Dragon Quest XI: Echoes of an Elusive Age: Difference between revisions

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=== Battle style ===
=== Battle style ===
''Dragon Quest XI'' is still using its traditional turn-based battle system, which the player and monsters can attack by turns. The player can switch the battle style graphics of the Nintendo 3DS version from 3D to 2D, which the battle system can be toggled after encountering a monster when the players are walking through the field. The PlayStation 4 version shows a much more wider version of the battle system rather than the Nintendo 3DS version, but it's still unknown if it can switch between 3D and 2D graphics.
''Dragon Quest XI'' is still using its traditional turn-based battle system, which the player and monsters can attack by turns. The player can switch the battle style graphics of the Nintendo 3DS version from 3D to 2D, which the battle system can be toggled after encountering a monster when the players are walking through the field. For the Playstation 4 version, there are two battle systems as well.  With the Free Camera-style, the player can rotate the camera freely and position characters as desired, similar to the style of Dragon Quest X.  While using the Classic Camera-style, the player cannot move characters around and camera angles are dynamic, similar to Dragon Quest VIII.  Regardless of style, battles are still turn-based.


===International bonus features===
===International bonus features===