Tower sentry

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The Tower sentry is a boss encountered in Dragon Quest VI: Realms of Revelation.

Characteristics[edit | edit source]

Armed with a hefty halberd and spooky skull embossed shield, the Tower sentry can be a tough tussle. Saving his strength for several turns allows him to deal devastating big blows. In Gardsbane Tower, the Tower sentry gives you the option of going up against him or going around. This is a ruse however, as he will simply challenge you anyway if you take the longer route.

Appearances[edit | edit source]

Dragon Quest VI: Realms of Revelation[edit | edit source]

Tower sentry
Big Book of Beasts No. : Unnumbered boss
Dragon Quest VI: Realms of Revelation
Sprites Attributes
SFC Remakes HP MP EXP Gold Attack Defence Agility Evasion
? 150 0 95 0 34 32 22 164
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
0% 0% 0% 0% 0% 0% 0% 0% 0% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 100% 100% 100% 100% 100% 100% 100% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Muster Strength Gardsbane Tower Medicinal herb132
Notable changes in the remakes None


Trivia[edit | edit source]

  • Once the Tower sentry is defeated in battle, his sprite will disappear and he cannot be interacted with again. This contrasts heavily with other human opponents in Dragon Quest VI, who all have post-fight dialogue.