Dragon Quest XI: Difference between revisions

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== Gameplay ==
== Gameplay ==
''Dragon Quest XI'' has the same gameplay elements from the previous ''Dragon Quest'' games in the series, in which the players explore and fight against monsters, including the ability to explore high areas. The Nintendo 3DS shows a different style than the Playstation 4 version. The game's battle system still uses the series' traditional turn-based battle system.
''Dragon Quest XI'' has the same gameplay elements from the previous ''Dragon Quest'' games in the series, in which the players explore and fight against monsters, including the ability to explore high areas. The Nintendo 3DS shows a different style than the PlayStation 4 version. The game's battle system still uses the series' traditional turn-based battle system.


=== Graphics ===
=== Graphics ===
''Dragon Quest XI'' shows several styles for the Nintendo 3DS and the Playstation 4. The Nintendo 3DS version shows super deformed graphics which is shown on the top screen and 16-bit styled sprites on the bottom of the screen. However, the split scene between 3D and 2D graphics is not entirely shown in the game, which revealed that it is only like that for the opening stages and after the opening stages, the players can decide which style to play. But the players can switch between its 3D and 2D styles at any time during the game.<ref>[http://www.siliconera.com/2015/07/30/dragon-quest-xi-on-3ds-wont-simultaneously-be-in-3d-and-2d-for-the-entire-game/ Dragon Quest XI On 3DS Won’t Simultaneously Play In 3D And 2D For The Entire Game]</ref> The Playstation 4 version of the game shows an entire 3D style layout with a clear appearance of the area and the monsters. The players has a lot of freedom to walk through many part of the game which the players can even walk through ropes.<ref>[http://www.siliconera.com/2015/07/28/dragon-quest-xis-first-3ds-footage-shows-its-2d-and-3d-styles/ Dragon Quest XI’s First 3DS Footage Shows Its 2D And 3D Styles]</ref>
''Dragon Quest XI'' shows several styles for the Nintendo 3DS and the PlayStation 4. The Nintendo 3DS version shows super deformed graphics which is shown on the top screen and 16-bit styled sprites on the bottom of the screen. However, the split scene between 3D and 2D graphics is not entirely shown in the game, which revealed that it is only like that for the opening stages and after the opening stages, the players can decide which style to play. But the players can switch between its 3D and 2D styles at any time during the game.<ref>[http://www.siliconera.com/2015/07/30/dragon-quest-xi-on-3ds-wont-simultaneously-be-in-3d-and-2d-for-the-entire-game/ Dragon Quest XI On 3DS Won’t Simultaneously Play In 3D And 2D For The Entire Game]</ref> The Playstation 4 version of the game shows an entire 3D style layout with a clear appearance of the area and the monsters. The players has a lot of freedom to walk through many part of the game which the players can even walk through ropes.<ref>[http://www.siliconera.com/2015/07/28/dragon-quest-xis-first-3ds-footage-shows-its-2d-and-3d-styles/ Dragon Quest XI’s First 3DS Footage Shows Its 2D And 3D Styles]</ref>


=== Battle style ===
=== Battle style ===