The Mechan-o'-wyrm is a monster in the series.
Mechan-o'-wyrms are quadrupedal mechanical dragons with a gold colour scheme, a pair of wings on their back, and solid red eyes. They are more powerful than their chrome-plated counterparts and are among the most dangerous enemies encountered in the final stages of an adventure. According to their monster description in X, the mechanical wyrms are rumoured to have been constructed by a demon lord in another realm. In later games, they gained the ability to launch missiles from their backs. The mechan-o'-wyrm's name is a play on the English phrase "can of worms" and wyrm, which is a type of dragon.
Mechan-o'-wyrm (メカバーン, Mekabān ) Big Book of Beasts No. : #177
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Mechan-o'-wyrm began appearing in Version 2.2. They are able to stamp the ground violently to damage groups of characters.
Mechan-o'-wyrm (メカバーン, Mekabān ) Defeated Monster List No. : #612
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- This monster does not have a vicious, nor a malicious counterpart.
After the Monster Scout Challenge finals have ended and the Incarnus leaves the party, the player can speak to Sebastian, a blue-haired rival Scout located inside the Domus Isle sewers. He asks the player which of his monsters he should take with him, a Heligator or a Mechan-o'-wyrm. If you told Sebastian he should take his Heligator, he will offer to give you his Mechan-o'-wyrm as a gift. However, it becomes unavailable if the player has already defeated Dr. Snapped.
Mechan-o'-wyrm appears as an S-rank member of the Inorganic family as part of the The Ultimate Automaton Has Been Born! Battle the Mindini Hunter! event on its own banner alongside Visor kaiser. It can be battled as a boss in Chapter 2, Episode 5 of the event quests. It can also participate in Kisser's Battle Road as a party member.
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Monsters: Joker polygon model
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Monsters: Joker 2 polygon model
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The mechan-o'-wyrm in Tact