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==Attributes by games== ==={{DQ1}}=== The game's only damaging spells were [[Sizz]] and [[Sizzle]], and no attribute system was made yet. ==={{DQ2}}=== The game's only damaging spells were [[Sizz]], [[Sizzle]], [[Woosh]] and [[Kaboom]]. Similarly to {{DQ1}}, there is no attribute system, and all damaging spells just work on the same resistance. While being damaging spells in a way, [[Thwack]] and [[Kamikazee]] have instant kill property and don't actually do proper damage. ==={{DQ3}}=== With the game having a larger variety of damaging spells, it added an attribute system for the first time, with four main ones. * '''Fire''' (counts [[Frizz]], [[Sizz]] and [[Bang]] lines) * '''[[Crack]]''' * '''[[Woosh]]''' * '''[[Zap]]''' ==={{DQ4}}=== Starting from this game, [[Frizz]], [[Sizz]] and [[Bang]] were separated into their own attributes. As for breath attacks, fire breaths are considered as [[Sizz]] attribute, and ice breaths as [[Crack]]. ==={{DQ5}}=== Uses the same system as {{DQ4|short}}. ==={{DQ6}}=== With even more new spells and abilities, this game added two new attributes: '''Rock''' and '''Army'''. Army is for [[Call to Arms]]. Rock notably includes [[Stone's Throw]], [[Boulder Toss]], [[Knuckle Sandwich]] or [[Multislice]]. While it doesn't seem to just be for rock-themed attacks, there was no official naming for this type of attack yet, and the naming of "rock" grew in the community. But for later games such as {{DQ8|short}}, they officially mentioned a ''Rock'' attribute. ==={{DQ7}}=== Uses the same classification as {{DQ6|short}}, with also a bigger variety of attacks sorted on the ''Army'' category. ==={{DQ8}}=== Uses the same classification that was established with {{DQ6|short}} and {{DQ7|short}}. ==={{DQ9}}=== With this game came a large overhaul of the system. The different attributes were not named over the spell lines (like [[Frizz]] or [[Crack]]) but over their actual element. They are: * '''Fire''' (such as [[Frizz]]) * '''Ice''' (such as [[Crack]]) * '''Lightning/Blast''' (such as [[Bang]]) * '''Wind''' (such as [[Woosh]]) * '''Earth''' (such as [[Boulder Toss]]) * '''Light''' (such as [[Gigaslash]]) * '''Dark''' (such as [[Zam]]) ==={{DQ10}}=== Takes on the system of {{DQ9|short}} with a few changes. The attributes in the game are: * '''Fire''' (such as [[Frizz]], [[Sizz]]) * '''Ice''' (such as [[Crack]]) * '''Lightning''' (such as [[Zap]]) * '''Wind''' (such as [[Woosh]]) * '''Earth''' (such as [[Crag]]) * '''Light''' (such as [[Bang]]) * '''Dark''' (such as [[Zam]]) ==={{DQ11}}=== Uses the same classification as {{DQ10}}.
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