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Seas of Erdrea
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The '''seas of [[Erdrea]]''' are a collective region in {{DQ11}}. As with most oceans in the {{DQSeries}}, they require a [[ship]] to explore; and [[Encounter mechanics#Random|random encounters]] are possible. As they are more expansive than previous oceans in the series, the seas of Erdrea are divided into discrete zones. However, the [[List of monsters in Dragon Quest XI Bestiary|bestiary]] is shared across zones and resets according to the storyline arc in which the player is situated. ==Zones== *'''Inland Sea''': occupies the inland region between [[Puerto Valor]] and the [[Zwaardsrust Region]], including [[Gondolia]] and the [[The Emerald Coast|Emerald Coast]]. *'''Valor-Sauvage Channel''': canal between Puerto Valor and the [[The Champs Sauvage|Champs Sauvage]] that divides the western continent. *'''Open Sea - North''': situated between [[the Strand]] (west) and [[Insula Orientalis]] (east), covering the northern extents of Erdrea above [[Sniflheim]] and [[Arboria]]. *'''Open Sea - South''': situated between the Strand and Insula Orientalis, spanning the southern coastlines of Erdrea. [[Lonalulu]] is the sole town accessible. [[Insula Incognita]] is in the south-west. *'''Landlocked Sea''': a large lake between Sniflheim and Zwaardsrust. [[Insula Centralis]] is located here. ==Vortices of light== [[Mermaid]]s have placed vortices of light at certain locations throughout the region, which can transport the ''Salty Stallion'' through undersea tunnels when [[Lorelei's harp]] is played. {{stub}} {{Wikia}} {{DQXINav}} [[Category:Dragon Quest XI locations]]
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