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Great Ball of Fire
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==Appearances== ===''[[Dragon Quest: Monster Battle (series)|Dragon Quest Monster Battle Road]]''=== Great Ball of Fire makes its debut here in the second game as Alena's special finisher when the [[Meteorite bracer]] or [[Falcon knife earrings]] cards are scanned. When used, it can inflict more than 3,300 damage. ===''[[Dragon Quest Heroes]]'' & ''[[Dragon Quest Heroes II]]''=== Carrying over from ''Monster Battle Road Victory'', Great Ball of Fire appears as Alena's [[Coup de Grâce]] in both games and can only be used when she is in High Tension mode. It inflicts a large amount of damage to any enemies in front of her. ===''[[Dragon Quest Rivals]]''=== Great Ball appears as a super rare card exclusively for [[Martial Artist]] leaders. It costs 7 mana to use and inflicts 3 damage on a single target, but any feat used on the same turn will increase its damage by 2. With proper preparation, it is possible to defeat the enemy leader in a single turn. ===''[[Dragon Quest Tact]]''=== Great Ball of Fire can be learned by Alena at level 76 and costs 60 MP to use. It has a range of 2 squares away from her in any direction and inflicts 350% potency [[Frizz]]-type physical damage to a single enemy. Since it is a Coup de Grâce, it takes 3 turns to charge and can only be used once per battle. Upgrading the ability increases its damage and reduces the amount of MP it costs to use. {{DQTactSkill |name=Great Ball of Fire |kanji=閃光烈火拳 |romanji=Senkō rekka ken |role=Attack |type=Physical |element=[[Image:DQTact Frizz.png]] |mp=60<br>Times usable: 1 |range=[[Image:DQTact_Range1.png|48px]]<br>2 |status=None |description=Deals 350% potency Frizz-type physical damage to 1 enemy.<br>Turns needed: 3 |monsters=Alena }}
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