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==={{DQ9}}=== {{DQ9EnemyNew |name=Scarlet fever |kanji=γ¨γγ«γγ¬γ€γ |romaji=Ebiru fureimu |bestiaryNumber=#242 |family={{Elemental}} & {{Floating}} |description=Rivers run dry, animals die, and the grass and trees are burnt to cinders when the scarlet fever walks the land.<br><br>These hellfire-exhaling horrors are born when souls that cannot rest are engulfed in evil auras. None can rest while they live. |model=[[Image:Scarlet fever DQIX DS.png]] |hp=743 |mp=28 |exp=5,600 |gold=115 |attack=429 |defence=478 |agility=319 |spells=None |skills=Acts twice per turn<br>[[Scorch]]<br>[[Burning Breath]] |items=[[Lava lump]]{{fraction|1|16}}<br>[[Fire blade]]{{fraction|1|128}} |locations={{Grotto}} (Fire, rank 10-12) |fire-resist=50% |ice-resist=-50% |wind-resist=0% |blast-resist=0% |rock-resist=0% |dark-resist=0% |light-resist=-50% |drain-resist=0% |whack-resist=100% |poison-resist=100% |paralysis-resist=100% |fuddle-resist=100% |snooze-resist=100% |dazzle-resist=100% |sap-resist=75% |blunt-resist=75% |deceleratle-resist=75% |spooky-aura-resist=75% |fizzle-resist=100% |stun-resist=100% |charm-resist=100% }} ====Quest #131==== {{DQ9EnemyNew |name=Scarlet fever (Quest #131) |kanji=γ¨γγ«γγ¬γ€γ |romaji=Ebiru fureimu |bestiaryNumber=#242 |family={{Elemental}} & {{Floating}} |description=Rivers run dry, animals die, and the grass and trees are burnt to cinders when the scarlet fever walks the land.<br><br>These hellfire-exhaling horrors are born when souls that cannot rest are engulfed in evil auras. None can rest while they live. |model=[[Image:Scarlet fever DQIX DS.png]] |hp=987 |mp=28 |exp=5,600 |gold=115 |attack=246 |defence=276 |agility=156 |spells=None |skills=Acts twice per turn<br>[[Scorch]]<br>[[Burning Breath]] |items=[[Lava lump]]{{fraction|1|16}}<br>[[Fire blade]]{{fraction|1|128}} |locations=[[Brigadoom]] x3 |fire-resist=50% |ice-resist=-50% |wind-resist=0% |blast-resist=0% |rock-resist=0% |dark-resist=0% |light-resist=-50% |drain-resist=0% |whack-resist=100% |poison-resist=100% |paralysis-resist=100% |fuddle-resist=100% |snooze-resist=100% |dazzle-resist=100% |sap-resist=75% |blunt-resist=75% |deceleratle-resist=75% |spooky-aura-resist=75% |fizzle-resist=100% |stun-resist=100% |charm-resist=100% }}*During [[Template:DQIXQuest/131|Quest #131: Making Room in Brigadoom]], the player is tasked with defeating some scarlet fevers inside of the Brigadoom. The two that are faced inside the throne room act twice per turn. They have more HP than those faced inside of grottoes, but their other attributes are much lower. ====Quest #135==== {{DQ9EnemyNew |name=Scarlet fever (Quest #135) |kanji=γ¨γγ«γγ¬γ€γ |romaji=Ebiru fureimu |bestiaryNumber=#242 |family={{Elemental}} & {{Floating}} |description=Rivers run dry, animals die, and the grass and trees are burnt to cinders when the scarlet fever walks the land.<br><br>These hellfire-exhaling horrors are born when souls that cannot rest are engulfed in evil auras. None can rest while they live. |model=[[Image:Scarlet fever DQIX DS.png]] |hp=1,187 |mp=28 |exp=5,600 |gold=115 |attack=268 |defence=296 |agility=156 |spells=None |skills=Acts twice per turn<br>[[Scorch]]<br>[[Burning Breath]] |items=[[Lava lump]]{{fraction|1|16}}<br>[[Fire blade]]{{fraction|1|128}} |locations=[[Brigadoom]] |fire-resist=50% |ice-resist=-50% |wind-resist=0% |blast-resist=0% |rock-resist=0% |dark-resist=0% |light-resist=-50% |drain-resist=0% |whack-resist=100% |poison-resist=100% |paralysis-resist=100% |fuddle-resist=100% |snooze-resist=100% |dazzle-resist=100% |sap-resist=75% |blunt-resist=75% |deceleratle-resist=75% |spooky-aura-resist=75% |fizzle-resist=100% |stun-resist=100% |charm-resist=100% }}*Another scarlet fever can be found on L1 of the Brigadoom during [[Template:DQIXQuest/135|Quest #135: To Brigadoom!]], which the player must defeat. This one has roughly 50% more HP than a normal scarlet fever and still acts twice per turn, but otherwise has the same behaviour and lower attributes like the ones faced during Quest #131.
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