The Mighty Pip

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The Mighty Pip is the leader of the bandits that plague Alltrades Abbey in the present in Dragon Quest VII. He is a Conkuistador.

Characteristics[edit | edit source]

The Mighty Pip is a little yellow sprite wearing a leaf as armour over black shorts, and a silver circlet reminiscent of the mighty Erdrick, even down to wearing it over a similar spiky black hairstyle. He wields a cracked sword and a round wooden shield. He's able to make violent slashing attack and cast explosive magic against the party, but he doesn't possess enough MP to cast it frequently.

History[edit | edit source]

The Mighty Pip is the leader of the bandits that attack Alltrades. One day, he fought and defeated a warrior. This warrior has a Fragment on him. This warrior told him that now that he had the shard, he had to continue fighting until someone could defeat him in combat and take it from him.

To this end, Bandit Wig ordered his group to attack people going to Alltrades until one could defeat him in battle.

Present[edit | edit source]

The party encounters him after defeating his crew. Pip asks them if they thought it strange that someone like him could be the Bandit Boss. He proceeds to tell them that they shouldn't judge him by his looks. He attacks the party.

The party defeats him in battle. He passes on the fragment and tells them about the history behind it. He tells them that he believes that the fragment is meant to be with them anyways and to use it however they please. He then expresses relief and goes back to being a regular bandit.

Boss Encounter[edit | edit source]

The Mighty Pip (さんぞくのカシラ, Sanzoku no kashira )
Big Book of Beasts No. : #296
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
500 19 731 637 92 45 74 164 N/a
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 25% 15% 0% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
100% 15% 100% 100% 15% 100% 100% 100% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
Boom Occasionally acts twice per turn
Makes a violent slashing attack (125% damage)
Blade of Ultimate Power (fails)
Bandits' Base (present) None
Notable changes in the remakes


Strategy[edit | edit source]

This fight is somewhat easier than the four on three battle fought earlier. Pip can attack twice in one turn and can use the powerful Boom spell. He can only cast it twice before he runs out of MP. The damage can be reduced if Ruff and Maribel are wearing Magic vestments. Although he has high attack power, it can be counteracted by casting Buff on everyone and Dazzle on him, which he only has minimal resistance against.

Otherwise, use your strongest attacks. Also, don't worry about the Blade of Ultimate Power. He can't actually use it anyways. Should he try to do so, a funny animation will occur.

Gallery[edit | edit source]