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Alistair Albert
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==={{DQ8}}=== {{spoiler|start}} Alistair was a skilled swordsman and wizard, living quietly in the Albert mansion in [[Alexandria]] with his sister, {{Jessica}}, and his mother, [[Rosalind]]. He taught Jessica moral values and some magic. In a dream flashback sequence of Jessica's, it is revealed that he thought that his swordsmanship could be improved and that his magic was just child's play, thinking that Jessica was the superior mage. Alistair seems to have inherited Alexander's sword work and Jessica seems to have inherited his magical prowess. Although both are descendants of Alexander, Alistair was chosen as the heir that would protect [[Alexandria]] and the [[Tower of Alexandria|Eastern Tower]]. Prior to the events of the game, Alistair dies to the jester [[Dhoulmagus]]. He is murdered when Dhoulmagus leaves the door to the [[Tower of Alexandra]] open, causing the swordsman to investigate. He reaches the top of the tower and patrols the vicinity, safeguarding the statue of [[Alexandra]], before being confronted by the jester himself. Dhoulmagus condescendingly tells him that he pities the fragility of human life before Alistair realises that he cannot draw his sword. The jester then [[Paralysis|paralyses]] Alistair before stabbing the [[Godbird sceptre|Sceptre]] of [[Rhapthorne]] through the stomach, and Alistair collapses to the ground. Dhoulmagus assures his limp body that his death would not be vain and then teleports away. Overseeing the entire incident with its eyes of red jewels, the statue of Alexandra allows his soul to remain inside the statue for a while. In the events of the game, the {{Hero 8}} and the rest of the {{Party 8}} find out that Jessica has gone to figure out who killed her brother and go after her, believing she may be in danger. However, they reach the top of the tower before she does, and finds the statue of Alexandra. Jessica arives shortly afterwards and they turn around to see her drop her bouquet of flowers before accusing the Hero of being the one who murdered her brother and coming back for the jewels in the statue. Fully intending to make him suffer the same fate, she fires off a few [[frizz]] spells, and the Hero ducks out of the way. She scorns him for being quick, figuring that "thieves need to be quick on their toes", but quickly prepares herself to cast a huge [[frizz]]-line spell at the Hero. But suddenly, the spirit of Alistair awakens and tells her to wait and stay her spell. Recognising his voice, she attempts to obey, but the spell is too large to contain. She fires it at a nearby brazier instead, and falls to the ground, but gets quickly back on her feet, pushing the Hero aside to run up to the statue and ask if it was really him. The voice of Alistair begs everyone to listen, and tells them that a part of his soul was allowed to linger in the statue of Alexandra, but time is short as the power keeping him there is dissipating. He tells them that the truth lies within the statue's eyes; before the vision of what had happened is shown, he mentions that he had investigated the tower because the door was left open. The vision then plays of what had happened, and afterwards he says to the party that it would bring great relief if the memory of his tale was of use to them on their quest. He assures Jessica that while [[Rosalind|their mother]] may stand in her way, she should follow her heart and do what she must, saying one last goodbye before his soul leaves the statue. Jessica begins to sob inconsolably, and cries there even after the scene has finished. From then on, Jessica swears to avenge his death, considering herself an enemy of both the jester and his [[Rhapthorne|master]]. She consoles the two kids, [[Bangerz]] and [[Mash]], back at the mansion, telling them that Alistair used to tell her that they would grow up to be famous warriors.{{spoiler|end}}
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