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{{Spell Infobox |title = Deceleratle |image = [[Image:DQ3 Spell Deceleratle.png|170px]] |japanese = ボミオス |romaji = Bomiosu |type = Debilitating |first = {{DQ3}} |dw = Slow<br>SlowAll }} '''Deceleratle''' is a recurring spell in the {{DQSeries}} that first appeared in {{Dragon Quest III}}. It decreases the {{Agility}} of a group of enemies when cast, in contrast to the single-target [[Decelerate]]. ==Appearances== ==={{DQ3}}=== Deceleratle can be learned by [[Mage]]s and [[Sage]]s starting at level 12 based on their {{Wisdom}}. The spell reduces one enemy group's agility to zero for the duration of battle and costs 3 {{MP}} to cast. On the enemy side [[bag o' laughs]], [[goodybag]], [[Rampage (monster)|rampage]], and [[putrefido]] can use this spell against the {{Party 3}}. ==={{DQ3HD}}=== Deceleratle is learned by Mages and Sages at level 10. It costs 3 MP to cast and will lower the agility of one group of foes to zero for 4~6 turns. ==={{DQ8}}=== Deceleratle returns after several years as an enemy-exclusive spell that can be cast by [[skipper]]s. Interestingly, a resistance tag for the spell still exists in the game's code even though enemies can only be affected by it if reflected with [[Bounce]] or if the character is equipped with either the [[mirror armour]] and/or [[mirror shield]]. *In the [[Nintendo 3DS]] version of {{VIII}}, [[Red]] has an innate resistance to Deceleratle. ==={{DQ9}}=== Deceleratle is learned by [[Armamentalist]]s at level 24. It costs 5 {{MP}} to cast and will reduce an enemy group's {{Agility}} by 50%, capping at 75% for 7~10 turns. The spell's base accuracy is 50% before resistance is applied, and will reach 100% accuracy when the caster's {{Magical Might}} reaches 799. ==={{DQ10}}=== Deceleratle can be learned by [[Thief|Thieves]] at level 13 and costs 4 {{MP}} to cast. Instead of decreasing the enemies' {{Agility}}, it increases the waiting time between actions for the targets. * In the {{Offline}} version of the game, it can be learned by Thieves at level 13 and [[Duston]] at level 22. It costs 4 MP to cast and once again reduces the {{Agility}} of one group of enemies by a single stage. ==={{DQ11}}=== {{Veronica 11}} will learn the spell at level 17, and [[Sylvando]] at level 19. The spell now costs only 4 {{MP}} to cast and reduces the agility of all enemies by up to 40% for 4~6 turns. ==={{DQM}}=== Known as SlowAll in this game, it is an upgraded form of [[Decelerate|Slow]]. [[Decelerate|Slow]] grows into SlowAll when the monster reaches level 7 with 32 max {{MP}} and 28 [[Intelligence|INT]]. ==={{DQM2}}=== SlowAll now requires 51 {{Intelligence}} to learn. ==={{DQMJ}}=== Deceleratle can be learned from by applying 51 skill points to the [[Saboteur]] skill tree, 31 points to the [[Trickster]] skill tree or 24 points to [[Über Helpful]]. ==={{DQMJ2}}=== Deceleratle can be learned from all the skills it could be previously, though [[Saboteur]] now requires 46 points. It can also be learned from [[Canzar (skill)|Canzar]] for 17 points. ==={{DQM3D}}=== {{Stub}} ==={{DQM23D}}=== {{Stub}} ==={{DQMJ3}}=== {{Stub}} ==={{DQM3}}=== Deceleratle costs 4 MP and reduces the agility of all enemies by 40% for 4~7 turns, being cast twice to enhance the enfeebling to 80%. The spell has a base success chance of 60% and a maximum success chance of 80% at 3,999 wisdom. Deceleratle is learned through the [[Choreographer]], [[Enfeebler]], [[Sage (Talent)|Sage]], and [[Scruffy (Talent)|Scruffy]] talents. ==={{DQH2}}=== Deceleratle can be learned by [[Lazarel]] and [[Teresa]] at [[Whip (weapon type)|Whip]] proficiency level 6 and can be learned by [[Jessica]], as well. It requires 6 skill points to learn and costs 12 MP to cast. The spell draws a magic circle in front of the caster that reduces the movement speed of any monsters that enter into the blue dome. The range of the spell can be changed with the analog stick. It is worth noting that Deceleratle only reduces monsters' movement speed and not their attack speed. ==={{DQTact}}=== Deceleratle can be learned by [[War gryphon]] at level 24 and costs 14 {{MP}} to cast. It has a range of three squares away from the caster in any direction and lowers the {{AGL}} of all enemies in a 3x3 square. {{DQTactSkill |name=Deceleratle |kanji=ボミオス |romanji=Bomiosu |role=Debuff |type=Spell |element=[[Image:DQTact Non-elemental.png]] |mp=14 |range=[[Image:DQTact_Range3x3.png|48px]]<br>3 |status=[[Image:DQTact AGLDown.png]]<br>AGL Down |description=Occasionally lowers the AGL of all enemies in area of effect for 3 turns |monsters=War gryphon }} ==Related spells== *[[Decelerate]] ==Other Languages== {{OtherLanguages |es=Deceleración|es-meaning=Spanish for "deceleration". |fr=Superdécéléro|fr-meaning=From the Latin ''{{tt|super-|over, above}}'' and ''{{tt|décélérer|decelerate, to slow down}}''. |de=Multiverlangsamung|de-meaning=From the Latin ''{{tt|multi-|many}}'' and ''{{tt|verlangsamung|slowdown, deceleration}}''. }} {{clear}} {{DQSpells}} [[Category:Spells]] [[Category:Dragon Quest III spells]] [[Category:Dragon Quest III HD-2D Remake spells]] [[Category:Dragon Quest IX spells]] [[Category:Dragon Quest X spells]] [[Category:Dragon Quest XI spells]] [[Category:Dragon Quest Monsters spells]] [[Category:Dragon Quest Monsters 2 spells]] [[Category:Dragon Quest Monsters: Joker spells]] [[Category:Dragon Quest Monsters: Joker 2 spells]] [[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]] [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]] [[Category:Dragon Quest Monsters: Joker 3 spells]] [[Category:Dragon Quest Monsters: The Dark Prince spells]] [[Category:Dragon Quest Heroes II spells]] [[Category:Dragon Quest Tact spells]] [[fr:Superdécéléro]]
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