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==Inside the Vessel== [[Image:Monster_Pen.png|thumb|right|275px|The ''Monster Pen'']] The innards of the Albatross consist of the bridge, passengers' cabin, hold, monster pen, and engine room, with noticeable absence of plating in many spots that makes the vessel's wiring and piping visible. The cabin holds an ATM for depositing and withdrawing gold, an item vending machine for purchasing items, and several benches for passenger use. The cabin connects to the bridge, hold, and monster pen, while the engine room connects to the hold and has a ventilation shaft that can be used to travel to and from the bridge. After speaking to Leonyx after clearing the game and returning to the island, a [[slime]] and [[liquid metal slime]] will take residence in the cabin. The slime can be spoken to in order to move time ahead to night if it is day and day if it is night, while the liquid metal slime will sell metal tickets for 10,000 G each. ===<small>'''Item Shop'''</small>=== An item vending machine is visible when entering the ship from the outside and can be used to purchase items. Both the vending machine and ATM are initially inoperable, but are fixed by Rory as the story progresses. Machine parts collected over the course of the game can be fed into a box next to the vending machine in order to increase its selection, though it will stop accepting parts to a point until clearing the game. Once the machine has its full selection of items, machine parts can continue to be given to it to lower the cost of the items to a specified limit. ===<small>'''Monster Pen'''</small>=== The monster pen is where the player can access the storage system to add and remove monsters from their team and substitutes, as well as check their statistics and skill sets, rename them, distribute skill points, and release them. Dr Lump, a [[Lump wizard|lump wizard]], will take residence in the pen upon completing the Doubtback area and will help the player with synthesizing monsters. Random monsters will appear and loiter about the pen, though specific ones can be shown one at a time by selecting them in the library. If the player selects a giant monster, a normally locked door will unlock and allow them to view the monster outside where there is enough space.
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