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==Appearances== ==={{DQ3}}=== The Hero vocation is available only to [[Hero (Dragon Quest III)|the Player themselves]]. It has access to incredibly powerful spells and equipment forbidden to other vocations, the former of which would serve as the foundation for appearances in later titles. The Hero enjoys superb strength and resilience, decent agility and luck, but substandard wisdom and MP. {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0" | Attribute || Starting Stats || Maximum Stats |- style="font-weight:normal" | Level || 1 || 99 |- | {{HP}} || 15 || 446 |- | {{MP}} || 6 || 218 |- | {{Strength}} || 8 || 181 |- | {{Agility}} || 6 || 156 |- | {{Resilience}} || 7 || 244 |- | {{Wisdom}} || 6 || 126 |- | {{Luck}} || 5 || 157 |- | Initial gear ||colspan=2|[[Cypress stick]], [[Plain clothes]] |} *''NES version'' {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0" | Level Learned || Original Japanese || [[Game Boy|GBC]] Localization || Modern Localization || {{MP}} || Description |- style="font-weight:normal" | 2 || ăĄă© <br>Mera || Blaze || [[Frizz]] || 2 || A simple fire spell; affects one enemy |- | 4 || ăă€ă<br>Hoimi || Heal || [[Heal]] || 3 || A simple healing spell |- | 6 || ăăă©ă <br>Nifuramu || Expel || [[Poof]] || 2 || Blows away weak enemies |- | 8 || ă«ăŒă©<br>Ruura || Return || [[Zoom]] || 8 || Instantaneous travel to a previously visited location |- | 10 || ăźă©<br>Gira || Firebal || [[Sizz]] || 4 || A weak fire spell that affects a group of enemies |- | 12 || ăąăčăăăł<br>Asutoron || Ironize || [[Kaclang]] || 6 || Makes the party immune to all enemy attacks for a short period of time |- | 14 || ăȘăŹăă<br>Riremito || Outside || [[Evac]] || 8 || Exit a cave/dungeon with this spell |- | 17 || ă©ăȘăăŒ<br>Rarihoo || Sleep || [[Snooze]] || 3 || May put a group of enemies to {{Sleep}} |- | 19 || ăăăăŒăł<br>Mahotoon || StopSpell || [[Fizzle]] || 3 || Try to block the enemies' spell |- | 19 || ăăăăč<br>Toherosu || Repel || [[Holy Protection]] || 4 || Causes weak enemies to leave you alone |- | 24 || ăăźă©ă<br>Begirama || Firebane || [[Sizzle]] || 6 || This fire spell affects a group of enemies |- | 26 || ă©ă€ăă€ăł<br>Raidein || Zap || [[Zap]] || 8 || Affects one enemy; the first lightning type spell |- | 29 || ăăă€ă<br>Behoimi || Healmore || [[Midheal]] || 5 || A stronger form of [[Heal]] |- | 31 || ă€ăȘă©<br>Iora || Boom || [[Boom]] || 9 || Damages all targets with a powerful explosion |- | 33 || ăăă<br>Behoma || Healall ||[[Fullheal]] || 7 || Restores an ally to full health |- | 35 || ă¶ăȘă©ă«<br>Zaoraru || Vivify || [[Zing]] || 10 || 50% chance to revive a deceased party member |- | 38 || ăăăășăł<br>Behomazun || Healusall || [[Omniheal]] || 62 || Restores the party to full health |- | 41 || ăźăŹăă€ăł<br>Gigadein || Thordain || [[Kazap]] || 30 || Causes around 200 points of electrical damage to all enemies |} ==={{DQ3HD}}=== The Hero has been buffed considerably for the second remake, with focus on MP growth in particular to live up to the archetypal magic knight found in the protagonists of later games. These buffs, combined with an assortment of newly added self-sufficient skills, mean that solo missions are no longer the fool's errands as they were in the past. {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0" !colspan="3"| Female !! colspan="2"| Male |- ! Stats !! Level 1 !! Level 99 !! Level 1 !! Level 99 |- |Strength ||9 || 492|| 10 ||493 |- |Resilience ||11 ||408|| 11 ||408 |- |Agility ||8 ||422 ||7 ||421 |- |Stamina ||11 ||334 ||11 ||334 |- |Wisdom ||8 ||344 ||6 ||342 |- |Luck ||8 ||307 ||9 ||308 |- |-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0" !colspan="5"| [[Critical Hit|Critical hit mod]] |- !colspan="2"| Mod !! colspan="3"| Level |- |colspan="2"| 2 || colspan="3"| One through five |- |colspan="2"| 2.5 || colspan="3"| Six through ten |- |colspan="2"| 3 || colspan="3"| Eleven through fifteen |- |colspan="2"| 3.5 || colspan="3"| Sixteen through twenty |- |colspan="2"| 4 || colspan="3"| Twenty-one through twenty-five |- |colspan="2"| 4.5 || colspan="3"| Twenty-six through thirty |- |colspan="2"| 5 || colspan="3"| Thirty-one through thirty-five |- |colspan="2"| 5.5 || colspan="3"| Thirty-six through forty |- |colspan="2"| 6 || colspan="3"| Forty-one through forty-five |- |colspan="2"| 6.5 || colspan="3"| Forty-six through fifty |- |colspan="2"| 7 || colspan="3"| Fifty-one through fifty-five |- |colspan="2"| 7.5 || colspan="3"| Fifty-six through sixty |- |colspan="2"| 8 || colspan="3"| Sixty-one through sixty-five |- |colspan="2"| .5 || colspan="3"| Sixty-six through seventy |- |colspan="2"| 9 || colspan="3"| Seventy-one through seventy-five |- |colspan="2"| 9.5 || colspan="3"| Seventy-six through ninety |- |colspan="2"| 10 || colspan="3"| Ninety-one through ninety-nine |- |} {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0" | Level Learned || Original Japanese || Localization || {{MP}} || Description |- style="font-weight:normal" | 2~3 || ăĄă© ''Mera'' || [[Frizz]] || 2 || Deals a minimum of 10~16 Fire damage to one foe |- | 3~4 || ăă€ă ''Hoimi'' || [[Heal]] || 3 || Restores 30~40 HP |- | 6~7 || ăăă©ă ''Nifuramu'' || [[Poof]] || 2 || Blows away weak enemies |- | 7 || ăȘăŹăă ''Riremito'' || [[Evac]] || 0 || Exit a cave/dungeon with this spell |- | 9~10 || ăźă© ''Gira'' || [[Sizz]] || 4 || Deals a minimum of 17~28 Fire damage to one group |- | 11~12 || ăąăčăăăł ''Asutoron'' || [[Kaclang]] || 6 || Makes the party immune to all enemy attacks for a short period of time |- | 12~13 || ă©ăȘăăŒ ''Rarihoo'' || [[Snooze]] || 3 || May put a group of enemies to {{Sleep}} |- | 14 || ă¶ăȘ ''Zao'' || [[Zin]] || 5 || Tries to revive an ally at 1 HP |- | 14 || ă«ăŒă© ''Ruura'' || [[Zoom]] || 0 || Instantaneous travel to a previously visited location |- | 14~15 || ăăăăŒăł ''Mahotoon'' || [[Fizzle]] || 3 || Try to block the enemies' spell |- | 14~16 || ăă€ăł ''Dein'' || [[Zap]] || 6 || Deals a minimum of 40~50 Lightning damage to one foe |- | 18~19 || ăăă€ă ''Behoimi'' || [[Midheal]] || 5 || Restores 75~95 HP |- | 18~20 || ăăźă©ă ''Begirama'' || [[Sizzle]] || 6 || Deals a minimum of 32~46 Fire damage to one group |- | 20~21 || ăăăăč ''Toherosu'' || [[Holy Protection]] || 4 || Causes weak enemies to leave you alone |- | 24~26 || ă©ă€ăă€ăł ''Raidein'' || [[Zapple]] || 8 || Deals a minimum of 70~90 Lightning damage to one foe |- | 25~27 || ă¶ăȘă©ă« ''Zaoraru'' || [[Zing]] || 10 || 50% chance to revive a deceased party member |- | 26~27 || ă€ăȘă© ''Iora'' || [[Boom]] || 9 || Deals a minimum 48~64 Explosion damage to all foes |- | 32~34 || ăăźă©ăŽăł ''Begiragon'' || [[Kasizz]] || 12 || Deals a minimum of 88~122 Fire damage to one group |- | 33~35 || ăăă ''Behoma'' || [[Fullheal]] || 7 || Restores an ally to full health |- | 38~40 || ăźăŹăă€ăł ''Gigadein'' || [[Kazap]] || 30 || Deals a minimum of 175~225 Lightning damage to all foes |- | 39~41 || ăăăășăł ''Behomazun'' || [[Omniheal]] || 62 || Restores the party to full health |- |} {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0" | Level Learned || Original Japanese || Localization || {{MP}} || Description |- style="font-weight:normal" | 8~9 || ăăăæŹă || [[Flame Slash]] || 5 || Slashes an enemy with a scorching sword for 130% damage |- | 13~14 || ăżăăăăăă || [[Dodgy Dance]] || 5 || Fancy footwork increases evasion to 50% for 3~5 turns |- | 17~18 || ăăȘăăŸæŹă || [[Lightning Slash]] || 7 || Slashes an enemy with a crackling sword infused with Lightning for 130% damage |- | 22~23 || 性ăŒăăă || [[Defending Champion]] || 2 || Reduces all damage by 90% for 1 turn |- | 23~25 || ăăăăæŹă || [[Gust Slash]] || 7 || Slashes an enemy with a gale-force blade for 130% damage |- | 28~30 || ăăăă || [[Meditation]] || 5 || Centers the self in order to recover 500 HP |- | 30~32 || ăŻăă¶ăæŹă || [[Falcon Slash]] || 9 || A double-slicing attack faster than a falcon on the wing<br>75% Strike damage per slash |- | 45 || ăźăŹăčă©ăă·ă„ || [[Gigaslash]] || 38 || A secret sword technique that assails all enemies with 350~410 Strike damage |} ==={{DQ6}}=== The Hero class requires mastery of the [[Gladiator]], [[Luminary (vocation)|Luminary]], [[Ranger]], and [[Sage]] classes to unlock, with one exception: [[Hero (Dragon Quest VI)|the Player themselves]] only needs to master one of the four vocations to access this class. {| class="wikitable" |- ! Rank !! Regeneration |- | 1 || 0 |- | 2 || 0 |- | 3 || 0 |- | 4 || 30 |- | 5 || 40 |- | 6 || 50 |- | 7 || 60 |- | 8 || 80 |} ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |Battles to Master |150 |- |Strength | +10% |- |Agility | Null |- |Resilience | Null |- |Wisdom | +15% |- |Style | +15% |- |Max HP | +10% |- |Max MP | +10% |- |Trait | HP regeneration per round, up to 80 depending on rank. |- |'''Mastery Bonus''' | +40 Max MP |} ====Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Village Hero |[[Kaclang]] |1 |Party |Turns the party to steel, impervious to outside influence. |2 |- |2 |Town Hero |[[Disruptive Wave]] |8 |All enemies |A brilliant wave that eliminates magical effects from all enemies. |0 |- |3 |City Hero |[[Zap]] |20 |All enemies |Calls down lightning on all enemies. |8 |- |4 |National Hero |[[Kazap]] |40 |Enemy group |Calls down powerful thunderbolts on a group of enemies. |15 |- |5 |Continental Hero |[[Meditation]] |60 |Self |Become at one with the self to regain stamina. |0 |- |6 |World Hero |[[Gigaslash]] |90 |Enemy group |A legendary sword technique for cutting down a group of enemies. |20 |- |7 |Super Hero |[[Lightning Storm]] |120 |All enemies |Strikes down enemies with mighty thunderbolts. |25 |- |8 |Legendary Hero |[[Kazapple]] |150 |One enemy |Draws on the party's combined power to zap a single enemy. |10 |} ==={{DQ7}}=== The Hero class draws on the power of heroes past in order to save the world. The Hero is the most balanced of the three advanced vocation, lacking the specialist nature of [[Champion]]s and [[Druid]]s but also being able to handle a wider variety of situations. This is especially true in the [[Nintendo 3DS]] remake, where the vocation learns every major attack spell, support spell, every elemental slash, and enough situational abilities to disable any group of foes. In order to become a Hero, one must master three intermediate classes or two intermediate classes and one advanced class. This steep time investment applies to all characters, even the {{Hero 7}}, who does not get a shortcut as his predecessor of ''Dragon Quest VI'' did. The player can also obtain a [[Hero Heart]] from defeating [[Numen|The Almighty]] in 20 turns or less, though unlike Monster Hearts (or other Monster Vocations), the skills learned from mastering the Hero Heart do not transfer to other vocations. {| class="wikitable" |- ! Rank !! Regeneration |- | 1 || 0 |- | 2 || 0 |- | 3 || 0 |- | 4 || 10 |- | 5 || 20 |- | 6 || 30 |- | 7 || 40 |- | 8 || 50 |} ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |Battles to Master |200/210 |- |Strength | +10% |- |Agility | Null |- |Resilience | Null |- |Wisdom | +15% |- |Style | +10% |- |Max HP | +10% |- |Max MP | +10% |- |Mastery Bonus | +31 Bonus to HP |} ====PSX Abilities==== ''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Archetype | |0 | | | |- |2 |Defender |[[Kaclang]]<br>''(Ironize)'' |8 |All Allies |Turns all allies to iron, preventing them from being attacked but also prevents them from attacking |2 |- |3 |Paragon |[[Kazing]]<br>''(Revive)'' |20 |One Ally |Revives one fallen ally with full HP |15 |- |4 |Savior |[[Zapple|Zap]]<br>''(Zap)'' |50 |All Enemies |Causes ~80HP damage in electric damage |6 |- |5 |Guardian |[[Disruptive Wave]]<br>''(DeMagic)'' |80 |All Enemies |Removes all positive statuses from all enemies |0 |- |6 |Avatar |[[Kazap]]<br>''(Thordain)'' |110 |One Group |Causes ~200 HP in electric damage to one group of enemies |15 |- |7 |Legend |[[Gigaslash]]<br>''(GigaSlash)'' |150 |One Group |Does ~400 HP damage to one group of enemies |15 |- |8 |Chosen One |[[Kazapstrophe|Kazapple]]<br>''(Alldain)'' |200 |One Enemy |Takes 10 MP from other party members, causes ~600 HP in electric damage |All |} ====3DS Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |- |1 |Village hero |[[Bounce]]<br>[[Safe Passage]]<br>[[Insulatle]]<br>[[Kabuff]]<br>[[Kaclang]]<br>[[Kasap]]<br>[[Magic Barrier]]<br>[[Oomph]] |0 |- |2 |Town hero |[[Flame Slash]]<br>[[Kacrackle Slash]]<br>[[Lightning Slash]]<br>[[Metal Slash]]<br>[[Miracle Slash]] |8 |- |3 |City hero |[[Backdraft]]<br>[[Disruptive Wave]]<br>[[Scorch]]<br>[[Sword Dance]]<br>[[Thin Air]] |20 |- |4 |National hero |[[Bazoom]]<br>[[Kasnooze]]<br>[[Kazing]]<br>[[Kamikazee]]<br>[[Multiheal]]<br>[[Puff!]]<br>[[Zap]] |50 |- |5 |Continental hero |[[Kafrizzle]]<br>[[Kasizzle]]<br>[[Kaswoosh]]<br>[[Kazap]]<br>[[Maelstrom]] |80 |- |6 |World hero |[[Big Banga]] |110 |- |7 |Super hero |[[Gigaslash]]<br>[[Omniheal]] |150 |- |8 |Legendary hero |[[Kazapple]] |210 |} ===[[Dragon Quest VII Reimagined]]=== Much like in the classic versions of Dragon Quest VII, in Reimagined the Hero vocation is unlocked by mastering three intermediate vocations (Gladiator, Paladin, Armamentalist, Sage, Luminary, Pirate and Monster Master). Heroes get a boost to all their stats, and have an overall top-tier skillset with full party healing and spells from the [[Zap]] family. <div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Proficiency |- ! Level !! Type !! Name |- | 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Kaclang]] |- | 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Kabuff]] |- | 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Zap]] |- | 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Poof]] |- | 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Gigaslash]] |- | 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Multiheal]] |- | 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Sword Dance]] |- | 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Kazing]] |- | 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kazap]] |- | 7 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Disruptive Wave]] |- | 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Gigagash]] |- ! colspan=3| [[Let loose]] skill |- | colspan=3| [[File:DQVIIR Hero Icon.png|32px]] '''[[Mark of the Hero]]''': Allows the user to perform special abilities that are off-limits to anyone but true heroes. |} {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Attribute Adjustments |- ! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm |- | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] |- ! Magical Mending !! Strength !! Deftness !! Resilience !! Agility |- | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] |} </div>
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