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{{Monster Infobox |title=Cumulus vex |image=[[Image:DQIX Cumulus Vex art.png|325px]] |caption=Art by [[Akira Toriyama]] |kanji=ヘルクラウダー |romanji={{tt|Heru kuraudā|Hell clouder}} |firstappear={{Dragon Quest VII}} |old=HellCloud }} The '''Cumulus vex''' is a monster in the series. ==Characteristics== Cumulus vex has the appearance of an old wizard whose body and clothes are completely composed of [[Elemental family|golden clouds]]. It has solid green eyes, pointed ears, and a long majestic beard that reaches down to its feet. On top of its head, it has two long strands of "hair" that stick up like horns while the rest blends with its body. Its hands have three digits each and the bottom of its body is surrounded by grey stormclouds. It is a fearsome enemy to face in battle, calling upon razor-sharp blasts of wind that rip apart its enemies and overwhelming the unprepared with sheer numbers due to its ability to call upon '''[[Sky fry|Sky fries]]''' to aid it in battle. In the Nintendo 3DS version of ''VII'', it speaks in wind-based puns. Although the Cumulus vex was a boss in its first appearance, it went on to become a regular enemy when it reappeared in ''IX''. According to its description in ''IX'', cumulus vexes may actually be a genetic mutation of the [[Freezing fog]]. ==Appearances== ==={{DQ7}}=== {{DQ7Enemy |name=Cumulus vex |kanji=ヘルクラウダー |romanji=Heru kuraudā |sprite=[[Image:HellCloud DQVII PSX.PNG]] |hp=3,080 |mp=0 |exp=2,160 |gold=604 |attack=185 |defense=91 |agility=96 |tameRate=N/a |bestiaryNumber=#291 |spells=None |skills=Occasionally acts twice per turn<br>[[Wind Sickles]]<br>[[Thin Air]]<br>Calls for backup ([[Sky fry]]) |locations=[[Sanctum of the Cirrus]] (past) |items=None |evasion={{fraction|2|64}} |frizz-resist=0% |sizz-resist=0% |bang-resist=0% |crack-resist=0% |woosh-resist=100% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=0% |cool-breath-resist=50% |strike-resist=0% |burning-breath-resist=100% |army-resist=100% |remake-changes= }}*[[Floating "family"|Floating-type]] ====Stategy==== The Cumulus vex is a difficult boss and can be a wake-up call for unprepared players. It can act twice per turn, deal a lot of damage with its wind-based attacks, and drag out the battle by summoning multiple sky fries. Thankfully, the sky fries can be put to [[Sleep (status)|sleep]], have their spells sealed away, or [[Confusion|confused]] to take them out of the action. Attacks that hit more than one enemy are very helpful. Although it is expensive, the [[Flametang boomerang]] from [[Aeolus Vale]] is the strongest boomerang at this point. [[Boom]] is effective as well. Unfortunately, [[Ruff]]'s [[Call of the Wild]] and the [[Shepherd]]'s [[Lambpede]] are completely useless in the battle. Physical attackers should focus their attacks on the Cumulus vex or skills like [[Sword Dance]] and [[Multifists]]. Spellcasters should keep the party healed, cast [[Kabuff]] and [[Oomph]] when necessary, and use group attack spells to defeat the sky fries. [[Magic Barrier]] can also be cast to help protect the party, but in the 3DS version, it no longer reduces the damage taken from its wind attacks. ==={{DQ9}}=== {{DQ9EnemyNew |name=Cumulus vex |kanji=ヘルクラウダー |romaji=Heru kuraudā |bestiaryNumber=#190 |family={{Elemental}} |description=These kings among clouds rule the skies of hell, and can channel the power of lightning into a Weakening Wave.<br><br>These monsters may be the result of a mutation in the misty genes of the [[freezing fog]]. |model=[[Image:Cumulus vex DQIX DS.png]] |hp=268 |mp=40 |exp=2,300 |gold=178 |attack=169 |defence=246 |agility=161 |spells=None |skills=[[Terrible Lightning]]<br>[[Weakening Wave]] |items=[[Thunderball]]{{fraction|1|16}}<br>[[Seed of sorcery]]{{fraction|1|256}} |locations=[[Realm of the Mighty]]<br>[[Tower of Nod]]<br>{{Grotto}} (Ice, rank 6-7; Cave, rank 7) |fire-resist=0% |ice-resist=0% |wind-resist=50% |blast-resist=50% |rock-resist=50% |dark-resist=0% |light-resist=-100% |drain-resist=0% |whack-resist=100% |poison-resist=100% |paralysis-resist=100% |fuddle-resist=75% |snooze-resist=100% |dazzle-resist=100% |sap-resist=50% |blunt-resist=25% |deceleratle-resist=25% |spooky-aura-resist=25% |fizzle-resist=100% |stun-resist=100% |charm-resist=100% }} ==={{DQTact}}=== Cumulus vex appears as an A-rank monster of the [[Material family|Inorganic family]] as part of the original ''Dragon Quest VII'' event. It will join the player in Chapter 4, Episode 4 of the event quests, entitled The Cumulus Vex and it stars in its own Battle Road. Cumulus vex can be fully awakened by completing the [[Cathedral of Blight]] stages based on the Howling Cave at any difficulty. {{DQTactEnemy |name=Cumulus Vex |kanji=ヘルクラウダー |romanji={{tt|Hell Clouder|heru kuraudā}} |sprite= [[Image:DQT_CumulusVex.png|275px]] |family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic |rank=[[Image:DQTact Rank Icon A.png|48px]] |role=[[Image:DQTact SupportType.png|48px]]<br>Support |lvl=130 |hp=1,107 |mp=440 |move=2-3 |attack=311 |defense=301 |agility=388 |wisdom=208 |weight=35 |bskill1=[[Invigorate]] |bskill2=[[Thin Air Blast]]{{tt|*|Level 16}} |bskill3=[[Healing Wave]]{{tt|*|Level 44}} |askill1=Move +1/Stats Up |askill2=Frizz Res +25/Stats Up |askill3=Healing Wave Recovery +5%/Stats Up |askill4=Zam Res +25/Stats Up |askill5=Healing Wave Recovery +5%/Stats Up |lperk1='''Inorganic Martial Potency +10%''': Raises inorganic martial potency of allies, including itself, by 10% in a 5x5 square around it. |bperk1= Max HP +20 |bperk2= AGL +15 |bperk3= Healing Wave Recovery +2% |aperk1= '''Move +1''': Raises Move by 1. |frizz-resist=Half Res |sizz-resist=Normal |crack-resist=Very Weak |woosh-resist=Normal |bang-resist=Very Weak |zam-resist=Half Res |zap-resist= Normal |snooze-resist=Normal |poison-resist=Half Res |physical-seal-resist=Normal |spell-seal-resist=Super Weak |martial-seal-resist=Half Res |breath-seal-resist=Normal |hobble-resist=Normal |stun-resist=Normal |blind-resist=Normal |curse-resist=Normal |paralysis-resist=Immune |confusion-resist=Normal |charm-resist=Super Weak }} ==In Other Languages== {{OtherLanguages |es=Cúmulo matón|es-meaning=Spanish for "thug/bully cumulus". |fr=Cumulus jex|fr-meaning=Derived from ''cumulus'', a type of large, white puffy cloud that develops through convection. |de=Wolkenkaiser|de-meaning=German for "cloud emperor". |it=Nebulus|it-meaning=Derived from the Latin ''nebula'', which means "fog" or "cloud", and the suffix ''-ulus''. }} ==Trivia== * Cumulus vex is named after [[Wikipedia:Cumulus cloud|cumulus cloud]]s, a type of cloud with a puffy white base that often leads to other types of clouds due to several factors and the English verb ''vex'', which means to annoy or irritate. ==Gallery== <center><gallery> DQVII HellClouder.png|Boss encounter in the 3DS version of ''VII''. DQT Hell Clouder.png|The cumulus vex in ''Tact''. DQW Hell Clouder.jpg|Cumulus vex in ''Walk'' </gallery></center> ==Related monsters== *[[Cumulus rex]] *[[Cumulus hex]] [[Category:Elementals]] [[Category:Floating enemies]] [[Category:Material family]] [[Category:Dragon Quest VII enemies]] [[Category:Dragon Quest VII bosses]] [[Category:Dragon Quest IX enemies]] [[Category:Dragon Quest Treasures monster statues]] [[Category:Dragon Quest Monsters: Super Light enemies]] [[Category:Dragon Quest of the Stars enemies]] [[Category:Dragon Quest Walk enemies]] [[Category:Dragon Quest Walk bosses]] [[Category:Dragon Quest Tact monsters]] [[Category:Dragon Quest Keshi Keshi enemies]] [[es:Cúmulo Matón]] [[fr:Cumulus jex]]
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