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Barricade
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'''Barricade''' (てっぺき, Teppeki) is a skill introduced in {{DQMJ}}. ==={{DQ10}}=== Making its main series debut, this skill tree is learned by the [[Guardian (Vocation)|Guardian]]s. '''<big>NOTE:</big>The quoted translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms''' {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color:white;"|Japanese name !style="background:#4682B4; color:white;"|English name !style="background:#4682B4; color: white;"|Description !style="background:#4682B4; color: white;"|MP !style="background:#4682B4; color: white;"|Required<br>points |- |全職業でちから+5 |Natural strength +5 |Permanently increases strength by 5 in all vocations |N/A |8 |- |全職業でみのまもり+10 |Natural resilience +10 |Permanently increases resilience by 10 in all vocations |N/A |16 |- |ブラスターフィスト<br>Burasutaa fisuto<br>"Blaster Fist" |N/A |Deals Light-elemental damage based on maximum HP to all enemies within 7 meters<br>Algorithm is ''(Current HP - 600) x 0.5 + 570~630'' |8 |28 |- |全職業でみのまもり+10 |Natural resilience +10 |Permanently increases resilience by 10 in all vocations |N/A |40 |- |退魔の鏡<br>Taima no kagami<br>"Exorcism Mirror" |N/A |Casts [[Bound]] on all allies within 10 meters for 60 seconds |10 |48 |- |全職業で最大HP+20 |Natural HP +20 |Permanently increases max HP by 20 in all vocations |N/A |56 |- |活性の祈り<br>Kassei no inori<br>"Prayer of Vitality" |N/A |Temporarily increases Guardian's max HP by 200 for 120 seconds, also heals 200 when activated |10 |70 |- |全職業でみのまもり+10 |Natural resilience +10 |Permanently increases resilience by 10 in all vocations |N/A |80 |- |天光の護り<br>Ten hikari no mamori<br>"Heavenly Light Protection" |N/A |Reduces all damage by 100 raw points for Guardian and allies within 10 meters for 120 seconds |12 |90 |- |天光連斬<br>Tenkou renzan<br>"Heavenly Light Continuous Slash" |N/A |Generate a beam of light and slash one enemy within 3 meters four times<br>Damage calculation is a normal attack with the Light attribute added |4 |100 |- |武器ガード率+3%<br>Buki gādo-ritsu +3% |Block chance +3% |Increases weapon block chance by +3% in all vocations |N/A |110 |- |たまにHP1生き残り<br>Tamani HP 1 ikinokori |N/A |Guardian has a low chance to survive a fatal attack with 1 HP |N/A |120 |- |プラーナソード<br>Puraana soodo<br>"Prana Sword" |N/A |Cuts one enemy within 3 meters six times with a sword of light, lowering Light-resistance by 50% for 45 seconds<br>Damage calculation is the same as a normal attack +10%, with the Light element |8 |130 |- |1.0%ターン消費なし<br>1.0% tān shōhi nashi |N/A |Guardian has a 1% chance to instantly get another turn after performing an action |N/A |140 |- |メガザル<br>Megazaru |[[Kerplunk]] |Sacrifice self to fully heal all allies |100 |150 |- |不屈の鼓動<br>Fukutsu no kodo<br>"Indomitable Pulse" |N/A |Renders the Guardian totally invincible for 10 seconds |15 |180 |- |ディバインピルム<br>"Divine Pirum" |N/A |Deals light damage to one enemy and all its surrounding allies with a spear made of light energy dependent on the user's maximum HP. |10 |200 |} ==={{DQMJ}}=== Barricade is learned by the [[Living statue]], [[Mechan-o'-wyrm]], and [[Mumboh-jumboe]]. It grants the following abilities: {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Skill Points |- |[[Kabuff]]||4 |- |[[Blowback]]||9 |- |[[Defending Champion]]||14 |- |[[Clang]]||22 |- |[[Brake Wind]]||30 |- |[[Bounce]]||40 |- |[[Mist Me]]||50 |- |[[Counter]]||75 |- |Sap Guard||100 |} ==={{DQMJ2}}=== Barricade's abilities remain unchanged. ==={{DQM3}}=== === [[Dragon Quest Monsters: The Dark Prince]] === Learned by [[Snail slime|Snail slimes]], as well as Wyrtles and Escudogres once again. {| class="fandom-table" !SP !Skill/Spell !Description !MP Cost |- |3 |[[Insulate]] |Increases the user and/or ally's Breath Res for 4 to 7 turns |4 |- |10 |Defense +4 |Increases DEF by 4 | |- |20 |Kabuff |Increases the party's defence |4 |- |30 |Mist Me |Generates a shield that blocks attacks of any kind |10 |- |50 |[[Knuckle Sandwich]] |Deals 60% physical damage to one foe after charging for one turn, ignores defence entirely |20 |- |70 |Defending Champion |Reduces damage taken by 1/10th |3 |- |85 |[[Critical Miss]] |Attempts to prevent the enemy from landing Critical Hits for 4~7 turns |6 |- |100 |[[Selflessness]] |Receives all incoming attacks in place for allies for 1 round, but suffers greater damage in doing so. |5 |} [[Category:Dragon Quest X lists]] [[Category:Dragon Quest X skills]] [[Category:Dragon Quest Monsters: Joker skill sets]] [[Category:Dragon Quest Monsters: Joker 2 skill sets]] [[Category:Dragon Quest Monsters: The Dark Prince talent sets]]
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