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{{VocationInfo |Image = [[File:DQIX Paladin Female.png|280px]] |Caption = Art for a female paladin in Dragon Quest IX. |Japanese = パラディン (''Paradin'') |Origin = [[Dragon Quest VI]] |Games = [[Dragon Quest VI]]<br>[[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]]<br>[[Dragon Quest IX]]<br>[[Dragon Quest X]]<br>[[Dragon Quest of the Stars]]<br>[[Dragon Quest Walk]]<br>[[Dragon Quest Smash/Grow]] }} The {{translation|'''Paladin'''|パラディン|Paradin}} is an advanced vocation in the series. Originally, the vocation was depicted as closer to a [[Martial Artist]] who had undergone the spiritual training of a [[Priest]]. Starting with ''Dragon Quest IX'' and ''Dragon Quest X'', the image of the Paladin was changed closer to the traditional holy knight seen in other role-playing games. ==Description== The Paladin increases Strength, Agility and Wisdom in both ''Dragon Quest VI'' and ''Dragon Quest VII'', and possess a low chance of killing the enemy instantly by striking a soft spot. This chance rises when the higher rank the paladin is, and varies between two titles. In ''Dragon Quest IX'', the Paladin loses its Agility and ability to instantly slay monsters in exchange for more max HP and Resilience, focusing the vocation's skills and spells entirely on defending the party. Regardless of the game being played, the Paladin is dedicated to taking hits for weakened party members and bearing the brunt of enemy assault. Though this puts them at great risk of being killed in a single turn, doing so keeps the pressure off the rest of the party and allows the healer to focus on maintaining only one ally instead of three for a time. ==Appearences== ==={{DQ6}}=== A character needs to master both the [[Martial Artist]] and [[Priest]] vocations to become a Paladin. {| class="wikitable" |- ! Rank !! Slay Rate |- | 1 || 1/256 |- | 2 || 1/64 |- | 3 || 1/48 |- | 4 || 1/32 |- | 5 || 1/32 |- | 6 || 1/16 |- | 7 || 1/16 |- | 8 || 1/8 |} ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |Battles to Master |260 |- |Strength | +15% |- |Agility | +15% |- |Resilience |Null |- |Wisdom | +15% |- |Style |Null |- |Max HP |Null |- |Max MP |Null |- |Trait | Chance to instantly kill enemies with melee attacks |- |'''Mastery Bonus''' | +20 Max HP |} ====Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Bronze Knight |[[Selflessness]] |1 |One Ally |Step in to take a blow for a party member in peril. |0 |- |2 |Iron Knight |[[Thin Air]] |25 |All enemies |Conjures a vacuum-vortex that tears enemies to shreds. |0 |- |3 |Steel Knight |[[Double Up]] |50 |One enemy |Ditches defence to increase attack an impressive amount. |0 |- |4 |Silver Knight |[[Kaswoosh]] |80 |One group |Slices through a group of enemies with a ferocious whirlwind. |8 |- |5 |Gold Knight |[[Magic Barrier]] |115 |Party |Forms a protective barrier that reduces the efficacy of enemy spells. |3 |- |6 |Crystal Knight |[[Forbearance]] |155 |Party |Stand steadfast in order to protect allies from attack. |0 |- |7 |Royal Knight |[[Kerplunk]] |200 |Party |Sacrifice caster's life to resurrect all other party members. |'''All''' |- |8 |Holy Knight |[[Pearly Gates]] |260 |All enemies |Opens heaven's door to unleash divine judgement on a group of enemies. |20 |} ==={{DQ7}}=== [[File:DQVII 3DS Paladin.png|right|border|210px]] As before, characters become Paladins by mastering the Priest and Martial Artist vocations, and can go on to become [[Champion]]s when combined with [[Gladiator]]s. {| class="wikitable" |- ! Rank !! Slay Rate |- | 1 || 0/256 |- | 2 || 0/256 |- | 3 || 1/32 |- | 4 || 1/32 |- | 5 || 1/32 |- | 6 || 1/32 |- | 7 || 1/32 |- | 8 || 1/16 |} ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |rowspan=2|Battles to Master |240 (PS1) |- |201 (3DS) |- |Strength | +10% |- |Agility | +15% |- |Resilience | Null |- |Wisdom | +15% |- |Style | Null |- |Max HP | Null |- |Max MP | Null |- |Mastery Bonus | +20 Bonus to HP |} ====PSX Abilities==== ''While the American PSX release of the game used the old localisation, the current names are also written for better navigation clarity.'' {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Page |[[Selflessness]]<br>''(ScapeGoat)'' |1 |Self |User will intercept all attacks directed to one ally for one turn |0 |- |2 |Squire |[[Thin Air]]<br>''(Vacuum)'' |20 |All Enemies |Causes wind damage to all enemies. Its power grows as the user gains levels |0 |- |3 |Knight |[[Double Up]]<br>''(Berserker)'' |40 |One Enemy |Instantly does a critical hit but lowers the user's defense to zero for the remainder of the turn |0 |- |4 |Zealot |[[Kaswoosh]]<br>''(Infermost)'' |80 |One Group |Causes ~150HP in wind damage to one group of enemies |8 |- |5 |Crusader |[[Magic Barrier]]<br>''(MagicWall)'' |120 |All Allies |Reduces magic damage to all allies |3 |- |6 |Templar |[[Forbearance]]<br>''(Guardian)'' |150 |Self |Intercepts all attacks to all allies for one turn |0 |- |7 |Holy Knight |[[Kerplunk]]<br>''(Farewell)'' |180 |Self |All allies are healed but the caster is killed |All |- |8 |Martyr |[[Pearly Gates]]<br>''(MultiCut)'' |240 |One Group |Causes ~200HP in wind damage to one group of enemies, does 30% extra damage to undead monsters |20 |} ====3DS Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |rowspan=2|1 |rowspan=2|Bronze Knight |[[Selflessness]] |rowspan=2|1 |One ally |Shields a chosen ally for one turn. |0 |- |[[Stomp]] |All enemies |Damage all enemies with [[Woosh]] damage, has a {{fraction|1|3}} chance to fail. |0 |- |2 |Iron Knight |[[Thin Air]] |19 |All enemies |Damage all enemies with [[Woosh]] damage for ((Lvl*2)+30), capping at 165. |0 |- |rowspan=2|3 |rowspan=2|Steel Knight |[[Kasap]] |rowspan=2|39 |One group |Reduces defence of a group of enemies. |4 |- |[[Double Up]] |One enemy |Ditches users defence to increase attack, lasts one turn. |0 |- |rowspan=2|4 |rowspan=2|Silver Knight |[[Kaswoosh]] |rowspan=2|63 |One group |Summon a twister that damages an enemy group. |8 |- |[[Multiheal]] |Party |Restore at least 100HP to all party members. |10 |- |rowspan=2|5 |rowspan=2|Gold Knight |[[Magic Barrier]] |rowspan=2|91 |Party |Raises the magic resistance of the whole party. |3 |- |[[Forbearance]] |Party |The user guards all allies from enemy attacks, even attacks that hit multiple party members. |0 |- |rowspan=2|6 |rowspan=2|Crystal Knight |[[Oomph]] |rowspan=2|115 |One ally |Temporarily double an ally's attack. |6 |- |[[Kazing]] |One ally |Resurrect a chosen fallen ally to full health. |15 |- |rowspan=2|7 |rowspan=2|Royal Knight |[[Kerplunk]] |rowspan=2|151 |Party |Sacrifices user to resurrect party. |All MP |- |[[Disruptive Wave]] |All enemies |Remove all buffs and debuffs from the enemies. |0 |- |8 |Holy Knight |[[Pearly Gates]] |201 |One group |Deals between 180~210 damage |20 |} ====Usefulness==== The Paladin's innate ability to instantly kill one enemy is low even at rank 8, and will not work on bosses. As for the skills, Kerplunk isn't a useful skill except as a last resort. Forbearance and Selflessness are extremely useful, but extra care must be used when facing enemies that utilize multi-target skills and spells, as the Paladin will take up to '''four times''' the damage. Thin Air is a very useful skill as, like Wind Sickles, it grows stronger with higher levels. Pearly Gates is also useful but due to the fact that it only hits one group and it cost 20 MP to cast, you are better off using Thin Air. In regards to career advancement, the Paladin can combine the mastered [[Gladiator]] class to become a [[Godhand]] and have access to some of the best offensive skills in the game. ==={{DQ7R}}=== Paladin is unlocked by matering the [[Martial Artist]] and [[Priest]] vocations. Paladins excel at defending and healing their allies with skills and spells like [[Kabuff]], [[Multiheal]], or [[Forbearance]]; though they can also do some damage to all enemies with powerful skills like [[Thin Air]] and [[Pearly Gates]]. Mastering Paladin and Gladiator allows brave adventurers to become [[Champion|Champions]]. Mastering Paladin and two other intermediate vocations allow a character to become a [[Hero (vocation)|Hero]]. <div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Proficiency |- ! Level !! Type !! Name |- | 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Kabuff]] |- | 1 || [[File:DQVIIR Damage Skill.png|32px]] || [[Wind Sickles]] |- | 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Midheal]] |- | 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Squelch]] |- | 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Forbearance]] |- | 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Immense Defence]] |- | 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Miracle Shield]] |- | 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Thin Air]] |- | 6 || [[File:DQVIIR Heal Skill.png|32px]] || [[Multiheal]] |- | 6 || [[File:DQVIIR Heal Skill.png|32px]] || [[Zing]] |- | 7 || [[File:DQVIIR Buff Skill.png|32px]] || [[Defending Champion]] |- | 7 || [[File:DQVIIR Heal Skill.png|32px]] || [[Kerplunk]] |- | 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Pearly Gates]] |- ! colspan=3| [[Let loose]] skill |- | colspan=3| [[File:DQVIIR Paladin Icon.png|32px]] '''[[Knight Watch]]''': Adopts a knightly stance that reduces damage taken while increasing the likelihood of blocking attacks to its absolute maximum. |} {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Attribute Adjustments |- ! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm |- | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - |- ! Magical Mending !! Strength !! Deftness !! Resilience !! Agility |- | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] |} </div> ==={{DQ9}}=== [[File:DQIX Paladin Male.png|right|border|195px]][[File:DQIX Paladin Female.png|right|border|240px]] The Paladin vocation is late in the game after completing Quest 106. Paladins have the unique skillset "Virtue", and can also use skill points to learn [[List of hammer skills in Dragon Quest IX|Hammer]], [[List of spear skills in Dragon Quest IX|Spear]], [[List of wand skills in Dragon Quest IX|Wand]], and [[List of shield skills in Dragon Quest IX|Shield]] skills. Their [[Coup de Grâce]] is "Knight's Watch," which prevents all damage and enrages all enemies. Many players consider the vocation to be a [[Rubiss|Goddess-send]] when facing Legacy Bosses, as the beasts can very easily obliterate an unguarded party even at high levels. Due to elemental resisting equipment now working off of percentages rather than static numbers, it is slightly easier to keep a Paladin alive when he or she bears the brunt of a multi-striking ability. ====Stats==== {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | Attribute || Starting Stats || Maximum Stats |- style="font-weight:normal" | Level || 1 || 99 |- | HP || 36 || 600 |- | MP || 11 || 175 |- | Strength || 21 || 354 |- | Agility || 4 || 73 |- | Resilience || 22 || 360 |- | Magical Might || 0 || 0 |- | Magical Mending || 10 || 164 |- | Deftness || 1 || 9 |- | Charm || 7 || 116 |} ====[[Virtue]]==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color:white;"|Accolade !style="background:#4682B4; color:white;"|Required points !style="background:#4682B4; color: white;"|Name !style="background:#4682B4; color: white;"|Description |- |Slight Knight||4||[[Pincushion]]||Sprouts protective spikes all over the user's body. |- |Alright Knight||10||Natural Resilience +10||Permanently adds 10 to [[Resilience]]. |- |Polite Knight||16||[[H-Pathy]]||Donate some HP to a fellow party member. |- |Light Knight||22||Natural Magical Mending +30||Permanently adds 30 to [[Magical Mending]]. |- |Bright Knight||32||[[M-Pathy]]||Donate some MP to a fellow party member. |- |White Knight||42||Natural Resilience +30||Permanently adds 30 to [[Resilience]]. |- |Right Knight||55||[[Selflessness]]||Step in to take a blow for a party member in peril. |- |Upright Knight||68||Natural Resilience +60||Permanently adds 60 to [[Resilience]]. |- |Outright Knight||82||[[Forbearance]]||Stands steadfast in order to protect allies from attack. |- |Out of Sight Knight||100||Natural Max. HP +80||Permanently adds 80 to max. HP. |} ====Spells==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color: white;"|Name !style="background:#4682B4; color: white;"|Level !style="background:#4682B4; color: white;"|MP !style="background:#4682B4; color: white;"|Description |- |[[Buff]]||2||3||Raises the defence of a single party member. |- |[[Heal]]||7||2||Restores at least 30 HP to a single ally. |- |[[Spell Checker]]||10||3||Protects a single ally from attack spells. |- |[[Midheal]]||20||4||Restores at least 75 HP to a single ally. |- |[[Kabuff]]||26||6||Raises the defence of all party members. |- |[[Magic Barrier]]||28||6||Protects the whole party from attack spells. |- |[[Kamikazee]]||33||1||Sacrifices the caster's life to destroy all enemies. |- |[[Kerplunk]]||46||All||Sacrifices caster's life to resurrect all dead party members. |} ====Revocation Award==== *[[Order of Chivalry]] ==={{DQStars}}=== Paladin is a specialist vocation which requires leveling up Warrior and Martial Artist to level 50. Paladins have great HP and defence, and can protect their allies. Their Bonding Buddy skill is similar to [[Selflessness]]. Leveling up a Paladin to level 99 is one of the requisites to unlock the [[Guardian (vocation)|Guardian]] vocation. ==={{DQWalk}}=== Paladins were added to the game in a May 2020 update. It requires that a character reach Level 50 with the [[Warrior]] and [[Priest]] vocations first. They specialise mainly in equipping yellow and green-coloured Monster Hearts and their preferred weapons are {{Sword}}s, {{Axe}}s, [[Staff (weapon type)|Staves]], and {{Spear}}s. Their special vocation ability [[Knight Watch]] will occasionally protect a single ally from all damage and survive with 1 HP when critically injured. Reaching Level 70 as a Paladin is one of the requirements to become a [[Champion]] or [[Guardian (vocation)|Guardian]]. ==={{DQSG}}=== Paladin is the first advanced vocation in the game, added to the game on July 7th, 2026. It requires that a character reach Level 50 as both a [[Warrior]] and a [[Priest]]. They specialise in equipping yellow and green-coloured [[List of memories in Dragon Quest Smash/Grow|Memories]] and their preferred weapons are {{Sword}}s and {{Spear}}s. Their Vocation Traits are "Holy Shield", which sometimes reduces damage taken by self or allies when a Paladin is in the party, and "Fortitude", which increases the whole party's max HP, defence and magical defence. Their two vocational [[List of blessings in Dragon Quest Smash/Grow|Blessings]] are "[[Knight Watch]]", which generates a barrier with durability equal to 50% of the Paladin's max HP, and "Knight's Judgement", which triggers a divine counter attack when taking a hit. {| class="wikitable" |- ! Level !! Boon |- | Level 5 || Strength +10<br>Increases the character's strength. |- | Level 10 || Physical Damage +5%<br>Increases physical damage. |- | Level 15 || Max HP +10<br>Increases the character's max HP. |- | Level 20 || Physical Resistance +1%<br>Increases resistance to physical damage. |- | Level 25 || (Hero) Resilience +10<br>Increases the character's resilience on all vocations. |- | Level 30 || Max HP +10<br>Increases the character's max HP. |- | Level 35 || Coup de Grâce Physical Damage +5%<br>Increases Coup de Grâce physical damage. |- | Level 40 || Magical Defence +10<br>Increases the character's magical defence. |- | Level 45 || Magical Resistance +1%<br>Increases resistance to magical damage. |- | Level 50 || (Hero) Physical Resistance +1%<br>Increases the character's resistance to physical damage on all vocations. |- | Level 55 || Strength +10<br>Increases the character's strength. |} ==In Other Languages== {{OtherLanguages |es=Paladín|es-meaning=Spanish for "paladin". |fr=Paladin|fr-meaning=Same as English name. Originally taken from the [[Wikipedia:Paladin|names]] of the twelve legendary knights of Charlemagne's court. |de=Paladin|de-meaning=Same as English name. |it=Paladino/a|it-meaning=Italian for "paladin". }} ==Gallery== <gallery> Paladin_DQVI_official_guide_book_profile.jpg|[[Carver]] as a paladin in the official guide for ''VI''... Paladin v-jump VI.jpg|...and in the V-Jump guide DQVII 3DS Paladin.png|Auster as a Paladin DQVII Maribel Paladin.png|Maribel as a Paladin X human paladin default.png|The default human woman art of the vocation in ''X'' DQX Paladin class.png|Paladins in ''Dragon Quest X'' DQotS Paladin.png|In ''Stars'' Dragon Quest Walk Paladins.jpg|Paladins as seen in ''Walk'' DQSG Paladin vocation art.png|Paladins seen in ''Smash/Grow'' </gallery> {{clear}} {{DQVIClasses}} {{DQVIIClasses}} {{DQVIIRClasses}} {{DQIXClasses}} {{DQXClasses}} {{DQotSClasses}} {{DQSGClasses}} [[Category:Dragon Quest VI vocations]] [[Category:Dragon Quest VII vocations]] [[Category:Dragon Quest VII Reimagined vocations]] [[Category:Dragon Quest IX vocations]] [[Category:Dragon Quest X vocations]] [[Category:Dragon Quest of the Stars vocations]] [[Category:Dragon Quest Walk vocations]] [[Category:Dragon Quest Smash/Grow vocations]] [[fr:Paladin]]
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