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Sizz & Zam
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'''Sizz & Zam''' is a skill introduced in {{DQMJ2}}. It is learned by the [[Dangler fish]], [[Drohl drone]], and [[Night knight]]. It can be upgraded to Sizz & Zam II, which can in turn be upgraded to Sizz & Zam III. It grants the following abilities: ===Sizz & Zam=== {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Skill Points |- |[[Sizz]] || 2 |- |[[Zam]] || 6 |- |[[Charring Slash]] || 14 |- |[[Shade Slash]] || 22 |- |[[Zammle]] || 36 |- |[[Sizzle]] || 50 |} ===Sizz & Zam II=== {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Skill Points |- |[[Charring Slash]] || 5 |- |[[Shade Slash]] || 10 |- |[[Zammle]] || 20 |- |[[Sizzle]] || 30 |- |[[Kazam]] || 44 |- |[[Kasizz]] || 59 |- |[[Sizz]] Guard || 75 |} ===Sizz & Zam III=== {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Skill Points |- |[[Kasizz]] || 8 |- |[[Kazam]] || 16 |- |[[Singeing Slash]] || 28 |- |[[Shadow Slash]] || 40 |- |[[Kasizzle]] || 65 |- |[[Kazammle]] || 90 |- |[[Sizz]] Guard || 95 |- |[[Zam]] Guard || 100 |} [[Category:Dragon Quest Monsters: Joker 2 skill sets]]
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