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=====Act Two===== {{spoiler|start}}After The Fall of Yggdrasil at the end of Act One, Erik is captured by one of [[Mordegon]]'s [[Spectral Sentinels]], [[Indignus]]. He awakens in a cell in the [[Rock of Wrong]] with the [[Healslime|healslime]] [[Healijah]], who immediately fully heals his injuries. This gains the trust of Erik, who takes the healslime with him. He sneaks past the [[Dragon family|dragon monsters]] under Indignus' employ in order to escape. During this sequence, Healijah occasionally "slips up" and speaks of things that Erik has not told him of, such as his name, his sister, and his journey with the Luminary. When the two reach the top of the dungeon, Erik realises that they were actually in a floating rock in the sky with no actual escape. Indignus then arrives, falling on the two of them from the sky and taking out Healijah. Erik is faced with a few monsters, which is optional whether he wins or loses to them. Regardless, he is then surrounded with hordes of monsters, facing death with seemingly no way out. Healijah's voice then resonates in his head, revealing himself to be [[The Seer]], and offers Erik a fighting chance to save his life; however, he has to exchange his most precious possession - his memories of his brothers and sisters in arms - for a tremendous, temporary boost in power that only ''might'' give him the upper hand. Erik agrees reluctantly, reasoning that memories are no use to him if he is dead, and fights his way through the horde to escape. Afterwards, he has to face off Indignus himself, and he successfully shatters his armour. However, just as he is about to strike the final blow, the power runs out, leaving him weak and exposed. Indignus takes the moment of weakness as an opportunity and flings him off the cliff, where the Seer apologises before taking away his memories of the party and also of Mia. The Seer also seems to have ensured him safe landing on the beach of what appears to be the south-western part of [[The Costa Valor]]. A nearby man comments that he doesn't look too steady on his feet, and attempts to help by asking who he is. Erik responds, saying he doesn't know, and that he only knows he was on an adventure with someone important, but he can't remember who. :*This scenario is only present in the ''S: Definitive Edition'' of the game. The amnesiac Erik is later found stowing away on the Salty Stallion, [[Sylvando]]'s personal [[ship]], stealing food to survive. He accidentally knocks over a couple of things, alerting Sylvando who is steering, and he asks the Luminary to check in on the storage room. When the Luminary finds him, Erik acts shocked to see him, and the rest of the party arrives behind the Hero. The party is shocked that Erik does not recognize them, and also intrigued by his sudden politeness and passiveness that he used to lack. They assure him that he has a place to stay until his memories return. As the party approaches Sniflheim, his memories begin to spark again as mentions and sights of gold set off something in the back of his mind. Events that resemble prominent memories of his, like the old woman turning to gold from Gold Fever with an outstretched hand, trigger intense headaches that have him fall to his knees in pain. A priest in Sniflheim wandering around town recognises Erik while in one of these headaches and remembers him from years before, bringing the party to the church to tell them about his past in a safe space. He mentions that most of Sniflheim knows who Erik is, as he was a Viking slave when he was younger and were forced to tag along with the Vikings when they came to the kingdom to drink after a successful plunder. Hearing this overwhelms Erik and he leaves as his memory struggles to return. The party and the priest find him on a small cliff overlooking the Sniflheim docks but not much is said before gold monsters arrive by ship to steal gold statues and Erik has another powerful headache. The party reluctantly leaves him with the priest to fend off the monsters, but as they are chasing them down they realise that Erik had been kidnapped while they were gone. They watch the monsters sail off while he is tied to the ship. The priest apologises for not being powerful enough to protect Erik, but mentions that the ship the monsters sailed in looked an awful lot like a Viking ship, prompting the party to sail to the nearby [[Viking Hideout]]. After the party sails to the hideout and defeats the monsters holding him captive, Erik is freed but his slowly-returning memory leaves his gaze vacant as he mumbles vaguely and incoherently about something before returning to the hut he and his sister grew up in. There, the Luminary activates an Yggdrasil root, showing three visions to the party about Erik's past. His memory subsequently comes back after the last vision where Mia had turned to gold. He rejoins the party to help save Mia, apologising for his uselessness while having amnesia. In party talk, he mentions that he actually doesn't remember much about this time. The party storms [[The Gyldenhal]], believing that her statue had been stolen from its place by the gold-loving [[Gyldygga]] (the one seemingly responsible for the Gold Fever outbreak in Sniflheim), but after the party reaches the top floor of the castle they realise that the Spectral Sentinel is actually Mia herself. She tells them that she had been freed by Mordegon in order to put her greed and anger to use as one of his Spectral Sentinels. She transforms herself into a gold beast and fights the party. After the battle, she is frustrated at her defeat, and these intense feelings spiral the power of the [[Gold Orb]] she is in possession of, causing a blinding light. After the party is able to see again, Mia is floating in the air, with the golden shell of Gyldygga around her with the head armour missing, and golden barrier around her. She cries out in pain, and dark magic escapes from her, forming huge tendrils from the back of the golden shell that penetrate the walls of the castle and go out of control. One particularly large tendril slams the ground near the party. Erik and the Hero manage to narrowly evade it, but they are separated from the rest of the party members. They happen to land on the side where Mia is, and Erik pushes back his emotions to end the battle that he started, although her cry to Erik for help makes him falter. He "read[ies] himself to launch a final, decisive strike against Gyldygga" despite the fact that "He doesn't look to happy about it." The Hero is then prompted to stop him from going forward with it, and he relents. Instead, he resolves to save her, and daringly tries instead to reach her. He jumps from tendril to tendril, ducking and weaving, before jumping up to where Mia is floating. He ignores her protests, which imply that he would be turned to gold, and breaks the barrier with his bare fists before he then embraces her, despite the gold consuming him. Mia is horrified as the gold reaches his face, and Erik apologises before turning into a statue. Mia, panicked, cries out that she misses easier times with her brother, and that she doesn't need gold to live life after all. A tear falls onto her necklace, shattering it, and the necklace breaks off. Bright lght radiates from her body, and the tendrils disappear in shimmering gold sparkles, which rain down from above. Erik and Mia somehow make their way back down safely to the ground, and he holds her as she bickers with him one last time before falling unconscious. Erik is relieved, finding the atonement he was looking for, and the party goes back to the Snifleheim church to leave her safe in the care of the priest. When they leave the church, Erik gives the Luminary the Gold Orb again, they make small talk before they hit the road together again. After this talk, Erik is allowed to unlock the other character panels in his character builder that were visible even before the events of Act Two. It is possible he was intentionally holding himself back due to lingering guilt from Mia, but this is not confirmed. When the party reach Arboria and find out what happened to Veronica, Erik is distraught. In his party talk, he mentions that he had something to tell her, likely being that she reminded him of Mia due to their similar personalities, and the fact that they are both trapped in the body of a minor despite being chronologically older. It is unknown how old Mia is, but it is ''possible'' that Veronica and Mia could have been around a similar age chronologically.{{spoiler|end}}
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