Grim grinner

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The Grim grinner is a monster in the series.

Characteristics[edit | edit source]

Grim grinners are diminutive goblin-like creatures with brown or orange skin, armed with short swords and a buckler displaying a hideous visage grinning with sharp fangs, giving the monster its name. The only clothing they wear are simple kilts made of sackcloth. The grinners are much better at defending themselves and their allies with their bucklers than their brethren, with a much sharper sword for slicing. Later appearances also gave them the ability to breathe out icy blasts from their shields, as well. When the monsters reappeared in IX, they had orange skin rather than their regular brown.

Appearances[edit | edit source]

Dragon Quest VI[edit | edit source]

Grim grinner (ダークホビット, Dākuhobitto )
Big Book of Beasts No. : #044
Dragon Quest VI: Realms of Revelation
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
50 0 60 45 48 42 16 0%
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
25% 25% 25% 25% 25% 25% 25% 60% 25% 100% 80%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
25% 15% 15% 100% 50% 50% 100% 0% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Defending Champion
Targets ally with lowest HP.
Underkeep
Ghent region
Murdaw's Keep region
Scrimsley region
Medicinal herb116
Notable changes in the remakes None
  • There is a grim grinner guarding a lost ring at the bottom of the well in Somnia. He speaks in a similar way to the Gollum character from the Lord of the Rings books and series of films, comically referring to 'his precious', complete with long lisps.

Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Grim grinner (ダークホビット, Dākuhobitto)
Defeated Monster List No. : #139
Dragon Quest IX: Sentinels of the Starry Skies
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Humanoid 110 24 760 118 115 176 110
Resistances
Fire Ice Wind Blast Earth Dark Light Drain Magic Whack Dazzle Fizzle
0% 25% -50% 0% 0% 25% -50% 0% 25% 25% 100%
Confusion Paralysis Sleep Poison Stun Blunt Deceleratle Sap Spooky Aura Charm
50% 50% 50% 0% 25% 25% 25% 25% 0% 75%
Additional information
Spells Skills Locations Dropped items
None Blocks with its shield
Chilly Breath
Defending Champion
Whipping Boy
Eastern Wormwood
Western Wormwood
Grotto (Ice, rank 5)
Cautery sword164
Magic shield164
Description Hellish, ice-breathing gnomes that wield a mean shield, and supplement their defence with Defending Champion.

They come from families of long standing in the world of shield collecting, and have stacks of spares.


Dragon Quest X [edit | edit source]

Grim grinners debuted in Version 1.0 of the game, appearing in groups of 1 to 3 and possessing high attack power, defending themselves with Immense Defence. They will attack with Double Smash and Freezing Blizzard, as well as C-c-cold Breath if they become enraged. Starting with Version 6.1 of the game, the monster's Japanese name was changed to coincide with their appearance in Tact.

Dragon Quest Tact[edit | edit source]

Grim grinner appears as a B-rank monster of the Demon family as part of the limited Dragon Quest IX event. It can be recruited from the Summoner of Demons stage of "Wishes Come True" at any difficulty and can participate in Stella's Battle Road as a party member. The monster was originally known as Dark Paul when it was introduced, but was changed to Grim grinner in a June 2023 update.

Grim grinner (ダークポックル Dākupokkuru)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Attack 120 976 223 2-3
Attack Defence Agility Wisdom Weight
501 274 313 127 25
Resistances
Frizz Sizz Crack Woosh Bang
Normal Very Weak Very Weak Half Res Normal
Zap Zam Snooze Poison Physical Lock
Half Res Normal Half Res Normal Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Normal Super Weak Normal Normal Normal
Dazzle Curse Paralysis Confusion Charm
Normal Immune Super Weak Half Res Normal
Skills
Basic skills Awakening skills
Attack Prep
Shade Slash*
Shield Tackle*
Move +1 / Stats Up
Woosh Res +25 / Stats Up
Shield Tackle Potency +5% / Stats Up
Zap Res +25 / Stats Up
Shield Tackle Potency +5% / Stats Up
Perks
Basic perks ATK +5
Shield Tackle Potency +2%
N/a
Leader perk N/a
Awakening perk Move +1: Raises Move by 1.


In Other Languages[edit | edit source]

Language Translation Meaning
EspañolSonrisillas siniestroSpanish for "sinister little smiles".
FrançaisBoucliblindéFrom the French bouclier and blindé.
DeutschGrimmiger GrinserGerman for "grim grinner".
ItalianoMinifanteFrom the Italian prefix mini- and ifante.

Trivia[edit | edit source]

The grim grinner's original Japanese name, Dark Hobbit (ダークホビット, Dākuhobitto) is a reference to the fictional race of Hobbits from the novels of J.R.R. Tolkien. Hobbits are small creatures with appearances similar to humans who live barefooted due to having tough leathery souls and hairy feet. In Version 6.1 of X and Tact, the monster's name was changed to Dark Pokkur (ダークポックル, Dākupokkuru), referencing the Korpokkur, a race of diminutive beings from the folklore of the Ainu people of Japan. Korpokkurs, also known as koropokkurus, were believed to live in the Ainu's land before they did. They are short of stature, agile, skilled at fishing, and live in underground homes with roofs made of butterbur leaves.

Gallery[edit | edit source]

Related enemies[edit | edit source]