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==Monster Farm== The right stairway near the entrance of the palace leads to the Monster Farm. The Monster Farm is the location where Terry's Monsters stay when not in his current party. The Monster Farm is managed by Pulio. At the start of the game, nearly all the monsters in the farm escaped, including Hale, a [[Healslime]] that is the king's favorite monster. Terry's first quest is finding Hale in the Gate of Beginner so that Pulio is not thrown in the dungeons for his carelessness. Terry's first monster, a [[Slime]] named Slib, is obtained here by talking to Pulio. The Monster Farm is also home to several other monsters that offer Terry advice. As the game progresses, more monsters will become available for Terry to talk to. After completing Class E, the Monster Stable will be accessible. After completing the Gate of Anger, the first earthquake will occur, giving Terry access to the hidden Traveler's Gate located near the top right corner of the Monster Farm. After completing the Gate of Beginning but before completing the Gate of Anger, a SkyDragon is flying atop the top left corner of the Monster Farm. If Terry stands under it, the SkyDragon will lay an egg that will hatch into a baby SkyDragon. The Monster Farm can hold 38 monsters at a time, with 19 monsters sleeping and the other 19 monsters awake. The active monsters at the farm will receive a small portion of experience points that Terry obtains on his travels, but they will also become more wild, making them susceptible to disobedience. The hibernating monsters will not gain any experience but they will also not become more wild. If the maximum capacity is reached, Terry must release a monster back in the wild before recruiting a new one.
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