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==Characteristics== When first confronted, Mortamor appears to be an old demon with gold orbs levitating before each of his hands. Mortamor himself states that this is merely a facade and will, upon first defeat, emerge from the two fused golden orbs as a hulking, winged demon with spiked shoulders. When this form is defeated Mortamor will literally cast aside his body, becoming the disembodied [[demon]]ic face and pair of hands he is best known as. Mortamor is similar to [[Zoma]] in that he influences the world through proxies, preferring to revel in the suffering of the [[human]]s trapped in his living nightmare than do his own dirty work. Mortamor's plans are more precise than his [[Erdrick trilogy]] counterpart, however; rather than sending one lieutenant to cause undirected chaos, Mortamor uses four agents to target specific bastions of the mortal realm that would inhibit his conquest. By sealing away {{Alltrades Abbey 6}}, [[Medford's Manor]], [[Sorceria]], and [[Cloudsgate Citadel]], Mortamor displays a keen understanding of the capabilities of [[human]]s and their potential to overthrow him should he attack directly. Personality-wise, Mortamor is extremely arrogant, condescending and egotistical, even in comparison to the other Demon Lords of the franchise. He does not view the {{Party 6}} as threats whatsoever, even after they overcame his numerous assets. Even upon defeat, Mortamor remains in denial of the {{Party 6}}' powers up to his last breath. When confronted by [[Nokturnus]], Mortamor drops his narcissistic persona and expresses fear of being challenged by a stronger being but recklessly engages him in combat nevertheless.
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