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Critical Claim
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==Appearances== ==={{DQ3HD}}=== Critical Claim was retroactively added to the 2024 remake, where it's learned by [[Martial Artist]]s upon reaching level 47 if their wisdom exceeds 142. It costs 64 {{MP}} to use and cannot miss under any circumstances. ==={{DQ9}}=== Critical Claim is a Coup de Grâce for Warriors in ''Dragon Quest IX''. The user swings a sword of light down on the opponent, dealing a guaranteed critical hit, making it very useful for hunting members of the [[metal slime family]]. ==={{DQ10}}=== Critical Claim returns as a special move for the [[Warrior]]. Instead of a sword of light, Critical Claim is now displayed as a powerful punch. For versions 1.0~2.0 the ability had the same function as it did in ''IX'', but as of the 2.1 update it now has a spread effect that damages monsters within half a meter of the selected target. ==={{DQ11}}=== Critical Claim is now a skill for [[Erik]]. In the [[PS4]]/[[Switch]] versions, Critical Claim still resembles the ''Dragon Quest X'' iteration. However, in the [[3DS]] version, the skill resembles the ''Dragon Quest IX'' iteration. It is gained after putting 20 points into one of the panels in his Guile skill tree. Due to now being a skill, Critical Claim requires Erik to use MP in order to use it (64 MP to be exact). Critical Claim can be stacked with [[Divide]] in order to deal massive damage.
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