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{{Spell Infobox |title = Criminal Genius |image = |japanese = かみわざ |romaji = {{tt|Kamiwaza|Divine act/superhuman feat}} |old = |type = Coup de Grâce }} '''Criminal Genius''' is an ability that appears exclusively in {{DQTact}} and is [[Erik]]'s [[Coup de Grâce]]. When used, he focuses himself and creates a pair of shadow clones to empower the next skill or attack he performs. ==Appearances== ===''[[Dragon Quest Tact]]''=== Criminal Genius can be learned by Erik at level 72 and costs 48 MP to use. When used, it triples his physical potency and recovery for one turn. Since it is a Coup de Grâce, it takes two turns to charge and can only be used one time per battle. Upgrading the skill reduces the amount of MP it costs to use. {{DQTactSkill |name=Criminal Genius |kanji=かみわざ |romanji=Kamiwaza |role=Support |type=Martial |element=[[Image:DQTact Non-elemental.png]] |mp=48<br>Times usable: 1 |range=[[Image:DQTact_Range1.png|48px]]<br>Self |status=[[Image:DQTact PhysicalEffectUp.png]]<br>Physical Potency/Recovery Up |description=Grants the user x3 physical potency/recovery for 1 turn<br>Turns needed: 2 |monsters=Erik }} ==Related skills== *[[Divide]] ==Etymology== In the original Japanese, Criminal Genius (かみわざ, ''[[Wiktionary:神業|Kamiwaza]]'') shares a name with the ''Guile'' skill set in Erik's character builder. Translated literally, it can mean "divine act" or "godlike technique" and can refer to a feat or task that is performed beyond ordinary human capabilities, such as in sports. {{clear}} {{DQCoup de Grâce}} [[Category:Coup de Grâce]] [[Category:Dragon Quest Tact Coup de Grâce]]
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