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==Appearences== ==={{DQ6}}=== A character needs to master both the [[Martial Artist]] and [[Priest]] vocations to become a Paladin. {| class="wikitable" |- ! Rank !! Slay Rate |- | 1 || 1/256 |- | 2 || 1/64 |- | 3 || 1/48 |- | 4 || 1/32 |- | 5 || 1/32 |- | 6 || 1/16 |- | 7 || 1/16 |- | 8 || 1/8 |} ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |Battles to Master |260 |- |Strength | +15% |- |Agility | +15% |- |Resilience |Null |- |Wisdom | +15% |- |Style |Null |- |Max HP |Null |- |Max MP |Null |- |Trait | Chance to instantly kill enemies with melee attacks |- |'''Mastery Bonus''' | +20 Max HP |} ====Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Bronze Knight |[[Selflessness]] |1 |One Ally |Step in to take a blow for a party member in peril. |0 |- |2 |Iron Knight |[[Thin Air]] |25 |All enemies |Conjures a vacuum-vortex that tears enemies to shreds. |0 |- |3 |Steel Knight |[[Double Up]] |50 |One enemy |Ditches defence to increase attack an impressive amount. |0 |- |4 |Silver Knight |[[Kaswoosh]] |80 |One group |Slices through a group of enemies with a ferocious whirlwind. |8 |- |5 |Gold Knight |[[Magic Barrier]] |115 |Party |Forms a protective barrier that reduces the efficacy of enemy spells. |3 |- |6 |Crystal Knight |[[Forbearance]] |155 |Party |Stand steadfast in order to protect allies from attack. |0 |- |7 |Royal Knight |[[Kerplunk]] |200 |Party |Sacrifice caster's life to resurrect all other party members. |'''All''' |- |8 |Holy Knight |[[Pearly Gates]] |260 |All enemies |Opens heaven's door to unleash divine judgement on a group of enemies. |20 |} ==={{DQ7}}=== [[File:DQVII 3DS Paladin.png|right|border|210px]] As before, characters become Paladins by mastering the Priest and Martial Artist vocations, and can go on to become [[Champion]]s when combined with [[Gladiator]]s. {| class="wikitable" |- ! Rank !! Slay Rate |- | 1 || 0/256 |- | 2 || 0/256 |- | 3 || 1/32 |- | 4 || 1/32 |- | 5 || 1/32 |- | 6 || 1/32 |- | 7 || 1/32 |- | 8 || 1/16 |} ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |rowspan=2|Battles to Master |240 (PS1) |- |201 (3DS) |- |Strength | +10% |- |Agility | +15% |- |Resilience | Null |- |Wisdom | +15% |- |Style | Null |- |Max HP | Null |- |Max MP | Null |- |Mastery Bonus | +20 Bonus to HP |} ====PSX Abilities==== ''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Page |[[Selflessness]]<br>''(ScapeGoat)'' |1 |Self |User will intercept all attacks directed to one ally for one turn |0 |- |2 |Squire |[[Thin Air]]<br>''(Vacuum)'' |20 |All Enemies |Causes wind damage to all enemies. Its power grows as the user gains levels |0 |- |3 |Knight |[[Double Up]]<br>''(Berserker)'' |40 |One Enemy |Instantly does a critical hit but lowers the user's defense to zero for the remainder of the turn |0 |- |4 |Zealot |[[Kaswoosh]]<br>''(Infermost)'' |80 |One Group |Causes ~150HP in wind damage to one group of enemies |8 |- |5 |Crusader |[[Magic Barrier]]<br>''(MagicWall)'' |120 |All Allies |Reduces magic damage to all allies |3 |- |6 |Templar |[[Forbearance]]<br>''(Guardian)'' |150 |Self |Intercepts all attacks to all allies for one turn |0 |- |7 |Holy Knight |[[Kerplunk]]<br>''(Farewell)'' |180 |Self |All allies are healed but the caster is killed |All |- |8 |Martyr |[[Pearly Gates]]<br>''(MultiCut)'' |240 |One Group |Causes ~200HP in wind damage to one group of enemies, does 30% extra damage to undead monsters |20 |} ====3DS Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |rowspan=2|1 |rowspan=2|Bronze Knight |[[Selflessness]] |rowspan=2|1 |One ally |Shields a chosen ally for one turn. |0 |- |[[Stomp]] |All enemies |Damage all enemies with [[Woosh]] damage, has a {{fraction|1|3}} chance to fail. |0 |- |2 |Iron Knight |[[Thin Air]] |19 |All enemies |Damage all enemies with [[Woosh]] damage for ((Lvl*2)+30), capping at 165. |0 |- |rowspan=2|3 |rowspan=2|Steel Knight |[[Kasap]] |rowspan=2|39 |One group |Reduces defence of a group of enemies. |4 |- |[[Double Up]] |One enemy |Ditches users defence to increase attack, lasts one turn. |0 |- |rowspan=2|4 |rowspan=2|Silver Knight |[[Kaswoosh]] |rowspan=2|63 |One group |Summon a twister that damages an enemy group. |8 |- |[[Multiheal]] |Party |Restore at least 100HP to all party members. |10 |- |rowspan=2|5 |rowspan=2|Gold Knight |[[Magic Barrier]] |rowspan=2|91 |Party |Raises the magic resistance of the whole party. |3 |- |[[Forbearance]] |Party |The user guards all allies from enemy attacks, even attacks that hit multiple party members. |0 |- |rowspan=2|6 |rowspan=2|Crystal Knight |[[Oomph]] |rowspan=2|115 |One ally |Temporarily double an ally's attack. |6 |- |[[Kazing]] |One ally |Resurrect a chosen fallen ally to full health. |15 |- |rowspan=2|7 |rowspan=2|Royal Knight |[[Kerplunk]] |rowspan=2|151 |Party |Sacrifices user to resurrect party. |All MP |- |[[Disruptive Wave]] |All enemies |Remove all buffs and debuffs from the enemies. |0 |- |8 |Holy Knight |[[Pearly Gates]] |201 |One group |Deals between 180~210 damage |20 |} ====Usefulness==== The Paladin's innate ability to instantly kill one enemy is low even at rank 8, and will not work on bosses. As for the skills, Kerplunk isn't a useful skill except as a last resort. Forbearance and Selflessness are extremely useful, but extra care must be used when facing enemies that utilize multi-target skills and spells, as the Paladin will take up to '''four times''' the damage. Thin Air is a very useful skill as, like Wind Sickles, it grows stronger with higher levels. Pearly Gates is also useful but due to the fact that it only hits one group and it cost 20 MP to cast, you are better off using Thin Air. In regards to career advancement, the Paladin can combine the mastered [[Gladiator]] class to become a [[Godhand]] and have access to some of the best offensive skills in the game. ===[[Dragon Quest VII Reimagined]]=== Paladin is unlocked by matering the [[Martial Artist]] and [[Priest]] vocations. Paladins excel at defending and healing their allies with skills and spells like [[Kabuff]], [[Multiheal]], or [[Forbearance]]; though they can also do some damage to all enemies with powerful skills like [[Thin Air]] and [[Pearly Gates]]. Mastering Paladin and Gladiator allows brave adventurers to become [[Champion|Champions]]. Mastering Paladin and two other intermediate vocations allow a character to become a [[Hero (vocation)|Hero]]. <div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Proficiency |- ! Level !! Type !! Name |- | 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Kabuff]] |- | 1 || [[File:DQVIIR Damage Skill.png|32px]] || [[Wind Sickles]] |- | 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Midheal]] |- | 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Squelch]] |- | 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Forbearance]] |- | 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Immense Defence]] |- | 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Miracle Shield]] |- | 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Thin Air]] |- | 6 || [[File:DQVIIR Heal Skill.png|32px]] || [[Multiheal]] |- | 6 || [[File:DQVIIR Heal Skill.png|32px]] || [[Zing]] |- | 7 || [[File:DQVIIR Buff Skill.png|32px]] || [[Defending Champion]] |- | 7 || [[File:DQVIIR Heal Skill.png|32px]] || [[Kerplunk]] |- | 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Pearly Gates]] |- ! colspan=3| [[Let loose]] skill |- | colspan=3| [[File:DQVIIR Paladin Icon.png|32px]] '''[[Knight Watch]]''': Adopts a knightly stance that reduces damage taken while increasing the likelihood of blocking attacks to its absolute maximum. |} {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Attribute Adjustments |- ! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm |- | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - |- ! Magical Mending !! Strength !! Deftness !! Resilience !! Agility |- | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] |} </div> ==={{DQ9}}=== [[File:DQIX Paladin Male.png|right|border|195px]][[File:DQIX Paladin Female.png|right|border|240px]] The Paladin vocation is late in the game after completing Quest 106. Paladins have the unique skillset "Virtue", and can also use skill points to learn [[Hammer]], [[Spear]], [[Wand]], and [[Shield]] skills. Their [[Coup de Grâce]] is "Knight's Watch," which prevents all damage and enrages all enemies. Many players consider the vocation to be a [[Rubiss|Goddess-send]] when facing Legacy Bosses, as the beasts can very easily obliterate an unguarded party even at high levels. Due to elemental resisting equipment now working off of percentages rather than static numbers, it is slightly easier to keep a Paladin alive when he or she bears the brunt of a multi-striking ability. ====Stats==== {| style="width:65%; height:100px; text-align:center" border="1" |-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | Attribute || Starting Stats || Maximum Stats |- style="font-weight:normal" | Level || 1 || 99 |- | HP || 36 || 600 |- | MP || 11 || 175 |- | Strength || 21 || 354 |- | Agility || 4 || 73 |- | Resilience || 22 || 360 |- | Magical Might || 0 || 0 |- | Magical Mending || 10 || 164 |- | Deftness || 1 || 9 |- | Charm || 7 || 116 |} ====[[Virtue]]==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color:white;"|Accolade !style="background:#4682B4; color:white;"|Required points !style="background:#4682B4; color: white;"|Name !style="background:#4682B4; color: white;"|Effects |- |Slight Knight||4||[[Pincushion]]||Defends and adds recoil damage to attacker |- |Alright Knight||10||Natural Resilience +10||Permanently adds 10 to resilience |- |Polite Knight||16||[[H-Pathy]]||Transfers HP to party member |- |Light Knight||22||Natural Magical Mending +30||Permanently adds 30 to magical mending |- |Bright Knight||32||[[M-Pathy]]||Transfers MP to party member |- |White Knight||42||Natural Resilience +30||Permanently adds 30 to resilience |- |Right Knight||55||[[Selflessness]]||Shields any party member in critical condition |- |Upright Knight||68||Natural Resilience +60||Permanently adds 60 to resilience |- |Outright Knight||82||[[Forbearance]]||Shields all party members |- |Out of Sight Knight||100||Natural Max HP +80||Permanently adds 80 to max HP |} ====Spells==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color: white;"|Name !style="background:#4682B4; color: white;"|Level !style="background:#4682B4; color: white;"|MP !style="background:#4682B4; color: white;"|Description |- |[[Buff]]||2||3||Raises the defence of a single party member. |- |[[Heal]]||7||2||Restores at least 30 HP to a single ally. |- |[[Spell Checker]]||10||3||Protects a single ally from attack spells |- |[[Midheal]]||20||4||Restores at least 75 HP to a single ally. |- |[[Kabuff]]||26||6||Raises the defence of all party members. |- |[[Magic Barrier]]||28||6||Protects the whole party from attack spells. |- |[[Kamikazee]]||33||1|| |- |[[Kerplunk]]||46||All||Caster dies, but all other party members return to life or full health. |} ====Revocation Award==== *[[Order of Chivalry]]
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