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Brake Wind
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{{Spell Infobox |title = Brake Wind |image = |japanese = γγγγ΅γ |romaji = GyakufΕ« |old = None |type = Reflection }} '''Brake Wind''' is an ability introduced {{DQMJ}}. It works like the [[Backdraft]] skill in the main series and bounces back [[breath attack]]s once, but is superior in that it covers the entire party instead of just the user. ==Appearances== ==={{DQMJ}}=== The Brake Wind lasts for one turn and reflects Fire and Ice breath attacks, as well as all ailment-inducing breath skills, once when activated. It can be learned from: * [[Anti-dragon]] (64 points) * [[Bad Breath]] (46 points) * [[Barricade]] (30 points) * [[Bird Brain]] (100 points) * [[Guerrilla]] (100 points) ==={{DQMJ2}}=== Brake Wind has the same properties as before and can be learned from all the skillsets it could previously, though [[Bird Brain]] now requires only 80 points. ==={{DQM3D}}=== {{Stub}} ==={{DQM23D}}=== {{Stub}} ==={{DQMJ3}}=== {{Stub}} ==={{DQM3}}=== Brake Wind costs 10 {{MP}} and covers the party in a veil that will reflect all types of breath techniques for one turn. It is learned via the [[Airhead]], [[Altruist]], [[Blusterer]], [[Breath Taker]], [[Jasper Unbound (Talent)|Jasper Unbound]], [[Mouth Guard]], [[Respirator]], [[Snow Drifter]], [[Storm Chaser]], [[Swirling Dervish]], and [[Vexologist]] talents. {{DQSkills}} [[Category:Skills]] [[Category:Dragon Quest Monsters: Joker skills]] [[Category:Dragon Quest Monsters: Joker 2 skills]] [[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] [[Category:Dragon Quest Monsters: Joker 3 skills]] [[Category:Dragon Quest Monsters: The Dark Prince skills]]
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