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	<id>https://dragonquest-wiki.com/index.php?action=history&amp;feed=atom&amp;title=Incarnus</id>
	<title>Incarnus - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dragonquest-wiki.com/index.php?action=history&amp;feed=atom&amp;title=Incarnus"/>
	<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;action=history"/>
	<updated>2026-05-03T20:56:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75011&amp;oldid=prev</id>
		<title>2600:1700:F9D0:D900:A1A6:D3DE:15E0:918: /* {{DQMJ2}} */</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75011&amp;oldid=prev"/>
		<updated>2024-04-28T00:29:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;{{DQMJ2}}&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:29, 27 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly, [[Solitaire]] has an [[Ace of spades]] in her second battle team, alongside [[Dr. Snapped]] (as an obvious reference to the main antagonists of the first Joker game).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly, [[Solitaire]] has an [[Ace of spades]] in her second battle team, alongside [[Dr. Snapped]] (as an obvious reference to the main antagonists of the first Joker game).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While most of the Incarnus&#039;s traits remain from the previous game, one major difference is that it can be synthesized into non-Incarnus {{MFamilies}} species, thus losing the Incarnus forever. Since the Incarnus&#039;s [[Wildcard]] form is required to synthesize &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zenith Dragon&lt;/del&gt;]], it is strongly recommended that the player save the Incarnus for this purpose only.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While most of the Incarnus&#039;s traits remain from the previous game, one major difference is that it can be synthesized into non-Incarnus {{MFamilies}} species, thus losing the Incarnus forever. Since the Incarnus&#039;s [[Wildcard]] form is required to synthesize [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Leonyx&lt;/ins&gt;]], it is strongly recommended that the player save the Incarnus for this purpose only.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ3P}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ3P}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:1700:F9D0:D900:A1A6:D3DE:15E0:918</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75010&amp;oldid=prev</id>
		<title>dragon&gt;Antiyonder at 11:02, 7 January 2024</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75010&amp;oldid=prev"/>
		<updated>2024-01-07T11:02:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:02, 7 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here on, a secondary goal for the {{Hero Joker 1}} (alongside collecting [[Darkonium]] crystals for the Scout Challenge) is escorting the Incarnus to the various shrines scattered throughout the [[Green Bays]] archipelago. At these points, the Incarnus will change into its various forms and reveal more about itself and its purpose to the {{Hero Joker 1}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here on, a secondary goal for the {{Hero Joker 1}} (alongside collecting [[Darkonium]] crystals for the Scout Challenge) is escorting the Incarnus to the various shrines scattered throughout the [[Green Bays]] archipelago. At these points, the Incarnus will change into its various forms and reveal more about itself and its purpose to the {{Hero Joker 1}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By the climax of the storyline, the {{Hero Joker 1}} has fulfilled the requirements for the finals of the Scout Challenge. Here, the Incarnus is in its [[Wulfspade ace]] form. In the final round, the Incarnus inadvertently insults [[Solitaire]] by calling her &quot;Ginny Rummy&quot;, her real name, resulting in [[Solitaire]] attacking the Incarnus, getting disqualified and making the {{Hero Joker 1}} the winner. [[Dr. Snap]] escorts the {{Hero Joker 1}} to his office to present him with the prize, the Mark which the Incarnus needs to fulfill its mission. However, Snap ambushes the duo, revealing his true malicious intentions and corrupts the Incarnus with the [[Darkonium]] orb, formed with the vast number of crystals collected by the participants. The Incarnus is changed into its [[Ace of spades]] form, brainwashed into thinking its goal is to open the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]], a paradise for {{MFamilies}}s, and leaves the {{Hero Joker 1}} party. When [[Dr. Snap]] presents the demonic beast with the Mark, it senses that the item is a fake, a decoy left in a robbery that occurred previously. The [[Ace of spades]] is able to sense the real Mark&#039;s location, however, and it and Snap takes off to retrieve the stolen Mark, leaving the {{Hero Joker 1}} unconscious in the commissioner&#039;s office.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By the climax of the storyline, the {{Hero Joker 1}} has fulfilled the requirements for the finals of the Scout Challenge. Here, the Incarnus is in its [[Wulfspade ace]] form. In the final round, the Incarnus inadvertently insults [[Solitaire]] by calling her &quot;Ginny Rummy&quot;, her real name, resulting in [[Solitaire]] attacking the Incarnus, getting disqualified and making the {{Hero Joker 1}} the winner. [[Dr. Snap]] escorts the {{Hero Joker 1}} to his office to present him with the prize, the Mark which the Incarnus needs to fulfill its mission. However, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Dr. Snap|&lt;/ins&gt;Snap&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;ambushes the duo, revealing his true malicious intentions and corrupts the Incarnus with the [[Darkonium]] orb, formed with the vast number of crystals collected by the participants. The Incarnus is changed into its [[Ace of spades]] form, brainwashed into thinking its goal is to open the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]], a paradise for {{MFamilies}}s, and leaves the {{Hero Joker 1}} party. When [[Dr. Snap]] presents the demonic beast with the Mark, it senses that the item is a fake, a decoy left in a robbery that occurred previously. The [[Ace of spades]] is able to sense the real Mark&#039;s location, however, and it and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Dr. Snap|&lt;/ins&gt;Snap&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;takes off to retrieve the stolen Mark, leaving the {{Hero Joker 1}} unconscious in the commissioner&#039;s office.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the [[Ace of spades]] is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the {{Hero Joker 1}}. It engages the {{Hero Joker 1}} in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the {{Hero Joker 1}}&#039;s newly-acquired baryon sphere, and rejoins the {{Hero Joker 1}}&#039;s party. The duo confront [[Dr. Snap]] at the peak of Tartarus, where he is on the verge of opening the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]. Snap once again tries to corrupt the Incarnus with the [[Darkonium]] sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the [[Darkonium]] orb instable and unleash its dark matter onto himself, turning him into a {{MFamilies}}, [[Dr. Snapped]]. Together, the Incarnus and the {{Hero Joker 1}} defeat [[Dr. Snapped]] and take back the Mark. The Incarnus is changed into its true form, [[Wildcard]], and seemingly gives itself up to close the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]. Later, at the peak of [[Infant Isle]], the {{Hero Joker 1}} and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the [[Ace of spades]] is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the {{Hero Joker 1}}. It engages the {{Hero Joker 1}} in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the {{Hero Joker 1}}&#039;s newly-acquired baryon sphere, and rejoins the {{Hero Joker 1}}&#039;s party. The duo confront [[Dr. Snap]] at the peak of Tartarus, where he is on the verge of opening the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Dr. Snap|&lt;/ins&gt;Snap&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;once again tries to corrupt the Incarnus with the [[Darkonium]] sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Dr. Snap|&lt;/ins&gt;Snap&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;renders the [[Darkonium]] orb instable and unleash its dark matter onto himself, turning him into a {{MFamilies}}, [[Dr. Snapped]]. Together, the Incarnus and the {{Hero Joker 1}} defeat [[Dr. Snapped]] and take back the Mark. The Incarnus is changed into its true form, [[Wildcard]], and seemingly gives itself up to close the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]. Later, at the peak of [[Infant Isle]], the {{Hero Joker 1}} and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the [[Boss family]] in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the [[Nature family]] will produce [[Wulfspade]]; synthesis with the [[Demon family]] will produce [[Hawkhart]]; synthesis with the [[Material family]] will produce [[Cluboon]]; synthesis with the [[Beast family]] will produce [[Diamagon]]. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its [[Wulfspade ace]] form after clearing the fourth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above {{MFamilies}} of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the [[Ace of spades]] and the [[Wildcard]] forms (which requires synthesis with [[Sir Leopold|Leopold]] and [[Empyrea]], respectively), the Incarnus will need to be in its [[Wulfspade ace]] form. The Incarnus cannot be released from the {{Hero Joker 1}}&amp;#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&amp;#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the [[Boss family]] in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the [[Nature family]] will produce [[Wulfspade]]; synthesis with the [[Demon family]] will produce [[Hawkhart]]; synthesis with the [[Material family]] will produce [[Cluboon]]; synthesis with the [[Beast family]] will produce [[Diamagon]]. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its [[Wulfspade ace]] form after clearing the fourth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above {{MFamilies}} of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the [[Ace of spades]] and the [[Wildcard]] forms (which requires synthesis with [[Sir Leopold|Leopold]] and [[Empyrea]], respectively), the Incarnus will need to be in its [[Wulfspade ace]] form. The Incarnus cannot be released from the {{Hero Joker 1}}&amp;#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&amp;#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;Antiyonder</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75009&amp;oldid=prev</id>
		<title>dragon&gt;Antiyonder at 10:59, 7 January 2024</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75009&amp;oldid=prev"/>
		<updated>2024-01-07T10:59:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:59, 7 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here on, a secondary goal for the {{Hero Joker 1}} (alongside collecting [[Darkonium]] crystals for the Scout Challenge) is escorting the Incarnus to the various shrines scattered throughout the [[Green Bays]] archipelago. At these points, the Incarnus will change into its various forms and reveal more about itself and its purpose to the {{Hero Joker 1}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here on, a secondary goal for the {{Hero Joker 1}} (alongside collecting [[Darkonium]] crystals for the Scout Challenge) is escorting the Incarnus to the various shrines scattered throughout the [[Green Bays]] archipelago. At these points, the Incarnus will change into its various forms and reveal more about itself and its purpose to the {{Hero Joker 1}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By the climax of the storyline, the {{Hero Joker 1}} has fulfilled the requirements for the finals of the Scout Challenge. Here, the Incarnus is in its [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wulfspace &lt;/del&gt;ace]] form. In the final round, the Incarnus inadvertently insults [[Solitaire]] by calling her &quot;Ginny Rummy&quot;, her real name, resulting in [[Solitaire]] attacking the Incarnus, getting disqualified and making the {{Hero Joker 1}} the winner. [[Dr. Snap]] escorts the {{Hero Joker 1}} to his office to present him with the prize, the Mark which the Incarnus needs to fulfill its mission. However, Snap ambushes the duo, revealing his true malicious intentions and corrupts the Incarnus with the [[Darkonium]] orb, formed with the vast number of crystals collected by the participants. The Incarnus is changed into its [[Ace of spades]] form, brainwashed into thinking its goal is to open the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]], a paradise for {{MFamilies}}s, and leaves the {{Hero Joker 1}} party. When [[Dr. Snap]] presents the demonic beast with the Mark, it senses that the item is a fake, a decoy left in a robbery that occurred previously. The [[Ace of spades]] is able to sense the real Mark&#039;s location, however, and it and Snap takes off to retrieve the stolen Mark, leaving the {{Hero Joker 1}} unconscious in the commissioner&#039;s office.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By the climax of the storyline, the {{Hero Joker 1}} has fulfilled the requirements for the finals of the Scout Challenge. Here, the Incarnus is in its [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wulfspade &lt;/ins&gt;ace]] form. In the final round, the Incarnus inadvertently insults [[Solitaire]] by calling her &quot;Ginny Rummy&quot;, her real name, resulting in [[Solitaire]] attacking the Incarnus, getting disqualified and making the {{Hero Joker 1}} the winner. [[Dr. Snap]] escorts the {{Hero Joker 1}} to his office to present him with the prize, the Mark which the Incarnus needs to fulfill its mission. However, Snap ambushes the duo, revealing his true malicious intentions and corrupts the Incarnus with the [[Darkonium]] orb, formed with the vast number of crystals collected by the participants. The Incarnus is changed into its [[Ace of spades]] form, brainwashed into thinking its goal is to open the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]], a paradise for {{MFamilies}}s, and leaves the {{Hero Joker 1}} party. When [[Dr. Snap]] presents the demonic beast with the Mark, it senses that the item is a fake, a decoy left in a robbery that occurred previously. The [[Ace of spades]] is able to sense the real Mark&#039;s location, however, and it and Snap takes off to retrieve the stolen Mark, leaving the {{Hero Joker 1}} unconscious in the commissioner&#039;s office.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the [[Ace of spades]] is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the {{Hero Joker 1}}. It engages the {{Hero Joker 1}} in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the {{Hero Joker 1}}&#039;s newly-acquired baryon sphere, and rejoins the {{Hero Joker 1}}&#039;s party. The duo confront [[Dr. Snap]] at the peak of Tartarus, where he is on the verge of opening the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]. Snap once again tries to corrupt the Incarnus with the [[Darkonium]] sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the [[Darkonium]] orb instable and unleash its dark matter onto himself, turning him into a {{MFamilies}}, [[Dr. Snapped]]. Together, the Incarnus and the {{Hero Joker 1}} defeat [[Dr. Snapped]] and take back the Mark. The Incarnus is changed into its true form, [[Wildcard]], and seemingly gives itself up to close the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]. Later, at the peak of Infant Isle, the {{Hero Joker 1}} and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the [[Ace of spades]] is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the {{Hero Joker 1}}. It engages the {{Hero Joker 1}} in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the {{Hero Joker 1}}&#039;s newly-acquired baryon sphere, and rejoins the {{Hero Joker 1}}&#039;s party. The duo confront [[Dr. Snap]] at the peak of Tartarus, where he is on the verge of opening the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]. Snap once again tries to corrupt the Incarnus with the [[Darkonium]] sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the [[Darkonium]] orb instable and unleash its dark matter onto himself, turning him into a {{MFamilies}}, [[Dr. Snapped]]. Together, the Incarnus and the {{Hero Joker 1}} defeat [[Dr. Snapped]] and take back the Mark. The Incarnus is changed into its true form, [[Wildcard]], and seemingly gives itself up to close the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]. Later, at the peak of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Infant Isle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, the {{Hero Joker 1}} and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the [[Boss family]] in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the [[Nature family]] will produce [[Wulfspade]]; synthesis with the [[Demon family]] will produce [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hawkheart&lt;/del&gt;]]; synthesis with the [[Material family]] will produce [[Cluboon]]; synthesis with the [[Beast family]] will produce [[Diamagon]]. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its [[Wulfspade ace]] form after clearing the fourth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above {{MFamilies}} of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the [[Ace of spades]] and the [[Wildcard]] forms (which requires synthesis with [[Sir Leopold|Leopold]] and [[Empyrea]], respectively), the Incarnus will need to be in its [[Wulfspade ace]] form. The Incarnus cannot be released from the {{Hero Joker 1}}&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the [[Boss family]] in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the [[Nature family]] will produce [[Wulfspade]]; synthesis with the [[Demon family]] will produce [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hawkhart&lt;/ins&gt;]]; synthesis with the [[Material family]] will produce [[Cluboon]]; synthesis with the [[Beast family]] will produce [[Diamagon]]. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its [[Wulfspade ace]] form after clearing the fourth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above {{MFamilies}} of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the [[Ace of spades]] and the [[Wildcard]] forms (which requires synthesis with [[Sir Leopold|Leopold]] and [[Empyrea]], respectively), the Incarnus will need to be in its [[Wulfspade ace]] form. The Incarnus cannot be released from the {{Hero Joker 1}}&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the third and fourth shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the [[Fert Isle]] shrine before the [[Celeste Isle]] shrine, he will encounter [[Great &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragon&lt;/del&gt;]] at the Fert &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Island &lt;/del&gt;shrine and [[Demon-at-arms]] at the Celeste Isle shrine, and the Incarnus will change into [[Diamagon]] at the Fert Isle shrine and [[Wulfspade ace]] at the Celeste Isle shrine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the third and fourth shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the [[Fert Isle]] shrine before the [[Celeste Isle]] shrine, he will encounter [[Great &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dragon&lt;/ins&gt;]] at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Fert &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Isle]] &lt;/ins&gt;shrine and [[Demon-at-arms]] at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Celeste Isle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;shrine, and the Incarnus will change into [[Diamagon]] at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Fert Isle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;shrine and [[Wulfspade ace]] at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Celeste Isle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;shrine.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Even if the Incarnus is in its [[Wulfspade]] form when the player encounters [[Solitaire]] at the [[Palaish Isle]] shrine (due to having synthesized it back into its [[Wulfspade]] form after it changed into its [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hawkheart&lt;/del&gt;]] form at the [[Xeroph Isle]] shrine), [[Solitaire]]&#039;s dialogue will not be altered (i.e. commenting that the Incarnus looks different from before, and referring to it as a &quot;birdie&quot;). Furthermore, [[Dr. Snap]] will take a moment to recognize the Incarnus, even if it&#039;s in its [[Wulfspade]] form, when the player approaches him for a battle per [[Warden Trump]]&#039;s orders.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Even if the Incarnus is in its [[Wulfspade]] form when the player encounters [[Solitaire]] at the [[Palaish Isle]] shrine (due to having synthesized it back into its [[Wulfspade]] form after it changed into its [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hawkhart&lt;/ins&gt;]] form at the [[Xeroph Isle]] shrine), [[Solitaire]]&#039;s dialogue will not be altered (i.e. commenting that the Incarnus looks different from before, and referring to it as a &quot;birdie&quot;). Furthermore, [[Dr. Snap]] will take a moment to recognize the Incarnus, even if it&#039;s in its [[Wulfspade]] form, when the player approaches him for a battle per [[Warden Trump]]&#039;s orders.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;Antiyonder</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75008&amp;oldid=prev</id>
		<title>dragon&gt;Antiyonder at 10:45, 7 January 2024</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75008&amp;oldid=prev"/>
		<updated>2024-01-07T10:45:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:45, 7 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Ace of spades]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Ace of spades]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A more sinister-looking forme of a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wulfspade &lt;/del&gt;ace, having absorbed [[Darkonium]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A more sinister-looking forme of a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Wulfspade &lt;/ins&gt;ace&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, having absorbed [[Darkonium]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Wildcard]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Wildcard]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus first appears at the peak of [[Infant Isle]], where [[Solitaire]] unsuccessfully tries to scout it. It then appears in a cave in [[Xeroph Isle]], battling an [[Orc]] and is badly wounded. The {{Hero Joker 1}} witnesses this, saves the Incarnus from the [[Orc]], and takes it to the nearby Scoutpost for healing, which is done so by [[Dr. Snap]]. The Incarnus joins the {{Hero Joker 1}} at this point.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus first appears at the peak of [[Infant Isle]], where [[Solitaire]] unsuccessfully tries to scout it. It then appears in a cave in [[Xeroph Isle]], battling an [[Orc]] and is badly wounded. The {{Hero Joker 1}} witnesses this, saves the Incarnus from the [[Orc]], and takes it to the nearby Scoutpost for healing, which is done so by [[Dr. Snap]]. The Incarnus joins the {{Hero Joker 1}} at this point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here on, a secondary goal for the {{Hero Joker 1}} (alongside collecting Darkonium crystals for the Scout Challenge) is escorting the Incarnus to the various shrines scattered throughout the [[Green Bays]] archipelago. At these points, the Incarnus will change into its various forms and reveal more about itself and its purpose to the {{Hero Joker 1}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here on, a secondary goal for the {{Hero Joker 1}} (alongside collecting &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Darkonium&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;crystals for the Scout Challenge) is escorting the Incarnus to the various shrines scattered throughout the [[Green Bays]] archipelago. At these points, the Incarnus will change into its various forms and reveal more about itself and its purpose to the {{Hero Joker 1}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By the climax of the storyline, the {{Hero Joker 1}} has fulfilled the requirements for the finals of the Scout Challenge. Here, the Incarnus is in its Wulfspace &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ace &lt;/del&gt;form. In the final round, the Incarnus inadvertently insults Solitaire by calling her &quot;Ginny Rummy&quot;, her real name, resulting in Solitaire attacking the Incarnus, getting disqualified and making the {{Hero Joker 1}} the winner. Dr Snap escorts the {{Hero Joker 1}} to his office to present him with the prize, the Mark which the Incarnus needs to fulfill its mission. However, Snap ambushes the duo, revealing his true malicious intentions and corrupts the Incarnus with the Darkonium orb, formed with the vast number of crystals collected by the participants. The Incarnus is changed into its Ace of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spades &lt;/del&gt;form, brainwashed into thinking its goal is to open the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]], a paradise for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monsters&lt;/del&gt;, and leaves the {{Hero Joker 1}} party. When Dr Snap presents the demonic beast with the Mark, it senses that the item is a fake, a decoy left in a robbery that occurred previously. The Ace of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spades &lt;/del&gt;is able to sense the real Mark&#039;s location, however, and it and Snap takes off to retrieve the stolen Mark, leaving the {{Hero Joker 1}} unconscious in the commissioner&#039;s office.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By the climax of the storyline, the {{Hero Joker 1}} has fulfilled the requirements for the finals of the Scout Challenge. Here, the Incarnus is in its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wulfspace &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ace]] &lt;/ins&gt;form. In the final round, the Incarnus inadvertently insults &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Solitaire&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;by calling her &quot;Ginny Rummy&quot;, her real name, resulting in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Solitaire&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;attacking the Incarnus, getting disqualified and making the {{Hero Joker 1}} the winner. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Dr&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;Snap&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;escorts the {{Hero Joker 1}} to his office to present him with the prize, the Mark which the Incarnus needs to fulfill its mission. However, Snap ambushes the duo, revealing his true malicious intentions and corrupts the Incarnus with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Darkonium&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;orb, formed with the vast number of crystals collected by the participants. The Incarnus is changed into its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ace of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spades]] &lt;/ins&gt;form, brainwashed into thinking its goal is to open the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]], a paradise for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MFamilies}}s&lt;/ins&gt;, and leaves the {{Hero Joker 1}} party. When &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Dr&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;Snap&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;presents the demonic beast with the Mark, it senses that the item is a fake, a decoy left in a robbery that occurred previously. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ace of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spades]] &lt;/ins&gt;is able to sense the real Mark&#039;s location, however, and it and Snap takes off to retrieve the stolen Mark, leaving the {{Hero Joker 1}} unconscious in the commissioner&#039;s office.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the Ace of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spades &lt;/del&gt;is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the {{Hero Joker 1}}. It engages the {{Hero Joker 1}} in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the {{Hero Joker 1}}&#039;s newly-acquired baryon sphere, and rejoins the {{Hero Joker 1}}&#039;s party. The duo confront Dr Snap at the peak of Tartarus, where he is on the verge of opening the portal to the Dark World. Snap once again tries to corrupt the Incarnus with the Darkonium sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the Darkonium orb instable and unleash its dark matter onto himself, turning him into a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monster&lt;/del&gt;, [[Dr. Snapped]]. Together, the Incarnus and the {{Hero Joker 1}} defeat [[Dr. Snapped]] and take back the Mark. The Incarnus is changed into its true form, Wildcard, and seemingly gives itself up to close the portal to the Dark World. Later, at the peak of Infant Isle, the {{Hero Joker 1}} and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ace of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spades]] &lt;/ins&gt;is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the {{Hero Joker 1}}. It engages the {{Hero Joker 1}} in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the {{Hero Joker 1}}&#039;s newly-acquired baryon sphere, and rejoins the {{Hero Joker 1}}&#039;s party. The duo confront &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Dr&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;Snap&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;at the peak of Tartarus, where he is on the verge of opening the portal to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Dark World &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Dragon Quest Monsters: Joker 2)|Dark World]]&lt;/ins&gt;. Snap once again tries to corrupt the Incarnus with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Darkonium&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Darkonium&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;orb instable and unleash its dark matter onto himself, turning him into a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MFamilies}}&lt;/ins&gt;, [[Dr. Snapped]]. Together, the Incarnus and the {{Hero Joker 1}} defeat [[Dr. Snapped]] and take back the Mark. The Incarnus is changed into its true form, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wildcard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and seemingly gives itself up to close the portal to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Dark World &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Dragon Quest Monsters: Joker 2)|Dark World]]&lt;/ins&gt;. Later, at the peak of Infant Isle, the {{Hero Joker 1}} and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the Boss family in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the Nature family will produce Wulfspade; synthesis with the Demon family will produce Hawkheart; synthesis with the Material family will produce Cluboon; synthesis with the Beast family will produce Diamagon. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its Wulfspade &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ace &lt;/del&gt;form after clearing the fourth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monster &lt;/del&gt;of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the Ace of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spades &lt;/del&gt;and the Wildcard forms (which requires synthesis with Leopold and Empyrea, respectively), the Incarnus will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;need to be in its Wulfspade &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ace &lt;/del&gt;form. The Incarnus cannot be released from the {{Hero Joker 1}}&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Boss family&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Nature family&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;will produce &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wulfspade&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;; synthesis with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Demon family&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;will produce &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Hawkheart&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;; synthesis with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Material family&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;will produce &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Cluboon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;; synthesis with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Beast family&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;will produce &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Diamagon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wulfspade &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ace]] &lt;/ins&gt;form after clearing the fourth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MFamilies}} &lt;/ins&gt;of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ace of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spades]] &lt;/ins&gt;and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wildcard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;forms (which requires synthesis with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Sir &lt;/ins&gt;Leopold&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|Leopold]] &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Empyrea&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, respectively), the Incarnus will need to be in its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wulfspade &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ace]] &lt;/ins&gt;form. The Incarnus cannot be released from the {{Hero Joker 1}}&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the Incarnus is not involved in the main storyline, it presents itself to the [[Hero (Dragon Quest Monsters: Joker 2)|Hero]] during the post-game. To encounter the Incarnus, the Hero must interact with a mysterious blue seal that only appears at certain locations in each island during night, its presence indicated by the lack of other &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monsters &lt;/del&gt;present in the overworld.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the Incarnus is not involved in the main storyline, it presents itself to the [[Hero (Dragon Quest Monsters: Joker 2)|Hero]] during the post-game. To encounter the Incarnus, the Hero must interact with a mysterious blue seal that only appears at certain locations in each island during night, its presence indicated by the lack of other &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MFamilies}}s &lt;/ins&gt;present in the overworld.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During each of the encounters, the Incarnus will battle the Hero in each of its four adult forms. After the fourth victory, the Incarnus will reveal its intentions for battling the Hero: to ensure that he is worthy to be the Infantus&amp;#039;s new master.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During each of the encounters, the Incarnus will battle the Hero in each of its four adult forms. After the fourth victory, the Incarnus will reveal its intentions for battling the Hero: to ensure that he is worthy to be the Infantus&amp;#039;s new master.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly, Solitaire has an Ace of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spades &lt;/del&gt;in her second battle team, alongside Dr Snapped (as an obvious reference to the main antagonists of the first Joker game).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Interestingly, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Solitaire&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;has an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ace of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spades]] &lt;/ins&gt;in her second battle team, alongside &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Dr&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;Snapped&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;(as an obvious reference to the main antagonists of the first Joker game).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While most of the Incarnus&#039;s traits remain from the previous game, one major difference is that it can be synthesized into non-Incarnus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monster &lt;/del&gt;species, thus losing the Incarnus forever. Since the Incarnus&#039;s Wildcard form is required to synthesize the [[Zenith Dragon]], it is strongly recommended that the player save the Incarnus for this purpose only.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While most of the Incarnus&#039;s traits remain from the previous game, one major difference is that it can be synthesized into non-Incarnus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MFamilies}} &lt;/ins&gt;species, thus losing the Incarnus forever. Since the Incarnus&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wildcard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;form is required to synthesize the [[Zenith Dragon]], it is strongly recommended that the player save the Incarnus for this purpose only.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ3P}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ3P}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus makes a return in the Professional edition of the third game, with new forms that can be obtained by the player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus makes a return in the Professional edition of the third game, with new forms that can be obtained by the player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Trivia==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the third and fourth shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the [[Fert Isle]] shrine before the [[Celeste Isle]] shrine, he will encounter [[Great Dragon]] at the Fert Island shrine and [[Demon-at-arms]] at the Celeste Isle shrine, and the Incarnus will change into [[Diamagon]] at the Fert Isle shrine and [[Wulfspade ace]] at the Celeste Isle shrine.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Even if the Incarnus is in its [[Wulfspade]] form when the player encounters [[Solitaire]] at the [[Palaish Isle]] shrine (due to having synthesized it back into its [[Wulfspade]] form after it changed into its [[Hawkheart]] form at the [[Xeroph Isle]] shrine), [[Solitaire]]&#039;s dialogue will not be altered (i.e. commenting that the Incarnus looks different from before, and referring to it as a &quot;birdie&quot;). Furthermore, [[Dr. Snap]] will take a moment to recognize the Incarnus, even if it&#039;s in its [[Wulfspade]] form, when the player approaches him for a battle per [[Warden Trump]]&#039;s orders.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gallery==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ Wulfspade.png|Wulfspade.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ Wulfspade.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wulfspade&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ3 Wulfspade Ace.png|Wulfspade ace.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ3 Wulfspade Ace.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wulfspade ace&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hawkhart.png|Hawkhart.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hawkhart.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Hawkhart&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ2 Hawkhart Ace.png|Hawkhart ace.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ2 Hawkhart Ace.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Hawkhart ace&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cluboon.png|Cluboon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cluboon.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Cluboon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cluboon_Ace.png|Cluboon ace.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cluboon_Ace.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Cluboon ace&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ Diamagon alt.png|Diamagon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ Diamagon alt.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Diamagon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ2 Diamagon Ace.png|Diamagon ace.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ2 Diamagon Ace.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Diamagon ace&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ3 Ace Of Spades.png|Ace of spades.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;DQMJ3 Ace Of Spades.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Ace of spades&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wildcard.png|Wildcard.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wildcard.png|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Wildcard&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Trivia==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the third and fourth shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the [[Fert Isle]] shrine before the [[Celeste Isle]] shrine, he will encounter [[Great Dragon]] at the Fert Island shrine and [[Demon-at-arms]] at the Celeste Isle shrine, and the Incarnus will change into Diamagon at the Fert Isle shrine and Wulfspade Ace at the Celeste Isle shrine.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Even if the Incarnus is in its Wulfspade form when the player encounters Solitaire at the [[Palaish Isle]] shrine (due to having synthesized it back into its Wulfspade form after it changed into its Hawkheart form at the [[Xeroph Isle]] shrine), Solitaire&#039;s dialogue will not be altered (i.e. commenting that the Incarnus looks different from before, and referring to it as a &quot;birdie&quot;). Furthermore, Dr. Snap will take a moment to recognize the Incarnus, even if it&#039;s in its Wulfspade form, when the player approaches him for a battle per Warden Trump&#039;s orders.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Monsters: Joker characters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Monsters: Joker characters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;Antiyonder</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75007&amp;oldid=prev</id>
		<title>dragon&gt;Antiyonder at 10:27, 7 January 2024</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75007&amp;oldid=prev"/>
		<updated>2024-01-07T10:27:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:27, 7 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:DQMJ Joker Incarnus.png|right|border|275px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:DQMJ Joker Incarnus.png|right|border|275px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Incarnus&#039;&#039;&#039; is a special &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monster &lt;/del&gt;that evolves into different formes. The Incarnus is only known to appear when there are overt signs of a great catastrophe coming. It was featured in {{DQMJ}} and post-game in {{DQMJ2}}. All ten of its formes are members of the [[Boss family]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Incarnus&#039;&#039;&#039; is a special &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{MFamilies}} &lt;/ins&gt;that evolves into different formes. The Incarnus is only known to appear when there are overt signs of a great catastrophe coming. It was featured in {{DQMJ}} and post-game in {{DQMJ2}}. All ten of its formes are members of the [[Boss family]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Formes﻿==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Formes﻿==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus makes its debut in this game. Throughout the storyline, it is revealed that the Incarnus must achieve its ultimate form in order to stop an impending catastrophe.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus makes its debut in this game. Throughout the storyline, it is revealed that the Incarnus must achieve its ultimate form in order to stop an impending catastrophe.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus first appears at the peak of [[Infant Isle]], where [[Solitaire]] unsuccessfully tries to scout it. It then appears in a cave in [[Xeroph Isle]], battling an [[Orc]] and is badly wounded. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Hero &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Dragon Quest Monsters: &lt;/del&gt;Joker&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)|Hero]] &lt;/del&gt;witnesses this, saves the Incarnus from the Orc, and takes it to the nearby Scoutpost for healing, which is done so by [[Dr. Snap]]. The Incarnus joins the Hero at this point.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus first appears at the peak of [[Infant Isle]], where [[Solitaire]] unsuccessfully tries to scout it. It then appears in a cave in [[Xeroph Isle]], battling an [[Orc]] and is badly wounded. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero Joker &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1}} &lt;/ins&gt;witnesses this, saves the Incarnus from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Orc&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and takes it to the nearby Scoutpost for healing, which is done so by [[Dr. Snap]]. The Incarnus joins the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;at this point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here on, a secondary goal for the Hero (alongside collecting Darkonium crystals for the Scout Challenge) is escorting the Incarnus to the various shrines scattered throughout the [[Green Bays]] archipelago. At these points, the Incarnus will change into its various forms and reveal more about itself and its purpose to the Hero.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From here on, a secondary goal for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;(alongside collecting Darkonium crystals for the Scout Challenge) is escorting the Incarnus to the various shrines scattered throughout the [[Green Bays]] archipelago. At these points, the Incarnus will change into its various forms and reveal more about itself and its purpose to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}}&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By the climax of the storyline, the Hero has fulfilled the requirements for the finals of the Scout Challenge. Here, the Incarnus is in its Wulfspace Ace form. In the final round, the Incarnus inadvertently insults Solitaire by calling her &quot;Ginny Rummy&quot;, her real name, resulting in Solitaire attacking the Incarnus, getting disqualified and making the Hero the winner. Dr Snap escorts the Hero to his office to present him with the prize, the Mark which the Incarnus needs to fulfill its mission. However, Snap ambushes the duo, revealing his true malicious intentions and corrupts the Incarnus with the Darkonium orb, formed with the vast number of crystals collected by the participants. The Incarnus is changed into its Ace of Spades form, brainwashed into thinking its goal is to open the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]], a paradise for monsters, and leaves the Hero&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s &lt;/del&gt;party. When Dr Snap presents the demonic beast with the Mark, it senses that the item is a fake, a decoy left in a robbery that occurred previously. The Ace of Spades is able to sense the real Mark&#039;s location, however, and it and Snap takes off to retrieve the stolen Mark, leaving the Hero unconscious in the commissioner&#039;s office.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By the climax of the storyline, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;has fulfilled the requirements for the finals of the Scout Challenge. Here, the Incarnus is in its Wulfspace Ace form. In the final round, the Incarnus inadvertently insults Solitaire by calling her &quot;Ginny Rummy&quot;, her real name, resulting in Solitaire attacking the Incarnus, getting disqualified and making the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;the winner. Dr Snap escorts the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;to his office to present him with the prize, the Mark which the Incarnus needs to fulfill its mission. However, Snap ambushes the duo, revealing his true malicious intentions and corrupts the Incarnus with the Darkonium orb, formed with the vast number of crystals collected by the participants. The Incarnus is changed into its Ace of Spades form, brainwashed into thinking its goal is to open the portal to the [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]], a paradise for monsters, and leaves the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;party. When Dr Snap presents the demonic beast with the Mark, it senses that the item is a fake, a decoy left in a robbery that occurred previously. The Ace of Spades is able to sense the real Mark&#039;s location, however, and it and Snap takes off to retrieve the stolen Mark, leaving the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;unconscious in the commissioner&#039;s office.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the Ace of Spades is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the Hero. It engages the Hero in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the Hero&#039;s newly-acquired baryon sphere, and rejoins the Hero&#039;s party. The duo confront Dr Snap at the peak of Tartarus, where he is on the verge of opening the portal to the Dark World. Snap once again tries to corrupt the Incarnus with the Darkonium sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the Darkonium orb instable and unleash its dark matter onto himself, turning him into a monster, [[Dr. Snapped]]. Together, the Incarnus and the Hero defeat Dr Snapped and take back the Mark. The Incarnus is changed into its true form, Wildcard, and seemingly gives itself up to close the portal to the Dark World. Later, at the peak of Infant Isle, the Hero and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the Ace of Spades is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}}&lt;/ins&gt;. It engages the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}}&lt;/ins&gt;&#039;s newly-acquired baryon sphere, and rejoins the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}}&lt;/ins&gt;&#039;s party. The duo confront Dr Snap at the peak of Tartarus, where he is on the verge of opening the portal to the Dark World. Snap once again tries to corrupt the Incarnus with the Darkonium sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the Darkonium orb instable and unleash its dark matter onto himself, turning him into a monster, [[Dr. Snapped]]. Together, the Incarnus and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;defeat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Dr&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;Snapped&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;and take back the Mark. The Incarnus is changed into its true form, Wildcard, and seemingly gives itself up to close the portal to the Dark World. Later, at the peak of Infant Isle, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}} &lt;/ins&gt;and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the Boss family in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the Nature family will produce Wulfspade; synthesis with the Demon family will produce Hawkheart; synthesis with the Material family will produce Cluboon; synthesis with the Beast family will produce Diamagon. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its Wulfspade Ace form after clearing the fourth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above monster of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the Ace of Spades and the Wildcard forms (which requires synthesis with Leopold and Empyrea, respectively), the Incarnus will  need to be in its Wulfspade Ace form. The Incarnus cannot be released from the Hero&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the Boss family in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the Nature family will produce Wulfspade; synthesis with the Demon family will produce Hawkheart; synthesis with the Material family will produce Cluboon; synthesis with the Beast family will produce Diamagon. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its Wulfspade Ace form after clearing the fourth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above monster of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the Ace of Spades and the Wildcard forms (which requires synthesis with Leopold and Empyrea, respectively), the Incarnus will  need to be in its Wulfspade Ace form. The Incarnus cannot be released from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;Hero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joker 1}}&lt;/ins&gt;&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;Antiyonder</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75006&amp;oldid=prev</id>
		<title>dragon&gt;Darkdrium99: /* {{DQMJ}} */</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75006&amp;oldid=prev"/>
		<updated>2021-12-24T07:13:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;{{DQMJ}}&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:13, 24 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the Ace of Spades is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the Hero. It engages the Hero in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the Hero&amp;#039;s newly-acquired baryon sphere, and rejoins the Hero&amp;#039;s party. The duo confront Dr Snap at the peak of Tartarus, where he is on the verge of opening the portal to the Dark World. Snap once again tries to corrupt the Incarnus with the Darkonium sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the Darkonium orb instable and unleash its dark matter onto himself, turning him into a monster, [[Dr. Snapped]]. Together, the Incarnus and the Hero defeat Dr Snapped and take back the Mark. The Incarnus is changed into its true form, Wildcard, and seemingly gives itself up to close the portal to the Dark World. Later, at the peak of Infant Isle, the Hero and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the Ace of Spades is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the Hero. It engages the Hero in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the Hero&amp;#039;s newly-acquired baryon sphere, and rejoins the Hero&amp;#039;s party. The duo confront Dr Snap at the peak of Tartarus, where he is on the verge of opening the portal to the Dark World. Snap once again tries to corrupt the Incarnus with the Darkonium sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the Darkonium orb instable and unleash its dark matter onto himself, turning him into a monster, [[Dr. Snapped]]. Together, the Incarnus and the Hero defeat Dr Snapped and take back the Mark. The Incarnus is changed into its true form, Wildcard, and seemingly gives itself up to close the portal to the Dark World. Later, at the peak of Infant Isle, the Hero and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the Boss family in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the Nature family will produce Wulfspade; synthesis with the Demon family will produce Hawkheart; synthesis with the Material family will produce Cluboon; synthesis with the Beast family will produce Diamagon. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its Wulfspade Ace form after clearing the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fifth &lt;/del&gt;and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above monster of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the Ace of Spades and the Wildcard forms (which requires synthesis with Leopold and Empyrea, respectively), the Incarnus will  need to be in its Wulfspade Ace form. The Incarnus cannot be released from the Hero&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the Boss family in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing. Synthesis with the Nature family will produce Wulfspade; synthesis with the Demon family will produce Hawkheart; synthesis with the Material family will produce Cluboon; synthesis with the Beast family will produce Diamagon. Synthesis with any other family will produce its current form. However, each form will have to be accessed via the shrines before it is obtainable via synthesis. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its Wulfspade Ace form after clearing the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fourth &lt;/ins&gt;and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above monster of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the Ace of Spades and the Wildcard forms (which requires synthesis with Leopold and Empyrea, respectively), the Incarnus will  need to be in its Wulfspade Ace form. The Incarnus cannot be released from the Hero&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;Darkdrium99</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75005&amp;oldid=prev</id>
		<title>dragon&gt;Darkdrium99: /* Trivia */</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75005&amp;oldid=prev"/>
		<updated>2021-12-24T07:02:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:02, 24 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the fourth &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and fifth &lt;/del&gt;shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the [[Fert Isle]] shrine before the [[Celeste Isle]] shrine, he will encounter Great Dragon at the Fert Island shrine and Demon-at-arms at the Celeste Isle shrine, and the Incarnus will change into Diamagon at the Fert Isle shrine and Wulfspade Ace at the Celeste Isle shrine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;third and &lt;/ins&gt;fourth shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the [[Fert Isle]] shrine before the [[Celeste Isle]] shrine, he will encounter &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Great Dragon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;at the Fert Island shrine and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Demon-at-arms&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;at the Celeste Isle shrine, and the Incarnus will change into Diamagon at the Fert Isle shrine and Wulfspade Ace at the Celeste Isle shrine&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Even if the Incarnus is in its Wulfspade form when the player encounters Solitaire at the [[Palaish Isle]] shrine (due to having synthesized it back into its Wulfspade form after it changed into its Hawkheart form at the [[Xeroph Isle]] shrine), Solitaire&#039;s dialogue will not be altered (i.e. commenting that the Incarnus looks different from before, and referring to it as a &quot;birdie&quot;). Furthermore, Dr. Snap will take a moment to recognize the Incarnus, even if it&#039;s in its Wulfspade form, when the player approaches him for a battle per Warden Trump&#039;s orders&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Monsters: Joker characters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Monsters: Joker characters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;Darkdrium99</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75004&amp;oldid=prev</id>
		<title>2600:8800:7B09:E500:9C4E:EB97:88F7:3D9B: /* Trivia */</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75004&amp;oldid=prev"/>
		<updated>2021-12-23T21:33:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Trivia&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:33, 23 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the fourth and fifth shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the Fert Isle shrine before the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Celestic &lt;/del&gt;Isle shrine, he will encounter Great Dragon at the Fert Island shrine and Demon-at-arms at the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Celestic &lt;/del&gt;Isle shrine, and the Incarnus will change into Diamagon at the Fert Isle shrine and Wulfspade Ace at the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Celestic &lt;/del&gt;Isle shrine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the fourth and fifth shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Fert Isle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;shrine before the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Celeste &lt;/ins&gt;Isle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;shrine, he will encounter Great Dragon at the Fert Island shrine and Demon-at-arms at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Celeste &lt;/ins&gt;Isle shrine, and the Incarnus will change into Diamagon at the Fert Isle shrine and Wulfspade Ace at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Celeste &lt;/ins&gt;Isle shrine.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Monsters: Joker characters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Monsters: Joker characters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:8800:7B09:E500:9C4E:EB97:88F7:3D9B</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75003&amp;oldid=prev</id>
		<title>2600:8800:7B09:E500:9C4E:EB97:88F7:3D9B at 21:28, 23 December 2021</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75003&amp;oldid=prev"/>
		<updated>2021-12-23T21:28:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:28, 23 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wildcard.png|Wildcard.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wildcard.png|Wildcard.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Trivia==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*The sentinal boss encountered at each shrine, as well as the form the Incarnus will transform into at said shrine, is dependent on the order in which the shrine is completed rather than the location of the shrine. Barring cheating, this is only applicable to the fourth and fifth shrine, which can be completed in any order; all the other shrines must be completed in the fixed order. If the player completes the Fert Isle shrine before the Celestic Isle shrine, he will encounter Great Dragon at the Fert Island shrine and Demon-at-arms at the Celestic Isle shrine, and the Incarnus will change into Diamagon at the Fert Isle shrine and Wulfspade Ace at the Celestic Isle shrine.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Monsters: Joker characters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Monsters: Joker characters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:8800:7B09:E500:9C4E:EB97:88F7:3D9B</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75002&amp;oldid=prev</id>
		<title>2600:8800:7B09:E500:9C4E:EB97:88F7:3D9B: /* Appearances */</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Incarnus&amp;diff=75002&amp;oldid=prev"/>
		<updated>2021-12-23T21:23:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Appearances&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:23, 23 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the Ace of Spades is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the Hero. It engages the Hero in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the Hero&amp;#039;s newly-acquired baryon sphere, and rejoins the Hero&amp;#039;s party. The duo confront Dr Snap at the peak of Tartarus, where he is on the verge of opening the portal to the Dark World. Snap once again tries to corrupt the Incarnus with the Darkonium sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the Darkonium orb instable and unleash its dark matter onto himself, turning him into a monster, [[Dr. Snapped]]. Together, the Incarnus and the Hero defeat Dr Snapped and take back the Mark. The Incarnus is changed into its true form, Wildcard, and seemingly gives itself up to close the portal to the Dark World. Later, at the peak of Infant Isle, the Hero and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Later on, the Ace of Spades is found guarding the entrance of Tartarus in the dark depths of [[Infern Isle]] from the Hero. It engages the Hero in a boss battle. Upon its defeat, the Incarnus is cleansed of dark matter by the Hero&amp;#039;s newly-acquired baryon sphere, and rejoins the Hero&amp;#039;s party. The duo confront Dr Snap at the peak of Tartarus, where he is on the verge of opening the portal to the Dark World. Snap once again tries to corrupt the Incarnus with the Darkonium sphere but is countered successfully by the baryon sphere. These attempts render both orbs devoid of their power. In his reckless repeated attempts to overtake the Incarnus, Snap renders the Darkonium orb instable and unleash its dark matter onto himself, turning him into a monster, [[Dr. Snapped]]. Together, the Incarnus and the Hero defeat Dr Snapped and take back the Mark. The Incarnus is changed into its true form, Wildcard, and seemingly gives itself up to close the portal to the Dark World. Later, at the peak of Infant Isle, the Hero and the Incarnus are reunited, and the main storyline ends here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the Boss family in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;although &lt;/del&gt;each form will have to be accessed via the shrines before it is obtainable via synthesis. The Incarnus cannot be released from the Hero&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Incarnus has several unique attributes. It is the only member of the Boss family in this game. It will always have a neutral charge for synthesizing purposes. The Incarnus can also change between forms via synthesizing&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Synthesis with the Nature family will produce Wulfspade; synthesis with the Demon family will produce Hawkheart; synthesis with the Material family will produce Cluboon; synthesis with the Beast family will produce Diamagon. Synthesis with any other family will produce its current form. However&lt;/ins&gt;, each form will have to be accessed via the shrines before it is obtainable via synthesis&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Any synthesizing recipes that would normally produce the inaccessible form will result in its current form. Once the Incarnus obtains its Wulfspade Ace form after clearing the fifth and final shrine, it cannot be synthesized into any other form until the post-game. In addition, while synthesizing the Incarnus with a Rank A or above monster of the applicable families will produce the ace form post-game, doing so before clearing the main storyline will result in the baby form. In order to synthesize the Ace of Spades and the Wildcard forms (which requires synthesis with Leopold and Empyrea, respectively), the Incarnus will  need to be in its Wulfspade Ace form&lt;/ins&gt;. The Incarnus cannot be released from the Hero&#039;s storage, nor can it be synthesized away. Finally, the Incarnus cannot be scouted by other {{NPC}}&#039;s. Any attempt to do so will result in a 0% success rate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==={{DQMJ2}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>2600:8800:7B09:E500:9C4E:EB97:88F7:3D9B</name></author>
	</entry>
</feed>