Jawtoise (vocation)

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Vocation
Jawtoise (vocation)

Japanese name: エビルタートル (Ebirutātoru)
Introduced in: Dragon Quest VII
Appears in: Dragon Quest VII

The Jawtoise is a basic monster vocation in Dragon Quest VII.

Description[edit | edit source]

The Jawtoise is a monstrous cross between a sea turtle and an alligator. It offers a moderate increase in Strength and a great increase in Resilience, but severe drops in Wisdom, Style, max HP, and max MP. It learns various spells for supporting the party, as well as the useful Harvest Moon for offense. Mastering the vocation is necessary in order to become a Seasaur or a Dingbat.

Resistances[edit | edit source]

In the original Sony PlayStation version, a character that has become a Jawtoise has a high resistance to instant death, sleep, dazzle, confusion, Fizzle, poison, and paralysis, as well as a slight resistance to Woosh-type spells from ranks 1 to 7. At rank 8, they will also gain a slight resistance to Frizz, Sizz, Bang, Crack, and Zap-type spells.[1]

  • In the Nintendo 3DS version, a character that has become a Jawtoise is very susceptible to paralysis and becoming stunned, and is more susceptible to confusion. They will have a slight weakness to sleep, poison, Fizzle, Sap, and instant death. However, they have a slight resistance to dazzle and Woosh-type spells. At rank 8, their susceptibility to paralysis improves slightly and they will also gain a slight resistance to the other attack spells.[2]

Monster Heart[edit | edit source]

A character can become a Jawtoise by carrying a heart in their inventory and going to Alltrades Abbey to change their vocation. A Jawtoise Heart can be found in a treasure chest on B3F of the Den of the Dwarves in the past. More can also be won as prizes by playing the Lucky Panel game starting from the Casino at Pilgrim's Rest in the present onward. Finally, the monster heart can be dropped by fighting jawtoises at the Sunken Citadel in the past or from the Coral Cave in both the past and the present. They have a 1⁄16 chance of dropping their hearts, lowering to a rate of 1⁄64 from the second time onward.

Stat Changes[edit | edit source]

Statistics Change
Battles to Master 125
Strength +10%
Agility Null
Resilience +20%
Wisdom -30%
Style -30%
Max HP -20%
Max MP -10%

Abilities[edit | edit source]

Level Title
(PSX)
Learns Battles Needed Target Info MP
1 Shellementary
(SlowPoke)
Nothing 0
2 Shelliable
(SoftShell)
Buff 10 One Ally Raises the defence of one ally. 3
3 Exshellent
(Snapper)
Nothing 18
4 Shellebrity
(HardShell)
Kabuff 40 All Allies Raises the defence of all party members. 3
5 Shell Raiser
(ShellHead)
Nothing 60
6 One Shell of a Guy
(DarkTurtl)
Oomph 85 One Ally Doubles a single party member's attack power. 6
7 Bestsheller
(ShellShoc)
Body Slam 100 One Enemy A body blow that deals damage to both slammer and slamee. 0
8 Exshellsior
(HellShell)
Harvest Moon 125 All Enemies A leap followed by a fierce flurry of blows that damage all enemies. 0

Trivia[edit | edit source]

  • In the Nintendo 3DS version, the names of each rank are all puns on the word "shell".
    • The accolade for rank 8, Exshellsior, is a pun based on the Latin word Excelsior, meaning "ever upward".

References[edit | edit source]