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==0535== {{spoiler|start}} Carver: Aye, we're back, alright. Milly: I hope we're not intruding. Ashlynn: Good to be here! Nevan: It is indeed good to be back. Amos: By heck, this is a fancy place! So this is where Nevan was born and raised? Carver: Good to see the girl back on her feet! Kids should be gettin' into trouble – it's nature's way! Milly: The Ghentiles do not discriminate when it comes to healing. They really are a wonderful people. Ashlynn: This town sure is a hot ticket for the sick and injured. Nevan: Seeing the joy in the faces of those who have been healed in Ghent is our highest pleasure. Amos: My word! It looks like old Amos is tearin' up once again! (sniff) Carver: If ya don't count a few cuts 'n bruises, I'm as healthy as Peggy Sue! Milly: Fortunately we all seem to be in one piece, don't we, Hero? Ashlynn: Oh, we're right as rain! Amos: Well, to be honest, I did have a rather embarrassing illness, but I'm right as rain now! Carver: Right then! Let's see what the Elder's got to say for himself! Milly: The Elder is sure to help us out. Ashlynn: Oh, right! We can get the Elder to handle the resurrection! Amos: The Elder of Ghent must be right powerful. Old Amos hasn't met anyone this holy before! Carver: We're not here for any sacred sacredness! We're here to tell the Elder that Murdaw's history! Milly: Speaking of sacredness... Shall we pay the Elder a visit? Ashlynn: Hey, I think I just heard some kid shout Nevan's name! Amos: I wouldn't mind some of that sacredness! It'd be sure to impress the folks back home! Nevan: It is good to be back. My fellow Ghentiles are looking well, may the Goddess be praised. Carver: So Nevan's gonna star in his own poem!? Better him than me! I've got no time for rhyme! Milly: Wow, I'm so proud of Nevan. He truly is a holy warrior of Ghent! Ashlynn: Wow! This is how legends are made! Nevan: Please, do not praise me too highly. All we have achieved has been in line with the will of the Goddess. Amos: Fancy that! Appearin' in your very own poem! Do you think there's any room for old Amos in there? Carver: Seems like Nevan's a big-shot around here. Maybe I should ask for his autograph? Milly: Well, well... Nevan seems to be the mothers' favourite! Ashlynn: Tee hee! Energy to spare, huh? Nevan: Needless to say, I did not defeat Murdaw alone! Amos: I know a thing or two about bein' a local town hero. It's got its perks, but you have to work hard too! Carver: Good to see this kid so rarin' to go again. I just hope she doesn't overdo it! Milly: Wonderful! The child has been cured! Ashlynn: I'm no doctor, but I'd say she's made a full recovery. She's so spry! Nevan: I know she's happy to have her health back, but does she have to scream quite so piercingly? Amos: So this lass was under the weather?<br> You wouldn't know it from lookin' at her! Carver: We gave Murdaw a heap of “heavenly justice”, alright! Milly: It would have been surprising indeed if the news hadn't yet reached Ghent. Ashlynn: I guess you could say we dished out some divine punishment on behalf of the Goddess. Nevan: Truly no one can hope to escape the justice of heaven. The Goddess is indeed due much praise. Amos: My old mother used to tell me that heavenly justice would catch up with me if I didn't do my homework! Carver: No surprise there. It ain't like the temple's gonna grow another ship. Milly: We are truly blessed to be able to use a ship as wonderful as the Providence. Ashlynn: Remember when they launched the ship? All that clanking and whirring! Boy, what a racket! Nevan: This man has stood guard over the Providence all throughout my grandfather's time as Elder of Ghent. Amos: I wish I'd seen the Providence while it was here! That would have been a treat! Carver: King Somnus is a fine figure of a man!<br> I feel inspired just thinkin' about him! Milly: Indeed. Inspired leadership is important. Ashlynn: That king of theirs is the real thing! Nevan: With the grace of the Goddess, King Somnus looks destined to inspire his people to achieve great things. Amos: King Somnus is a real leader for you! He's got me feelin' positive about the future and all! Carver: We ain't lyin'! We just ain't tellin' the truth! Milly: Perhaps she could see in our eyes that we were lying. Or maybe it was our auras... Ashlynn: Oh, great, now she's angry at us. Nevan: Er, Hero. Don't you think perhaps we should tell this old lady the truth? Amos: Can the people here really tell when you're tellin' lies? I'd best be careful! Carver: I ain't sure it's healthy to sound that way when ya snore... Milly: He's out cold, that's for sure. Ashlynn: You'd think his own snoring would wake him up. Nevan: He appears to be healthy. But I admit, he doesn't sound entirely...er...normal... Amos: Perhaps he's just got a blocked nose. I'm sure it's nothin' to worry about! Carver: Aww, I wanted to see him explode!<br> Just kiddin', just kiddin'... Milly: It's nice to see that the female Ghentiles are also blessed with healing powers. Ashlynn: ...Wow! He's already cured!? Nevan: I am glad to see the grace of the Goddess cure another soul of their ailments. Amos: By heck! That wasn't just play-actin', was it?<br> That was the real thing! Carver: Aye, I thought it would be the end of him, too. But all's well that ends well! Milly: Her healing powers are impressive! Ashlynn: Amazing! He's like a new person! Nevan: I'm glad to see that he's made a full recovery. Amos: You're really feelin' right as rain? That's a relief!<br> Old Amos can't stand to see folks in distress. Carver: So he just ate too much!? Well, he ain't gettin' any sympathy from me, either! Milly: He's practically dancing home! That nun certainly did a good job of healing him. Ashlynn: Wow. What a pig! Nevan: The Goddess frowns upon unbridled greed and gluttony. I pray this is the last time. Amos: Maybe it's not my place to say this, but you shouldn't be runnin' to a nun with a case of indigestion! Carver: He's shovellin' down dessert like there's no tomorrow! He's never gonna learn! Milly: I'm sure the Goddess is just delighted to see him eating again... Ashlynn: Look at all that food! How much can a belly hold before it busts? Nevan: Just because you're lucky enough to live in Ghent, it doesn't mean it's acceptable to risk your health! Amos: Maybe you could show your gratitude to the Goddess by takin' the odd break from eatin'? Carver: Why don't she get her hubby to make his own dinner? That'd teach him! Milly: Her husband may be greedy, but at least he's healthy. Ashlynn: How much do you wanna bet her husband packs away more than the cows? Nevan: Her husband appears to have learnt his eating habits from those cows. I disapprove of this gluttony. Amos: If this woman's husband keeps eatin' like a cow, he might just turn into one! Carver: All the martial arts abilities in the world won't stop sickness, aye? Milly: The Ghentiles devote their lives to helping others.<br> How humbling... Ashlynn: I certainly know where to go the next time I get sick! Nevan: I am inspired once again by the healing powers of Ghent. I too must strive to improve myself. Amos: Everythin' I heard about Ghent is true! It's a special place and no mistake! Amos: All this healin' seems to be goin' on free of charge! Now that's what I call a miracle! Carver: Looks like we might be interruptin' somethin'... Milly: Let's stay out of the way and observe the Elder at work. Ashlynn: Hmm. They must have come all this way from some remote village. Nevan: Let us watch and witness the healing powers of the Elder of Ghent at work. Amos: I wonder what the matter is... Carver: She's havin' a rotten day. I wonder what her story is... Milly: She seems to be in terrible shape... Ashlynn: Aww... Poor lady. Nevan: This is no mere case of indigestion. This poor woman is gravely ill. Amos: It sounds like her son's havin' a tough time of it too! Carver: Just listenin' to the Elder's soothin' voice seems to have fixed up all my aches and pains! Milly: We really are indebted to the Elder for bestowing us with health and courage. Ashlynn: With the Ghentiles on our side, how can we lose? Nevan: I will not let the people of Ghent down! I will come to the aid of all those who are suffering! Amos: I'm truly blessed to be gettin' this kind of treatment in Ghent! I don't know if I deserve it! Carver: I never get sick. But in case I do, bring me straight to the Elder of Ghent! He's amazing! Milly: Thank the Goddess... His mother seems to have been cured. Ashlynn: Wow! She was that bad off, and yet the Elder fixed her in a flash! Incredible! Nevan: Aiding those in distress is what gives the people of Ghent their purpose in life. Amos: So that old dear was at death's door, but the Elder brought her back to health? Amos: I take my helmet off to the Elder of Ghent! Carver: Well, she seems to be dozin' peacefully now. Milly: Her difficulties seem to have eased. Ashlynn: She's out like a candle. This is probably her first good rest, now that she's not in pain. Nevan: Her countenance looks remarkably trouble-free.<br> I pray she enjoys good health for many years yet. Amos: She's lucky to have such a carin' son, despite all the flak he has to put up with. Carver: All that sweat and tears has given us one fine ship! Carver: Looks like we'll be gettin' a lot more use out of her from here on out! Milly: She's a worthy vessel indeed. Thanks to the Providence, we can explore new lands we were unable to reach before. Ashlynn: She's a smooth ride, alright! I haven't lost my lunch once while aboard her. Nevan: There is indeed no worthier vessel on the ocean waves. Wouldn't you agree, Hero? Amos: Now that's a lad who loves his ship! Carver: Aye, it's always a plus to have the Goddess on your side! Milly: I have indeed sensed a remarkable power protecting us whenever we are on board the Providence. Ashlynn: I don't need any convincing. That ship is unsinkable! Nevan: I too used to tend to the Providence every day. Those were happy days indeed! Amos: I'm glad to hear the Providence can't sink, but I don't really want to test this theory too much! Carver: Now, where was the Providence anchored again? Carver: Didn't someone say somethin' about the coast to the east of Somnia Castle? Aye, that's it! Carver: Let's shove off already! Carver: I don't know what's waitin' for us out in the big, bad world, but I can't wait to find out! Milly: If we're going to be travelling around the world, I'd certainly rather do it in a ship than on foot. Milly: I sense that our adventures are just beginning! Ashlynn: Guess this is the start of a new adventure! I hope we find your double soon, Hero. Ashlynn: So, uh, where to now, Hero? Ashlynn: Let's go someplace really, really far! What's the point of having a ship if we don't use it? Nevan: Hmm... Where would the Providence be waiting...<br> Let us look near the coast to the east of Somnia Castle. Nevan: A new adventure begins here. There are monsters to defeat – and Hero's true self to locate. Nevan: In the great tradition of the holy warriors of Ghent, my task is to fight for justice and peace. Carver: There's a town up ahead. Worth takin' a look, aye, Hero? Milly: We're not in any particular hurry. Why don't we pay this town a quick visit? Ashlynn: Hmm. Scrimsley, huh? Wonder what it's like. Nevan: I have heard tell of the town of Scrimsley, but I haven't yet had the opportunity to visit it. Carver: The mountains around here are rough. My calves are on fire! Milly: This area is full of monsters that we haven't encountered before... Milly: We'd best focus until we become accustomed to fighting them. Ashlynn: I dunno why, but I just have the best time on the road with you folks. Weird, huh? Nevan: There is certainly no shortage of mountains in this locale. I'm afraid mountaineering is not my forte... Carver: I wonder how many monsters we've sent to the great beyond. Carver: I should've kept score... Well, always more where they came from, aye? Milly: A day like this does wonders for one's positivity. Look, even Peggy Sue is chomping at the bit! Peggy Sue: (snort) Neeeigh! Ashlynn: Hmm... I've been a bit run down lately, you know? I need to take better care of myself. Nevan: I sense that there are monsters lurking in the vicinity. We must be on our guard. Amos: A nice bracin' walk, scrappin' with some monsters... There's nothin' quite like a good adventure! Carver: Is this coffin full of rocks or somethin'? Well, at least I'm gettin' a workout. Milly: Hmm. Commander Brutus was certainly a capable soldier... Milly: But it would seem that the monster in the cave is even tougher. Ashlynn: Terry was dragging one of these coffins along all by himself, wasn't he? Ashlynn: He's not that big of a guy. He must be solid muscle! Nevan: The sunderbolt blade! It has an impressive ring to it, right enough! I pray we can get hold of it. Amos: So this fine horse goes by the name of Peggy Sue, does it? She's a horse and a half, I tell you! Carver: Well, at least we got rid of that coffin.<br>Talk about dead weight! Milly: Let's return to Arkbolt for now. Ashlynn: It'll probably be a while yet before Wayfarer's Pass is open. Nevan: So the young warrior named Terry has departed with the sunderbolt blade... Amos: And there was me thinkin' that a young whipper-snapper like that would never get the better of us. Amos: Just goes to show that old Amos has still got a fair bit to learn! Carver: Wayfarer's Pass should be all fixed up by now, aye? Why not head over that way? Milly: I'm sure that we'll get the opportunity to atone for our failure at the Pass... Ashlynn: I wish we could just forget everything that happened here. Nevan: I have a peculiar feeling that we shall encounter Terry again in our travels. Amos: That King of Arkbolt isn't half stingy! Fancy not even givin' us a reward! Amos: He could have at least given us an oaken club or somethin'! Carver: I wish I'd beaten that cave monster. If my old man taught me anything, it's to never leave somethin' half done. Milly: I don't believe this area is part of the kingdom of Arkbolt. Ashlynn: Say, Commander Brutus's kid was pretty cute, wasn't he? All stubborn and precocious... Nevan: What a truly desolate area. There is no sight of even the most humble hamlet. Amos: Old Amos is startin' to get a mite peckish.<br> ...Is no one else hungry? Carver: How'd we end up here!? Carver: Who in their right mind would visit this place, anyhow? Milly: We seem to be back in the dream world... I wonder where exactly we've ended up. Milly: Let's look for signs of civilisation. A town, a village – even a hut. Anything will do! Ashlynn: Haah... Haah... Taking the stairs between worlds is no fun... There's gotta be a better way... Ashlynn: I'm beat. My legs feel numb... Nevan: Two worlds joined by a staircase... Truly, reality is stranger than my textbooks have led me to believe... Nevan: As we travel across unfamiliar terrain, we should take extra care to maintain our levels of stamina. Amos: Who'd have thought we'd find a place like this at the top of a staircase!? We're not in Scrimsley any more! Amos: It takes a lot to rattle old Amos, but wanderin' about unfamiliar terrain makes me a tad nervous. Carver: Ahoy! A town, here? In the middle of the desert? Milly: Sand, sand, and – oh my, what's that over there!? Oh... More sand. Ashlynn: This dry air is murder on my skin. It's practically cracking before my eyes! Gross! Nevan: Have you caught sight of the town that lies over there? I suggest we pay it a visit! Amos: So you squeeze yourself through a tunnel only to find yourself in the desert... Carver: Hmm... So they seem to be losin' people in Aridea. But where does everybody go? Milly: A floating island that visits the western cape on a full moon? That's the kind of talk that tickles my curiosity! Ashlynn: I wonder if all the desert-town deserters are already at the western coastline... Nevan: A full moon hangs in the night sky. Everything is bathed in a cold, crisp light. Amos: The desert gets a bit nippy at night, I tell you! Amos: Ah...Ah-CHOO! Carver: Aye, it's a full moon tonight, alright. Looks like tonight's the big night! Milly: The moon is full – which means the floating island must be at the western cape. Let's hurry! Ashlynn: We're gonna get to the bottom of this Isle o' Smiles business tonight. I just know it! Nevan: Perhaps we should drop by Aridea on our way. Amos: Ah...Ah-CHOO! Amos: Fear not! It'll take more than a bit of a sniffle to get the better of old Amos. (sniff) Carver: Seems like all those poor folks trapped on the altar have been released. Carver: That's that. Our work here is done. Milly: The only way off this island is via the floating island we came here on. I hope we can work out how to steer it... Ashlynn: That King Medford guy was a real character, huh? All twirling around in the air like that! Nevan: It troubles me still. Just what nature of beast was that Jamirus? Amos: Right folks! Let's get on board that island!<br> (Never thought I'd say that...) Carver: Medford's Manor might not be the biggest castle I've ever seen, but it's one classy joint! Milly: I wonder... How many mini medals can there be in this world? Milly: I suppose the only way to find out is to try and collect every last one! Ashlynn: Let's come back once we get more mini medals, okay? Nevan: Thanks to King Medford's taste for medals, exploring's going to be just that bit more fun from here on! Amos: Far be it from me to be nosy, but I wonder what His Highness does with all those medals? Amos: Maybe he trades 'em in someplace for even bigger rewards! Terry: Well, each to their own. If he wants to collect medals, then so be it... Lizzie: (snarl) Next prize... How many medals...we need? (slobber) Goober: Boing! Boing boing! Carver: Where we headed next, aye? No sense wanderin' round like headless hacksauruses... Milly: The sea breeze here is frightfully strong. It's playing havoc with my hair! Ashlynn: That wasn't fun... I came THIS close to falling down the stairs at one point. Nevan: So we're stuck between steep mountains and the deep blue sea. We'll have to keep pressing forward! Amos: I was a tad concerned about my ears poppin' in the upper world, but it seems there's nowt to fear. Carver: So we're stuck twiddlin' our thumbs 'cause that guard's catchin' up on his beauty sleep?<br> There's somethin' fishy about this... Milly: It would appear that we've come to a dead end at that checkpoint. Ashlynn: I'd love to see the other side of that checkpoint someday. Nevan: It seems that we won't be able to pass for the moment. Everything in its own time, I suppose... Amos: Seems a bit like we went out of our way for nothing. Still, mustn't grumble, I suppose. Carver: The landscape's wide open here. Looks like we've got some serious walkin' to do. Milly: This place has a real air of tranquility – and tranquil air, too! Ashlynn: Boy, is it me, or are even the monsters around here a little... You know, “backwoods”? Nevan: This area has a rather calmer feel to it. It seems we can breathe a little more easily here. Amos: I could have sworn I just heard some monsters scrapping with each other in the woods. Amos: If only all monsters had the decency to fight each other, I could retire happily in Scrimsley! Carver: No use wastin' our time huntin' for the Prince out here. We wouldn't know where to start. Milly: If I were a spoilt delinquent prince, where would I go...? Ashlynn: We should probably pick a specific point and start searching. Wandering willy-nilly won't do us any good. Nevan: The Goddess counsels us to have patience in times of adversity... But WHERE has that little brat got to!? Amos: That Prince Howard doesn't need a royal rite of purification! He needs a rite royal clip round the ear! Carver: Is that Prince Howard still taggin' along? Prince Howard: Oh, I'm here alright! Against my better judgement... Milly: Are you ready for the rite of purification, Prince Howard? Prince Howard: Hmph! Ashlynn: I feel like I can't really let my hair down with the Prince around. Prince Howard: And you think I can relax with you around!? Nevan: I pray to the Goddess that we may carry our collective burdens with grace and forbearance... Prince Howard: Are you referring to me as a burden? Amos: We'll never get this royal rite of purification over and done with unless we all pull together. Prince Howard: Alright, alright! I'm pulling... Carver: Well, that's that! Time to head back to Howcastle! Prince Howard: My moment of glory awaits! Milly: We need to take Prince Howard back to the castle. In handcuffs, perhaps? Prince Howard: You no longer have to worry about me slipping the leash, I can assure you! Ashlynn: Whew! I can't wait until we get this royal albatross off our necks. Prince Howard: Don't tempt fate! I might just slip away to spite you! Nevan: The path to the rite of purification was far from a smooth one. Prince Howard: My ancestors didn't do things by halves, that's for sure. Amos: I'm shattered! I'm goin' to need a good kip, I tell you! Prince Howard: Well, if you tire so easily, I may have second thoughts about hiring you as one of my servants! Amos: ...You what!? Old Amos isn't lookin' for a career as a servant, I tell you! Carver: I'm runnin' out of patience. Let's get back to Howcastle – and fast! Milly: Seems like the Prince really wants to tell his daddy just how brave he's been! Hee hee. Ashlynn: Prince Howard's right. Listen to him! I want to be rid of this guy already. Nevan: I dare say we can return to this village any time.<br> Let us repair to Howcastle! Amos: Let's be makin' tracks before anythin' untoward happens! Carver: Hey, Hero! Do you think we've seen all there is to see of this kingdom? Milly: I sense that this magic key is imbued with great power. Let's be sure to use it wisely. Ashlynn: Yahoo! Let's take that magic key and open every red door we see! Nevan: It is a relief to see Prince Howard ready and able to take the throne. The question is what do we do next? Amos: I don't know if we're goin' to achieve much besides wearin' out shoe leather by wanderin' round here. Carver: What do ya think's in there? Milly: That shrine looks like it's been there a while. I wonder what could be inside? Ashlynn: You know, I just have this feeling there's nothing to do here...yet. Nevan: That door appears to be firmly locked. Amos: There's somethin' about a bright red door that says: “You're not comin' in”... Carver: Let's get that door open and head on inside! What've we got to lose!? Milly: I can't wait to see what's inside this old shrine. Ashlynn: I can't shake the feeling that this shrine leads somewhere else. Nevan: We are fortunate that King Howell's generous spirit blessed us with this magic key. Amos: So as long as we've got this magic key, we'll be able to open any red door we fancy! Amos: There must be red doors all over the place just waitin' for us to open 'em! Carver: For a second there, I thought we'd come out in the same spot we went in. Milly: Let's see... We entered from the lower world, so this must be the upper world. Ashlynn: A town or village would really make my day about now. Nevan: Lofty mountains surround the area to the north.<br>I suggest that we head to the south. Amos: I don't want to make a fuss, but I wouldn't mind a break in the next town. I'm gettin' a tad peckish... Carver: So we've been dumped in the middle of a poisonous swamp. Is this a dream or a nightmare? Milly: Hmm, so we're in the lower world now, but I've no idea where. Ashlynn: It's getting hard to tell down from up... Nevan: I confess to being somewhat disorientated. Is this terrain new to us or not? Nevan: At times like this, there is no substitute for consulting a map... Amos: Goin' down that staircase was a hike and a half...<br>My knees are jigglin' like a pair of slimes! Carver: Destiny's Drop, aye? Hope you're not scared of heights, Hero! Milly: Destiny's Drop is to be found in the mountains to the north-east of Clearvale, isn't it? Ashlynn: So Tom Foolery promised a shard of courage to Matthew... Ashlynn: Sure would be nice if we could help him out! Nevan: I've read of Destiny's Drop in an old textbook. Can it really be such a fearsome climb? Amos: There's somethin' about the word “drop” that bothers me. I wasn't plannin' on doin' any droppin'! Carver: Some folks might call Destiny's Drop steep, but I call it exercise! Milly: If you don't want your destiny to involve a very big drop, I suggest you don't look down... Ashlynn: Go team! Let's get the shard, okay? Nevan: I understand now – Destiny's Drop is a fearsome climb indeed... Amos: Folks like me were designed to keep both feet firmly planted on the ground. I've got no head for heights. Carver: You need more than a shred of courage to get your hands on a shard of courage! Milly: Oh my, I can't wait to see the look on the Tresses' faces when we bring them this shard of courage! Ashlynn: Yahoo! We did it! Now let's get this shard back to town! Nevan: Look at the mysterious glow radiating from the shard of courage. This is no ordinary rock... Amos: Right, let's hurry back to Clearvale before that Tom Foolery fellow puts in an appearance. Carver: A flyin' bed! Sounds like a first-class way to fly, aye? Milly: We got an even better present in return. How nice! Ashlynn: Our own flying bed? Now I feel like we owe the kid! Nevan: The altitude achieved by the bed in full flight isn't sufficient to clear tall trees or mountains. Nevan: However, it WILL take us over oceans and rivers. And what could offer a more comfortable flight than a bed? Amos: I'm not keen on heights, but I won't pass up the opportunity of seein' the world aboard a flyin' bed! Carver: A flyin' bed can take us to all kinds of new places. The only question is where to first? Milly: It seems we've arrived in yet another new location in the real world. Let's investigate! Ashlynn: Haah... Haah... Yay... Stairs again... Nevan: I would suggest that we begin by looking for any nearby towns or villages. Amos: So is this the basement or what? Old Amos is gettin' a touch confused. Carver: Did I hear the gatekeeper say Turnscote? Somethin' familiar about that name... Milly: So that was Turnscote. I sense that we'd do well to remember that name. Ashlynn: We wouldn't fit in that town? What'd that guy mean by that? Ashlynn: Oh, he must mean we were too classy for it. What a nice thing to say! Tee hee! Nevan: This is rather frustrating. Just how can we gain access to the town? Nevan: In any case, let's bear its location in mind. It may come in useful later. Amos: And there was me thinking Scrimsley folk were hostile to strangers! Amos: Still, it doesn't seem like the kind of place I'd be overly keen on visitin' anyway. Carver: I took a nasty knock to my leg in that last battle. Carver: It's just a flesh wound – nothin' I can't walk off. Ouch... Ouch... Ouch... Carver: Ya know, we've gotten a lot tougher than we used to be. Carver: I bet we could batter that Murdaw in a rematch with one arm tied behind our backs! Carver: The sun's shinin'... The birds are chirpin'... This is perfect fightin' weather! Carver: Line up twenty monsters and I bet I could knock 'em all down without breakin' a sweat! Milly: The search for your real self has taken us far and wide, Hero, but we're still rather short on clues. Milly: But it's your destiny to be reunited – you must have faith in this and keep pushing forward! Milly: (sigh) What a pleasant breeze... Milly: If it weren't for the perpetual monster attacks, this would truly be a thoroughly enjoyable trip. Milly: I wonder how Madame Luca is getting on. Milly: I'm not feeling homesick or anything, but I do think of her every now and then. I hope she's doing well! Ashlynn: You know, I think I've really honed my magic lately. Ashlynn: It's like I get an image in my head, and then – poof! – I make it happen in real life! Neat, huh? Tee hee! Ashlynn: Oww... I think the blisters on my feet are getting blisters! Ashlynn: Hey, Hero! I'm just going to put this out there: I could sure use some lighter, stronger armour. Ashlynn: Oh, and if it comes in pink, that'd be just perfect! Nevan: We've ended up with an impressive array of vehicles at our disposal... Nevan: A sacred ship, a floating island, a flying bed... What other unconventional modes of transport await us? Nevan: Oh my! I seem to have torn my clothing! Nevan: A monster must have got its claws into it in the last battle. It seems my fighting skills still need some work. Nevan: ...Take that! ...And that! Avast, you foul beasts! Nevan: ...Ahem! I do beg your pardon. I was just engaging in some battle training. One can never be too prepared! Amos: Look at the way Peggy Sue carts that heavy wagon around without a whinny of complaint. Amos: I dare say we could all learn a lot from her about keepin' a stiff upper lip! Amos: I'm not one to sing my own praises, but I'm gettin' the hang of bashin' an assortment of mighty monsters. Amos: I reckon I could take on a couple of Murdaws without the least bit of bother! Amos: Is it me or are more monsters scarperin' when they see us comin'? Maybe they've heard our reputation! Carver: So we're back in another unknown part of the lower world. I'm losin' track of where we are. Milly: As soon as we entered this area, I could sense the overwhelming presence of monsters. We must take care. Ashlynn: Boy, it's like we just keep going and going, yet we never run out of new things to see. It's a big world we live in! Nevan: We must never overestimate our strength. In new terrain, unforeseen perils may await us. Amos: If there's one thing I learnt as a nipper, it's to always remember the path home. Carver: If someone had told me about a princess stuck in a mirror, I'd say they had slime for brains... Carver: But we've seen it with our own eyes! We can't let the King down – let's show this Spiegel character what for! Milly: If there's no tower where they said it would be, let's try the world up above! Ashlynn: You think Spiegel's magic is pretty tough? Ah, what does it matter. I know we'll beat him, no matter what! Nevan: Spiegel is a powerful sorcerer, so we must be on our guard against his spells and charms! Amos: It was a boyhood dream of mine to rescue a beautiful princess! Let's roll up our sleeves! Carver: Hardy har! He didn't know what hit him! Now let's head back to Castle Swanstone, aye? Milly: I'm certain that Miralda has been freed from the mirror. We must hurry back to King Ludwig. Ashlynn: Yuck! This wind! I'm getting sand everywhere – and I mean, everywhere! Ashlynn: My feet are on fire, too. Can we ride the bed through this? Please? Nevan: I'm all a-fluster! That duel with Spiegel really got the old blood flowing! Nevan: I, I must calm down! It wouldn't do for a Ghentile to get over-excited... Amos: Wouldn't you know it! Old Amos has clean forgotten the way back! Do you remember it, Hero? {{spoiler|end}}
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