<?xml version="1.0"?>
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	<id>https://dragonquest-wiki.com/index.php?action=history&amp;feed=atom&amp;title=Purification</id>
	<title>Purification - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dragonquest-wiki.com/index.php?action=history&amp;feed=atom&amp;title=Purification"/>
	<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Purification&amp;action=history"/>
	<updated>2026-05-02T16:25:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=263613&amp;oldid=prev</id>
		<title>LiquidMetalSlime: Text replacement - &quot;{{DQBI}}&quot; to &quot;{{DQBNav}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=263613&amp;oldid=prev"/>
		<updated>2026-04-04T12:19:12Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;{{DQBI}}&amp;quot; to &amp;quot;{{DQBNav}}&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:19, 4 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{clear}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DQBI&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DQBNav&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Builders]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Dragon Quest Builders]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Recurring elements]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Recurring elements]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LiquidMetalSlime</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=95790&amp;oldid=prev</id>
		<title>dragon&gt;LiquidMetal at 20:57, 13 February 2022</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=95790&amp;oldid=prev"/>
		<updated>2022-02-13T20:57:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:57, 13 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists in removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists in removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The same effect can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtained &lt;/del&gt;by casting the [[Squelch]] spell or consuming an [[Antidotal herb]] or similar items.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The same effect can be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;achieved &lt;/ins&gt;by casting the [[Squelch]] spell or consuming an [[Antidotal herb]] or similar items.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;[[Dragon Quest Builders]]&amp;#039;&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;[[Dragon Quest Builders]]&amp;#039;&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;LiquidMetal</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=95789&amp;oldid=prev</id>
		<title>dragon&gt;LiquidMetal at 20:57, 13 February 2022</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=95789&amp;oldid=prev"/>
		<updated>2022-02-13T20:57:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:57, 13 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Mainline games&amp;#039;&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;#039;&amp;#039;Mainline games&amp;#039;&amp;#039;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The same effect can be obtained by casting the [[Squelch]] spell or consuming an [[Antidotal herb]] or similar items.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The same effect can be obtained by casting the [[Squelch]] spell or consuming an [[Antidotal herb]] or similar items.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;LiquidMetal</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=95788&amp;oldid=prev</id>
		<title>dragon&gt;LiquidMetal at 20:40, 13 February 2022</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=95788&amp;oldid=prev"/>
		<updated>2022-02-13T20:40:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:40, 13 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Purification&amp;#039;&amp;#039;&amp;#039; is a recurring mechanic in the Dragon Quest series.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Purification&amp;#039;&amp;#039;&amp;#039; is a recurring mechanic in the Dragon Quest series.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;Mainline games&#039;&#039;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&#039;&#039;Mainline games&#039;&#039;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists on removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists on removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;Notes&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*While the item for using this mechanic in Builders is a bottle of [[Holy water]], it&amp;#039;s icon resembles the [[Magic water|Magic Water]] bottle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*While the item for using this mechanic in Builders is a bottle of [[Holy water]], it&amp;#039;s icon resembles the [[Magic water|Magic Water]] bottle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The Dragonstone block is unobtainable in both Builders games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The Dragonstone block is unobtainable in both Builders games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>dragon&gt;LiquidMetal</name></author>
	</entry>
	<entry>
		<id>https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=95787&amp;oldid=prev</id>
		<title>dragon&gt;LiquidMetal: Created page with &quot;&#039;&#039;&#039;Purification&#039;&#039;&#039; is a recurring mechanic in the Dragon Quest series.  ==&#039;&#039;In Mainline games&#039;&#039;== Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the church. This service consists on removing the poison status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.  The same effect can be obtained by casting the...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dragonquest-wiki.com/index.php?title=Purification&amp;diff=95787&amp;oldid=prev"/>
		<updated>2022-02-13T20:39:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Purification&amp;#039;&amp;#039;&amp;#039; is a recurring mechanic in the Dragon Quest series.  ==&amp;#039;&amp;#039;In Mainline games&amp;#039;&amp;#039;== Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the &lt;a href=&quot;/Church&quot; title=&quot;Church&quot;&gt;church&lt;/a&gt;. This service consists on removing the &lt;a href=&quot;/Poison_and_Envenomation&quot; title=&quot;Poison and Envenomation&quot;&gt;poison&lt;/a&gt; status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.  The same effect can be obtained by casting the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Purification&amp;#039;&amp;#039;&amp;#039; is a recurring mechanic in the Dragon Quest series.&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;In Mainline games&amp;#039;&amp;#039;==&lt;br /&gt;
Present in all mainline games starting with {{Dragon Quest II}}, purification is a service provided by the [[Church|church]]. This service consists on removing the [[Poison and Envenomation|poison]] status effect of an afflicted party member via holy powers, in exchange for some gold. The exact amount of gold changes per game.&lt;br /&gt;
&lt;br /&gt;
The same effect can be obtained by casting the [[Squelch]] spell or consuming an [[Antidotal herb]] or similar items.&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;[[Dragon Quest Builders]]&amp;#039;&amp;#039;==&lt;br /&gt;
Only existing in the first [[Dragon Quest Builders]] game, purification is a mechanic that turns cursed blocks and items into their clear and healthy equivalents. The effect can be triggered by using a vial of [[Holy water]].&lt;br /&gt;
&lt;br /&gt;
The area of effect is a circular area of 9x9 blocks, with a total heigh of 5 blocks: the area of effect extends two blocks below the [[Builder (Dragon Quest Builders)|Builder]]&amp;#039;s feet and one block over their head.&lt;br /&gt;
&lt;br /&gt;
This process cannot be reversed, once a block or item has been purified it cannot be cursed again.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:40%; text-align: center; margin: auto;&amp;quot;&lt;br /&gt;
|+ Purification list&lt;br /&gt;
|-&lt;br /&gt;
! Before !! After&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ash icon.png|50px]]&amp;lt;br&amp;gt;Ash block&lt;br /&gt;
| [[File:Earth block.png|50px]]&amp;lt;br&amp;gt;Earth block&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bonestone icon.png|50px]]&amp;lt;br&amp;gt;Bonestone block || [[File:Coal vein icon.png|50px]]&amp;lt;br&amp;gt;Coal vein block&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bloodstone icon.png|50px]]&amp;lt;br&amp;gt;Bloodstone block || [[File:Clay block icon.png|50px]]&amp;lt;br&amp;gt;Clay block&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragonstone icon.png|50px]]&amp;lt;br&amp;gt;Dragonstone block || [[File:Iron vein icon.png|50px]]&amp;lt;br&amp;gt;Iron vein block&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Infernal ivy icon.png|50px]]&amp;lt;br&amp;gt;Infernal ivy || [[File:Ivy icon.png|50px]]&amp;lt;br&amp;gt;Ivy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Frogstool icon.png|50px]]&amp;lt;br&amp;gt;Frogstool || [[File:Marshroom icon.png|50px]]&amp;lt;br&amp;gt;Marshroom&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Septic shrub icon.png|50px]]&amp;lt;br&amp;gt;Septic shrub || [[File:Medicinal shrub icon.png|50px]]&amp;lt;br&amp;gt;Medical shrub&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bones icon.png|50px]]&amp;lt;br&amp;gt;Bones || [[File:Milkblossom icon.png|50px]]&amp;lt;br&amp;gt;Milkblossom&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shadowgrass icon.png|50px]]&amp;lt;br&amp;gt;Shadowgrass || [[File:Stalwort icon.png|50px]]&amp;lt;br&amp;gt;Stalwort&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dead tree icon.png|50px]]&amp;lt;br&amp;gt;Dead tree || [[File:Plumberry tree icon.png|50px]]&amp;lt;br&amp;gt;Plumberry Tree&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Huge horn icon.png|50px]]&amp;lt;br&amp;gt;Huge horn || [[File:Plumberry sapling icon.png|50px]]&amp;lt;br&amp;gt;Plumberry Sapling&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blighted branch icon.png|50px]]&amp;lt;br&amp;gt;Blighted branch || [[File:Branch icon.png|50px]]&amp;lt;br&amp;gt;Branch&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dragon bones icon.png|50px]]&amp;lt;br&amp;gt;Dragon bones || [[File:Tree stump icon.png|50px]]&amp;lt;br&amp;gt;Tree Stump&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;==&lt;br /&gt;
*While the item for using this mechanic in Builders is a bottle of [[Holy water]], it&amp;#039;s icon resembles the [[Magic water|Magic Water]] bottle.&lt;br /&gt;
*The Dragonstone block is unobtainable in both Builders games.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{DQBI}}&lt;br /&gt;
[[Category:Dragon Quest Builders]]&lt;br /&gt;
[[Category:Recurring elements]]&lt;/div&gt;</summary>
		<author><name>dragon&gt;LiquidMetal</name></author>
	</entry>
</feed>