Editing
Dragon Quest IV Transcript
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Dunplundrin=== {{spoiler|start}} (*): This here be Dunplundrin, arrr! (*): Our ancestors be pirates, arrr! But then one day they give up the sweet trade and set up home here. (*): An' they left their booty hidden deep in a waterfall somewhere in this big, wide world. (*): Folk say there's a liquid metal sword in amongst their loot, too. Arrr! (*): Shiver me timbers! Ya mustn't disturb a man at work. Come back tonight if ya want ta chat, matey. (*): These are the graves of our ancestors. Gentlemen of fortune, they were. ...Oh, okay then, pirates. (*): When the tide comes in at night, the gravestones are swallowed up by water. Just like Davy Jones' locker. (*): We used ta have a karstaway stone here in our village, arrr. If ya dropped it in the sea, the water around it would dry up just like that. (*): Woof woof! (*): Ahoy there, me hearty. We don't often get folk 'round these parts. (*): I don't s'pose ya know the legend o' the sands of time, do ya? (*): Yo ho ho. Well, that be surprisin'! (*): The sands o' time be a curious treasure with the power ta turn back time. (*): If ye had a thing like that in battle, it could make the difference 'tween life an' Fiddler's Green. (*): My old man is a bilge-drinkin' scallywag! All he ever be doin' is sleepin'. (*): Ah-phew... (*): Arrr. My husband's a trader an' he knows all there is ta know about items. (*): Arrrf, arrrf! (*): Ahoy! When night falls an' the tide comes in, the beach be covered in water. (*): When the sea's rough, the wind starts ta sound like people's voices. (*): It's like hearin' our ancestors callin' ta us from down in Davy Jones' locker. (*): Arrr-phew, arrr-phew... (*): Are you the (gent/wench) who wants ta know about the sands of time? (*): Legend has it that our ancestors used it durin' their swashbucklin' battles. (*): Seems the sands o' time could be used ta turn back time if yer previous attack were scuppered. (*): I s'pose folk manage ta get by without it, but it'd be a useful thing ta have, that's fer sure. (*): Aye, as ya wish, matey. (Character) casts the karstaway stone into the water. {{spoiler|end}}
Summary:
Please note that all contributions to Dragon Quest Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Dragon Quest Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
About
Community portal
Recent changes
Random page
Discord
Tools
What links here
Related changes
Special pages
Page information
Latest Updates
New Articles
New Files
Wanted Articles
Recurring aspects
What is Dragon Quest?
Heroes
Skills & spells
Monsters
Affiliates
Dragon's Den
Mystery Dungeon Franchise Wiki
Dragon Quest Plushes Wiki