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==Appearances== ==={{DQ2}}=== {| cellspacing="0" cellpadding="2" border="1" !style="background:#77479B; color: white;"|Name !style="background:#77479B; color: white;"|Level |- |[[Prince of Cannock]]||6 |- |[[Princess of Moonbrooke]]||12 |} ==={{DQ3}}=== {| cellspacing="0" cellpadding="2" border="1" !style="background:#77479B; color: white;"|Name !style="background:#77479B; color: white;"|Level |- |[[Priest]]||11 |- |[[Sage]]||11 |} ==={{DQ4}}=== {{Spell |console={{DS}} |name=Squelch |flavor=Cures a single ally of the effects of poison. |mp=2 |effect=Heals {{Party 4}} member of the Envenomed or {{Poison}}ed status.}} {| cellspacing="0" cellpadding="2" border="1" !style="background:#77479B; color: white;"|Name !style="background:#77479B; color: white;"|Level |- |[[Meena Mahabala]]||5 |- |[[Kiryl]]||8 |} ==={{DQ5}}=== {| cellspacing="0" cellpadding="2" border="1" !style="background:#77479B; color: white;"|Name !style="background:#77479B; color: white;"|Level |- |{{Hero 5}}||6 |- |{{Epipany R}}||8 |- |{{Slime knight R}}||9 |- |{{Healslime R}}||10 |} ==={{DQ6}}=== {{Spell |console=DS |name=Squelch |flavor=Cures a single ally of the effects of poison. |mp=2 |effect=Heals a {{Party 6}} member of the {{Envenomed}} or {{Poison}}ed status.}} {| cellspacing="0" cellpadding="2" border="1" !style="background:#77479B; color: white;"|Name !style="background:#77479B; color: white;"|Level |- |[[Milly]]||-- |- |[[Nevan]]||-- |} Squelch is learned by characters that have reached the Pilgrim title (via rank 2 ofthe [[Priest]] vocation). ==={{DQ7}}=== {{Spell |console=PS1 |name=Antidote |flavor=Cures a teammate of {{Poison}} |mp=2 |effect=Heals a {{Party 6}} member of the Envenomed or {{Poison}}ed status.}} Squelch is learned by characters that have reached the Novice title (via rank 2 of [[Shepherd]]), or the Shipwreck title (via rank 1 of [[Pirate]]) ==={{DQ8}}=== Squelch is learned by {{Eight}} at level 4. By investing 3 points into the Charisma skill, [[Angelo]] can also learn this spell. ==={{DQ9}}=== {{Spell |console={{DS}} |name=Squelch |flavor=Cures a single ally of the effects of poison. |mp=2 |effect=Heals a {{Party 9}} member of the Envenomed or {{Poison}}ed status.}} {| cellspacing="0" cellpadding="2" border="1" !style="background:#77479B; color: white;"|Name !style="background:#77479B; color: white;"|Level |- |[[Priest]]s||3 |- |{{Thieves}}||4 |- |[[Ranger]]s||4 |- |[[Sage]]s||5 |} ==={{DQ10}}=== Squelch can be learned by both [[Priest]]s and [[Sage]]s at level 3, and {{Thieves}} at level 10. ==={{DQ11}}=== Squelch is already known by both {{Serena 11}} and [[Rab]] when they join the party. ==={{DQM}}=== Antidote is learned by {{MFamilies}}s beginning at level 5 if the {{MFamilies}} has at least 21 {{MP}} and 20 {{Intelligence}}. It is learned naturally by [[Dracky]], [[Blooming sorcerer|FloraMan]], [[Picksy|Pixy]], and [[Ewwnicorn|Unicorn]]. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160] ==={{DQM2}}=== Antidote now requires 47 {{Intelligence}} to learn. It is no longer naturally learned by the [[Ewwnicorn|Unicorn]] and [[Baleen mage|WhaleMage]]. ==={{DQMCH}}=== {{Stub}} ==={{DQMJ}}=== Squelch can be learned from: *[[Cleanser]] (8 points) *[[Green Finger]] (22 points) *[[Priest (skill)|Priest]] (17 points) ==={{DQMJ2}}=== Squelch can be learned from all the skills it could previously, though the point requirements for [[Cleanser]] and [[Green Finger]] have changed. It can now be learned from: *[[Boom Boxer]] (34 points) *[[Cleanser]] (4 points) *[[Green Finger]] (4 points) ==={{DQM3D}}=== {{Stub}} ==={{DQM23D}}=== {{Stub}} ==={{DQMJ3}}=== {{Stub}} ==={{DQM3}}=== Squelch costs 2 MP and cures the party of poison. It is learned through the [[Healer]], [[Mad Scientist]], [[Mystic]], [[Nature Child]], [[Paramedic]], [[Spicy Slasher]], and [[Willing Helper]] talents. ==={{DQTreasures}}=== {{Descriptions |DQTR=Completely removes sleep, stun, poison, paralysis, bedazzle, and silencing status effects from a single ally.<ref>Nintendo Switch version.</ref> }} Squelch can be known naturally by [[Sham hatwitch]]es, [[Orc chieftain]]s, and [[Elysium bird]]s at level 1. In this game, the spell is an enhanced version of the ordinary Squelch that can cure a single ally of multiple negative status effects, including poison, sleep, stun, [[paralysis]], bedazzling, and silencing for 5 {{MP}}. ==={{DQTact}}=== Squelch cannot be learned naturally by any {{MFamilies}}, but it can be taught to any by using an ability scroll. It costs 12 {{MP}} to cast, has a range of up to two squares away from the caster and can be self-cast, and removes poison from a single party member. The scroll is received as a reward for completing Chapter 5, Episode 8: Find the walking corpses II in the main storyline. {{DQTactSkill |name=Squelch |kanji=キアリー |romanji=Kiarī |role=Support |type=Spell |element=[[Image:DQTact Non-elemental.png]] |mp=12 |range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self) |status=None |description=Cures poison for 1 ally |monsters=N/a }}
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