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==={{DQ3}}=== A.I. was first implemented in 2014 with the release of the Android/iOS version. The program is more simple compared to other games released around the same period and in some ways is dumber than the A.I. written for the original version of ''Dragon Quest IV''. For example monster resistance is based on success probability like status ailment spells instead of using the damage reduction formula standard set by ''Dragon Quest V'', meaning that the A.I. only considers the possible damage output and might cast [[Kaboom]] in situations where all enemies have a 75% chance to take no damage at all. An exceptional instance of bad A.I. can be found in the basement of the [[pyramid]], where all magic is sealed away. A.I. controlled characters are oblivious of the pharaoh's curse and will attempt to cast spells anyway, wasting their turn until the player takes control or the Don't Use Magic tactic is set.
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