Slimecicle

(Redirected from Icicle slime)

The Slimecicle is a recurring monster in the Dragon Quest series. It is a Slime variant monster introduced in Dragon Quest X .

Characteristics edit

Slimecicles are a subspecies of the Shell slimes that had begun to live in frozen habitats instead of tropical ones. These Slimes have turned white due to the exposure to low temperatures, and their eyes have become red. Their shells were formed from absorbing the moisture in their habitat over the course of several years. Their affinity for the cold has granted them the ability to cast high level ice magic on opponents.

Appearances edit

Dragon Quest X edit

Dragon Quest XI: Echoes of an Elusive Age edit

Slimecicle (つららスライム, Tsurara suraimu )
Defeated Monster List No. : #170
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Slime 148 12 286 49 106 226 42
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-125% 50% 0% 0% -125% 0% 0% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 0% 0% 0% 0% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 25% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Bounce
Crackle
Snooze
Defends The Snærfelt (first act)
The Hekswood (second act)
Blue eye132
Ice crystal164
Description Long years in a cold climate have caused these little gobs of goo to accrue a crystalline covering by means of absorbing moisture from the air.


Malicious slimecicle (つららスライム・邪, Tsurara suraimu・ja )
Defeated Monster List No. : #414
Image Attributes
  Family HP MP EXP Gold Attack Defence Agility
Slime 341 32 982 286 236 437 112
Resistances
Fire Ice Wind Lightning Earth Dark Light MP Theft Insta-Death
-125% 50% 0% 0% -125% 0% 0% 0% 0%
Poof Dazzle Fizzle Confusion Paralysis Poison Sleep Blunt Deceleratle
100% 0% 25% 0% 0% 0% 0% 0% 0%
Sap Spooky Aura Stumble Stun Charm Beguilement Double Down Elem Res Down
0% 0% 0% 99% 0% 0% 0% 0%
Additional information
Spells Skills Locations Dropped item
Bounce
Kacrack
Kasnooze
Defend Sniflheim region (third act)
Sniflheim Whale Weigh Station (third act)
Blue eye132
Ice crystal164
Description Slimecicles who have morphed into a truly malevolent form under the malign influence of infinite evil.


Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key edit

Dragon Quest Monsters: Joker 3 edit

Dragon Quest Monsters: The Dark Prince edit

Slimecicle (つららスライム, Tsurara suraimu )
Monsterpedia No.: #037
Icon Attributes
  Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
  D 1,330 560 510 580 410 600
Talents Traits Large-size exclusive traits Dropped items
Chilly Receptionist Ultra Crafty Debilitator, Rando-Mister, Ultra Crafty Cracker Tactical Genius, Insta-Buff, Crackmeister N/A
Resistances
Fire * Water * Explosion * Wind * Earth * Ice * Electricity * Light * Dark * Antimagic *
-25% 25% 50% 0% -25% 100% 50% 0% -25% 0%
Bedazzlement * Confusion * Debilitation * MP Absorption * Paralysis * Poison * Sleep * Stun * Instant Death *
50% 0% 25% -25% 50% 0% 50% 0% 0%
Additional information
Description These snow-white slimes boast an icicle shell. Able to slink up silently behind anyone, they're guaranteed to make their victim's blood run cold
Location Unavailable in the wild
Synthesis
Breeding chart
  X  
Notable fusions


Dragon Quest Tact edit

Slimecicle appears as an A-rank monster of the Slime family that can be scouted normally from any banner. It can participate in King kelp's Battle Road as a party member.

    Slimecicle (つららスライム Tsurara suraimu)
Image
 
Attributes
Role Max level HP MP Move
  Magic 120 445 373 2
Attack Defence Agility Wisdom Weight
321 458 263 333 35
Resistances
  Frizz   Sizz   Crack   Woosh   Bang
Normal Normal Half Res Normal Very Weak
  Zap   Zam   Snooze   Poison   Physical Lock
Very Weak Half Res Super Weak Normal Normal
  Spell Lock   Martial Lock   Breath Lock   Hobble *   Stun *
Super Weak Normal Normal Normal Normal
  Dazzle   Curse   Paralysis   Confusion   Charm
Immune Half Res Normal Normal Half Res
Skills
Basic skills Awakening skills
Crack
Crackle*
Boom*
Talent Blossoming: Kacrack
Rare Ping / Stats Up
Zam Res +25 / Stats Up
Crackle Potency +5% / Stats Up
Crack Res +25 / Stats Up
Crackle Potency +5% / Stats Up
Perks
Basic perks DEF +15
WIS +10
Crackle Potency +2%
Leader perk Raises Crack-type potency of allies, including itself, by 5% in a 5x5 square around it.
Awakening perk Rare Ping: Rarely greatly raises WIS for 4 turns at action start.


Gallery edit