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Tackle
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{{Spell Infobox |title = Tackle |image = |japanese = γΏγγ―γ« |romaji = Takkuru |old =None |type = Skill }} '''Tackle''' is a recurring skill in the {{DQSeries}}, first appearing in {{DQ10}}. The user launches their body full force at a distant enemy, moving themselves forward and inflicting damage. ==Appearances== ==={{DQ10}}=== Making its debut, it is used by by [[knight errant]]s, [[knight aberrant]]s, [[knight abhorrent]]s, [[Knight of the white rose|knights of the white rose]], Magic Solider Hypnos, Prison Secretary Rosinaze, and Demon gate guard to damage 1 enemy while potentially stunning them, though it is rarely seen. ==={{DQ11}}=== Acting the same as in ''X'', it is used by knight errants, knight aberrants, and knight abhorrents once again. A [[Pep|Pep Power]] version of this skill, [[Spec-Tackle]], makes its debut, being used by 2 knight aberrants when they are Pepped Up. ==={{Dragon Quest Heroes}} and {{Dragon Quest Heroes II}}=== Already learned by [[Yangus]] when he joins the party, it is used by pressing the R2 button (ZR in the Nintendo Switch version) to deal a small amount of damage to enemies and is useful in dropping a [[restless armour]] monster's guard. However, the invincibility time is short and it makes the user vulnerable to ranged attacks. In the sequel, it is also used by [[Torneko Taloon]] and [[Carver]]. ==={{DQWalk}}=== Acting the same as in previous appearances, it is learned by recruited [[Troll|trolls]] at level 30 and recruited [[Funghoul|funghouls]], [[Living statue (Recurring)|living statues]], and [[Great sabrecub|great sabrecubs]] at level 50, costing 24 MP to use. ==={{DQTact}}=== Tackle is known naturally by [[axolhotl]], [[cactuar]], [[grim rider]], [[king squid]], [[maulrus]], and [[tiger jackal]] at level 1, costing 7 MP to use. It inflicts 110% potency physical damage to an enemy three squares in front of the user and moves forward two spaces, but only if there are no enemies or obstacles between the user and the target. {{DQTactSkill |name=Tackle |kanji=γΏγγ―γ« |romanji=Takkuru |role=Attack |type=Physical |element=[[Image:DQTact Non-elemental.png]] |mp=7 |range=[[Image:DQTact_RangeFront1.png|48px]]<br>Front |status=None |description=Deals 110% potency physical damage to an enemy, moves up to 2 spaces, only works if there are no enemies or obstacles between the user and target |monsters=Axolhotl, Cactuar, Grim rider, King squid, Maulrus, Tiger jackal }} ==={{DQKeshiKeshi}}=== Appearing as the skill for the [[Grim golem]], it rushes its hard body and damages all enemies and erasers in a diamond-shaped range. ==={{DQChampions}}=== Acting the same as in previous appearances once again, it is learned at level 20 when wielding the [[Bandit axe]] and costs 11 MP to use. ==Related skills== *[[Shield Tackle]] *[[Spec-Tackle]] *[[Trailblazer]] *[[Torpedo Tackle]] {{clear}} {{DQSkills}} [[Category:Skills]] [[Category:Stun skills]] [[Category:Dragon Quest X enemy skills]] [[Category:Dragon Quest XI enemy skills]] [[Category:Dragon Quest of the Stars skills]] [[Category:Dragon Quest Heroes skills]] [[Category:Dragon Quest Heroes II skills]] [[Category:Dragon Quest Walk skills]] [[Category:Dragon Quest Tact skills]] [[Category:Dragon Quest Keshi Keshi skills]] [[Category:Dragon Quest Champions skills]]
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