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==Other Appearances== ==={{DQH2}}=== Luceus appears in Dragon Quest Heroes II as a recurring character that can be played as in co-op dungeons, but is unable to be used in the regular story mode. His moveset is mostly unchanged from the previous game, however [[Zoom]] was replaced with [[Bounce]] due to the former being repurposed for Wild Zone travesal. Additionally he is unable to equip any weapons or shields, being locked to the Captain's sword & Luceus's shield, though he can still equip Orbs and accessories. Having save data from the previous title grants Luceus' costume for [[Lazarel|the game's male protagonist]]. [[File:Heroes 2 Luceus.png|thumb|Heroes 2 info sheet]] ====Stats==== {| style="width:40%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Attribute || Starting Stats|| Maximum Stats |- style="font-weight:normal" |- | Level || 4 || 99 |- | HP || 34|| 455 |- | MP || 18|| 100 |- | Strength || 26|| 522 |- | Resilience || 10|| 185 |- | Wisdom || 12 || 210 |- |Deftness || 7|| 125 |} ====Skills==== Luceus can obtain the following spells & abilities with skill points. {| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Name || Points Required || MP || Details || Requirements |- style="font-weight:normal" |- | Inferno Slash || 0 || 8|| Summons a fiery tornado that sweeps enemies skyward. || None |- | Flame Slash|| 0 || 12|| Forces gouts of flame from the ground to blast enemies away.|| None |- | Zap || 3 || 8|| A bolt from the blue that strikes foes in front.|| None |- | Zapple || 9 || 16|| A striking flash of lightning that zaps any enemy nearby.|| Zap<br>Reach Lv. 12 |- | Kazap || 15 || 24|| A supercharged surge of lightning that assails enemies over a wide area.|| Zapple<br> Reach Lv. 24 |- | Bounce || 15 || 10|| Summons a spectral screen that reflects enemy spells. || None |} Luceus can acquire the following attributes with skill points. {| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" |- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | Name || Skill Point || Details || Requirements |- style="font-weight:normal" |- | Better Blocker || 5|| Slightly improves block effectiveness || None |- | Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20 |- | Powersaver || 6 || Causes 5% of all spells and abilities to be cast for no MP cost. || Reach Lv. 20 |- | Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20 |- | Tension Boost When Near Death || 6 || Causes you to slowly gain tension when low on HP. || None |- | Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None |- | Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20 |- | Tension Extension || 3 || Extends high tension by two seconds. || None |- | Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None |- | Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None |}
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