] that hold memories of the Heroes of Legend. After the third memory, the party is confronted by [[The Seer]], who gifts Veronica a pendant that returns her body to her natural adult form. The Seer then tells the twins to pray hard, harder than they ever have before, and they glow brightly before turning into a white glowing tree. Interacting with this tree also shows memories of the ancient Heroes, perhaps implying that the twins may be channeling power from [[Yggdrasil]] Herself. After the visions end, the sisters return to normal, and Veronica&#039;s body is also smaller again. One of the visions leads them to the [[Tower of Time]], picking up the [[Wheel of Time]] from Havens Above to unlock the door. They confront The Timekeeper again, asking if they were the legendary sage [[Serenica]] who they had seen transform into The Timekeeper in the visions, but The Timekeeper has no recollection of their past life due to being turned into a large [[tockle]]. However, she has figments of memories attached to the flute and the flying whale Cetacea, and helps the twins restore her golden armour from when the ancient Heroes rode her. The Timekeeper first makes the flute stronger, like how they remembered it, and the sisters play the great and sacred song of awakening handed down from generations before. The party is then teleported onto Cetacea&#039;s back.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Rejoice, rejoice, the time is come,&amp;lt;br&amp;gt;Arise, awaken, holy one,&amp;lt;br&amp;gt;We offer unto you the skies...&amp;lt;br&amp;gt;Fly free once more! Arise! Arise!&#039;&#039;&#039;&#039;&#039;|source=The song of awakening, sung by Serena, Veronica and The Timekeeper|console=|align=center|bgcolor=00cc00}}&lt;br /&gt;
*Note that while The Timekeeper says the flute may only play one song, the sisters here play the song &#039;&#039;[[Heavenly Flight]]&#039;&#039; while the melody that is played when calling Cetacea is reminiscent of the motif of &#039;&#039;[[Flying Whale Cetacea]]&#039;&#039;. This motif is not present in &#039;&#039;Heavenly Flight&#039;&#039;.&lt;br /&gt;
*Furthermore, flutes typically can only make the sound of a flute. However, in the [[List of tracks in DQXI|track]], the flute melody is taken over by the oboe for some period of time, making it seem like the calamus flute sounds like an oboe instead. Although, the other instruments in the track that come in, like various string instruments, are not explained either.&lt;br /&gt;
&lt;br /&gt;
Cetacea tells the party about [[Drustan&#039;s Labyrinth|trials]] underneath the ruins of [[Zwaardsrust]] ran by a man called [[Drustan]], so they can prepare for the fight against the Dark One. After completing each trial, the Luminary is able to select a wish to grant for himself. If the player has rebuilt [[Cobblestone]], he may choose someone to live with him. Picking Serena will lead to her respective event at the [[Cobblestone Tor]], where she tells the Luminary to close his eyes. When he opens them, he is somehow face-to-face with a giant cooking pot that she had smuggled onto the mountain. She tells him that she wants to cook better, seeing the party&#039;s reactions to her cooking while they were adventuring, and that she wishes he try her food.&lt;br /&gt;
&lt;br /&gt;
After defeating Calasmos, the party returns to their respective homes. If the player selected Serena as their housemate, she will have gone back to [[Arboria]]. [[Amber]] will tell the Luminary that he has visitors, to which he walks around Cobblestone before greeting the sisters at the entrance to the village. Serena tells the Luminary that, since they saw Serenica return the [[Super Sword of Light|Sword of Light]] back to the Heart of Yggdrasil after [[Erdwin|Erdwin&#039;s]] death, they should return it as well. The Luminary changes out of his [[Cobblestone clobber]] (the story-forced Cobblestone&#039;s Finest outfit that does not require the equipment) into his purple adventuring default clothes and heads up to Yggdrasil with the sisters. There, they meet the [[Yggdragon]], and the Luminary is bestowed the title of [[Erdrick]], concluding the events of the game.{{spoiler|end}}&lt;br /&gt;
====Base stats &amp;amp; pep bonus====&lt;br /&gt;
{| style=&amp;quot;width:55%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00cc00&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats || Skills&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 12 || 99 || -&lt;br /&gt;
|-&lt;br /&gt;
| HP || 60 || 600 || -&lt;br /&gt;
|-&lt;br /&gt;
| MP || 55 || 600 || +30&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 25 || 300 || -&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 29 || 280 || -&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 11 || 200 || -&lt;br /&gt;
|-&lt;br /&gt;
| Magical Might || 0 || 0 || -&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mending || 52 || 520 || +60&lt;br /&gt;
|-&lt;br /&gt;
| Deftness || 33 || 330 || -&lt;br /&gt;
|-&lt;br /&gt;
| Charm || 36 || 270 || -&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=3|[[Serena&#039;s wand]], [[Hairband]], [[Silk robe]]&amp;lt;br&amp;gt;[[Bronze lance]] (in inventory)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pep|Pep boost]] ||colspan=3|Magical mending +20% (40%), resilience +40% (60%),&amp;lt;br&amp;gt;Magic critical hit rate up (magic critical rate further increased). Parenthesis accounts for Pep-up Power-up bonuses.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Serena also possesses an immunity to being beguiled, a minor resistance to Fizzle and Whack, as well as a minor weakness to being stunned and put to sleep.&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{| style=&amp;quot;width:55%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00cc00&amp;quot;&lt;br /&gt;
| Name || Level || MP || Target || Description&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Heal]]&lt;br /&gt;
|12&lt;br /&gt;
|2&lt;br /&gt;
|One ally&lt;br /&gt;
|Up to 35~45 restored&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Dazzle]]&lt;br /&gt;
|12&lt;br /&gt;
|3&lt;br /&gt;
|One group&lt;br /&gt;
|Wraps enemies in illusions&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Squelch]]&lt;br /&gt;
|12&lt;br /&gt;
|3&lt;br /&gt;
|One ally&lt;br /&gt;
|Cures one ally of poison&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Buff]]&lt;br /&gt;
|12&lt;br /&gt;
|3&lt;br /&gt;
|One ally&lt;br /&gt;
|Raises one ally&#039;s defence by up to 50%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Accelerate]]&lt;br /&gt;
|13&lt;br /&gt;
|2&lt;br /&gt;
|One ally&lt;br /&gt;
|Raises one ally&#039;s agility by up to 40%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Woosh]]&lt;br /&gt;
|14&lt;br /&gt;
|5&lt;br /&gt;
|One group&lt;br /&gt;
|Up to 36~60  wind damage at 80 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Fizzle]]&lt;br /&gt;
|15&lt;br /&gt;
|3&lt;br /&gt;
|One group&lt;br /&gt;
|Seals enemy magic&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Midheal]]&lt;br /&gt;
|16&lt;br /&gt;
|6&lt;br /&gt;
|One ally&lt;br /&gt;
|Up to 350~370 HP restored &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Acceleratle]]&lt;br /&gt;
|17&lt;br /&gt;
|4&lt;br /&gt;
|All allies&lt;br /&gt;
|Raises party&#039;s agility by up to 40%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Zing]]&lt;br /&gt;
|18&lt;br /&gt;
|12&lt;br /&gt;
|One ally&lt;br /&gt;
|Attempts to revive one ally, 75% success at 231 magical mending&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Anathematise]]&lt;br /&gt;
|19&lt;br /&gt;
|4&lt;br /&gt;
|One enemy&lt;br /&gt;
|Reduces spell resistance by 25%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Tingle]]&lt;br /&gt;
|20&lt;br /&gt;
|2&lt;br /&gt;
|All allies&lt;br /&gt;
|Cures party of paralysis&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kabuff]]&lt;br /&gt;
|23&lt;br /&gt;
|6&lt;br /&gt;
|All allies&lt;br /&gt;
|Raises party&#039;s defence by up to 50%&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Whack]]&lt;br /&gt;
|24&lt;br /&gt;
|5&lt;br /&gt;
|One enemy&lt;br /&gt;
|Insta kill one enemy, 75% accurate at 900 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Moreheal]]&lt;br /&gt;
|27&lt;br /&gt;
|12&lt;br /&gt;
|One ally&lt;br /&gt;
|Up to 350~370 HP restored&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Swoosh]]&lt;br /&gt;
|28&lt;br /&gt;
|10&lt;br /&gt;
|One group&lt;br /&gt;
|Up to 92~156 wind damage at 158 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Multiheal]]&lt;br /&gt;
|35&lt;br /&gt;
|32&lt;br /&gt;
|All allies&lt;br /&gt;
|Up to 330~350 HP restored to all allies &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kazing]]&lt;br /&gt;
|45&lt;br /&gt;
|24&lt;br /&gt;
|One ally&lt;br /&gt;
|Revives one ally&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Thwack]]&lt;br /&gt;
|49&lt;br /&gt;
|10&lt;br /&gt;
|All enemies&lt;br /&gt;
|Insta kill a group of enemies, 75% accurate at 900 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Fullheal]]&lt;br /&gt;
|50&lt;br /&gt;
|24&lt;br /&gt;
|One ally&lt;br /&gt;
|Fully heals one ally&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kerplunk]]&lt;br /&gt;
|60&lt;br /&gt;
|All&lt;br /&gt;
|All allies&lt;br /&gt;
|Sacrifices self to restore party&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kathwack]]&lt;br /&gt;
|63&lt;br /&gt;
|20&lt;br /&gt;
|All enemies&lt;br /&gt;
|Insta kill all enemies, 85% accuracy at 200 magical might&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Omniheal]]&lt;br /&gt;
|66&lt;br /&gt;
|64&lt;br /&gt;
|All allies&lt;br /&gt;
|Fully heals party&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
!bgcolor=&amp;quot;#A1A1A1&amp;quot;|[[Kaswoosh]]&lt;br /&gt;
|Event&lt;br /&gt;
|20&lt;br /&gt;
|One group&lt;br /&gt;
|Up to 162~290 wind damage at 250 magical might&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Character Builder====&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Serena will temporarily gain all of her sister&#039;s abilities near the end of Act Two. Until [[time travel|events in postgame]] reverse this, this technically makes her a [[Sage]] for this period of time, in the [[Dragon Quest III|classical]] sense.&lt;br /&gt;
=====[[Wand Weapon Family|Wands]]=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Absorption When Wielding +2%&lt;br /&gt;
| 3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending  When Wielding +10&lt;br /&gt;
| 4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Minor MP Recovery After Battle&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Devil’s Delight]]&lt;br /&gt;
| 8&lt;br /&gt;
| 3&lt;br /&gt;
| One enemy&lt;br /&gt;
| No&lt;br /&gt;
| Yes&lt;br /&gt;
| 225% damage to [[Demon family]] monsters, 25% chance to beguile. Cannot miss&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending When Wielding+30&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Alma Mater]]&lt;br /&gt;
| 13&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Guarantees a character will survive a fatal attack if their HP is 50% or more, lasts four turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Snap, Crackle, Poof]]&lt;br /&gt;
| 13&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Renders an ally immune to all status ailments save for instant death for four turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Dual-Wielding&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Moderate MP Recovery After Battle&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Absorption When Wielding +4%&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Pep-Up Power-Up&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP When Wielding +30&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Divine Restitution]]&lt;br /&gt;
| 20&lt;br /&gt;
| 32&lt;br /&gt;
| One group&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
| Inflicts up to 390~410 light damage, restores Serena&#039;s HP by up to 110 for five turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Grace of the Goddess]]&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Automatically revives a character once for up to 80% HP if killed, lasts five turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Divine Intervention]]&lt;br /&gt;
| 25&lt;br /&gt;
| 12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Guarantees a character will survive a fatal attack if their HP is above 1, lasts four turns&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Spear Weapon Family|Spears]]=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Cattle Prod]]&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| One enemy&lt;br /&gt;
| No&lt;br /&gt;
| Yes&lt;br /&gt;
| 150% damage to [[Beast family]] enemies&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +10&lt;br /&gt;
| 4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Parry Chance When Wielding +4%&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Deliverance]]&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
| One enemy&lt;br /&gt;
| No&lt;br /&gt;
| Yes&lt;br /&gt;
| 150% damage to the [[Undead family|undead]]&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| 9&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +15&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Chance When Wielding +2%&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Parry Chance When Wielding +5%&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack Power When Wielding +20&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Crushed Ice]]&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| Random&lt;br /&gt;
| No&lt;br /&gt;
| First hit&lt;br /&gt;
| Four hits of ice damage at 90%, 360% damage total.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Party Pooper]]&lt;br /&gt;
| 16&lt;br /&gt;
| 4&lt;br /&gt;
| One group&lt;br /&gt;
| No&lt;br /&gt;
| First hit&lt;br /&gt;
| 80% damage to a group of enemies, no further reduction per hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Thunder Thrust]]&lt;br /&gt;
| 18&lt;br /&gt;
| 4&lt;br /&gt;
| One enemy&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
| 50% chance to critical hit&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Be Like Water]]&lt;br /&gt;
| 20&lt;br /&gt;
| 12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
| Raises parry chance by 20%, base evasion to 50%, and allows Serena to counter attack for two turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Counter Wait]]&lt;br /&gt;
| 20&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Yes&lt;br /&gt;
| Guarantees evasion and counter-attack for two turns&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kaswooshle]]&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
| One group&lt;br /&gt;
| No&lt;br /&gt;
| No&lt;br /&gt;
| Up to 496~752 wind damage at 250 magical might&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Harpistry=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Pep&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Fire]]&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to fire by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Ice]]&lt;br /&gt;
| 8&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to ice by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending +10&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +10&lt;br /&gt;
| 8&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Air]]&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to wind by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Earth]]&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Raises party&#039;s resistance to rocks by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Thunder]]&lt;br /&gt;
| 12&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to lightning by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hymn of Light]]&lt;br /&gt;
| 14&lt;br /&gt;
| 6&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises party&#039;s resistance to light and explosions by 20%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending +20&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Minor MP Recovery After Battle&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Magical Mending +30&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Maximum MP +20&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|NA&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Holier Hymns #1&lt;br /&gt;
| 20&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases hymn power to 30%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Holier Hymns #2&lt;br /&gt;
| 25&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases hymn power to 40%&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Doleful Dirge]]&lt;br /&gt;
| 25&lt;br /&gt;
| 12&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases all elemental damage by 40% for 4~6 turns, fixed {{fraction|2|3}} accuracy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Naughty stick]]|statModifier=Attack +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rusty sceptre]]|statModifier=Attack +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Serena&#039;s wand]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Posey pole]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lamp post]]|statModifier=Attack +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pixie pole]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lolly stick]]|statModifier=Attack +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze lance]]|statModifier=Attack +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Jolly brolly]]|statModifier=Attack +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wyvern wand]]|statModifier=Attack +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spryggrasil]]|statModifier=Attack +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Seraphic sceptre]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Butterfly baton]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel lance]]|statModifier=Attack +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glow stick]]|statModifier=Attack +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glumbrella]]|statModifier=Attack +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Red dragon rod]]|statModifier=Attack +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Battle fork]]|statModifier=Attack +47}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bonbon baton]]|statModifier=Attack +47}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Seraph&#039;s stick]]|statModifier=Attack +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fantastick]]|statModifier=Attack +54}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Jade&#039;s glaive]]|statModifier=Attack +56}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Get-up-and-glow stick]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Trident]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gracos&#039;s trident]]|statModifier=Attack +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cane of compassion]]|statModifier=Attack +76}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sceptre of time]]|statModifier=Attack +76}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lightning lance]]|statModifier=Attack +85}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum lance]]|statModifier=Attack +92}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Storm spear]]|statModifier=Attack +97}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Demon spear]]|statModifier=Attack +101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full fathom fork]]|statModifier=Attack +108}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Paladin&#039;s lance]]|statModifier=Attack +111}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime spear]]|statModifier=Attack +114}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal spear]]|statModifier=Attack +126}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poker]]|statModifier=Attack +130}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Seraph&#039;s spear]]|statModifier=Attack +150}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Straight poker]]|statModifier=Attack +167}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Barbarous pole]]|statModifier=Attack +183}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stud poker]]|statModifier=Attack +199}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred spear]]|statModifier=Attack +204}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Heaven&#039;s talon]]|statModifier=Attack +215}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king spear]]|statModifier=Attack +221}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Split-pot poker]]|statModifier=Attack +247}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Helmets}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered cap]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny ears]]|statModifier=Defense +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered headband]]|statModifier=Defense +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bonny band]]|statModifier=Defense +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur hood]]|statModifier=Defense +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Malleable mask]]|statModifier=Defense +19}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Coral hairpin]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defense +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver tiara]]|statModifier=Defense +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defense +31}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold circlet]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Papillon mask]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s cap]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Minister&#039;s mitre]]|statModifier=Defense +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thinking cap]]|statModifier=Defense +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime helm]]|statModifier=Defense +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Star circlet]]|statModifier=Defense +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess&#039; tiara]]|statModifier=Defense +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal helm]]|statModifier=Defense +49}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull helm]]|statModifier=Defense +49}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden tiara]]|statModifier=Defense +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Autumn shower hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred circlet]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spring breeze hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Summer cloud hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Phantom mask]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Winter sky hat]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Serenica&#039;s circlet]]|statModifier=Defense +60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Heavenly helm]]|statModifier=Defense +62}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defense +63}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armour|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Armour}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Arriviste&#039;s vest]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating vest]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Vest for success]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk robe]]|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather armour]]|statModifier=Defense +11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather dress]]|statModifier=Defense +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fizzle-retardant blouse]]|statModifier=Defense +21}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dancer&#039;s costume]]|statModifier=Defense +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dainty dress]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Robe of serenity]]|statModifier=Defense +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Uniforme de l&#039;académie]]|statModifier=Defense +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic vestment]]|statModifier=Defense +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Princess robe]]|statModifier=Defense +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk bustier]]|statModifier=Defense +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical skirt]]|statModifier=Defense +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spangled dress]]|statModifier=Defense +46}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Queen&#039;s robe]]|statModifier=Defense +53}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s robe]]|statModifier=Defense +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense +59}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Empress&#039;s robe]]|statModifier=Defense +61}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Macabre mantle]]|statModifier=Defense +66}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shimmering dress]]|statModifier=Defense +67}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Little angel&#039;s frock]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Little devil&#039;s dress]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal jacket]]|statModifier=Defense +70}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s robe]]|statModifier=Defense +71}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson robe]]|statModifier=Defense +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defense +88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Divine dancer&#039;s costume]]|statModifier=Defense +96}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred raiment]]|statModifier=Defense +98}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king jacket]]|statModifier=Defense +101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Uniforme chic de l&#039;academie]]|statModifier=Defense +101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Seraph&#039;s robe]]|statModifier=Defense +105}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Serenica&#039;s surplice]]|statModifier=Defense +115}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Exotoga]]|statModifier=Defense +120}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson catsuit]]|statModifier=Defense +134}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defense +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver platter]]|statModifier=Defense +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold platter]]|statModifier=Defense +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light shield]]|statModifier=Defense +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[White shield]]|statModifier=Defense +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Enchanted shield]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ice shield]]|statModifier=Defense +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ethereal shield]]|statModifier=Defense +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime shield]]|statModifier=Defense +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flame shield ]]|statModifier=Defense +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal shield]]|statModifier=Defense +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brain drainer]]|statModifier=Defense +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Psyche swiper]]|statModifier=Defense +52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devilry drinker]]|statModifier=Defense +63}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Soul sucker]]|statModifier=Defense +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defense +75}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest XI|subtitle=S: Definitive Edition|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Aerofoil earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Agility +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[All-weather earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s sandals]]|statModifier=Agility +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Anti-freeze earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Archangel&#039;s boots]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Asbestos earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Assasin]]|statModifier=Critical +1%&amp;lt;br&amp;gt;Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blackout earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bling-bling belt]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bow tie]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brainy bracer]]|statModifier=M. Might +20&amp;lt;br&amp;gt;M. Mend +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Brigand&#039;s mitts]]|statModifier=Defense +6&amp;lt;br&amp;gt;Deftness +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny tail]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Caligae of clarity]]|statModifier=M. Mend +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Care ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Carer rivière]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Catholicon ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Choker of riddance]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cinderblock earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Circle of Serendipity]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Concrete earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devil&#039;s tail]]|statModifier=Defense +2&amp;lt;br&amp;gt;Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dogged collar]]|statModifier=Defense +4&amp;lt;br&amp;gt;Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon scale]]|statModifier=Defense +8&amp;lt;br&amp;gt;Attack +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Earthwyrm&#039;s eye]]|statModifier=Defense +7&amp;lt;br&amp;gt;HP +16&amp;lt;br&amp;gt; Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elfin charm]]|statModifier=Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Enchantress&#039;s Gloves]]|statModifier=M. Might +7&amp;lt;BR&amp;gt;Deftness+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fishnet stockings]]|statModifier=Defense +8&amp;lt;br&amp;gt;Charm +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Freebooter&#039;s gloves]]|statModifier=Defense +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon collar]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Garter]]|statModifier=Defense +13&amp;lt;br&amp;gt;Charm +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gloomy gloves]]|statModifier=Deftness +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defense +4&amp;lt;br&amp;gt;Charm +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold chain]]|statModifier=Defense +1&amp;lt;br&amp;gt;HP +5&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=M. Might +5&amp;lt;br&amp;gt;M. Mend +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Guru&#039;s gloves]]|statModifier=M. Might +17&amp;lt;br&amp;gt;M. Mend +17&amp;lt;br&amp;gt;Deftness +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healer]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy talisman]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life bracer]]|statModifier=Defense +3&amp;lt;br&amp;gt;HP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life ring]]|statModifier=Defense +5&amp;lt;br&amp;gt; HP +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lucky dragon&#039;s wing]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Marquess&#039;s mittens]]|statModifier=Charm +24&amp;lt;br&amp;gt;Deftness+44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mayoress&#039;s mittens]]|statModifier=Charm +12&amp;lt;br&amp;gt;Deftness+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Defense +100}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Minister&#039;s mitts]]|statModifier=M. Mend +20&amp;lt;br&amp;gt;Deftness +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mirror earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Monarch mark]]|statModifier=Defense +10&amp;lt;br&amp;gt;M. Might +30&amp;lt;br&amp;gt;M. Mend +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Monarch&#039;s mittens]]|statModifier=Charm +44&amp;lt;br&amp;gt;Deftness+60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Murky mittens]]|statModifier=Deftness +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mystic]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Necklace of immunity]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ogler&#039;s digest]]|statModifier=Defense +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Papillon pendant]]|statModifier=Defense +3&amp;lt;br&amp;gt;HP +10&amp;lt;br&amp;gt;MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pink pearl ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;MP +10&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Protective pendant]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of changes]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +58}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of clarity]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of immunity]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of riddance]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of truth]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rosary]]|statModifier=M. Mend +6&amp;lt;br&amp;gt;MP +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rousing ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rousing rose collar]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rubber earrings]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rubber gloves]]|statModifier=Defense +3&amp;lt;br&amp;gt;Deftness +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defense +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Safety goggles]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s specs]]|statModifier=M. Might +15&amp;lt;br&amp;gt;M. Mend +15&amp;lt;br&amp;gt;Charm +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shield-bearer]]|statModifier=Block +1%&amp;lt;br&amp;gt;Parry +1%&amp;lt;br&amp;gt;Charm +5&amp;lt;br&amp;gt;Defense +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Defense +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s ring]]|statModifier=Defense +5&amp;lt;br&amp;gt;MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s stone]]|statModifier=M. Mend +13&amp;lt;br&amp;gt;M. Might +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sovereign seal]]|statModifier=Defense +7&amp;lt;br&amp;gt;Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Springheel boots]]|statModifier=Defense +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spirit bracer]]|statModifier=Defense +7&amp;lt;br&amp;gt;MP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Star of clarity]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Supplicant]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Titan belt]]|statModifier=Defense +5&amp;lt;br&amp;gt;Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Torc of truth]]|statModifier=Defense +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Traveller&#039;s hood]]|statModifier=Defense +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Trickster]]|statModifier=Evasion+1%&amp;lt;br&amp;gt;Defense +2&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Utility belt]]|statModifier=Defense +2&amp;lt;br&amp;gt;Deftness +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Vanguard]]|statModifier=Defense +2&amp;lt;br&amp;gt;Charm +5&amp;lt;br&amp;gt;Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Venus&#039; tear]]|statModifier=Defense +7&amp;lt;br&amp;gt;Charm +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Warlock]]|statModifier=Defense +2&amp;lt;br&amp;gt;M. Might +3&amp;lt;br&amp;gt;M. Mend +3&amp;lt;br&amp;gt;Charm +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wings of serendipity]]|statModifier=Defense +5&amp;lt;br&amp;gt;Charm +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wristorative]]|statModifier=Defense +7}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
&lt;br /&gt;
====[[Shypox]] dialogue====&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
*Serena suddenly feels like the enemy is staring at her forehead…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time she was so tired she said ‘hello’ to herself in the mirror…&lt;br /&gt;
&lt;br /&gt;
*Serena catches herself drooling while thinking about tonight’s dinner…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly worries that all the sweets she’s been eating might be rotting her teeth…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly remembers a dream she had last night where &amp;lt;pc&amp;gt; winked at her…&lt;br /&gt;
&lt;br /&gt;
*Serena realises that the enemy just noticed her yawning…&lt;br /&gt;
&lt;br /&gt;
*Serena catches herself trying to sneak a whiff of the enemy’s unique aroma…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time she marched into the men’s baths in Hotto without a second thought…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers tearing a page out of her sister’s spell book and eating it when she was hungry once…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time she went around town all day unaware that her skirt was on inside out…&lt;br /&gt;
&lt;br /&gt;
*Serena spaces out so much she nearly falls over backwards…&lt;br /&gt;
&lt;br /&gt;
*Serena starts humming tunelessly, and everyone looks at her…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time she wrote over the heroine’s name in her favourite book with her own…&lt;br /&gt;
&lt;br /&gt;
*Serena starts daydreaming about a white knight in shining armour…&lt;br /&gt;
&lt;br /&gt;
*Serena starts thinking about her dream date…&lt;br /&gt;
&lt;br /&gt;
*Serena nearly trips over her own feet…&lt;br /&gt;
&lt;br /&gt;
*Serena takes another look at the outfit she’s wearing…&lt;br /&gt;
&lt;br /&gt;
*Out of nowhere, Serena’s face suddenly turns bright red!&lt;br /&gt;
&lt;br /&gt;
*Serena thinks over some of the ‘cool’ spell names she came up with as a kid…&lt;br /&gt;
&lt;br /&gt;
*Serena feels the enemy staring into her very soul…&lt;br /&gt;
&lt;br /&gt;
*Serena comes over all ticklish and starts giggling…&lt;br /&gt;
&lt;br /&gt;
*Serena thinks about a soppy poem she wrote when she was younger…&lt;br /&gt;
&lt;br /&gt;
*Serena notices that she’s got some food stuck in her teeth!&lt;br /&gt;
&lt;br /&gt;
*Serena’s eyes meet the enemy’s, and she’s suddenly strangely flustered…&lt;br /&gt;
&lt;br /&gt;
*Serena catches herself wondering if she’d look good in make-up…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly recalls the first-ever love letter she wrote…&lt;br /&gt;
&lt;br /&gt;
*Serena remembers the time when she wished she had Hero’s haircut…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly remembers having a huge spot on her forehead…&lt;br /&gt;
&lt;br /&gt;
*Serena starts thinking about how handsome Hero is…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly remembers everyone’s faces when they tried the ‘extra-special’ meal she cooked…&lt;br /&gt;
&lt;br /&gt;
*Serena starts to think the enemy looks kind of cute…&lt;br /&gt;
&lt;br /&gt;
*Serena suddenly notices all the stains on her clothes…&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==={{DQR}}===&lt;br /&gt;
Serena was introduced in the second card pack as a playable card, eventually becoming an alternate leader character in the eighth card pack, representing the Priest vocation alongside [[Angelo]].&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Serena appears as an S-rank member of the [[Hero family]] as part of the &#039;&#039;True Dragon Quest XI&#039;&#039; event in the Japanese version of the game. She can participate in [[Sylvando]]&#039;s Battle Road as a party member.&lt;br /&gt;
&lt;br /&gt;
==={{SSB5}}===&lt;br /&gt;
Serena appears as a spirit in the party member collage.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*As young girls, Serena and Veronica would sometimes swap clothing and trade places for fun.&lt;br /&gt;
**In the voice drama &#039;&#039;Light Through the Leaves of Love&#039;&#039; (not to be confused with the [[List of tracks in DQXI|track]] of the [[Light Through the Leaves of Love|same name]]), the two girls permanently traded accessories - Serena gave Veronica her blue bracelets and Veronica gave Serena her hairband. See the Gallery image captioned &amp;quot;Veronica and Serena as young children&amp;quot; for an image of the two of them before swapping accessories.&lt;br /&gt;
*Her harp is her most prized possession and she relieves stress by playing it.&lt;br /&gt;
*Sweets are Serena&#039;s favorite food and her ambition is to open a cake shop in Arboria when peace is achieved.&amp;lt;ref&amp;gt;[[Dragon Quest XI Character Book]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Her personal motto is to &amp;quot;always keep the sun in your heart&amp;quot;.&lt;br /&gt;
*Her ideal romantic partner would be someone like a hero from a romance novel. The thing she wants the most is a sequel to her favorite book, &amp;quot;A Ripple on the Sea of Love&amp;quot;, which is about a romance between a human and a mermaid.&lt;br /&gt;
*Serena&#039;s height is 160 cm or 5&#039; 3&amp;quot;.&lt;br /&gt;
*Although her spells and abilities are traditionally associated with [[Priest|Priests]] in the series, Serena is never called one in the game and she has no affiliation with any religious order (other than that of respecting the holy power of [[Yggdrasil]]). If Serena reaches Level 99, the player will receive a trophy/achievement that is titled &amp;quot;Virtuoso Healer&amp;quot; for mastering the way of the healer.&lt;br /&gt;
*In the international fan poll for &#039;&#039;Dragon Quest XI&#039;&#039; that was released by Japanese gaming magazine [[Wikipedia:Famitsu|Famitsu]], Serena was voted the seventh most popular character in the game, but the least popular female party member, with a total of 237 votes.&lt;br /&gt;
*In certain lines of [[Party Chat|party talk]] dialogue, Serena will say that she is &amp;quot;not very good with heights.&amp;quot; She shares this trait with [[Erik]] and [[Jade]], although neither admits it as readily as Serena does.&lt;br /&gt;
*When she is afflicted with [[Sultry Dance]] in battle, she will sway from side to side while clapping.&lt;br /&gt;
*Each of the Luminary&#039;s companions represents one of the vocations in [[Dragon Quest III]]. Serena represents the [[Priest]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:DQXI Serena Render.png|3D render&lt;br /&gt;
File:Serena alternate pose cgi.png&lt;br /&gt;
File:DQXI Serena Combat.png&lt;br /&gt;
File:Serena battle pose artwork.png|Battle pose&lt;br /&gt;
File:Serena Battle Expression 1.png|Battle expression 1&lt;br /&gt;
File:Serena Battle Expression 2.png|Battle expression 2&lt;br /&gt;
File:Serena battle expression 3.png|Battle expression 3&lt;br /&gt;
File:Serena battle expression 4.png|Battle expression 4&lt;br /&gt;
File:DQXI Serena.jpg|Pre-rendered cutscene&lt;br /&gt;
File:DQXI SerenaVeronica.jpg|With her sister&lt;br /&gt;
File:Serena and Veronica.jpg|Swearing allegience to the Luminary&lt;br /&gt;
File:Serena expression chart.png|Expression chart&lt;br /&gt;
File:Serena dotty number cgi.png|&amp;quot;The dotty number&amp;quot;&lt;br /&gt;
File:Serena the dotty number costume.png&lt;br /&gt;
File:Serena hip shaker cgi.png|&amp;quot;The hip-shaker&amp;quot;&lt;br /&gt;
File:Serena hip shaker concept art detail.png|Hip shaker details&lt;br /&gt;
File:Serena hip shaker concept art.png|Hip shaker concept art&lt;br /&gt;
File:Serena the hip-shaker costume.png&lt;br /&gt;
File:Serena light fanatic cgi.png|&amp;quot;The light fanatic&amp;quot;&lt;br /&gt;
File:Serena light fanatic concept art.png|Light fanatic concept art&lt;br /&gt;
File:Serena the light fanatic costume.png&lt;br /&gt;
File:Serena medal maniac cgi.png|&amp;quot;The medal maniac&amp;quot;&lt;br /&gt;
File:Serena the medal maniac costume.png&lt;br /&gt;
File:Serena mega medal maniac cgi.png|&amp;quot;The mega medal maniac&amp;quot;&lt;br /&gt;
File:Serena the mega medal maniac costume.png&lt;br /&gt;
File:Serena mischief maker cgi.png|&amp;quot;The mischief-maker&amp;quot;&lt;br /&gt;
File:Serena mischief maker artwork.png|Mischief maker concept art&lt;br /&gt;
File:Serena mischief maker concept art 1.png|Additional concepts&lt;br /&gt;
File:Serena mischief maker concept art 2.png|Prototype designs&lt;br /&gt;
File:Serena the mischief-maker costume.png&lt;br /&gt;
File:Serena sacred sorceress cgi.png|&amp;quot;The sacred sorceress&amp;quot;&lt;br /&gt;
File:Serena sacred sorceress concept art 1.png|Sacred sorceress concept art&lt;br /&gt;
File:Serena sacred sorceress concept art 2.png|Sacred sorceress prototype colors&lt;br /&gt;
File:Serena the sacred sorceress costume.png&lt;br /&gt;
File:Serena the saint cgi.png|&amp;quot;The saint&amp;quot;&lt;br /&gt;
File:Serena the saint concept art.png|The saint concept art&lt;br /&gt;
File:Serena the saint costume.png&lt;br /&gt;
File:Serena the serenica cgi.png|&amp;quot;The Serenica&amp;quot;&lt;br /&gt;
File:Serena serenica concept art.png|The Serenica concept art&lt;br /&gt;
File:Serena the serenica costume.png&lt;br /&gt;
File:Serena skintight in scarlet cgi.png|&amp;quot;Skintight in scarlet&amp;quot;&lt;br /&gt;
File:Serena skintight in scarlet costume.png&lt;br /&gt;
File:Serena wearing the ring of changes.png|Wearing the ring of changes&lt;br /&gt;
File:DQR Serena.png|&#039;&#039;Dragon Quest Rivals&#039;&#039;&lt;br /&gt;
File:DQR Serena (1).png&lt;br /&gt;
File:DQR Serena (2).png&lt;br /&gt;
File:DQR Serena (4).png|Summer costume in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
File:DQR Serena (3).png&lt;br /&gt;
File:DQR Serena Card.png&lt;br /&gt;
File:DQR Serena Card 2.png&lt;br /&gt;
File:Serena XI rivals 1.png|&#039;&#039;Rivals&#039;&#039; card artwork&lt;br /&gt;
File:DQT Serena.png|&#039;&#039;Tact&#039;&#039; artwork.&lt;br /&gt;
File:DQT Sacred Tree Guide Serena.png|Sacred Tree Guide alt in &#039;&#039;Tact&#039;&#039;.&lt;br /&gt;
File:DQT Senya art.jpg|Appearance in &#039;&#039;Tact&#039;&#039;&lt;br /&gt;
File:Veronica and Serena children.png|Veronica and Serena as young children.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{DQXINav}}&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Dragon Quest Keshi Keshi characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Séréna (Dragon Quest XI)]]&lt;br /&gt;
[[es:Serena (Dragon Quest XI)]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Veronica%27s_staff&amp;diff=267330</id>
		<title>Veronica&#039;s staff</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Veronica%27s_staff&amp;diff=267330"/>
		<updated>2026-04-17T12:03:17Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|title=&#039;&#039;Veronica&#039;s staff&#039;&#039;&lt;br /&gt;
|image=[[Image:nopic.png]]&lt;br /&gt;
|japanese={{tt|ベロニカの杖|Veronica&#039;s staff}}&lt;br /&gt;
|romaji =Beronika no tsue&lt;br /&gt;
|games=[[Dragon Quest XI]]&lt;br /&gt;
|names=N/A&lt;br /&gt;
|buy=N/A&lt;br /&gt;
|sell=N/A&lt;br /&gt;
|effect=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veronica&#039;s staff&#039;&#039;&#039; is a [[Heavy Wand (weapon type)|heavy wand]] in [[Dragon Quest XI]]. As its name suggests, it is a staff that belongs to [[Veronica (Dragon Quest XI)|Veronica]], and is used exclusively by her. As seen in [[Serenica|Serenica&#039;s]] character art, it was passed down to her from her ancestor.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQXIEquipment&lt;br /&gt;
|name=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Veronica&#039;s staff&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|icon=[[File:Veronica&#039;s staff xi icon.png]]&lt;br /&gt;
|description=The wand with which Veronica has worked the bulk of her spellcraft so far.&lt;br /&gt;
|rarity=&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;F&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|stats=Attack +10/12/15/18&amp;lt;br&amp;gt;Magical Might +8/10/12/14&amp;lt;br&amp;gt;MP Absorb +8%&lt;br /&gt;
|notes=N/A&lt;br /&gt;
|price=N/A&lt;br /&gt;
|location=Veronica&#039;s starting gear&lt;br /&gt;
|diff=N/A&lt;br /&gt;
|i1=N/A&lt;br /&gt;
|character=[[File:Veronica sprite walk.gif|50px|link=Veronica (Dragon Quest XI)]]&lt;br /&gt;
}}&lt;br /&gt;
{{DQWeapons}}&lt;br /&gt;
[[Category:Heavy wands]]&lt;br /&gt;
[[Category:Dragon Quest XI weapons]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Slime&amp;diff=267305</id>
		<title>Slime</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Slime&amp;diff=267305"/>
		<updated>2026-04-15T06:48:04Z</updated>

		<summary type="html">&lt;p&gt;Day: /* In Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{for|about=the enemy|for=the monster vocation in {{Dragon Quest VII}}|see=Slime (vocation)}}&lt;br /&gt;
{{for|for=the variety that undergoes slimification|see=Slime (amalgoomated)}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;A Slime draws near! Command?&#039;&#039;|source=|console=|align=center|bgcolor=72C1EE}}&lt;br /&gt;
{{Monster Infobox&lt;br /&gt;
|title = Slime&lt;br /&gt;
|image = [[File:DQVIII_Slime.png|250px|center]]&lt;br /&gt;
|caption = Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji = スライム&lt;br /&gt;
|romaji = Suraimu&lt;br /&gt;
|first = {{DQ}}&lt;br /&gt;
|dw = Slime&lt;br /&gt;
|monster1=[[Angel slime]]&amp;lt;br&amp;gt;[[Cherry slime]]&amp;lt;br&amp;gt;[[Chocoslime]]&amp;lt;br&amp;gt;[[Cream slime]]&amp;lt;br&amp;gt;[[Cutie slime]]&amp;lt;br&amp;gt;[[Dark slime (Dragon Quest Monsters)|Dark slime]]&amp;lt;br&amp;gt;[[Electroslime]]&amp;lt;br&amp;gt;[[Flan slime]]&amp;lt;br&amp;gt;[[Jester slime]]&amp;lt;br&amp;gt;[[Lemon slime]]&amp;lt;br&amp;gt;[[Lime slime]]&amp;lt;br&amp;gt;[[Marble slime]]&amp;lt;br&amp;gt;[[Metal slime]]&amp;lt;br&amp;gt;[[Mottle mendslime]]&amp;lt;br&amp;gt;[[Mottle she-slime]]&amp;lt;br&amp;gt;[[Mottle slime]]&amp;lt;br&amp;gt;[[Onion slime]]&amp;lt;br&amp;gt;[[Pink slime]]&amp;lt;br&amp;gt;[[Shadow slime]]&amp;lt;br&amp;gt;[[She-slime]]&amp;lt;br&amp;gt;[[Slime (amalgoomated)]]&amp;lt;br&amp;gt;[[Snow slime]]|monster2=[[Behemoth slime]]&amp;lt;br&amp;gt;[[Emperor slime]]&amp;lt;br&amp;gt;[[King slime]]&amp;lt;br&amp;gt;[[Queen slime]]}}&lt;br /&gt;
The &#039;&#039;&#039;Slime&#039;&#039;&#039; is a recurring {{MFamilies}} in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
Introduced in the original {{Dragon Quest}}, Slimes have since become the series&#039; mascot due to their popularity and iconic qualities to the point that they even have their own {{MFamilies}} [[Slime family|family]]. The basic Slime has been in every {{Main Series}} game to date, becoming the effective ambassador of the franchise.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Slime is known for its onion or rain droplet shape, round eyes, and goofy, toothless smile; the latter two traits having become the ones shared amongst nearly all their [[Slime family|slippery siblings]].&lt;br /&gt;
&lt;br /&gt;
Slimes are typically the weakest enemies in every game, having no special abilities and being easily disposed of, and likely the first monster the player ever [[encounter]]s in a battle. However, starting with {{IV}}, there will often be [[Slime (amalgoomated)|stronger slimes]] that can call on others of their kind; they may form a [[King slime]] when eight gather and starting in {{IX}} three Slimes may join to form the [[Slime stack]]. &lt;br /&gt;
&lt;br /&gt;
In some games, Slimes have been domesticated into pets and others have gained the ability to speak the [[human]] language. In recent translations, all slimes have a certain verbal tic of replacing certain words and syllables with similar, &#039;slimier&#039; ones, such as saying &#039;&#039;goo&#039;&#039; instead of &#039;&#039;good&#039;&#039;, &#039;&#039;gooman&#039;&#039; instead of &#039;&#039;[[human]]&#039;&#039;, and &#039;&#039;Slime&#039;&#039; instead of &#039;&#039;time&#039;&#039;, to give just a few (or goo) examples.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ}}===&lt;br /&gt;
{{DQEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|nes-sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]&lt;br /&gt;
|nes-hp=3&lt;br /&gt;
|nes-mp=0&lt;br /&gt;
|nes-exp=1&lt;br /&gt;
|nes-gold=1&lt;br /&gt;
|nes-attack=5&lt;br /&gt;
|nes-defense=3&lt;br /&gt;
|nes-agility=2&lt;br /&gt;
|nes-spells=None&lt;br /&gt;
|nes-locations=Near [[Tantegel]]&amp;lt;br&amp;gt;Near [[Galenholm]]&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|15|16}}&lt;br /&gt;
|nes-snooze-resist={{fraction|0|16}}&lt;br /&gt;
|nes-sizz-resist={{fraction|0|16}}&lt;br /&gt;
|remake-sprites=[[File:DQ-SFC-SLIME.png]] [[File:SLIME GBC.gif]] &lt;br /&gt;
|remake-hp=3&lt;br /&gt;
|remake-mp=0&lt;br /&gt;
|remake-exp=1&lt;br /&gt;
|remake-gold=2&lt;br /&gt;
|remake-attack=5&lt;br /&gt;
|remake-defense=3&lt;br /&gt;
|remake-agility=2&lt;br /&gt;
|remake-spells=None&lt;br /&gt;
|remake-locations=Near [[Tantegel]]&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|0|7}}&lt;br /&gt;
|remake-sizz-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|nes-sprite=[[File:SLIME_-_DW1,2,3,4_-_NES.png]]&lt;br /&gt;
|nes-hp=6&lt;br /&gt;
|nes-mp=0&lt;br /&gt;
|nes-exp=1&lt;br /&gt;
|nes-gold=2&lt;br /&gt;
|nes-attack=8&lt;br /&gt;
|nes-defense=5&lt;br /&gt;
|nes-agility=3&lt;br /&gt;
|nes-spells=&lt;br /&gt;
|nes-locations=Near [[Midenhall]]&amp;lt;br&amp;gt;[[Zahan]] Western Island&lt;br /&gt;
|nes-item=[[Medicinal herb]] ({{fraction|1|128}})&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|0|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|0|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|0|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|0|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|0|7}}&lt;br /&gt;
|remake-sprites=[[File:DQ-SFC-SLIME.png]] [[File:SLIME_GBC.gif]] &lt;br /&gt;
|remake-hp=5&lt;br /&gt;
|remake-mp=0&lt;br /&gt;
|remake-exp=1&lt;br /&gt;
|remake-gold=2&lt;br /&gt;
|remake-attack=7&lt;br /&gt;
|remake-defense=5&lt;br /&gt;
|remake-agility=2&lt;br /&gt;
|remake-spells=&lt;br /&gt;
|remake-locations=Near [[Midenhall]]&lt;br /&gt;
|remake-item=[[Medicinal herb]] ({{fraction|1|128}})&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|0|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|0|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|0|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|0|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]&lt;br /&gt;
|lvl=1&lt;br /&gt;
|hp=8&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=4&lt;br /&gt;
|gold=2&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=5&lt;br /&gt;
|agility=4&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|item=[[Medicinal herb]] ({{fraction|1|256}})&lt;br /&gt;
|locations=South [[Aliahan]] area&amp;lt;br&amp;gt;[[Dreamer&#039;s Tower]]&amp;lt;br&amp;gt;[[Promontory Passage]]&amp;lt;br&amp;gt;[[Tantegel]] area&amp;lt;br&amp;gt;[[Cantlin]] area&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=25%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|deceleratle-resist=0%  &lt;br /&gt;
|snes-sprites=[[File:DQ3-SNES-SLIME.png]]&lt;br /&gt;
|gbc-sprites=[[File:Slime III gbc.png]]&lt;br /&gt;
|switch-sprites=[[File:DQIII Switch Slime.png|100px]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
{{DQ3HD2DEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|family=None&lt;br /&gt;
|description=Gorgeous globs of goo that are loathed as monsters almost as much as they are loved as mascots. Honestly, just look at that cheeky smile...&lt;br /&gt;
|sprite=[[File:Slime DQ III HD sprite.png]]&lt;br /&gt;
|lvl=1&lt;br /&gt;
|hp=8&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=4&lt;br /&gt;
|gold=2&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=5&lt;br /&gt;
|agility=4&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Medicinal herb]] ({{fraction|1|8}})&lt;br /&gt;
|locations=South [[Aliahan]] region.&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|fire-resist=-125%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|lightning-resist=25%&lt;br /&gt;
|drain-magic-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji= スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=5&lt;br /&gt;
|agility=3&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=2&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Medicinal herb]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Burland]] region ({{DQ4 Chapter 1}})&amp;lt;br&amp;gt;[[Strathbaile Burrow]] ({{DQ4 Chapters 1, 5 &amp;amp; 6}})&amp;lt;br&amp;gt;[[Strathbaile]] region ({{DQ4 Chapter 1}})&amp;lt;br&amp;gt;[[Lakanaba]] region ({{DQ4 Chapter 3}})&amp;lt;br&amp;gt;[[Casabranca]] region ({{DQ4 Chapters 5 &amp;amp; 6}})&amp;lt;br&amp;gt;[[Nadiria Watchtower]] ({{DQ4 Chapters 5 &amp;amp; 6}})&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=25%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|remake-sprites=[[File:Sprite DQVII PSX Slime.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|sprite=[[File:DQ5-SFC-SLIME.png]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=7&lt;br /&gt;
|defense=5&lt;br /&gt;
|agility=3&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1&lt;br /&gt;
|tameRate=[[Slime (Recruit)|{{fraction|1|2}}]]&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Medicinal herb]]{{fraction|1|16}}&lt;br /&gt;
|locations=[[Whealbrook Adit]]&amp;lt;br&amp;gt;Outside [[Ancient Ruins]] (G1)&amp;lt;br&amp;gt;[[Fortuna]] outskirts&amp;lt;br&amp;gt;[[Dominicus&#039; Dominion]]&amp;lt;br&amp;gt;Desert near the [[Talon Tower]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ps2-sprites=[[File:Slime DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:DQ5-NDS-SLIME.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQ6-SFC-SLIME.png]]&lt;br /&gt;
|hp=9&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=5&lt;br /&gt;
|gold=3&lt;br /&gt;
|attack=14&lt;br /&gt;
|defense=13&lt;br /&gt;
|agility=5&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|bestiaryNumber=#015&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|locations=[[Wellshire]] area&amp;lt;br&amp;gt;[[Port Haven]] area&amp;lt;br&amp;gt;[[Lucid Grotto]]&amp;lt;br&amp;gt;[[Mountain Pass (Dragon Quest VI)|Mountain Path (Lower World)]]&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|16}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=80%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=0%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprites=[[File:DQ6-NDS-SLIME.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji= スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQ7-PSX-SLIME.png]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=8&lt;br /&gt;
|agility=3&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|8}}]]&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|locations=[[Ballymolloy]] area (Past)&amp;lt;br&amp;gt;[[Rainbow Mines]]&amp;lt;br&amp;gt;[[The Tower]]&amp;lt;br&amp;gt;[[Gröndal]] area (Present, after the [[Orgodemir|Demon King]]&#039;s resurrection)&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|64}}&amp;lt;br&amp;gt;Slime Heart{{fraction|1|8}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=80%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=10%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Monster Meadow quotes====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=1|quote=&lt;br /&gt;
Sometimes, when Mr. Monster is asleep, I crawl in his mouth and lay eggs.&lt;br /&gt;
&lt;br /&gt;
Damn. People are always kicking my ass. What&#039;s that? What do you mean, which end is my ass?&lt;br /&gt;
&lt;br /&gt;
Gaahhh! Don&#039;t hit me! Oh, sorry. Force of habit.|source= (Slime)|console={{PS1}}|align=left}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=1|quote=&lt;br /&gt;
I love [[Monty]]! He&#039;s so goo to me! And so oozy-going! Thank you so much for telling me about him, (player&#039;s name)!&lt;br /&gt;
&lt;br /&gt;
Gloopity gloop!&lt;br /&gt;
&lt;br /&gt;
I&#039;m a goo little slime! I never cause anyone any bother!|source= (Slime)|console={{3DS}}|align=left}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:HQDQ8-1.gif]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1&lt;br /&gt;
|attack=10&lt;br /&gt;
|defense=8&lt;br /&gt;
|agility=6&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=A well-known {{MFamilies}} commonly [[encounter]]ed throughout the world. Quite intelligent. Some have even managed to learn the [[human]] tongue.&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|locations=[[Farebury Region]]&amp;lt;br&amp;gt;[[Waterfall Cave]]&amp;lt;br&amp;gt;[[Kingdom of Trodain|Kingdom]] of [[Trodain]]&amp;lt;br&amp;gt;[[Isolated Plateau]]&amp;lt;br&amp;gt;[[Baccarat Region]]&amp;lt;br&amp;gt;[[Untrodden Groves]]&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Amor seco essence]]{{fraction|1|64}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|shock-resist=0%&lt;br /&gt;
|sleep-resist=0%&lt;br /&gt;
|confusion-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
There are three type of Slimes, but all share the same bestiary entry and item drops. The ones near {{Alltrades Abbey 9}} and [[Bloomingdale]] are capable of undergoing slimification and are listed with their [[Slime (amalgoomated)|amalgoomated brethren]].&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romaji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|family=[[Slime family|Slime]]&lt;br /&gt;
|description=Slimes are common {{MFamilies}}s that are found all over the world. Their simple yet lovable form attracts many admirers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;They&#039;re unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.&lt;br /&gt;
|model=[[Image:Slime DQIX DS.png]]&lt;br /&gt;
|hp = 8&lt;br /&gt;
|mp = 2&lt;br /&gt;
|exp = 2&lt;br /&gt;
|gold = 4&lt;br /&gt;
|attack=10&lt;br /&gt;
|defence=7&lt;br /&gt;
|agility=7&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Slimedrop]]{{fraction|1|16}}&lt;br /&gt;
|locations = [[Angel Falls]] region&amp;lt;br&amp;gt;[[The Hexagon]]&amp;lt;br&amp;gt;[[Bloomingdale (region)|Bloomingdale]] region&lt;br /&gt;
|fire-resist=-25%&lt;br /&gt;
|ice-resist=-25%&lt;br /&gt;
|wind-resist=-25%&lt;br /&gt;
|blast-resist=-25%&lt;br /&gt;
|rock-resist=-25%&lt;br /&gt;
|dark-resist=-25%&lt;br /&gt;
|light-resist=-25%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=These mainstays of the {{MFamilies}} world are beloved by all. They&#039;re round, ridiculous rascals you simply can&#039;t stay mad at.&lt;br /&gt;
|sprite=[[File:DQXI Slime.png]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=10&lt;br /&gt;
|defense=8&lt;br /&gt;
|agility=4&lt;br /&gt;
|exp=2&lt;br /&gt;
|gold=2&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Slimedrop]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Cobblestone Tor]] (first act)&amp;lt;br&amp;gt;[[Heliodor Region]] (first act)&amp;lt;br&amp;gt;[[Galenholm]] (2D mode of {{3DS}} and &#039;&#039;Definitive Edition&#039;&#039; only)&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=-10%&lt;br /&gt;
|ice-resist=-10%&lt;br /&gt;
|wind-resist=-10%&lt;br /&gt;
|rock-resist=-10%&lt;br /&gt;
|light-resist=-10%&lt;br /&gt;
|dark-resist=-10%&lt;br /&gt;
|zap-resist=-10%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
====Vicious====&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious slime&lt;br /&gt;
|kanji=スライム・強&lt;br /&gt;
|romanji={{tt|Suraimu・kyō|Slime・strong}}&lt;br /&gt;
|bestiaryNumber=#196&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=Simple slimes driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[File:DQXI Slime.png]]&lt;br /&gt;
|hp=72&lt;br /&gt;
|mp=15&lt;br /&gt;
|attack=82&lt;br /&gt;
|defense=77&lt;br /&gt;
|agility=82&lt;br /&gt;
|exp=105&lt;br /&gt;
|gold=40&lt;br /&gt;
|spells=[[Zammle]]{{tt|*|Second act only}}&amp;lt;br&amp;gt;[[Kazam]]{{tt|*|Third act only}}&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[Strong medicine]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Slimedrop]]{{fraction|1|16}}&lt;br /&gt;
|locations=[[Heliodor Region]] (second act)&amp;lt;br&amp;gt;[[The Emerald Coast]] (second act)&amp;lt;br&amp;gt;[[The Eerie Valley|The Disciple&#039;s Trial - The Eerie Valley]] (third act)&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=50%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=25%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{TDFD}}===&lt;br /&gt;
{{TND1Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romaji=Suraimu&lt;br /&gt;
|sprite=[[File:Slime TND FND1.png]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|exp=1&lt;br /&gt;
|attack=2&lt;br /&gt;
|defense=1&lt;br /&gt;
|agility=1&lt;br /&gt;
|locations=Trial Dungeon&amp;lt;br&amp;gt;Mysterious Dungeon&amp;lt;br&amp;gt;Bonus Dungeon&lt;br /&gt;
|drop={{fraction|1|64}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQCTD2}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQCTD3}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{Yangus 1}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
{{DQMEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:Slime DQM GBC.png]]&lt;br /&gt;
|level=40&lt;br /&gt;
|hp=2/5&lt;br /&gt;
|mp=4/5&lt;br /&gt;
|attack=2/5&lt;br /&gt;
|defense=3/5&lt;br /&gt;
|wisdom=2/5&lt;br /&gt;
|agility=5/5&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|in-game-description=The most abundant of this popular species&lt;br /&gt;
|abilities=[[Sizz|Firebal]], [[Dazzleflash|Radiant]], [[Magic Burst|MegaMagic]]&lt;br /&gt;
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Beginning]]&lt;br /&gt;
|breeding=Slime + any member of the [[Slime family]]&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=None&lt;br /&gt;
|ice-breath-resist=None&lt;br /&gt;
|woosh-resist=None&lt;br /&gt;
|rock-resist=None&lt;br /&gt;
|zap-resist=None&lt;br /&gt;
|water-resist=None&lt;br /&gt;
|gigaslash-resist=None&lt;br /&gt;
|magic-burst-resist=Strong&lt;br /&gt;
|drain-resist=Strong&lt;br /&gt;
|whack-resist=Strong&lt;br /&gt;
|kamikazee-resist=Strong&lt;br /&gt;
|poison-resist=None&lt;br /&gt;
|paralysis-resist=None&lt;br /&gt;
|fuddle-resist=Strong&lt;br /&gt;
|snooze-resist=Strong&lt;br /&gt;
|dazzle-resist=Strong&lt;br /&gt;
|sap-resist=Strong&lt;br /&gt;
|decelerate-resist=Strong&lt;br /&gt;
|fizzle-resist=Strong&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=None&lt;br /&gt;
}}&lt;br /&gt;
A Slime is the first {{MFamilies}} that will join [[Terry]], that particular slime having once been the pet of the previous king of [[GreatTree]]. Its default name is [[Slib]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
{{DQM2Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji= スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQM2-GBC-SLIME.png]]&lt;br /&gt;
|level=40&lt;br /&gt;
|hp=6/10&lt;br /&gt;
|mp=6/10&lt;br /&gt;
|attack=5/10&lt;br /&gt;
|defense=6/10&lt;br /&gt;
|wisdom=4/10&lt;br /&gt;
|agility=6/10&lt;br /&gt;
|family= {{Slime}}&lt;br /&gt;
|in-game-description=No.1 in softness and weakness.&lt;br /&gt;
|abilities=[[Sizz|Firebal]], [[Dazzleflash|Radiant]], [[Magic Burst|MegaMagic]]&lt;br /&gt;
|habitat=[[Sea World]]&lt;br /&gt;
|breeding= N/A&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=None&lt;br /&gt;
|ice-breath-resist=None&lt;br /&gt;
|woosh-resist=None&lt;br /&gt;
|rock-resist=None&lt;br /&gt;
|zap-resist=None&lt;br /&gt;
|water-resist=None&lt;br /&gt;
|gigaslash-resist=None&lt;br /&gt;
|magic-burst-resist=Strong&lt;br /&gt;
|drain-resist=Strong&lt;br /&gt;
|whack-resist=Strong&lt;br /&gt;
|kamikazee-resist=Strong&lt;br /&gt;
|poison-resist=None&lt;br /&gt;
|paralysis-resist=None&lt;br /&gt;
|fuddle-resist=Strong&lt;br /&gt;
|snooze-resist=Strong&lt;br /&gt;
|dazzle-resist=Strong&lt;br /&gt;
|sap-resist=Strong&lt;br /&gt;
|decelerate-resist=Strong&lt;br /&gt;
|fizzle-resist=Strong&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=None&lt;br /&gt;
}}&lt;br /&gt;
The Slime reprises its role as the first {{MFamilies}} owned by the player, this one being Slash, a Slime that traveled with [[Cobi]] and [[Tara | Tara&#039;s]] family to [[GreatLog]].&lt;br /&gt;
&lt;br /&gt;
==={{DQMCH}}===&lt;br /&gt;
As was the case with the previous two titles, the Slime is once again the starting {{MFamilies}}. Is is a 1-star member of the [[Slime family]] with a weight of 1. Its in-game description reads &amp;quot;It&#039;s the most famous {{MFamilies}} who happens to have many allies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
In a break from tradition, the Slime is &#039;&#039;not&#039;&#039; the first {{MFamilies}} given to the player, who is instead offered a choice of either a [[Platypunk]], [[Mischievous mole]], or [[Dracky]]. The Slime does appear on the first island inhabited by wild {{MFamilies}}s that the player visits, [[Infant Isle]], along with several uncharted islands, and is likely the first wild {{MFamilies}} [[encounter]]ed in the game.&lt;br /&gt;
&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = F&lt;br /&gt;
|description = &#039;&#039;This little {{MFamilies}} sports soft skin and a silly smile.&#039;&#039;&lt;br /&gt;
|weapons = {{Spear}}s, {{Whip}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]]&lt;br /&gt;
|resistances = -&lt;br /&gt;
|skill = [[Slimer]], [[Attack Boost]]&lt;br /&gt;
|location = [[Infant Isle]]&lt;br /&gt;
|breeding chart = [[Slime]] x [[Slime]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
Slimes are the first {{MFamilies}}s [[encounter]]ed in the wild outside the [[Albatross]]. Higher level Slimes can be synthesized into Slime X, which can in turn be used to synthesize Slime XY.&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = F&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Whip}}s, {{Spear}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Frizzer]]&lt;br /&gt;
|resistances = -&lt;br /&gt;
|skill = [[Slimer]]&lt;br /&gt;
|location = [[Albatross]], [[Treepidation]]&lt;br /&gt;
|breeding chart = -&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
-----&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Slime X&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = C&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Whip}}s, {{Spear}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]]&lt;br /&gt;
|resistances = -&lt;br /&gt;
|skill = [[Slimer]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Slime]] x [[Slime]] both Level 20 or higher&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
-----&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Slime XY&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = S&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Whip}}s, {{Spear}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]], [[List of Traits in Dragon Quest Monsters: Joker|Zapmeister]]&lt;br /&gt;
|resistances = Reflects [[Fire Breath]]&lt;br /&gt;
|skill = [[Über Zapologist]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Slime]] X x [[Slime]] X both Level 50 or higher&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2P}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[File:DQMJ2SLIME.png]]&lt;br /&gt;
|game = {{DQMJ2P}}&lt;br /&gt;
|console = {{DS}}&lt;br /&gt;
|rank = F&lt;br /&gt;
|size = 1&lt;br /&gt;
|hp = 450&lt;br /&gt;
|mp = 300&lt;br /&gt;
|attack = 400&lt;br /&gt;
|defense = 450&lt;br /&gt;
|agility = 390&lt;br /&gt;
|wisdom = 410&lt;br /&gt;
|equip = {{Spear}}s&amp;lt;br&amp;gt;Whips&amp;lt;br&amp;gt;{{Claw}}s&amp;lt;br&amp;gt;{{Staves}}&lt;br /&gt;
|traits = Critical Massacre&amp;lt;br&amp;gt;Crafty Frizzer&lt;br /&gt;
|skills = Slimer&lt;br /&gt;
|resistances = [[Zam]] Weak&amp;lt;br&amp;gt;Drain Weak&amp;lt;br&amp;gt;Decel Weak&amp;lt;br&amp;gt;[[Zap]] 50%&amp;lt;br&amp;gt;[[Fizzle]] 50%&amp;lt;br&amp;gt;Sag 50%&lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|habitat = Albatross&amp;lt;br&amp;gt;Treepidation&amp;lt;br&amp;gt;Dark World&lt;br /&gt;
|synthesisis = [[Small fry]] x [[Firespirit]] ect.&lt;br /&gt;
}}&lt;br /&gt;
----&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Slime X&lt;br /&gt;
|image = [[File:DQMJ2SLIME.png]]&lt;br /&gt;
|game = {{DQMJ2P}}&lt;br /&gt;
|console = {{DS}}&lt;br /&gt;
|rank = C&lt;br /&gt;
|size = 1&lt;br /&gt;
|hp = 810&lt;br /&gt;
|mp = 315&lt;br /&gt;
|attack = 765&lt;br /&gt;
|defense = 641&lt;br /&gt;
|agility = 877&lt;br /&gt;
|wisdom = 562&lt;br /&gt;
|equip = {{Spear}}s&amp;lt;br&amp;gt;{{Whip}}s&amp;lt;br&amp;gt;{{Claw}}s&amp;lt;br&amp;gt;{{Staves}}&lt;br /&gt;
|traits = Critical Massacre&amp;lt;br&amp;gt;[[Zapmeister]]&amp;lt;br&amp;gt;Crafty Frizzer&lt;br /&gt;
|skills = Slimer&lt;br /&gt;
|resistances = [[Zam]] Weak&amp;lt;br&amp;gt;Drain Weak&amp;lt;br&amp;gt;Decel Weak&amp;lt;br&amp;gt;[[Zap]] 50%&amp;lt;br&amp;gt;[[Fizzle]] 50%&amp;lt;br&amp;gt;Sag 50%&amp;lt;br&amp;gt;Sabotage 50%&lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|habitat = Albatross (Post Game)&lt;br /&gt;
|synthesisis = Lv.20+ Slime x Lv.20+ Slime&lt;br /&gt;
}}&lt;br /&gt;
----&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Slime XY&lt;br /&gt;
|image = [[File:DQMJ2SLIME.png]]&lt;br /&gt;
|game = {{DQMJ2P}}&lt;br /&gt;
|console = {{DS}}&lt;br /&gt;
|rank = S&lt;br /&gt;
|size = 1&lt;br /&gt;
|hp = 787&lt;br /&gt;
|mp = 306&lt;br /&gt;
|attack = 743&lt;br /&gt;
|defense = 623&lt;br /&gt;
|agility = 853&lt;br /&gt;
|wisdom = 546&lt;br /&gt;
|equip = {{Spear}}s&amp;lt;br&amp;gt;{{Whip}}s&amp;lt;br&amp;gt;{{Claw}}s&amp;lt;br&amp;gt;{{Staves}}&lt;br /&gt;
|traits = Critical Massacre&amp;lt;br&amp;gt;[[Zapmeister]]&amp;lt;br&amp;gt;Crafty Frizzer&lt;br /&gt;
|skills = Slimer&lt;br /&gt;
|resistances = [[Zam]] Weak&amp;lt;br&amp;gt;Drain Weak&amp;lt;br&amp;gt;Decel Weak&amp;lt;br&amp;gt;[[Zap]] 50%&amp;lt;br&amp;gt;[[Fizzle]] 50%&amp;lt;br&amp;gt;Sag 50% &amp;lt;br&amp;gt;[[Dazzle]] 0%&amp;lt;br&amp;gt;Sabotage 0%&lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|habitat = None&lt;br /&gt;
|synthesisis = Lv.50+ Slime X x Lv.50+ Slime X&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2R}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
Much like previous games in the Joker series, the Slime is one of the first (if not the first) {{MFamilies}}s the player fights, although their first {{MFamilies}} given is always a [[Jailcat]]. Slimes are Rank F {{MFamilies}}s that give very small amounts of {{Exp}}erience and [[Gold]]. They have a small chance to drop a [[Slimedrop]] as a treasure item. Its BREAK form is found later in the game, in the Core. It can be purchased from the Wi-Fi plaza for one bronze coin.&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|icon=[[File:Slime_DQM3_portrait.png|100px]]&lt;br /&gt;
|family=[[File:DQM3 slime family icon.png|64px|link=Slime family]]&amp;lt;br&amp;gt;[[Slime family]]&lt;br /&gt;
|hp=1410&lt;br /&gt;
|mp=430&lt;br /&gt;
|attack=460&lt;br /&gt;
|defense=370&lt;br /&gt;
|agility=640&lt;br /&gt;
|wisdom=260&lt;br /&gt;
|bestiary=#001&lt;br /&gt;
|rank=&amp;lt;big&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|in-game-description=Adored by all for its flexy physique and funny face, this little {{MFamilies}} is something of an icon. Who wouldn&#039;t want one for a pal?&lt;br /&gt;
|talents=[[Slimer]] (Guaranteed)&amp;lt;br&amp;gt;[[Agility Booster]] (Potential Scouting)&amp;lt;br&amp;gt;[[Zap Ward]] (Potential Scouting)&lt;br /&gt;
|traits=[[Zapmeister]] (Lv. 1)&amp;lt;br&amp;gt; [[Critical Triumph]] (Lv. 20)&amp;lt;br&amp;gt; [[Big Bully]] (Lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Genius]] (Lv. 1)&amp;lt;br&amp;gt; [[Insta-Accel]] (Lv. 1)&amp;lt;br&amp;gt; [[Ultra Crafty Zapper]] (Lv. 60)&lt;br /&gt;
|habitat=[[Terrestria]] ( [[File:DQM3 spring icon.png|20px]] [[File:DQM3 summer icon.png|20px]] [[File:DQM3 autumn icon.png|20px]] [[File:DQM3 winter icon.png|20px]], while sunny)&amp;lt;br&amp;gt;[[Circle of Caprice]] - Lower Echelon ( [[File:DQM3 spring icon.png|20px]] [[File:DQM3 summer icon.png|20px]] [[File:DQM3 autumn icon.png|20px]] [[File:DQM3 winter icon.png|20px]], while sunny)&amp;lt;br&amp;gt;[[Circle of Temper]] - Middle Echelon ( [[File:DQM3 spring icon.png|20px]] [[File:DQM3 summer icon.png|20px]] [[File:DQM3 autumn icon.png|20px]] [[File:DQM3 winter icon.png|20px]], while sunny)&amp;lt;br&amp;gt;It can hatch from white eggs.&lt;br /&gt;
|items=[[Medicinal herb]] (Common)&amp;lt;br&amp;gt;[[Seed of agility]] (Rare)&lt;br /&gt;
|synthesis=This monster cannot be synthesized.&lt;br /&gt;
|fusions=[[File:Slime_DQM3_portrait.png|64px]] X [[File:Firespirit_DQM3_portrait.png|64px|link=Firespirit]] = [[File:She_slime_DQM3_portrait.png|64px|link=She-slime]] &amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:Antguzzler_DQM3_portrait.png|64px|link=Antguzzler]] = [[File:Feral_slime_DQM3_portrait.png|64px|link=Feral slime]]&amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:DQM3 beast family icon.png|64px|link=Beast family]] = [[File:Mottle_slime_DQm3_portrait.png|64px|link=Mottle slime]]&amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:DQM3 dragon family icon.png|64px|link=Dragon family]] = [[File:Drake_slime_DQM3_portrait.png|64px|link=Drake slime]]&amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:Hypothermion_DQM3_portrait.png|64px|link=Hypothermion]] = [[File:Shadow slime DQM3 portrait.jpeg|64px|link=Shadow slime]]&amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:Jargon_DQM3_portrait.png|64px|link=Jargon]] = [[File:Behemoth_slime_DQM3_portrait.jpeg|64px|link=Behemoth slime]]&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|water-resist=50%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|earth-resist=-25%&lt;br /&gt;
|explosion-resist=50%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|electricity-resist=50%&lt;br /&gt;
|light-resist=50%&lt;br /&gt;
|dark-resist=-25%&lt;br /&gt;
|debilitation-resist=25%&lt;br /&gt;
|bedazzlement-resist=50%&lt;br /&gt;
|antimagic-resist=0%&lt;br /&gt;
|mp-absorption-resist=-25%&lt;br /&gt;
|confusion-resist=25%&lt;br /&gt;
|sleep-resist=0%&lt;br /&gt;
|paralysis-resist=50%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|poison-resist=25%&lt;br /&gt;
|instant-death-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQSwords}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMBRV}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:Blue_Goo.png|right|border]][[File:Orange Oil.png|right|border]]&lt;br /&gt;
==={{DQB}}===&lt;br /&gt;
Their main drop when they are defeated in this game is &#039;&#039;&#039;blue goo&#039;&#039;&#039;, while the she-slimes drop &#039;&#039;&#039;orange oil&#039;&#039;&#039;.&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQB Slime.png|125px]]&lt;br /&gt;
|chapter-1-hp=7&lt;br /&gt;
|chapter-1-attack=4&lt;br /&gt;
|chapter-1-defense=0&lt;br /&gt;
|chapter-1-items=[[Blue goo]] (★★★), [[Milkblossom bud]] (★☆☆)&lt;br /&gt;
|chapter-1-locations=[[The Ravaged Realm]], [[Hammerhood Heights]], [[The Damdara Desert]], [[Rockbomb Ravine]]&lt;br /&gt;
|chapter-2-hp=12&lt;br /&gt;
|chapter-2-attack=6&lt;br /&gt;
|chapter-2-defense=0&lt;br /&gt;
|chapter-2-items=[[Blue goo]] (★★★), [[Milkblossom bud]] (★☆☆)&lt;br /&gt;
|chapter-2-locations=[[Swamps of Sickness]]&lt;br /&gt;
|chapter-3-hp=14&lt;br /&gt;
|chapter-3-attack=8&lt;br /&gt;
|chapter-3-defense=3&lt;br /&gt;
|chapter-3-items=[[Blue goo]] (★★★), [[Milkblossom bud]] (★☆☆)&lt;br /&gt;
|chapter-3-locations=[[Bleak and Burning Badlands]], [[Island of Lava]], [[Island of Ice]], [[Galenholm Ruins]]&lt;br /&gt;
|final-chapter-hp=9&lt;br /&gt;
|final-chapter-attack=8&lt;br /&gt;
|final-chapter-defense=0&lt;br /&gt;
|final-chapter-items=[[Blue goo]] (★★★), [[Milkblossom bud]] (★☆☆)&lt;br /&gt;
|final-chapter-locations=[[Tantegel Moor]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Slime NPCs that appear include:&lt;br /&gt;
* [[List of characters in Dragon Quest Builders 2|Slime (unnamed) in Furrowfield]]: Watches the coralily seeds in the [[Furrowfield|Coralily Chromatic Cay]] after the elder human guardian passed away.&lt;br /&gt;
* [[List of characters in Dragon Quest Builders 2|Slime (Skelkatraz)]]: A slime that was the pet of a late escape artist. Helps the Builder escape from the prison island of [[Skelkatraz]].&lt;br /&gt;
* [[Jeremiah|Slime (Moonbrooke)]]: A mysteriously friendly slime on [[Moonbrooke]] island that saves [[Malroth|the]] [[Builder (Dragon Quest Builders 2)|Builder]] [[Anessa|and]] [[Warwick|co.]] from monsters in [[Moonahan]] and has climbed up the ranks of the Hair Force.&lt;br /&gt;
* [[List of characters in Dragon Quest Builders 2|Slime (x4) (Malhalla)]]: Along the way, the Builder finds four slimes that escape [[Malhalla]] with them on The Ark.&lt;br /&gt;
{{DQB2Enemy&lt;br /&gt;
|name={{Translation|Slime|スライム|Suraimu}}&lt;br /&gt;
|Number=#001&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|tameable=Yes&lt;br /&gt;
|sprite=[[File:DQB2 MON 1.png]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|attack=9&lt;br /&gt;
|defence=5&lt;br /&gt;
|exp=1&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[List of raw materials in Dragon Quest Builders 2|Oil]]&lt;br /&gt;
|locations=[[Furrowfield]]&amp;lt;br&amp;gt;[[Isle of Awakening]]{{tt|*|On grassy earth blocks; in an event at the beginning of the game}}&amp;lt;br&amp;gt;[[Explorer&#039;s shores]]{{tt|*|Blossom Bay}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji={{tt|Suraimu|Slime}}&lt;br /&gt;
|listNumber=#001&lt;br /&gt;
|fieldNotes=Grinning bright-blue blobs beloved for their wide eyes and wobbly bodies. Get oozed to them—they&#039;re goobiquitous. Though these quivering jellies are known to cower from the sun&#039;s heat, they aren&#039;t wholly lacking in backbone.&lt;br /&gt;
|image=[[File:Agoomulator_Dragon_Quest_Heroes.png|100px]]&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Slimedrop]], [[Salt of the earth]], Classic [[lime earrings]] recipe, Luxury slime earrings recipe&lt;br /&gt;
|locations=[[Arba Castle]] (Recruit, Captain), [[Big-Eye Boulevard]] (Things for a Fabulous Ring), [[Caliburgh]] (Recruit), [[Caliburgh Meadow]] (Recruit), [[Fields of Goold]] (Showdown: Slimy Soldiers), [[Fire Place]] (Showdown: Green Dragon)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romaji={{tt|Suraimu|Slime}}&lt;br /&gt;
|listNumber=#001&lt;br /&gt;
|fieldNotes=Grinning bright-blue blobs beloved for their wide eyes and wobbly bodies. Get oozed to them—they&#039;re goobiquitous. Though these quivering jellies are known to cower from the sun&#039;s heat, they aren&#039;t wholly lacking in backbone.&lt;br /&gt;
|image=[[File:Agoomulator_Dragon_Quest_Heroes.png|100px]]&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1G&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Slimedrop]], [[Salt of the earth]]&lt;br /&gt;
|locations=[[Greena Pastures]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTreasures}}===&lt;br /&gt;
{{DQTreasuresEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|sprite=[[File:DQTreasures slime portrait.jpg|100px]]&lt;br /&gt;
|forte=[[File:DQTR Launch Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]&lt;br /&gt;
|treasure=2&lt;br /&gt;
|safekeeping=100%&lt;br /&gt;
|bestiaryNumber=#01&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|trivia=A {{MFamilies}} that&#039;s fond of a verdant pasture&amp;lt;br&amp;gt;They swallow their treasure to hold it secure&amp;lt;br&amp;gt;Their wibbly bodies are mostly moisture&lt;br /&gt;
|food=[[File:Abracaprese DQTR icon.png|link=Abracaprese|50px]][[File:Abracaprese alla Kazam DQTR icon.png|link=Abracaprese alla Kazam|70px]][[File:Wonderwater DQTR icon.png|link=Wonderwater|50px]][[File:Distilled wonderwater.png|link=Distilled wonderwater|70px]]&lt;br /&gt;
|habitats=[[The Paternoggin]]&amp;lt;br&amp;gt;[[The Maneland]]&amp;lt;br&amp;gt;[[The Hinterquarters]]&amp;lt;br&amp;gt;[[The Wingswept Moors]]&amp;lt;br&amp;gt;[[The Snarl]]&lt;br /&gt;
|items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Slimedrop treasures icon.jpg|50px]]&lt;br /&gt;
|hp1=65&lt;br /&gt;
|mp1=18&lt;br /&gt;
|strength1=12&lt;br /&gt;
|defence1=8&lt;br /&gt;
|deftness1=11&lt;br /&gt;
|magic1=13&lt;br /&gt;
|hp2=747&lt;br /&gt;
|mp2=350&lt;br /&gt;
|strength2=350&lt;br /&gt;
|defence2=367&lt;br /&gt;
|deftness2=450&lt;br /&gt;
|magic2=400&lt;br /&gt;
|ability1=[[Frizz]]/[[Frizzle]]/[[Kafrizz]]&lt;br /&gt;
|ability2=[[Muster Strength]]&lt;br /&gt;
|ability3=[[Slime Spank]]&lt;br /&gt;
|ability4=[[Slime Stomp]]&lt;br /&gt;
|ability5=[[Spank-Dunk]]&lt;br /&gt;
|ability6=[[Oozeflash]]&lt;br /&gt;
|daname=[[Meteoric Rise]]&lt;br /&gt;
|target=Area&lt;br /&gt;
|element=Explosion &amp;amp; Impact&lt;br /&gt;
|trait1=[[List of traits in Dragon Quest Treasures|Rubber Skin]]&lt;br /&gt;
|trait2=[[List of traits in Dragon Quest Treasures|Debilitator]]&lt;br /&gt;
|trait3=[[List of traits in Dragon Quest Treasures|Shrinking Violet]]&lt;br /&gt;
|trait4=[[List of traits in Dragon Quest Treasures|Idealist]]&lt;br /&gt;
|trait5=[[List of traits in Dragon Quest Treasures|Strange Skin]]&lt;br /&gt;
|fire-resist=Normal&lt;br /&gt;
|water-resist=Normal&lt;br /&gt;
|wind-resist=Normal&lt;br /&gt;
|earth-resist=Normal&lt;br /&gt;
|explosion-resist=Normal&lt;br /&gt;
|ice-resist=Normal&lt;br /&gt;
|electricity-resist=Normal&lt;br /&gt;
|gravity-resist=Strong&lt;br /&gt;
|light-resist=Strong&lt;br /&gt;
|dark-resist=Weak&lt;br /&gt;
|slash-resist=Weak&lt;br /&gt;
|impact-resist=Normal&lt;br /&gt;
|piercing-resist=Normal&lt;br /&gt;
|sleep-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|poison-resist=Weak&lt;br /&gt;
|debilitation-resist=Strong&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Slime appears as a F-rank monster of the [[Slime family]]. It can be recruited from multiple levels, starting from Chapter 2, Episode 1: Get moving! As a reference to both [[Slime (Recruit)|Gootrude]] and [[Goober]], Slime is able to learn [[Scorch]] through Talent Blossoming. The slime can participate in the Battle Roads of the [[Slime knight]], [[Bubble slime]], [[King bubble slime]], [[Low djinks]], [[Heligator]], and [[Maam]], as well as the &#039;&#039;Dragon Quest I&#039;&#039; event and Blossom Slime Battle Roads.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[Image:DQT Slime.png]]&lt;br /&gt;
|family=[[Image:Tact Icon Slime.png|50px]]&amp;lt;br&amp;gt;{{Slime}}&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon F.png|50px]]&lt;br /&gt;
|role=[[Image:DQTact AttackType.png|50px]]&amp;lt;br&amp;gt;Attack&lt;br /&gt;
|lvl=90&lt;br /&gt;
|hp=325&lt;br /&gt;
|mp=148&lt;br /&gt;
|move=2&lt;br /&gt;
|attack=160&lt;br /&gt;
|defense=133&lt;br /&gt;
|agility=147&lt;br /&gt;
|wisdom=100&lt;br /&gt;
|weight=5&lt;br /&gt;
|bskill1=[[Body Slam]]&lt;br /&gt;
|bskill2=[[Zap]]{{tt|*|Level 16}}&lt;br /&gt;
|bskill3=&#039;&#039;&#039;Talent Blossoming&#039;&#039;&#039;: [[Scorch]]&lt;br /&gt;
|askill1=Max MP +5/Stats Up&lt;br /&gt;
|askill2=Bang Res +25/Stats Up&lt;br /&gt;
|askill3=Zap Potency +5%/Stats Up&amp;lt;br&amp;gt;Scorch Potency +5%&lt;br /&gt;
|askill4=Crack Res +25/Stats Up&lt;br /&gt;
|askill5=Zap Potency +5%/Stats Up&amp;lt;br&amp;gt;Scorch Potency +5%&lt;br /&gt;
|lperk1=N/a&lt;br /&gt;
|bperk1=Zap Potency +2%&lt;br /&gt;
|bperk2=N/a&lt;br /&gt;
|bperk3=N/a&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Max MP +5&#039;&#039;&#039;: Raises max MP by 5.&lt;br /&gt;
|frizz-resist=Very Weak&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Half Res&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Half Res&lt;br /&gt;
|zam-resist=Very Weak&lt;br /&gt;
|zap-resist=Normal&lt;br /&gt;
|snooze-resist=Super Weak&lt;br /&gt;
|poison-resist=Normal&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Super Weak&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Immune&lt;br /&gt;
|curse-resist=Half Res&lt;br /&gt;
|paralysis-resist=Light Res&lt;br /&gt;
|confusion-resist=Normal&lt;br /&gt;
|charm-resist=Half Res&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Wikipedia:Mario Sports Mix|Mario Sports Mix]]&#039;&#039;===&lt;br /&gt;
Appearing as a playable character, the Slime has three different costumes that feature its normal coloration, the [[She-slime]], and the [[Metal slime]].&lt;br /&gt;
&lt;br /&gt;
==={{SSB5}}===&lt;br /&gt;
The Slime appears as a spirit, a cameo figure in one of the {{Hero Smash}}&#039;s victory screens, bounces around the {{Hero Smash}} in one of his taunts, and is a DLC hat for the Mii Fighters.&lt;br /&gt;
&lt;br /&gt;
==Notable Slimes==&lt;br /&gt;
*[[Goober]] - originally known as Rookie in the {{Super Famicom}} version, he is a Slime companion joining you after winning the [[Slimopolis]] in {{DQ6}}.&lt;br /&gt;
*[[Smiles]] - The first slime that can be recruited by the player in {{Dragon Quest VIII}}. In the original Japanese, its name is Slarin, the same as many other friendly slimes throughout the series.&lt;br /&gt;
*[[Rocket]] ([[Slarin]]) - the heroic slime and player character of {{SMMDQ}}, &#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;, and {{SMMDQ3}}.&lt;br /&gt;
*[[Slival]] - arch-rival of Rocket and anti-hero in the storyline of {{Rocket Slime}}, joining you only at the final battle against [[Flucifer]].&lt;br /&gt;
*[[Gomechan|Gome-chan]] - Friend of Dai in the &#039;&#039;Dragon Quest&#039;&#039; manga, {{The Adventure of Dai}}.&lt;br /&gt;
*Slalon - temporary leader of the caravan at the beginning of {{Caravan Heart}}.&lt;br /&gt;
*Slib - The first slime that will join [[Terry]] in {{Monsters}}. He used to be the loyal companion of the King of [[GreatTree]].&lt;br /&gt;
*Splatrick - is a non-violent Slime who can be recruited in {{Builders}}.&lt;br /&gt;
*[[Majellan]] - A scholarly Slime who assists the player in {{Tact}}.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
*The regular Slimes appear in the &#039;&#039;[[Captain N: The Game Master]]&#039;&#039; episode &amp;quot;Trojan Dragon&amp;quot;.  In addition to their altered designs, their means of attack is spitting out acidic slime.  They&#039;re defeated by the weapon shots of Captain N, Kid Icarus/Pit &amp;amp; Mega Man and drop some 2 {{Gold}} each.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original {{Famicom}} artwork for a slime drawn by [[Akira Toriyama]] had the slippery creature not blue, but a lavender colour.&lt;br /&gt;
*Unlike his contemporaries, longtime &#039;&#039;[[Nintendo Power]]&#039;&#039; staff writer (and current Nintendo of America localization manager) Alan Averill never had a photo of him printed in the magazine; instead, he was represented by a plush Slime doll.&lt;br /&gt;
*The internet MMORPG &#039;&#039;Kingdom of Loathing&#039;&#039; has a monster called Irritating Series of Random [[Encounter]]s which is a group of 8 Slimes. It is a reference to the random [[encounter]]s of most RPG games.&lt;br /&gt;
*In an interview, series creator [[Yuji Horii]] revealed that his inspiration for this enemy was some &amp;quot;slime-looking enemy&amp;quot; (likely either the bubbly slime or creeping crud &#039;&#039;[[Wikipedia:Wizardry (video game series)|Wizardry]]&#039;&#039; series).&amp;lt;sup&amp;gt;[https://web.archive.org/web/20131020071233/http://multiplayerblog.mtv.com/2010/07/09/dragon-quest-creator-sheds-light-on-the-creation-of-the-slime/]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Issue 277 of &#039;&#039;[[Nintendo Power]]&#039;&#039; featured a Slime in the Star Power section, where the &amp;quot;gooey blue mascot&amp;quot; had its career as one of many &amp;quot;hapless punching bags&amp;quot; charted, as well as its physiology analysed. The section also showcased a handful of other types of Slimes, such as the [[Metal slime]] and [[Slime knight]].&lt;br /&gt;
*Despite often being the emblem used to represent the series, they are not used as the series symbol in {{Smash Ultimate}}.&lt;br /&gt;
*There is a minigame called [[Slippin&#039; Slime]] that appears in the remakes for {{VI}}, which functions similarly to [[wikipedia:curling|curling]].&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Gluant|fr-meaning=French for &amp;quot;sticky, gummy&amp;quot;.&lt;br /&gt;
|es=Limo|es-meaning=Spanish for &amp;quot;slime&amp;quot; or &amp;quot;mud&amp;quot;.&lt;br /&gt;
|de=Schleim|de-meaning=German for &amp;quot;mucus, slime&amp;quot;.&lt;br /&gt;
|it=Slime|it-meaning=Same as English name.&lt;br /&gt;
|nl=Slime&amp;lt;ref name=&amp;quot;ssbu_translation&amp;quot;/&amp;gt;|nl-meaning=Same as English name.&lt;br /&gt;
|ru=Слайм&amp;lt;ref name=&amp;quot;ssbu_translation&amp;quot;&amp;gt;Translation sourced from &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;.&amp;lt;/ref&amp;gt;|ru-meaning=Literally &#039;&#039;slime&#039;&#039;.&lt;br /&gt;
|ko=슬라임 (Seullaim)|ko-meaning=Transliteration of the Japanese name &#039;&#039;Suraimu&#039;&#039;.&lt;br /&gt;
|zh-cn=史莱姆 (Shǐláimǔ)|zh-cn-meaning=Ditto.&lt;br /&gt;
|zh-tw=史萊姆 (Shǐláimǔ)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork and media appearances===&lt;br /&gt;
&amp;lt;gallery align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:DQ Slime Original.png|Original {{Famicom}} art.&lt;br /&gt;
File:Slime DQ III HD sprite sheet.png|HD sprites&lt;br /&gt;
File:DQ VIII PS2 Regular Slimes.jpg|Slime among [[She-slime]], [[Metal slime]] and [[Dark slime (Dragon Quest VIII)|Dark slime]]. ({{PS2}})&lt;br /&gt;
File:DQV Slime recruit.png|{{V}} recruit.&lt;br /&gt;
File:DQ IV Android Slimes Sticky And Beatle.jpg|Slime, along with [[Walking stick]], [[Scissor beatle]] and [[She-slime]] fighting each other in the [[Monster Arena]] from {{IV}}. ([[Cell phone]])&lt;br /&gt;
File:DQ IV Android Slime Family.jpg|Slime, along with [[King slime]], [[King cureslime]] and [[She-slime]] fighting each other in the [[Monster Arena]] from {{IV}}. ([[Cell phone]])&lt;br /&gt;
File:DQ IV Android Slime Family In Nadiria.jpg|Slimes, along with [[Metal king slime]] and [[Liquid metal slime]]s in [[Nadiria Watchtower]] from {{IV}}. ([[Cell phone]])&lt;br /&gt;
File:DQ IV Android Zamoksva 16.jpg|A friendly Slime in [[Zamoksva]] who befrinded a cat.&lt;br /&gt;
File:DQ IV Android Rosehill 8.jpg|A friendly Slime with [[Rose]] in her tower in [[Rosehill]].&lt;br /&gt;
File:DQ IV Android Fungeon 7.jpg|A friendly Slime in the {{Fungeon 4}}.&lt;br /&gt;
File:DQ V Android Slime Family 1.jpg|Slime, along with [[Metal slime]], [[Healslime]] and [[Bubble slime]] fighting each other in the [[Monster Arena]] from {{V}}. ([[Cell phone]])&lt;br /&gt;
File:DQVI DS Goober.png|Goober, from {{VI}}.&lt;br /&gt;
File:DQ7R Slime.png|&#039;&#039;Vii Reimagined&#039;&#039; polygon model.&lt;br /&gt;
File:DQX Slime.jpg|A Slime in {{X}}.&lt;br /&gt;
File:DQX Vicious slime.jpg|A Vicious slime in {{X}}.&lt;br /&gt;
File:DQXI Slime model.jpg|A Slime in {{XI}}.&lt;br /&gt;
File:DQXI Vicious slime.jpg|A Vicious slime.&lt;br /&gt;
File:DQXI Beta Battle.jpg|A Slime and a pair of [[Lips]] in a battle in a pre-release {{XI}}.&lt;br /&gt;
File:DQXI first battle.jpg|A pair of Slimes in the {{3DS}} version of {{XI}}.&lt;br /&gt;
File:DQXI Vicious slimes.jpg|A pair of vicious slimes encountered in [[the Emerald Coast]] in {{XI}}.&lt;br /&gt;
File:DQM1 and 2 Slime.png|{{1·2}}.&lt;br /&gt;
File:Cobi Tara and monster husbandry.png|Slimes in the background in the artwork from {{Monsters 2}}.&lt;br /&gt;
File:DQM3 key art 1.png|A Slime, from {{The Dark Prince}}.&lt;br /&gt;
File:DQMCH Slalon.png|Slalon, from {{Caravan Heart}}.&lt;br /&gt;
File:Slime DQMJ DS.png|{{Joker}}.&lt;br /&gt;
File:Itadaki Street DS slime.png|&#039;&#039;[[Itadaki Street DS]]&#039;&#039;.&lt;br /&gt;
File:Fortune Street slime.png|&#039;&#039;[[Fortune Street]]&#039;&#039;.&lt;br /&gt;
File:DQH Slime.png|{{Dragon Quest Heroes}}.&lt;br /&gt;
File:DQH Dragon Battle.jpg|Some Slimes and other monsters in {{Dragon Quest Heroes}}.&lt;br /&gt;
File:Rocket Slime Rocket.png|Rocket, from {{Rocket Slime}}.&lt;br /&gt;
File:DQB2 Slime.png|Artwork of Slimes for {{Builders 2}}.&lt;br /&gt;
File:Slime Rags.png|Wearing [[Rags]] in {{VI}}.&lt;br /&gt;
File:Slime with dilated pupils.png|LINE sticker.&lt;br /&gt;
File:Hard-working Slime.png&lt;br /&gt;
File:Slime and King Slime.png&lt;br /&gt;
File:Slime hiding.png&lt;br /&gt;
File:Traumatized slime.png&lt;br /&gt;
File:Sleeping Slimes Sloppily Sleeping.png&lt;br /&gt;
File:Monster Parade Slime.png|{{DQMP}}.&lt;br /&gt;
File:DQR Slime.png|[[Dragon Quest Rivals|&#039;&#039;Rivals&#039;&#039;]] artwork.&lt;br /&gt;
File:DQT Majellan.png|Majellan from {{Tact}}.&lt;br /&gt;
File:SLIME-DQ-ANIME.png|Slimes, as they appear in the &#039;&#039;Dragon Quest&#039;&#039; anime.&lt;br /&gt;
File:Captain N Slime.jpg|Slimes, as they appear in &#039;&#039;[[Captain N: The Game Master]]&#039;&#039;.&lt;br /&gt;
File:Dai1991 DermlineMonsters.jpg|A few Slimes in the 1991 anime of &#039;&#039;The Adventure of Dai&#039;&#039;. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Merchandise===&lt;br /&gt;
&amp;lt;gallery align=center&amp;gt;&lt;br /&gt;
DQMB Slime.png|McDonald&#039;s &#039;&#039;Dragon Quest: Monster Battle&#039;&#039; card.&lt;br /&gt;
Slime stuffed toy.jpg|Plush toy.&lt;br /&gt;
Slime Hourglass.png|Slime and Metal Slime hourglasses.&lt;br /&gt;
Dragon Quest PS2 Slime Controller.jpg|{{PS2}} Slime Controller.&lt;br /&gt;
Dragon Quest PS2 Slime Controller 2.jpg|{{PS2}} Slime Controller in the package.&lt;br /&gt;
Dragon Quest PS2 Slime Controller Buttons.jpg|{{PS2}} Slime Controller Buttons.&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker.jpg|{{DS}} Slime Speaker.&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker 0.jpg|&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker 2.jpg|&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker 3.jpg|&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker 4.jpg|&lt;br /&gt;
Dragon Quest PC Slime Controller.jpg|PC Slime Controller Packaged.&lt;br /&gt;
Dragon Quest PC Slime Controller 2.jpg|PC Slime Controller.&lt;br /&gt;
Dragon Quest Slime Keyboard.jpg|Wii Slime Keybord.&lt;br /&gt;
Dragon Quest Slime Keyboard.jpg|&lt;br /&gt;
Dragon Quest Slime Keyboard 2.jpg|&lt;br /&gt;
DQ Monster Parade Sleeping Figure Collection.png|&#039;&#039;Monster Parade&#039;&#039; Sleeping Figure Collection.&lt;br /&gt;
Chimaera_Slime.jpg|Cameo in [[Chimaera]]&#039;s Monsters Gallery HD5.&lt;br /&gt;
MonstersGalleryHD5_KingSquid.jpg|Cameo in [[King squid]]&#039;s Monsters Gallery HD5.&lt;br /&gt;
Dragon Quest Slime Pin.jpg|A slime pin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Slimes|*]]&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Fortune Street characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:gluant]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=List_of_characters_in_Dragon_Quest_Builders_2&amp;diff=267304</id>
		<title>List of characters in Dragon Quest Builders 2</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=List_of_characters_in_Dragon_Quest_Builders_2&amp;diff=267304"/>
		<updated>2026-04-15T05:55:40Z</updated>

		<summary type="html">&lt;p&gt;Day: still unfinished (saving)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{for|about=the list of all {{DQB2}} characters|for=the residents&#039; register information for various {{DQB2}} characters|see=Residents&#039; register}}{{Incomplete}}The following are major and minor characters in {{DQB2}}. Note that any monsters that may appear are only documented because they have plot relevance or NPC dialogue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning: This page contains spoilers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Main Characters==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Builder (Dragon Quest Builders 2)|The Builder]]&#039;&#039;&#039;: The player! A builder from [[Cantlin]] who was kidnapped by the [[Children of Hargon]] and ended up in a whole new world.&lt;br /&gt;
* &#039;&#039;&#039;[[Malroth (Character)|Malroth]]&#039;&#039;&#039;: The Builder&#039;s best friend from the get-go. A mysterious man who can&#039;t build, but is excellent at destruction.&lt;br /&gt;
&lt;br /&gt;
==Major Figures==&lt;br /&gt;
&lt;br /&gt;
* [[Children of Hargon|&#039;&#039;&#039;Children of Hargon&#039;&#039;&#039;]]: A massive following of monsters under [[Hargon]]&#039;s rule that vow to destroy and banish those who oppose destruction. These monsters are present almost everywhere, except for the [[Isle of Awakening]] (for the most part), [[explorer&#039;s shores]] and the [[Angler&#039;s Isle]]. There is a hierarchy to this cult, where those in the lower tiers are unaware of what is going on at the top and only receive orders for work.&lt;br /&gt;
* &#039;&#039;&#039;[[Lulu]]&#039;&#039;&#039;: A fellow captive in the same ship as the Builder who washes up on the same [[Isle of Awakening|island]] as they do.&lt;br /&gt;
* &#039;&#039;&#039;[[Rosie]]&#039;&#039;&#039;: The first person the Builder meets on the island of [[Furrowfield]]. Her infectious optimism helps bring back the old spirit of Furrowfield farm.&lt;br /&gt;
* &#039;&#039;&#039;[[Pastor Al]]&#039;&#039;&#039;: Full name Alakazam, he is a mysterious magus that comes to Furrowfield farm. He helps oversee the activities of Furrowfield.&lt;br /&gt;
* &#039;&#039;&#039;[[Babs]]&#039;&#039;&#039;: The first person the Builder meets on the island of [[Khrumbul-Dun]]. Devoted to bringing back the Golden Age.&lt;br /&gt;
* &#039;&#039;&#039;[[Goldirox]]&#039;&#039;&#039;: The long-lost guardian of Khrumbul-Dun. Was once a [[gold golem]]; and now he is [[Stone golem|stone]].&lt;br /&gt;
* &#039;&#039;&#039;[[Warwick]]&#039;&#039;&#039;: The first person the Builder meets on the island of [[Moonbrooke]]. He is the captain of the Moonbrooke Brigade of Guards, being the Kingdom&#039;s finest swordsman, and is the most enthusiastic about winning the never-ending war.&lt;br /&gt;
* &#039;&#039;&#039;[[Anessa]]&#039;&#039;&#039;: The general of the Moonbrooke Brigade of Guards, being the Kingdom&#039;s greatest tactician, and stubbornly remains devoted to the followings of the Children.&lt;br /&gt;
* &#039;&#039;&#039;[[Hargon]]&#039;&#039;&#039;: The main overarching antagonist of {{DQB2}}.&lt;br /&gt;
* &#039;&#039;&#039;[[N04H]]&#039;&#039;&#039;: A friendly [[killing machine]] the Builder meets in [[Malhalla]].&lt;br /&gt;
&lt;br /&gt;
==Other Characters==&lt;br /&gt;
===Isle of Awakening===&lt;br /&gt;
====Hairy Hermit====&lt;br /&gt;
The [[Hairy Hermit]] oversees the Isle of Awakening, and entrusts its care to the Builder. He also acts as the game&#039;s [[Medal King]].&lt;br /&gt;
&lt;br /&gt;
====Shane====&lt;br /&gt;
[[Shane]] is a [[shaman]] working for the Children of Hargon that comes to the Isle of Awakening one day along with two [[Prestidigitator (Dragon Quest)|prestidigitators]], overseeing the construction of the great pyramid in the Scarlet Sands. They leave promptly, seemingly being &amp;quot;cool&amp;quot; with its construction.&lt;br /&gt;
&lt;br /&gt;
However, they come back not so long afterwards with a ship bursting at the seams with monsters, that they unleash on the residents. This chain of events leads to Malroth and the Builder ending up in [[Skelkatraz]].&lt;br /&gt;
&lt;br /&gt;
===Furrowfield===&lt;br /&gt;
====Perry====&lt;br /&gt;
[[Perry]] is a young, timid farmer that Rosie had dragged along to Furrowfield farm in hopes of bringing back its old spirit. He is cowardly, but passionate and caring.&lt;br /&gt;
&lt;br /&gt;
====Bonanzo====&lt;br /&gt;
[[Bonanzo]] is an older, more boisterous farmer that Rosie had dragged over along with Perry. He is loud and proud, and wishes to become the future mayor of the farm. He has an impressive thick, bushy beard.&lt;br /&gt;
&lt;br /&gt;
====Britney====&lt;br /&gt;
[[Britney]] is a young bubbly, cheerful girl who speaks in modern slang and is willing to help defend the farm from monsters.&lt;br /&gt;
&lt;br /&gt;
==== Wrigley ====&lt;br /&gt;
A [[wiggly]], the last of their kind. He was hiding in a burrow when the Builder finds and saves him from a monster attack, and brings him back to the farm. He is crucial in helping the Builder revive the spirit of Furrowfield.&lt;br /&gt;
&lt;br /&gt;
==== Furrowfield Retriever ====&lt;br /&gt;
A dog! Using [[Ra&#039;s Mirror]] on her will reveal that she seems to be the long-lost [[Princess of Moonbrooke]].&lt;br /&gt;
&lt;br /&gt;
====Clayton====&lt;br /&gt;
[[Clayton]] is a farmer born to tend to the fields, but denies his blood-borne capabilities to instead follow the Children&#039;s teachings.&lt;br /&gt;
&lt;br /&gt;
====Saffron====&lt;br /&gt;
[[Lillian]]&#039;s older sister, [[Saffron]], is a shy girl who enjoys cooking, but her spirits were shot down when the Children banished the two of them for it.&lt;br /&gt;
&lt;br /&gt;
====Lillian====&lt;br /&gt;
Saffron&#039;s younger sister, Lillian, is a not-so-shy girl who also enjoys cooking, whose spirits were also not shot down.&lt;br /&gt;
&lt;br /&gt;
==== Ghostly Guest ====&lt;br /&gt;
The ghostly guest is a deceased pumpkin farmer of long past, and he looks over the Ruined Church. He guides the Builder to his secret stash of seeds.&lt;br /&gt;
&lt;br /&gt;
==== Prestidigitators (monster type) ====&lt;br /&gt;
There are several prestidigitators living in Pastor Al&#039;s cabin, that take care of it while he is at the Farm. After the Builder repairs the water channels nearby, they relent and give the Builder the [[List of tools in Dragon Quest Builders 2|Bottomless Pot]] that Pastor Al had sent them to get.&lt;br /&gt;
&lt;br /&gt;
==== Fat Rats (monster type) ====&lt;br /&gt;
There are several [[Fat rat|fat rats]] living on the island, spread around everywhere. Some elders can be found on the Fat Rat Chromatic Cay. Some fat rats give pointers to the Builder about where to go, and some have side-quests for the Builder denoted by a floating hammer symbol above their heads.&lt;br /&gt;
&lt;br /&gt;
A long time ago, the fat rats, the [[Bodkin archer|bodkin archers]], the humans and the [[Wiggly|wigglies]] made a deal to do no harm to each-other and protect the island.&lt;br /&gt;
&lt;br /&gt;
==== Bodkin Archers (monster type) ====&lt;br /&gt;
There are several bodkin archers living on the island, mostly congregated in the Furrowfield Forests. There is one bodkin archer on the Bodkin Archer Chromatic Cay, who is stranded there. They tell the Builder that it has been infested with [[Bodkin bowyer|bodkin bowyers]] and the Builder then promptly gets rid of them.&lt;br /&gt;
&lt;br /&gt;
==== Wigglies (monster type) ====&lt;br /&gt;
Wigglies are known for their magical soil-cleansing properties, being able to purify spoiled soil and turn it into regular earth.&lt;br /&gt;
&lt;br /&gt;
There is only one wiggly on the island. All other wigglies have been banished (implied to have died) and Wrigley is the last of their kind.&lt;br /&gt;
&lt;br /&gt;
==== Unnamed slime ====&lt;br /&gt;
A friendly slime is seen at the altar/grave inside the caves of the Human Chromatic Cay. It mentions that ever since the elder human guardian passed away, it took on the responsibility of guarding the coralily seeds behind the waterfall until another human arrived to collect them and save Furrowfield.&lt;br /&gt;
&lt;br /&gt;
====Brainy Badboon====&lt;br /&gt;
A huge, ugly [[brainy badboon]] that is the main overseer of the island. Has a lack of temper and enjoys eating giant bananas, which ultimately leads to its downfall. It drops the [[List of key items in Dragon Quest Builders 2|leaf of life]].&lt;br /&gt;
&lt;br /&gt;
===Khrumbul-Dun===&lt;br /&gt;
====Den====&lt;br /&gt;
Babs&#039; father, [[Den]], is a loving and doting father that doubles as the best bartender of Khrumbul-Dun. He, alongside Babs&#039; mother, ran a family bar, that was shut down prior to the Builder&#039;s arrival due to the Children&#039;s decree.&lt;br /&gt;
&lt;br /&gt;
====Dougie====&lt;br /&gt;
[[Dougie]] is a miner that suffers from intense achluophobia (an intense fear of darkness) and, initially, &amp;quot;monsterphobia&amp;quot;. However, after Babs is turned into a statue, he pulls himself together, guiding the Builder deep into the extremely dark and scary mines and also eventually helping the Builder fight off monsters.&lt;br /&gt;
&lt;br /&gt;
====Digby====&lt;br /&gt;
[[Digby (Character)|Digby]] is a miner that suffers from intense claustrophobia that prevents him from going into the mines. However, after Babs is turned into a statue, he also pulls himself together and fights alongside the Builder.&lt;br /&gt;
&lt;br /&gt;
====Magrog====&lt;br /&gt;
[[Magrog]] is a skilled blacksmith that loves what he does. He, along with Dougie, Digby and various other miners, all compete for Babs&#039; favour.&lt;br /&gt;
&lt;br /&gt;
====Ordelia====&lt;br /&gt;
[[Ordelia]] is an elderly lady who spent most of her time in the caves. However, when the Builder rescues her, she turns a new leaf and becomes a dancer.&lt;br /&gt;
&lt;br /&gt;
====Serge====&lt;br /&gt;
[[Serge]] is a male villager &amp;quot;in touch with [his] feminine side&amp;quot;. He eventually becomes a dancer, albeit after the events of Khrumbul-Dun.&lt;br /&gt;
&lt;br /&gt;
====Madusa====&lt;br /&gt;
The [[Madusa]] is the main antagonist of Khrumbul-Dun, turning Babs into a stone statue during the events of the game. She turned evil long ago when she was trying to get Goldirox&#039;s favour but his shine attracted so many other maidens she became jealous and turned him into stone, before hiding away in the caverns below the surface. Upon death, she drops the [[List of key items in Dragon Quest Builders 2|Heartstone]] she stole from Goldirox.&lt;br /&gt;
&lt;br /&gt;
===Skelkatraz===&lt;br /&gt;
==== Wrecktor (1) ====&lt;br /&gt;
The monster on the island responsible for overseeing the labour of the prisoners; for the Builder, it forces them to plant [[List of crops in Dragon Quest Builders 2|cabbage]] seeds and then destroy the field after many days of growth. It introduces the player to the mechanic where lighting a [[List of farming equipment in Dragon Quest Builders 2|haystack]] with a [[List of lighting sources in Dragon Quest Builders 2|torch]] will burn up any flammable objects around it.&lt;br /&gt;
&lt;br /&gt;
====Molly====&lt;br /&gt;
[[Molly]] has been on the island for a long, long time now, and was put there because she had attempted to befrend monsters (which was forbidden by the Children). She is the elder of the island and introduces the player to the [[monster taming]] mechanic, and helps them escape from the island.&lt;br /&gt;
&lt;br /&gt;
====Slime====&lt;br /&gt;
====Hammerhood====&lt;br /&gt;
====Walking Corpse====&lt;br /&gt;
====Inmate XXXX (PLACEHOLDER)====&lt;br /&gt;
===Moonbrooke (Island)===&lt;br /&gt;
====King====&lt;br /&gt;
The [[King of Moonbrooke]]. Has many gaps in his memory but he is still a wise man that the soldiers follow.&lt;br /&gt;
&lt;br /&gt;
====Gerome====&lt;br /&gt;
[[Gerome]] is a loyal old guard that has stood by the King&#039;s side for many a year, alongside the elder [[Jeremiah]]. However, their closeness to the King should not be mistaken for that of [[Residents&#039; register|royal guards]] or the roles of [[Anessa]] and [[Warwick]], for they are more accurately described as old friends.&lt;br /&gt;
&lt;br /&gt;
====Zara====&lt;br /&gt;
[[Zara]] is the Captain of the Royal Guard, and seems to be rather close with [[Anessa]]. She lead most of the soldiers to safety after the attack on [[Moonbrooke]] kingdom and came back at the first ring of the [[Builder&#039;s Bell]] with some of them in tow.&lt;br /&gt;
&lt;br /&gt;
====Jeremiah====&lt;br /&gt;
[[Jeremiah]] is an elder that has stood alongside the King for a long time, alongside the soldier [[Gerome]]. On the request of [[Anessa]], he used the [[mod rod]] on himself to turn into a [[slime]] and climb the ranks of the monsters (specifically, that of the Hair Force) for years, and assisting the [[Builder (Dragon Quest Builders 2)|Builder]] in infiltrating their ranks later on. He is also the slime that saved the lives of the Builder, [[Malroth (Character)|Malroth]], [[Anessa]] and [[Warwick]] at [[Moonahan]]. Due to parading around as a slime for so long, the slime way of talking (e.g. saying &amp;quot;goo&amp;quot; instead of &amp;quot;go&amp;quot;) has stuck with him even in human form, which he has to make a constant effort not to incorporate.&lt;br /&gt;
&lt;br /&gt;
====Haydin====&lt;br /&gt;
[[Haydin]] is a bard that the Hair Force captured on their ship. He is freed when the [[Builder (Dragon Quest Builders 2)|Builder]], [[Malroth (Character)|Malroth]], [[Anessa]] and [[Jeremiah]] infiltrate the Hair Force&#039;s ship, and exchange for his useful information about the {{MFamilies}}s he is able to tag along with them, going undercover as a monster alongside the rest of them with the use of the [[Mod Rod|mod rod]].&lt;br /&gt;
&lt;br /&gt;
====Atlas====&lt;br /&gt;
==== Wrecktor (2) ====&lt;br /&gt;
====Various other soldiers (PLACEHOLDER)====&lt;br /&gt;
===Malhalla===&lt;br /&gt;
====Arisplotle====&lt;br /&gt;
====Griswold====&lt;br /&gt;
====Gremville====&lt;br /&gt;
====Hellen====&lt;br /&gt;
[[Hellen]] the Horrible is one of the three Cardinal Cardinals of the Children of Hargon. She stays in the ruined chapel in Malhalla.&lt;br /&gt;
&lt;br /&gt;
====Captain Whitebones====&lt;br /&gt;
====Zebadee====&lt;br /&gt;
==== Drackson ====&lt;br /&gt;
==== Adamn ====&lt;br /&gt;
==== Malroth (monster) ====&lt;br /&gt;
Malroth (the character) eventually transforms into [[Malroth]] (the monster). However, this transformation does not last for long, as a reconciliation with the Builder turns him back to his humanoid body.&lt;br /&gt;
&lt;br /&gt;
====Various other monsters====&lt;br /&gt;
Along the way, the Builder encounters (not in order):&lt;br /&gt;
&lt;br /&gt;
- 1 [[Metal slime]] (Arisplotle)&lt;br /&gt;
&lt;br /&gt;
- 1 [[Killing machine]] (N04H)&lt;br /&gt;
&lt;br /&gt;
- 1 [[Hargonaut]] (Griswold)&lt;br /&gt;
&lt;br /&gt;
- 1 [[Deadnaut]] (Captain Whitebones)&lt;br /&gt;
&lt;br /&gt;
- 1 [[Whackolyte]] (Hellen)&lt;br /&gt;
&lt;br /&gt;
- 1 [[Sorcerer]] (Zebadee)&lt;br /&gt;
&lt;br /&gt;
- 1 [[Archdemon]] (Adamn)&lt;br /&gt;
&lt;br /&gt;
- 1 [[Dracky]] (Drackson)&lt;br /&gt;
&lt;br /&gt;
- 1 [[Hoodlum]]&lt;br /&gt;
&lt;br /&gt;
- 3 [[Chasmonaut|Chasmonauts]]&lt;br /&gt;
&lt;br /&gt;
- 4 [[Grimlin|Grimlins]]&lt;br /&gt;
&lt;br /&gt;
- 2 [[Silvapithecus|Silvapithecuses]]&lt;br /&gt;
&lt;br /&gt;
- 1 [[Badboon]]&lt;br /&gt;
&lt;br /&gt;
- 3 [[Gargoyle|Gargoyles]]&lt;br /&gt;
&lt;br /&gt;
- 4 [[Slime|Slimes]]&lt;br /&gt;
&lt;br /&gt;
===DLC===&lt;br /&gt;
====Gillian====&lt;br /&gt;
====Finn====&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category:Dragon Quest Builders 2]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 lists]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Moonahan&amp;diff=267303</id>
		<title>Moonahan</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Moonahan&amp;diff=267303"/>
		<updated>2026-04-15T05:47:19Z</updated>

		<summary type="html">&lt;p&gt;Day: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest II}}&lt;br /&gt;
|title = Moonahan&lt;br /&gt;
|type= Village&lt;br /&gt;
|image = [[Image:Moonaham.jpg|center|300px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=ムーンペタ&lt;br /&gt;
|romaji=Mūnpeta (Moonpeta)&lt;br /&gt;
|old=Hamlin&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Moonahan&#039;&#039;&#039; is a village in central [[Torland]] in {{DQ2}}, just north of [[Moonbrooke]].&lt;br /&gt;
&lt;br /&gt;
The town serves as a central location for several quests during the early portion of the game; notably, freeing the [[Princess of Moonbrooke]], retrieving the [[Windbreaker]], and departing for [[Rippleport]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
Moonahan is the meeting point of the three [[Luminaries]]. After obtaining the [[Ra&#039;s Mirror]], the princes can use it on a dog in the upper-east section of the town to break [[Hargon]]&#039;s curse and reveal that it is really the princess.&lt;br /&gt;
&lt;br /&gt;
Moonahan is also home to the [[5 Sigils#Water Sigil|Water Sigil]]. It is hidden behind a [[Golden Key]] door and a [[Jailor&#039;s Key]] door. The [[Luminaries]] must then fight two [[Grimlin]]s and search the empty cell to find it. The location of this Sigil is hinted by a man in [[Beran]].&lt;br /&gt;
&lt;br /&gt;
====Shops &amp;amp; services====&lt;br /&gt;
{{ItemShop/Start|float=left}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=15|attributes=Heals a small amount of HP}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=8|attributes=Cures poison}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water|price=40|attributes=Repels monsters}}&lt;br /&gt;
{{ItemShop/Item|name=Chimaera wing|price=80|attributes=Returns you to your last save location}}&lt;br /&gt;
{{ItemShop/Item|name=Leather shield|price=90|attributes=Defense +4}}&lt;br /&gt;
{{ItemShop/Item|name=Divine dagger|price=200|attributes=Attack +12}}&lt;br /&gt;
{{ItemShop/End|note=The [[leather shield]] and the [[divine dagger]] are only available in the mobile versions.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain sickle|price=330|attributes=+15 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron lance|price=770|attributes=+20 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel broadsword|price=1500|attributes=+30 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain mail|price=480|attributes=+12 Defense}}&lt;br /&gt;
{{WeaponShop/Item|name=Full plate armour|price=1000|attributes=+25 Defense}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel shield|price=2000|attributes=+10 Defense}}&lt;br /&gt;
{{WeaponShop/End|note=The chain sickles&#039; price is 390g in the NES version}}&lt;br /&gt;
&lt;br /&gt;
====Nearby {{MFamilies}}s====&lt;br /&gt;
*[[Cobra king]]&lt;br /&gt;
*[[Corpse corporal]]&lt;br /&gt;
*[[Drackmage]]&lt;br /&gt;
*[[Fat rat]]&lt;br /&gt;
*[[Magus]]&lt;br /&gt;
*[[Sentripede]]&lt;br /&gt;
&lt;br /&gt;
==={{DQI&amp;amp;IIHD}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Moonahan is accessible through the Altar of the Legendary Line in [[Tickington|Tickington&#039;s]] [[Echo Chamber]]. The {{Luminary}} and [[Party (Dragon Quest XI)|co.]] are transported to a time just before the breaking of the [[Princess of Moonbrooke]]&#039;s curse. The townsfolk have been turned into dogs when the Princess attempted to break her own curse and turn human; she requests a vial of [[magic water]] to turn the town back to normal. Once she is given some, she apologises to the {{Party 11}}, figuring it must have been awfully hard to find some, and when she hears that it was extremely easy for them to obtain magic water in [[Erdrea|their own world]] she is baffled. She then returns the state of the town, leaving herself cursed as a dog while freeing the rest of the townsfolk. She then remains there, awaiting the arrival of [[Prince of Midenhall|her]] [[Prince of Cannock|cousins]].&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Moonahan is, as expected, a hamlet north of [[Moonbrooke]], although only the [[chuch]] remains intact (mostly, at least) with ruins of buildings around it. There is a {{Chest}} in the church basement with 10 [[List of raw materials in Dragon Quest Builders 2|zapphires]], and on the wall is the unique &#039;&#039;Portrait of a [[Princess of Moonbrooke|Princess]]&#039;&#039; decorative item.&lt;br /&gt;
{{spoiler|start}}Like [[Moonbrooke]], Moonahan has been under siege by the [[Children of Hargon]] and has been abandoned.&lt;br /&gt;
&lt;br /&gt;
A mortally wounded [[Residents&#039; register|soldier]] from Moonahan barely makes it to [[Moonbrooke]] to request aid in defending the town. [[Malroth]] rushes off alone to avenge him, and three soldiers pursue him. By the time the [[Builder (Dragon Quest Builders 2)|Builder]], [[Anessa]], and [[Warwick]] catch up to [[Malroth]], the town and the other soldiers have been utterly destroyed by {{MFamilies}}s. The four of them barely survive the battle, and Anessa is mad at Malroth for leading the soldiers to their death. The voices in his head cloud his judgement and influence his behaviour, to which Malroth begins to act very callous and argues with Anessa. Warwick is distressed at the deaths of his friends (as he has a horrible case of thanatophobia), and he cries to the Goddesses in search of a reason why this all could have happened; to which, Anessa tells him that there is no use praying as they will never come back. Warwick muses to himself about death before noises come from inside the church, to which he snaps out of it and the four of them find the nun [[Esther]] hidden away in a coffin next to the altar. She tells them that [[Malroth]] had ordered her to hide in there as the monsters attacked to keep them safe. When she sees the state of Moonahan, she is shocked, and she is even more distraught when she sees the dead bodies of the other three soldiers on the ground. At Esther&#039;s request, the Builder buries the soldiers in the nearby graveyard. After rescuing Esther and completing her requests, the location has no further story relevance or inhabitants.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ II NES Hamlin.gif|Map. ({{NES}})&lt;br /&gt;
File:Moonahan 16-bit.png|Map. ({{SFC}})&lt;br /&gt;
File:Hamlin DQII GBC.png|Welcomed to Moonahan. ({{GBC}})&lt;br /&gt;
DQ II Android Moonahan Entrance.jpg|Moonahan. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 1.jpg|Friendly dog. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 2.jpg|&lt;br /&gt;
DQ II Android Princess Of Moonbrooke Recruited.jpg|Recruiting the [[Princess of Moonbrooke]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 3.jpg|Preparing to face 2 [[Grimlin]]s. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 4.jpg|Finding the [[5 Sigils#Locations|Water Sigil]]. ([[Cell phone]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIINav}}&lt;br /&gt;
{{DQXINav}}&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II locations]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake locations]]&lt;br /&gt;
[[Category:Dragon Quest XI locations]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 locations]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Moonahan&amp;diff=267302</id>
		<title>Moonahan</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Moonahan&amp;diff=267302"/>
		<updated>2026-04-15T05:46:53Z</updated>

		<summary type="html">&lt;p&gt;Day: /* {{DQB2}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest II}}&lt;br /&gt;
|title = Moonahan&lt;br /&gt;
|type= Village&lt;br /&gt;
|image = [[Image:Moonaham.jpg|center|300px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=ムーンペタ&lt;br /&gt;
|romaji=Mūnpeta (Moonpeta)&lt;br /&gt;
|old=Hamlin&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Moonahan&#039;&#039;&#039; is a village in central [[Torland]] in {{DQ2}}, just north of [[Moonbrooke]].&lt;br /&gt;
&lt;br /&gt;
The town serves as a central location for several quests during the early portion of the game. Specifically, freeing the [[Princess of Moonbrooke]], retrieving the [[Windbreaker]], and departing for [[Rippleport]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
Moonahan is the meeting point of the three [[Luminaries]]. After obtaining the [[Ra&#039;s Mirror]], the princes can use it on a dog in the upper-east section of the town to break [[Hargon]]&#039;s curse and reveal that it is really the princess.&lt;br /&gt;
&lt;br /&gt;
Moonahan is also home to the [[5 Sigils#Water Sigil|Water Sigil]]. It is hidden behind a [[Golden Key]] door and a [[Jailor&#039;s Key]] door. The [[Luminaries]] must then fight two [[Grimlin]]s and search the empty cell to find it. The location of this Sigil is hinted by a man in [[Beran]].&lt;br /&gt;
&lt;br /&gt;
====Shops &amp;amp; services====&lt;br /&gt;
{{ItemShop/Start|float=left}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=15|attributes=Heals a small amount of HP}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=8|attributes=Cures poison}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water|price=40|attributes=Repels monsters}}&lt;br /&gt;
{{ItemShop/Item|name=Chimaera wing|price=80|attributes=Returns you to your last save location}}&lt;br /&gt;
{{ItemShop/Item|name=Leather shield|price=90|attributes=Defense +4}}&lt;br /&gt;
{{ItemShop/Item|name=Divine dagger|price=200|attributes=Attack +12}}&lt;br /&gt;
{{ItemShop/End|note=The [[leather shield]] and the [[divine dagger]] are only available in the mobile versions.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain sickle|price=330|attributes=+15 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron lance|price=770|attributes=+20 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel broadsword|price=1500|attributes=+30 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain mail|price=480|attributes=+12 Defense}}&lt;br /&gt;
{{WeaponShop/Item|name=Full plate armour|price=1000|attributes=+25 Defense}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel shield|price=2000|attributes=+10 Defense}}&lt;br /&gt;
{{WeaponShop/End|note=The chain sickles&#039; price is 390g in the NES version}}&lt;br /&gt;
&lt;br /&gt;
====Nearby {{MFamilies}}s====&lt;br /&gt;
*[[Cobra king]]&lt;br /&gt;
*[[Corpse corporal]]&lt;br /&gt;
*[[Drackmage]]&lt;br /&gt;
*[[Fat rat]]&lt;br /&gt;
*[[Magus]]&lt;br /&gt;
*[[Sentripede]]&lt;br /&gt;
&lt;br /&gt;
==={{DQI&amp;amp;IIHD}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Moonahan is accessible through the Altar of the Legendary Line in [[Tickington|Tickington&#039;s]] [[Echo Chamber]]. The {{Luminary}} and [[Party (Dragon Quest XI)|co.]] are transported to a time just before the breaking of the [[Princess of Moonbrooke]]&#039;s curse. The townsfolk have been turned into dogs when the Princess attempted to break her own curse and turn human; she requests a vial of [[magic water]] to turn the town back to normal. Once she is given some, she apologises to the {{Party 11}}, figuring it must have been awfully hard to find some, and when she hears that it was extremely easy for them to obtain magic water in [[Erdrea|their own world]] she is baffled. She then returns the state of the town, leaving herself cursed as a dog while freeing the rest of the townsfolk. She then remains there, awaiting the arrival of [[Prince of Midenhall|her]] [[Prince of Cannock|cousins]].&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Moonahan is, as expected, a hamlet north of [[Moonbrooke]], although only the [[chuch]] remains intact (mostly, at least) with ruins of buildings around it. There is a {{Chest}} in the church basement with 10 [[List of raw materials in Dragon Quest Builders 2|zapphires]], and on the wall is the unique &#039;&#039;Portrait of a [[Princess of Moonbrooke|Princess]]&#039;&#039; decorative item.&lt;br /&gt;
{{spoiler|start}}Like [[Moonbrooke]], Moonahan has been under siege by the [[Children of Hargon]] and has been abandoned.&lt;br /&gt;
&lt;br /&gt;
A mortally wounded [[Residents&#039; register|soldier]] from Moonahan barely makes it to [[Moonbrooke]] to request aid in defending the town. [[Malroth]] rushes off alone to avenge him, and three soldiers pursue him. By the time the [[Builder (Dragon Quest Builders 2)|Builder]], [[Anessa]], and [[Warwick]] catch up to [[Malroth]], the town and the other soldiers have been utterly destroyed by {{MFamilies}}s. The four of them barely survive the battle, and Anessa is mad at Malroth for leading the soldiers to their death. The voices in his head cloud his judgement and influence his behaviour, to which Malroth begins to act very callous and argues with Anessa. Warwick is distressed at the deaths of his friends (as he has a horrible case of thanatophobia), and he cries to the Goddesses in search of a reason why this all could have happened; to which, Anessa tells him that there is no use praying as they will never come back. Warwick muses to himself about death before noises come from inside the church, to which he snaps out of it and the four of them find the nun [[Esther]] hidden away in a coffin next to the altar. She tells them that [[Malroth]] had ordered her to hide in there as the monsters attacked to keep them safe. When she sees the state of Moonahan, she is shocked, and she is even more distraught when she sees the dead bodies of the other three soldiers on the ground. At Esther&#039;s request, the Builder buries the soldiers in the nearby graveyard. After rescuing Esther and completing her requests, the location has no further story relevance or inhabitants.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ II NES Hamlin.gif|Map. ({{NES}})&lt;br /&gt;
File:Moonahan 16-bit.png|Map. ({{SFC}})&lt;br /&gt;
File:Hamlin DQII GBC.png|Welcomed to Moonahan. ({{GBC}})&lt;br /&gt;
DQ II Android Moonahan Entrance.jpg|Moonahan. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 1.jpg|Friendly dog. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 2.jpg|&lt;br /&gt;
DQ II Android Princess Of Moonbrooke Recruited.jpg|Recruiting the [[Princess of Moonbrooke]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 3.jpg|Preparing to face 2 [[Grimlin]]s. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 4.jpg|Finding the [[5 Sigils#Locations|Water Sigil]]. ([[Cell phone]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIINav}}&lt;br /&gt;
{{DQXINav}}&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II locations]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake locations]]&lt;br /&gt;
[[Category:Dragon Quest XI locations]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 locations]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Moonahan&amp;diff=267301</id>
		<title>Moonahan</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Moonahan&amp;diff=267301"/>
		<updated>2026-04-15T05:34:16Z</updated>

		<summary type="html">&lt;p&gt;Day: /* {{DQ11}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest II}}&lt;br /&gt;
|title = Moonahan&lt;br /&gt;
|type= Village&lt;br /&gt;
|image = [[Image:Moonaham.jpg|center|300px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=ムーンペタ&lt;br /&gt;
|romaji=Mūnpeta (Moonpeta)&lt;br /&gt;
|old=Hamlin&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Moonahan&#039;&#039;&#039; is a village in central [[Torland]] in {{DQ2}}, just north of [[Moonbrooke]].&lt;br /&gt;
&lt;br /&gt;
The town serves as a central location for several quests during the early portion of the game. Specifically, freeing the [[Princess of Moonbrooke]], retrieving the [[Windbreaker]], and departing for [[Rippleport]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
Moonahan is the meeting point of the three [[Luminaries]]. After obtaining the [[Ra&#039;s Mirror]], the princes can use it on a dog in the upper-east section of the town to break [[Hargon]]&#039;s curse and reveal that it is really the princess.&lt;br /&gt;
&lt;br /&gt;
Moonahan is also home to the [[5 Sigils#Water Sigil|Water Sigil]]. It is hidden behind a [[Golden Key]] door and a [[Jailor&#039;s Key]] door. The [[Luminaries]] must then fight two [[Grimlin]]s and search the empty cell to find it. The location of this Sigil is hinted by a man in [[Beran]].&lt;br /&gt;
&lt;br /&gt;
====Shops &amp;amp; services====&lt;br /&gt;
{{ItemShop/Start|float=left}}&lt;br /&gt;
{{ItemShop/Item|name=Medicinal herb|price=15|attributes=Heals a small amount of HP}}&lt;br /&gt;
{{ItemShop/Item|name=Antidotal herb|price=8|attributes=Cures poison}}&lt;br /&gt;
{{ItemShop/Item|name=Holy water|price=40|attributes=Repels monsters}}&lt;br /&gt;
{{ItemShop/Item|name=Chimaera wing|price=80|attributes=Returns you to your last save location}}&lt;br /&gt;
{{ItemShop/Item|name=Leather shield|price=90|attributes=Defense +4}}&lt;br /&gt;
{{ItemShop/Item|name=Divine dagger|price=200|attributes=Attack +12}}&lt;br /&gt;
{{ItemShop/End|note=The [[leather shield]] and the [[divine dagger]] are only available in the mobile versions.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{WeaponShop/Start|title=|subtitle=|float=}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain sickle|price=330|attributes=+15 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Iron lance|price=770|attributes=+20 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel broadsword|price=1500|attributes=+30 Attack}}&lt;br /&gt;
{{WeaponShop/Item|name=Chain mail|price=480|attributes=+12 Defense}}&lt;br /&gt;
{{WeaponShop/Item|name=Full plate armour|price=1000|attributes=+25 Defense}}&lt;br /&gt;
{{WeaponShop/Item|name=Steel shield|price=2000|attributes=+10 Defense}}&lt;br /&gt;
{{WeaponShop/End|note=The chain sickles&#039; price is 390g in the NES version}}&lt;br /&gt;
&lt;br /&gt;
====Nearby {{MFamilies}}s====&lt;br /&gt;
*[[Cobra king]]&lt;br /&gt;
*[[Corpse corporal]]&lt;br /&gt;
*[[Drackmage]]&lt;br /&gt;
*[[Fat rat]]&lt;br /&gt;
*[[Magus]]&lt;br /&gt;
*[[Sentripede]]&lt;br /&gt;
&lt;br /&gt;
==={{DQI&amp;amp;IIHD}}===&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Moonahan is accessible through the Altar of the Legendary Line in [[Tickington|Tickington&#039;s]] [[Echo Chamber]]. The {{Luminary}} and [[Party (Dragon Quest XI)|co.]] are transported to a time just before the breaking of the [[Princess of Moonbrooke]]&#039;s curse. The townsfolk have been turned into dogs when the Princess attempted to break her own curse and turn human; she requests a vial of [[magic water]] to turn the town back to normal. Once she is given some, she apologises to the {{Party 11}}, figuring it must have been awfully hard to find some, and when she hears that it was extremely easy for them to obtain magic water in [[Erdrea|their own world]] she is baffled. She then returns the state of the town, leaving herself cursed as a dog while freeing the rest of the townsfolk. She then remains there, awaiting the arrival of [[Prince of Midenhall|her]] [[Prince of Cannock|cousins]].&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Moonahan is, as expected, a hamlet north of [[Moonbrooke]]. There is a {{Chest}} in the church basement with the unique &#039;&#039;Portrait of a Princess&#039;&#039; decorative item.&lt;br /&gt;
{{spoiler|start}}Like [[Moonbrooke]] it has been under siege by the [[Children of Hargon]] for living memory. &lt;br /&gt;
&lt;br /&gt;
A mortally wounded soldier from Moonahan barely makes it to [[Moonbrooke]] to request aid in defending the town. [[Malroth]] rushes off with a small group of soldiers in response. By the time the [[Builder (Dragon Quest Builders 2)|Builder]], [[Anessa]], and [[Warwick]] catch up to [[Malroth]] the town has been utterly destroyed by {{MFamilies}}s. The Builder and [[Malroth]] barely survive the battle. The only surviving resident of the town is the nun Esther who resided in the only building left standing: the [[church]]. &lt;br /&gt;
&lt;br /&gt;
As the soldiers that accompanied [[Malroth]] all perished in the battle, the Builder buries them at Esther&#039;s request, during which [[Malroth]] behaves unusually callous. After rescuing Esther and completing her requests the location has no further story relevance or inhabitants.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ II NES Hamlin.gif|Map. ({{NES}})&lt;br /&gt;
File:Moonahan 16-bit.png|Map. ({{SFC}})&lt;br /&gt;
File:Hamlin DQII GBC.png|Welcomed to Moonahan. ({{GBC}})&lt;br /&gt;
DQ II Android Moonahan Entrance.jpg|Moonahan. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 1.jpg|Friendly dog. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 2.jpg|&lt;br /&gt;
DQ II Android Princess Of Moonbrooke Recruited.jpg|Recruiting the [[Princess of Moonbrooke]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 3.jpg|Preparing to face 2 [[Grimlin]]s. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonahan 4.jpg|Finding the [[5 Sigils#Locations|Water Sigil]]. ([[Cell phone]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIINav}}&lt;br /&gt;
{{DQXINav}}&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II locations]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake locations]]&lt;br /&gt;
[[Category:Dragon Quest XI locations]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 locations]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Warwick&amp;diff=267300</id>
		<title>Warwick</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Warwick&amp;diff=267300"/>
		<updated>2026-04-15T05:14:59Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| Name=Warwick&lt;br /&gt;
| Game={{DQB2}}&lt;br /&gt;
| Image= [[File:DQB2 Warwick.png|200px]]&lt;br /&gt;
| Japanese name=リック&lt;br /&gt;
| Romaji=Rikku&lt;br /&gt;
| Race=Human&amp;lt;br&amp;gt;{{spoiler|start}}Later [[silvapithecus]]{{spoiler|end}}&lt;br /&gt;
| Age=&lt;br /&gt;
| Family=Unnamed parents†&amp;lt;br&amp;gt;Unnamed brothers†&amp;lt;br&amp;gt;Unnamed sisters†&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Yes... Death is the end. There is naught beyond it but infinite nothingness. It is a fearful thing indeed...&#039;&#039;&#039;&#039;&#039;|source=Warwick, fearful, at [[Moonahan]]|console=|align=center|bgcolor=439af7}}&lt;br /&gt;
&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Warwick&#039;&#039;&#039;|リック|Rikku|Rick}} is a knight of [[Moonbrooke]] appearing in {{DQB2}}. He is the captain of the Moonbrooke Brigade of Guards, and the kingdom&#039;s finest swordsman. He and [[Anessa]] serve as knights and advisors to the [[King of Moonbrooke]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Warwick wears the standard in-game craftable [[chain mail]] armour and outfit, which includes a gray chain mail jacket with pauldrons, light grey britches and a brown leather belt with a gold buckle. The hem of the chain mail jacket is lined with a dark orange, and his gloves are the same colour. His gloves are plated with metal on the dorsal sides of the hands. His boots are brown with beige cuffs, which also have metal caps and metal heels. He has hazel eyes and possesses short blue hair in the hairstyle &amp;quot;[[Character customization in Dragon Quest Builders 2|mussed mop]]&amp;quot;. In his character art, he is depicted with an [[iron broadsword]], but initially appears with a [[copper sword]]. He talks formally, but occasionally inserts exclamations like &amp;quot;Jolly good!&amp;quot; or &amp;quot;By Jove!&amp;quot; like other Moonbrooke townsfolk. Like all other NPCs on the island of Moonbrooke, his idle animation is of him rubbing his arms to stay warm in the cold.&lt;br /&gt;
&lt;br /&gt;
He has an intense fear and hatred of death, shown to act distraught when some of his allies die and screams his questions to the goddess over their graves; he himself is terrified of his own death and the sight of the deceased reminds him he is also mortal. He claims to seek to end the &amp;quot;accursed war&amp;quot; between monsters and humans on Moonbrooke. The war continues to rage on as all participants are followers of the [[Children of Hargon]], who encourage the endless destruction brought by the endless war. Warwick openly opposes these beliefs when working with the Builder. He also seems to be close with Anessa, both being the King&#039;s advisors and training with her to become soldiers.&lt;br /&gt;
{{spoiler|start}}While his dialogue nearing his death alludes to him having a firm belief in the Children of Hargon, Anessa says on the [[Isle of Awakening]] that he would have loved the Builder&#039;s creations. It is unclear whether it was that Warwick had successfully deceived everyone into believing he loved building or if Warwick had been also lying about his &amp;quot;true&amp;quot; faith.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
The [[Builder (Dragon Quest Builders 2)|Builder]] and [[Malroth]] meet Warwick shortly after arriving on Moonbrooke. After the Builder heals Anessa, he is enthusiastic about the prospect of repairing Moonbrooke castle.&lt;br /&gt;
{{spoiler|start}}As repairs on the castle progress, murders begin occurring in the night. Warwick, and everyone else, are worried about traitors in their ranks. The Builder is encouraged to seek the [[Mirror of Ra]] and does so. The mirror reveals that two [[skeleton]]s and one [[hargonaut]] were among their ranks, and they are dispatched. Warwick urges the King to remain vigilant and implies that there may still be a human spy amongst their ranks as, allegedly, there were shadows spotted of men meeting with monsters. The Builder then gives the mirror to Anessa upon her request. Later, Warwick tells the builder it is ill-advised to question the townsfolk&#039;s loyalties, stating that &amp;quot;If there is a spy among us, we may have no choice but to wait for them to slip up...&amp;quot; Despite his suggestion, Warwick is quick to propose Anessa as a suspect but tells the Builder not to say anything. As the Builder seeks out the weaknesses of the enemy monsters, Warwick occasionally helps in these endeavors. During their search for the last weakness, the monsters are in possession of the Mirror of Ra and dispel their disguises. It is unknown who gave away the mirror, but suspicion immediately falls on Anessa and Warwick uses this to his advantage.&lt;br /&gt;
&lt;br /&gt;
At several different points throughout the Moonbrooke storyline, after the Builder goes to sleep, the player is shown text cutscenes about someone giving details away to a monster. The spy featured is heavily implied to be Warwick, based on several personality details like their fear of death. The monster is likely his master, a [[wrecktor]].&lt;br /&gt;
&lt;br /&gt;
Eventually, the suspicions of a spy cause tensions to mount in the castle. Warwick tells the Builder that His Majesty had a request for a new dungeon, and that they may soon need to use it. After the dungeon is built, he tells them that there have been &amp;quot;developments&amp;quot; in deciding the first occupant of the newly built [[List of room recipes in Dragon Quest Builders 2|cell]], apologises, and shortly afterwards Malroth is imprisoned. He then says that it was Anessa&#039;s proposal - that she was attempting to sever relationships to leave them weak for the monsters. Warwick privately tells the Builder that they will be able to free Malroth when they have relieved tensions. While he says that he wants to tell His Majesty the truth (of how Malroth is not a danger and has no need to be imprisoned), he excuses himself by calling it pointless. He says that &amp;quot;Anessa is the King&#039;s most trusted adviser. There is no way he would believe me over her.&amp;quot; In reality, it was never Anessa&#039;s idea; did not know as to why they were in the dungeon at the time and later mentions that she was curious about Malroth&#039;s imprisonment, because she had never directly asked the King to take any action. [[Zara]] expresses her confusion as well, as Anessa would surely recognise Malroth&#039;s exceptional battle prowess as indisposable. Warwick&#039;s excuse as to why he did not speak up was a cover for himself because &#039;&#039;he&#039;&#039;, in fact had suggested Malroth&#039;s imprisonment.&lt;br /&gt;
&lt;br /&gt;
Soon after, [[Atlas]] appears, and he leaves his army of monsters to fight the Moonbrooke Brigade. After battle, the King - having declared it was time to end the war - eventually has the Builder (accompanied by Warwick and Anessa) search for the three [[Orb|Orbs]] to power the [[Kazapple cannon]], a weapon that will surely defeat Atlas. When it is time to search for the Orb of Heores, he has all the knights in the castle in charge of marching to Rendarak, which he describes as a place akin to Hell. Anessa voices her concern about having the castle abandoned by all its soldiers, but Warwick counters her quickly, asking sarcastically if she wanted this war to end or not. The soldiers eventually arrive at a beautiful valley, to the army&#039;s confusion. They eventually progress to the end of the valley where they find what used to be [[Midenhall]] castle and enter it. They encounter only strange illusions of people and an empty throne room. Upon entering the throne room they are ambushed by monsters. Before the fighting begins, it is evident that something is wrong with Warwick, as he does not draw his sword when the monsters appear. When the traitor is prompted by the leader of the monsters - the wrecktor - to take their place by its side, he walks over to the head of the monster group. This catches everybody off guard, and he says he has fulfilled his side of the deal while taunting the rest of the Moonbrooke Brigade. He says that his mission was &amp;quot;To fracture friendships, weaken the military, and ensure the construction of the Kazapple cannon—that it might eventually fall into the monsters&#039; hands&amp;quot;. The wrecktor is satisfied with this reveal and transforms Warwick into a [[silvapithecus]]. Warwick is then slain by the human army along with the rest of the monsters.&lt;br /&gt;
&lt;br /&gt;
Before he dies, Anessa runs to his side and desperately tries to talk to him. He calls the world a lie, and that everyone would die no matter who won the war. When she pursues this topic, he says that one day, he realised that the world was an illusion, and he tried to speak with the King but he refused to listen. The Wrector found him afterwards and took advantage of his fear of death, promising him eternal life in monsterhood if he could earn it, which was why he betrayed Moonbrooke in the first place. He accepted the idea of being transformed into a monster and betraying his kingdom in exchange for being allowed to live.&lt;br /&gt;
&lt;br /&gt;
Shortly after, [[Gerome]] thinks about the wrecktor&#039;s final words about how Moonbrooke had left the castle easy to attack and Anessa immediately tells the Builder that they should return to the castle without delay. She realises, upon return, that leaving the castle open to the monsters was a ploy from Warwick all along. {{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Warwick is capable of using weapons and will assist the Builder in combat. He is able to train in [[List of room recipes in Dragon Quest Builders 2|training rooms]], equip weapons in [[List of room recipes in Dragon Quest Builders 2|armouries]] and strategize in [[List of room recipes in Dragon Quest Builders 2|war rooms]]. He will also build blueprints.&lt;br /&gt;
{{spoiler|start}}He gains the standard abilities of a silvapithecus when he willingly becomes one, though his time as a monster is short lived as he is slain shortly afterwards.&lt;br /&gt;
&lt;br /&gt;
Due to his betrayal and death, he can never be added to the player&#039;s party outside of the story segments where he does so of his own volition.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
Warwick has lived on the isle Moonbrooke and participated in the never-ending war for his entire life. When he was young, his entire family was murdered by monsters, causing his hatred of death. {{spoiler|start}}It is later revealed that the world that the Builder and Malroth are exploring is nothing but an illusion created by [[Hargon]]. Warwick is one of the illusions created to populate the illusory world.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
*His English name, &amp;quot;Warwick&amp;quot;, could have been inspired by the historical figure Richard Neville (aka Warwick the Kingmaker)&amp;lt;ref&amp;gt;[https://www.historic-uk.com/HistoryUK/HistoryofEngland/Warwick-The-Kingmaker/ Warwick the Kingmaker]&amp;lt;/ref&amp;gt;. The following explanation is largely condensed and summarized.{{spoiler|start}}Richard Neville was a military commander who worked his way up the castle hierarchy of the House of York and also (partially) lost his family in war. He held numerous important ministrative roles and was considered to a right-hand man to his father-in-law&#039;s son, King Edward IV. After many different events more-or-less regarding small betrayals, he turned his back on the King and turned his attentions to the House of Lancaster, a historically opposing house that he had fought very feverently against. A rebellion was instigated by Neville that would see the death of the widow&#039;s father and his sons, but when he threw Edward IV into prison he did not have full backing of the elite. By 1470, Edward was released and Warwick was exiled. Afterwards, he sought an alliance with the Lancastrians. He was defeated later in a battle and his struggle for power came to an end.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
*His Spanish name, &amp;quot;Ludovico&amp;quot;, could come from Shakespeare&#039;s play, &#039;&#039;The Tragedy of Othello, the Moor of Venice&#039;&#039; (&#039;&#039;Othello&#039;&#039; for short)&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Othello Shakespeare&#039;s play, Othello]&amp;lt;/ref&amp;gt;.{{spoiler|start}}In the play, the military commander Othello is manipulated by his ensign, Iago, into suspecting his wife Desdemona of infedelity. While &amp;quot;Ludovico&amp;quot; does not come from the name &amp;quot;Iago&amp;quot;, there is a figure called &amp;quot;Lodovico&amp;quot; that shows up in the play who is Desdemona&#039;s cousin.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
*Anessa and Warwick&#039;s French names (&amp;quot;Athéna&amp;quot; and &amp;quot;Martial&amp;quot;) both derive from gods of war (Greek goddess &amp;quot;Athena&amp;quot;; Roman god &amp;quot;Mars&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
*His German name, &amp;quot;Hektor&amp;quot;, could possibly have come from the Trojan warrior &amp;quot;Hector&amp;quot; in Greek mythology&amp;lt;ref&amp;gt;[https://en.wikipedia.org/wiki/Hector Trojan warrior Hector]&amp;lt;/ref&amp;gt;.{{spoiler|start}}Hector was a Trojan prince and the greatest warrior for Troy during the Trojan War. He leads the Trojans and their allies in defense of Troy and kill countless Greek warriors, but is ultimately killed in single combat by Greek hero Achilles, who proceeds to drag his dead body around the city of Troy behind his chariot. Homer, a Greek author and poet, portrayed him as &amp;quot;peace-loving&amp;quot; and &amp;quot;thoughtful&amp;quot;, &amp;quot;without darker motives&amp;quot;.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Ludovico|es-meaning=Of French and Italian origins, meaning “famous warrior” or “glorious in battle&amp;quot;. A variant of the name &amp;quot;Lodovico&amp;quot;.&lt;br /&gt;
|fr=Martial|fr-meaning=Derived from the Roman god of war, &amp;quot;Mars&amp;quot;.&lt;br /&gt;
|de=Hektor|de-meaning=Of Greek origin, meaning &amp;quot;restrainer&amp;quot; or &amp;quot;holding fast&amp;quot; or &amp;quot;steadfast&amp;quot;.&lt;br /&gt;
|it=Guerrino|it-meaning=Of Italian origins, meaning &amp;quot;strife&amp;quot;, &amp;quot;battle&amp;quot; or &amp;quot;war&amp;quot;.&lt;br /&gt;
|ko=릭 (Lig)|ko-meaning=Korean for the English localisation of his Japanese name, &amp;quot;Rick&amp;quot;.&lt;br /&gt;
|zh-cn=利克 (Lìkè)|zh-cn-meaning=An interpretation of the English localisation of his Japanese name, &amp;quot;Rick&amp;quot;.&lt;br /&gt;
|zh-tw=利克 (Lìkè)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Anessa and Warwick may be a parallel to {{Dragon Quest XI}}&#039;s [[Hendrik]] and [[Jasper]].&lt;br /&gt;
** Both are pairs of knights whom so happen to be the two right-hand-men and close advisors to their Kings (the King of Moonbrooke/[[King Carnelian]])&lt;br /&gt;
** Both trained together for a long time before the events of their respective games.&lt;br /&gt;
** Out of the pairs, one of the two (Anessa/Jasper) is the tactician and one (Warwick/Hendrik) is the swordsman.&lt;br /&gt;
** One (Warwick/Jasper) betrays their kingdom (Moonbrooke/[[Heliodor]]) due to feeling unheard by their peers (Warwick&#039;s pleas for the King; Jasper&#039;s envy for Hendrik&#039;s glory) and promises from the monsters (the [[Wrecktor]]/[[Mordegon]]), eventually turning into a monster with grey skin and wings (a [[silvapithecus]]/[[Jasper Unbound]]).&lt;br /&gt;
** This traitor is mentioned to advise their King to pursue a course of action that detriments their kingdom (not technically true in the case of Jasper).&lt;br /&gt;
** The two in the pairs also parallel each-other. For Hendrik and Jasper, they represent yin and yang, with Hendrik&#039;s armour being black and Jasper&#039;s being silver. For Anessa and Warwick, their original stances on the war are vastly different to their final stance once the traitor is revealed; while Warwick is initially enthusiastic about building and winning the war, he later says that &amp;quot;it matters not who wins this accursed war&amp;quot; and sticking to the values of the Children of Hargon. On the other hand, Anessa initially appears to stick to the Children&#039;s beliefs but later reveals that she had always loved building since she was a child. Moreover, Anessa&#039;s main colour in her design is red, while Warwick&#039;s is blue, which are complementary colours on the colour wheel.&lt;br /&gt;
* Warwick may also be a parallel to {{Dragon Quest X}}&#039;s [[Quard]], being visually similar and also turning into an antagonist after fighting alongside the hero. However, unlike Quard, Warwick does not redeem himself.&lt;br /&gt;
* After the events of the main game, completing all 45 [[Tablet Targets]] and completing all [[explorer&#039;s shores]] checklists, the player is able to bring [[Molly]] to the Isle of Awakening. In one of her dialogue lines, she mentions that she once saw a silvapithecus that was half human. It is unknown when exactly she saw this, but it is possible that it could have been Warwick as there are no other such cases of humans being so closely tied to monsterhood. How exactly he could have managed to become half-human later down the line is also a mystery.&lt;br /&gt;
* When Warwick dies, the text that appears above his head reads &amp;quot;All my plans...ruined...&amp;quot;. This is quite curious, as he has already completed all of his missions that were assigned to him. His &amp;quot;plans&amp;quot; could presumably have been to live forever as a monster (although that doesn&#039;t explain why he chose to fight the soldiers and risk death), as monsters seem to be able to outlive humans in terms of the aging process. For this reason, it is unlikely that monsters are able to actually respawn (other than those in the [[Undead family]]), and also because of how Anessa ([[Khrumbul-Dun|and]] [[Malhalla|others]]) perceive monsters&#039; deaths as irreversable.&lt;br /&gt;
*The particles produced by Warwick upon death are much more prominent than that of the Wrecktor and other monsters, and the sound produced is much different.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Warwick Icon.png|Warwick&#039;s Icon.&lt;br /&gt;
File:DQB2 Warwick screenshot.png|Screenshot of Warwick.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dragon Quest Builders 2]]&lt;br /&gt;
[[Category: Dragon Quest Builders 2 characters]]&lt;br /&gt;
[[Category: Dragon Quest Builders 2 enemies]]&lt;br /&gt;
&lt;br /&gt;
[[es:Ludovico]]&lt;br /&gt;
[[fr:Martial (Dragon Quest Builders 2)]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Furrowfield&amp;diff=267299</id>
		<title>Furrowfield</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Furrowfield&amp;diff=267299"/>
		<updated>2026-04-15T05:13:58Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = [[Dragon Quest Builders 2]]&lt;br /&gt;
|title = Furrowfield&lt;br /&gt;
|type = Island&lt;br /&gt;
|image = [[File:Furrowfield icon.png|300px]]&lt;br /&gt;
|caption = {{Translation|5つの野菜がみのる島&amp;lt;br&amp;gt;|An island where five kinds of vegetables grow}}&lt;br /&gt;
|japanese = モンゾーラ島&lt;br /&gt;
|romaji = Monzora shima&lt;br /&gt;
}}&lt;br /&gt;
The island of {{Translation|&#039;&#039;&#039;Furrowfield&#039;&#039;&#039;|モンゾーラ島|Monzora shima|Monzora Island}} is one of the main locations in {{DQB2}}. When the player first sets foot upon the island it is festering away, with crumbling infrastructure, pools of fetid water, and nutrient-deprived soil as far as the eye can see.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Furrowfield is the first island that the [[Builder (Dragon Quest Builders 2)|Builder]] and [[Malroth]] sail to under the instruction of the [[Hairy Hermit]]. The people of the land are malnourished and incapable of tilling the land thanks to the strict enforcement of the [[Children of Hargon]]&#039;s laws against cultivation. However, a young woman named [[Rosie]] wants to restore the fields into flourishing farmland and enlists the Builder&#039;s aid. Figuring that cultivation cannot take place in voided soil, Rosie and the Builder enlist the help of a friendly earthworm that goes by the name of [[Wrigley]], one of the members of the long-lost [[Wiggly|wiggly]] tribe. A long time ago, the [[Fat rat|fat rats]], [[Bodkin archer|bodkin archers]], wigglies and humans made an agreement to be peaceful and to help each-other in times of need - however, the wiggly tribe was banished by the Children when they terrorized Furrowfield for the first time, due to their soil-cleaning abilities. Wrigley uses this ability to help the Builder aerate the soil and revitalize patches of peat, which are then turned into tilling fields for more crop. More residents are won over thanks to the delicious crops the trio begin to harvest, and the attention of a priest of the Children of Hargon named [[Al]] takes notice of the abandonment of the cult&#039;s teachings.{{spoiler|start}}Instead of obliterating the heretics, Al is won over by the enthusiasm of Rosie and guides the group along with tasks to push their skills to new heights under the false pretense of waiting for more development to take place in order to make the destruction of the farm more satisfying. This does not go unpunished by the leader of the island, a colossal [[Brainy badboon|Brainy Badboon]], and the Deitree goes down along with the Pastor. However, the Builder does not let this crush their spirits, and they decide to build a new Deitree. They find out that the ancient builder of long past had also built the old Deitree, and looking at its ruins inspires them to create a blueprint for their new one. Upon its completion, the Brainy Badboon is enraged and they engage in battle, the farmers triumphing. The badboon drops a [[leaf of life]] and the Builder combines it with the five other crops of Furrowfield to create the [[water of life]], pouring it on top of the Deitree. This makes the tree grow a huge crown of leaves, hollow on the inside, and purifies all of the Furrowfield Farm soil. When Furrowfield farm has been restored to full vitality, Rosie and a handful of farmers travel with the Builder and Malroth to the [[Isle of Awakening]].{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
====Notable Locations====&lt;br /&gt;
=====[[File:Zoom activated icon b2.png|32px]]  Zoom Spots=====&lt;br /&gt;
[[File:DQB2 Map of Furrowfield (Icons).png|500px|thumb|A map of Furrowfield with notable locations marked out.]]&lt;br /&gt;
There are a total of seven zoom locations, five of them being [[Naviglobe|naviglobes]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=3|Zoom Locations&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Dock.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Dock (Aerial).png|200px]]||The Dock||Avaliable upon landing at Furrowfield. Northeast on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Farm.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Farm (Aerial).png|200px]]||Furrowfield Farm||Available upon reaching Furrowfield farm. Slightly north on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Fat Rat Rise.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Fat Rat Rise (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]Fat Rat Rise||The first naviglobe the game pushes the player to. North of Furrowfield Farm and also north on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Banks of the Bog.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Banks of the Bog (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]The Banks of the Bog||The second naviglobe the game pushes towards. South of Furrowfield farm and slightly south on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Clifftop Cabin.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Clifftop Cabin (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]Clifftop Cabin||The intended third naviglobe, located in the middle of an upwards slope to Pastor Al&#039;s cabin. South of the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Orc&#039;s Tomato Farm.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Orc&#039;s Tomato Farm (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]The Orc&#039;s Tomato Farm||The fourth naviglobe, across from the Bridge to the eastern Bog. North-east of the Clifftop Cabin and south-east of The Banks of the Bog.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Ruined Church.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Ruined Church (Aerial).png|200px]]||[[File:Naviglobe icon b2.png|25px]]The Ruined Church||The last naviglobe. South east of the island, tucked away in a corner. Can be accessed by going through the forest.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====Infrastructure and Other Places=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=3|Infrastructure and other places&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Abandoned Windmill.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Abandoned Windmill (Aerial).png|200px]]||The abandoned windmill||North-north east of Furrowfield Farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Wrigley&#039;s Burrow.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Wrigley&#039;s Burrow (Aerial).png|200px]]||Wrigley&#039;s burrow||North-north east of Fat Rat Rise.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Bridge to the Eastern Bog 2.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Bridge to the Eastern Bog (Aerial).png|200px]]||Bridge to the eastern bog||South-east of The Banks of the Bog and north-west of The Orc&#039;s Tomato Farm. Connects the eastern and western bogs together.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 The Abandoned Farm.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 The Abandoned Farm (Aerial).png|200px]]||The abandoned farm||North-east of The Dock and west of Fat Rat Rise. Reached by climbing the nearby mountain path, heading straight north-north-west from Furrowfield Farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Sisters&#039; Hideout.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Sisters&#039; Hideout (Aerial).png|200px]]||Sisters&#039; hideout||West-south-west of The Banks of the Bog.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Pastor Al&#039;s Cabin.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Pastor Al&#039;s Cabin (Aerial).png|200px]]||Pastor Al&#039;s cabin||Up the mountain from the Clifftop Cabin naviglobe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Forest.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Forest (Aerial).png|200px]]||Furrowfield forests||East of the bog. North-west of The Ruined Church.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Ruined Church.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Ruined Church (Aerial).png|200px]]||The ruined church||East of the bog. Just south-west of The Ruined Church naviglobe, aka the naviglobe under the same name.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Old Deitree.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Old Deitree 2.png|200px]]||Old Deitree||To reach the Old Deitree, the Builder needs to glide westward off a cliff to the north of the forest, ascending up a long mountain path. The Deitree is on an island directly east of The Banks of the Bog.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Fat Rat Chromatic Cay.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Fat Rat Chromatic Cay 2.png|200px]]||Fat rat Chromatic Cay (Milkblossoms)||Can be reached by gliding off the cliff just north-east of Wrigley&#039;s burrow. On an island by itself.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Bodkin Archer Chromatic Cay.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Bodkin Archer Chromatic Cay 2.png|200px]]||Bodkin archer Chromatic Cay (Daffodaisies)||Can be reached by gliding off the cliff south-east of the Deitree ledge and north-west of the forest.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Human Chromatic Cay.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Human Chromatic Cay 2.png|200px]]||Human Chromatic Cay (Coralilies)||Can be reached by trudging through the water to the west of The Banks of the Bog and climbing a rocky pillar before gliding over to the cave island.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====[[File:Treasure chest icon b2.png|32px]]  Treasures=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Treasure Chests&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! No. !! Contents !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 1.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 1 (Aerial).png|200px]]||1||[[File:Earth block.png|32px]]  Earth (x3)||Reached by pillaring up the pillar north-north-east of Furrowfield Farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 2.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 2 (Aerial).png|200px]]||2||[[File:Seed of life icon b2.png|32px]]  Seed of Life||Reached by climbing the mountain north of the abandoned windmill.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 3.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 3 (Aerial).png|200px]]||3||[[File:Stone sword builders icon.png|32px]]  Stone Sword||Reached by walking around Wrigley&#039;s burrow.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 4.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 4 (Aerial).png|200px]]||4||[[File:Cabbage seed icon b2.png|32px]]  Cabbage Seed (x3)||Reached by going to the farmhouse ruins just south of the abandoned farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 5.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 5 (Aerial).png|200px]]||5||[[File:Seed of life icon b2.png|32px]]  Seed of Life||Reached by heading just west of the abandoned farm, and staircasing up to the top of a ruined tower.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 6.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 6 (Aerial).png|200px]]||6||[[File:Seed of life icon b2.png|32px]]  Seed of Life||Reached by climbing over some mountains and entering a large cave alcove.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 7.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 7 (Aerial).png|200px]]||7||[[File:Cabbage seed icon b2.png|32px]]  Cabbage Seed (x10)||West of The Banks of the Bog naviglobe. In the ruins of a house.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 8.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 8 (Aerial).png|200px]]||8||[[File:Wheat seed icon b2.png|32px]]  Wheat Seed (x7)||West of The Banks of the Bog naviglobe and further west of treasure chest 7. In the ruins of a different house.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 9.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 9 (Aerial).png|200px]]||9||[[File:Wheat seed icon b2.png|32px]]  Wheat Seed (x10)||Just south of The Orc&#039;s Tomato Farm naviglobe, in the ruins of a building.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 10.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 10 (Aerial).png|200px]]||10||[[File:Yggdrasil leaf icon b2.png|32px]]  [[Yggdrasil Leaf]]||On top of the ruined chuch, towards the southern end.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 11 12 13 14.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 11 12 13 14 (Aerial).png|200px]]||11,&amp;lt;br&amp;gt;12,&amp;lt;br&amp;gt;13,&amp;lt;br&amp;gt;14||[[File:Pumpkin seed icon b2.png|32px]]  Pumpkin Seed (x10)&amp;lt;br&amp;gt;[[File:Pumpkin seed icon b2.png|32px]]  Pumpkin Seed (x10)&amp;lt;br&amp;gt;[[File:Sugarcane seed icon b2.png|32px]]  Sugarcane Seed (x5)&amp;lt;br&amp;gt;[[File:Tomato seed icon b2.png|32px]]  Tomato Seed (x5)||Reached by digging through the spoiled soil patch inside the church ruins. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 15.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 15 (Aerial).png|200px]]||15||[[File:Milkblossom seed icon b2.png|32px]]  Milkblossom Seed (x10)||Reached by gliding off the nearby cliff to the Fat Rat Chromatic Cay.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 16.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 16 (Aerial).png|200px]]||16||[[File:Daffodaisy seed icon b2.png|32px]]  Daffodaisy Seed (x10)||Reached by gliding off the nearby cliff to the Bodkin Archer Chromatic Cay and defeating all the bodkin bowyers on the island.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 17.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 17 (Aerial).png|200px]]||17||[[File:Fertiliser b2.png|32px]]  Fertiliser (x10)||In the Human Chromatic Cay cave; just left of the entrance to the altar where the slime is.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield Treasure Chest 18.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield Treasure Chest 18 (Aerial).png|200px]]||18||[[File:Coralily seed icon b2.png|32px]]  Coralily Seed (x10)||Reached by gliding off the nearby cliff to the Human Chromatic Cay and navigating through the maze to the end.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====Hidden Items=====&lt;br /&gt;
Each story island in {{DQB2}} has hidden collectable furniture items.&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Hidden items&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! No. !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[File:Mini medal icon b2.png|32px]]  Mini Medals=====&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Mini medals&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! No. !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Notable Characters====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rosie Icon.png|70px]] || [[Rosie]] || The first person you meet. Her infectious optimism helps bring back the old spirit of Furrowfield.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bonanzo Icon.png|70px]] || [[Bonanzo]] || Loud and proud, the boisterous potential future mayor of Furrowfield farm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perry Icon.png|70px]] || [[Perry]] || A farmer that is timid and cowardly, but passionate and caring.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Britney Icon.png|70px]] || [[Britney]] || A bubbly, cheerful girl who speaks in modern slang.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wrigley Icon.png|70px]] || [[Wrigley]] || A peculiar earthworm.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pastor Al Icon.png|70px]] || [[Pastor Al]] || A mysterious [[magus]] that comes to the farm...&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Clayton Icon.png|70px]] || [[Clayton]] || A born farmer that denies his blood, at first.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|70px]] || [[Furrowfield retriever|Furrowfield&amp;lt;br&amp;gt;retriever]] || A dog capable of sniffing out anything she puts her mind to.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Saffron Icon.png|70px]] || [[Saffron]] || A shy girl who enjoys cooking.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lillian Icon.png|70px]] || [[Lillian]] || A not-so-shy girl who also enjoys cooking.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:nopic.png|70px]] || [[Ghostly guest|Ghostly&amp;lt;br&amp;gt;guest]] || The ghost of a pumpkin farmer of long past.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Monsters====&lt;br /&gt;
=====Normal Monsters=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Monsters&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! Found in !! Carries&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;lt;center&amp;gt;[[File:DQB2 MON 1.png]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 14%&amp;quot; | [[Slime]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly*)||Everywhere on the surface; Friendly slime appears in the Human Chromatic Cay, at the end of the cave system||Oil; Friendly slime cannot be attacked&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 2.png]]|| [[She-Slime]] || &amp;lt;center&amp;gt; ? || Oil; Prickly Peach&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 4.png]]||[[Badboon]]||Forests east of Furrowfield bog.||Bark; Medicinal Shrub Seed; Heartwood&amp;lt;sup&amp;gt;(rarely; only after obtained through story)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 5.png]]||[[Maulusc]]||Everywhere on the surface, usually in groups of 1-6.||Oil&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 6.png]]||[[Merlusc]]||Furrowfield bog, usually in groups. Comes in big and small variants, usually in groups of 1-4 with one big and three small.||Kelp&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 7.png]]||[[Dracky]]||On the surface, usually found near dense patches of trees, usually in groups. Comes in big and small variants, usually in groups of 1-3 with one big and two small.||Cabbage seed; wood&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 11.png]]||[[Chimaera]]||On top of mountains, spawning on chalk or umber; Path to the Deitree sign||Medicinal Leaf &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 14.png]]||[[Iron ant|Iron Ant]]&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Limited)&amp;lt;/sup&amp;gt;||Furrowfield Farm raids; Caves; Can be summoned by [[Army ant|Army Ants]]||Wheat seed &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 15.png]]||[[Army ant|Army Ant]]||Caves; Coralily Chromatic Cay||Wheat seed&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 17.png]]||[[Ratscal]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Furrowfield bog||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 18.png]]||[[Fat rat|Fat Rat]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Sparsely roaming amongst the island||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 19.png]]||[[Dirty rat|Dirty Rat]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Furrowfield bog||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 20.png]]||[[Crabid]]||Seashores, Furrowfield bog||Crab Claw &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 21.png]]||[[Crabber Dabber Doo]]||Furrowfield bog; can be summoned by crabids||Crab Claw&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 23.png]]||[[Muddy hand|Muddy Hand]]||Furrowfield bog, Furrowfield forests||Grass Seed&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 25.png]]||[[Bodkin Archer]]*&amp;lt;br&amp;gt; &amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Furrowfield forests; Bodkin Archer Chromatic Cay||&amp;lt;center&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 27.png]]||[[Bodkin bowyer|Bodkin Bowyer]]||Furrowfield forests; Bodkin Archer Chromatic Cay (limited)||Grass Seed; Leaves&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 31.png]]||[[Seaslime]]||Seashores||Seaslime Shell; Oil&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 34.png]]||[[Man o&#039; war|Man o&#039; War]]||Furrowfield bog||Lemontail &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 35.png]]||[[Cumaulus]]||Furrowfield bog; Mountains, spawns on chalk; Path to the Deitree sign||Grass Fibre &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 38.png]]||[[Orc]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Friendly)&amp;lt;/sup&amp;gt;||Near the Orc&#039;s Tomato Farm.||&amp;lt;center&amp;gt; -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 40.png]]||[[Deadnaut]]||On the surface, near the abandoned Windmill; Furrowfield Farm raids||Bones&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 140.png]]||[[Spirit]]||Night, no light||&amp;lt;center&amp;gt; - &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:DQB2 MON 141.png]]||[[Brainy badboon|Brainy Badboon]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Boss)&amp;lt;/sup&amp;gt;||Furrowfield farm||Leaf of Life &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====Super Strong Monsters=====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=5|Super Strong Monsters&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! Icon !! Name !! Found in !! Carries&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SM Orc 1.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SM Orc 1 (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 38.png]]||Orc 1*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Strong Monster)&amp;lt;/sup&amp;gt;||Near the base of the cliff jump leading to the Deitree and near the east of the forest, on a sandy shore||Crop seeds (any in particular) in handfuls of 10.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SM Orc 2.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SM Orc 2 (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 38.png]]||Orc 2*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Strong Monster)&amp;lt;/sup&amp;gt;||2) West of the sisters&#039; hideout, roaming along the peninsula near treasure chest 8||Crop seeds (any in particular) in handfuls of 20.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SSM Crabber Dabber Doo.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SSM Crabber Dabber Doo (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 21.png]]||Crabber Dabber Doo*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Super Strong Monster)||On the beach to the west of Pastor Al&#039;s house.||[[Tortoise Shell]] recipe (once)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SSM Orc King.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SSM Orc King (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 39.png]]||[[Orc King]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Super Strong Monster)&amp;lt;/sup&amp;gt;||North of Fat Rat Rise||[[Leather Armor]] recipe (once); Yggdrasil Leaf (rarely)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DQB2 Furrowfield SSM Illerpillar.png|200px]]&amp;lt;br&amp;gt;[[File:DQB2 Furrowfield SSM Illerpillar (Aerial).png|200px]]||&amp;lt;center&amp;gt;[[File:DQB2 MON 48.png]]||[[Illerpillar]]*&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;(Super Strong Monster)&amp;lt;/sup&amp;gt;||Underneath Pastor Al&#039;s house||[[Poison Needle]] recipe (once)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Resources====&lt;br /&gt;
{{Stub}}&lt;br /&gt;
*Wood&lt;br /&gt;
*Stone&lt;br /&gt;
*Dry grass&lt;br /&gt;
*Grass Fibre&lt;br /&gt;
*Fertiliser&lt;br /&gt;
*Cabbage&lt;br /&gt;
*Wheat&lt;br /&gt;
*Sugar cane&lt;br /&gt;
*Tomato&lt;br /&gt;
*Pumpkin&lt;br /&gt;
*[[Seed of Life]]&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
====Island====&lt;br /&gt;
In English, the island is called Furrowfield, from the words &amp;quot;furrow&amp;quot; (a long, narrow trench made in the ground by a plough) and &amp;quot;field&amp;quot; (as in a farming field).&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Aradia|es-meaning=From the Spanish word &amp;quot;arar&amp;quot;, meaning &amp;quot;to plow&amp;quot;.&lt;br /&gt;
|fr=Verchamps|fr-meaning=From &amp;quot;vert champs&amp;quot;, which means &amp;quot;green fields&amp;quot; in French.&lt;br /&gt;
|de=Grünfeld|de-meaning=From &amp;quot;grünes Feld&amp;quot;, which means &amp;quot;green field&amp;quot; in German.&lt;br /&gt;
|it=Camposolco|it-meaning=Meaning &amp;quot;Furrowfield&amp;quot;; in which &amp;quot;campo&amp;quot; means &amp;quot;field&amp;quot; and &amp;quot;solco&amp;quot; means &amp;quot;furrow&amp;quot;.&lt;br /&gt;
|ko=몬조라 (Monjola)|ko-meaning=Transliteration of &amp;quot;Monzola&amp;quot;.&lt;br /&gt;
|zh-cn=蒙佐拉 (Méngzuǒlā)|zh-cn-meaning=Ditto.&lt;br /&gt;
|zh-tw=蒙佐拉 (Méngzuǒlā)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
====Title====&lt;br /&gt;
In English, the island&#039;s title is &amp;quot;The Land of Verdant Vegetation&amp;quot;.&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=&amp;quot;La tierra de la vegetación frondosa&amp;quot;|es-meaning=&amp;quot;The Land of Lush Vegetation&amp;quot;&lt;br /&gt;
|fr=&amp;quot;La terre à la nature fertile&amp;quot;|fr-meaning=&amp;quot;The Land of Fertile Nature&amp;quot;&lt;br /&gt;
|de=&amp;quot;Das Land der florierenden Fauna&amp;quot;|de-meaning=&amp;quot;The Land of Flourishing Fauna&amp;quot;&lt;br /&gt;
|it=&amp;quot;La terra della vegetazione verdeggiante&amp;quot;|it-meaning=Same as English.&lt;br /&gt;
|ko=&amp;quot;다섯 가지 야채가 열리는 섬&amp;quot; (Daseos gaji yachaega yeollineun seom)|ko-meaning=&amp;quot;Island Where Five Kinds of Vegetables Grow&amp;quot;&lt;br /&gt;
|zh-cn=&amp;quot;生长5种蔬菜的岛&amp;quot; (Shēngzhǎng wǔ zhǒng shūcài de dǎo)|zh-cn-meaning=&amp;quot;The Island Where 5 Kinds of Vegetables Grow&amp;quot;&lt;br /&gt;
|zh-tw=&amp;quot;生長5種蔬菜的島&amp;quot; (Shēngzhǎng wǔ zhǒng shūcài de dǎo)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*On Furrowfield&#039;s island icon, the Old Deitree island is hidden behind a tree and all three Chromatic Cays are partially obscured by clouds.&lt;br /&gt;
*Upon defeat of the Brainy Badboon, a cutscene shows parts of Furrowfield being restored. However, no part of Furrowfield outside of Furrowfield Farm is affected by the Deitree&#039;s power.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQB2 Furrowfield Map.jpg|Map of Furrowfield.&lt;br /&gt;
DQB2 Furrowfield Map (Zoom).jpg|Map of Furrowfield with just the zoom locations marked out.&lt;br /&gt;
Furrowfield English.png|Furrowfield&#039;s introductory title in English,&lt;br /&gt;
Furrowfield Spanish.png|Spanish,&lt;br /&gt;
Furrowfield French.png|French,&lt;br /&gt;
Furrowfield German.png|German,&lt;br /&gt;
Furrowfield Italian.png|Italian,&lt;br /&gt;
Furrowfield Korean.png|Korean,&lt;br /&gt;
Furrowfield Simplified Chinese.png|Simplified Chinese,&lt;br /&gt;
Furrowfield Traditional Chinese.png|Traditional Chinese,&lt;br /&gt;
Furrowfield Japanese.png|and Japanese.&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category:Dragon Quest Builders 2 locations]]&lt;br /&gt;
&lt;br /&gt;
[[es:Aradia]]&lt;br /&gt;
[[fr:Verchamps]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Angelo&amp;diff=267298</id>
		<title>Angelo</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Angelo&amp;diff=267298"/>
		<updated>2026-04-15T05:11:58Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Angelo&lt;br /&gt;
|Game={{Dragon Quest VIII}}&lt;br /&gt;
|Image=[[File:Angelo.png|260px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ククール&lt;br /&gt;
|Roumaji=Kukūru&lt;br /&gt;
|Title=Templar&amp;lt;br&amp;gt;The Archest Archer (&#039;&#039;Heroes II&#039;&#039;)&lt;br /&gt;
|Class=[[Priest]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=20s&lt;br /&gt;
|Family=[[Marcello]] (paternal half-brother)&lt;br /&gt;
|Voice Actor=[http://www.imdb.com/name/nm0728682/?ref_=tt_cl_t3 Blake Ritson] (English)&amp;lt;br&amp;gt;[[Yoshimasa Hosoya]] (Japanese)&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;I bet they were head over heels in love when they got married. And then she died before they had time to get sick of each other. It&#039;s the perfect love story.&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=FC4115}}&lt;br /&gt;
&lt;br /&gt;
{{translation|&#039;&#039;&#039;Angelo&#039;&#039;&#039;|ククール|Kukūru/Kukūle}} is a playable character in {{Dragon Quest VIII}}. He is a complicated man who hides his somber past behind an ambivalent, suave mask of a gambler and playboy. Though seemingly indifferent to the plights of others and even coming off as condescending at times, Angelo is nevertheless a dependable companion and an asset to the party&#039;s efforts.&lt;br /&gt;
&lt;br /&gt;
As a knight of the Templars, Angelo is a master of restorative and defensive magic, and has access to wind and instant death spells as well. His weapons of choice consist of [[Sword (weapon type)|sword]]s (particularly rapiers), [[Bow (weapon type)|bow]]s, and [[Wand (weapon type)|staves]].&lt;br /&gt;
&lt;br /&gt;
He has gone on to appear in &#039;&#039;[[Fortune Street]]&#039;&#039;, became one of the playable characters in {{Dragon Quest Heroes II}}, and was one of the original leader characters in {{Rivals}}. Angelo is also a playable character in &#039;&#039;[[Theatrhythm Dragon Quest]]&#039;&#039; and appears as a special hero character in {{DQTact}}.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Angelo is an attractive young man with silver-white hair that frames his face and a long ponytail tied with a black ribbon that reaches halfway down his back. He has blue eyes and wears small gold hoop earrings on each ear. Although he is a member of the Templars, Angelo wears a unique red version of the uniform, which consists of a red long-sleeved tailcoat with white lining and brass buttons on the front and two long tails on the back worn over a black long-sleeved shirt, red trousers, and a red capelet with black lining that reaches down to his hips which he wears over his torso. He wears dark brown shoes covered by white spats with brass buttons that go past his knees, as well dark brown leather gloves. He wears his templar&#039;s ring on his right hand. Angelo also wears a leather sword belt around his waist with a green scabbard on his right side where he holds his rapier. He is left-handed.&lt;br /&gt;
&lt;br /&gt;
[[Image:DQVIII Angelo Jessica.jpg|left|thumb|250px|Angelo attempting to flirt with Jessica.]]&lt;br /&gt;
&lt;br /&gt;
Angelo marches to the beat of his own drum, caring little of his religious and ceremonial roles at the abbey (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He&#039;s more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station, and his party chat dialogue proves him to be very fussy at times, especially concerning his appearance. He is a playboy who constantly comments on the attractiveness of women he comes across on the journey. Angelo is something of a joker as well, and enjoys poking fun at people with serious attitudes at their own expense, such as his half-brother. Despite all this, when push comes to shove, he will go to extraordinary lengths to see things through; even outshining the rising star, Marcello, to save Abbot Francisco not long after meeting the party. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian Trials:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If there&#039;s one thing I hate in this life, it&#039;s a trial. What kind of masochistic lunatic would come all the way up here to endure a grueling, not to mention tedious, challenge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There are a few other characters worth remarking on. Marcello is Angelo&#039;s half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father&#039;s house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference between the two is rather apparent.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
After losing his parents at a young age, he was brought in by Francisco, the abbot of Maella Abbey, like many other orphans. He grew up to be one of the Templar Knights, responsible for the abbey&#039;s protection. He likes to gamble and drink, making him a disgrace in the other templars&#039; eyes, but he has the favour of Abbot Francisco. His half-brother Marcello, head of the Templar Knights, considers Angelo to be the cause of his sorrows. Marcello orders him to join the party after the events at Maella Abbey.&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#fa8072&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 12 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 72 || 725&lt;br /&gt;
|-&lt;br /&gt;
| MP || 38 || 640&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 37 || 350&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 34 || 220&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 20 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 39 || 458&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Rapier]], [[Templar&#039;s uniform]], [[Templar&#039;s ring]]&lt;br /&gt;
|}&lt;br /&gt;
*Angelo also boasts a 25% resistance to ice-type damage.&lt;br /&gt;
&lt;br /&gt;
Angelo learns a variety of spells and a decent amount of physical skills, though as a [[Priest]] he excels when healing and supporting his companions. He can improve his swordfighting skills, but his Strength is greatly outclassed by the Hero, making it an inadvisable path for him. It is a good idea to level up Angelo&#039;s Staves skill to increase his max MP and spell repertoire. His Charisma skills are excellent for countering Tension-happy foes as well as inflicting status ailments, and Pearly Gates is a fantastic crowd control ability during the end-game. Angelo&#039;s efficiency shines most when using a bow however, as the Cherub&#039;s Arrow and Seraph&#039;s Arrow skills will allow Angelo to easily recharge his MP while dealing damage and the Multishot and Shining Shot skills allow him to perform crowd control on groups resistant to wind damage. His selection of equipment is similar to that of Priest&#039;s, being able to equip clothing, robes and hats for spellcasters, as well as some light armour and helmets, but nearly as many as the Hero or [[Yangus]]. The Nintendo 3DS version significantly increased the amount of skill points that Angelo gains at earlier levels to put him on par with the rest of the party, giving the player more choices for where to invest his skill points.&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Heal]]&lt;br /&gt;
|2&lt;br /&gt;
|Start&lt;br /&gt;
|One ally&lt;br /&gt;
|Yes&lt;br /&gt;
|Restores 30-40 HP to one character.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Woosh]]&lt;br /&gt;
|2&lt;br /&gt;
|Start&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|Tornado ravages a group of enemies for up to 19~32 damage&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Buff]]&lt;br /&gt;
|2&lt;br /&gt;
|Start&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Increases an ally&#039;s defence&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Zoom]]&lt;br /&gt;
|1&lt;br /&gt;
|Start&lt;br /&gt;
|Self&lt;br /&gt;
| --&lt;br /&gt;
|Teleports to another city&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Tingle]]&lt;br /&gt;
|2&lt;br /&gt;
|13&lt;br /&gt;
|All allies&lt;br /&gt;
| --&lt;br /&gt;
|Removes sleep and paralysis from party members&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kabuff]]&lt;br /&gt;
|3&lt;br /&gt;
|14&lt;br /&gt;
|All allies&lt;br /&gt;
|Yes&lt;br /&gt;
|Increases party&#039;s defence by up to 200 points&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Midheal]]&lt;br /&gt;
|3&lt;br /&gt;
|15&lt;br /&gt;
|One ally&lt;br /&gt;
|Yes&lt;br /&gt;
|Restores 75-90 HP to one character.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Whack]]&lt;br /&gt;
|4&lt;br /&gt;
|17&lt;br /&gt;
|One enemy&lt;br /&gt;
| --&lt;br /&gt;
|Tries to instantly kill one enemy&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Swoosh]]&lt;br /&gt;
|4&lt;br /&gt;
|18&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|Tornado ravages a group of enemies for up to 52~76 damage&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Zing]]&lt;br /&gt;
|8&lt;br /&gt;
|19&lt;br /&gt;
|One ally&lt;br /&gt;
| --&lt;br /&gt;
|50% chance of reviving a party member at 50% health&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Thwack]]&lt;br /&gt;
|7&lt;br /&gt;
|22&lt;br /&gt;
|Enemy group&lt;br /&gt;
| --&lt;br /&gt;
|Tries to instantly kill one enemy group&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Fullheal]]&lt;br /&gt;
|6&lt;br /&gt;
|24&lt;br /&gt;
|One ally&lt;br /&gt;
| --&lt;br /&gt;
|Restores all HP to one character.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Multiheal]]&lt;br /&gt;
|10&lt;br /&gt;
|30&lt;br /&gt;
|All allies&lt;br /&gt;
|Yes&lt;br /&gt;
|Restores 100~120 HP to all party members.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kaswoosh]]&lt;br /&gt;
|8&lt;br /&gt;
|32&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|Tornado ravages a group of enemies for up to 120~200 damage&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kazing]]&lt;br /&gt;
|15&lt;br /&gt;
|34&lt;br /&gt;
|One ally&lt;br /&gt;
| --&lt;br /&gt;
|Fully revives a party member&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Swords====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
| 4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +5 when equipped with a sword&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Flame Slash]]&lt;br /&gt;
|9&lt;br /&gt;
| --&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Inflicts 130% damage (reduced if enemy is resistant to fire).&lt;br /&gt;
|Renowned knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
| 15&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +10 when equipped with a sword.&lt;br /&gt;
| Gentle knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Metal Slash]]&lt;br /&gt;
|22&lt;br /&gt;
| --&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Inflicts 1~2 damage on [[Metal slime family|metal slimes]].&lt;br /&gt;
|Knight of the lilies&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +20&lt;br /&gt;
| 30&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +20 when equipped with a sword.&lt;br /&gt;
| Knight of the roses&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Falcon Slash]]&lt;br /&gt;
|40&lt;br /&gt;
| --&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|Attacks twice per round, each hit at ~75% strength.&lt;br /&gt;
|Knight of the crest&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Up&lt;br /&gt;
| 52&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase the critical hit rate to 1/32 while equipped with a sword.&lt;br /&gt;
| Knight of the sun&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Miracle Slash]]&lt;br /&gt;
|66&lt;br /&gt;
|4&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Inflicts 125% damage and restores your HP by 50% of that damage.&lt;br /&gt;
|Miraculous knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +25&lt;br /&gt;
| 82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +25 when equipped with a sword.&lt;br /&gt;
| Holy knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Lightning Storm]]&lt;br /&gt;
|100&lt;br /&gt;
|25&lt;br /&gt;
|All enemies&lt;br /&gt;
|Yes&lt;br /&gt;
| --&lt;br /&gt;
|Hits all enemies with Nadirian lightning for 190~220 damage.&lt;br /&gt;
| Royal knight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bows====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Sandman&#039;s Arrow]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| One enemy&lt;br /&gt;
| Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|May put an enemy to sleep.&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Cherub&#039;s Arrow]]&lt;br /&gt;
| 18&lt;br /&gt;
| --&lt;br /&gt;
| One enemy&lt;br /&gt;
| Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Recovers 1/16th MP of damage inflicted&lt;br /&gt;
| Archer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Needle Shot]]&lt;br /&gt;
| 25&lt;br /&gt;
| 1&lt;br /&gt;
| One&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Deals 1 point of damage; 1/16th chance to instantly kill target&lt;br /&gt;
| Arrow sniper&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
| 32&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +10 when equipped with a bow&lt;br /&gt;
| Arrow soldier&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Multishot]]&lt;br /&gt;
| 44&lt;br /&gt;
|4&lt;br /&gt;
| Random&lt;br /&gt;
| Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|Hits 3-4 targets for 50% damage&lt;br /&gt;
| Arrow knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Up&lt;br /&gt;
| 59&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase the critical hit rate to 1/32nd while equipped with a bow.&lt;br /&gt;
| Arrow artist&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Seraph&#039;s Arrow]]&lt;br /&gt;
| 66&lt;br /&gt;
| --&lt;br /&gt;
| One enemy&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|Recovers 1/8th MP per damage inflicted.&lt;br /&gt;
| Wonder archer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +25&lt;br /&gt;
| 76&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +25 when equipped with a bow.&lt;br /&gt;
| Miracle archer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Shining Shot]]&lt;br /&gt;
| 88&lt;br /&gt;
| 10&lt;br /&gt;
| All enemies&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Hits all enemies with light, dealing 116~125 Bang-type to all enemies.&lt;br /&gt;
| Saint archer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Needle Rain]]&lt;br /&gt;
| 100&lt;br /&gt;
|1&lt;br /&gt;
| Random &lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Hits 3-4 targets for 1 point of damage; each shot has a 1/16th chance to instantly kill target.&lt;br /&gt;
| Arrow emperor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Staves====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Dazzle]]&lt;br /&gt;
| 3&lt;br /&gt;
|5&lt;br /&gt;
| Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|May dazzle a group of enemies.&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Fizzle]]&lt;br /&gt;
| 6&lt;br /&gt;
| 3&lt;br /&gt;
| Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Prevents enemies from casting spells.&lt;br /&gt;
| Warlock&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Bounce]]&lt;br /&gt;
| 9&lt;br /&gt;
|4&lt;br /&gt;
| Self&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Reflects enemy and ally spells for 6~9 turns.&lt;br /&gt;
| High warlock&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Drain Magic]]&lt;br /&gt;
| 12&lt;br /&gt;
|0&lt;br /&gt;
| One enemy&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Drains &#039;&#039;Level/4 +5&#039;&#039; MP from the target.&lt;br /&gt;
| Conjurer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Max MP +20&lt;br /&gt;
| 28&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Maximum MP increases by 20 when equipped with a staff.&lt;br /&gt;
| High conjurer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Caduceus]]&lt;br /&gt;
| 48&lt;br /&gt;
| --&lt;br /&gt;
| One ally&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Restores 75~100 HP&lt;br /&gt;
| Wizard&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kathwack]]&lt;br /&gt;
| 56&lt;br /&gt;
|15&lt;br /&gt;
| All enemies&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Attempts to kill all enemies.&lt;br /&gt;
| High wizard&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Oomph]]&lt;br /&gt;
| 65&lt;br /&gt;
|6&lt;br /&gt;
| One ally&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Raises one ally&#039;s attack by 80%.&lt;br /&gt;
| Arch wizard&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Max MP +50&lt;br /&gt;
| 80&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Maximum MP increases by 50 when equipped with a staff.&lt;br /&gt;
| Holy wizard&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Recovery&lt;br /&gt;
| 100&lt;br /&gt;
| --&lt;br /&gt;
| Self&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Recovers 3~10 MP each turn when equipped with a staff.&lt;br /&gt;
| Majestic wizard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fisticuffs====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +7&lt;br /&gt;
| 7&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +7 when not equipped with a weapon.&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +10&lt;br /&gt;
| 14&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases Angelo&#039;s agility by 10 points when not equipped with a weapon.&lt;br /&gt;
| Monk&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Evasion Up&lt;br /&gt;
| 21&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of dodging with no weapon equipped to 50% if level higher than the enemy&#039;s.&lt;br /&gt;
| Warrior monk&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +15&lt;br /&gt;
| 28&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +15 when not equipped with a weapon.&lt;br /&gt;
| Master monk&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Knuckle Sandwich]]&lt;br /&gt;
|35&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Inflicts 150% points of damage.&lt;br /&gt;
|Paladin&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Harvest Moon]]&lt;br /&gt;
|42&lt;br /&gt;
|6&lt;br /&gt;
|All enemies&lt;br /&gt;
|Yes&lt;br /&gt;
| First hit&lt;br /&gt;
|Attacks all enemies, damage is &#039;&#039;3/(1 + number of enemies)&#039;&#039;.&lt;br /&gt;
|Great paladin&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Up&lt;br /&gt;
| 54&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of critical hit to 1/32nd with no weapon equipped.&lt;br /&gt;
| Saintly paladin&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Defending Champion]]&lt;br /&gt;
|68&lt;br /&gt;
| --&lt;br /&gt;
|Self&lt;br /&gt;
|Yes&lt;br /&gt;
| --&lt;br /&gt;
|More powerful defending action (damage reduced by 90%).&lt;br /&gt;
|Guardian&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +40&lt;br /&gt;
| 82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +40 when not equipped with a weapon.&lt;br /&gt;
| Holy guardian&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Miracle Moon]]&lt;br /&gt;
|100&lt;br /&gt;
|6&lt;br /&gt;
|Group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
| Damage is &#039;&#039;4/(1 +number of enemies)&#039;&#039;, 25% of first hit restored as Angelo&#039;s HP.&lt;br /&gt;
| First hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Charisma====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Squelch]]&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|One ally&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Removes [[poison]] status.&lt;br /&gt;
| Ladykiller&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Fuddle]]&lt;br /&gt;
| 7&lt;br /&gt;
|5&lt;br /&gt;
|Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Confuses a group of enemies.&lt;br /&gt;
| Dreamboat&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Sarcastic Snigger]]&lt;br /&gt;
| 13&lt;br /&gt;
|3&lt;br /&gt;
|One enemy&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Lowers enemy&#039;s [[tension]] by one level&lt;br /&gt;
| Playboy knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Angel Eyes]]&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
| One enemy&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Deals 15~28 damage and 12.5% chance to paralyze the target.&lt;br /&gt;
| Hot knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Divine Intervention]]&lt;br /&gt;
| 27&lt;br /&gt;
| 4&lt;br /&gt;
|Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Reduces a group of enemy&#039;s resistances to magic.&lt;br /&gt;
| Idol knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Ban Dance]]&lt;br /&gt;
| 39&lt;br /&gt;
| 4&lt;br /&gt;
|Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Prevents enemies from performing dances.&lt;br /&gt;
| Charismatic knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Chilling Chuckle]]&lt;br /&gt;
| 52&lt;br /&gt;
| 3&lt;br /&gt;
|Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Lowers group of enemies&#039; [[Tension|tension]] by one level.&lt;br /&gt;
| Romantic knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kafuddle]]&lt;br /&gt;
| 66&lt;br /&gt;
| 10&lt;br /&gt;
|All&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Attempts confuse all enemies.&lt;br /&gt;
| Crystal knight&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Charming Look]]&lt;br /&gt;
| 81&lt;br /&gt;
| 4&lt;br /&gt;
| All enemies&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Deals 65~85 damage and 25% chance to paralyze the target.&amp;lt;br&amp;gt;65~105 damage in the [[Nintendo 3DS|3DS]] port.&lt;br /&gt;
| Knight of knights&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Pearly Gates]]&lt;br /&gt;
| 100&lt;br /&gt;
|20&lt;br /&gt;
|Enemy group&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|180~210 wind damage to a group of enemies, 234~273 damage to [[Undead family|zombies]].&lt;br /&gt;
| Knight of legend&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizard&#039;s staff]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rapier]]|statModifier=Attack +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime stick]]‡|statModifier=Attack +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Short bow]]|statModifier=Attack +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lightning staff ]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magma staff]]|statModifier=Attack +28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hunter&#039;s bow]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of divine wrath]]|statModifier=Attack +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s Equipment#Templar&#039;s sword|Templar&#039;s sword]]|statModifier=Attack +36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum sword]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +41}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dream blade]]|statModifier=Attack +43}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Eros&#039; bow]]|statModifier=Attack +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy silver rapier]]|statModifier=Attack +54}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Über falcon blade]]|statModifier=Attack +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fallen angel rapier]]|statModifier=Attack +61}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cheiron&#039;s bow]]|statModifier=Attack +63}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Night sniper]]‡|statModifier=Attack +75}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of resurrection]]|statModifier=Attack +77}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mercury&#039;s rapier]]|statModifier=Attack +78}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical mace]]|statModifier=Attack +79}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Great bow]]|statModifier=Attack +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hell sabre]]|statModifier=Attack +99}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shamshir of light]]|statModifier=Attack +110}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Demonsbane]]‡|statModifier=Attack +116}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal sword]]|statModifier=Attack +118}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Odin&#039;s bow]]|statModifier=Attack +125}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defence +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healie hat]]‡|statModifier=Defence +5&amp;lt;br&amp;gt;Wisdom +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered cap]]|statModifier=Defence +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron helmet]]|statModifier=Defence +16}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur hood]]|statModifier=Defence +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze helmet]]|statModifier=Defence +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defence +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum headgear]]|statModifier=Defence +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defence +31}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mad cap]]‡|statModifier=Defence +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s cap]]|statModifier=Defence +33&amp;lt;br&amp;gt;Wisdom +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thinking cap]]|statModifier=Defence +38&amp;lt;br&amp;gt;Wisdom +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defence +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Phantom mask]]|statModifier=Defence +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defence +55}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armour|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Armour}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defence +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk robe]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather armour]]|statModifier=Defence +11}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s uniform]]|statModifier=Defense+13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale armour]]|statModifier=Defence +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healie t-shirt]]‡|statModifier=Defence +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather cape]]|statModifier=Defence +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defence +29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur poncho]]|statModifier=Defence +29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic vestment]]|statModifier=Defence +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombie mail]]|statModifier=Defence +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Posh waistcoat]]|statModifier=Defence +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver mail]]|statModifier=Defence +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic armour]]|statModifier=Defence +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sage&#039;s robe]]|statModifier=Defence +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dancer&#039;s mail]]|statModifier=Defence +57}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Velvet cape]]|statModifier=Defence +60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum mail]]|statModifier=Defence +72}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s robe]]|statModifier=Defence +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson robe]]|statModifier=Defence +82}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacred armour]]|statModifier=Defence +84}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Oriental warrior wear]]‡|statModifier=Defence +88}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mirror armour]]|statModifier=Defence +92}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sacrosanct armour|Über sacred armour]]‡|statModifier=Defence +92}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Butler&#039;s best]]‡|statModifier=Defence +100}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal armour]]|statModifier=Defence +101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defence +103}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king armour]]|statModifier=Defence +120}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defence +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime platter]]‡|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s shield]]|statModifier=Defence +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light shield]]|statModifier=Defence +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[White shield]]|statModifier=Defence +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defence +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ice shield]]|statModifier=Defence +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defence +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mirror shield]]|statModifier=Defence +43}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defence +48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruinous shield]]|statModifier=Defence +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess shield]]|statModifier=Defence +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thanatos&#039; shield]]|statModifier=Defence +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defence +65}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Argon ring]]|statModifier=Attack +20&amp;lt;br&amp;gt;Agility +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Catholicon ring]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devil&#039;s tail]]|statModifier=Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon&#039;s scale]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Agility +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fire dragon charm]]‡|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon ring]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess ring]]|statModifier=Wisdom +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Wisdom +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden slippers]]‡|statModifier=Defence +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gospel ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hearty ring]]‡|statModifier=Defence +1&amp;lt;br&amp;gt;Max HP +10&amp;lt;br&amp;gt;Max MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy talisman]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light dragon charm]]‡|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life bracer]]|statModifier=Defence +5&amp;lt;br&amp;gt;Max HP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lord&#039;s bracer]]‡|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lucky pendant]]‡|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime earrings]]‡|statModifier=Agility +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agility +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of awakening]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of clarity]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of immunity]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of truth]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s specs]]|statModifier=Wisdom +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s ring]]|statModifier=Wisdom +10&amp;lt;br&amp;gt;Max MP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar Captain&#039;s ring]]|statModifier=Attack +10&amp;lt;br&amp;gt;Wisdom +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Titan belt]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
* ‡[[3DS]] version only.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
Angelo appears as one of the guests at [[Erinn]]&#039;s Inn at [[Stornway]]. This was only achievable through the [[DQVC]] using [[Nintendo]]&#039;s Wi-Fi Channel when it was still available. He will give the player various items when certain conditions are filled, such as talking to him on your birthday, talking to him as a Priest, and once [[Quester&#039;s Rest]] has been fully upgraded.&lt;br /&gt;
* [[Templar&#039;s togs]] - Received when talking to him.&lt;br /&gt;
* [[Angelo&#039;s gloves]] - Received after the inn is fully expanded.&lt;br /&gt;
* [[Templar&#039;s tresses]] - Received when it is the player&#039;s birthday.&lt;br /&gt;
* [[Templar&#039;s trousers]] - Received when the Hero is a [[Priest]].&lt;br /&gt;
* [[Templar boots]] - Received after completing [[Template:DQIXQuest/157|Quest #157]].&lt;br /&gt;
The player will earn the accolade &#039;&#039;&#039;Tasty Templar&#039;&#039;&#039; for equipping all of the pieces of Angelo&#039;s equipment.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Fortune Street]]&#039;&#039;===&lt;br /&gt;
Angelo is one of the represenatives of the Dragon Quest series and is playable by default in the game.&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
Angelo debuts as a playable character in Heroes 2 as the second-to-last set of otherworldly travelers the band of heroes come across, alongside [[Jessica]]. The duo are first met in the cold mountain of Mt. Neverest where Angelo saves Jessica from a surprise attack by a [[Powie yowie]]. Upon meeting the band of heroes, Angelo has a hunch that he and Jessica were suddenly transported to another land during the course of their travels together, which is reinforced by the other travelers who share their predicament. The protagonists offer the two to join their party, which Jessica promptly accepts since the alternative option would leave her alone with Angelo.&lt;br /&gt;
&lt;br /&gt;
In the game Angelo and his weapon of choice is the [[Bows]]. Like [[Bianca Whitaker]] from the first entry, Angelo is a long-range support fighter that can attack safely from a distance with a myriad of ranged techniques like [[Rain of Pain]] or [[Shining Shot]], and bolster his allies performance with [[Oomph]] and the [[Timbrel of tension]]. His [[Coup de Grâce]] is [[Pearly Gates]], which has a different animation if the game is the Japanese or English version.&lt;br /&gt;
[[File:Heroes 2 Angelo.png|right|thumb|300px|Heroes 2 info sheet]]&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:40%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Level || 27 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 139 || 410&lt;br /&gt;
|-&lt;br /&gt;
| MP || 49 || 115&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 68 || 245&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 52 || 165&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 58 || 200&lt;br /&gt;
|-&lt;br /&gt;
|Deftness || 22 || 90&lt;br /&gt;
|}&lt;br /&gt;
====Skills====&lt;br /&gt;
Angelo can learn the following spells &amp;amp; abilities through skill points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Name || Points Required || MP || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chilling Chuckle]]|| 4 || 4 || A laugh as cold as ice that freezes nearby foes.|| None&lt;br /&gt;
|-&lt;br /&gt;
| [[Oomph]] || 15 || 9 || A spell that adds a little extra Oomph to allies’ attacks.|| None&lt;br /&gt;
|-&lt;br /&gt;
| [[Timbrel of Tension]] || 8 || 8 || Calls on an incredible instrument that can cause all allies’ tension to increase.|| None&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
Angelo can acquire the following abilities through skill points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Maximum MP +3 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by three. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Strength +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Resilience +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases resilience by five points. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Deftness +10 (x5)  || 3 / 3 / 6 / 7 / 8 || Increases deftness by ten points. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Oomph Extender || 20  || Makes the effect of Oomph last longer.|| Oomph&lt;br /&gt;
|-&lt;br /&gt;
| Vicious Volley Extender || 8 || Extends the effective range of Vicious Volley.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Arrow Enhancer || 5 || Enhances the intensity of Explosive Arrow.|| Vicious Volley Extender&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Shaft || 8  || Hold ▢ even longer to fire a mighty magic arrow.|| None &lt;br /&gt;
|-&lt;br /&gt;
| Turbo Shaft Extender || 5  || Extends the effective range of Turbo Shaft.|| Turbo Shaft&lt;br /&gt;
|-&lt;br /&gt;
| [[Harvest Moon]] Enhancer || 10  || Hold ▢ after using Harvest Moon to fire arrows while landing.|| Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon Maximiser || 15  || Hold ▢ after using Harvest Moon to fire even more powerful arrows while landing.|| Harvest Moon Enhancer&lt;br /&gt;
|-&lt;br /&gt;
| Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Leafless Lifeline || 20  || Occasionally revives an ally without consuming an Yggdrasil leaf.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Saving Grace || 5  || Brings the user back to life with 50% HP when beaten in battle once in a while. || None&lt;br /&gt;
|-&lt;br /&gt;
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None&lt;br /&gt;
|-&lt;br /&gt;
| Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension || 3 || Extends high tension by two seconds. || None&lt;br /&gt;
|-&lt;br /&gt;
| Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None&lt;br /&gt;
|-&lt;br /&gt;
| Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Proficiency====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Rank || Name || MP || Description &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Shining Shot]] || 12 ||  Sends a salvo of celestial arrows soaring down onto a selected spot.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Hyper Sniper || 11 || Draws a bow to the absolute limit to let loose an arrow with remarkable results.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack +5 with Bows || – || Increases attack power by five points when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Better Evasion with Bows || – || Slightly increases evasion when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Rain of Pain]] || 8 || Sends off several arrows that slam into a single enemy.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Attack +5 with Bows || – || Increases attack power by five points when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Better Evasion with Bows || – || Slightly increases evasion when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Needle Shot]] || 6|| An advanced arrow with a high chance of a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Attack +5 with Bows || – || Increases attack power by five points when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Poison Arrow || 9 || A blighted bolt that envenomates all enemies in the affected area.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Rain of Pain Redux || – || Hold △ during Rain of Pain to target multiple monsters.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Hyper Sniper Hyper || – || Extends the area of effect of Hyper Sniper.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[Needle Rain]] || 9 || An extremely advanced arrow attack with a very high chance of a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Shining Shot Sharpener || – || Extends the area of effect of Shining Shot.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Attack +20 with Bows || – || Increases attack power by twenty points when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Attack +5 with Bows || – || Increases attack power by five points when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Deftness +10 with Bows || – || Increases deftness by ten points when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Better Evasion with Bows || – || Slightly increases evasion when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 19 ||Deftness +10 with Bows || – || Increases deftness by ten points when wielding bows.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Attack +20 with Bows || – || Increases attack power by twenty points when wielding bows.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest Rivals]]&#039;&#039;===&lt;br /&gt;
Angelo debuted as one of the game&#039;s starting leader characters, representing the Priest vocation. Once again, bows are his weapon of choice.&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Angelo appears as a S-rank member of the [[Hero family]] during the second part of the &#039;&#039;Dragon Quest VIII&#039;&#039; event on his own banner alongside [[Tentacular]]. He also appears as a boss in the &amp;quot;Warriors of the World of Light&amp;quot; Special Battle alongside Yangus and Jessica.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Angelo&lt;br /&gt;
|kanji=ククール&lt;br /&gt;
|romanji=Kukūru&lt;br /&gt;
|sprite=[[Image:DQT Angelo.png|400px]]&lt;br /&gt;
|family=[[Image:Tact Icon Hero.png|48px]]&amp;lt;br&amp;gt;Hero&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon S.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact AttackType.png|48px]]&amp;lt;br&amp;gt;Attack&lt;br /&gt;
|lvl=130&lt;br /&gt;
|hp=965&lt;br /&gt;
|mp=351&lt;br /&gt;
|move=3&lt;br /&gt;
|attack=542&lt;br /&gt;
|defense=440&lt;br /&gt;
|agility=486&lt;br /&gt;
|wisdom=242&lt;br /&gt;
|weight=60&lt;br /&gt;
|bskill1=[[Bold Smile]]&amp;lt;br&amp;gt;[[Psyche Up]]&lt;br /&gt;
|bskill2=[[Freezing Bow]]{{tt|*|Level 34}}&amp;lt;br&amp;gt;[[Shining Shot]]{{tt|*|Level 56}}&lt;br /&gt;
|bskill3=&#039;&#039;&#039;Talent Blossoming&#039;&#039;&#039;: [[Timbrel of Tension]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Coup de Grâce&#039;&#039;&#039;: [[Heaven&#039;s Rain]]{{tt|*|Level 80}}&lt;br /&gt;
|askill1=The Templars / Stats Up&lt;br /&gt;
|askill2=Frizz Res +25 / Stats Up&lt;br /&gt;
|askill3=Physical Potency +5% / Stats Up&amp;lt;br&amp;gt;&#039;&#039;&#039;Rare Tension Up&#039;&#039;&#039;: Rarely raises Tension for 1 turn at action start.&lt;br /&gt;
|askill4=Zam Res +25 / Stats Up&lt;br /&gt;
|askill5=Physical Potency +5% / Stats Up&amp;lt;br&amp;gt;&#039;&#039;&#039;Templar&#039;s Temerity&#039;&#039;&#039;: Raises martial and spell resistance for 3 turns at battle start.&lt;br /&gt;
|lperk1=Raises ATK of hero allies, including himself, by 20% in a 5x5 square around him.&lt;br /&gt;
|bperk1=Max HP +30&amp;lt;br&amp;gt;AGL +20&lt;br /&gt;
|bperk2=&#039;&#039;&#039;[[Feel the Burn]]&#039;&#039;&#039;: Often raises Tension for 1 turn when attacked by enemy.&lt;br /&gt;
|bperk3=Shining Shot Potency +2%&amp;lt;br&amp;gt;Heaven&#039;s Rain Potency +2%&lt;br /&gt;
|aperk1=&#039;&#039;&#039;The Templars&#039;&#039;&#039;: Raises damage dealt by heroes in the surrounding rhombus (incl. self) by 10% for 3 turns (self: 4 turns) at action start on even turns until turn 10.&lt;br /&gt;
|frizz-resist=Half Res&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Normal&lt;br /&gt;
|woosh-resist=Very Weak&lt;br /&gt;
|bang-resist=Normal&lt;br /&gt;
|zap-resist=Very Weak&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|snooze-resist=Super Weak&lt;br /&gt;
|poison-resist=Normal&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Half Res&lt;br /&gt;
|paralysis-resist=Immune&lt;br /&gt;
|confusion-resist=Half Res&lt;br /&gt;
|charm-resist=Super Weak&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
*Angelo is the Italian form of the name &#039;&#039;Angelus&#039;&#039;, which was derived from the name of the heavenly creature of the same name. &#039;&#039;Angelus&#039;&#039; is also derived from the Greek word ἄγγελος, which means &amp;quot;messenger&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Angelo|es-meaning=Same as English name.&lt;br /&gt;
|fr=Angelo|fr-meaning=Ditto.&lt;br /&gt;
|de=Angelo|de-meaning=Ditto.&lt;br /&gt;
|it=Angelo|it-meaning=Ditto.&lt;br /&gt;
|ko=쿠클 (Kukeul)|ko-meaning=A Korean take on his Japanese name, &amp;quot;Kukuru&amp;quot;.&lt;br /&gt;
|zh-cn=安格鲁 (Āngélǔ)|zh-cn-meaning=Chinese for &amp;quot;Angelo&amp;quot;.&lt;br /&gt;
|zh-tw=安格魯 (Āngélǔ)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Angelo is the first character in the series to be clearly depicted as left-handed. He holds shields and bows in his right hand and uses his left hand to wield other weapons and pull back bowstrings.&lt;br /&gt;
*Angelo gets a colour palette reference for one of the 8 costumes for the Hero in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. Said palette is given to the base of &#039;&#039;Dragon Quest XI&#039;&#039;&#039;s {{Hero 11}}.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dq8-angelo.jpg|Angelo concept art.&lt;br /&gt;
File:Angelo-Press.png|High resolution press art.&lt;br /&gt;
File:DQVIII Angelo concepts.png|Concept art&lt;br /&gt;
File:Angelo High Tension.png|Angelo in a state of Super High Tension.&lt;br /&gt;
File:Angelo DQVIII PS2 artwork.jpg&lt;br /&gt;
File:Angelo Oriental warrior wear.jpg|Angelo wearing the [[Oriental warrior wear]].&lt;br /&gt;
File:DQVIII Angelo Butler.jpg|Angelo wearing the [[Butler&#039;s best]].&lt;br /&gt;
File:IS30 2D Angelo.PNG|&#039;&#039;Itadaki Street Portable&#039;&#039;.&lt;br /&gt;
File:Itadaki Street DS Angelo.png|&#039;&#039;[[Itadaki Street DS]]&#039;&#039;.&lt;br /&gt;
File:Itadaki St DS group.png|&#039;&#039;Itadaki Street DS&#039;&#039;.&lt;br /&gt;
File:Fortune Street Angelo.png|&#039;&#039;[[Fortune Street]]&#039;&#039;.&lt;br /&gt;
File:IS30 GI Angelo .PNG|&#039;&#039;[[Itadaki Street: Dragon Quest &amp;amp; Final Fantasy 30th Anniversary|Itadaki Street: 30th Anniversary]]&#039;&#039; render.&lt;br /&gt;
File:DQHII Angelo.png|{{Heroes II}}.&lt;br /&gt;
File:DQHII Jessica and Angelo.jpg|{{Jessica}} and Angelo.&lt;br /&gt;
File:DQHII Chilling Chuckle.jpg|Angelo using his Chilling Chuckle on a group of [[mummy|mummies]].&lt;br /&gt;
File:DQHII timbreloftension.jpg|Angelo using the [[Timbrel of tension]].&lt;br /&gt;
File:DQH2 Angelo Pearly Gates.jpg|Angelo&#039;s Coup de Grâce in the Japanese version of {{Heroes II}}.&lt;br /&gt;
File:DQHII Angelo RoboBow.jpg|Angelo wielding the [[Killing machine|Robo-Bow]].&lt;br /&gt;
File:Theatrhythm Kukule.png|&#039;&#039;Theatrhythm Dragon Quest&#039;&#039;.&lt;br /&gt;
File:SSBU AngeloAlt.png|&#039;&#039;Super Smash Bros. Ultimate&#039;&#039;.&lt;br /&gt;
File:DQT Kukule.jpg|Angelo in &#039;&#039;Tact&#039;&#039;.&lt;br /&gt;
File:DQT Kukule Kragon.jpg|Angelo and Tentacular in &#039;&#039;Tact&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rivals Artwork====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQR Angelo.png|Artwork in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Angelo (1).png&lt;br /&gt;
DQR Angelo (2).png&lt;br /&gt;
DQR Angelo (3).png&lt;br /&gt;
DQR Angelo (4).png&lt;br /&gt;
DQR Angelo (8).png|Shining Shot.&lt;br /&gt;
DQR Angelo (15).png|Wielding a rapier.&lt;br /&gt;
DQR Angelo (5).png|Summer costume in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Angelo (6).png&lt;br /&gt;
DQR Angelo (7).png&lt;br /&gt;
DQR Angelo (9).png|New Years costume in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Angelo (10).png&lt;br /&gt;
DQR Angelo (11).png&lt;br /&gt;
DQR Angelo (12).png|Halloween costume in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Angelo (13).png&lt;br /&gt;
DQR Angelo (14).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{DQVIIINav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End characters]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Fortune Street characters]]&lt;br /&gt;
[[Category:Theatrhythm Dragon Quest characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact bosses]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Angelo]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Yangus&amp;diff=267297</id>
		<title>Yangus</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Yangus&amp;diff=267297"/>
		<updated>2026-04-15T05:11:06Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Yangus&lt;br /&gt;
|Game={{Dragon Quest VIII}}&lt;br /&gt;
|Image=[[Image:Yangus.png|center|325px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ヤンガス&lt;br /&gt;
|Roumaji=Yangasu&lt;br /&gt;
|Title=Merchant (current)&amp;lt;br&amp;gt;Bandit (former)&lt;br /&gt;
|Class= &lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age= 32&lt;br /&gt;
|Voice Actor=[http://www.imdb.com/name/nm0344038/?ref_=tt_cl_t1 Ricky Grover] (English)&amp;lt;br&amp;gt;[[Fumihiko Tachiki]] (Japanese)&lt;br /&gt;
|}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Cor Blimey, don&#039;t sneak up on me like that!&#039;&#039;&#039;&#039;&#039;|source=Yelling in surprise after King [[Trode]] appears behind him|console=|align=center|bgcolor=e6e600}}&lt;br /&gt;
&#039;&#039;&#039;Yangus&#039;&#039;&#039; (ヤンガス, &#039;&#039;Yangasu&#039;&#039;) is a main character in {{DQ8}} who accompanies the {{Hero 8}} on his quest. A former bandit, Yangus decided to change his ways after his life was saved by the {{Hero 8}} and he swore his undying loyalty to him. He refers to the {{Hero 8}} as &amp;quot;Guv&amp;quot; (short for &amp;quot;Governor&amp;quot;) and considers him a true friend.&lt;br /&gt;
&lt;br /&gt;
Yangus is a slow, but powerful brawler versed in physical combat who augments his abilities with thievery and other useful skills. He wields [[Hammer Weapon Family|Clubs]], {{Axe}}s, and {{Scythe}}s in battle and is no stranger to unarmed combat.&lt;br /&gt;
&lt;br /&gt;
Yangus also appeared in &#039;&#039;[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]&#039;&#039;, &#039;&#039;[[Itadaki Street Special]]&#039;&#039;, &#039;&#039;[[Fortune Street]]&#039;&#039; and is one of thirteen playable characters in {{Dragon Quest Heroes}}. His English voice is provided by English comedian and actor, Ricky Grover, who speaks with a thick Cockney accent.&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
Yangus is a short and stocky man with tanned skin and gruff facial features. He is much more physically powerful than he looks, being able to lift up a chair with a grown man sitting in it above his head with ease, as seen in the bar brawl at [[Simpleton]]. Yangus has a round head with a bulbous nose and thick brows, an X-shaped scar on his left cheek, and his eyes have small pupils. He is constantly seen with stubble on his face and he has very short dark brown hair on top of his head, which can only be seen in concept art as it is always covered by his spiky yellow helmet. Another scar is located across his left bicep. Yangus wears no shirt but he wears a open fur vest, revealing his hairy chest and stomach. He also wears baggy turquoise trousers with a red sash around his waist, short brown boots, and metal wristbands. Around his waist, he also wears a leather sword belt with a cutlass hanging from his front, which he does not use.&lt;br /&gt;
&lt;br /&gt;
The details of Yangus&#039; early life are unknown outside of his failed efforts to leave his life of crime behind him, as well as his failure in retrieving the [[Venus&#039; Tear]] jewel from the [[Swordsman&#039;s Labyrinth]] in an effort to win the affection of the lady bandit [[Red]]. Yangus is an intensely loyal man, pledging his life to the {{Hero 8}} after being saved by him just prior to the game&#039;s beginning. This is highlighted by the fact that Yangus has not been wronged by [[Dhoulmagus]] and has no personal motivation for pursuing the evil jester beyond wanting to assist the Hero. This continues as the stakes of the adventure become more dire and the battles fiercer, with Yangus sticking to the group through thick and thin regardless. Though he bickers very frequently with King [[Trode]], Yangus affectionally calls the cursed royal &amp;quot;grandad&amp;quot; (&#039;&#039;Ojiisan&#039;&#039;) and puts up with his more overbearing aspects. Yangus is initially skeptical of [[Jessica Albert]] and [[Angelo]] joining the group due to the former being a seemingly helpless teenage girl and the latter due to being used as temporary decoys for blame in [[Maella Abbey]], but as they quickly prove their worth he comes to see them as staunch allies and friends. &lt;br /&gt;
&lt;br /&gt;
As seen in his personal skill set, &#039;&#039;Humanity&#039;&#039;, Yangus&#039; development centers on discovering his humane side after years living as a criminal. This manifests in battle by developing a repertoire of abilities focused on helping his allies that rang from direct support spells such as [[Share Magic]], to [[Underpants Dance|making a fool of himself to stun the enemy]]. Outside of battle Yangus makes an effort to be friendly when possible, such as when he attempted to console the masked thug in [[Simpleton]] after the latter lost to [[Angelo]] in cards. Unfortunately despite his best efforts, Yangus has proven unable to read a room at times, which lead to a bar brawl in the aforementioned instance.&lt;br /&gt;
&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
Yangus can still show some insight such waiting for a bit to give [[Red]] the [[Venus&#039; Tear]] if the {{Party 8}} obtains it before meeting her.  As Yangus puts it, [[Red]] won&#039;t be impressed unless she believes the Tear was obtained solely for her.&lt;br /&gt;
{{spoiler|end}} &lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
The game begins with Yangus already accompany the {{Hero 8}}, King [[Trode]], and Princess [[Medea]] in a glen outside of [[Farebury]]. Later, during the sea voyage between [[Port Prospect]] and [[Peregrin Quay]], Yangus explains the reason for his traveling with the group to {{Jessica}} in the form of a flashback: prior to the beginning for the game, Yangus attempted to leave his criminal ways and earn an honest living but was unable to make any headway due to his appearance and history. Forced back into banditry, Yangus set up shop on a bridge connecting Castle [[Trodain]] to the [[Farebury Region]] and would rob any who attempted to pass--dialogue implies that King [[Trode]]&#039;s entourage is the first group to encounter Yangus. Boldly claiming that this is &amp;quot;his&amp;quot; bridge, Yangus demands the possessions of the {{Party 8}} under the threat of his axe. King [[Trode]] scoffs at the threat, stating the bridge lies in his kingdom and that his guard is more than a match for the would-be thief. Yangus loses his temper and attempts to strike, but he misses his mark and damages the ropes holding the bridge together. &lt;br /&gt;
&lt;br /&gt;
King [[Trode]] drives his [[wagon]] to the other side of the bridge before it collapses, and insists the group leave Yangus to his fate as he struggles to hold on to one of the ropes. Despite the earlier attempted assault, the {{Hero 8}} saves Yangus by pulling him to safety, who thanked the {{Hero 8}} and in turn pledged his loyalty to him. It is during this scene that Yangus gives the {{Hero 8}} the nickname of Guv.&lt;br /&gt;
&lt;br /&gt;
After the events of [[Ascantha]], Yangus feels sorry for [[Trode]] being unable to participate in the celebratory feast the King threw for them and suggests the group travel to his home town of [[Pickham]]. A backwoods ghetto inhabited by all manner of unscrupulous persons, Yangus assumes that the seedy town is the perfect place for [[Trode]] to feel human again as no one would give him a second glance. This initially holds true as he&#039;s able to drink at the local bar, but disaster follows as Princess [[Medea]] is stolen and sold off to [[Red]], and infamous bandit from Yangus&#039; past. Stubborn, she refuses to yield over her new mare unless Yangus is able to follow up on an old promise of his and steal the coveted [[Venus&#039; Tear]] jewel from the catacombs know as the [[Swordsman&#039;s Labyrinth]]. The tomb is filled with traps and mind-numbing puzzles, but the former thief is able to persevere and shares a bit of his history with the {{Hero 8}}--before asking him to keep it a secret between the two of them.&lt;br /&gt;
&lt;br /&gt;
Back at [[Red]]&#039;s hideout, the woman refuses to relinquish [[Medea]] as she considers her to be of a higher quality than the gem. Dumbstruck, Yangus then falls to his knees and bows as he pleads with [[Red]] to return [[Medea]] for the sake of the {{Hero 8}} and King [[Trode]]. Shocked and flustered that the stubborn man would actually beg, [[Red]] realizes the importance of the horse to the {{Party 8}} and gives her to them in exchange for the jewel. This act does much to repair the relationship between the two, and is strongly implied to rekindle the flames they shared. Yangus is oblivious to this at first, but later on when speaking to Red near the end of the game she will give Yangus her prized [[Flail of fury]] and demands that it be returned the moment the world has been saved. Jessica spells it out in [[Party Chat]] that [[Red]] is telling Yangus to return to her in one piece in her own aggressive way. At the end of the game, after the final boss is defeated, {{Jessica}} informs the {{Hero 8}} that Yangus and [[Red]] have gone into business together.&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#e6e600&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 1 || 99&lt;br /&gt;
|-&lt;br /&gt;
| {{HP}} || 30 || 781&lt;br /&gt;
|-&lt;br /&gt;
| {{MP}} || 0 || 320&lt;br /&gt;
|-&lt;br /&gt;
| {{Strength}} || 11 || 385&lt;br /&gt;
|-&lt;br /&gt;
| {{Agility}} || 5 || 145&lt;br /&gt;
|-&lt;br /&gt;
| {{Resilience}} || 7 || 205&lt;br /&gt;
|-&lt;br /&gt;
| {{Wisdom}} || 2 || 210&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Oaken club]], [[Bandit&#039;s grass skirt]], [[Leather hat]]&lt;br /&gt;
|}&lt;br /&gt;
*Yangus also possesses a 25% resistance to [[Frizz]], [[Sizz]], and [[Fire Breath]] damage.&lt;br /&gt;
*In the [[Nintendo 3DS]] version of {{VIII}}, Yangus is given a significant [[List of character statistics#strength|strength]] boost. The extra points start at Level 21, and result in a score of 425 at Level 99.&lt;br /&gt;
&lt;br /&gt;
Yangus has the highest strength throughout the bulk of the adventure in the {{PS2}} version, and through the entire journey in the {{3DS}} port. But Yangus will also gain access to healing spells and the vital [[Share Magic]] if the player dabbles in his Humanity skillset, giving him some flexibility. This will help immensely in the beginning of the game, but as the journey progresses he will still be outclassed by the support and healing options of [[Angelo]] and the {{Hero 8}}. He also has access to some of the most protective armour in the game, which increases his survivability in combat. Yangus has the lowest {{MP}} growth of all the characters, limiting his skill and magic usage. &lt;br /&gt;
&lt;br /&gt;
Each of Yangus&#039; weapon paths has high damage modifiers and various bonus attributes: {{Scythe}}s for stealing items or have access to instant death attacks, {{Axe}}s for the most helpful skills against metal slimes and inflict bonus damage to various monster families, and {{Club}}s to farm gold more easily as well as stun foes. Humanity will lead to Yangus&#039; more comedic abilities, like [[Underpants Dance]] and [[Golden Oldies]], as well as the aforementioned healing and support abilities. His Fisticuffs skillset is considered by many players to be the most useful variant as well.&lt;br /&gt;
&lt;br /&gt;
===={{Axe}}s====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Tension]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Oomph]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Helm Splitter]]&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that attempts to reduce the {{Defence}} of the target time. Effect accuracy depends on foe&#039;s [[Sap]] resistance.&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +5&lt;br /&gt;
| 12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +5 when equipped with an {{Axe}}.&lt;br /&gt;
| Junior cleaver&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hatchet Man]]&lt;br /&gt;
|19&lt;br /&gt;
|3&lt;br /&gt;
|One enemy&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Single strike with a 50% chance of hitting the enemy and a 50% chance to be a [[Critical Hit]] if it connects.&lt;br /&gt;
|Iron woodsman&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Critical Hit]] Up&lt;br /&gt;
| 26&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of [[Critical Hit]] with axes from 1/64 to 1/32.&lt;br /&gt;
| Axe-fighter&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +10&lt;br /&gt;
| 34&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +10 when equipped with an {{Axe}}.&lt;br /&gt;
| Axemaster&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Parallax]]&lt;br /&gt;
|42&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that does 30% more damage than a normal attack to a single enemy and has an 1/8th chance of paralyzing the enemy for 5~8 turns.&lt;br /&gt;
|Ace axer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Axes of Evil]]&lt;br /&gt;
|54&lt;br /&gt;
|2&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|Attacks a group of enemies with wind. Damage modifiers are 80% -&amp;gt; 64% -&amp;gt; 56% -&amp;gt; 40% -&amp;gt; 24% -&amp;gt; 16%.&lt;br /&gt;
|Axelord&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Executioner]]&lt;br /&gt;
|66&lt;br /&gt;
|3&lt;br /&gt;
|One enemy&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Single strike with a 50% chance of hitting the enemy and is an automatic [[Critical Hit]] if it connects.&lt;br /&gt;
|Great axeman&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +20&lt;br /&gt;
| 82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +20 when equipped with an {{Axe}}.&lt;br /&gt;
| Axe royal&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Typhoeus&#039; Maul]]&lt;br /&gt;
|100&lt;br /&gt;
|6&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that does 50% more damage than a normal attack and deals double damage to [[Beast family|beasts]]. Carries the wind element, further modifying damage.&lt;br /&gt;
|Almighty axeman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{Club}}s====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Tension]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Oomph]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +5&lt;br /&gt;
| 9&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +5 when equipped with a {{Club}}.&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Heart Breaker]]&lt;br /&gt;
|19&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that deals normal damage and has a 1/8th chance of stunning an enemy for one turn.&lt;br /&gt;
| Li&#039;l slugger &lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Penny Pincher (skill)|Penny Pincher]]&lt;br /&gt;
|25&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that deals normal damage and steals an extra 10% of [[gold]] from the enemy.&lt;br /&gt;
|Heavy hitter&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Monster Masher (skill)|Monster Masher]]&lt;br /&gt;
|32&lt;br /&gt;
|3&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that deals 10% more damage than a normal attack and deals 50% more damage to enemies of the [[Material family]].&lt;br /&gt;
|Hammer artist&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +10&lt;br /&gt;
| 48&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +10 when equipped with a {{Club}}.&lt;br /&gt;
| Skullsplitter&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Critical Hit]] Up&lt;br /&gt;
| 59&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of [[Critical Hit]] with {{Club}}s from 1/64 to 1/32.&lt;br /&gt;
| Big bludgeoner&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Heart Breaker|Mind Breaker]]&lt;br /&gt;
|71&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that deals 25% more damage than a normal attack and has a 1/4th chance of causing an enemy to lose a turn.&lt;br /&gt;
|Armour-cracker&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +25&lt;br /&gt;
| 82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +25 when equipped with a {{Club}}.&lt;br /&gt;
| Big-league brainer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Gold Rush]]&lt;br /&gt;
|93&lt;br /&gt;
|2&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike causes 25% more damage than a normal attack and steals an extra 20% of an enemy&#039;s [[gold]].&lt;br /&gt;
|Consummate clubber&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Devil Crusher]]&lt;br /&gt;
|100&lt;br /&gt;
|5&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike that deals double damage to enemies of the {{Demon}} or [[Material family]], and 10% more damage to all other types.&lt;br /&gt;
|Lord of destruction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{Scythe}}s====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Tension]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Oomph]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +5&lt;br /&gt;
| 12&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +5 when equipped with a {{Scythe}}.&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Steal Sickle]]&lt;br /&gt;
|22&lt;br /&gt;
|0&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike with a chance of stealing an item from the target. Success rate is 1/4th the normal item&#039;s drop rate.&lt;br /&gt;
|Competent chopper&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Wind Sickles]]&lt;br /&gt;
|32&lt;br /&gt;
|0&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
| --&lt;br /&gt;
|Deals damage based on level to a single target, up to Level 57.&lt;br /&gt;
|Superb sickler&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +10&lt;br /&gt;
| 42&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases {{Attack}} +10 when equipped with a {{Scythe}}.&lt;br /&gt;
| Sickle sweetie&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Grim Reaper]]&lt;br /&gt;
|50&lt;br /&gt;
|3&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|Attacks a group of enemies with a chance of instantly killing the targets. Effect accuracy depends on foe&#039;s resistance to [[whack]]. Damage modifiers are 75% -&amp;gt; 60% -&amp;gt; 52% -&amp;gt; 37% -&amp;gt; 22% -&amp;gt;15% &lt;br /&gt;
|Junior reaper&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Critical Hit]] Up&lt;br /&gt;
| 60&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of [[Critical Hit]] with {{Scythe}}s from 1/64 to 1/32.&lt;br /&gt;
| Sickle-sonic&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Stainless Steal Sickle]]&lt;br /&gt;
|70&lt;br /&gt;
| 0&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Single strike with a chance of stealing an item from the target; success rate is half the item&#039;s normal drop rate and damage is 25% higher than a normal blow.&lt;br /&gt;
|Renowned reaper&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +25&lt;br /&gt;
| 80&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +25 when equipped with {{Scythe}}.&lt;br /&gt;
| Demon reaper&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Grimmer Reaper&lt;br /&gt;
|90&lt;br /&gt;
|3&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|Attacks a group of enemies with a small chance of instantly killing the targets; bonus 25% damage against the [[zombie family]]. Damages modifiers are 80% -&amp;gt; 70% -&amp;gt; 50% -&amp;gt; 30% -&amp;gt; 20%&lt;br /&gt;
|Reaper lord&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Big Banga]]&lt;br /&gt;
|100&lt;br /&gt;
|30&lt;br /&gt;
|All enemies&lt;br /&gt;
|Yes&lt;br /&gt;
| --&lt;br /&gt;
|Heavy [[Frizz]] damage to all enemies; 175~225 initial damage, 300~400 after Level 54.&lt;br /&gt;
|Death&#039;s apprentice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fisticuffs====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Tension]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Oomph]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
| 3&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +5 when not equipped with a weapon.&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Agility}} +10&lt;br /&gt;
| 7&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases Yangus&#039; {{Agility}} by 10 points.&lt;br /&gt;
| Streetfighter&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Knuckle Sandwich]]&lt;br /&gt;
|12&lt;br /&gt;
|2 &lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Inflicts 150% damage to a single enemy.&lt;br /&gt;
|Village champ&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Critical Hit]] Up&lt;br /&gt;
| 18&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of [[Critical Hit]] to 1/32 with no weapon equipped.&lt;br /&gt;
| Local champ&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +20&lt;br /&gt;
| 25&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +20 when not equipped with a weapon.&lt;br /&gt;
| Regional champ&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Padfoot]]&lt;br /&gt;
| 33&lt;br /&gt;
|4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Reduces the chance of [[encounter|random battles]] temporarily.&lt;br /&gt;
| National contender&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Thin Air]]&lt;br /&gt;
|42&lt;br /&gt;
|2&lt;br /&gt;
|All enemies&lt;br /&gt;
|Yes&lt;br /&gt;
|No&lt;br /&gt;
|Inflicts up to 132 points of damage on all enemies.&lt;br /&gt;
|National champ&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Multifists]]&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|Random&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|4 blows thrown at random at 33% damage each.&lt;br /&gt;
|Continental champ&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|{{Attack}} +45&lt;br /&gt;
| 77&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase {{Attack}} +45 when not equipped with a weapon.&lt;br /&gt;
| World champ&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Boulder Toss]]&lt;br /&gt;
|100&lt;br /&gt;
|4&lt;br /&gt;
|All enemies&lt;br /&gt;
|Yes&lt;br /&gt;
| --&lt;br /&gt;
|Inflicts 72-104 damage on all enemies.&lt;br /&gt;
|Super grandmaster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Humanity====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;{{MP}}&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Tension]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;[[Oomph]]&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Whistle]]&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Loud whistle that immediately initiates a random battle (where applicable).&lt;br /&gt;
| Soft-hearted&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Heal]]&lt;br /&gt;
|10&lt;br /&gt;
|2&lt;br /&gt;
| Ally&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Heals a single {{Party 8}} member for 30-40 {{HP}}.&lt;br /&gt;
| Kind-hearted&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Nose for Treasure]]&lt;br /&gt;
|16&lt;br /&gt;
|0&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Field skill that gives the number of nearby [[treasure chest]]s, but not their location.&lt;br /&gt;
| Busybody&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Warcry]]&lt;br /&gt;
|22&lt;br /&gt;
|0&lt;br /&gt;
| Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Causes enemies to lose their next turn.&lt;br /&gt;
| Sentimental&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Share magic]]&lt;br /&gt;
|32&lt;br /&gt;
| Varies&lt;br /&gt;
| One ally&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Gives some of Yangus&#039; {{MP}} to the targeted {{Party 8}} member. {{MP}} donated is &#039;&#039;Level/2 +8~12&#039;&#039;, will not exceed current {{MP}}.&lt;br /&gt;
| Considerate&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kabuff]]&lt;br /&gt;
|42&lt;br /&gt;
|3&lt;br /&gt;
| All allies&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Raises all {{Party 8}} members&#039; {{Defence}} by 25%.&lt;br /&gt;
| Confidant&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Underpants Dance]]&lt;br /&gt;
|55&lt;br /&gt;
|0&lt;br /&gt;
| All enemies&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|{{Stun}}s all enemies with an outrageous dance&lt;br /&gt;
| Big brother&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Midheal]]&lt;br /&gt;
|68&lt;br /&gt;
|3&lt;br /&gt;
| One ally&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Heals a single {{Party 8}} member for 70-80 {{HP}}.&lt;br /&gt;
| Gangleader&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kerplunk]]&lt;br /&gt;
|82&lt;br /&gt;
|All&lt;br /&gt;
| All allies&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Causes Yangus to perish, but resurrects and heals all other {{Party 8}} members.&lt;br /&gt;
| Big boss&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Golden Oldies]]&lt;br /&gt;
|100&lt;br /&gt;
|15&lt;br /&gt;
| Random&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Summons a bunch of geezers who strike random enemies four times. Damage per strike is Yangus&#039; level multiplied by 1.5, plus or minus 10%&lt;br /&gt;
| Beloved boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Candy cane]]‡|statModifier=Attack +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Giant mallet]]|statModifier=Attack +13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stone axe]]|statModifier=Attack +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Honking hammer]]‡|statModifier=Attack +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden axe]]|statModifier=Attack +27}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Farmer&#039;s scythe]]|statModifier=Attack +28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sledgehammer]]|statModifier=Attack +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron axe]]|statModifier=Attack +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel scythe]]|statModifier=Attack +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Battle axe]]|statModifier=Attack +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[War hammer]]|statModifier=Attack +51}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bandit axe]]|statModifier=Attack +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Moon axe]]|statModifier=Attack +60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hell scythe]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Über war hammer]]|statModifier=Attack +69}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[King axe]]|statModifier=Attack +80}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bardiche of binding]]|statModifier=Attack +83}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bad axe]]‡|statModifier=Attack +90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flail of fury]]|statModifier=Attack +93}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Conquerer&#039;s axe]]|statModifier=Attack +103}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Megaton hammer]]|statModifier=Attack +108}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Heavy hatchet]]|statModifier=Attack +110}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flail of destruction]]|statModifier=Attack +125}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defence +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healie hat]]‡|statModifier=Defence +5&amp;lt;br&amp;gt;Wisdom +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pointy hat]]|statModifier=Defence +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered cap]]|statModifier=Defence +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stone hardhat]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defence +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime crown]]|statModifier=Defence +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron mask]]|statModifier=Defence +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dogsbody&#039;s hood]]‡|statModifier=Defence +30&amp;lt;br&amp;gt;Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron headgear]]|statModifier=Defence +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mad cap]]‡|statModifier=Defence +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item={{Hades&#039; helm E}}|statModifier=Defence +33}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Raging bull helm]]|statModifier=Defence +42}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defence +45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull helm]]|statModifier=Defence +49}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defence +55}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bandit&#039;s grass skirt]]|statModifier=Defence+5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defence+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Boxer shorts]]|statModifier=Defence+8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather kilt]]|statModifier=Defence+12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healie t-shirt]]‡|statModifier=Defence+18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain mail]]|statModifier=Defence+20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron cuirass]]|statModifier=Defence+25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron armour]]|statModifier=Defence+32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tortoise shell]]|statModifier=Defence+37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver cuirass]]|statModifier=Defence+44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Heavy armour]]|statModifier=Defence+52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon mail]]|statModifier=Defence+60}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spiked armour]]|statModifier=Defence+68}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bandit mail]]|statModifier=Defence+80}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dogsbody&#039;s vest]]‡|statModifier=Defence+85}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dark robe]]|statModifier=Defence+87}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gigant armour]]|statModifier=Defence+95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal armour]]|statModifier=Defence+101}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king armour]]|statModifier=Defence+120}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defence+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defence+4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defence+7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime platter]]‡|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze shield]]|statModifier=Defence+10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Iron shield]]|statModifier=Defence+15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light shield]]|statModifier=Defence+17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel shield]]|statModifier=Defence+22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon shield]]|statModifier=Defence+30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flame shield]]|statModifier=Defence+34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bone shield]]|statModifier=Defence+36}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defence+38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ogre shield]]|statModifier=Defence+45}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defence+48}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruinous shield]]|statModifier=Defence+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Big boss shield]]|statModifier=Defence+50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thanatos&#039; shield]]|statModifier=Defence+55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Big bad boss shield]]‡|statModifier=Defence+59}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defence+65}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Argon ring]]|statModifier=Attack +20&amp;lt;br&amp;gt;Agility +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Catholicon ring]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devil&#039;s tail]]|statModifier=Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon&#039;s scale]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Agility +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fire dragon charm]]‡|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon ring]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess ring]]|statModifier=Wisdom +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Wisdom +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden slippers]]‡|statModifier=Defence +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gospel ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hearty ring]]‡|statModifier=Defence +1&amp;lt;br&amp;gt;Max HP +10&amp;lt;br&amp;gt;Max MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy talisman]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light dragon charm]]‡|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life bracer]]|statModifier=Defence +5&amp;lt;br&amp;gt;Max HP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lord&#039;s bracer]]‡|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lucky pendant]]‡|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime earrings]]‡|statModifier=Agility +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agility +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of awakening]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of clarity]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of immunity]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of truth]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s specs]]|statModifier=Wisdom +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s ring]]|statModifier=Wisdom +10&amp;lt;br&amp;gt;Max MP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s Equipment#Templar&#039;s ring|Templar&#039;s ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s Equipment#Templar Captain&#039;s ring|Templar Captain&#039;s ring]]|statModifier=Attack +10&amp;lt;br&amp;gt;Wisdom +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Titan belt]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
* ‡[[3DS]] version only.&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
Yangus appears as a special guest in the [[Quester&#039;s Rest]] inn, and gives the player replicas of his clothing that can be equipped by all vocations. These include [[Yangus&#039;s titfer|his titfer]], [[Yangus&#039;s billy|his billy]], the [[Cor blimey trousers]], [[Bovver boots|his boot]]s, and [[Blindin&#039; bracers|his bracers]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]&#039;&#039;&#039;===&lt;br /&gt;
Yangus is the main character, and the game revolved around the escapades of his youth. [[Red]] also makes an appearance in the title, as does his father.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Fortune Street]]&#039;&#039;===&lt;br /&gt;
Young Yangus appears as a playable character, and is a rank D opponent.&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
[[File:Heroes Yangus Sheet.png|right|thumb|300px|Heroes info sheet]]&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:40%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Level || 21 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 173 || 700&lt;br /&gt;
|-&lt;br /&gt;
| MP || 35 || 165&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 60|| 270 &lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 50|| 200&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 21 || 130&lt;br /&gt;
|-&lt;br /&gt;
|Deftness || 25 || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Name || Points Required  || MP ||  Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Parallax || 0 || 6  || A strike that sends a shockwave shuddering through the earth.||None&lt;br /&gt;
|-&lt;br /&gt;
| Super Parallax || 8 || 8 || Sends a serious shockwave shuddering through the earth.||Parallax&lt;br /&gt;
|-&lt;br /&gt;
| Über Parallax || 16 || 13 || Sends a stupendous shockwave shuddering through the earth.||Super Parallax&lt;br /&gt;
|-&lt;br /&gt;
| Helm Splitter || 6 || 8  || A furious overheard smash that decreases enemies’ defence.||None&lt;br /&gt;
|-&lt;br /&gt;
| Whistle || 3 || 4 ||  An ear-splitting whistle that attracts the enemy’s attention.||None&lt;br /&gt;
|-&lt;br /&gt;
| Defending Champion || 6 || 5 || A defensive stance that can stave off enemy attacks entirely.||None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Yangus-Exclusive Skills====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Helm Splitter|| 20 || Makes Helm Splitter decrease enemies’ defence even more. || Helm Splitter&lt;br /&gt;
|-&lt;br /&gt;
| Whistle Widener || 5 || Extends the area of effect of Whistle. || Whistle&lt;br /&gt;
|-&lt;br /&gt;
| Turbocharger|| 20 || Charge times are decreased when charged abilities are used consecutively. || Reach Lv. 24&lt;br /&gt;
|-&lt;br /&gt;
| Jammy Dodger || 20 || Increases the distance travelled when dodging. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Whammy Dodger || 25 || Allows you to dodge while charging skills. || Reach Lv. 32&lt;br /&gt;
|-&lt;br /&gt;
| Maximum HP +10 || 10  || Increases maximum HP by ten.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Maximum HP +10 || 10  || Increases maximum HP by ten.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Strength +5 || 10  || Increases strength by five points.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Strength +5 || 10  || Increases strength by five points.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Resilience +5 || 10  || Increases resilience by five points.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Resilience +5 || 10  || Increases resilience by five points.|| None&lt;br /&gt;
|-&lt;br /&gt;
| [[Feel the Burn]]|| 6 || Turns up the tension when you take damage.|| Reach Lv. 22&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension Turbo || 15 || Extends high tension by fourseconds. || Reach Lv. 18&lt;br /&gt;
|-&lt;br /&gt;
| Critical Surge || 8 || Critical hits cause quite a lot of MP to be restored.||  Reach Lv. 32&lt;br /&gt;
|-&lt;br /&gt;
| Last Hurrah || 15|| Increases critical hit rate when low on HP. || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; background:#facf54&amp;quot; &amp;lt;---!Headings are up first.!--- &amp;gt;&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten. || None / None / Reach Lv. 20 / 25 / 32&lt;br /&gt;
|-&lt;br /&gt;
| Maximum MP +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by five.|| None / None / Reach Lv. 16 / 25 / 32&lt;br /&gt;
|-&lt;br /&gt;
| Strength + 5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / None / Reach Lv. 19 / 26 / 32&lt;br /&gt;
|-&lt;br /&gt;
| Resilience +5 (x5) || 3 / 3 / 5 / 6 / 7 || Increases resilience by five points. || None / None / Reach Lv. 23/ 28 / 32&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom+5 (x5)  || 3 / 3 / 6 / 7 / 8 || Increases wisdom by five points. || None / None / Reach Lv. 19 / 24 / 32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Special Effects====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deftness Boost || 6|| Slightly increases deftness.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Deftness Burst || 15 || Greatly increases deftness. || Reach Lv. 28&lt;br /&gt;
|-&lt;br /&gt;
| Artful Dodger  || 6 || Slightly increases the period of invincibility after a successful evasion.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Best in Tension || 6 || Ramps up the rate at which tension builds. || Reach Lv. 22&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension || 3 || Extends high tension by two seconds.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Critical Charge || 3 || Critical hits cause MP to be restored.|| Reach Lv. 16&lt;br /&gt;
|-&lt;br /&gt;
| Critical Impact  || 15|| Critical hits cause the user’s attack to increase.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Critical Cover  || 6 || Critical hits cause the user’s defence to increase.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Hysterical Strength || 15 || Increases attack when low on HP. || None&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 6 || Increases defence when low on HP. || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
Yangus appears in Dragon Quest Heroes II as a recurring character that can be played as in co-op dungeons, but is unable to be used in the regular story mode. His moveset is mostly unchanged from the previous game, and his charge gimmick was repurposed for [[Carver]] in the story mode. Additionally Yangus is unable to equip any new weapons, being locked to the Almighty axe, though he can still equip Orbs and accessories. &lt;br /&gt;
&lt;br /&gt;
[[File:Heroes 2 Yangus.png|right|thumb|300px|Heroes 2 info sheet]]&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:40%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Attribute || Starting Stats|| Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Level || 4 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 38|| 550&lt;br /&gt;
|-&lt;br /&gt;
| MP || 17|| 100&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 25|| 518&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 13|| 210&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 8 || 130&lt;br /&gt;
|-&lt;br /&gt;
|Deftness || 11|| 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Yangus can obtain the following spells &amp;amp; abilities through skill points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Name || Points Required  || MP ||  Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Parallax]] || 0 ||  10 || A strike that sends a shockwave shuddering through the earth. || None&lt;br /&gt;
|-&lt;br /&gt;
| Super Parallax || 12 ||  18 || Sends a serious shockwave shuddering through the earth. || Parallax&amp;lt;br&amp;gt;Reach Lv. 12&lt;br /&gt;
|-&lt;br /&gt;
| Uber Parallax || 16 || 26 || Sends a stupendous shockwave shuddering through the earth. || Super Parallax&amp;lt;br&amp;gt;Reach Lv. 24&lt;br /&gt;
|-&lt;br /&gt;
| [[Helm Splitter]] || 15 || 8|| A furious overhead smash that decreases enemies’ defence.. || None&lt;br /&gt;
|-&lt;br /&gt;
| [[Whistle]] || 3 || 4||  An ear-splitting whistle that attracts the enemy’s attention. || None&lt;br /&gt;
|-&lt;br /&gt;
|[[Defending Champion]] || 10 || 5|| A defensive stance that can stave off enemy attacks entirely. || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Yangus can acquire the attributes through skill points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Unblockable || 30 || Causes your attacks to connect even when || Reach Lv. 36&lt;br /&gt;
|-&lt;br /&gt;
| Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Feel the Burn]] || 5 || Turns up the tension when you take damage. || Reach Lv. 24&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Tension Boost When Near Death || 6 || Causes you to slowly gain tension when low on HP. || None&lt;br /&gt;
|-&lt;br /&gt;
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None&lt;br /&gt;
|-&lt;br /&gt;
| Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension || 3 || Extends high tension by two seconds. || None&lt;br /&gt;
|-&lt;br /&gt;
| Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None&lt;br /&gt;
|-&lt;br /&gt;
| Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQRivals}}===&lt;br /&gt;
Yangus&#039; likeness appears on the artwork for several cards and he can be selected as a player avatar.&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Yangus appears as a S-rank member of the [[Hero family]] as part of the limited {{Dragon Quest VIII}} event. He will join the party in Chapter 1, Episode 1 of the event quests and he can be fully awakened by collecting Yangus Crystals from completing various challenges. Yangus also stars in his own Battle Road.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Yangus&lt;br /&gt;
|kanji=ヤンガス&lt;br /&gt;
|romanji=Yangasu&lt;br /&gt;
|sprite=[[Image:DQT Yangus.png|300px]]&lt;br /&gt;
|family=[[Image:Tact Icon Hero.png|48px]]&amp;lt;br&amp;gt;{{Hero F}}&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon S.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact AttackType.png|48px]]&amp;lt;br&amp;gt;Attack&lt;br /&gt;
|lvl=120&lt;br /&gt;
|hp=1,067&lt;br /&gt;
|mp=321&lt;br /&gt;
|move=2&lt;br /&gt;
|attack=500&lt;br /&gt;
|defense=397&lt;br /&gt;
|agility=412&lt;br /&gt;
|wisdom=213&lt;br /&gt;
|weight=60&lt;br /&gt;
|bskill1=[[Bandit&#039;s Roar]]&amp;lt;br&amp;gt;[[Psyche Up]]&lt;br /&gt;
|bskill2=[[Rough Up]]{{tt|*|Level 32}}&amp;lt;br&amp;gt;[[Axes of Evil]]{{tt|*|Level 52}}&lt;br /&gt;
|bskill3=&#039;&#039;&#039;Talent Blossoming&#039;&#039;&#039;: [[Axe Smash]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Coup de Grâce&#039;&#039;&#039;: [[Über Parallax]]{{tt|*|Level 72}}&lt;br /&gt;
|askill1=Reckless Rush / Stats Up&lt;br /&gt;
|askill2=[[Woosh]] Res +25 / Stats Up&lt;br /&gt;
|askill3=Physical Potency +5% / Stats Up&amp;lt;br&amp;gt;Max {{HP}} +50&lt;br /&gt;
|askill4=[[Zam]] Res +25 / Stats Up&lt;br /&gt;
|askill5=Physical Potency +5% / Stats Up&amp;lt;br&amp;gt;&#039;&#039;&#039;Instant Tension Up&#039;&#039;&#039;: Raises Tension for 1 turn at battle start.&lt;br /&gt;
|lperk1=Raises DEF of allies, including himself, by 20% in a 5x5 square around him.&lt;br /&gt;
|bperk1=ATK +15&amp;lt;br&amp;gt;AGL +20&lt;br /&gt;
|bperk2=&#039;&#039;&#039;Feel the Burn&#039;&#039;&#039;: Often raises Tension for 1 turn when attacked by enemy.&lt;br /&gt;
|bperk3=[[Axes of Evil]] Potency +2%&amp;lt;br&amp;gt;[[Über Parallax]] Potency +2%&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Reckless Rush&#039;&#039;&#039;: Greatly raises Move for 1 turn at battle start.&lt;br /&gt;
|frizz-resist=Normal&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Very Weak&lt;br /&gt;
|woosh-resist=Half Res&lt;br /&gt;
|bang-resist=Very Weak&lt;br /&gt;
|zap-resist=Normal&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|snooze-resist=Half Res&lt;br /&gt;
|poison-resist=Normal&lt;br /&gt;
|physical-seal-resist=Half Res&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Immune&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Super Weak&lt;br /&gt;
|paralysis-resist=Normal&lt;br /&gt;
|confusion-resist=Super Weak&lt;br /&gt;
|charm-resist=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Yangus|es-meaning=Same as English name.&lt;br /&gt;
|fr=Yangus|fr-meaning=Ditto.&lt;br /&gt;
|de=Yangus|de-meaning=Ditto.&lt;br /&gt;
|it=Yangus|it-meaning=Ditto.&lt;br /&gt;
|ko=얀거스 (Yangeoseu)|ko-meaning=Transliteration of &amp;quot;Yangus&amp;quot;.&lt;br /&gt;
|zh-cn=杨格斯 (Yánggésī)|zh-cn-meaning=Ditto.&lt;br /&gt;
|zh-tw=楊格斯 (Yánggésī)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Yangus is the first {{Party 8}} member to have already joined the {{Hero 8}} prior to the game&#039;s beginning. One could count the presence of [[Carver]] and [[Milly]] during the opening of {{DQ6}}, but that sequence is effectively a playable cutscene and the two aforementioned characters are removed immediately afterwards.&lt;br /&gt;
*Yangus is the only character in the original version of {{VIII}} to not hold a personal grudge against [[Dhoulmagus]]; he undertakes the dangerous journey with the {{Party 8}} solely out of gratitude to the guv.&lt;br /&gt;
*Throughout the game, Yangus and [[King Trode]] have the recurring gag where the latter appears out of nowhere. Yangus, surprised, will strike an unusual pose and exclaim &amp;quot;Cor Blimey!!!&amp;quot;.&lt;br /&gt;
**He also calls King Trode &amp;quot;Grandad&amp;quot;.&lt;br /&gt;
*He is similar to the character of [[Erik]] from {{Dragon Quest XI}}, being both thieves and joining the party first. Both have a soft spot for a particular person close to them ([[Red]] and [[Mia]]), bicker with cursed people, (King Trode and [[Veronica]]), and both seek atonement for past actions. They both become the loyal companion of the Hero for their respective games after certain circumstances (Yangus going back to banditry after recovery; Mia and the cursed [[pirate king&#039;s pendant]]).&lt;br /&gt;
**He is also similar to [[Dave]] ({{Dragon Quest XI}}), also becoming someone&#039;s loyal companion ([[Sylvando]], for Dave) after certain circumstances (the fall of Zwaardsrust, for Dave). Both are voiced by [[Fumihiko Tachiki]] in the Japanese version of their games.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Yangus-Press.png|Press release artwork.&lt;br /&gt;
File:Dq8 Yangus.png|Concept art.&lt;br /&gt;
File:DQVIII Yangus concepts.png&lt;br /&gt;
File:Yangus High Tension.png|[[Tension]] concept.&lt;br /&gt;
File:DQ VIII Android Yangus Sleeping.jpg&lt;br /&gt;
File:DQ VIII Android Trodain And Farebury Bridge.jpg|Yangus attempting to prevent passage between the [[Kingdom of Trodain]] and [[Farebury Region]]. ([[Cell phone]])&lt;br /&gt;
File:DQ VIII Android Gambling In Simpleton 2.jpg|Yangus&#039; attempt at peacemaking. ([[Cell phone]])&lt;br /&gt;
File:DQ VIII Android Cor Blimey.jpg|First of many times Yangus is surprised by [[Trode]]&#039;s sudden appearance. ([[Cell phone]])&lt;br /&gt;
File:DQ VIII Android Cor Blimey 2.jpg&lt;br /&gt;
File:DQ VIII Android Cor Blimey 3.jpg&lt;br /&gt;
File:YoungYangus.png|&#039;&#039;Dragon Quest: Shōnen Yangus to Fushigi no Dungeon&#039;&#039;.&lt;br /&gt;
File:YYMD Yangus concepts.png|More concept art.&lt;br /&gt;
File:YYMD Young Yangus.png&lt;br /&gt;
File:YYMD Yangus mature.png|&#039;&#039;[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]&#039;&#039;.&lt;br /&gt;
File:Itadaki Street Portable Yangus.png|&#039;&#039;Itadaki Street Portable&#039;&#039;.&lt;br /&gt;
File:Itadaki Street DS Young Yangus.png|&#039;&#039;Itadaki Street DS&#039;&#039;.&lt;br /&gt;
File:Fortune Street Young Yangus.png|&#039;&#039;[[Fortune Street]]&#039;&#039;.&lt;br /&gt;
File:DQ Heroes Yangus.png|{{Heroes}}.&lt;br /&gt;
File:Heroes Yangus Portrait.png|&#039;&#039;Heroes&#039;&#039; portrait.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIIINav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Fortune Street characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End characters]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Yangus]]&lt;br /&gt;
[[es:Yangus]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Jessica_Albert&amp;diff=267296</id>
		<title>Jessica Albert</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Jessica_Albert&amp;diff=267296"/>
		<updated>2026-04-15T05:10:07Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;It&#039;s hard to believe the lord of darkness, this single being, is threatening the entire world. What gives him the right?! Just thinking about it makes my blood boil!!! &#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=ffe6b3}}&lt;br /&gt;
{{Character&lt;br /&gt;
|Game={{DQ8}}&lt;br /&gt;
|Image=[[Image:Jessica_Albert.png|275px|center]]&lt;br /&gt;
|Jap=ゼシカ・アルバート&lt;br /&gt;
|Romaji=Zeshika Arubāto&lt;br /&gt;
|Title=Lady&amp;lt;br&amp;gt;Highly Strung Heiress ({{IX}})&amp;lt;br&amp;gt;The Whip-Wielding Wonder ({{Heroes}})&lt;br /&gt;
|Class=[[Mage]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=17&amp;lt;ref&amp;gt;http://archive.fo/PysdK&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Family=[[Alistair]] (older brother)†&amp;lt;br&amp;gt;Rosalind (mother)&amp;lt;br&amp;gt;Alexander (ancestor)&amp;lt;br&amp;gt;Alexandra Kranbartle(ancestor)&amp;lt;br&amp;gt;{{spoiler|start}}[[Hero (Dragon Quest VIII)|Hero]] (potential husband)&amp;lt;br&amp;gt;[[Eltrio]] (potential father-in-law) †&amp;lt;br&amp;gt;[[Xia]] (potential mother-in-law) †&amp;lt;br&amp;gt;[[Chen Mui]] (potential grandfather-in-law)&amp;lt;br&amp;gt;[[King Clavius]] (potential uncle-in-law)&amp;lt;br&amp;gt;Prince [[Charmles]] (potential cousin-in-law){{spoiler|end}}&lt;br /&gt;
|Voice Actor=[http://www.imdb.com/name/nm1326011/?ref_=tt_cl_t2 Emma Ferguson] (English, PS2)&amp;lt;br&amp;gt;[http://www.imdb.com/name/nm1881580/?ref_=nv_sr_2 Jaimi Barbakoff] (English, Heroes/3DS)&amp;lt;br&amp;gt;[[Ayana Taketatsu]] (Japanese)&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Jessica Albert&#039;&#039;&#039; is a character in the {{DQSeries}} that appears as a playable party member in {{DQ8}}. She later appeared in &#039;&#039;[[Itadaki Street Special]]&#039;&#039;, &#039;&#039;[[Fortune Street]]&#039;&#039; and is one of thirteen playable characters in &#039;&#039;[[Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below]]&#039;&#039;. Jessica is also one of the original leader characters in &#039;&#039;[[Dragon Quest Rivals]]&#039;&#039; and makes an appearance as a special hero character in &#039;&#039;[[Dragon Quest Tact]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A girl from a good home, Jessica comes from a wealthy family in the small village of [[Alexandria]]. However, contrary to her upbringing, she is unskilled in the social niceties and expected behaviour of her environment, which often leads to conflict with her mother. She joins up with the [[Hero (Dragon Quest VIII)|Hero]] for personal reasons, strengthening the party with her flair for offensive magic. A definite firebrand, Jessica is nothing like her mother, who expects her to be prim and proper in public.&lt;br /&gt;
&lt;br /&gt;
Magic is far from Jessica&#039;s only strength; she is also an outstanding fighter. Whips, staves, knives, and later swords are her weapons of choice.&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
Jessica is a beautiful young woman with a slender but curvaceous figure. Her red hair is tied in long pigtails with a few strands of it hanging over her face and she wears dangling blue earrings. She wears a low-cut, shoulderless purple blouse with sleeves starting at the upper part of her arm. She has a yellow underbust corset with lacings in the front around her stomach and waist which has a auburn belt around it that a small pouch hangs from. She has a long, maroon colored skirt that has a white frill at the bottom. Under the skirt, she has brownish-black tights and pointed, brown shoes, in which the tights are tucked into.&lt;br /&gt;
&lt;br /&gt;
Jessica possess a sharp tongue, and has a knack for seeing through people. She is very stubborn and at times aggressive, though her intellect keeps her from making rash decisions. This same wisdom gives her immense skill in the magical arts, learning several spells after only studying for a short period. Due to recent events afflicting the Albert family, Jessica has a slight difficulty in trusting others. This is reflected in the time it takes for her to properly join with the {{Hero 8}} and [[Yangus]], and the prolonged friction between herself and [[Angelo]]. Once a person has proven their sincerity, however, Jessica becomes much more jovial and approachable around them. Coming from old money, Jessica carries an upper-class air about herself and occasionally looks down her nose at people without realizing it.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{spoiler|start}}Jessica is introduced after the [[Hero (Dragon Quest VIII)|Hero]] and Yangus reach the top of the [[Tower of Alexandria]], mistaking the two as the murderers of her brother, Alistair, who was in truth slain by [[Dhoulmagus]]. After witnessing a vision of her brother&#039;s demise and learning it was the evil jester, she has a change of heart and resolves to avenge her sibling. However, her mother Rosalind initially refuses, causing a very vocal falling out between the two. Jessica is next seen in [[Port Prospect]], demanding that the ferry transport her to [[Peregrin Quay]] in spite of the danger posed by a [[Khalamari|sea monster]] just outside the harbor. Noticing the group, she reintroduces herself and apologies for her actions in the tower.&lt;br /&gt;
&lt;br /&gt;
After joining the group and traveling to the [[Maella Abbey]], Jessica plays a key role in wringing in the flirtatious Angelo to the group&#039;s cause. Later on, after destroying Dhoulmagus in a [[Dark Ruins|profane temple]], Jessica retrieves the scepter from the jester&#039;s ashes to return it to castle Trodain and is suddenly [[Evil Jessica|possessed]] by its dark power. After a difficult battle in the town of [[Arcadia]], Jessica is freed from the staff&#039;s influence and explains the truth about the party&#039;s real enemy. By the end of the story, Jessica has reconciled with her mother and informs the player of what has transpired after the defeat of [[Rhapthorne]]. During the ending credits montage, Jessica is shown entertaining a group of children with her spells.&lt;br /&gt;
&lt;br /&gt;
It&#039;s strongly implied that Jessica harbors feelings for the Hero, but appears to accept that he is in love with [[Princess Medea]]. In the 3DS remake of the game, the player is given the choice of pursuing a relationship with Jessica or Medea.  As with the marriage to Medea, in order to have the Hero marry Jessica, the [[Argon ring]] must be obtained.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:65%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot; &lt;br /&gt;
|-&amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#ffe6b3&amp;quot;&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
| Level || 9 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 41 || 683&lt;br /&gt;
|-&lt;br /&gt;
| MP || 22 || 726&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 11 || 306&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 26 || 289&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 9 || 181&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 25 || 556&lt;br /&gt;
|-&lt;br /&gt;
| Initial gear ||colspan=2|[[Leather whip]], [[Wayfarer&#039;s clothes]], [[Hairband]]&lt;br /&gt;
|}&lt;br /&gt;
*Jessica also possesses a 25% resistance to wind and grapple/rock damage, and full immunity to an enemy&#039;s Puff-Puff. Unfortunately, she has no innate resistance to status ailments.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Spells====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Name&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;10%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Level&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Target&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Description&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Frizz]]&lt;br /&gt;
|2&lt;br /&gt;
|Start&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Fries an enemy.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Sap]]&lt;br /&gt;
|3&lt;br /&gt;
|Start&lt;br /&gt;
|One&lt;br /&gt;
|No&lt;br /&gt;
|Reduces defence.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Crack]]&lt;br /&gt;
|3&lt;br /&gt;
|10&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Icy strike on enemy.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Evac]]&lt;br /&gt;
|2&lt;br /&gt;
|11&lt;br /&gt;
|Party&lt;br /&gt;
| --&lt;br /&gt;
|Teleports out of dungeon.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Sizz]]&lt;br /&gt;
|4&lt;br /&gt;
|11&lt;br /&gt;
|Group&lt;br /&gt;
|Yes&lt;br /&gt;
|Burns a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Snooze]]&lt;br /&gt;
|3&lt;br /&gt;
|12&lt;br /&gt;
|Group&lt;br /&gt;
|No&lt;br /&gt;
|Puts a group of enemies to sleep.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Bang]]&lt;br /&gt;
|5&lt;br /&gt;
|14&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Explosion strikes all enemies.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Crackle]]&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|Group&lt;br /&gt;
|Yes&lt;br /&gt;
|Freezes a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Oomph]]&lt;br /&gt;
|6&lt;br /&gt;
|19&lt;br /&gt;
|Ally&lt;br /&gt;
| --&lt;br /&gt;
|Doubles one ally&#039;s attack.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Sizzle]]&lt;br /&gt;
|6&lt;br /&gt;
|20&lt;br /&gt;
|Group&lt;br /&gt;
|Yes&lt;br /&gt;
|Burns a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Frizzle]]&lt;br /&gt;
|4&lt;br /&gt;
|21&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Torches an enemy.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Boom]]&lt;br /&gt;
|8&lt;br /&gt;
|23&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Massive explosion strikes all enemies.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Insulatle]]&lt;br /&gt;
|3&lt;br /&gt;
|25&lt;br /&gt;
|Party&lt;br /&gt;
| --&lt;br /&gt;
|Forms a barrier that protects the party from fire or ice breath.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kaboom]]&lt;br /&gt;
|15&lt;br /&gt;
|33&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Colossal explosion strikes all enemies.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kafrizz|Kafrizzle]]&lt;br /&gt;
|10&lt;br /&gt;
|35&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Immolates an enemy.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kasizz|Kasizzle]]&lt;br /&gt;
|10&lt;br /&gt;
|Event&lt;br /&gt;
|Group&lt;br /&gt;
|Yes&lt;br /&gt;
|Cremates a group of enemies.&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kacrack|Kacrackle]]&lt;br /&gt;
|12&lt;br /&gt;
|Event&lt;br /&gt;
|All&lt;br /&gt;
|Yes&lt;br /&gt;
|Lacerates all enemies with ice.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
=====Knives=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
| 4&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +5 when equipped with a dagger.&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Toxic Dagger]]&lt;br /&gt;
|9&lt;br /&gt;
|3&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|Half damage, 50% chance to poison unless immune&lt;br /&gt;
|Knife fighter&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
| 15&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +10 when equipped with a dagger or sword.&lt;br /&gt;
|Master blader&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Assassin&#039;s Stab]]&lt;br /&gt;
|22&lt;br /&gt;
|8&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|1/8th chance to kill target instantly&lt;br /&gt;
|Serious slicer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Equip Swords&lt;br /&gt;
| 30&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Enables Jessica to equip swords&lt;br /&gt;
|Edgemaster&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Up&lt;br /&gt;
| 40&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of critical hit with daggers &amp;amp; swords to 1/32nd.&lt;br /&gt;
|Swordfighter&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +20&lt;br /&gt;
| 52&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +20 when equipped with a dagger or sword.&lt;br /&gt;
|Famous fencer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Toxic Sword]]&lt;br /&gt;
|66&lt;br /&gt;
|3&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
| 30% extra damage, always poisons unless immune&lt;br /&gt;
|Blade ballerina&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +30&lt;br /&gt;
| 82&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +30 when equipped with a dagger or sword&lt;br /&gt;
|Sword princess&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Assassin&#039;s Stab|Sudden Death]]&lt;br /&gt;
|100&lt;br /&gt;
|8&lt;br /&gt;
|One&lt;br /&gt;
|Yes&lt;br /&gt;
|Yes&lt;br /&gt;
|30% extra damage, 1/4th chance to kill instantly&lt;br /&gt;
|Sword Valkyrie &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Whips=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
| 5&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +5 when equipped with a whip.&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Whiplash]]&lt;br /&gt;
|10&lt;br /&gt;
|4&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
| 1/8th chance of paralyzing enemies.&lt;br /&gt;
|Whippersnapper&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +10&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +10 when equipped with a whip.&lt;br /&gt;
|Ready whipper&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Twin Dragon Lash]]&lt;br /&gt;
|23&lt;br /&gt;
|3&lt;br /&gt;
|One enemy&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|Jessica lashes out with her whip in a double attack for 150% damage.&lt;br /&gt;
|Whipping artist&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Lady&#039;s Thong]]&lt;br /&gt;
|32&lt;br /&gt;
|2&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|Whip attack that restores 1/8th damage as HP.&lt;br /&gt;
|Whipper ripper&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +15&lt;br /&gt;
| 43&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +15 when equipped with a whip&lt;br /&gt;
|Lusty lasher&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Lashings of Love]]&lt;br /&gt;
|55&lt;br /&gt;
|4&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
| 125% damage with a 1/4th chance to paralyze a foe for 5~8 turns.&lt;br /&gt;
|Whip fairy&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +25&lt;br /&gt;
| 68&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases attack +25 when equipped with a whip.&lt;br /&gt;
|Superstar scourger&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Queen&#039;s Thong]]&lt;br /&gt;
|82&lt;br /&gt;
|2&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|A 125% damage attack that restores 1/4th of damage dealt as HP. &lt;br /&gt;
|Whipping angel&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Serpent&#039;s Bite]]&lt;br /&gt;
|100&lt;br /&gt;
|8&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|The most powerful whip attack: Jessica&#039;s whip turns into a glowing serpent and inflicts massive strike/stone damage on an enemy group. Damage modifiers are 160% -&amp;gt; 130% -&amp;gt; 110% -&amp;gt; 80% -&amp;gt; 50% -&amp;gt; 30%&lt;br /&gt;
|Lady of the lash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Staff=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Acceleratle]]&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| All allies&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases party&#039;s agility and evasion rate.&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kasap]]&lt;br /&gt;
| 7&lt;br /&gt;
|4&lt;br /&gt;
| Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Decreases a group of enemies&#039; defense.&lt;br /&gt;
|Junior staffer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Max MP +20&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Maximum MP increases by 20 when equipped with a staff.&lt;br /&gt;
|Staff analyst&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Bounce]]&lt;br /&gt;
| 21&lt;br /&gt;
| 4&lt;br /&gt;
| Self&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Reflects enemy and ally spells.&lt;br /&gt;
|Magic staffer&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Magic Barrier]]&lt;br /&gt;
| 31&lt;br /&gt;
| 3&lt;br /&gt;
| All allies&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases party&#039;s resistance to hostile magic.&lt;br /&gt;
|Chief of staff&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Max MP +50&lt;br /&gt;
| 44&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Maximum MP increases by 50 when equipped with a staff.&lt;br /&gt;
|Junior magician&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Caduceus]]&lt;br /&gt;
| 57&lt;br /&gt;
&lt;br /&gt;
|0&lt;br /&gt;
| One ally&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Restores 75~95 HP.&lt;br /&gt;
|Staff magician&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|MP Recovery&lt;br /&gt;
| 70&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Recovers 3~10 MP each turn.&lt;br /&gt;
|Junior sorceress&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Max MP +100&lt;br /&gt;
| 84&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Maximum MP increases by 100 when equipped with a staff.&lt;br /&gt;
|Staff sorceress&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kazing]]&lt;br /&gt;
| 100&lt;br /&gt;
| 15&lt;br /&gt;
| One ally&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Brings a party member back to life, completely restoring their health.&lt;br /&gt;
|Queen sorceress&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fisticuffs=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +5&lt;br /&gt;
| 5&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +5 when not equipped with a weapon.&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Agility +10&lt;br /&gt;
| 13&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases Jessica&#039;s agility by 10 points when not equipped with a weapon.&lt;br /&gt;
|Femme fighter&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Stone&#039;s Throw]]&lt;br /&gt;
|19&lt;br /&gt;
|0&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
| --&lt;br /&gt;
|Deals 8~20 strike damage on a group of enemies.&lt;br /&gt;
|Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Critical Hit Up&lt;br /&gt;
| 28&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of critical hit with no weapon equipped to 1/32.&lt;br /&gt;
|Semifinalist&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +20&lt;br /&gt;
| 35&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +20 when not equipped with a weapon.&lt;br /&gt;
|Finalist&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Harvest Moon]]&lt;br /&gt;
|45&lt;br /&gt;
|6&lt;br /&gt;
|Enemy group&lt;br /&gt;
|Yes&lt;br /&gt;
|First hit&lt;br /&gt;
|Jessica performs cartwheels, attacking a group of enemies. &lt;br /&gt;
|Colloseum champ&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Evasion Up&lt;br /&gt;
| 52&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increases chance of dodging enemy attacks with no weapon equipped to 50% if her level is higher than the enemy&#039;s.&lt;br /&gt;
|Fightin&#039; fairy &lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Thin Air]]&lt;br /&gt;
|68&lt;br /&gt;
|2&lt;br /&gt;
|All enemies&lt;br /&gt;
|Yes&lt;br /&gt;
| --&lt;br /&gt;
|Jessica sends waves of thin air at the enemy.&lt;br /&gt;
|Punching princess&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Attack +35&lt;br /&gt;
| 85&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Increase attack +35 when not equipped with a weapon.&lt;br /&gt;
|Battle Queen&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Magic Burst]]&lt;br /&gt;
|100&lt;br /&gt;
|&#039;&#039;&#039;All&#039;&#039;&#039;&lt;br /&gt;
|All enemies&lt;br /&gt;
|Yes&lt;br /&gt;
| --&lt;br /&gt;
|Jessica unleashes all of her MP in one destructive attack.&lt;br /&gt;
|Queen of the Grapplers &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Sex Appeal=====&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Skill&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Points&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;MP&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Range&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Tension&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;5%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Oomph&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Info&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;15%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background:#4682B4&amp;quot;|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#ffffff&amp;quot;&amp;gt;Title&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Blow Kiss]]&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
| One enemy&lt;br /&gt;
| Yes&lt;br /&gt;
| No&lt;br /&gt;
|Jessica blows a kiss at the enemy that may paralyze a foe with a 1/8th chance to succeed. &lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Charm Attack&lt;br /&gt;
| 16&lt;br /&gt;
| --&lt;br /&gt;
| All enemies&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Jessica gains a 1/16th chance to charm each enemy at the start of each turn.&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Fuddle]]&lt;br /&gt;
| 26&lt;br /&gt;
| 5&lt;br /&gt;
| Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
| Confuses a group of enemies.&lt;br /&gt;
|Head-turner&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Puff-Puff]]&lt;br /&gt;
|38&lt;br /&gt;
|0&lt;br /&gt;
| One enemy&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Attempts to...distract an enemy.&lt;br /&gt;
|Charming lady&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hip Drop]]&lt;br /&gt;
| 48&lt;br /&gt;
| 0&lt;br /&gt;
| One enemy&lt;br /&gt;
| Yes&lt;br /&gt;
| Yes&lt;br /&gt;
|Jessica slams the enemy with her butt, dealing 30% more damage than usual.&lt;br /&gt;
|Pretty lady&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Sexy Beam]]&lt;br /&gt;
| 54&lt;br /&gt;
| 3&lt;br /&gt;
| One&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Channels sex appeal to create a damaging pink ray; deals 65~75 damage before the foe&#039;s fuddle resistance applies, confusion chance also depends on resistance.&lt;br /&gt;
|Lovely lady&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Kasnooze]]&lt;br /&gt;
| 68&lt;br /&gt;
|8&lt;br /&gt;
|Enemy group&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Has a higher chance to put enemies to sleep&lt;br /&gt;
|Sexy lady&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|Extra Charm Attack&lt;br /&gt;
| 78&lt;br /&gt;
| --&lt;br /&gt;
| All enemies&lt;br /&gt;
| --&lt;br /&gt;
| --&lt;br /&gt;
|Jessica gains a 1/8th chance to charm each enemy at the start of each turn.&lt;br /&gt;
|Gorgeous lady&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Pink Typhoon]]&lt;br /&gt;
| 88&lt;br /&gt;
| 5&lt;br /&gt;
| Enemy group&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Jessica spins around creating a pink wind storm, dealing 76~84 damage.&lt;br /&gt;
|Sultry lady&lt;br /&gt;
|-&lt;br /&gt;
!bgcolor=&amp;quot;#fa8072&amp;quot;|[[Hustle Dance]]&lt;br /&gt;
| 100&lt;br /&gt;
|0&lt;br /&gt;
| All allies&lt;br /&gt;
| Yes&lt;br /&gt;
| --&lt;br /&gt;
|Jessica dances to heal 70~80 HP to the whole party.&lt;br /&gt;
|Sexy dynamite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Weapon}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack +0}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather whip]]|statModifier=Attack +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bronze knife]]|statModifier=Attack +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Stone sword]]|statModifier=Attack +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack +13}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thorn whip]]|statModifier=Attack +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizard&#039;s staff]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dagger]]|statModifier=Attack +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Erdrick Equipment#Erdrick&#039;s sword|Ye Olde Sword of Erdrick]]‡|statModifier=Attack +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime stick|Slime stick]]‡|statModifier=Attack +22}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Snakeskin whip]]|statModifier=Attack +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lightning staff ]]|statModifier=Attack +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magma staff]]|statModifier=Attack +28}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Poison moth knife]]|statModifier=Attack +29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Rune staff]]|statModifier=Attack +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Chain whip]]|statModifier=Attack +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon knife earrings]]|statModifier=Attack +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of divine wrath]]|statModifier=Attack +35}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Steel broadsword]]|statModifier=Attack +35}}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Assassin&#039;s dagger]]|statModifier=Attack +37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +37}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Eagle dagger]]|statModifier=Attack +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Platinum sword]]|statModifier=Attack +40}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of antimagic]]|statModifier=Attack +41}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dream blade]]|statModifier=Attack +43}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragontail whip]]|statModifier=Attack +47}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Icicle dirk]]|statModifier=Attack +52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Imp knife]]|statModifier=Attack +52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombiesbane (Weapon)|Zombiesbane]]|statModifier=Attack +54}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Über falcon blade]]|statModifier=Attack +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sword breaker]]|statModifier=Attack +56}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bastard sword]]|statModifier=Attack +61}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spiked steel whip]]|statModifier=Attack +62}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Zombie Slayer]]|statModifier=Attack +65}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wizardly whip]]‡|statModifier=Attack +68}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Demon whip]]|statModifier=Attack +72}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragonsbane (Weapon)|Dragonsbane]]|statModifier=Attack +72}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Double-edged sword]]|statModifier=Attack +76}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Über double-edge|Über double-edged sword]]|statModifier=Attack +76}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Staff of resurrection]]|statModifier=Attack +77}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dread dagger]]‡|statModifier=Attack +78}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical mace]]|statModifier=Attack +79}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Miracle sword]]|statModifier=Attack +80}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon slayer]]|statModifier=Attack +83}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Blizzard blade]]|statModifier=Attack +90}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Über miracle sword]]|statModifier=Attack +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scourge whip]]|statModifier=Attack +99}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal sword]]|statModifier=Attack +118}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Erdrick Equipment#Erdrick&#039;s sword|Erdrick&#039;s sword]]‡|statModifier=Attack +120}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gringham whip]]|statModifier=Attack +127}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Helmets|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Helmet}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defence +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hairband]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healie hat]]‡|statModifier=Defence +5&amp;lt;br&amp;gt;Wisdom +5&amp;lt;br&amp;gt;Max MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Feathered cap]]|statModifier=Defence +9}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny ears]]|statModifier=Defence +14}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fur hood]]|statModifier=Defence +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Coral hairpin]]|statModifier=Defence +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hermes&#039; hat]]|statModifier=Defence +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver tiara]]|statModifier=Defence +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical hat]]|statModifier=Defence +25}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defence +31}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mad cap]]‡|statModifier=Defence +32}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s cap]]|statModifier=Defence +33&amp;lt;br&amp;gt;Wisdom +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Thinking cap]]|statModifier=Defence +38&amp;lt;br&amp;gt;Wisdom +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden tiara]]|statModifier=Defence +43}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hexlet&#039;s hat]]‡|statModifier=Defence +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sun crown]]|statModifier=Defence +52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defence +55}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Armor|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Armor}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dangerous bustier]]|statModifier=Defence +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Jessica&#039;s clothing#Jessica&#039;s outfit|Jessica&#039;s outfit]]|statModifier=Defen e +3}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Wayfarer&#039;s clothes]]|statModifier=Defence +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk robe]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather dress]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Healie t-shirt]]‡|statModifier=Defence +18}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dancer&#039;s costume]]|statModifier=Defence +23}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defence +29}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Robe of serenity]]|statModifier=Defence +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny suit]]|statModifier=Defence +38}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic vestment]]|statModifier=Defence +39}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silk bustier]]|statModifier=Defence +44}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Spangled dress]]|statModifier=Defence +46}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magic bikini]]|statModifier=Defence +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Nitid tutu]]‡|statModifier=Defence +52}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Magical skirt]]|statModifier=Defence+55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defence+59}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hexlet&#039;s skirt]]‡|statModifier=Defence +61}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Shimmering dress]]|statModifier=Defence+67}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Angel&#039;s robe]]|statModifier=Defence +73}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Crimson robe]]|statModifier=Defence +82}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Princess&#039;s robe]]|statModifier=Defence +94}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Liquid metal armour]]|statModifier=Defence +95}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Abiding blazer]]‡|statModifier=Defence +102}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon robe]]|statModifier=Defence +103}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Divine bustier]]|statModifier=Defence +105}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king armour]]|statModifier=Defence +105}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Shields|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Shields}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defence +7}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Silver platter]]|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime platter]]‡|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Kitty shield]]|statModifier=Defence +12}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light shield]]|statModifier=Defence +17}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[White shield]]|statModifier=Defence +24}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Flame shield]]|statModifier=Defence +34}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Saintess shield]]|statModifier=Defence +46}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess shield]]|statModifier=Defence +55}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defence +65}}&lt;br /&gt;
{{CharacterEquipmentList|note|text=}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}|Accessories|&lt;br /&gt;
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Accessories}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Argon ring]]|statModifier=Attack +20&amp;lt;br&amp;gt;Agility +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Bunny tail]]|statModifier=Agility +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Catholicon ring]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Devil&#039;s tail]]|statModifier=Agility +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Dragon&#039;s scale]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Agility +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fire dragon charm]]‡|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Fishnet stockings]]|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Full moon ring]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Garter]]|statModifier=Defence +6}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Goddess ring]]|statModifier=Wisdom +20}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Wisdom +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Golden slippers]]‡|statModifier=Defence +1}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Gospel ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Hearty ring]]‡|statModifier=Defence +1&amp;lt;br&amp;gt;Max HP +10&amp;lt;br&amp;gt;Max MP +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Holy talisman]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lady&#039;s ring]]|statModifier=Defence +2}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Light dragon charm]]‡|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Life bracer]]|statModifier=Defence +5&amp;lt;br&amp;gt;Max HP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lord&#039;s bracer]]‡|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Lucky pendant]]‡|statModifier=Defence +8}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Metal slime earrings]]‡|statModifier=Agility +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agility +50}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of awakening]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of clarity]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of immunity]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ring of truth]]|statModifier=Defence +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defence +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Scholar&#039;s specs]]|statModifier=Wisdom +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility +15}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defence +4}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Sorcerer&#039;s ring]]|statModifier=Wisdom +10&amp;lt;br&amp;gt;Max MP +30}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s Equipment#Templar&#039;s ring|Templar&#039;s ring]]|statModifier=Defence +5}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Templar&#039;s Equipment#Templar Captain&#039;s ring|Templar Captain&#039;s ring]]|statModifier=Attack +10&amp;lt;br&amp;gt;Wisdom +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Titan belt]]|statModifier=Attack +10}}&lt;br /&gt;
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Attack +8}}&lt;br /&gt;
{{CharacterEquipmentList|footer}}}}&lt;br /&gt;
‡3DS version only.&lt;br /&gt;
&lt;br /&gt;
====Outfits====&lt;br /&gt;
Jessica&#039;s appearance changes when she equips certain armor, such as:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Appearance !! Outfit Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Jessicadq1.jpg|100px]]  || [[Jessica&#039;s clothing#Jessica&#039;s outfit|Jessica&#039;s home attire]] || This is the outfit Jessica is first seen wearing when meeting her, a prim piece that alludes to the Albert family&#039;s social standing. This is Jessica&#039;s only outfit that doesn&#039;t show off her mature curves. She has a white dress shirt with a red tie. Her skirt is long and black.&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Jessicadq0.jpg|100px]] || Jessica&#039;s default clothing || This is Jessica&#039;s regular clothing, first donned after she vacates the Albert mansion.&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Jessicadq2.jpg|100px]] || [[Dancer&#039;s costume]] || This outfit consists of a white bra, and a reddish-orange skirt tied off at the hip.&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Jessicadq3.jpg|100px]] || Bunny Costume || This outfit appears when Jessica wears the [[Bunny suit]], [[Bunny ears]], and [[Fishnet stockings]] at the same time. The result is a black Playboy Bunny outfit. If Jessica has only one or two of the garments equipped, King Trode will demand that the player finish the set on the [[Battle Records]] screen.&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Jessicadq4.jpg|100px]] || [[Magic bikini]] || This outfit has low defense but increases Jessica&#039;s magic greatly. This outfit is a blue and yellow bikini with a miniskirt-like article of clothing around her waist.&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Jessicadq5.jpg|100px]] || [[Dangerous bustier]] || The only purpose of this outfit is to use it in the Alchemy Pot to make the Divine Bustier. And for a little bit of eye candy. It is black with a open slash in the front which is laced to keep from falling apart. It straps around the back and and the part covering her rear is shaped like a heart.&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Jessicadq6.jpg|100px]] || [[Divine bustier]] || Jessica&#039;s best outfit. It increases her evasion and defense greatly. She has a purple, low-cut bustier that is tied off to a choker, both with golden wing decorations. In the middle of the corset is a gold lacing that shows her skin, but can look like a zipper if not examined closely. The back has gold lacing similar to the front. She has a miniskirt attached to the blouse, but most of her legs are covered by white, decorated with purple and gold, tights that are attached to the bustier by a garter. She wears long, white gloves with a similar decoration as her tights. She has wings (strictly for style) on her back and her pigtails are tied with purple hairbands with gold decorations. This whole outfit strongly resembles the [[Staff of resurrection]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
On April 15, 2011, Jessica began appearing as a special guest at the [[Quester&#039;s Rest]] in [[Stornway]]. This could be downloaded through the [[DQVC]] using Nintendo&#039;s Wi-Fi channel when it was still available. When spoken to, she will give the {{Hero 9}} different pieces of her outfit if certain conditions are fulfilled.&lt;br /&gt;
*[[Jessica&#039;s_clothing#Jessica&#039;s_frock|Jessica&#039;s frock]] - Received when talking to her.&lt;br /&gt;
*[[Jessica&#039;s_clothing#Jess&#039;s_tresses|Jess&#039;s tresses]] - Received when it is the player&#039;s birthday.&lt;br /&gt;
*[[Jessica&#039;s_clothing#Posh_pumps|Posh pumps]] - Received after the inn is fully expanded.&lt;br /&gt;
The player will receive the special [[Accolade]] &#039;&#039;&#039;Highly Strung Heiress&#039;&#039;&#039; if the Hero wears all of the parts of Jessica&#039;s costume. However, it is only possible for a female Hero to earn this Accolade as certain parts of Jessica&#039;s costume are female-only.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Jessica appears in the [[Echo Chamber|Altar of the Cursed King]] at the [[Echo Chamber]] in [[Tickington]]; after the issue with Tom and [[Saber]] has been wrapped up in [[Chateau Felix]], Tom will give the {{Luminary}} a pastword to &#039;&#039;Chateau Felix - Dusk&#039;&#039;. There, the Luminary finds out that Jessica had recently lost her personality, becoming a docile wallflower that feels homesick and sent word for [[Rosalind]] to rendezvous with her at the zoo. When the Luminary speaks with her mother, she explains that this is nothing like the daughter she knows and asks for help in restoring her usual bullheadedness. Rosalind also mentions that she&#039;s heard of [[:Category:Personality changing books|certain books]] that can change a person&#039;s character, and suggests following any leads on those.&lt;br /&gt;
&lt;br /&gt;
The player can find - spread throughout the altars of Tickington - four books: [[The Champion&#039;s Code]], [[Guns&#039;n&#039;Buns]], [[Look, No Pants!]], and [[The Girl&#039;s Own Annual]]. Jessica can freely switch between personalities by reading these as long as the player does not give her the [[The Girl&#039;s Own Annual|fourth book]], which is the right one to set her back in her ways. Rosalind rewards the Luminary with a [[Goddess whip]] as thanks. Jessica initially thinks her mother is trying to convince her to return home and abandon her revenge binge, but then decides to spend time with her in the chateaux.&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Tee hee hee! You really are a marvel, Mother! I promise I&#039;ll never wander off on any silly old adventures again! I couldn&#039;t bear to be away from you for even a second!&#039;&#039;&#039;&#039;&#039;|source=Jessica&#039;s new docile personality|console=|align=center|bgcolor=ffe6b3}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Cor blimey! Mum! Wotchoo doin&#039; &#039;ere, eh? If yer worried about me avengin&#039; Alistair, don&#039;t be—I&#039;m all set to chop &#039;ooever got &#039;im clean in two wiv me axe!&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039; &#039;Oo&#039;s this bloke you&#039;ve brought wiv you, anyway? &#039;E don&#039;t look like much. An&#039; wot&#039;s &#039;e got &#039;is &#039;air parted like Angelo&#039;s for? Don&#039;t &#039;e know not to take fashion tips off that lemon?&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039; &#039;Oo are you? You don&#039;t look like much. An&#039; wot&#039;ve you got yer &#039;air parted like Angelo&#039;s for? Don&#039;t you know not to take fashion tips off that lemon? But never mind all that rubbish—I need to get out there an&#039; avenge me bruvver&#039;s death! I&#039;m all set to chop &#039;ooever got &#039;im clean in two wiv me axe! &#039;&#039;&#039;&#039;&#039;|source=After being given [[The Champion&#039;s Code]]; speaking to Rosalind and then the Luminary directly|console=|align=center|bgcolor=ffe6b3}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Oh, I&#039;m just fine Mother! But I&#039;m not so sure about you! I mean, what are you wearing!? Wouldn&#039;t you feel so much more liberated if you shed a few layers?...Oh! Where did this handsome young man come from? You&#039;re lovely, aren&#039;t you? Tell me...have you ever had a puff-puff before?&#039;&#039;&#039;&#039;&#039;|source=After reading [[Guns&#039;n&#039;Buns]], and also the same lines when spoken to directly|console=|align=center|bgcolor=ffe6b3}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Hi everyone, and welcome to Jessica&#039;s Giggle-a-Minute Gag-O-Rama! Are you ready for a real rib-tickler? What did Alistair like to wear when he had a bad hair day? Wait for it... ...A brotherhood, of course! ...Get it? &#039;Brotherhood&#039;! My brother—wearing a hood! Ha ha ha! &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hi everyone, and welcome to Jessica&#039;s Giggle-a-Minute Gag-O-Rama! Are you ready for a real rib-tickler? Why does my sexy, sultry alter-ego get tired so easily? ...Because she&#039;ll puff-puff at the drop of a hat! Ha ha! Get it? She&#039;s so free and easy with the puff-puffs, she gets puffed out all the time! Comic genius, I&#039;m sure you&#039;ll agree. &#039;&#039;&#039;&#039;&#039;|source=After reading [[Look, No Pants!]]; speaking to Rosalind and then to the Luminary directly|console=|align=center|bgcolor=ffe6b3}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Mother! What are you doing here!? Wait, I know...You&#039;re here to tell me to stop thinking about avenging Alistair, aren&#039;t you? Well, forget it! I&#039;m not giving up, and I&#039;m not going home with you, and that&#039;s the end of it!&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;I will have my revenge! It&#039;s my destiny, and no one can stop me! &#039;&#039;&#039;&#039;&#039;|source=After reading [[The Girl&#039;s Own Annual]]|console=|align=center|bgcolor=ffe6b3}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
Jessica appears as one of the playable characters in the game alongside Yangus. The two appear in the elven kingdom of Sylvea, saving [[Luceus]], [[Aurora]], and their companions from a large group of monsters with Jessica&#039;s Magic Burst. Jessica states that a friend of theirs, later revealed to be the Godbird [[Empyrea]], asked them to investigate the reason why monsters are acting so strangely. She can cast the Crack series of spells, uses Whips as her weapon of choice, and her [[Coup de Grâce]] is Magic Burst. Jessica is also able to use [[Hustle Dance]], making her the only source of group healing in the first game.&lt;br /&gt;
[[File:Heroes Jessica Sheet.png|right|thumb|300px|Heroes info sheet]]&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:40%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Attribute || Starting Stats || Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Level || 21 || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 106 || 590&lt;br /&gt;
|-&lt;br /&gt;
| MP || 55 || 285&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 40 || 185&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 35|| 170&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 53 || 255&lt;br /&gt;
|-&lt;br /&gt;
|Deftness || 15 || 55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spells &amp;amp; Abilities====&lt;br /&gt;
Jessica can obtain the following spells &amp;amp; abilities through skill points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Name || Points Required || MP || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Whipcrackle]] || 0 || 8  || A thunderous crack of the whip that strikes like lightning.||None&lt;br /&gt;
|-&lt;br /&gt;
| [[Crack]] || 4|| 6|| Flings forth a flurry of ice balls that can freeze foes solid.|| None&lt;br /&gt;
|-&lt;br /&gt;
| [[Crackle]] || 8|| 13|| Freezes foes with a big blast of ice.|| Crack&lt;br /&gt;
|-&lt;br /&gt;
| [[Kacrack (Mahyado)|Kacrack]]|| 16|| 19|| Freezes foes with an enormous blast of ice.|| Crackle&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Sexy Beam]]|| 3|| 6|| An intensely amorous assault that can mesmerise monsters.|| None&lt;br /&gt;
|-&lt;br /&gt;
| [[Hustle Dance]]|| 15|| 25|| An invigorating jog that restores allies’ HP.|| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Jessica-Exclusive Skills====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Whipcrackle Extender|| 5 || Extends the area of effect of Whipcrackle. || Whipcrackle&lt;br /&gt;
|-&lt;br /&gt;
| Hustle Dance Bolsterer || 20 || Slightly increases the amount of HP restored by Hustle Dance. || Hustle Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Hustle Dance Booster || 20 || Greatly increases the amount of HP restored by Hustle Dance. || Hustle Dance Bolsterer&lt;br /&gt;
|-&lt;br /&gt;
| Serpent’s Bite Sharpener|| 8 || Extends the area of effect of Serpent’s Bite. || None&lt;br /&gt;
|-&lt;br /&gt;
| Lash Lick|| 5 || Press △ followed by &amp;lt;L&amp;gt;+△ to give airborne enemies a wicked whipping. || None&lt;br /&gt;
|-&lt;br /&gt;
| Hexorcism || 5 || Defend at just the right moment to reflect enemy spells. || None&lt;br /&gt;
|-&lt;br /&gt;
| Maximum MP +5 || 10 || Increases maximum MP by five.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Maximum MP +5 || 10 || Increases maximum MP by five.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Resilience +5 || 10  || Increases resilience by five points.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Resilience +5 || 10  || Increases resilience by five points.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom +5|| 10 || Increases wisdom by five points.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension Turbo || 15 || Extends high tension by fourseconds. || Reach Lv. 18&lt;br /&gt;
|-&lt;br /&gt;
| Powersaver Plus || 15  || Causes 10% of all spells and abilities to be cast for no MP cost.|| Reach Lv. 28&lt;br /&gt;
|-&lt;br /&gt;
| Critical Surge || 8 || Critical hits cause quite a lot of MP to be restored.||  Reach Lv. 32&lt;br /&gt;
|-&lt;br /&gt;
| Grace Under Fire|| 15 || Slowly restores MP when low on HP.|| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Attributes====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten. || None / None / Reach Lv. 20 / 25 / 32&lt;br /&gt;
|-&lt;br /&gt;
| Maximum MP +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by five.|| None / None / Reach Lv. 16 / 25 / 32&lt;br /&gt;
|-&lt;br /&gt;
| Strength + 5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / None / Reach Lv. 19 / 26 / 32&lt;br /&gt;
|-&lt;br /&gt;
| Resilience +5 (x5) || 3 / 3 / 5 / 6 / 7 || Increases resilience by five points. || None / None / Reach Lv. 23/ 28 / 32&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom+5 (x5)  || 3 / 3 / 6 / 7 / 8 || Increases wisdom by five points. || None / None / Reach Lv. 19 / 24 / 32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Special Effects====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#facf54&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Deftness Boost || 6|| Slightly increases deftness.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Deftness Burst || 15 || Greatly increases deftness. || Reach Lv. 28&lt;br /&gt;
|-&lt;br /&gt;
| Artful Dodger  || 6 || Slightly increases the period of invincibility after a successful evasion.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Best in Tension || 6 || Ramps up the rate at which tension builds. || Reach Lv. 22&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension || 3 || Extends high tension by two seconds.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Critical Charge || 3 || Critical hits cause MP to be restored.|| Reach Lv. 16&lt;br /&gt;
|-&lt;br /&gt;
| Critical Impact  || 15|| Critical hits cause the user’s attack to increase.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Critical Cover  || 6 || Critical hits cause the user’s defence to increase.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Hysterical Strength || 15 || Increases attack when low on HP. || None&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 6 || Increases defence when low on HP. || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
Jessica reappears in Heroes 2 as the second-to-last set of otherworldly travelers the band of heroes encounter, alongside [[Angelo]]. The duo are first encountered in the frigid landscape of of Mt. Neverest where Jessica saves the freezing heroes from a hoard of [[Powie yowie||Power yowies]] with her signature [[Magic Burst]]. Grateful for their aide but also pressed for time, the party offers the two to join them, which Jessica promptly accepts due to the alternative option leaving her alone with Angelo. Unlike the previous title, where the Godbird requested Jessica&#039;s aide prior to transporting her to another land, she and Angelo were not aware of their worldly displacement until consulting with the band of heroes.&lt;br /&gt;
&lt;br /&gt;
In game Jessica&#039;s weapon of choice is once again the [[Whips]]. Similar to other returning characters, her core moves are mostly unchanged and she still possesses her old abilities from the first game. In addition to her per-existing arsenal, Jessica is able to use the [[Rubblerouser]] line of spells, alongside with a few new moves to inflict debuffs on foes such as [[Starstrike]] and [[Deceleratle]].&lt;br /&gt;
&lt;br /&gt;
[[File:Heroes 2 Jessica.png|right|thumb|300px|Heroes 2 info sheet]]&lt;br /&gt;
====Stats====&lt;br /&gt;
{| style=&amp;quot;width:40%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Attribute || Starting Stats|| Maximum Stats&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Level || 27  || 99&lt;br /&gt;
|-&lt;br /&gt;
| HP || 134 || 340&lt;br /&gt;
|-&lt;br /&gt;
| MP || 84 || 180&lt;br /&gt;
|-&lt;br /&gt;
| Strength || 64 || 230&lt;br /&gt;
|-&lt;br /&gt;
| Resilience || 51 || 165&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 73  || 255&lt;br /&gt;
|-&lt;br /&gt;
|Deftness || 44 || 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Skills====&lt;br /&gt;
Jessica can obtain the following spells &amp;amp; abilities through skill points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Name || Points Required || MP || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Crack]] || 0|| 9|| Flings forth a flurry of ice balls that can freeze foes solid.|| None&lt;br /&gt;
|-&lt;br /&gt;
| [[Crackle]] || 9|| 17|| Freezes foes with a big blast of ice.|| Crack&amp;lt;br&amp;gt;Reach Lv. 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Kacrack]]|| 15|| 24|| Freezes foes with an enormous blast of ice.|| Crackle&amp;lt;br&amp;gt;Reach Lv. 24&lt;br /&gt;
|-&lt;br /&gt;
| [[Deceleratle]] || 6|| 12|| A spell that slows all enemies in an area.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Wall|| 8|| 24|| Brings forth a magical barrier that drives back enemies and their spells.|| None&lt;br /&gt;
|-&lt;br /&gt;
| [[Sexy Beam]]|| 4|| 13|| An intensely amorous assault that can mesmerise monsters.|| None&lt;br /&gt;
|-&lt;br /&gt;
| [[Hustle Dance]]|| 15|| 25|| An invigorating jog that restores allies’ HP.|| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jessica can acquire the following attributes through skill points.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Name || Points Required || Details || Requirements&lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Maximum MP +3 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by three. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Strength +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom +5 (x5)  || 3 / 3 / 6 / 7 / 8 || Increases wisdom by five points. || None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Deftness +10 (x5)  || 3 / 3 / 6 / 7 / 8 || Increases deftness by ten points. ||None / Reach Lv. 12 / 20 / 28 / 36&lt;br /&gt;
|-&lt;br /&gt;
| Hustle Dance Bolsterer|| 20 || Slightly increases the amount of HP restored by Hustle Dance.|| Reach Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Hustle Dance Booster|| 20 || Greatly increases the amount of HP restored by Hustle Dance.|| Hustle Dance Bolsterer&amp;lt;br&amp;gt;Reach Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Serpent’s Bite Sharpener|| 8 || Extends the area of effect of Serpent’s Bite.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Hexorcism|| 4 || Defend at just the right moment to reflect enemy spells.|| None&lt;br /&gt;
|-&lt;br /&gt;
| Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Powersaver Plus || 15  || Causes 10% of all spells and abilities to be cast for no MP cost. || Reach Lv. 28&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Grace Under Fire || 15 || Slowly restores MP when low on HP. || None&lt;br /&gt;
|-&lt;br /&gt;
| Spell Resistance +10% || 5 || Reduces damage from enemy spells by 10%. || None&lt;br /&gt;
|-&lt;br /&gt;
| Increased Critical Spell Damage|| 15 || Increases the damage dealt by critical spells.|| Reach Lv. 28&lt;br /&gt;
|-&lt;br /&gt;
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None&lt;br /&gt;
|-&lt;br /&gt;
| Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Tension Extension || 3 || Extends high tension by two seconds. || None&lt;br /&gt;
|-&lt;br /&gt;
| Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None&lt;br /&gt;
|-&lt;br /&gt;
| Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Proficiency====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60%; height:100px; text-align:center&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &amp;lt;---!Headings are up first.!---&amp;gt; style=&amp;quot;font-weight:bold; background:#00c2e8&lt;br /&gt;
| Rank || Name || MP || Description &lt;br /&gt;
|- style=&amp;quot;font-weight:normal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Whipcrackle]] || 8||  A thunderous crack of the whip that strikes like lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Starstrike]] || 11|| Dazzles nearby enemies with a whirlwind of whip strikes.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack +5 with Whips || – || Increases attack power by five points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic +10 with Whips || – || Increases magical might by ten points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Rubblerouser]] || 10|| Draws a secret sigil on the ground that sends stone spikes springing up after a slight delay.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Max MP. +10 with Whips || – || Increases maximum MP by ten when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Attack +5 with Whips || – || Increases attack power by five points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 8 ||Magic +10 with Whips || – || Increases magical might by ten points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Max MP. +10 with Whips || – || Increases maximum MP by ten when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Boulderbringer]] || 16|| A secret sigil on the ground causes craggy columns to come flying up after a slight delay.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Attack +5 with Whips || – || Increases attack power by five points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Whipcrackle Extender || – || Extends the area of effect of Whipcrackle.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[Mountainmover]]|| 25 || A secret sigil on the ground makes massive monoliths fly up after a slight delay.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Magic +20 with Whips || – || Increases magical might by twenty points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Attack +20 with Whips || – || Increases attack power by twenty points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Attack +5 with Whips || – || Increases attack power by five points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Max MP. +10 with Whips || – || Increases maximum MP by ten when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Magic +10 with Whips || – || Increases magical might by ten points when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Max MP. +10 with Whips || – || Increases maximum MP by ten when wielding whips.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Attack +20 with Whips || – || Increases attack power by twenty points when wielding whips.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Jessica appears as a S-rank member of the [[Hero family]] as part of the limited &#039;&#039;Dragon Quest VIII&#039;&#039; event on her own banner alongside [[Robo-robin]]. She can participate in Yangus&#039;s Battle Road as a party member.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Jessica&lt;br /&gt;
|kanji=ゼシカ&lt;br /&gt;
|romanji=Zeshika&lt;br /&gt;
|sprite=[[Image:DQT Jessica.png|275px]]&lt;br /&gt;
|family=[[Image:Tact Icon Hero.png|48px]]&amp;lt;br&amp;gt;Hero&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon S.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact MagicType.png|48px]]&amp;lt;br&amp;gt;Magic&lt;br /&gt;
|lvl=130&lt;br /&gt;
|hp=945&lt;br /&gt;
|mp=690&lt;br /&gt;
|move=2&lt;br /&gt;
|attack=248&lt;br /&gt;
|defense=260&lt;br /&gt;
|agility=417&lt;br /&gt;
|wisdom=467&lt;br /&gt;
|weight=60&lt;br /&gt;
|bskill1=[[Sexy Beam]]&amp;lt;br&amp;gt;[[Psyche Up]]&lt;br /&gt;
|bskill2=[[Crimson Fireball]]{{tt|*|Level 35}}&amp;lt;br&amp;gt;[[Searing Kasizz]]{{tt|*|Level 54}}&lt;br /&gt;
|bskill3=&#039;&#039;&#039;Talent Blossoming&#039;&#039;&#039;: [[Crimson Kasizz]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Coup de Grâce&#039;&#039;&#039;: [[Multi Masher]]{{tt|*|Level 80}}&lt;br /&gt;
|askill1=Sagely Stock / Stats Up&lt;br /&gt;
|askill2=Woosh Res +25 / Stats Up&lt;br /&gt;
|askill3=Spell Potency +5% / Stats Up&amp;lt;br&amp;gt;Rare Psyche Up&lt;br /&gt;
|askill4=Zam Res +25 / Stats Up&lt;br /&gt;
|askill5=Spell Potency +5% / Stats Up&amp;lt;br&amp;gt;Max MP +50&lt;br /&gt;
|lperk1=Increases spell potency of hero allies, including herself, by 20% in a 5x5 square around her.&lt;br /&gt;
|bperk1=&#039;&#039;&#039;Feel the Burn&#039;&#039;&#039;: Often raises Tension for 1 turn when attacked by enemy.&lt;br /&gt;
|bperk2=Max MP +15&amp;lt;br&amp;gt;WIS +15&lt;br /&gt;
|bperk3=Searing Kasizz Potency +2%&amp;lt;br&amp;gt;Multi Masher Potency +2%&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Sagely Stock&#039;&#039;&#039;: Restores MP at action start every 3 turns.&lt;br /&gt;
|frizz-resist=Normal&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Very Weak&lt;br /&gt;
|woosh-resist=Half Res&lt;br /&gt;
|bang-resist=Very Weak&lt;br /&gt;
|zap-resist=Normal&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Super Weak&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Half Res&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Normal&lt;br /&gt;
|paralysis-resist=Super Weak&lt;br /&gt;
|confusion-resist=Immune&lt;br /&gt;
|charm-resist=Half Res&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
She also appears dressed in a pareo as Beach Goddess Jessica who is an S-rank member of the [[Hero family]] as part of the limited &#039;&#039;Scintillating Summer Hols! Swimwear, waves, and watermelons!&#039;&#039; event on her own banner alongside [[Axolotl]]. She can participate in the [[Blindfolded hammerhood|Blindfolded Hammerhood&#039;s]] Battle Road as a party member and can be faced as a boss in the Beach Goddess Jessica Seductive Battle.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Beach Goddess Jessica&lt;br /&gt;
|kanji=真夏の女神ゼシカ&lt;br /&gt;
|romanji={{tt|Manatsu no megami Zeshika|Midsummer Goddess Jessica}}&lt;br /&gt;
|sprite=[[Image:DQT Beach Goddess Jessica.png|165px]]&lt;br /&gt;
|family=[[Image:Tact Icon Hero.png|48px]]&amp;lt;br&amp;gt;Hero&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon S.png|48px]]&lt;br /&gt;
|role=[[Image:DQTact DebuffType.png|48px]]&amp;lt;br&amp;gt;Debuff&lt;br /&gt;
|lvl=130&lt;br /&gt;
|hp=1,220&lt;br /&gt;
|mp=550&lt;br /&gt;
|move=2-3&lt;br /&gt;
|attack=305&lt;br /&gt;
|defense=401&lt;br /&gt;
|agility=476&lt;br /&gt;
|wisdom=340&lt;br /&gt;
|weight=60&lt;br /&gt;
|bskill1=[[Coconut Milk]]&lt;br /&gt;
|bskill2=[[Sexy Snipe]]{{tt|*|Level 31}}&lt;br /&gt;
|bskill3=[[Water Splash]]{{tt|*|Level 54}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Coup de Grâce&#039;&#039;&#039;: [[Super Sexy Beam]]{{tt|*|Level 82}}&lt;br /&gt;
|askill1=&#039;&#039;&#039;Move +1&#039;&#039;&#039; / Stats Up&lt;br /&gt;
|askill2=Frizz Res +25 / Stats Up&lt;br /&gt;
|askill3=&#039;&#039;&#039;Beguiling Pareo&#039;&#039;&#039;: When hit by a spell or breath enemy attack: Rarely Charms&amp;lt;br&amp;gt; / Martial Potency +5% / Stats Up&lt;br /&gt;
|askill4=Zam Res +25 / Stats Up&lt;br /&gt;
|askill5=Martial Potency +5% / Charm Success Rate +10% / Stats Up&lt;br /&gt;
|lperk1=Increases martial potency of all allies, including herself, by 15% in a 5x5 square around her.&lt;br /&gt;
|bperk1=&#039;&#039;&#039;Summer Hols&#039;&#039;&#039;: Battle Start: Raises Tension for 1 turn, reduces damage by 50% up to 1 time for 99 turns.&lt;br /&gt;
|bperk2=Max HP +30&amp;lt;br&amp;gt;Max MP +15&lt;br /&gt;
|bperk3=Martial Potency +2%&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Move +1&#039;&#039;&#039;: Raises Move by 1.&lt;br /&gt;
|frizz-resist=Half Res&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Normal&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Very Weak&lt;br /&gt;
|zap-resist=Very Weak&lt;br /&gt;
|zam-resist=Half Res&lt;br /&gt;
|snooze-resist=Normal&lt;br /&gt;
|poison-resist=Normal&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Normal&lt;br /&gt;
|martial-seal-resist=Half Res&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Super Weak &lt;br /&gt;
|blind-resist=Normal&lt;br /&gt;
|curse-resist=Super Weak&lt;br /&gt;
|paralysis-resist=Normal&lt;br /&gt;
|confusion-resist=Half Res&lt;br /&gt;
|charm-resist=Immune&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
*Jessica is a female given name of Hebrew origin that means &#039;&#039;foresighted&#039;&#039; or &#039;&#039;to see before&#039;&#039;.&lt;br /&gt;
*Albert is the English derivative of the Germanic &#039;&#039;Adalbert&#039;&#039;, which means &amp;quot;noble&amp;quot; as well as &amp;quot;bright&amp;quot; as in cleverness. These meanings reflect Jessica&#039;s position in high society and her innate intelligence.&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
Her brother, Alistair, also calls her &amp;quot;Jess&amp;quot; as an affectionate nickname. The two kids, [[Bangerz]] and [[Mash]], call her &amp;quot;sir&amp;quot; when addressing her; in the Spanish translation, they call her &amp;quot;señora&amp;quot;.&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Jessica Albert|es-meaning=Same as English name.&lt;br /&gt;
|fr=Jessica Albert|fr-meaning=Ditto.&lt;br /&gt;
|de=Jessica Albert|de-meaning=Ditto.&lt;br /&gt;
|it=Jessica Albert|it-meaning=Ditto.&lt;br /&gt;
|ko=제시카 알버트 (Jesika Albeoteu)|ko-meaning=Korean for &amp;quot;Jessica Albert&amp;quot;.&lt;br /&gt;
|zh-cn=洁西卡 阿尔巴特 (Jiéxīkǎ Ā&#039;ěrbātè)|zh-cn-meaning=Chinese for &amp;quot;Jessica Albert&amp;quot;.&lt;br /&gt;
|zh-tw=潔西卡 阿爾巴特 (Jiéxīkǎ Ā&#039;ěrbātè)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Jessica.png|Concept art.&lt;br /&gt;
File:DQVIII Jessica concepts.png|Expression concepts&lt;br /&gt;
File:Jessica High Tension.png|Tension art.&lt;br /&gt;
File:DQVIII Jessicas Outfit.png|Jessica&#039;s outfit.&lt;br /&gt;
File:DQVIII Angelo Jessica.jpg|Angelo attempting to flirt with Jessica.&lt;br /&gt;
File:DQ VIII Jessica Trodain Castle.jpg|Jessica using her magic to burn down the vines at Trodain Castle.&lt;br /&gt;
File:Hustle dance.jpg|Jessica performing Hustle Dance.&lt;br /&gt;
File:DQVIII Hexlet Jessica.jpg|Jessica wearing the [[hexlet&#039;s skirt]] and [[hexlet&#039;s hat]] in the 3DS version.&lt;br /&gt;
File:DQVIII abiding blazer.jpg|Jessica wearing the [[abiding blazer]] and [[scholar&#039;s specs]] in the 3DS version.&lt;br /&gt;
File:ISP Jessica.png|&#039;&#039;[[Itadaki Street Portable]]&#039;&#039;.&lt;br /&gt;
File:Itadaki Street DS Jessica.png|&#039;&#039;Itadaki Street DS&#039;&#039;.&lt;br /&gt;
File:Fortune Street Jessica.png|&#039;&#039;Fortune Street&#039;&#039;.&lt;br /&gt;
File:IS30 GI Jessica .PNG|&#039;&#039;[[Itadaki Street: Dragon Quest &amp;amp; Final Fantasy 30th Anniversary|Itadaki Street: 30th Anniversary]]&#039;&#039; render.&lt;br /&gt;
File:DQ Heroes Jessica.png|Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below.&lt;br /&gt;
File:Heroes Jessica Portrait.png|Heroes portrait.&lt;br /&gt;
File:DQH Sexy Beam.jpg|Jessica using her Sexy Beam.&lt;br /&gt;
File:DQH Crack.jpg|Jessica casting Crack on a group of [[skeleton]]s.&lt;br /&gt;
File:DQHII Jessica and Angelo.jpg|Jessica and Angelo in &#039;&#039;Heroes II&#039;&#039;.&lt;br /&gt;
File:DQH Jessica PlatypunkWhip.jpg|Jessica wielding the Plat o&#039; One Tails whip in &#039;&#039;Dragon Quest Heroes II&#039;&#039;.&lt;br /&gt;
File:Theatrhythm Jessica.png|&#039;&#039;Theatrhythm Dragon Quest&#039;&#039;&lt;br /&gt;
File:DQT Midsummer Jessica.jpg|Beach Goddess Jessica in {{Tact}}. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rivals Artwork====&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:DQR Jessica (1).png|&#039;&#039;Dragon Quest Rivals&#039;&#039;&lt;br /&gt;
DQR Jessica (2).png&lt;br /&gt;
DQR Jessica (3).png&lt;br /&gt;
DQR Jessica (4).png&lt;br /&gt;
DQR Jessica (5).png&lt;br /&gt;
DQR Jessica (9).png|Casting magic.&lt;br /&gt;
DQR Jessica (19).png|Wielding a staff.&lt;br /&gt;
DQR Jessica (6).png|Wearing the magic bikini in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Jessica (7).png&lt;br /&gt;
DQR Jessica (8).png&lt;br /&gt;
Image:DQR Jessica (20).png|Wearing the divine bustier in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Jessica (21).png&lt;br /&gt;
DQR Jessica (22).png&lt;br /&gt;
DQR Jessica (13).png|Beach Goddess costume in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Jessica (14).png&lt;br /&gt;
DQR Jessica (15).png&lt;br /&gt;
DQR Jessica (16).png|Witch costume in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Jessica (17).png&lt;br /&gt;
DQR Jessica (18).png&lt;br /&gt;
DQR Jessica (10).png|Winter costume in &#039;&#039;Rivals&#039;&#039;.&lt;br /&gt;
DQR Jessica (11).png&lt;br /&gt;
DQR Jessica (12).png&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Evil Jessica]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{DQVIIINav}}&lt;br /&gt;
{{DQXINav}}&lt;br /&gt;
[[Category:Party members]]&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest IX characters]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
[[Category:Fortune Street characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes: The World Tree&#039;s Woe and the Blight Below characters]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II: Twin Kings and the Prophecy&#039;s End characters]]&lt;br /&gt;
[[Category:Dragon Quest Rivals characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact characters]]&lt;br /&gt;
[[Category:Dragon Quest Tact bosses]]&lt;br /&gt;
&lt;br /&gt;
[[es:Jessica Albert]]&lt;br /&gt;
[[fr:Jessica Albert]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Rosalind_Albert&amp;diff=267295</id>
		<title>Rosalind Albert</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Rosalind_Albert&amp;diff=267295"/>
		<updated>2026-04-15T05:08:54Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Rosalind Albert&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest VIII]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Rosalind sitting.jpg|260px|center]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=アローザ・アルバート&lt;br /&gt;
|Roumaji=Arosa Arubāto&lt;br /&gt;
|Title=Lady&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=[[Alistair]] (son, eldest child)†&amp;lt;br&amp;gt;Jessica (daughter)&amp;lt;br&amp;gt;{{Alexander}}&amp;lt;br&amp;gt;{{spoiler|start}}The {{Hero 8}} (potential son-in-law){{spoiler|end}}&lt;br /&gt;
|Voice Actor=Yuko Izumi (Japanese)&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Rosalind Albert&#039;&#039;&#039; is a minor character in {{DQ8}}.&lt;br /&gt;
&lt;br /&gt;
The mother of [[Alistair]] and [[Jessica Albert]], she is the head of the Albert manor in the village of [[Alexandria]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Rosalind dresses more conservatively than her daughter, wearing a lavender turtleneck blouse and a vermilion dress. She has a short cape fastened with a blue brooch with matching earrings for accessories. Rosalind&#039;s red hair and bustline were inherited by {{Jessica}}.&lt;br /&gt;
&lt;br /&gt;
Rosalind is normally a composed and well-mannered woman, but she is every bit as stubborn as her daughter and has become anguished over the murder of her son. Rosalind is vehemently confrontational over Jessica&#039;s desire to seek out the criminal and avenger her brother&#039;s death, not wanting her daughter in harm&#039;s way and unable to bear the thought of losing her. Being a woman of high social standing who married into the Albert legacy, she takes tradition very seriously and attempts to arrange a marriage between Jessica and [[Lorenzo]], the son of the [[Argonia]]n minister to insure a stable future for her daughter. Though she means well, this inflexibility and controlling attitude caused considerable friction with Jessica even before both were put on edge by Alistair&#039;s death.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
The player is officially introduced to Rosalind via a cutscene that takes place after encountering Jessica at [[Tower of Alexandra]]. Rosalind and Jessica are in a heated argument over the latter wanting to track down Alistair&#039;s killer and bring him to justice herself, and Rosalind accusing her of caring nothing for her late brother and acting irresponsibly. The tensions boil over and, unable to force her daughter to see her point of view, Rosalind lashes out and states that she no longer has a daughter as far as she is concerned and that Jessica is to leave the mansion at once. Jessica states that she was planning on staying gone until her mother came to her senses anyway, and storms out while Rosalind smolders in her chair.&lt;br /&gt;
&lt;br /&gt;
Rosalind can be spoken to at any time after this, becoming regretful over her actions as she spends more time apart from her daughter. By the end of the game, Rosalind and Jessica make amends as she is welcomed back into the Albert mansion.&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
Rosalind and one of her maids appear at the [[Echo Chamber|Altar of the Cursed King]] in the [[Tickington]] [[Echo Chamber]] at [[Chateau Felix]] - Dusk, having received a letter written by an uncharacteristically homesick {{Jessica}} asking to meet her there. When Rosalind arrived, she was greeted by a docile, demure, and graceful Jessica instead of the hotheaded spitfire she raised. Knowing something is deeply wrong but uncertain of how the restore her daughter, Rosalind tells the Luminary of certain [[:Category:Personality changing books|personality changing books]] that might be able to help. Promising the {{Hero 11}} a reward for his assistance, she waits patiently for him to return with a tome.&lt;br /&gt;
&lt;br /&gt;
The player can have fun giving Jessica different personalities [[The Champion&#039;s Code|via]] [[Guns&#039;n&#039;Buns|various]] [[Look, No Pants!|different]] [[The Girl&#039;s Own Annual|books]], with each wrong personality netting a distinct disapproval from the Rosalind. The right book to use is the [[The Girl&#039;s Own Annual]], which sets Jessica back to being a tomboy and leads her to immediately accuse her mother of being at the chateau to try and stop her revenge binge. Overjoyed her bullheaded daughter is back, Rosalind thanks the Luminary with a [[Goddess whip]] and states that she will remain at the chateau to spend time with her daughter.&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Rosalind Albert|es-meaning=Same as English name.&lt;br /&gt;
|fr=Rosalind Albert|fr-meaning=Same as English name.&lt;br /&gt;
|de=Rosalinde Albert|de-meaning=Slight variation of English name.&lt;br /&gt;
|it=Rosalind Albert|it-meaning=Same as English name.&lt;br /&gt;
|ko=알로자 알버트 (Alloja Albeoteu)|ko-meaning=A Korean take on her Japanese name &amp;quot;Arosa Arubāto&amp;quot;.&lt;br /&gt;
|zh-cn=阿罗萨 阿尔巴特 (Āluósà Ā&#039;ěrbātè)|zh-cn-meaning=A Chinese take on her Japanese name &amp;quot;Arosa Arubāto&amp;quot;.&lt;br /&gt;
|zh-tw=阿羅薩 阿爾巴特 (Āluósà Ā&#039;ěrbātè)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Family argument.jpg|Rosalind and Jessica throwing their weight around in &#039;&#039;VIII&#039;&#039;.&lt;br /&gt;
Rosalind at Chateau felix.jpg|Rosalind displeased with her daughter&#039;s disposition in &#039;&#039;XI&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQVIIINav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
[[Category:Dragon Quest XI characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Rosalind Albert]]&lt;br /&gt;
[[es:Rosalind Albert]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Alistair_Albert&amp;diff=267294</id>
		<title>Alistair Albert</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Alistair_Albert&amp;diff=267294"/>
		<updated>2026-04-15T05:07:57Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Game={{DQ8}}&lt;br /&gt;
|Image=[[File:nopic.png|center]]&lt;br /&gt;
|Jap=サーベルト・アルバート&lt;br /&gt;
|Romaji=Sāberuto Arubāto&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=[[Warrior]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family={{Jessica}} (younger sister)&amp;lt;br&amp;gt;Rosalind (mother)&amp;lt;br&amp;gt;Alexander (ancestor)&amp;lt;br&amp;gt;Alexandra Kranbartle (ancestor)&lt;br /&gt;
|Voice Actor=[[Miyu Irino]] (Japanese)&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Alistair Albert&#039;&#039;&#039; is a character in the {{DQSeries}} that appears in {{DQ8}}. He is part of the Albert family, and is the descendant of [[Alexander]], the [[Seven Sages|sage]] of the [[Blue Orb]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Alistair is a young man whose appearance loosely resembles the {{Hero 1}} of the [[Dragon Quest|first game]], and [[Alistair&#039;s Armour|his armour]] also loosely resembles [[Erdrick&#039;s Armour]], with its blue plating and gold rims. His helmet has a large opening at the front and a round blue gem in the center. His pauldrons are rather flat, made of only one curved plate each, and is connected to his cuirass through brown straps with metal buckles. A single blue armour flap dangles from the center. Underneath, he has a long-sleeved undershirt with beige sleeves and the rest is made of a brown leather material with a fluffy beige rim. At his waist, he has a red belt with a gold buckle. He carries what is likely to be a [[steel broadsword]] at his left side in a reddish-brown leather sheath, attached to himself through a brown leather strap. On his left arm, he wears a [[power shield]] on his forearm, attached similarly with a strap. He has long red pants, brown boots, and a loose red scarf. His vermillion hair is cut short, and his round eyes are a brighter shade of orange.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{spoiler|start}}&lt;br /&gt;
Alistair was a skilled swordsman and wizard, living quietly in the Albert mansion in [[Alexandria]] with his sister, {{Jessica}}, and his mother, [[Rosalind]]. He taught Jessica moral values and some magic. In a dream flashback sequence of Jessica&#039;s, it is revealed that he thought that his swordsmanship could be improved and that his magic was just child&#039;s play, thinking that Jessica was the superior mage. Alistair seems to have inherited Alexander&#039;s sword work and Jessica seems to have inherited his magical prowess. Although both are descendants of Alexander, Alistair was chosen as the heir that would protect [[Alexandria]] and the [[Tower of Alexandria|Eastern Tower]].&lt;br /&gt;
&lt;br /&gt;
Prior to the events of the game, Alistair dies to the jester [[Dhoulmagus]]. He is murdered when Dhoulmagus leaves the door to the [[Tower of Alexandra]] open, causing the swordsman to investigate. He reaches the top of the tower and patrols the vicinity, safeguarding the statue of [[Alexandra]], before being confronted by the jester himself. Dhoulmagus condescendingly tells him that he pities the fragility of human life before Alistair realises that he cannot draw his sword. The jester then [[Paralysis|paralyses]] Alistair before stabbing the [[Godbird sceptre|Sceptre]] of [[Rhapthorne]] through the stomach, and Alistair collapses to the ground. Dhoulmagus assures his limp body that his death would not be vain and then teleports away. Overseeing the entire incident with its eyes of red jewels, the statue of Alexandra allows his soul to remain inside the statue for a while.&lt;br /&gt;
&lt;br /&gt;
In the events of the game, the {{Hero 8}} and the rest of the {{Party 8}} find out that Jessica has gone to figure out who killed her brother and go after her, believing she may be in danger. However, they reach the top of the tower before she does, and finds the statue of Alexandra. Jessica arives shortly afterwards and they turn around to see her drop her bouquet of flowers before accusing the Hero of being the one who murdered her brother and coming back for the jewels in the statue. Fully intending to make him suffer the same fate, she fires off a few [[frizz]] spells, and the Hero ducks out of the way. She scorns him for being quick, figuring that &amp;quot;thieves need to be quick on their toes&amp;quot;, but quickly prepares herself to cast a huge [[frizz]]-line spell at the Hero. But suddenly, the spirit of Alistair awakens and tells her to wait and stay her spell. Recognising his voice, she attempts to obey, but the spell is too large to contain. She fires it at a nearby brazier instead, and falls to the ground, but gets quickly back on her feet, pushing the Hero aside to run up to the statue and ask if it was really him. The voice of Alistair begs everyone to listen, and tells them that a part of his soul was allowed to linger in the statue of Alexandra, but time is short as the power keeping him there is dissipating. He tells them that the truth lies within the statue&#039;s eyes; before the vision of what had happened is shown, he mentions that he had investigated the tower because the door was left open. The vision then plays of what had happened, and afterwards he says to the party that it would bring great relief if the memory of his tale was of use to them on their quest. He assures Jessica that while [[Rosalind|their mother]] may stand in her way, she should follow her heart and do what she must, saying one last goodbye before his soul leaves the statue. Jessica begins to sob inconsolably, and cries there even after the scene has finished.&lt;br /&gt;
&lt;br /&gt;
From then on, Jessica swears to avenge his death, considering herself an enemy of both the jester and his [[Rhapthorne|master]]. She consoles the two kids, [[Bangerz]] and [[Mash]], back at the mansion, telling them that Alistair used to tell her that they would grow up to be famous warriors.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
*His latin-based name &amp;quot;Alistair&amp;quot; is likely a variant of the Latin name Alexander. The deepest etymology of its meaning comes from a Greek warrior name meaning &amp;quot;the one who repels men&amp;quot;.&lt;br /&gt;
*His Japanese name, &amp;quot;{{Translation|サーベルト|Sāberuto Arubāto}}&amp;quot;, may come from the from the first half of the Japanese &amp;quot;{{Translation|サーベルタイガー|Sāberu taigā}}&amp;quot;, meaning &amp;quot;sabretooth tiger&amp;quot;.&lt;br /&gt;
*His last name &amp;quot;Albert&amp;quot; is the English derivative of the Germanic &amp;quot;Adalbert&amp;quot;, which means &amp;quot;noble&amp;quot; as well as &amp;quot;bright&amp;quot; as in cleverness. These meanings reflect Alistair&#039;s family status and how he also used to teach his younger sister.&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
In all non-latin-based languages, Jessica calls him the language&#039;s equivalent of &amp;quot;big brother Saberuto&amp;quot;. &lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Alistair Albert|es-meaning=Same as English name.&lt;br /&gt;
|fr=Alistair Albert|fr-meaning=Ditto.&lt;br /&gt;
|de=Alistair Albert|de-meaning=Ditto.&lt;br /&gt;
|it=Alistair Albert|it-meaning=Ditto.&lt;br /&gt;
|ko=사벨트 알버트 (Sabelteu Albeoteu)|ko-meaning=A Korean take on his Japanese name &amp;quot;Saberuto Arubato&amp;quot;.&lt;br /&gt;
|zh-cn=萨贝尔特 阿尔巴特 (Sàbèi&#039;ěrtè Ā&#039;ěrbātè)|zh-cn-meaning=A Chinese take on his Japanese name &amp;quot;Saberuto Arubāto&amp;quot;.&lt;br /&gt;
|zh-tw=薩貝爾特 阿爾巴特 (Sàbèi&#039;ěrtè Ā&#039;ěrbātè)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{DQVIIINav}}&lt;br /&gt;
[[Category:Dragon Quest VIII characters]]&lt;br /&gt;
&lt;br /&gt;
[[es:Alistair Albert]]&lt;br /&gt;
[[fr:Alistair Albert]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Slime&amp;diff=267293</id>
		<title>Slime</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Slime&amp;diff=267293"/>
		<updated>2026-04-15T05:01:03Z</updated>

		<summary type="html">&lt;p&gt;Day: /* In Other Languages */ found dqb2 translations for korean and cn, they seem to be the same&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{for|about=the enemy|for=the monster vocation in {{Dragon Quest VII}}|see=Slime (vocation)}}&lt;br /&gt;
{{for|for=the variety that undergoes slimification|see=Slime (amalgoomated)}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;A Slime draws near! Command?&#039;&#039;|source=|console=|align=center|bgcolor=72C1EE}}&lt;br /&gt;
{{Monster Infobox&lt;br /&gt;
|title = Slime&lt;br /&gt;
|image = [[File:DQVIII_Slime.png|250px|center]]&lt;br /&gt;
|caption = Art by [[Akira Toriyama]]&lt;br /&gt;
|kanji = スライム&lt;br /&gt;
|romaji = Suraimu&lt;br /&gt;
|first = {{DQ}}&lt;br /&gt;
|dw = Slime&lt;br /&gt;
|monster1=[[Angel slime]]&amp;lt;br&amp;gt;[[Cherry slime]]&amp;lt;br&amp;gt;[[Chocoslime]]&amp;lt;br&amp;gt;[[Cream slime]]&amp;lt;br&amp;gt;[[Cutie slime]]&amp;lt;br&amp;gt;[[Dark slime (Dragon Quest Monsters)|Dark slime]]&amp;lt;br&amp;gt;[[Electroslime]]&amp;lt;br&amp;gt;[[Flan slime]]&amp;lt;br&amp;gt;[[Jester slime]]&amp;lt;br&amp;gt;[[Lemon slime]]&amp;lt;br&amp;gt;[[Lime slime]]&amp;lt;br&amp;gt;[[Marble slime]]&amp;lt;br&amp;gt;[[Metal slime]]&amp;lt;br&amp;gt;[[Mottle mendslime]]&amp;lt;br&amp;gt;[[Mottle she-slime]]&amp;lt;br&amp;gt;[[Mottle slime]]&amp;lt;br&amp;gt;[[Onion slime]]&amp;lt;br&amp;gt;[[Pink slime]]&amp;lt;br&amp;gt;[[Shadow slime]]&amp;lt;br&amp;gt;[[She-slime]]&amp;lt;br&amp;gt;[[Slime (amalgoomated)]]&amp;lt;br&amp;gt;[[Snow slime]]|monster2=[[Behemoth slime]]&amp;lt;br&amp;gt;[[Emperor slime]]&amp;lt;br&amp;gt;[[King slime]]&amp;lt;br&amp;gt;[[Queen slime]]}}&lt;br /&gt;
The &#039;&#039;&#039;Slime&#039;&#039;&#039; is a recurring {{MFamilies}} in the {{DQSeries}}.&lt;br /&gt;
&lt;br /&gt;
Introduced in the original {{Dragon Quest}}, Slimes have since become the series&#039; mascot due to their popularity and iconic qualities to the point that they even have their own {{MFamilies}} [[Slime family|family]]. The basic Slime has been in every {{Main Series}} game to date, becoming the effective ambassador of the franchise.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Slime is known for its onion or rain droplet shape, round eyes, and goofy, toothless smile; the latter two traits having become the ones shared amongst nearly all their [[Slime family|slippery siblings]].&lt;br /&gt;
&lt;br /&gt;
Slimes are typically the weakest enemies in every game, having no special abilities and being easily disposed of, and likely the first monster the player ever [[encounter]]s in a battle. However, starting with {{IV}}, there will often be [[Slime (amalgoomated)|stronger slimes]] that can call on others of their kind; they may form a [[King slime]] when eight gather and starting in {{IX}} three Slimes may join to form the [[Slime stack]]. &lt;br /&gt;
&lt;br /&gt;
In some games, Slimes have been domesticated into pets and others have gained the ability to speak the [[human]] language. In recent translations, all slimes have a certain verbal tic of replacing certain words and syllables with similar, &#039;slimier&#039; ones, such as saying &#039;&#039;goo&#039;&#039; instead of &#039;&#039;good&#039;&#039;, &#039;&#039;gooman&#039;&#039; instead of &#039;&#039;[[human]]&#039;&#039;, and &#039;&#039;Slime&#039;&#039; instead of &#039;&#039;time&#039;&#039;, to give just a few (or goo) examples.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ}}===&lt;br /&gt;
{{DQEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|nes-sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]&lt;br /&gt;
|nes-hp=3&lt;br /&gt;
|nes-mp=0&lt;br /&gt;
|nes-exp=1&lt;br /&gt;
|nes-gold=1&lt;br /&gt;
|nes-attack=5&lt;br /&gt;
|nes-defense=3&lt;br /&gt;
|nes-agility=2&lt;br /&gt;
|nes-spells=None&lt;br /&gt;
|nes-locations=Near [[Tantegel]]&amp;lt;br&amp;gt;Near [[Galenholm]]&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|15|16}}&lt;br /&gt;
|nes-snooze-resist={{fraction|0|16}}&lt;br /&gt;
|nes-sizz-resist={{fraction|0|16}}&lt;br /&gt;
|remake-sprites=[[File:DQ-SFC-SLIME.png]] [[File:SLIME GBC.gif]] &lt;br /&gt;
|remake-hp=3&lt;br /&gt;
|remake-mp=0&lt;br /&gt;
|remake-exp=1&lt;br /&gt;
|remake-gold=2&lt;br /&gt;
|remake-attack=5&lt;br /&gt;
|remake-defense=3&lt;br /&gt;
|remake-agility=2&lt;br /&gt;
|remake-spells=None&lt;br /&gt;
|remake-locations=Near [[Tantegel]]&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|0|7}}&lt;br /&gt;
|remake-sizz-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
{{DQ2Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|nes-sprite=[[File:SLIME_-_DW1,2,3,4_-_NES.png]]&lt;br /&gt;
|nes-hp=6&lt;br /&gt;
|nes-mp=0&lt;br /&gt;
|nes-exp=1&lt;br /&gt;
|nes-gold=2&lt;br /&gt;
|nes-attack=8&lt;br /&gt;
|nes-defense=5&lt;br /&gt;
|nes-agility=3&lt;br /&gt;
|nes-spells=&lt;br /&gt;
|nes-locations=Near [[Midenhall]]&amp;lt;br&amp;gt;[[Zahan]] Western Island&lt;br /&gt;
|nes-item=[[Medicinal herb]] ({{fraction|1|128}})&lt;br /&gt;
|nes-evasion={{fraction|1|64}}&lt;br /&gt;
|nes-fire-resist={{fraction|0|7}}&lt;br /&gt;
|nes-dazzle-resist={{fraction|0|7}}&lt;br /&gt;
|nes-snooze-resist={{fraction|0|7}}&lt;br /&gt;
|nes-thwack-resist={{fraction|0|7}}&lt;br /&gt;
|nes-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|nes-kasap-resist={{fraction|0|7}}&lt;br /&gt;
|remake-sprites=[[File:DQ-SFC-SLIME.png]] [[File:SLIME_GBC.gif]] &lt;br /&gt;
|remake-hp=5&lt;br /&gt;
|remake-mp=0&lt;br /&gt;
|remake-exp=1&lt;br /&gt;
|remake-gold=2&lt;br /&gt;
|remake-attack=7&lt;br /&gt;
|remake-defense=5&lt;br /&gt;
|remake-agility=2&lt;br /&gt;
|remake-spells=&lt;br /&gt;
|remake-locations=Near [[Midenhall]]&lt;br /&gt;
|remake-item=[[Medicinal herb]] ({{fraction|1|128}})&lt;br /&gt;
|remake-evasion={{fraction|1|64}}&lt;br /&gt;
|remake-fire-resist={{fraction|0|7}}&lt;br /&gt;
|remake-dazzle-resist={{fraction|0|7}}&lt;br /&gt;
|remake-snooze-resist={{fraction|0|7}}&lt;br /&gt;
|remake-thwack-resist={{fraction|0|7}}&lt;br /&gt;
|remake-fizzle-resist={{fraction|7|7}}&lt;br /&gt;
|remake-kasap-resist={{fraction|0|7}}&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3}}===&lt;br /&gt;
{{DQ3Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]&lt;br /&gt;
|lvl=1&lt;br /&gt;
|hp=8&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=4&lt;br /&gt;
|gold=2&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=5&lt;br /&gt;
|agility=4&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|item=[[Medicinal herb]] ({{fraction|1|256}})&lt;br /&gt;
|locations=South [[Aliahan]] area&amp;lt;br&amp;gt;[[Dreamer&#039;s Tower]]&amp;lt;br&amp;gt;[[Promontory Passage]]&amp;lt;br&amp;gt;[[Tantegel]] area&amp;lt;br&amp;gt;[[Cantlin]] area&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=25%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|deceleratle-resist=0%  &lt;br /&gt;
|snes-sprites=[[File:DQ3-SNES-SLIME.png]]&lt;br /&gt;
|gbc-sprites=[[File:Slime III gbc.png]]&lt;br /&gt;
|switch-sprites=[[File:DQIII Switch Slime.png|100px]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ3HD}}===&lt;br /&gt;
{{DQ3HD2DEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|family=None&lt;br /&gt;
|description=Gorgeous globs of goo that are loathed as monsters almost as much as they are loved as mascots. Honestly, just look at that cheeky smile...&lt;br /&gt;
|sprite=[[File:Slime DQ III HD sprite.png]]&lt;br /&gt;
|lvl=1&lt;br /&gt;
|hp=8&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=4&lt;br /&gt;
|gold=2&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=5&lt;br /&gt;
|agility=4&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Medicinal herb]] ({{fraction|1|8}})&lt;br /&gt;
|locations=South [[Aliahan]] region.&lt;br /&gt;
|evasion=0/64&lt;br /&gt;
|fire-resist=-125%&lt;br /&gt;
|explosion-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|lightning-resist=25%&lt;br /&gt;
|drain-magic-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ4}}===&lt;br /&gt;
{{DQ4Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji= スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|sprite=[[File:SLIME - DW1,2,3,4 - NES.png]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=5&lt;br /&gt;
|agility=3&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=2&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Medicinal herb]]{{fraction|1|128}}&lt;br /&gt;
|locations=[[Burland]] region ({{DQ4 Chapter 1}})&amp;lt;br&amp;gt;[[Strathbaile Burrow]] ({{DQ4 Chapters 1, 5 &amp;amp; 6}})&amp;lt;br&amp;gt;[[Strathbaile]] region ({{DQ4 Chapter 1}})&amp;lt;br&amp;gt;[[Lakanaba]] region ({{DQ4 Chapter 3}})&amp;lt;br&amp;gt;[[Casabranca]] region ({{DQ4 Chapters 5 &amp;amp; 6}})&amp;lt;br&amp;gt;[[Nadiria Watchtower]] ({{DQ4 Chapters 5 &amp;amp; 6}})&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=25%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-magic-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|remake-sprites=[[File:Sprite DQVII PSX Slime.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ5}}===&lt;br /&gt;
{{DQ5Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|sprite=[[File:DQ5-SFC-SLIME.png]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=7&lt;br /&gt;
|defense=5&lt;br /&gt;
|agility=3&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1&lt;br /&gt;
|tameRate=[[Slime (Recruit)|{{fraction|1|2}}]]&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|item=[[Medicinal herb]]{{fraction|1|16}}&lt;br /&gt;
|locations=[[Whealbrook Adit]]&amp;lt;br&amp;gt;Outside [[Ancient Ruins]] (G1)&amp;lt;br&amp;gt;[[Fortuna]] outskirts&amp;lt;br&amp;gt;[[Dominicus&#039; Dominion]]&amp;lt;br&amp;gt;Desert near the [[Talon Tower]]&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|kamikazee-resist=0%&lt;br /&gt;
|poof-resist=20%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ps2-sprites=[[File:Slime DQV PS2.png]]&lt;br /&gt;
|ds-mobile-sprites=[[File:DQ5-NDS-SLIME.png]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ6}}===&lt;br /&gt;
{{DQ6Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQ6-SFC-SLIME.png]]&lt;br /&gt;
|hp=9&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=5&lt;br /&gt;
|gold=3&lt;br /&gt;
|attack=14&lt;br /&gt;
|defense=13&lt;br /&gt;
|agility=5&lt;br /&gt;
|tameRate=N/A&lt;br /&gt;
|bestiaryNumber=#015&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|locations=[[Wellshire]] area&amp;lt;br&amp;gt;[[Port Haven]] area&amp;lt;br&amp;gt;[[Lucid Grotto]]&amp;lt;br&amp;gt;[[Mountain Pass (Dragon Quest VI)|Mountain Path (Lower World)]]&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|16}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=80%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=0%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprites=[[File:DQ6-NDS-SLIME.png]]&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ7}}===&lt;br /&gt;
{{DQ7Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji= スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQ7-PSX-SLIME.png]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1&lt;br /&gt;
|attack=9&lt;br /&gt;
|defense=8&lt;br /&gt;
|agility=3&lt;br /&gt;
|tameRate=[[Animal Magnetism|{{fraction|1|8}}]]&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|locations=[[Ballymolloy]] area (Past)&amp;lt;br&amp;gt;[[Rainbow Mines]]&amp;lt;br&amp;gt;[[The Tower]]&amp;lt;br&amp;gt;[[Gröndal]] area (Present, after the [[Orgodemir|Demon King]]&#039;s resurrection)&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|64}}&amp;lt;br&amp;gt;Slime Heart{{fraction|1|8}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=80%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|ban-dance-resist=100%&lt;br /&gt;
|fire-breath-resist=0%&lt;br /&gt;
|cool-breath-resist=0%&lt;br /&gt;
|strike-resist=0%&lt;br /&gt;
|burning-breath-resist=10%&lt;br /&gt;
|army-resist=0%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
====Monster Meadow quotes====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=1|quote=&lt;br /&gt;
Sometimes, when Mr. Monster is asleep, I crawl in his mouth and lay eggs.&lt;br /&gt;
&lt;br /&gt;
Damn. People are always kicking my ass. What&#039;s that? What do you mean, which end is my ass?&lt;br /&gt;
&lt;br /&gt;
Gaahhh! Don&#039;t hit me! Oh, sorry. Force of habit.|source= (Slime)|console={{PS1}}|align=left}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
{{quote|style=1|quote=&lt;br /&gt;
I love [[Monty]]! He&#039;s so goo to me! And so oozy-going! Thank you so much for telling me about him, (player&#039;s name)!&lt;br /&gt;
&lt;br /&gt;
Gloopity gloop!&lt;br /&gt;
&lt;br /&gt;
I&#039;m a goo little slime! I never cause anyone any bother!|source= (Slime)|console={{3DS}}|align=left}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==={{DQ8}}===&lt;br /&gt;
{{DQ8Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:HQDQ8-1.gif]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1&lt;br /&gt;
|attack=10&lt;br /&gt;
|defense=8&lt;br /&gt;
|agility=6&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=A well-known {{MFamilies}} commonly [[encounter]]ed throughout the world. Quite intelligent. Some have even managed to learn the [[human]] tongue.&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|locations=[[Farebury Region]]&amp;lt;br&amp;gt;[[Waterfall Cave]]&amp;lt;br&amp;gt;[[Kingdom of Trodain|Kingdom]] of [[Trodain]]&amp;lt;br&amp;gt;[[Isolated Plateau]]&amp;lt;br&amp;gt;[[Baccarat Region]]&amp;lt;br&amp;gt;[[Untrodden Groves]]&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Amor seco essence]]{{fraction|1|64}}&lt;br /&gt;
|evasion={{fraction|0|64}}&lt;br /&gt;
|attack-resist=0%&lt;br /&gt;
|frizz-resist=0%&lt;br /&gt;
|sizz-resist=0%&lt;br /&gt;
|bang-resist=0%&lt;br /&gt;
|woosh-resist=0%&lt;br /&gt;
|crack-resist=0%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|flame-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|grapple-resist=0%&lt;br /&gt;
|troop-resist=0%&lt;br /&gt;
|death-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|shock-resist=0%&lt;br /&gt;
|sleep-resist=0%&lt;br /&gt;
|confusion-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|dance-resist=100%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|remake-sprite=&lt;br /&gt;
|remake-changes=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ9}}===&lt;br /&gt;
There are three type of Slimes, but all share the same bestiary entry and item drops. The ones near {{Alltrades Abbey 9}} and [[Bloomingdale]] are capable of undergoing slimification and are listed with their [[Slime (amalgoomated)|amalgoomated brethren]].&lt;br /&gt;
{{DQ9EnemyNew&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romaji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|family=[[Slime family|Slime]]&lt;br /&gt;
|description=Slimes are common {{MFamilies}}s that are found all over the world. Their simple yet lovable form attracts many admirers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;They&#039;re unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.&lt;br /&gt;
|model=[[Image:Slime DQIX DS.png]]&lt;br /&gt;
|hp = 8&lt;br /&gt;
|mp = 2&lt;br /&gt;
|exp = 2&lt;br /&gt;
|gold = 4&lt;br /&gt;
|attack=10&lt;br /&gt;
|defence=7&lt;br /&gt;
|agility=7&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|8}}&amp;lt;br&amp;gt;[[Slimedrop]]{{fraction|1|16}}&lt;br /&gt;
|locations = [[Angel Falls]] region&amp;lt;br&amp;gt;[[The Hexagon]]&amp;lt;br&amp;gt;[[Bloomingdale (region)|Bloomingdale]] region&lt;br /&gt;
|fire-resist=-25%&lt;br /&gt;
|ice-resist=-25%&lt;br /&gt;
|wind-resist=-25%&lt;br /&gt;
|blast-resist=-25%&lt;br /&gt;
|rock-resist=-25%&lt;br /&gt;
|dark-resist=-25%&lt;br /&gt;
|light-resist=-25%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQ11}}===&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|bestiaryNumber=#001&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=These mainstays of the {{MFamilies}} world are beloved by all. They&#039;re round, ridiculous rascals you simply can&#039;t stay mad at.&lt;br /&gt;
|sprite=[[File:DQXI Slime.png]]&lt;br /&gt;
|hp=7&lt;br /&gt;
|mp=0&lt;br /&gt;
|attack=10&lt;br /&gt;
|defense=8&lt;br /&gt;
|agility=4&lt;br /&gt;
|exp=2&lt;br /&gt;
|gold=2&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=Flee&lt;br /&gt;
|items=[[Medicinal herb]]{{fraction|1|32}}&amp;lt;br&amp;gt;[[Slimedrop]]{{fraction|1|32}}&lt;br /&gt;
|locations=[[Cobblestone Tor]] (first act)&amp;lt;br&amp;gt;[[Heliodor Region]] (first act)&amp;lt;br&amp;gt;[[Galenholm]] (2D mode of {{3DS}} and &#039;&#039;Definitive Edition&#039;&#039; only)&lt;br /&gt;
|evasion=N/A&lt;br /&gt;
|fire-resist=-10%&lt;br /&gt;
|ice-resist=-10%&lt;br /&gt;
|wind-resist=-10%&lt;br /&gt;
|rock-resist=-10%&lt;br /&gt;
|light-resist=-10%&lt;br /&gt;
|dark-resist=-10%&lt;br /&gt;
|zap-resist=-10%&lt;br /&gt;
|drain-resist=100%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=0%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=100%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
====Vicious====&lt;br /&gt;
{{DQ11Enemy&lt;br /&gt;
|name=Vicious slime&lt;br /&gt;
|kanji=スライム・強&lt;br /&gt;
|romanji={{tt|Suraimu・kyō|Slime・strong}}&lt;br /&gt;
|bestiaryNumber=#196&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|description=Simple slimes driven to dangerous extremes by the dark power of the Lord of Shadows.&lt;br /&gt;
|sprite=[[File:DQXI Slime.png]]&lt;br /&gt;
|hp=72&lt;br /&gt;
|mp=15&lt;br /&gt;
|attack=82&lt;br /&gt;
|defense=77&lt;br /&gt;
|agility=82&lt;br /&gt;
|exp=105&lt;br /&gt;
|gold=40&lt;br /&gt;
|spells=[[Zammle]]{{tt|*|Second act only}}&amp;lt;br&amp;gt;[[Kazam]]{{tt|*|Third act only}}&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[Strong medicine]]{{fraction|1|16}}&amp;lt;br&amp;gt;[[Slimedrop]]{{fraction|1|16}}&lt;br /&gt;
|locations=[[Heliodor Region]] (second act)&amp;lt;br&amp;gt;[[The Emerald Coast]] (second act)&amp;lt;br&amp;gt;[[The Eerie Valley|The Disciple&#039;s Trial - The Eerie Valley]] (third act)&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|rock-resist=0%&lt;br /&gt;
|light-resist=0%&lt;br /&gt;
|dark-resist=25%&lt;br /&gt;
|zap-resist=0%&lt;br /&gt;
|drain-resist=0%&lt;br /&gt;
|whack-resist=0%&lt;br /&gt;
|poof-resist=50%&lt;br /&gt;
|poison-resist=0%&lt;br /&gt;
|paralysis-resist=0%&lt;br /&gt;
|fuddle-resist=0%&lt;br /&gt;
|snooze-resist=0%&lt;br /&gt;
|dazzle-resist=0%&lt;br /&gt;
|sap-resist=0%&lt;br /&gt;
|blunt-resist=0%&lt;br /&gt;
|deceleratle-resist=0%&lt;br /&gt;
|spooky-aura-anthamatize-resist=0%&lt;br /&gt;
|fizzle-resist=25%&lt;br /&gt;
|stun-resist=25%&lt;br /&gt;
|stumble-resist=0%&lt;br /&gt;
|charm-resist=0%&lt;br /&gt;
|beguile-resist=0%&lt;br /&gt;
|double-down-resist=0%&lt;br /&gt;
|elemental-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{TDFD}}===&lt;br /&gt;
{{TND1Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romaji=Suraimu&lt;br /&gt;
|sprite=[[File:Slime TND FND1.png]]&lt;br /&gt;
|hp=5&lt;br /&gt;
|exp=1&lt;br /&gt;
|attack=2&lt;br /&gt;
|defense=1&lt;br /&gt;
|agility=1&lt;br /&gt;
|locations=Trial Dungeon&amp;lt;br&amp;gt;Mysterious Dungeon&amp;lt;br&amp;gt;Bonus Dungeon&lt;br /&gt;
|drop={{fraction|1|64}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQCTD2}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQCTD3}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{Yangus 1}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM}}===&lt;br /&gt;
{{DQMEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:Slime DQM GBC.png]]&lt;br /&gt;
|level=40&lt;br /&gt;
|hp=2/5&lt;br /&gt;
|mp=4/5&lt;br /&gt;
|attack=2/5&lt;br /&gt;
|defense=3/5&lt;br /&gt;
|wisdom=2/5&lt;br /&gt;
|agility=5/5&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|in-game-description=The most abundant of this popular species&lt;br /&gt;
|abilities=[[Sizz|Firebal]], [[Dazzleflash|Radiant]], [[Magic Burst|MegaMagic]]&lt;br /&gt;
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Beginning]]&lt;br /&gt;
|breeding=Slime + any member of the [[Slime family]]&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=None&lt;br /&gt;
|ice-breath-resist=None&lt;br /&gt;
|woosh-resist=None&lt;br /&gt;
|rock-resist=None&lt;br /&gt;
|zap-resist=None&lt;br /&gt;
|water-resist=None&lt;br /&gt;
|gigaslash-resist=None&lt;br /&gt;
|magic-burst-resist=Strong&lt;br /&gt;
|drain-resist=Strong&lt;br /&gt;
|whack-resist=Strong&lt;br /&gt;
|kamikazee-resist=Strong&lt;br /&gt;
|poison-resist=None&lt;br /&gt;
|paralysis-resist=None&lt;br /&gt;
|fuddle-resist=Strong&lt;br /&gt;
|snooze-resist=Strong&lt;br /&gt;
|dazzle-resist=Strong&lt;br /&gt;
|sap-resist=Strong&lt;br /&gt;
|decelerate-resist=Strong&lt;br /&gt;
|fizzle-resist=Strong&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=None&lt;br /&gt;
}}&lt;br /&gt;
A Slime is the first {{MFamilies}} that will join [[Terry]], that particular slime having once been the pet of the previous king of [[GreatTree]]. Its default name is [[Slib]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2}}===&lt;br /&gt;
{{DQM2Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji= スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQM2-GBC-SLIME.png]]&lt;br /&gt;
|level=40&lt;br /&gt;
|hp=6/10&lt;br /&gt;
|mp=6/10&lt;br /&gt;
|attack=5/10&lt;br /&gt;
|defense=6/10&lt;br /&gt;
|wisdom=4/10&lt;br /&gt;
|agility=6/10&lt;br /&gt;
|family= {{Slime}}&lt;br /&gt;
|in-game-description=No.1 in softness and weakness.&lt;br /&gt;
|abilities=[[Sizz|Firebal]], [[Dazzleflash|Radiant]], [[Magic Burst|MegaMagic]]&lt;br /&gt;
|habitat=[[Sea World]]&lt;br /&gt;
|breeding= N/A&lt;br /&gt;
|frizz-resist=None&lt;br /&gt;
|sizz-resist=None&lt;br /&gt;
|fire-breath-resist=None&lt;br /&gt;
|bang-resist=None&lt;br /&gt;
|crack-resist=None&lt;br /&gt;
|ice-breath-resist=None&lt;br /&gt;
|woosh-resist=None&lt;br /&gt;
|rock-resist=None&lt;br /&gt;
|zap-resist=None&lt;br /&gt;
|water-resist=None&lt;br /&gt;
|gigaslash-resist=None&lt;br /&gt;
|magic-burst-resist=Strong&lt;br /&gt;
|drain-resist=Strong&lt;br /&gt;
|whack-resist=Strong&lt;br /&gt;
|kamikazee-resist=Strong&lt;br /&gt;
|poison-resist=None&lt;br /&gt;
|paralysis-resist=None&lt;br /&gt;
|fuddle-resist=Strong&lt;br /&gt;
|snooze-resist=Strong&lt;br /&gt;
|dazzle-resist=Strong&lt;br /&gt;
|sap-resist=Strong&lt;br /&gt;
|decelerate-resist=Strong&lt;br /&gt;
|fizzle-resist=Strong&lt;br /&gt;
|stun-resist=None&lt;br /&gt;
|ban-dance-resist=None&lt;br /&gt;
|gobstopper-resist=None&lt;br /&gt;
|curse-resist=None&lt;br /&gt;
}}&lt;br /&gt;
The Slime reprises its role as the first {{MFamilies}} owned by the player, this one being Slash, a Slime that traveled with [[Cobi]] and [[Tara | Tara&#039;s]] family to [[GreatLog]].&lt;br /&gt;
&lt;br /&gt;
==={{DQMCH}}===&lt;br /&gt;
As was the case with the previous two titles, the Slime is once again the starting {{MFamilies}}. Is is a 1-star member of the [[Slime family]] with a weight of 1. Its in-game description reads &amp;quot;It&#039;s the most famous {{MFamilies}} who happens to have many allies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ}}===&lt;br /&gt;
In a break from tradition, the Slime is &#039;&#039;not&#039;&#039; the first {{MFamilies}} given to the player, who is instead offered a choice of either a [[Platypunk]], [[Mischievous mole]], or [[Dracky]]. The Slime does appear on the first island inhabited by wild {{MFamilies}}s that the player visits, [[Infant Isle]], along with several uncharted islands, and is likely the first wild {{MFamilies}} [[encounter]]ed in the game.&lt;br /&gt;
&lt;br /&gt;
{{DQMJmonster&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = F&lt;br /&gt;
|description = &#039;&#039;This little {{MFamilies}} sports soft skin and a silly smile.&#039;&#039;&lt;br /&gt;
|weapons = {{Spear}}s, {{Whip}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]]&lt;br /&gt;
|resistances = -&lt;br /&gt;
|skill = [[Slimer]], [[Attack Boost]]&lt;br /&gt;
|location = [[Infant Isle]]&lt;br /&gt;
|breeding chart = [[Slime]] x [[Slime]]&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2}}===&lt;br /&gt;
Slimes are the first {{MFamilies}}s [[encounter]]ed in the wild outside the [[Albatross]]. Higher level Slimes can be synthesized into Slime X, which can in turn be used to synthesize Slime XY.&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = F&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Whip}}s, {{Spear}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Frizzer]]&lt;br /&gt;
|resistances = -&lt;br /&gt;
|skill = [[Slimer]]&lt;br /&gt;
|location = [[Albatross]], [[Treepidation]]&lt;br /&gt;
|breeding chart = -&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
-----&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Slime X&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = C&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Whip}}s, {{Spear}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]]&lt;br /&gt;
|resistances = -&lt;br /&gt;
|skill = [[Slimer]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Slime]] x [[Slime]] both Level 20 or higher&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
-----&lt;br /&gt;
{{DQMJ2monster&lt;br /&gt;
|name = Slime XY&lt;br /&gt;
|image =  &lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|rank = S&lt;br /&gt;
|size = S&lt;br /&gt;
|weapons = {{Whip}}s, {{Spear}}s, {{Claw}}s, {{Staves}}&lt;br /&gt;
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]], [[List of Traits in Dragon Quest Monsters: Joker|Zapmeister]]&lt;br /&gt;
|resistances = Reflects [[Fire Breath]]&lt;br /&gt;
|skill = [[Über Zapologist]]&lt;br /&gt;
|location = -&lt;br /&gt;
|breeding chart = [[Slime]] X x [[Slime]] X both Level 50 or higher&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ2P}}===&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Slime&lt;br /&gt;
|image = [[File:DQMJ2SLIME.png]]&lt;br /&gt;
|game = {{DQMJ2P}}&lt;br /&gt;
|console = {{DS}}&lt;br /&gt;
|rank = F&lt;br /&gt;
|size = 1&lt;br /&gt;
|hp = 450&lt;br /&gt;
|mp = 300&lt;br /&gt;
|attack = 400&lt;br /&gt;
|defense = 450&lt;br /&gt;
|agility = 390&lt;br /&gt;
|wisdom = 410&lt;br /&gt;
|equip = {{Spear}}s&amp;lt;br&amp;gt;Whips&amp;lt;br&amp;gt;{{Claw}}s&amp;lt;br&amp;gt;{{Staves}}&lt;br /&gt;
|traits = Critical Massacre&amp;lt;br&amp;gt;Crafty Frizzer&lt;br /&gt;
|skills = Slimer&lt;br /&gt;
|resistances = [[Zam]] Weak&amp;lt;br&amp;gt;Drain Weak&amp;lt;br&amp;gt;Decel Weak&amp;lt;br&amp;gt;[[Zap]] 50%&amp;lt;br&amp;gt;[[Fizzle]] 50%&amp;lt;br&amp;gt;Sag 50%&lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|habitat = Albatross&amp;lt;br&amp;gt;Treepidation&amp;lt;br&amp;gt;Dark World&lt;br /&gt;
|synthesisis = [[Small fry]] x [[Firespirit]] ect.&lt;br /&gt;
}}&lt;br /&gt;
----&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Slime X&lt;br /&gt;
|image = [[File:DQMJ2SLIME.png]]&lt;br /&gt;
|game = {{DQMJ2P}}&lt;br /&gt;
|console = {{DS}}&lt;br /&gt;
|rank = C&lt;br /&gt;
|size = 1&lt;br /&gt;
|hp = 810&lt;br /&gt;
|mp = 315&lt;br /&gt;
|attack = 765&lt;br /&gt;
|defense = 641&lt;br /&gt;
|agility = 877&lt;br /&gt;
|wisdom = 562&lt;br /&gt;
|equip = {{Spear}}s&amp;lt;br&amp;gt;{{Whip}}s&amp;lt;br&amp;gt;{{Claw}}s&amp;lt;br&amp;gt;{{Staves}}&lt;br /&gt;
|traits = Critical Massacre&amp;lt;br&amp;gt;[[Zapmeister]]&amp;lt;br&amp;gt;Crafty Frizzer&lt;br /&gt;
|skills = Slimer&lt;br /&gt;
|resistances = [[Zam]] Weak&amp;lt;br&amp;gt;Drain Weak&amp;lt;br&amp;gt;Decel Weak&amp;lt;br&amp;gt;[[Zap]] 50%&amp;lt;br&amp;gt;[[Fizzle]] 50%&amp;lt;br&amp;gt;Sag 50%&amp;lt;br&amp;gt;Sabotage 50%&lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|habitat = Albatross (Post Game)&lt;br /&gt;
|synthesisis = Lv.20+ Slime x Lv.20+ Slime&lt;br /&gt;
}}&lt;br /&gt;
----&lt;br /&gt;
{{Enemy&lt;br /&gt;
|name = Slime XY&lt;br /&gt;
|image = [[File:DQMJ2SLIME.png]]&lt;br /&gt;
|game = {{DQMJ2P}}&lt;br /&gt;
|console = {{DS}}&lt;br /&gt;
|rank = S&lt;br /&gt;
|size = 1&lt;br /&gt;
|hp = 787&lt;br /&gt;
|mp = 306&lt;br /&gt;
|attack = 743&lt;br /&gt;
|defense = 623&lt;br /&gt;
|agility = 853&lt;br /&gt;
|wisdom = 546&lt;br /&gt;
|equip = {{Spear}}s&amp;lt;br&amp;gt;{{Whip}}s&amp;lt;br&amp;gt;{{Claw}}s&amp;lt;br&amp;gt;{{Staves}}&lt;br /&gt;
|traits = Critical Massacre&amp;lt;br&amp;gt;[[Zapmeister]]&amp;lt;br&amp;gt;Crafty Frizzer&lt;br /&gt;
|skills = Slimer&lt;br /&gt;
|resistances = [[Zam]] Weak&amp;lt;br&amp;gt;Drain Weak&amp;lt;br&amp;gt;Decel Weak&amp;lt;br&amp;gt;[[Zap]] 50%&amp;lt;br&amp;gt;[[Fizzle]] 50%&amp;lt;br&amp;gt;Sag 50% &amp;lt;br&amp;gt;[[Dazzle]] 0%&amp;lt;br&amp;gt;Sabotage 0%&lt;br /&gt;
|family = {{Slime}}&lt;br /&gt;
|habitat = None&lt;br /&gt;
|synthesisis = Lv.50+ Slime X x Lv.50+ Slime X&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM3D}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQM2R}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMSL}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMJ3}}===&lt;br /&gt;
Much like previous games in the Joker series, the Slime is one of the first (if not the first) {{MFamilies}}s the player fights, although their first {{MFamilies}} given is always a [[Jailcat]]. Slimes are Rank F {{MFamilies}}s that give very small amounts of {{Exp}}erience and [[Gold]]. They have a small chance to drop a [[Slimedrop]] as a treasure item. Its BREAK form is found later in the game, in the Core. It can be purchased from the Wi-Fi plaza for one bronze coin.&lt;br /&gt;
&lt;br /&gt;
==={{DQM3}}===&lt;br /&gt;
{{DQM3Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|icon=[[File:Slime_DQM3_portrait.png|100px]]&lt;br /&gt;
|family=[[File:DQM3 slime family icon.png|64px|link=Slime family]]&amp;lt;br&amp;gt;[[Slime family]]&lt;br /&gt;
|hp=1410&lt;br /&gt;
|mp=430&lt;br /&gt;
|attack=460&lt;br /&gt;
|defense=370&lt;br /&gt;
|agility=640&lt;br /&gt;
|wisdom=260&lt;br /&gt;
|bestiary=#001&lt;br /&gt;
|rank=&amp;lt;big&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|in-game-description=Adored by all for its flexy physique and funny face, this little {{MFamilies}} is something of an icon. Who wouldn&#039;t want one for a pal?&lt;br /&gt;
|talents=[[Slimer]] (Guaranteed)&amp;lt;br&amp;gt;[[Agility Booster]] (Potential Scouting)&amp;lt;br&amp;gt;[[Zap Ward]] (Potential Scouting)&lt;br /&gt;
|traits=[[Zapmeister]] (Lv. 1)&amp;lt;br&amp;gt; [[Critical Triumph]] (Lv. 20)&amp;lt;br&amp;gt; [[Big Bully]] (Lv. 40)&lt;br /&gt;
|ltraits=[[Tactical Genius]] (Lv. 1)&amp;lt;br&amp;gt; [[Insta-Accel]] (Lv. 1)&amp;lt;br&amp;gt; [[Ultra Crafty Zapper]] (Lv. 60)&lt;br /&gt;
|habitat=[[Terrestria]] ( [[File:DQM3 spring icon.png|20px]] [[File:DQM3 summer icon.png|20px]] [[File:DQM3 autumn icon.png|20px]] [[File:DQM3 winter icon.png|20px]], while sunny)&amp;lt;br&amp;gt;[[Circle of Caprice]] - Lower Echelon ( [[File:DQM3 spring icon.png|20px]] [[File:DQM3 summer icon.png|20px]] [[File:DQM3 autumn icon.png|20px]] [[File:DQM3 winter icon.png|20px]], while sunny)&amp;lt;br&amp;gt;[[Circle of Temper]] - Middle Echelon ( [[File:DQM3 spring icon.png|20px]] [[File:DQM3 summer icon.png|20px]] [[File:DQM3 autumn icon.png|20px]] [[File:DQM3 winter icon.png|20px]], while sunny)&amp;lt;br&amp;gt;It can hatch from white eggs.&lt;br /&gt;
|items=[[Medicinal herb]] (Common)&amp;lt;br&amp;gt;[[Seed of agility]] (Rare)&lt;br /&gt;
|synthesis=This monster cannot be synthesized.&lt;br /&gt;
|fusions=[[File:Slime_DQM3_portrait.png|64px]] X [[File:Firespirit_DQM3_portrait.png|64px|link=Firespirit]] = [[File:She_slime_DQM3_portrait.png|64px|link=She-slime]] &amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:Antguzzler_DQM3_portrait.png|64px|link=Antguzzler]] = [[File:Feral_slime_DQM3_portrait.png|64px|link=Feral slime]]&amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:DQM3 beast family icon.png|64px|link=Beast family]] = [[File:Mottle_slime_DQm3_portrait.png|64px|link=Mottle slime]]&amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:DQM3 dragon family icon.png|64px|link=Dragon family]] = [[File:Drake_slime_DQM3_portrait.png|64px|link=Drake slime]]&amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:Hypothermion_DQM3_portrait.png|64px|link=Hypothermion]] = [[File:Shadow slime DQM3 portrait.jpeg|64px|link=Shadow slime]]&amp;lt;br&amp;gt;[[File:Slime_DQM3_portrait.png|64px]] X [[File:Jargon_DQM3_portrait.png|64px|link=Jargon]] = [[File:Behemoth_slime_DQM3_portrait.jpeg|64px|link=Behemoth slime]]&lt;br /&gt;
|fire-resist=0%&lt;br /&gt;
|water-resist=50%&lt;br /&gt;
|wind-resist=0%&lt;br /&gt;
|earth-resist=-25%&lt;br /&gt;
|explosion-resist=50%&lt;br /&gt;
|ice-resist=0%&lt;br /&gt;
|electricity-resist=50%&lt;br /&gt;
|light-resist=50%&lt;br /&gt;
|dark-resist=-25%&lt;br /&gt;
|debilitation-resist=25%&lt;br /&gt;
|bedazzlement-resist=50%&lt;br /&gt;
|antimagic-resist=0%&lt;br /&gt;
|mp-absorption-resist=-25%&lt;br /&gt;
|confusion-resist=25%&lt;br /&gt;
|sleep-resist=0%&lt;br /&gt;
|paralysis-resist=50%&lt;br /&gt;
|stun-resist=0%&lt;br /&gt;
|poison-resist=25%&lt;br /&gt;
|instant-death-resist=0%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQSwords}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQMBRV}}===&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:Blue_Goo.png|right|border]][[File:Orange Oil.png|right|border]]&lt;br /&gt;
==={{DQB}}===&lt;br /&gt;
Their main drop when they are defeated in this game is &#039;&#039;&#039;blue goo&#039;&#039;&#039;, while the she-slimes drop &#039;&#039;&#039;orange oil&#039;&#039;&#039;.&lt;br /&gt;
{{DQBEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[File:DQB Slime.png|125px]]&lt;br /&gt;
|chapter-1-hp=7&lt;br /&gt;
|chapter-1-attack=4&lt;br /&gt;
|chapter-1-defense=0&lt;br /&gt;
|chapter-1-items=[[Blue goo]] (★★★), [[Milkblossom bud]] (★☆☆)&lt;br /&gt;
|chapter-1-locations=[[The Ravaged Realm]], [[Hammerhood Heights]], [[The Damdara Desert]], [[Rockbomb Ravine]]&lt;br /&gt;
|chapter-2-hp=12&lt;br /&gt;
|chapter-2-attack=6&lt;br /&gt;
|chapter-2-defense=0&lt;br /&gt;
|chapter-2-items=[[Blue goo]] (★★★), [[Milkblossom bud]] (★☆☆)&lt;br /&gt;
|chapter-2-locations=[[Swamps of Sickness]]&lt;br /&gt;
|chapter-3-hp=14&lt;br /&gt;
|chapter-3-attack=8&lt;br /&gt;
|chapter-3-defense=3&lt;br /&gt;
|chapter-3-items=[[Blue goo]] (★★★), [[Milkblossom bud]] (★☆☆)&lt;br /&gt;
|chapter-3-locations=[[Bleak and Burning Badlands]], [[Island of Lava]], [[Island of Ice]], [[Galenholm Ruins]]&lt;br /&gt;
|final-chapter-hp=9&lt;br /&gt;
|final-chapter-attack=8&lt;br /&gt;
|final-chapter-defense=0&lt;br /&gt;
|final-chapter-items=[[Blue goo]] (★★★), [[Milkblossom bud]] (★☆☆)&lt;br /&gt;
|final-chapter-locations=[[Tantegel Moor]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Slime NPCs that appear include:&lt;br /&gt;
* [[List of characters in Dragon Quest Builders 2|Slime (unnamed) in Furrowfield]]: Watches the coralily seeds in the [[Furrowfield|Coralily Chromatic Cay]] after the elder human guardian passed away.&lt;br /&gt;
* [[List of characters in Dragon Quest Builders 2|Slime (Skelkatraz)]]: A slime that was the pet of a late escape artist. Helps the Builder escape from the prison island of [[Skelkatraz]].&lt;br /&gt;
* [[Jeremiah|Slime (Moonbrooke)]]: A mysteriously friendly slime on [[Moonbrooke]] island that saves [[Malroth|the]] [[Builder (Dragon Quest Builders 2)|Builder]] [[Anessa|and]] [[Warwick|co.]] from monsters in [[Moonahan]] and has climbed up the ranks of the Hair Force.&lt;br /&gt;
* [[List of characters in Dragon Quest Builders 2|Slime (x4) (Malhalla)]]: Along the way, the Builder finds four slimes that escape [[Malhalla]] with them on The Ark.&lt;br /&gt;
{{DQB2Enemy&lt;br /&gt;
|name={{Translation|Slime|スライム|Suraimu}}&lt;br /&gt;
|Number=#001&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|tameable=Yes&lt;br /&gt;
|sprite=[[File:DQB2 MON 1.png]]&lt;br /&gt;
|hp=8&lt;br /&gt;
|attack=9&lt;br /&gt;
|defence=5&lt;br /&gt;
|exp=1&lt;br /&gt;
|spells=None&lt;br /&gt;
|skills=None&lt;br /&gt;
|items=[[List of raw materials in Dragon Quest Builders 2|Oil]]&lt;br /&gt;
|locations=[[Furrowfield]]&amp;lt;br&amp;gt;[[Isle of Awakening]]{{tt|*|On grassy earth blocks; in an event at the beginning of the game}}&amp;lt;br&amp;gt;[[Explorer&#039;s shores]]{{tt|*|Blossom Bay}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH}}===&lt;br /&gt;
{{DQHEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム &lt;br /&gt;
|romanji={{tt|Suraimu|Slime}}&lt;br /&gt;
|listNumber=#001&lt;br /&gt;
|fieldNotes=Grinning bright-blue blobs beloved for their wide eyes and wobbly bodies. Get oozed to them—they&#039;re goobiquitous. Though these quivering jellies are known to cower from the sun&#039;s heat, they aren&#039;t wholly lacking in backbone.&lt;br /&gt;
|image=[[File:Agoomulator_Dragon_Quest_Heroes.png|100px]]&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1&amp;lt;span style=&amp;quot;font-variant: small-caps;&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&lt;br /&gt;
|item=[[Slimedrop]], [[Salt of the earth]], Classic [[lime earrings]] recipe, Luxury slime earrings recipe&lt;br /&gt;
|locations=[[Arba Castle]] (Recruit, Captain), [[Big-Eye Boulevard]] (Things for a Fabulous Ring), [[Caliburgh]] (Recruit), [[Caliburgh Meadow]] (Recruit), [[Fields of Goold]] (Showdown: Slimy Soldiers), [[Fire Place]] (Showdown: Green Dragon)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQH2}}===&lt;br /&gt;
{{DQH2Enemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romaji={{tt|Suraimu|Slime}}&lt;br /&gt;
|listNumber=#001&lt;br /&gt;
|fieldNotes=Grinning bright-blue blobs beloved for their wide eyes and wobbly bodies. Get oozed to them—they&#039;re goobiquitous. Though these quivering jellies are known to cower from the sun&#039;s heat, they aren&#039;t wholly lacking in backbone.&lt;br /&gt;
|image=[[File:Agoomulator_Dragon_Quest_Heroes.png|100px]]&lt;br /&gt;
|exp=1&lt;br /&gt;
|gold=1G&lt;br /&gt;
|markedVersion=Yes&lt;br /&gt;
|item=[[Slimedrop]], [[Salt of the earth]]&lt;br /&gt;
|locations=[[Greena Pastures]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTreasures}}===&lt;br /&gt;
{{DQTreasuresEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|sprite=[[File:DQTreasures slime portrait.jpg|100px]]&lt;br /&gt;
|forte=[[File:DQTR Launch Forte Icon.png|link=List of fortes in Dragon Quest Treasures]]&lt;br /&gt;
|treasure=2&lt;br /&gt;
|safekeeping=100%&lt;br /&gt;
|bestiaryNumber=#01&lt;br /&gt;
|family={{Slime}}&lt;br /&gt;
|trivia=A {{MFamilies}} that&#039;s fond of a verdant pasture&amp;lt;br&amp;gt;They swallow their treasure to hold it secure&amp;lt;br&amp;gt;Their wibbly bodies are mostly moisture&lt;br /&gt;
|food=[[File:Abracaprese DQTR icon.png|link=Abracaprese|50px]][[File:Abracaprese alla Kazam DQTR icon.png|link=Abracaprese alla Kazam|70px]][[File:Wonderwater DQTR icon.png|link=Wonderwater|50px]][[File:Distilled wonderwater.png|link=Distilled wonderwater|70px]]&lt;br /&gt;
|habitats=[[The Paternoggin]]&amp;lt;br&amp;gt;[[The Maneland]]&amp;lt;br&amp;gt;[[The Hinterquarters]]&amp;lt;br&amp;gt;[[The Wingswept Moors]]&amp;lt;br&amp;gt;[[The Snarl]]&lt;br /&gt;
|items=[[File:Princely powder dqtr icon.png|link=Princely powder|50px]][[File:Slimedrop treasures icon.jpg|50px]]&lt;br /&gt;
|hp1=65&lt;br /&gt;
|mp1=18&lt;br /&gt;
|strength1=12&lt;br /&gt;
|defence1=8&lt;br /&gt;
|deftness1=11&lt;br /&gt;
|magic1=13&lt;br /&gt;
|hp2=747&lt;br /&gt;
|mp2=350&lt;br /&gt;
|strength2=350&lt;br /&gt;
|defence2=367&lt;br /&gt;
|deftness2=450&lt;br /&gt;
|magic2=400&lt;br /&gt;
|ability1=[[Frizz]]/[[Frizzle]]/[[Kafrizz]]&lt;br /&gt;
|ability2=[[Muster Strength]]&lt;br /&gt;
|ability3=[[Slime Spank]]&lt;br /&gt;
|ability4=[[Slime Stomp]]&lt;br /&gt;
|ability5=[[Spank-Dunk]]&lt;br /&gt;
|ability6=[[Oozeflash]]&lt;br /&gt;
|daname=[[Meteoric Rise]]&lt;br /&gt;
|target=Area&lt;br /&gt;
|element=Explosion &amp;amp; Impact&lt;br /&gt;
|trait1=[[List of traits in Dragon Quest Treasures|Rubber Skin]]&lt;br /&gt;
|trait2=[[List of traits in Dragon Quest Treasures|Debilitator]]&lt;br /&gt;
|trait3=[[List of traits in Dragon Quest Treasures|Shrinking Violet]]&lt;br /&gt;
|trait4=[[List of traits in Dragon Quest Treasures|Idealist]]&lt;br /&gt;
|trait5=[[List of traits in Dragon Quest Treasures|Strange Skin]]&lt;br /&gt;
|fire-resist=Normal&lt;br /&gt;
|water-resist=Normal&lt;br /&gt;
|wind-resist=Normal&lt;br /&gt;
|earth-resist=Normal&lt;br /&gt;
|explosion-resist=Normal&lt;br /&gt;
|ice-resist=Normal&lt;br /&gt;
|electricity-resist=Normal&lt;br /&gt;
|gravity-resist=Strong&lt;br /&gt;
|light-resist=Strong&lt;br /&gt;
|dark-resist=Weak&lt;br /&gt;
|slash-resist=Weak&lt;br /&gt;
|impact-resist=Normal&lt;br /&gt;
|piercing-resist=Normal&lt;br /&gt;
|sleep-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|poison-resist=Weak&lt;br /&gt;
|debilitation-resist=Strong&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{DQTact}}===&lt;br /&gt;
Slime appears as a F-rank monster of the [[Slime family]]. It can be recruited from multiple levels, starting from Chapter 2, Episode 1: Get moving! As a reference to both [[Slime (Recruit)|Gootrude]] and [[Goober]], Slime is able to learn [[Scorch]] through Talent Blossoming. The slime can participate in the Battle Roads of the [[Slime knight]], [[Bubble slime]], [[King bubble slime]], [[Low djinks]], [[Heligator]], and [[Maam]], as well as the &#039;&#039;Dragon Quest I&#039;&#039; event and Blossom Slime Battle Roads.&lt;br /&gt;
{{DQTactEnemy&lt;br /&gt;
|name=Slime&lt;br /&gt;
|kanji=スライム&lt;br /&gt;
|romanji=Suraimu&lt;br /&gt;
|sprite=[[Image:DQT Slime.png]]&lt;br /&gt;
|family=[[Image:Tact Icon Slime.png|50px]]&amp;lt;br&amp;gt;{{Slime}}&lt;br /&gt;
|rank=[[Image:DQTact Rank Icon F.png|50px]]&lt;br /&gt;
|role=[[Image:DQTact AttackType.png|50px]]&amp;lt;br&amp;gt;Attack&lt;br /&gt;
|lvl=90&lt;br /&gt;
|hp=325&lt;br /&gt;
|mp=148&lt;br /&gt;
|move=2&lt;br /&gt;
|attack=160&lt;br /&gt;
|defense=133&lt;br /&gt;
|agility=147&lt;br /&gt;
|wisdom=100&lt;br /&gt;
|weight=5&lt;br /&gt;
|bskill1=[[Body Slam]]&lt;br /&gt;
|bskill2=[[Zap]]{{tt|*|Level 16}}&lt;br /&gt;
|bskill3=&#039;&#039;&#039;Talent Blossoming&#039;&#039;&#039;: [[Scorch]]&lt;br /&gt;
|askill1=Max MP +5/Stats Up&lt;br /&gt;
|askill2=Bang Res +25/Stats Up&lt;br /&gt;
|askill3=Zap Potency +5%/Stats Up&amp;lt;br&amp;gt;Scorch Potency +5%&lt;br /&gt;
|askill4=Crack Res +25/Stats Up&lt;br /&gt;
|askill5=Zap Potency +5%/Stats Up&amp;lt;br&amp;gt;Scorch Potency +5%&lt;br /&gt;
|lperk1=N/a&lt;br /&gt;
|bperk1=Zap Potency +2%&lt;br /&gt;
|bperk2=N/a&lt;br /&gt;
|bperk3=N/a&lt;br /&gt;
|aperk1=&#039;&#039;&#039;Max MP +5&#039;&#039;&#039;: Raises max MP by 5.&lt;br /&gt;
|frizz-resist=Very Weak&lt;br /&gt;
|sizz-resist=Normal&lt;br /&gt;
|crack-resist=Half Res&lt;br /&gt;
|woosh-resist=Normal&lt;br /&gt;
|bang-resist=Half Res&lt;br /&gt;
|zam-resist=Very Weak&lt;br /&gt;
|zap-resist=Normal&lt;br /&gt;
|snooze-resist=Super Weak&lt;br /&gt;
|poison-resist=Normal&lt;br /&gt;
|physical-seal-resist=Normal&lt;br /&gt;
|spell-seal-resist=Super Weak&lt;br /&gt;
|martial-seal-resist=Normal&lt;br /&gt;
|breath-seal-resist=Normal&lt;br /&gt;
|hobble-resist=Normal&lt;br /&gt;
|stun-resist=Normal&lt;br /&gt;
|blind-resist=Immune&lt;br /&gt;
|curse-resist=Half Res&lt;br /&gt;
|paralysis-resist=Light Res&lt;br /&gt;
|confusion-resist=Normal&lt;br /&gt;
|charm-resist=Half Res&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Wikipedia:Mario Sports Mix|Mario Sports Mix]]&#039;&#039;===&lt;br /&gt;
Appearing as a playable character, the Slime has three different costumes that feature its normal coloration, the [[She-slime]], and the [[Metal slime]].&lt;br /&gt;
&lt;br /&gt;
==={{SSB5}}===&lt;br /&gt;
The Slime appears as a spirit, a cameo figure in one of the {{Hero Smash}}&#039;s victory screens, bounces around the {{Hero Smash}} in one of his taunts, and is a DLC hat for the Mii Fighters.&lt;br /&gt;
&lt;br /&gt;
==Notable Slimes==&lt;br /&gt;
*[[Goober]] - originally known as Rookie in the {{Super Famicom}} version, he is a Slime companion joining you after winning the [[Slimopolis]] in {{DQ6}}.&lt;br /&gt;
*[[Smiles]] - The first slime that can be recruited by the player in {{Dragon Quest VIII}}. In the original Japanese, its name is Slarin, the same as many other friendly slimes throughout the series.&lt;br /&gt;
*[[Rocket]] ([[Slarin]]) - the heroic slime and player character of {{SMMDQ}}, &#039;&#039;[[Dragon Quest Heroes: Rocket Slime]]&#039;&#039;, and {{SMMDQ3}}.&lt;br /&gt;
*[[Slival]] - arch-rival of Rocket and anti-hero in the storyline of {{Rocket Slime}}, joining you only at the final battle against [[Flucifer]].&lt;br /&gt;
*[[Gomechan|Gome-chan]] - Friend of Dai in the &#039;&#039;Dragon Quest&#039;&#039; manga, {{The Adventure of Dai}}.&lt;br /&gt;
*Slalon - temporary leader of the caravan at the beginning of {{Caravan Heart}}.&lt;br /&gt;
*Slib - The first slime that will join [[Terry]] in {{Monsters}}. He used to be the loyal companion of the King of [[GreatTree]].&lt;br /&gt;
*Splatrick - is a non-violent Slime who can be recruited in {{Builders}}.&lt;br /&gt;
*[[Majellan]] - A scholarly Slime who assists the player in {{Tact}}.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
*The regular Slimes appear in the &#039;&#039;[[Captain N: The Game Master]]&#039;&#039; episode &amp;quot;Trojan Dragon&amp;quot;.  In addition to their altered designs, their means of attack is spitting out acidic slime.  They&#039;re defeated by the weapon shots of Captain N, Kid Icarus/Pit &amp;amp; Mega Man and drop some 2 {{Gold}} each.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The original {{Famicom}} artwork for a slime drawn by [[Akira Toriyama]] had the slippery creature not blue, but a lavender colour.&lt;br /&gt;
*Unlike his contemporaries, longtime &#039;&#039;[[Nintendo Power]]&#039;&#039; staff writer (and current Nintendo of America localization manager) Alan Averill never had a photo of him printed in the magazine; instead, he was represented by a plush Slime doll.&lt;br /&gt;
*The internet MMORPG &#039;&#039;Kingdom of Loathing&#039;&#039; has a monster called Irritating Series of Random [[Encounter]]s which is a group of 8 Slimes. It is a reference to the random [[encounter]]s of most RPG games.&lt;br /&gt;
*In an interview, series creator [[Yuji Horii]] revealed that his inspiration for this enemy was some &amp;quot;slime-looking enemy&amp;quot; (likely either the bubbly slime or creeping crud &#039;&#039;[[Wikipedia:Wizardry (video game series)|Wizardry]]&#039;&#039; series).&amp;lt;sup&amp;gt;[https://web.archive.org/web/20131020071233/http://multiplayerblog.mtv.com/2010/07/09/dragon-quest-creator-sheds-light-on-the-creation-of-the-slime/]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*Issue 277 of &#039;&#039;[[Nintendo Power]]&#039;&#039; featured a Slime in the Star Power section, where the &amp;quot;gooey blue mascot&amp;quot; had its career as one of many &amp;quot;hapless punching bags&amp;quot; charted, as well as its physiology analysed. The section also showcased a handful of other types of Slimes, such as the [[Metal slime]] and [[Slime knight]].&lt;br /&gt;
*Despite often being the emblem used to represent the series, they are not used as the series symbol in {{Smash Ultimate}}.&lt;br /&gt;
*There is a minigame called [[Slippin&#039; Slime]] that appears in the remakes for {{VI}}, which functions similarly to [[wikipedia:curling|curling]].&lt;br /&gt;
&lt;br /&gt;
==In Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|fr=Gluant|fr-meaning=French for &amp;quot;sticky, gummy&amp;quot;.&lt;br /&gt;
|es=Limo|es-meaning=Spanish for &amp;quot;slime&amp;quot; or &amp;quot;mud&amp;quot;.&lt;br /&gt;
|de=Schleim|de-meaning=German for &amp;quot;mucus, slime&amp;quot;.&lt;br /&gt;
|it=Slime|it-meaning=Same as English name.&lt;br /&gt;
|nl=Slime|&amp;quot;ssbu_translation&amp;quot;/&amp;gt;|nl-meaning=Literally &#039;&#039;slime&#039;&#039;.&lt;br /&gt;
|ru=Слайм&amp;lt;ref name=&amp;quot;ssbu_translation&amp;quot;&amp;gt;Translation sourced from &#039;&#039;Super Smash Bros. Ultimate&#039;&#039;.&amp;lt;/ref&amp;gt;|ru-meaning=Literally &#039;&#039;slime&#039;&#039;.&lt;br /&gt;
|ko=슬라임 (Seullaim)|ko-meaning=Transliteration of the Japanese name &#039;&#039;Suraimu&#039;&#039;.&lt;br /&gt;
|zh-cn=史莱姆 (Shǐláimǔ)|zh-cn-meaning=Ditto.&lt;br /&gt;
|zh-tw=史萊姆 (Shǐláimǔ)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork and media appearances===&lt;br /&gt;
&amp;lt;gallery align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:DQ Slime Original.png|Original {{Famicom}} art.&lt;br /&gt;
File:Slime DQ III HD sprite sheet.png|HD sprites&lt;br /&gt;
File:DQ VIII PS2 Regular Slimes.jpg|Slime among [[She-slime]], [[Metal slime]] and [[Dark slime (Dragon Quest VIII)|Dark slime]]. ({{PS2}})&lt;br /&gt;
File:DQV Slime recruit.png|{{V}} recruit.&lt;br /&gt;
File:DQ IV Android Slimes Sticky And Beatle.jpg|Slime, along with [[Walking stick]], [[Scissor beatle]] and [[She-slime]] fighting each other in the [[Monster Arena]] from {{IV}}. ([[Cell phone]])&lt;br /&gt;
File:DQ IV Android Slime Family.jpg|Slime, along with [[King slime]], [[King cureslime]] and [[She-slime]] fighting each other in the [[Monster Arena]] from {{IV}}. ([[Cell phone]])&lt;br /&gt;
File:DQ IV Android Slime Family In Nadiria.jpg|Slimes, along with [[Metal king slime]] and [[Liquid metal slime]]s in [[Nadiria Watchtower]] from {{IV}}. ([[Cell phone]])&lt;br /&gt;
File:DQ IV Android Zamoksva 16.jpg|A friendly Slime in [[Zamoksva]] who befrinded a cat.&lt;br /&gt;
File:DQ IV Android Rosehill 8.jpg|A friendly Slime with [[Rose]] in her tower in [[Rosehill]].&lt;br /&gt;
File:DQ IV Android Fungeon 7.jpg|A friendly Slime in the {{Fungeon 4}}.&lt;br /&gt;
File:DQ V Android Slime Family 1.jpg|Slime, along with [[Metal slime]], [[Healslime]] and [[Bubble slime]] fighting each other in the [[Monster Arena]] from {{V}}. ([[Cell phone]])&lt;br /&gt;
File:DQVI DS Goober.png|Goober, from {{VI}}.&lt;br /&gt;
File:DQ7R Slime.png|&#039;&#039;Vii Reimagined&#039;&#039; polygon model.&lt;br /&gt;
File:DQX Slime.jpg|A Slime in {{X}}.&lt;br /&gt;
File:DQX Vicious slime.jpg|A Vicious slime in {{X}}.&lt;br /&gt;
File:DQXI Slime model.jpg|A Slime in {{XI}}.&lt;br /&gt;
File:DQXI Vicious slime.jpg|A Vicious slime.&lt;br /&gt;
File:DQXI Beta Battle.jpg|A Slime and a pair of [[Lips]] in a battle in a pre-release {{XI}}.&lt;br /&gt;
File:DQXI first battle.jpg|A pair of Slimes in the {{3DS}} version of {{XI}}.&lt;br /&gt;
File:DQXI Vicious slimes.jpg|A pair of vicious slimes encountered in [[the Emerald Coast]] in {{XI}}.&lt;br /&gt;
File:DQM1 and 2 Slime.png|{{1·2}}.&lt;br /&gt;
File:Cobi Tara and monster husbandry.png|Slimes in the background in the artwork from {{Monsters 2}}.&lt;br /&gt;
File:DQM3 key art 1.png|A Slime, from {{The Dark Prince}}.&lt;br /&gt;
File:DQMCH Slalon.png|Slalon, from {{Caravan Heart}}.&lt;br /&gt;
File:Slime DQMJ DS.png|{{Joker}}.&lt;br /&gt;
File:Itadaki Street DS slime.png|&#039;&#039;[[Itadaki Street DS]]&#039;&#039;.&lt;br /&gt;
File:Fortune Street slime.png|&#039;&#039;[[Fortune Street]]&#039;&#039;.&lt;br /&gt;
File:DQH Slime.png|{{Dragon Quest Heroes}}.&lt;br /&gt;
File:DQH Dragon Battle.jpg|Some Slimes and other monsters in {{Dragon Quest Heroes}}.&lt;br /&gt;
File:Rocket Slime Rocket.png|Rocket, from {{Rocket Slime}}.&lt;br /&gt;
File:DQB2 Slime.png|Artwork of Slimes for {{Builders 2}}.&lt;br /&gt;
File:Slime Rags.png|Wearing [[Rags]] in {{VI}}.&lt;br /&gt;
File:Slime with dilated pupils.png|LINE sticker.&lt;br /&gt;
File:Hard-working Slime.png&lt;br /&gt;
File:Slime and King Slime.png&lt;br /&gt;
File:Slime hiding.png&lt;br /&gt;
File:Traumatized slime.png&lt;br /&gt;
File:Sleeping Slimes Sloppily Sleeping.png&lt;br /&gt;
File:Monster Parade Slime.png|{{DQMP}}.&lt;br /&gt;
File:DQR Slime.png|[[Dragon Quest Rivals|&#039;&#039;Rivals&#039;&#039;]] artwork.&lt;br /&gt;
File:DQT Majellan.png|Majellan from {{Tact}}.&lt;br /&gt;
File:SLIME-DQ-ANIME.png|Slimes, as they appear in the &#039;&#039;Dragon Quest&#039;&#039; anime.&lt;br /&gt;
File:Captain N Slime.jpg|Slimes, as they appear in &#039;&#039;[[Captain N: The Game Master]]&#039;&#039;.&lt;br /&gt;
File:Dai1991 DermlineMonsters.jpg|A few Slimes in the 1991 anime of &#039;&#039;The Adventure of Dai&#039;&#039;. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Merchandise===&lt;br /&gt;
&amp;lt;gallery align=center&amp;gt;&lt;br /&gt;
DQMB Slime.png|McDonald&#039;s &#039;&#039;Dragon Quest: Monster Battle&#039;&#039; card.&lt;br /&gt;
Slime stuffed toy.jpg|Plush toy.&lt;br /&gt;
Slime Hourglass.png|Slime and Metal Slime hourglasses.&lt;br /&gt;
Dragon Quest PS2 Slime Controller.jpg|{{PS2}} Slime Controller.&lt;br /&gt;
Dragon Quest PS2 Slime Controller 2.jpg|{{PS2}} Slime Controller in the package.&lt;br /&gt;
Dragon Quest PS2 Slime Controller Buttons.jpg|{{PS2}} Slime Controller Buttons.&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker.jpg|{{DS}} Slime Speaker.&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker 0.jpg|&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker 2.jpg|&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker 3.jpg|&lt;br /&gt;
Dragon Quest Nintendo DS Slime Speaker 4.jpg|&lt;br /&gt;
Dragon Quest PC Slime Controller.jpg|PC Slime Controller Packaged.&lt;br /&gt;
Dragon Quest PC Slime Controller 2.jpg|PC Slime Controller.&lt;br /&gt;
Dragon Quest Slime Keyboard.jpg|Wii Slime Keybord.&lt;br /&gt;
Dragon Quest Slime Keyboard.jpg|&lt;br /&gt;
Dragon Quest Slime Keyboard 2.jpg|&lt;br /&gt;
DQ Monster Parade Sleeping Figure Collection.png|&#039;&#039;Monster Parade&#039;&#039; Sleeping Figure Collection.&lt;br /&gt;
Chimaera_Slime.jpg|Cameo in [[Chimaera]]&#039;s Monsters Gallery HD5.&lt;br /&gt;
MonstersGalleryHD5_KingSquid.jpg|Cameo in [[King squid]]&#039;s Monsters Gallery HD5.&lt;br /&gt;
Dragon Quest Slime Pin.jpg|A slime pin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Slimes|*]]&lt;br /&gt;
[[Category:Dragon Quest I enemies]]&lt;br /&gt;
[[Category:Dragon Quest II enemies]]&lt;br /&gt;
[[Category:Dragon Quest III enemies]]&lt;br /&gt;
[[Category:Dragon Quest III HD-2D Remake enemies]]&lt;br /&gt;
[[Category:Dragon Quest IV enemies]]&lt;br /&gt;
[[Category:Dragon Quest V enemies]]&lt;br /&gt;
[[Category:Dragon Quest VI enemies]]&lt;br /&gt;
[[Category:Dragon Quest VII enemies]]&lt;br /&gt;
[[Category:Dragon Quest VIII enemies]]&lt;br /&gt;
[[Category:Dragon Quest IX enemies]]&lt;br /&gt;
[[Category:Dragon Quest XI enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Terry&#039;s Wonderland 3D enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters 2: Iru and Luca&#039;s Marvelous Mysterious Key enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: Joker 3 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]&lt;br /&gt;
[[Category:Dragon Quest Swords enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes enemies]]&lt;br /&gt;
[[Category:Dragon Quest Heroes II enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders enemies]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 enemies]]&lt;br /&gt;
[[Category:Dragon Quest Tact monsters]]&lt;br /&gt;
[[Category:Fortune Street characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:gluant]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Template:OtherLanguages&amp;diff=267292</id>
		<title>Template:OtherLanguages</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Template:OtherLanguages&amp;diff=267292"/>
		<updated>2026-04-15T04:59:35Z</updated>

		<summary type="html">&lt;p&gt;Day: attempt at fixing something&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div style=&amp;quot;background-color: #3ac9a0; max-width: 720px; padding: 3px; border-radius: 4px;&amp;quot;&amp;gt;&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 100%; border: 1px solid #31572c; border-radius: 3px;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c; width: 160px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Language&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c; width: 200px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Translation&#039;&#039;&#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;background-color: #1b998b; border-bottom: 1px solid #31572c; width: 240px; color: #eee; text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Meaning&#039;&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{ja|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-JP.png|16px]] 日本&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ja}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ja-meaning|}}}|{{{ja-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{es|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-ES.png|16px]] Español&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{es}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{es-meaning|}}}|{{{es-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{fr|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-FR.png|16px]] Français&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{fr}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{fr-meaning|}}}|{{{fr-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{de|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-DE.png]] Deutsch&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{de}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{de-meaning|}}}|{{{de-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{it|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-IT.png]] Italiano&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{it}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{it-meaning|}}}|{{{it-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{nl|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-NL.png]] Nederlands&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{nl}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{nl-meaning|}}}|{{{nl-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{ru|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-RU.png]] Русский&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ru}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ru-meaning|}}}|{{{ru-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{ko|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-KO.png]] 한국어&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{ko}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{ko-meaning|}}}|{{{ko-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{zh-cn|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-CN.png]] 中文&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{zh-cn}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{zh-cn-meaning|}}}|{{{zh-cn-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}{{#if:{{{zh-tw|}}}|&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; line-height: 12px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;[[File:ICON-FLAG-TW.png]] 中文 (繁體)&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-right: 1px solid #31572c; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{{zh-tw}}}&amp;lt;/td&amp;gt;&amp;lt;td td style=&amp;quot;background-color: #d8f9d4; padding-left: 4px; border-bottom: 1px solid #31572c;&amp;quot;&amp;gt;{{#if:{{{zh-tw-meaning|}}}|{{{zh-tw-meaning}}}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{/doc}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Moonbrooke&amp;diff=267291</id>
		<title>Moonbrooke</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Moonbrooke&amp;diff=267291"/>
		<updated>2026-04-15T04:48:28Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LocationInfobox&lt;br /&gt;
|game = {{Dragon Quest II}}&amp;lt;br&amp;gt;{{DQI&amp;amp;IIHD}}&amp;lt;br&amp;gt;{{DQB2}}&lt;br /&gt;
|title = Moonbrooke&lt;br /&gt;
|type= Kingdom&lt;br /&gt;
|image = [[File:DQ II Android Moonbrooke Entrance.jpg|250px]]&lt;br /&gt;
|caption = &lt;br /&gt;
|japanese=ムーンブルク&lt;br /&gt;
|romaji={{tt|Mūnburuku|Moon brooke}}&lt;br /&gt;
|old=Moonburg (Official guide book for the {{Dragon Quest II}} &#039;&#039;[[SFC]]&#039;&#039; version)&amp;lt;br&amp;gt;Moonbrook ({{Dragon Quest II}} &#039;&#039;[[Game Boy]]&#039;&#039; version)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moonbrooke&#039;&#039;&#039; is a [[List of Kingdoms in Dragon Quest|kingdom]] in central [[Torland]].&lt;br /&gt;
&lt;br /&gt;
It serves a critical part in the plot of {{DQ2}} when it is sacked by [[Hargon]]&#039;s forces in the prelude, being the castle nearest to the frozen wasteland of [[Rendarak]] that the mad cultist lurks in.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
The opening cinematic of {{Dragon Quest II}} in the North American [[NES]] version allows players to witness the attack on Moonbrooke and the death of its [[King of Moonbrooke|king]]. This event sets up the quest for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
During the game, the ruins of Moonbrooke can be explored, which is now full of [[List of world map terrain in the Dragon Quest series#Poison Swamp|poisonous swamps]] and infested with monsters. It is not required that the player visit in order to complete the game; however, useful information can be gained regarding how to find the [[Princess of Moonbrooke]] and also the [[Mirror of Ra]] by speaking to the various ghosts of its citizens.&lt;br /&gt;
&lt;br /&gt;
In the remakes, the number of poison swamp tiles are decreased, along with the amount of damage taken from them. The background music is no longer [[Fright in Dungeon|&#039;&#039;Fright in Dungeon&#039;&#039;]] and has been changed to &#039;&#039;[[Requiem]]&#039;&#039;. If the [[Prince of Cannock]] dies in battle, he will become a living dead, which can be cured after returning to [[Moonahan]]. Killing any surviving soldiers will result in the ghost of that soldier possessing the Cannock prince. The surviving soldier in the basement will die and turn into a spirit after talking to him once, but will disappear after the defeat of [[Malroth]] or after recruiting the princess, even without ever interacting with him. After the player defeats [[Malroth]], they can bring the [[Princess of Moonbrooke]] here and speak to the ghost of her father for special dialogue.&lt;br /&gt;
====Treasures====&lt;br /&gt;
*Two empty treasure chests, perhaps previously housing pieces of [[Erdrick&#039;s armour]] (original only)&lt;br /&gt;
*[[Seed of life]] (basement, sand; remake only)&lt;br /&gt;
*[[Seed of magic]] (basement, floor; remake only)&lt;br /&gt;
&lt;br /&gt;
===={{Monster}}s====&lt;br /&gt;
*[[Corpse corporal]]&lt;br /&gt;
*[[Cobra king]]&lt;br /&gt;
*[[Metal slime]]&lt;br /&gt;
*[[Smog]]&lt;br /&gt;
&lt;br /&gt;
==={{DQI&amp;amp;IIHD}}===&lt;br /&gt;
The [[Dragon Quest I &amp;amp; II HD-2D Remake|HD-2D Remake]] establishes more about the general layout of the castle. Obtaining the [[Mirror of Ra]] before coming to the castle for the first time will remove dialogue of the [[Prince of Cannock|Cannock Prince]] lamenting the horrifying situation and neither the spirits of the [[King of Moonbrooke|King]] nor [[Queen of Moonbrooke]] will appear. The background music will change from &#039;&#039;[[Requiem]]&#039;&#039; to &#039;&#039;[[Château]]&#039;&#039; after obtaining the [[Eye of Rubiss]], and reconstruction of the castle will begin with soldiers of [[Cannock]] and [[Midenhall]] pitching in. Monsters will no longer spawn. In the ending, the souls of the King and Queen appear in the sky to see the princess off.&lt;br /&gt;
&lt;br /&gt;
====Treasures====&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
{{LocationInfobox&lt;br /&gt;
|game = [[Dragon Quest Builders 2]]&lt;br /&gt;
|title = Moonbrooke&lt;br /&gt;
|type = Island&lt;br /&gt;
|image = [[File:Moonbrooke Icon.png|300px]]&lt;br /&gt;
|caption = {{Translation|終わらない たたかいの島&amp;lt;br&amp;gt;|The Island of Never-Ending Battles}}&lt;br /&gt;
|japanese = ムーンブルク島&lt;br /&gt;
|romaji={{tt|Mūnburuku shima|Moon brooke island}}&lt;br /&gt;
}}&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Moonbrooke&#039;&#039;&#039;|ムーンブルク島|Mūnburuku shima|Moonbrooke island}} is the third major story island visited by [[Malroth (Character)|Malroth]] and the [[Builder (Dragon Quest Builders 2)|Builder]]. When they arrive, it is in the midst of a seemingly never-ending war with monsters, led by the monster [[Atlas]] and divided into three groups; the Hair Force (furry monsters), the Air Force (flying monsters) and the Scare Force (big, tanky monsters). While the overall layout of the castle ruins are the same as in {{Dragon Quest II}}, the geography of the island is vastly different.{{spoiler|start}}Instead of Moonbrooke having flower fields and [[Rendarak]] being a snowy wasteland, it is the opposite way around. When visiting Rendarak, the characters are surprised by this, seeing such lovely green plains which the [[King of Moonbrooke]] had described as &amp;quot;hell&amp;quot;. Furthermore, the castle of [[Midenhall]] is where the [[Hall of Hargon]] should have been, alluding to the fact that the world is actually the fake [[Hall of Hargon|illusionary world]] [[Hargon]] summoned in an attempt to defeat the [[Prince of Midenhall|three]] [[Prince of Cannock|scions]] [[Princess of Moonbrooke|of]] [[Hero (Dragon Quest III)|Erdrick]].{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
====Plot====&lt;br /&gt;
For an extremely long time now, the kingdom of Moonbrooke has been fighting a never-ending war, as the [[Children of Hargon]] decree it. Although it seems counter-intuitive, the Children have ordered the soldiers to keep on fighting, even against their own monster troops, to ensue more chaos and destruction and despair.&lt;br /&gt;
&lt;br /&gt;
When Malroth and the Builder arrive, they meet a soldier called [[Warwick]] (captain of the Moonbrooke Brigade of Guards), who is suspicious at first but immediately warms up to them and takes the two to a small shelter in a cave alcove. There, they meet [[Gerome]], [[Anessa]] (general of the Moonbrooke Brigade of Guards) and the [[King of Moonbrooke]]. They then learn that, 1) There is a prophecy that states that a Builder will save Moonbrooke from the never-ending war, and 2) That Anessa is poisoned. Gerome and the King are wary of the Builder at first (creation is outlawed and frowned upon as per the Children&#039;s rules) but when the Builder cures Anessa with an [[antidotal herb]], they slowly begin to change their minds. Afterwards, Warwick takes Malroth and the Builder and reclaims the the throne room (they quickly learn that 3) Moonbrooke castle is in ruins), which kick-starts the process of beginning to win the war. Anessa, unlike the other townsfolk, sticks stubbornly to her beliefs about the Children of Hargon, but permits building as from a tactical standpoint it is necessary to advance their positions.&lt;br /&gt;
&lt;br /&gt;
During the events of Moonbrooke, there is word of a traitor amongst the townsfolk that occasionally sabotages weaponry and is heard talking to monsters at night. This is more of a sub-plot, as the main goal of the Builder is to rebuild the castle, create both physically and magically-damaging weaponry, and eventually to build the [[Kazapple cannon]] to take down Atlas. However, the traitor&#039;s actions lead to Malroth being imprisoned, which fractures the friendship between him and the Builder.{{spoiler|start}}When, eventually, the soldiers go to [[Rendarak]], it is revealed that Warwick is the traitor. He dies alongside his master, a Wrecktor.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
After Atlas is defeated, the Builder returns to the [[Isle of Awakening]] with some soldiers of Moonbrooke. The events that transpired in Moonbrooke lead to Malroth storming off on his own, and lead to the events of [[Malhalla]].&lt;br /&gt;
====Notable Locations====&lt;br /&gt;
=====[[File:Zoom activated icon b2.png|32px]]  Zoom Spots=====&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
=====Infrastructure and Other Places=====&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
=====[[File:Treasure chest icon b2.png|32px]]  Treasures=====&lt;br /&gt;
=====Hidden Items=====&lt;br /&gt;
Each story island in {{DQB2}} has hidden collectable furniture items.&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Hidden items&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! No. !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=====[[File:Mini medal icon b2.png|32px]]  Mini Medals=====&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
!colspan=4|Mini medals&lt;br /&gt;
|-&lt;br /&gt;
! Screenshots !! No. !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Notable Characters====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warwick Icon.png|70px]] || [[Warwick]] || The first person you meet. He is the kingdom&#039;s finest swordsman, and is the most enthusiastic about winning the never-ending war.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Anessa Icon.png|70px]] || [[Anessa]] || The Kingdom&#039;s greatest tactician. She stubbornly remains devoted to the followings of the Children.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:King Icon.png|70px]] || [[King of Moonbrooke|King]] || The King of Moonbrooke. Old and wise beyond his days, coming from a powerful lineage of heroes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gerome Icon.png|70px]] || [[Gerome]] || One of the King&#039;s guards that has stuck around for a really, really long time.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zara Icon.png|70px]] || [[Zara]] ||Leader of the Royal Guard. Is close with Anessa and Warwick.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Jeremiah Icon.png|70px]] || [[Jeremiah]] ||An elder that&#039;s been doing some sneaking around...&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haydin Icon.png|70px]] || [[Haydin]] || A bard held captive on a ship that is freed by the Builder.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Monsters====&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
=====Normal Monsters=====&lt;br /&gt;
=====Super Strong Monsters=====&lt;br /&gt;
====Resources====&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
*Wood&lt;br /&gt;
*Stone&lt;br /&gt;
*Cotton&lt;br /&gt;
*Coal&lt;br /&gt;
*Iron&lt;br /&gt;
*Steel Ingots&lt;br /&gt;
*Magic Crystal&lt;br /&gt;
*Grass Fibre&lt;br /&gt;
*[[Seed of Life]]&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
&amp;quot;Moonbrooke&amp;quot; can be split into the words &amp;quot;Moon&amp;quot; and &amp;quot;brooke&amp;quot;, &amp;quot;brooke&amp;quot; meaning &amp;quot;water&amp;quot; or &amp;quot;small stream&amp;quot;. In latin-based languages&#039; translations, this is literal, while in character-based languages this is phonetic.&lt;br /&gt;
*In the official guide book for the [[SFC]] version, {{Translation|&amp;quot;brooke&amp;quot;|ブルク|buruku}} is instead interpreted as &amp;quot;burg&amp;quot;, meaning &amp;quot;a town or city&amp;quot; in English and &amp;quot;castle&amp;quot; in German. However, this translation has not been used since, and the correct localisation should be &amp;quot;Moonbrooke&amp;quot;.&lt;br /&gt;
*Note that in {{DQB2}}, characters may add the corresponding word for &amp;quot;island&amp;quot; at the end when referring to the island as a whole.&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Arroyo Luna|es-meaning=Spanish for &amp;quot;moon stream&amp;quot;.&lt;br /&gt;
|fr=Ruisselune|fr-meaning=Coming from the French &amp;quot;ruisse&amp;quot; (stream) and &amp;quot;lune&amp;quot; (moon).&lt;br /&gt;
|de=Mondbach|de-meaning=Coming from the German &amp;quot;mond&amp;quot; (moon) and &amp;quot;bach&amp;quot; (brook or stream).&lt;br /&gt;
|it=Moonbrooke|it-meaning=Same as English name.&lt;br /&gt;
|ko=문부르크 (Munbuleukeu)|ko-meaning=Transliteration of &amp;quot;Moonbrooke&amp;quot;.&lt;br /&gt;
|zh-cn=穆恩布鲁克 (Mù&#039;ēnbùlǔkè)|zh-cn-meaning=Simplified Chinese interpretation of &amp;quot;Moonbrooke&amp;quot;.&lt;br /&gt;
|zh-tw=穆恩布魯克 (Mù&#039;ēnbùlǔkè)|zh-tw-meaning=Traditional Chinese interpretation of &amp;quot;Moonbrooke&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the {{Dragon Quest II}} remakes, there are five treasure chests depicted in the prologue, while there are only two when the player visits, likely due to the monsters wreaking havoc.&lt;br /&gt;
*Interestingly, the official guidebook of the {{Dragon Quest II}} [[Wii]] version does not mention the [[Seed of Magic]] that can be found in the basement.&lt;br /&gt;
*In {{DQB2}}, the Builder is confused as to why Moonbrooke is still in shambles, as they come from the real world (presumably, the world of {{Dragon Quest II}}) where the [[Prince of Midenhall|three]] [[Prince of Cannock|scions]] [[Princess of Moonbrooke|of]] [[Hero (Dragon Quest III)|Erdrick]] have already defeated Hargon and saved the world. However, in the [[Hall of Hargon|illusory world]] that {{DQB2}} takes place in, this is not true. The people around the Builder poke fun at them when they ask where the princess is, saying that there was no princess to save them from their misery. When prompted, the King says that he has no recollection of his daughter and is guilty over it.&lt;br /&gt;
**After the events of Moonbrooke, the Builder is able to bring [[Ra&#039;s Mirror]] over to the [[Furrowfield retriever]] they met in [[Furrowfield]], which reveals that the dog is actually a girl. She has blonde hair and has a white, princessy dress. It is unknown whether this girl is the Princess of Moonbrooke or not, especially considering the &amp;quot;Portrait of a Princess&amp;quot; in-game depicts the princess with pink hair.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
==={{DQ2}}===&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
DQ II NES Moonbrooke Castle.gif|Map. ({{NES}})&lt;br /&gt;
Ruins of Moonbrooke 16-bit.png|Map. ({{SFC}})&lt;br /&gt;
DQ II NES Prologue.jpg|Moonbrooke in the Prologue before the attack. ({{NES}})&lt;br /&gt;
DQ II Android Moonbrooke Prologue 1.jpg|Moonbrooke in the Prologue before the attack. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonbrooke Prologue 2.jpg|&lt;br /&gt;
DQ II Android Moonbrooke Prologue 3.jpg|&lt;br /&gt;
DQ II Android Moonbrooke Prologue 4.jpg|&lt;br /&gt;
DQ II Android Moonbrooke Prologue 5.jpg|Moonbrooke in ruins. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonbrooke Prologue 6.jpg|&lt;br /&gt;
DQ II Android Moonbrooke Prologue 7.jpg|&lt;br /&gt;
DQ II Android Moonbrooke Ghost King 1.jpg|Fallen King. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonbrooke Ghost King 2.jpg|&lt;br /&gt;
DQ II Android Fallen Moonbrooke Guard A1.jpg|Speaking to a fallen guard before recruiting the [[Princess of Moonbrooke]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Fallen Moonbrooke Guard A2.jpg|&lt;br /&gt;
DQ II Android Moonbrooke Hidden Seed 1.jpg|Hidden [[Seed of life]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Moonbrooke Hidden Seed 2.jpg|Hidden [[Seed of magic]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Fallen Moonbrooke Guard B1.jpg|Speaking to a fallen guard after recruiting the [[Princess of Moonbrooke]]. ([[Cell phone]])&lt;br /&gt;
DQ II Android Fallen Moonbrooke Guard B2.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{Section-Stub}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
DQ Stars Android Soldier of Moonbrooke.jpg|Appearance in {{Stars}}. ([[Cell phone]])&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQIINav}}&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragon Quest II locations]]&lt;br /&gt;
[[Category:Dragon Quest I &amp;amp; II HD-2D Remake locations]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 locations]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Anessa&amp;diff=267290</id>
		<title>Anessa</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Anessa&amp;diff=267290"/>
		<updated>2026-04-15T04:46:10Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Anessa&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest Builders 2]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Anessa artwork.png|200px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=アネッサ&lt;br /&gt;
|Roumaji=Anessa&lt;br /&gt;
|Old=&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=[[Warrior]]&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;No act better embodies His teachings than war. No sin is more cardinal than ending the fighting—whether in victory or defeat. It is our fate to fight forever and ever.&#039;&#039;&#039;&#039;&#039;|source=Anessa, to [[Malroth (Character)|Malroth]] and the [[Builder (Dragon Quest Builders 2)|Builder]], about the never-ending war|console=|align=center|bgcolor=b291fa}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anessa&#039;&#039;&#039; is a character from {{DQB2}}, being an inhabitant of the besieged kingdom of [[Moonbrooke]]. She is the general of the Moonbrooke Brigade of Guards, and the kingdom&#039;s greatest tactician. She and [[Warwick]] serve as knights and advisors to the [[King of Moonbrooke]].&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Anessa has icy blue eyes and lavender hair, masked by a helmet resembling that of a Roman &#039;&#039;galea&#039;&#039;. She wears a red tunic with maroon pants, a black belt with a large yellow-gold buckle and matching orange gloves and boots. Her chest is protected by an [[iron cuirass]], and her character art depicts her with an [[iron broadsword]], although she initially appears with a [[copper sword]]. Like all other NPCs on the island of Moonbrooke, her idle animation is of her rubbing her arms to stay warm in the cold.&lt;br /&gt;
&lt;br /&gt;
She is a very stern young woman, befitting her position in the Moonbrooke military, but she harbors a vulnerable side she shows only to those who have earned her utmost trust. She suggests the [[Builder (Dragon Quest Builders 2)|Builder]] build a [[List of room recipes in Dragon Quest Builders 2|play room]] on the [[Isle of Awakening]], but she is averse to the idea of secretly enjoying cute things and stuffed animals when she is confronted directly after her request. Villagers are also known to call her a &amp;quot;stubborn stick-in-the-mud&amp;quot; as per one of her lines, and she attempts to get rid of this title with various methods such as singing tunelessly, like [[Haydin]] the bard. Anessa is distrustful of [[Malroth (Character)|Malroth]] during much of the campaign, but softens up to him after fighting side-by-side.&lt;br /&gt;
{{spoiler|start}} Anessa seems to be quite close with Warwick, serving the King together and feeling distraught when Warwick is outed as a traitor and is slain by the Moonbrooke Brigade in battle. She also talks about him occasionally on the [[Isle of Awakening]] after his passing - she comments that, despite knowing that she should not dwell on the past, she thinks he would have loved what the Builder had made. {{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
The [[Builder (Dragon Quest Builders 2)|Builder]] and Malroth first find Anessa crippled by poison after facing &amp;quot;a pestilential fiend in battle&amp;quot;. After the Builder crafts an [[antidotal herb]] for her, she is cured of the poison and heals enough to stand up, but Warwick still suggests she stay back to recover while he leads a mission to reclaim Moonbrooke&#039;s throne room.&lt;br /&gt;
{{spoiler|start}}At first, she appears to be very loyal to the [[Children of Hargon]] and doesn’t immediately become friendly with the Builder. She is skeptical about the utility of building, but allows it due to the Builder creating incredible fortifications for the castle. Unlike the believers of [[Khrumbul-Dun]] and [[Furrowfield]], she states that she does not have any desire to stop the building from happening. She justifies building as necessary to continue the never-ending war of Moonbrooke, just as the Children of Hargon decrees it. However, this turns out to be a facade, as she reveals later on that she was only pretending to have faith in the Children of Hargon in order to protect herself from the traitor - in fact, she had always had believed in the power of building ever since she was a child.&lt;br /&gt;
&lt;br /&gt;
After joining the Builder at the Isle of Awakening, she expresses regret for partially being responsible for fracturing their relationship with Malroth, and not putting in more effort to help them make up.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
{{DQB2Villager&lt;br /&gt;
|Name={{Translation|Anessa|アネッサ|Anessa}}&lt;br /&gt;
|Image=[[File:Anessa register.png|130px]]&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|Description=General&lt;br /&gt;
|Home= Moonbrooke&lt;br /&gt;
|Weapon=Yes&lt;br /&gt;
|Size=❤︎❤︎❤︎❤︎&lt;br /&gt;
|Fanciness=❤︎❤︎&lt;br /&gt;
|Ambience=Cute&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Anessa can fight enemies, make use of [[List of room recipes in Dragon Quest Builders 2|training rooms]], equip weapons in an [[List of room recipes in Dragon Quest Builders 2|armoury]] and engage in strategy meetings in [[List of room recipes in Dragon Quest Builders 2|war rooms]]. Later, she is able to build blueprints.&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
{{spoiler|start}}It is later revealed that the world that the Builder and Malroth are exploring is nothing but an illusion created by [[Hargon]]. Anessa is one of the illusions created to populate the illusory world.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
Anessa and Warwick&#039;s French names (&amp;quot;Athéna&amp;quot; and &amp;quot;Martial&amp;quot;) derive from gods of war (Greek goddess &amp;quot;Athena&amp;quot;; Roman god &amp;quot;Mars&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Belisa|es-meaning=A name of uncertain origin. Widely interpreted to mean &amp;quot;beautiful&amp;quot;.&lt;br /&gt;
|fr=Athéna|fr-meaning=French for &amp;quot;Athena&amp;quot;, the Greek goddess of warfare, wisdom, strategy, and crafts.&lt;br /&gt;
|de=Anessa|de-meaning=Same as English name.&lt;br /&gt;
|it=Andrea|it-meaning=A name meaning &amp;quot;manly&amp;quot; and &amp;quot;brave&amp;quot;.&lt;br /&gt;
|ko=아네사 (Anesa)|ko-meaning=Korean for &amp;quot;Anessa&amp;quot;.&lt;br /&gt;
|zh-cn=阿妮莎 (Ānīshā)|zh-cn-meaning=A different take on her name, being Chinese for &amp;quot;Anisa&amp;quot;. Means &amp;quot;kindness&amp;quot; or &amp;quot;compassion&amp;quot;.&lt;br /&gt;
|zh-tw=阿妮莎 (Ānīshā)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Anessa and Warwick may be a parallel to {{Dragon Quest XI}}&#039;s [[Hendrik]] and [[Jasper]].&lt;br /&gt;
** Both are pairs of knights whom so happen to be the two right-hand-men and close advisors to their Kings (the King of Moonbrooke/[[King Carnelian]])&lt;br /&gt;
** Both trained together for a long time before the events of their respective games.&lt;br /&gt;
** Out of the pairs, one of the two (Anessa/Jasper) is the tactician and one (Warwick/Hendrik) is the swordsman.&lt;br /&gt;
** One (Warwick/Jasper) betrays their kingdom (Moonbrooke/[[Heliodor]]) due to feeling unheard by their peers (Warwick&#039;s pleas for the King; Jasper&#039;s envy for Hendrik&#039;s glory) and promises from the monsters (the [[Wrecktor]]/[[Mordegon]]), eventually turning into a monster with grey skin and wings (a [[silvapithecus]]/[[Jasper Unbound]]).&lt;br /&gt;
** This traitor is mentioned to advise their King to pursue a course of action that detriments their kingdom (not technically true in the case of Jasper).&lt;br /&gt;
** The two in the pairs also parallel each-other. For Hendrik and Jasper, they represent yin and yang, with Hendrik&#039;s armour being black and Jasper&#039;s being silver. For Anessa and Warwick, their original stances on the war are vastly different to their final stance once the traitor is revealed; while Warwick is initially enthusiastic about building and winning the war, he later says that &amp;quot;it matters not who wins this accursed war&amp;quot; and sticking to the values of the Children of Hargon. On the other hand, Anessa initially appears to stick to the Children&#039;s beliefs but later reveals that she had always loved building since she was a child. Moreover, Anessa&#039;s main colour in her design is red, while Warwick&#039;s is blue, which are complementary colours on the colour wheel.&lt;br /&gt;
* After the events of Moonbrooke, on the Isle of Awakening, one of [[Digby]]&#039;s dialogue lines has him mention that Anessa came to him and his close friend [[Dougie]] asking the best way to build muscle.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;centre&amp;gt;&lt;br /&gt;
Image:Anessa Icon.png|Anessa&#039;s Icon&lt;br /&gt;
Image:Anessasalute.png|Anessa saluting&lt;br /&gt;
&amp;lt;/centre&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category:Dragon Quest Builders 2 characters]]&lt;br /&gt;
&lt;br /&gt;
[[es:Belisa]]&lt;br /&gt;
[[fr:Athéna]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Goldirox&amp;diff=267289</id>
		<title>Goldirox</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Goldirox&amp;diff=267289"/>
		<updated>2026-04-15T04:44:30Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;SORRY... ME BE MORE ACCURATE. MINER FIND ONE LUMP, SO NEED TWO THOUSAND NINE HUNDRED AND NINETY-NINE MORE. THAT BETTER?&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=fadd39}}&lt;br /&gt;
&lt;br /&gt;
{{Character&lt;br /&gt;
|Name=Goldirox&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest Builders 2]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQVIII Gold Golem.png|300px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ゴルドン&lt;br /&gt;
|Roumaji=Gorudon&lt;br /&gt;
|Old=&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=[[Gold golem (Recurring)|Gold golem]]&amp;lt;br&amp;gt;{{spoiler|start}}Previously:&amp;lt;br&amp;gt;Human (unclear)&amp;lt;br&amp;gt;[[Stone golem]]&amp;lt;br&amp;gt;[[Copper golem]]&amp;lt;br&amp;gt;[[Silver golem]]{{spoiler|end}}&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
{{Translation|&#039;&#039;&#039;Goldirox&#039;&#039;&#039;|ゴルドン|Gorudon|Gordon/Golden}} is a character in {{DQB2}}. He appears on the island of [[Khrumbul-Dun]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Goldirox, at first, appears to be a standard [[stone golem]], with a stone brick body and blue eyes. After the [[Builder (Dragon Quest Builders 2)|Builder]] first imbues him with five lumps of copper ore, his face turns into copper but the rest of his body remains the same. In his [[copper golem]] form, his whole body turns copper and his eyes turn yellow. In his [[silver golem]] form, his body turns silver and his eyes turn blue again. In his [[gold golem]] form, his body turns gold and his eyes turn back to yellow. As he slowly regains his power, he slowly begins to stand up, going from sitting to kneeling to crouching to standing (see Gallery).&lt;br /&gt;
&lt;br /&gt;
Like all [[Golem|golems]], he talks very bluntly - with fragmented, improper sentences that get his point across quickly and efficiently - and only with capital letters. Goldirox is also one of [[Babs]]&#039; many admirers, and desires her hand in marriage.&lt;br /&gt;
{{spoiler|start}} His equippable [[Golden Gauntlets]] look like large rectangular golden shields strapped to the dorsal side of his forearms, with large diamond semicircles embedded on the outside. Their diameters face outwards instead of inwards, and when Goldirox puts his arms up they form a complete circle.&lt;br /&gt;
&lt;br /&gt;
If the Builder fails to dodge or shield the [[Madusa]]&#039;s petrifying magic, Goldirox will turn into a stone golem again and sink to the floor. Upon giving him a [[Gold Bar|gold ingot]], he will regain his strength and turn back into a gold golem.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Goldirox appears at first as a nameless stone golem, buried beneath layers of rubble. After he is excavated, he immediately requests lumps of [[copper ore|copper]], [[silver ore|silver]], and [[gold ore]] to regain his strength. When he is told by Babs that the mines are collapsed, he goes and opens them up with a huge punch. [[Den]] and [[Magrog]] arrive at the scene, startled by the sudden loud boom, and the latter realises then that the monster is actually &#039;&#039;the&#039;&#039; gold golem Goldirox, the guardian of the mines spoken of in a common Khrumbul-Dunnian legend. Apparently, around the end of the Golden Age - when the metal in the mines had been turned to stone by the [[Madusa]] - Goldirox had disappeared. It is later revealed that he had been buried away by the [[Children of Hargon]].&lt;br /&gt;
&lt;br /&gt;
He asks the miners to provide 1000 lumps of copper, 3000 lumps of silver and 5000 lumps of gold for him to reach his prime again. When he reaches his gold form, Babs throws a party and dances for the miners, but is shot down by the Madusa turning her to stone. Goldirox is visibly distraught.&lt;br /&gt;
{{spoiler|start}}During the construction of the Gold Bar in an attempt to coax the shiny-flashy-sparkly-hating [[Madusa]] out of hiding, [[Ordelia]] tells the Builder of another famous Khrumbul-Dunnian tale of love and loss. She tells them about a lady with lovely long hair that came to the island who quickly fell in love with a dashing bachelor boy. Unfortunately, he had too many admirers, and she grew so jealous she strangled the man with her hair and fled into the mines to hide herself. She tells the Builder that she theorizes that the maiden was Madusa and the man was Goldirox, and the latter confirms that most of the story was true except for the fact that Madusa did not kill him, only took his power and broke &#039;his precious&#039;, the [[Echo Flute]]. [[Den]] suggests that she kept the other half of the flute in the underground temple as a keepsake. It is unclear whether Madusa and Goldirox had actually been human, or if it was just an adaptation of true events.&lt;br /&gt;
&lt;br /&gt;
Goldirox requests the Builder to find diamonds while the Gold Bar is under construction, to build a pair of [[Golden Gauntlets]]. He would use them to create a shield and reflect Madusa&#039;s petrifying beams when the people take her down. After they defeat her in battle, the Builder obtains the Heartstone she had stolen from Goldirox. He tells them to use it to create the Golden Glow, and they can use it to break the curse on Babs and restore the Golden Age. However, he told the people that using the Golden Glow on himself would make him disappear, but not die, as he would live on in the face of the Gold Bar and watch over Khrumbul-Dun. After Babs is freed from her curse, the Khrumbul-Dun folk party all night, and she gets a chance the next morning to have a heart-felt talk with Goldirox&#039;s spirit before she leaves to join the citizens of the [[Isle of Awakening]]. {{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
At certain points in the story, when able to be [[Horse and monster riding|mounted]], Goldirox has all [[List of recruitable monsters in Dragon Quest Builders 2|standard golem abilities]]. He can smash large areas of blocks and deal large amounts of damage to enemies. Like other golems, he also knows the skill [[Forbearance]].&lt;br /&gt;
{{spoiler|start}}When he receives the Golden Gauntlets, he is able to create a shield that can reflect Madusa&#039;s petrifying beams back at her, turning her to stone and leaving her vulnerable for attack.{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Etymology==&lt;br /&gt;
* His original Japanese name &amp;quot;Gorudon&amp;quot; (Golden) is likely given because he is a golden golem.&lt;br /&gt;
**Character-based languages follow this naming convention.&lt;br /&gt;
* His localised English name &amp;quot;Goldirox&amp;quot; is a play on words, in which he is made of Gold and specialises in rocks, particularly bringing ores back to the mines and also smashing them up.&lt;br /&gt;
** His name could also be a play on the name Goldilocks, in which going through three forms and/or three different bars (copper/silver/gold)  to settle on one definitive final form could be a parallel to Goldilocks going through three chairs/bowls of porridge/beds before settling on a definitive perfect one.&lt;br /&gt;
** Other localisations of his name in most latin-based languages also follow this naming convention.&lt;br /&gt;
*In Spanish, his name &amp;quot;Geodoro&amp;quot; may be a mix of the suffix &amp;quot;geo&amp;quot; meaning &amp;quot;earth/ground/land&amp;quot; with presumably the Spanish word for &amp;quot;golden&amp;quot; (&amp;quot;dorado&amp;quot;, [masculine]) and/or for &amp;quot;gold&amp;quot; (&amp;quot;oro&amp;quot;). It could also be a variation of the name &amp;quot;Teodoro&amp;quot; which has origins in the Spanish language meaning &amp;quot;God&amp;quot; (Teo) and &amp;quot;gift&amp;quot; (doros), having the combined meaning of &amp;quot;Gift of God&amp;quot; or &amp;quot;Divine Gift&amp;quot;, alluding to his role in the story as what helps Babs kickstart the revival of the Golden Age.&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Geodoro|es-meaning=Uncertain intended meaning (see Etymology).&lt;br /&gt;
|fr=Bougredor|fr-meaning=A spin on the French name for &amp;quot;Goldilocks&amp;quot; (Boucles d&#039;or). &amp;quot;Bougre&amp;quot; is an old-fashioned term that refers to a guy or a bloke. It is also used as a mild swear, but its use is similarly very old-fashioned.&lt;br /&gt;
|de=Goldbrökchen|de-meaning=A slight variation of the German name for &amp;quot;Goldilocks&amp;quot; (Goldlöckchen).&lt;br /&gt;
|it=Roccioli d&#039;oro|it-meaning=A slight variation of the Italian name for &amp;quot;Goldilocks&amp;quot; (Riccioli d&#039;oro).&lt;br /&gt;
|ko=골든 (Goldeun)|ko-meaning=Korean transliteration of &amp;quot;Golden&amp;quot;.&lt;br /&gt;
|zh-cn=戈顿 (Gēdùn)|zh-cn-meaning=A Chinese interpretation of his Japanese name, &amp;quot;Gorudon&amp;quot;.&lt;br /&gt;
|zh-tw=戈頓 (Gēdùn)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;centre&amp;gt;&lt;br /&gt;
Image:Goldirox Icon.png|Goldirox&#039;s Icon&lt;br /&gt;
Image:Goldstone.webp|Stone golem Goldirox&lt;br /&gt;
Image:Goldcop5.webp|Copper head Goldirox&lt;br /&gt;
Image:Goldcop1000.webp|Copper golem Goldirox&lt;br /&gt;
Image:Goldsilv3000.webp|Silver golem Goldirox&lt;br /&gt;
Image:Goldgold.png|Gold golem Goldirox&lt;br /&gt;
Image:Goldngauntlets.webp|Goldirox with his Golden Gauntlets&lt;br /&gt;
Image:Goldirun.png|Goldirox running with the Builder and his gauntlets&lt;br /&gt;
Image:Goldishield.png|Goldirox shielding (back view)&lt;br /&gt;
Image:Goldishield2.png|Goldirox shielding ({{fraction|3|4}} view)&lt;br /&gt;
Image:Goldifall.png|Goldirox petrified&lt;br /&gt;
Image:Goldrevive.png|Goldirox regenerating after being given a gold ingot&lt;br /&gt;
Image:Golden gauntlets b2.png|Golden Gauntlets (icon)&lt;br /&gt;
&amp;lt;/centre&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category:Dragon Quest Builders 2 characters]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Den&amp;diff=267288</id>
		<title>Den</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Den&amp;diff=267288"/>
		<updated>2026-04-15T04:43:57Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Den&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest Builders 2]]&#039;&#039;&lt;br /&gt;
|Image=[[File:Den.webp|200px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=アーマン&lt;br /&gt;
|Roumaji=Aman&lt;br /&gt;
|Old=&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=&lt;br /&gt;
|Race=Human&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=Unnamed female partner†&amp;lt;br&amp;gt;[[Babs]] (daughter)&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Den&#039;&#039;&#039; is a minor character in {{DQB2}}. He is the bartender of [[Khrumbul-Dun]] island, and is the father of [[Babs]].&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Den is a middle-aged man with downturned olive eyes, tan skin, a large nose, rectangular eyebrows, chevron moustache and dark brown hair in the style [[Character customization in Dragon Quest Builders 2|dandy do]]. He is dressed in the typical bartender garb, a red [[bow tie]], a white long-sleeved button-up shirt, and blue suspenders with gold side adjusters. He also wears black leather shoes.&lt;br /&gt;
&lt;br /&gt;
Due to the passing of his late wife, he is very protective of Babs and is initially opposed to her following in her mother&#039;s footsteps as a bunny girl.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Den and his family owned the island&#039;s bar, enjoying prosperity as the miners retired to the pub after a long day&#039;s work. However, his wife passed away prior to the game&#039;s beginning, and due to the actions of the [[Madusa]] who rules the island destroying the profitability of the mine, his bar ceased operation. As such, Den is deeply dejected when first encountered and the [[Builder (Dragon Quest Builders 2)|Builder]] must rely on Babs for ideas on reviving the mining community.&lt;br /&gt;
&lt;br /&gt;
Once the mining begins in earnest again, Den&#039;s passion for bartending returns and he resumes operations once the building is restored. He is the first character to explain how drink making works to the player, opening up access to several recipes for bolstering attack and defence in addition to sating the hunger meter. Later on, when the community pool and dancing stage are built, he argues with Babs about becoming the chief dancing bunny but relents when he sees how seriously she takes the task.&lt;br /&gt;
{{DQB2Villager&lt;br /&gt;
|Name={{Translation|Den|アーマン|Aman}}&lt;br /&gt;
|Image=[[File:Den register.png|130px]]&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Description=Bartender&lt;br /&gt;
|Home=Khrumbul-Dun&lt;br /&gt;
|Weapon=Yes&lt;br /&gt;
|Size=❤︎❤︎&lt;br /&gt;
|Fanciness=❤︎❤︎❤︎❤︎&lt;br /&gt;
|Ambience=Cheeky&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Den can equip weapons and fight. He serves as a bartender, able to make and serve drinks in [[List of room recipes in Dragon Quest Builders 2|bars]].&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
{{spoiler|start}}It is later revealed that the world that the Builder and [[Malroth (Character)|Malroth]] are exploring is nothing but an illusion created by [[Hargon]]. Den is one of the illusions created to populate the illusory world.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Pabs|es-meaning=A nickname of the name &amp;quot;Pablo&amp;quot;, a Spanish variant of &amp;quot;Paul&amp;quot; derived from its Latin origin &amp;quot;Paulus&amp;quot; meaning &amp;quot;small/humble in origin&amp;quot;. Could also be a play on words in which his name is a mix of &amp;quot;papá&amp;quot; (&amp;quot;dad&amp;quot;) and &amp;quot;Babs&amp;quot;, his daughter&#039;s name.&lt;br /&gt;
|fr=Barnabé|fr-meaning=A name meaning &amp;quot;son of consolation/encouragement&amp;quot;.&lt;br /&gt;
|de=Butz|de-meaning=Of German origin. Means &amp;quot;brave fortress&amp;quot; or &amp;quot;strong protector&amp;quot;.&lt;br /&gt;
|it=Tano|it-meaning=A name of varying meanings.&lt;br /&gt;
|ko=아만 (Aman)|ko-meaning=Transliteration of his Japanese name, &amp;quot;Aman&amp;quot;.&lt;br /&gt;
|zh-cn=亚曼 (Yàmàn)|zh-cn-meaning=A different take on his Japanese name, &amp;quot;Aman&amp;quot;.&lt;br /&gt;
|zh-tw=亞曼 (Yàmàn)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
Image:Den Icon.png|Den&#039;s Icon&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category: Dragon Quest Builders 2]]&lt;br /&gt;
[[Category:Dragon Quest Builders 2 characters]]&lt;br /&gt;
&lt;br /&gt;
[[es:Pabs]]&lt;br /&gt;
[[fr:Barnabé]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Babs&amp;diff=267287</id>
		<title>Babs</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Babs&amp;diff=267287"/>
		<updated>2026-04-15T04:38:30Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name=Babs&lt;br /&gt;
|Game=&#039;&#039;[[Dragon Quest Builders 2]]&#039;&#039;&lt;br /&gt;
|Image=[[File:DQB2 Babs.png|200px]]&lt;br /&gt;
|Sprite=&lt;br /&gt;
|Japanese name=ペロ&lt;br /&gt;
|Romaji=Pero&lt;br /&gt;
|Old=&lt;br /&gt;
|Title=&lt;br /&gt;
|Class=[[Dancer]]&lt;br /&gt;
|Race=&lt;br /&gt;
|Age=&lt;br /&gt;
|Family=[[Den]] (father)&amp;lt;br&amp;gt;Unnamed mother†&lt;br /&gt;
|Voice Actor=&lt;br /&gt;
}}&lt;br /&gt;
{{quote|style=1|quote=&#039;&#039;&#039;&#039;&#039;Tee hee hee! Thanks, lads! I&#039;ll be the best dancin&#039; girl this island&#039;s ever seen, an&#039; make me old mum proud!&#039;&#039;&#039;&#039;&#039;|source=|console=|align=center|bgcolor=f54c4c}}&lt;br /&gt;
&#039;&#039;&#039;Babs&#039;&#039;&#039; is a character in {{DQB2}}, residing in the ruined mining colony of [[Khrumbul-Dun]]. She is the daughter of [[Den]] the bartender, and is one of the main characters of the Khrumbul-Dun section of the game.&lt;br /&gt;
&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Babs&#039; is initially seen wearing the typical [[Character customization in Dragon Quest Builders 2|villager&#039;s vesture]]: a red dress with a white inner blouse, red shoes and a black sash around her waist. Her ash-grey hair is tied back in a low ponytail with a white ribbon. She has turquoise upturned eyes. She is considered to be extremely gorgeous and attractive by the townsfolk. When performing, she wears a [[bunny suit]] with [[fishnet stockings]], [[bunny ears]], two gold bangles on each wrist, and a red choker with a gold heart. She has three different bunny suit outfits.&lt;br /&gt;
&lt;br /&gt;
Her first bunny suit is the standard [[Character customization in Dragon Quest Builders 2|bunny suit]] outfit, with a black bustier bodysuit, black high heels, and a [[bunny tail]] on the back. Her second bunny suit changes her black suit and heels to red, and her hair is styled differently where her hair flips at the back. Her final bunny suit has the insides of her bunny ears become pink, with a pink bracelet around one ear, and she wears a low-collared white vest with a gold trim. She wears a peachy-orange wig that is done up in a more wild style. Note that this last appearance is kept when bringing Babs to the [[Isle of Awakening]].&lt;br /&gt;
&lt;br /&gt;
Babs is a humble and softspoken girl who is very excited at the prospect of reviving Khrumbul-Dun and the Golden Age - the era before the Children came, where mining was effortless and ores were plentiful - at the behest of the [[Builder (Dragon Quest Builders 2)|Builder]], doing her best to aid them when possible. She also considers the needs of the masked thugs who work the mine, being fully aware of how arduous the excavation can be, and suggests the construction of an ornate pool with a dancing stage to help them unwind after a hard day&#039;s labor.&lt;br /&gt;
&lt;br /&gt;
However, she is seen to greatly favour the Builder over the other townsfolk, to the point where others become jealous and possessive over her. After the Builder creates a [[List of room recipes in Dragon Quest Builders 2|mushroom cookroom]] for Babs, upon her request, she experiments with recipes and occasionally makes [[List of food in Dragon Quest Builders 2|lunches]] for the Builder before a trip to the mines. Her other admirers are visibly frustrated that they don&#039;t get the same special treatment from her.&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Babs first meets the Builder when they fall into a hole with [[Malroth (Character)|Malroth]], providing sand as building blocks to staircase out. Hearing that the Builder is, in fact, a builder, she leads them to the nearby town in hopes of rebuilding the place and opening the abandoned mines. Upon talking to the townspeople, they realise that the Children of Hargon had also gotten to Khrumbul-Dun; they had destroyed the enterance to the mines, inflicting their beliefs on everybody, and the Underseer of Khrumbul-Dun ([[Madusa]]) had turned most of the metal to stone. The townsfolk, at this point, are all averse to the idea of creation and building, except for Babs. Not long after, the ground rumbles and the people find a [[stone golem]], hiding away underneath layers of earth. After a while, [[Magrog]] realises that the monster was actually the gold golem [[Goldirox]].&lt;br /&gt;
&lt;br /&gt;
To restore the Golden Age of Khrumbul-Dun, they figure that they must help Goldirox regain his power by imbuing him with the power of mined ore. At first, the miners are slow, but after building various entertainment facilities like bars and improving quality of life, the miners&#039; morales are boosted and they mine quicker. One of ther major driving goals is to see Babs dance on stage in her bunny costume, which she continuously teases to keep them working efficiently. She insists on perfecting her performance, revealing that her mother was a bunny girl and that she always wanted to follow in her footsteps.&lt;br /&gt;
{{spoiler|start}}After changing her wardrobe twice and postponing her dance routine multiple times, she decides that it is time to perform. She throws a party at the newly built Silver Bar after Goldirox is finally restored to his golden form, and dances atop the stage, but her outstanding shine is caught by the nasty gaze of the Madusa. She, in a fit of jealousy, turns Babs to stone. The night is ruined and the miners become just as unmotivated as they were in the beginning. But after [[Jules]] proposes an idea to lure Madusa out and the Builder creates the blueprint of the Gold Bar, everyone is inspired to work again in a sudden drive to save Babs by defeating Madusa and breaking her curse.&lt;br /&gt;
&lt;br /&gt;
After defeating Madusa, the Builder obtains the Heartstone that she had stolen from Goldirox and transforms it into the Golden Glow to give him his powers back and bring back the Golden Age with them. Goldirox tells everyone that unfortunately, upon using it, he will disappear - but he will become a part of the Gold Mine, and Babs&#039; curse will be broken. He makes the ultimate sacrifice, Babs is brought back to life, and the Khrumbul-Dunnians throw a party for her return. In the morning, Babs has a heartfelt conversation with Goldirox&#039;s spirit, and afterwards she and a few others join the Builder, leaving for the [[Isle of Awakening]].{{spoiler|end}}&lt;br /&gt;
{{DQB2Villager&lt;br /&gt;
|Name={{Translation|Babs|ペロ|Pero}}&lt;br /&gt;
|Image=[[File:Babs register.png|130px]]&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|Description=Villager&lt;br /&gt;
|Home=Khrumbul-Dun&lt;br /&gt;
|Weapon=Yes&lt;br /&gt;
|Size=❤︎❤︎❤︎❤︎&lt;br /&gt;
|Fanciness=❤︎❤︎❤︎❤︎&lt;br /&gt;
|Ambience=Cheeky&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
Babs is able to equip weapons, fight, and build blueprints. She also serves the role of a dancer, being able to dance in [[List of room recipes in Dragon Quest Builders 2|dance halls]] and serve drinks. Additionally, she can make food in a mushroom cookroom.&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
{{spoiler|start}}It is later revealed that the world that the Builder and Malroth are exploring is nothing but an illusion created by [[Hargon]]. Babs is one of the illusions created to populate the illusory world.&lt;br /&gt;
{{spoiler|end}}&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Babs|es-meaning=Same as English name.&lt;br /&gt;
|fr=Babs|fr-meaning=Ditto.&lt;br /&gt;
|de=Babs|de-meaning=Ditto.&lt;br /&gt;
|it=Babs|it-meaning=Ditto.&lt;br /&gt;
|ko=페로 (Pelo)|ko-meaning=Transliteration of her Japanese name &amp;quot;Pero&amp;quot;.&lt;br /&gt;
|zh-cn=佩萝 (Pèiluó)|zh-cn-meaning=Ditto.&lt;br /&gt;
|zh-tw=佩蘿 (Pèiluó)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Babs Icon 1.png|Babs&#039; initial icon.&lt;br /&gt;
Babs Icon 2.png|Her second icon.&lt;br /&gt;
Babs Icon 3.png|Her third.&lt;br /&gt;
Babs Icon.png|Babs&#039; final icon.&lt;br /&gt;
Babs2.webp|First bunny suit&lt;br /&gt;
Babs3.webp|Second bunny suit&lt;br /&gt;
Babs4.webp|Final bunny suit&lt;br /&gt;
Babsstatue1.png|Statue of Babs&lt;br /&gt;
Babsstatue2.png|(another angle)&lt;br /&gt;
Babsdance.png|Babs dancing at the Silver Bar&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
[[Category:Dragon Quest Builders 2 characters]]&lt;br /&gt;
&lt;br /&gt;
[[es:Babs]]&lt;br /&gt;
[[fr:Babs]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Molly&amp;diff=267286</id>
		<title>Molly</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Molly&amp;diff=267286"/>
		<updated>2026-04-15T04:36:39Z</updated>

		<summary type="html">&lt;p&gt;Day: /* Other Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|Name = Molly&lt;br /&gt;
|Game ={{DQB2}}&lt;br /&gt;
|Image = [[Image:Molly.webp|250px]]&lt;br /&gt;
|Sprite = &lt;br /&gt;
|Japanese name = モンばあ&lt;br /&gt;
|Romaji = Monbaa&lt;br /&gt;
|Title = Molly the Monster Meal Maker (former)&lt;br /&gt;
|Class = &lt;br /&gt;
|Race = Human&lt;br /&gt;
|Age = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Molly&#039;&#039;&#039; is a prisoner from [[Skelkatraz]] in {{DQB2}} who teaches the Builder how to tame friendly monsters.&lt;br /&gt;
==Appearance and Personality==&lt;br /&gt;
Molly is an elderly woman medium-length white hair tied back in a low ponytail, and sunken eyes with small black irises. She dons the typical [[Character customization in Dragon Quest Builders 2|ragged rags]] that all Skelkatraz prisoners wear, a torn musty brown tunic, a frayed brown jumpsuit, a dark beige ribbon tied into a bow at the front, and dark brown sandals.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
==={{DQB2}}===&lt;br /&gt;
Molly is first encountered when the Builder and Malroth are imprisoned in Skelkatraz. Molly is usually at the entrance of the storage in the prison, near a fireplace. She helps the Builder prepare the escape from Skelkatraz, and at a certain point she gives the Builder the [[wrangler&#039;s ring]], a key tool that allows players to befriend friendly monsters. If monsters show interest in joining the party, giving them some [[Monster munchies|monster munchies]] will seal the deal, which she teaches the Builder how to make.&lt;br /&gt;
&lt;br /&gt;
Molly got imprisoned over forty years prior to meeting Malroth and the Builder, due to her love of cooking. She used to cook for humans and monsters alike, which the [[Children of Hargon]] forbid, claiming that humans and monsters cannot be friends. While she is quite accepting of her fate - &amp;quot;numb to everything&amp;quot; as she says - and occasionally laughs at Malroth and the Builder&#039;s hope of escape, she does everything in her power to help the Builder.{{spoiler|start}}Despite the fact that she stays in Skelkatraz when the group leaves, Molly can later be recruited for the [[Isle of Awakening]] alongside some of the friendly monsters from [[Malhalla]] after completing all [[Explorer&#039;s shores]] scavenger hunts and completing all 45 [[Tablet Targets]]. She can be found with the [[Buildertopia]] code &amp;quot;PW4KVMN9GA&amp;quot;.{{spoiler|end}}&lt;br /&gt;
{{DQB2Villager&lt;br /&gt;
|Name={{Translation|Molly|モンばあ|Monbaa}}&lt;br /&gt;
|Image=[[File:Molly register.png|130px]]&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|Description= -&lt;br /&gt;
|Home= Skelkatraz&lt;br /&gt;
|Weapon=No&lt;br /&gt;
|Size=❤︎&lt;br /&gt;
|Fanciness=❤︎❤︎❤︎&lt;br /&gt;
|Ambience=Cool&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other Languages==&lt;br /&gt;
{{OtherLanguages&lt;br /&gt;
|es=Monchita|es-meaning=Various different meanings.&lt;br /&gt;
|fr=Edmonde|fr-meaning=Meaning &amp;quot;wealthy protection&amp;quot;.&lt;br /&gt;
|de=Molly|de-meaning=Same as English name.&lt;br /&gt;
|it=Molly|it-meaning=Ditto.&lt;br /&gt;
|ko=몬 할멈 (Mon halmeom)|ko-meaning=Meaning &amp;quot;Old woman (할멈) Mon&amp;quot;.&lt;br /&gt;
|zh-cn=怪物婆婆 (Guàiwù pópo)|zh-cn-meaning=Translates to &amp;quot;Monster granny&amp;quot;.&lt;br /&gt;
|zh-tw=怪物婆婆 (Guàiwù pópo)|zh-tw-meaning=Ditto.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Molly is a female counterpart of [[Monty]], an old man who teaches the player about taming monsters in [[Dragon Quest V: Hand of the Heavenly Bride|Dragon Quest V]] and [[Dragon Quest VII: Fragments of the Forgotten Past|VII]].&lt;br /&gt;
* Her prisoner number in Skelkatraz was 784, which signals how long she has been there - the Builder&#039;s number is 6207 and Malroth&#039;s is 6208.&lt;br /&gt;
* [[Malroth (Character)|Malroth]] calls her &amp;quot;Old Lady Cooks-No-More&amp;quot;&lt;br /&gt;
* She may be one of the only characters who is not from the world of illusion; however, this is not outright confirmed.&lt;br /&gt;
* While she had no part in the [[Moonbrooke]] story arc, she may have seen [[Warwick]] after his death, as she says that she once saw a [[silvapithecus]] that was half-human.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Molly Icon.png|Molly&#039;s Icon&lt;br /&gt;
Image:Molly Letter.png|Molly&#039;s letter to the Builder&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{DQB2Nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dragon Quest Builders 2]]&lt;br /&gt;
[[Category: Dragon Quest Builders 2 characters]]&lt;br /&gt;
&lt;br /&gt;
[[es:Monchita]]&lt;br /&gt;
[[fr:Edmonde]]&lt;/div&gt;</summary>
		<author><name>Day</name></author>
	</entry>
</feed>