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Kazapple
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==Appearances== ==={{DQ10}}=== Kazapple was used by a variety of monsters and was added to [[Anlucia]]'s spell repertoire for the version 5.3 update onwards, thus making it available to players. It costs 27 MP to cast and the damage range will depend on the user, with the lowest end for monsters being 250~350 and the high end being approximately 600. ==={{DQ11}}=== Kazapple is a three-person [[Pep]] power that is available to players when the {{Luminary}} learns [[Zapple]] and [[Jade]] masters [[Lightning Storm]]. When used, [[Jade]] and [[Rab]] will channel magical energy to the {{Luminary}} who sends it crashing down on all enemies. The damage calculation is based on the sum of The {{Luminary}} and his [[Rab|grandfather]]'s {{Magical Might}}, capping for 594~654 at 975 {{Magical Might}}. Furthermore, the spell has a 25% chance to [[Paralysis|Paralyze]] foes and a 25% chance to lower their resistance to Lighting by one stage. ==={{DQMJ}}=== Kazapple is a single-target spell that requires 30 {{MP}} to cast, and will deal up to 424~482 damage at 999 {{Wisdom}}. It can be learned from: *[[Bang & Zap|Bang & Zap III]] (62 points) *[[Frizz & Zap|Frizz & Zap III]] (90 points) *[[Über Blessed Blizzardier]] (80 points) *[[Über Mage]] (30 points) *[[Woosh & Zap|Woosh & Zap III]] (64) ==={{DQMJ2}}=== Kazapple deals 247~260 base damage and 461~474 maximum damage. It can be learned from all the skills it could be previously, as well as: *[[Hero of the Heavens]] (75 points) *[[Sizz & Zap|Sizz & Zap III]] (90 points) *[[Über Zapologist]] (41 points) ===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''=== Kazapple costs 30 {{MP}} and deals 247~273 damage. It will begin to amp up the voltage once the {{MFamilies}}'s {{Wisdom}} rises over 500, hitting for 855~945 damage at 3,999 {{Wisdom}}. ==={{DQMJ3}}=== Kazapple has the same parameters as in the previous two games. ==={{DQM3}}=== Kazapple costs 61 MP and is learned via the [[Greygnarl (Talent)|Greygnarl]], [[Leading Light]], [[Lord of the Dragovians (Talent)|Lord of the Dragovians]], [[Murdaw (Talent)|Murdaw]], [[Perfect Speller]], [[Polariser]], [[Sovereign]], [[Strong Speller]], [[Zap Virtuoso]] talents. It has a base power of 260 and will deal an average of 800 damage at 3,999 wisdom. ==={{DQMSL}}=== {{Stub}} ==={{DQH2}}=== Kazapple is a party power that is the reward for completing quest 46. It requires that all party members have max [[tension]], but will dead a fixed 9,999 damage to all enemies in the immediate vicinity. [[Loss leader]]s are able to cast the spell, and if it is reflected back at them it will deal approximately 1,200 damage. ==={{DQR}}=== Kazapple appears as a card.
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