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==={{DQ6}}=== The thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]). ====Vocation trait==== The calculation for post-battle stealing is '''Drop rate x (Rank+1) x 0.25''', doubling the base rate at Rank 8. This means a party of thieves will have an 8 times higher chance to nab an item. Note that the chance to steal any item has a hard limit of 12.5% ({{fraction|1|8}}) regardless of vocation rank. ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |Battles to Master |140 |- |Strength | -10% |- |Agility | +20% |- |Resilience | -30% |- |Wisdom | -10% |- |Style | -20% |- |Max HP | -10% |- |Max MP | -40% |- |Trait | Auto-Steal |} ====Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Pickpocket |[[Sandstorm]] |1 |One group |Summons a sandstorm that blinds enemies. |0 |- |2 |Purse Snatcher |[[Eye for Distance]] |8 |Self |Locates nearby settlements. |0 |- |3 |Pilferer |[[Stone's Throw]] |17 |One group |Hurls rocks at a single group of enemies. |0 |- |4 |Henchman |[[Shove]] |30 |One enemy |A powerful push that propels enemies out of the picture. |0 |- |5 |Cat Burglar |[[Storeyteller]] |48 |Self |Reveals which level of a building or dungeon the user is currently on. |2 |- |6 |Criminal Genius |[[Padfoot]] |66 |Self |Lowers the risk of being detected by monsters for a while. |0 |- |7 |Crime Boss |[[Nose for Treasure]] |110 |Self |Reports the number of nearby treasures. |0 |- |8 |Kingpin |[[Snoop]] |140 |Self |Locates hidden curiosities through the power of magic. |2 |}
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