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Adamant Armour
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{{Spell Infobox |title = Adamant Armour |image = |japanese = ダイヤアーマー |romaji = {{tt|Daiyaāmā|Diamond armor}} |old = |type = Support }} '''Adamant Armour''' is a recurring spell in the {{DQSeries}}. It is one of the signature spells of the [[Diamond slime]], creating a protective barrier that combines the effects of [[Kabuff]] and [[Magic Barrier]] in order to defend its allies. ==Appearances== ===''[[Dragon Quest Monsters: Super Light]]''=== Adamant Armour is known naturally by a reincarnated Diamond slime at level 1 and costs 55 MP to cast. It increases the defence and spell resistance of all allies by one stage, as well as increasing the defence of [[Slime family]] allies by one stage. ===''[[Dragon Quest Tact]]''=== Adamant Armour can be learned by Diamond slime at level 31 and costs 42 MP to cast. It has a range of up to three squares away from it, can be self-cast, and increases the DEF and Spell Res of all allies in a 3x3 square for three turns. Upgrading the spell reduces the amount of MP it costs to cast. {{DQTactSkill |name=Adamant Armour |kanji=ダイヤアーマー |romanji=Daiyaāmā |role=Support |type=Spell |element=[[Image:DQTact Non-elemental.png]] |mp=42 |range=[[Image:DQTact_Range3x3.png|48px]]<br>1-3 (+self) |status= [[Image:DQTact DEFUp.png]] [[Image:DQTact SpellRESUp.png]]<br> DEF Up Spell Res Up |description=Raises DEF and Spell Res of all allies in area of effect for 3 turns |monsters=Diamond slime }} {{clear}} {{DQSpells}} [[Category:Spells]] [[Category:Dragon Quest Monsters: Super Light spells]] [[Category:Dragon Quest Tact spells]]
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